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  • Add New Features to WMP with Windows Media Player Plus

    - by DigitalGeekery
    Do you use Windows Media Player 11 or 12 as your default media player? Today, we’re going to show you how to add some handy new features and enhancements with the Windows Media Player Plus third party plug-in. Installation and Setup Download and install Media Player Plus! (link below). You’ll need to close out of Windows Media Player before you begin or you’ll receive the message below. The next time you open Media Player you’ll be presented with the Media Player Plus settings window. Some of the settings will be enabled by default, such as the Find as you type feature. Using Media Player Plus! Find as you type allows you to start typing a search term from anywhere in Media Player without having to be in the Search box. The search term will automatically fill in the search box and display the results.   You’ll also see Disable group headers in the Library Pane.   This setting will display library items in a continuous list similar to the functionality of Windows Media Player 10. Under User Interface you can enable displaying the currently playing artist and title in the title bar. This is enabled by default.   The Context Menu page allows you to enable context menu enhancements. The File menu enhancement allows you to add the Windows Context menu to Media Player on the library pane, list pane, or both. Right click on a Title, select File, and you’ll see the Windows Context Menu. Right-click on a title and select Tag Editor Plus. Tag Editor Plus allows you to quickly edit media tags.   The Advanced tab displays a number of tags that Media Player usually doesn’t show. Only the tags with the notepad and pencil icon are editable.   The Restore Plug-ins page allows you to configure which plug-ins should be automatically restored after a Media Player crash. The Restore Media at Startup page allows you to configure Media Player to resume playing the last playlist, track, and even whether it was playing or paused at the time the application was closed. So, if you close out in the middle of a song, it will begin playing from that point the next time you open Media Player. You can also set Media Player to rewind a certain number of seconds from where you left off. This is especially useful if you are in the middle of watching a movie. There’s also the option to have your currently playing song sent to Windows Live Messenger. You can access the settings at any time by going to Tools, Plug-in properties, and selecting Windows Media Player Plus. Windows Media Plus is a nice little free plug-in for WMP 11 and 12 that brings a lot of additional functionality to Windows Media Player. If you use Media Player 11 or WMP 12 in Windows 7 as your main player, you might want to give this a try. Download Windows Media Player Plus! Similar Articles Productive Geek Tips Install and Use the VLC Media Player on Ubuntu LinuxFixing When Windows Media Player Library Won’t Let You Add FilesMake VLC Player Look like Windows Media Player 10Make VLC Player Look like Windows Media Player 11Make Windows Media Player Automatically Open in Mini Player Mode TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site Get a free copy of WinUtilities Pro 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7

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  • How can I improve this collision detection logic?

    - by Dan
    I’m trying to make an android game and I’m having a bit of trouble getting the collision detection to work. It works sometimes but my conditions aren’t specific enough and my program gets it wrong. How could I improve the following if conditions? public boolean checkColisionWithPlayer( Player player ) { // Top Left // Top Right // Bottom Right // Bottom Left // int[][] PP = { { player.x, player.y }, { player.x + player.width, player.y }, {player.x + player.height, player.y + player.width }, { player.x, player.y + player.height } }; // TOP LEFT - PLAYER // if( ( PP[0][0] > x && PP[0][0] < x + width ) && ( PP[0][1] > y && PP[0][1] < y + height ) && ( (x - player.x) < 0 ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Right if( PP[0][0] > ( x + width/2 ) && ( PP[0][1] - y < ( x + width ) - PP[0][0] ) ) { Log.i("Colision", "Top Left - Right Side"); player.x = ( x + width ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Bottom else if( PP[0][1] > ( y + height/2 ) ) { Log.i("Colision", "Top Left - Bottom Side"); player.y = ( y + height ) + 1; if( player.Vv > 0 ) player.Vv = 0; } return true; } // TOP RIGHT - PLAYER // else if( ( PP[1][0] > x && PP[1][0] < x + width ) && ( PP[1][1] > y && PP[1][1] < y + height ) && ( (x - player.x) > 0 ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Left if( PP[1][0] < ( x + width/2 ) && ( PP[1][0] - x < PP[1][1] - y ) ) { Log.i("Colision", "Top Right - Left Side"); player.x = ( x ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Bottom else if( PP[1][1] > ( y + height/2 ) ) { Log.i("Colision", "Top Right - Bottom Side"); player.y = ( y + height ) + 1; if( player.Vv > 0 ) player.Vv = 0; } return true; } // BOTTOM RIGHT - PLAYER // else if( ( PP[2][0] > x && PP[2][0] < x + width ) && ( PP[2][1] > y && PP[2][1] < y + height ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Left if( PP[2][0] < ( x + width/2 ) && ( PP[2][0] - x < PP[2][1] - y ) ) { Log.i("Colision", "Bottom Right - Left Side"); player.x = ( x ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Top else if( PP[2][1] < ( y + height/2 ) ) { Log.i("Colision", "Bottom Right - Top Side"); player.y = y - player.height; player.Vv = player.phy.getVelsoityWallColision(player.Vv, player.Cr); //player.Vh = -1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); int rs = x - player.x; Log.i("RS", String.format("%d", rs)); if( rs > 0 ) { player.direction = -1; player.isSpinning = true; player.Vh = -0.5 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } if( rs < 0 ) { player.direction = 1; player.isSpinning = true; player.Vh = 0.5 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } player.rotateSpeed = 1 * rs; } return true; } // BOTTOM LEFT - PLAYER // else if( ( PP[3][0] > x && PP[3][0] < x + width ) && ( PP[3][1] > y && PP[3][1] < y + height ) )//&& ( (x - player.x) > 0 ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Right if( PP[3][0] > ( x + width/2 ) && ( PP[3][1] - y < ( x + width ) - PP[3][0] ) ) { Log.i("Colision", "Bottom Left - Right Side"); player.x = ( x + width ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Top else if( PP[3][1] < ( y + height/2 ) ) { Log.i("Colision", "Bottom Left - Top Side"); player.y = y - player.height; player.Vv = player.phy.getVelsoityWallColision(player.Vv, player.Cr); //player.Vh = -1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); int rs = x - player.x; //Log.i("RS", String.format("%d", rs)); //player.direction = -1; //player.isSpinning = true; if( rs > 0 ) { player.direction = -1; player.isSpinning = true; player.Vh = -1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } if( rs < 0 ) { player.direction = 1; player.isSpinning = true; player.Vh = 1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } player.rotateSpeed = 1 * rs; } //try { Thread.sleep(1000, 0); } //catch (InterruptedException e) {} return true; } else { player.isColided = false; player.isSpinning = true; } return false; }

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  • Recording Audio through M-Audio Keystudio

    - by interstar
    Hi, I'm trying to get my M-Audio Keystudio (which has an audio input as well as the keyboard) to record audio to Audacity. I'm in Ubuntu 10.10. When I look at the Sound Preferences I can select "M-Audio RunTime DFU Analog Stereo" as my input device. However, when I try to record in Audacity, Audacity remains frozen. The program seems to be running and recording, but the recording cursor won't advance. If I reset the audio input to the internal sound card, recording works normally. Any ideas what to look for?

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  • No audio with headphones, but audio works with integrated speakers

    - by Pedro
    My speakers work correctly, but when I plug in my headphones, they don't work. I am running Ubuntu 10.04. My audio card is Realtek ALC259 My laptop model is a HP G62t a10em In another thread someone fixed a similar issue (headphones work, speakers not) folowing this: sudo vi /etc/modprobe.d/alsa-base.conf (or some other editor instead of Vi) Append the following at the end of the file: alias snd-card-0 snd-hda-intel options snd-hda-intel model=auto Reboot but it doesnt work for me. Before making and changes to alsa, this was the output: alsamixer gives me this: Things I did: followed this HowTo but now no hardware seems to be present (before, there were 2 items listed): Now, alsamixer gives me this: alsamixer: relocation error: alsamixer: symbol snd_mixer_get_hctl, version ALSA_0.9 not defined in file libasound.so.2 with link time reference I guess there was and error in the alsa-driver install so I began reinstalling it. cd alsa-driver* //this works fine// sudo ./configure --with-cards=hda-intel --with-kernel=/usr/src/linux-headers-$(uname -r) //this works fine// sudo make //this doesn't work. see ouput error below// sudo make install Final lines of sudo make: hpetimer.c: In function ‘snd_hpet_open’: hpetimer.c:41: warning: implicit declaration of function ‘hpet_register’ hpetimer.c:44: warning: implicit declaration of function ‘hpet_control’ hpetimer.c:44: error: expected expression before ‘unsigned’ hpetimer.c: In function ‘snd_hpet_close’: hpetimer.c:51: warning: implicit declaration of function ‘hpet_unregister’ hpetimer.c:52: error: invalid use of undefined type ‘struct hpet_task’ hpetimer.c: In function ‘hpetimer_init’: hpetimer.c:88: error: ‘EINVAL’ undeclared (first use in this function) hpetimer.c:99: error: invalid use of undefined type ‘struct hpet_task’ hpetimer.c:100: error: invalid use of undefined type ‘struct hpet_task’ hpetimer.c: At top level: hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: error: extra brace group at end of initializer hpetimer.c:121: error: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) make[1]: *** [hpetimer.o] Error 1 make[1]: Leaving directory `/usr/src/alsa/alsa-driver-1.0.9/acore' make: *** [compile] Error 1 And then sudo make install gives me: rm -f /lib/modules/0.0.0/misc/snd*.*o /lib/modules/0.0.0/misc/persist.o /lib/modules/0.0.0/misc/isapnp.o make[1]: Entering directory `/usr/src/alsa/alsa-driver-1.0.9/acore' mkdir -p /lib/modules/0.0.0/misc cp snd-hpet.o snd-page-alloc.o snd-pcm.o snd-timer.o snd.o /lib/modules/0.0.0/misc cp: cannot stat `snd-hpet.o': No such file or directory cp: cannot stat `snd-page-alloc.o': No such file or directory cp: cannot stat `snd-pcm.o': No such file or directory cp: cannot stat `snd-timer.o': No such file or directory cp: cannot stat `snd.o': No such file or directory make[1]: *** [_modinst__] Error 1 make[1]: Leaving directory `/usr/src/alsa/alsa-driver-1.0.9/acore' make: *** [install-modules] Error 1 [SOLUTION] After screwing it all up, someone mentioned why not trying using the packages in Synaptic - so I did. I have reinstalled the following packages and rebooter: -alsa-hda-realtek-ignore-sku-dkms -alsa-modules-2.6.32-25-generic -alsa-source -alsa-utils -linux-backports-modules-alsa-lucid-generic -linux-backports-modules-alsa-lucid-generic-pae -linux-sound-base -(i think i listed them all) After rebooting, the audio worked, both in speakers and headphones. I have no idea which is the package that made my audio work, but it certainly was one of them. [/SOLUTION]

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  • Extract Audio from a Video File with Pazera Free Audio Extractor

    - by DigitalGeekery
    Have you ever wanted to extract some or all of the audio from a video file?  Today we’ll take a look at Pazera Free Audio Extractor. A simple audio converter that specializes in that very task. Download the Pazera Free Audio Extractor. (See download link below) You’ll need to unzip the download folder, but there is no need to install the application. Simply double-click the AudioExtractor.exe file to run the application. To add your video files to the queue to be converted, click on the Add files  button at the top left. You can add multiple files to the queue and convert them all at one time. Browse for your video file, and click Open.   Your video will be added to the Queue for processing.   Under Output directory you can choose to output to a folder of your choice. Outputting to the same folder as the input folder is the default.   Pazera Free Audio Extractor includes pre-configured profiles that will simplify the process of choosing conversion settings. To load a profile, choose one from the Profile drop down list and then click the Load button. You can choose to output to MP3, AAC, AC3, WMA, FLAC, OGG or WAV file format.   You will see the profile update the Audio settings in the panels at the lower left of the application. If you wish, you may also select your own custom settings. Advanced Settings The Advanced settings can be used if you want to extract only a portion of the the audio, such as a clip of dialog or a song from a movie. To extract only a portion of the audio, set the start time by selecting the Start time offset check box, then entering the time in the video clip where the audio begins. To set the end time, begin by selecting the Duration check box. Now, you can either select the Duration radio button and enter the amount of time for which you would like to extract the audio, or you can select the End time offset radio button and enter the time in the video clip where the audio ends. When you are ready to convert, click the CONVERT button on the menu at the top of the screen.   An output box will open and display the conversion progress. When finished, click Close.   Now you are ready to enjoy your audio clip. Pazera Free Audio Extractor is a basic audio tool that is easy enough for everyone to use. It runs on Windows only and supports most common video formats including AVI, FLV, MP4, MPG, MOV, 3GP, and WMV. Download Free Audio Extractor 1.3 Similar Articles Productive Geek Tips Eufony Free Audio Player – Resource Gentle Audio PlayerConvert .3GP and .3G2 Files to AVI / MPEG for FreeTurn Off Auto-Play of Audio and Video CDs and DVDs in UbuntuHow to Make/Edit a movie with Windows Movie Maker in Windows VistaEasily Change Audio File Formats with XRECODE TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides Google Maps Place marks – Pizza, Guns or Strip Clubs

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  • guvcview recording video and audio out of synchronisation in Ubuntu 10.10

    - by SIJAR
    I finally got Guvcview, a great software for Logitech webcam and it does all the stuff that one wants out of it. But I'm not satisfy with the video recording, video and audio out of synchronisation also video seems to be in slow motion. Please help so that I can tweak in and get a good video recording with the webcam. Below is the log of Guvcview ------------------------------------------------------------------------------- guvcview 1.4.1 video_device: /dev/video0 vid_sleep: 0 cap_meth: 1 resolution: 640 x 480 windowsize: 1024 x 715 vert pane: 578 spin behavior: 0 mode: mjpg fps: 1/25 Display Fps: 0 bpp: 0 hwaccel: 1 avi_format: 4 sound: 1 sound Device: 4 sound samp rate: 0 sound Channels: 0 Sound delay: 0 nanosec Sound Format: 85 Pan Step: 2 degrees Tilt Step: 2 degrees Video Filter Flags: 0 image inc: 0 profile(default):/home/sijar/default.gpfl starting portaudio... bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) Cannot connect to server socket err = No such file or directory Cannot connect to server socket jack server is not running or cannot be started language catalog= dir:/usr/share/locale type:UTF-8 lang:en_US.utf8 cat:guvcview.mo mjpg: setting format to 1196444237 capture method = 1 video device: /dev/video0 libv4lconvert: warning more framesizes then I can handle! libv4lconvert: warning more framesizes then I can handle! /dev/video0 - device 1 libv4lconvert: warning more framesizes then I can handle! libv4lconvert: warning more framesizes then I can handle! Init. UVC Camera (046d:0825) (location: usb-0000:00:1d.7-5) { pixelformat = 'YUYV', description = 'YUV 4:2:2 (YUYV)' } { discrete: width = 640, height = 480 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 160, height = 120 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 176, height = 144 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 320, height = 176 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 320, height = 240 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 352, height = 288 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 432, height = 240 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 544, height = 288 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 640, height = 360 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, ... repeats a couple of times ... vid:046d pid:0825 driver:uvcvideo Adding control for Pan (relative) UVCIOC_CTRL_ADD - Error: Operation not permitted checking format: 1196444237 VIDIOC_G_COMP:: Invalid argument compression control not supported fps is set to 1/25 drawing controls control[0]: 0x980900 Brightness, 0:255:1, default 128 control[0]: 0x980901 Contrast, 0:255:1, default 32 control[0]: 0x980902 Saturation, 0:255:1, default 32 control[0]: 0x98090c White Balance Temperature, Auto, 0:1:1, default 1 control[0]: 0x980913 Gain, 0:255:1, default 0 control[0]: 0x980918 Power Line Frequency, 0:2:1, default 2 control[0]: 0x98091a White Balance Temperature, 0:10000:10, default 4000 control[0]: 0x98091b Sharpness, 0:255:1, default 24 control[0]: 0x98091c Backlight Compensation, 0:1:1, default 1 control[0]: 0x9a0901 Exposure, Auto, 0:3:1, default 3 control[0]: 0x9a0902 Exposure (Absolute), 1:10000:1, default 166 control[0]: 0x9a0903 Exposure, Auto Priority, 0:1:1, default 0 resolutions of format(2) = 19 frame rates of 1º resolution=6 Def. Res: 0 numb. fps:6 --------------------------------------- device #0 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 (hw:0,0) Host API = ALSA Max inputs = 2, Max outputs = 2 Def. low input latency = 0.012 Def. low output latency = 0.012 Def. high input latency = 0.046 Def. high output latency = 0.046 Def. sample rate = 44100.00 --------------------------------------- device #1 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - MIC ADC (hw:0,1) Host API = ALSA Max inputs = 2, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #2 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - MIC2 ADC (hw:0,2) Host API = ALSA Max inputs = 2, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #3 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - ADC2 (hw:0,3) Host API = ALSA Max inputs = 2, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #4 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - IEC958 (hw:0,4) Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.011 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #5 Name = USB Device 0x46d:0x825: USB Audio (hw:1,0) Host API = ALSA Max inputs = 1, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #6 Name = front Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.012 Def. high input latency = -1.000 Def. high output latency = 0.046 Def. sample rate = 44100.00 --------------------------------------- device #7 Name = iec958 Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.011 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #8 Name = spdif Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.011 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #9 Name = pulse Host API = ALSA Max inputs = 32, Max outputs = 32 Def. low input latency = 0.012 Def. low output latency = 0.012 Def. high input latency = 0.046 Def. high output latency = 0.046 Def. sample rate = 44100.00 --------------------------------------- device #10 Name = dmix Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.043 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #11 [ Default Input, Default Output ] Name = default Host API = ALSA Max inputs = 32, Max outputs = 32 Def. low input latency = 0.012 Def. low output latency = 0.012 Def. high input latency = 0.046 Def. high output latency = 0.046 Def. sample rate = 44100.00 ---------------------------------------------- SampleRate:0 Channels:0 Video driver: x11 A window manager is available VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_CTRL for user class controls control(0x0098091a) "White Balance Temperature" failed to set (error -1) VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_EXT_CTRLS on single controls for class: 0x009a0000 control(0x009a0902) "Exposure (Absolute)" failed to set (error -1) VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_CTRL for user class controls control(0x0098091a) "White Balance Temperature" failed to set (error -1) VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_EXT_CTRLS on single controls for class: 0x009a0000 control(0x009a0902) "Exposure (Absolute)" failed to set (error -1) Cap Video toggled: 1 (/home/sijar/Videos/Webcam) 25371756K bytes free on a total of 39908968K (used: 36 %) treshold=51200K using audio codec: 0x0055 Audio frame size is 1152 samples for selected codec IO thread started...OK [libx264 @ 0x8cbd8b0]using cpu capabilities: MMX2 SSE2 Cache64 [libx264 @ 0x8cbd8b0]profile Baseline, level 3.0 [libx264 @ 0x8cbd8b0]non-strictly-monotonic PTS shift sound by -9 ms shift sound by -9 ms shift sound by -9 ms AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... AUDIO: droping audio data (/home/sijar/Videos/Webcam) 25371748K bytes free on a total of 39908968K (used: 36 %) treshold=51200K AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... Cap Video toggled: 0 Shuting Down IO Thread AUDIO: droping audio data stop= 4426644744000 start=4416533023000 VIDEO: 146 frames in 10111.000000 ms = 14.439719 fps Stoping audio stream Closing audio stream... close avi Last message repeated 145 times [libx264 @ 0x8cbd8b0]frame I:2 Avg QP:14.10 size: 24492 [libx264 @ 0x8cbd8b0]frame P:103 Avg QP:16.06 size: 20715 [libx264 @ 0x8cbd8b0]mb I I16..4: 48.4% 0.0% 51.6% [libx264 @ 0x8cbd8b0]mb P I16..4: 57.5% 0.0% 0.0% P16..4: 40.2% 0.0% 0.0% 0.0% 0.0% skip: 2.3% [libx264 @ 0x8cbd8b0]final ratefactor: 62.05 [libx264 @ 0x8cbd8b0]coded y,uvDC,uvAC intra: 79.7% 92.2% 68.4% inter: 62.4% 87.5% 48.0% [libx264 @ 0x8cbd8b0]i16 v,h,dc,p: 23% 17% 41% 19% [libx264 @ 0x8cbd8b0]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 30% 24% 26% 2% 5% 3% 3% 3% 4% [libx264 @ 0x8cbd8b0]i8c dc,h,v,p: 53% 20% 23% 4% [libx264 @ 0x8cbd8b0]ref P L0: 63.0% 37.0% [libx264 @ 0x8cbd8b0]kb/s:-0.00 total frames encoded: 0 total audio frames encoded: 0 IO thread finished...OK IO Thread finished enabling controls Cap Video toggled: 1 (/home/sijar/Videos/Webcam) 25379744K bytes free on a total of 39908968K (used: 36 %) treshold=51200K using audio codec: 0x0055 Audio frame size is 1152 samples for selected codec IO thread started...OK [libx264 @ 0x8cfba20]using cpu capabilities: MMX2 SSE2 Cache64 [libx264 @ 0x8cfba20]profile Baseline, level 3.0 [libx264 @ 0x8cfba20]non-strictly-monotonic PTS shift sound by -236 ms shift sound by -236 ms shift sound by -236 ms (/home/sijar/Videos/Webcam) 25377044K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25373408K bytes free on a total of 39908968K (used: 36 %) treshold=51200K AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... (/home/sijar/Videos/Webcam) 25370696K bytes free on a total of 39908968K (used: 36 %) treshold=51200K AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... (/home/sijar/Videos/Webcam) 25367680K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25364052K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25360312K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25356628K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25352908K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25349316K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25345552K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25341828K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25338092K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25334412K bytes free on a total of 39908968K (used: 36 %) treshold=51200K Cap Video toggled: 0 Shuting Down IO Thread stop= 4708817235000 start=4578624714000 VIDEO: 1604 frames in 130192.000000 ms = 12.320265 fps Stoping audio stream Closing audio stream... close avi Last message repeated 1603 times [libx264 @ 0x8cfba20]frame I:16 Avg QP:14.78 size: 42627 [libx264 @ 0x8cfba20]frame P:1547 Avg QP:16.44 size: 28599 [libx264 @ 0x8cfba20]mb I I16..4: 21.6% 0.0% 78.4% [libx264 @ 0x8cfba20]mb P I16..4: 28.1% 0.0% 0.0% P16..4: 70.5% 0.0% 0.0% 0.0% 0.0% skip: 1.4% [libx264 @ 0x8cfba20]final ratefactor: 88.17 [libx264 @ 0x8cfba20]coded y,uvDC,uvAC intra: 74.4% 95.8% 83.2% inter: 75.2% 94.6% 69.2% [libx264 @ 0x8cfba20]i16 v,h,dc,p: 27% 17% 40% 16% [libx264 @ 0x8cfba20]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 25% 25% 21% 3% 6% 4% 5% 4% 7% [libx264 @ 0x8cfba20]i8c dc,h,v,p: 61% 18% 18% 4% [libx264 @ 0x8cfba20]ref P L0: 64.0% 36.0% [libx264 @ 0x8cfba20]kb/s:-0.00 total frames encoded: 0 total audio frames encoded: 0 IO thread finished...OK IO Thread finished enabling controls Shuting Down Thread Thread terminated... cleaning Thread allocations: 100% SDL Quit Video Thread finished write /home/sijar/.guvcviewrc OK free audio mutex closed v4l2 strutures free controls free controls - vidState cleaned allocations - 100% Closing portaudio ...OK Closing GTK... OK

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  • Display Song Lyrics in Windows Media Player with Lyrics Plugin

    - by DigitalGeekery
    Looking for a way to display song lyrics in Windows Media Player? Today we look at a very simple method to accomplish this with Lyrics Plugin for Windows Media Player. Download and run the Lyrics Plugin install. (See download link below) When the installation is finished you’ll be prompted to run Windows Media Player. Click Yes. Begin playing your song or playlist then switch to Now Playing mode.   You should now see the full song lyrics of the currently playing track. To toggle the lyrics on and off, select Tools from the Menu in Library view, choose Plug-ins, and click Lyrics Plugin. If you don’t see the Menu bar, you can enable it by going to Organize, Layout, and Show Menu Bar. When Lyrics Plugin is turned off, Windows Media Player will switch back to it’s default visualization.   Whether you just want to know the lyrics or you’d like to hone your karaoke chops, Lyrics Plugin makes a nice addition to Windows Media Player 12. Download Lyrics Plugin for Windows Media Player 12. Similar Articles Productive Geek Tips Install and Use the VLC Media Player on Ubuntu LinuxInstalling Windows Media Player Plugin for FirefoxFixing When Windows Media Player Library Won’t Let You Add FilesQuickly Preview Songs in Windows Media Player 12 in Windows 7Foobar2000 is a Fully Customizable Music Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff

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  • How to create a virtual audio device and stream audio input with it

    - by Steven Rosato
    Is it possible to create another audio device and redirect only wanted input streams to it? Here's my concrete problem: I am broadcasting a game via XFire and it uses the Windows audio device to capture any audio I receive. As I am broadcasting, other users who watch the video stream are communicating with me over Skype, and they hear themselves back within the video stream and it is entirely logical since I am broadcasting the audio I hear. What I want to do is create another audio device within Windows and redirect (pipe) ONLY the audio input from that game and not the input reveived from Skype. I would then tell XFire to use that newly created "virtual" audio device to broadcast and therefore my partners won't hear themselves back. Is there any software that can do that or can it be achieved natively with Windows? (I am under Windows 7).

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  • How to create a virtual audio device and stream audio input with it

    - by Steven Rosato
    Is it possible to create another audio device and redirect only wanted input streams to it? Here's my concrete problem: I am broadcasting a game via XFire and it uses the Windows audio device to capture any audio I receive. As I am broadcasting, other users who watch the video stream are communicating with me over Skype, and they hear themselves back within the video stream and it is entirely logical since I am broadcasting the audio I hear. What I want to do is create another audio device within Windows and redirect (pipe) ONLY the audio input from that game and not the input reveived from Skype. I would then tell XFire to use that newly created "virtual" audio device to broadcast and therefore my partners won't hear themselves back. Is there any software that can do that or can it be achieved natively with Windows? (I am under Windows 7).

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  • Add Global Hotkeys to Windows Media Player

    - by DigitalGeekery
    Do you use Windows Media Player in the background while working in other applications? The WMP Keys plug-in for Media Player adds global keyboard shortcuts that allow you to control Media Player even when it isn’t in focus. Windows Media Player has a slew of keyboard shortcuts that work only when the media player is active, but these shortcuts stop working once WMP is no longer in focus or minimized. WMP Keys add the following default global hotkeys for Windows Media Player 10, 11, and 12. Ctrl+Alt+Home – Play / Pause Ctrl+Alt+Right – Next track Ctrl+Alt+Left – Previous track Ctrl+Alt+Up Arrow Key – Volume Up Ctrl+Alt+Down Arrow Key – Volume Down Ctrl+Alt+F – Fast Forward Ctrl+Alt+B – Fast Backward Ctrl+Alt+[1-5] – Rate 1-5 stars Note: Tapping Ctrl+Alt+F and Ctrl+Alt+B will skip ahead or back in 5 second intervals. Close out of Windows Media Player and then download and install WMP Keys (link below). After you’ve installed WMP Keys, you’ll need to enable it. Select Organize and then Options… In the Options window, select the Plug-ins tab, click Background in the Category window, then check the box for Wmpkeys Plugin. Click OK to save and exit. You can also enable the plug-in by selecting Tools > Plug-ins and clicking Wmpkeys Plugin. You to view and edit the global hotkeys in the WMPKeys settings window. Select Tools > Plug-in properties and click Wmpkeys Plugin. Below you can see all the default WMP Keys shortcuts.   To change any of the shortcuts, select the text box then press the new keyboard shortcut. Click OK when finished. WMP Keys is very simple little plug-in that makes using WMP while you’re multitasking just a little bit easier and more efficient.  Looking for more plugins for Windows Media Player? Check out our previous articles on adding new features with Media Player Plus, and displaying song lyrics with Lyrics Plugin. Download WMP Keys Similar Articles Productive Geek Tips Built-in Quick Launch Hotkeys in Windows VistaFixing When Windows Media Player Library Won’t Let You Add FilesKantaris is a Unique Media Player Based on VLCInstall and Use the VLC Media Player on Ubuntu LinuxAssign Keyboard Media Keys to Work in Winamp TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter

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  • Customizing UPK outputs (Part 2 - Player)

    - by [email protected]
    There are a few things that can be done to give the Player output a personalized look to match your corporate branding. In my previous post, I talked about changing the logo. In addition to the logo, you can change the graphic in the heading, button colors, border colors and many other items. Prior to making any customizations, I strongly recommend making a copy of the existing Player style. This will give you a backup in case things go wrong. I'd also recommend that you create your own brand. This way, when you install the newest updates from us, your brand will remain intact. Creating your own brand is pretty easy. Make sure you have modify permissions on the publishing styles directory, if you are using a multi-user installation. Under the Publishing/Styles folder, create a new folder with your company name. Copy all the publishing styles from the UPK folder to your newly created folder. Now, when you go through the Publishing wizard, you will have two categories to choose from: the UPK category or your custom category. Now, for updating the Player output. First, the graphic that appears on the right hand side of the Player. If you're using a multi-user installation, check out the player style from your custom brand. Open the player style. Open the img folder. The file named "banner_image.png" represents the graphic that appears on the right hand side of the player. It is currently sized at 425 x 54. Try to keep your graphic about the same size. Rename your graphic file to be "banner_image.png", and drag it into the img folder. Save the package. Check in the package if you are in a multi-user installation. You've just updated the banner heading! Next, let's work on updating some of the other colors in the player. All the customizable areas are located in the skin.css file which is in the root of the Player style. Many of our customers update the colors to match their own theme. You don't have to be a programmer to make these changes, honest. :) To change the colors in the player: Make a copy of the original skin.css file. (This is to make sure you have a working version to revert to, in case something goes wrong.) Open the skin.css file from the Player package. You can edit it using Notepad. Make the desired changes. Save the file. Save the package. Publish to view your new changes. When you open the skin.css, you will see groupings like this: .headerDivbar { height: 21px; background-color: #CDE2FD; } Change the value of the background-color to the color of your choice. Note that you cannot use "red" as a color, but rather you should enter the hexadecimal color code. If you don't know the color code, search the web for "hexadecimal colors" and you'll find many sites to provide the information. Here are a few of the variables that you can update. Heading: .headerDivbar -this changes the color of the banner that appears under the graphic Button colors: .navCellOn - changes the color of the mode buttons when your mouse is hovering on them. .navCellOff - changes the color of the mode buttons when the mouse is not over them Lines: .thorizontal - this is the color of the horizontal lines surrounding the outline .tvertical - this is the color of the vertical lines on the left and right margin in the outline. .tsep - this is the color of the line that separates the outline from the content area Search frame: .tocSearchColor - this is the color of the search area .tocFrameText - this is the background color of the TOC tree. Hint: If you want to try out the changes prior to updating the style, you can update the skin.css in some content you've already published for the player (it's located in the css folder of the player package). This way, you can immediately see the changes without going through publishing. Once you're happy with the changes, update the skin.css in player style. Want to customize more? Refer to the "Customizing the Player" section of the Content Development manual for more details on all the options in the skin.css that can be changed, and pictures of what each variable controls. I'd love to see how you've customized the player for your corporate needs. Also, if there are other areas of the player you'd like to modify but have not been able to, let us know. Feel free to share your thoughts in the comments. --Maria Cozzolino, Manager of Requirements & UI Design for UPK

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  • Level and Player objects - which should contain which?

    - by Thane Brimhall
    I've been working on a several simple games, and I've always come to a decision point where I have to choose whether to have the Level object as an attribute of the Player class or the Player as an attribute of the Level class. I can see arguments for both: The Level should contain the player because it also contains every other entity. In fact it just makes sense this way: "John is in the room." It makes it a bit more difficult to move the player to a new level, however, because then each level has to pass its player object to an upcoming level. On the other hand, it makes programming sense to me to leave the player as the top-level object that is persistent between levels, and the environment changes because the player decides to change his level and location. It becomes very easy to change levels, because all I have to do is replace the level variable on the player. What's the most common practice here? Or better yet, is there a "right" way to architecture this relationship?

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  • what is the best way to stream a audio file to website users/listners

    - by Naveen Chamikara Gamage
    I'm developing a music site which will stream audio files stored in a server to users, audio files will be played through flash player placed in a webpage.. As I heard I need to use a streaming media server for streaming audio files ( like 2mb to 3mb in size).. Do I need to use one? I found some streaming media server softwares like http://www.icecast.org - but as in their documentation, It is used for streaming radio stations and live streaming purposes, but I just need to stream audio files faster and in low size (low bandwidth) with good quality.. I heard I need to encode the audio files first and then send them to listeners and in their end audio files need to be decoded again. Is that true? How can I do that? if I need to use a special web server, where should I host my files? Any good hosting providers? if I host audio files in a normal web server, they will use HTTP or TCP to deliver my audio files to users/ listners but I found that HTTP and TCP are not good ways to use for multi media purposes like streaming audio and video files, and they are used for delivering HTML and stuff. I found I should use RSTP or UDP for streaming audio files.. What should I use? I know that .MP3 files has much better quality than the other formats but it also gives huge size to the audio files.. which format should I use for audio files? Most of the best quality audio files are more than 7mb so I'm planning to convert them my self using a software so I could get low size files with some level of good quality. If I'm converting my audio files what is the good BITRATE I should use for my files? Any known best softwares for converting audio files while keeping quality in a good level? Note** - I know that I will not need complex requirements at the beginning of the site but I wanted to what are the best ways like they are using for soundcloud.com

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  • Combine Multiple Audio Files into a single higher-quality audio File

    - by namenlos
    BACKGROUND My team gave a demo to a large audience - we recorded the audio of the demo in multiple locations in the room (3) the audio was recorded using cheap laptop microphones I was not involved in the recording of the audio or the demo Both audio files suck in some form the first one is of a recording near the speaker - which clearly gets his voice but the the audience is audience is muffled - also this one is slightly noisy The second recording was done in the middle of the audience - it gets the audience questions clearly but actually gets the speaker rather sometimes well and sometimes poorly (not all the speakers spoke loudly enough to be heard) MY QUESTION Is there any techinque or software which can be used to merge these audio files in such a way that the best qualities of each are preserved. I am NOT asking now to simply merge them together in one track - I've already done that in Audacity and it is certainly better - what I am looking for could be considered closer to how HDR images are created - multiple exposures combined into an enhanced new version which is not simply an average of the inputs. NOTE Am not an "Audio" guy - just a normal user

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  • Two audio streams - headphones and speakers

    - by Sylvester
    What I want (this is probably hard for most to answer, as this is a very unique setup) is to have two different streams (this means audio splitter is not an option, as it will still only be one stream) of audio - one through the headphones and one through the main speakers. I can do the audio rerouting using virtual audio cables, however the problem is this: i cannot get both headphones AND speakers to play even just one stream, let alone two seperate ones. using "split front and back audio into seperate streams is not an option, as the actual MB F_PANEL is faulty (nothing to do with the case front panel, just so you know. that works fine) So, first things first. I need it to recognise the headphones as a seperate audio device so that Virtual Audio Cables will detect it and allow me to route the necessary audio to the headphones only. I also need to be able have sound play through speakers and headphones together what i want to achieve overall, is this: have the ENTIRE computer's sounds picked up by VAC, and stream them to Line1. then have Line1 stream to the headphones. that way whatever's being streamed is heard through the headphones, while the entire system sounds (including those not streamed) are played through speakers.

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  • How to Create Auto Playlists in Windows Media Player 12

    - by DigitalGeekery
    Are you getting tired of the same old playlists in Windows Media Player? Today we’ll show you how to create dynamic auto playlists based on criteria you choose in WMP 12 in Windows 7. Auto Playlists In Library view, click on Create playlist dropdown arrow and select Create auto playlist. On the New Auto Playlist window type in a name for the playlist in the text box. Now we need to choose our criteria by which to filter your playlist. Select Click here to add criteria. For our example, we will create a playlist of songs that were added to the library in the last week from the Alternative genre. So, we will first select Date Added from the dropdown list. Many criteria will have addition options to configure. In the example below you will see that we have a few options to fine tune.   We will filter all the songs added to the library in the last 7 days. We will select Is After from the first dropdown list. Then select Last 7 Days from the second dropdown list. You can add multiple criteria to further filter your playlist. If you can’t find the criteria you are looking for, select “More” at the bottom of the dropdown list.   This will pull up a filter window with all the criteria. Select a filter and then click OK when finished.   From the Genre dropdown, we will select Alternative. If you’d like to add Pictures, Videos, or TV Shows to your auto playlists you can do so by selecting them from the dropdown list under And also include. You will then be able to select criteria for your pictures, videos, or TV shows from the dropdown list.   Finally, you can also add restrictions to your music such as the number of items, duration, or total size. We will limit the duration of our playlist to one hour by selecting Limit Total Duration To… Then type in 1 hour…Click OK.   Our library is automatically filtered and a playlist is created based on the criteria we selected. When additional songs are added to the Windows Media Player library, any of new songs that fit the criteria will automatically be added to the New Songs playlist. You can also save a copy of an auto playlist as a regular playlist. Switch to Playlists view by clicking Playlists from either the top menu or the navigation bar. Select the Play tab and then click Clear list to remove any tracks from the list pane.   Right-click on the playlist you want to save, select Add to, and then Play list. The songs from your auto playlist will appear as an Unsaved list on the list pane. Click Save list. Type in a name for your playlist. Your auto playlist will continue to change as you add or remove items from your Media Player library that meet the criteria you established. The new saved playlist we just created will stay as it is currently. Editing a Auto playlist is easy. Right-click on the playlist and select Edit. Now you are ready to enjoy your playlist. Conclusion Auto playlists are great way to keep your playlists fresh in Windows Media Player 12. Users can get creative and experiment with the wide variety of criteria to customize their listening experience. If you are new to playlists in Windows Media Player, you may want to check our our previous post on how to create custom playlists in Windows Media Player 12. Are you looking to get better sound from WMP 12? Take a look at how to improve playback using enhancements in Windows Media Player 12. Similar Articles Productive Geek Tips Create Custom Playlists in Windows Media Player 12Fixing When Windows Media Player Library Won’t Let You Add FilesInstall and Use the VLC Media Player on Ubuntu LinuxMake Windows Media Player Automatically Open in Mini Player ModeMake VLC Player Look like Windows Media Player 10 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins Cool Looking Skins for Windows Media Player 12 Move the Mouse Pointer With Your Face Movement Using eViacam Boot Windows Faster With Boot Performance Diagnostics Create Ringtones For Your Android Phone With RingDroid

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  • Update Metadata and Cover Art in Windows Media Player 12

    - by DigitalGeekery
    If you use Windows Media Player 12 in Windows 7, you may notice some of your media is missing information when displayed in the library. Today we look at how to edit and update metadata and cover art in WMP 12. By default, Windows Media Player will pull metadata, such as the title, artist, album, and cover art from the Internet. If you did not accept that default option during setup, we’ll need to turn the feature on first. Select Tools > Options from the top Menu bar. On the Library tab, ensure that Retrieve additional information form the Internet is checked. Click OK. Editing Metadata Now we’re ready to update some files. Find a media file with incorrect details or cover art. Right-click on the title and select Find album info. This will bring up the Find album information window. Here you’ll see the existing information that Windows Media Player interpreted as correct on the left side. The results of  WMP’s search for the media information are on the right. Click on Artists,  Albums , or Tracks to scroll through the search results and try to find a match. You can also type in new keywords in the Search box and hit enter (or click the Search button) to perform a new search.   If you find a correct match for your media file, click to select it and click Next. You’ll be prompted to confirm your selection, then click Finish. You should now see your media file displayed properly in Windows Media Player. Manually Entering Metadata If your search for the correct media information comes up empty, you can always manually enter the information yourself. On the Find album information window, click Edit under Existing Information. You can edit the existing information in the text boxes or the Genre dropdown box. There are a couple hidden text boxes below. Click next to Contributing Artist or Composer to enter that information.   Choosing Your Own Cover Art If your media file doesn’t pull the proper cover art, or if you simply wish to find a different image, you can add your own. Search online for a suitable image. An ideal size would be around 300 x 300 pixels, give or take. Right-click on the image copy the image. You’ll need to switch to Expanded title (if you haven’t already) to paste the image.   Paste your new image by right-clicking on the current image and select Paste album art. Note: If the image is not suitable size or type, the Paste album art option will not be available. Your new cover art will appear in Windows Media Player.   Even though it is pulled from the Internet, cover art is cached on your computer and will still be available when you are disconnected from the Internet. Are you new to Windows Media Player? If so, check out our article on how to Manage your music with Windows Media Player. Similar Articles Productive Geek Tips Make VLC Player Look like Windows Media Player 11Fixing When Windows Media Player Library Won’t Let You Add FilesMake VLC Player Look like Windows Media Player 10Add Images and Metadata to Windows 7 Media Center Movie LibraryMake VLC Player Look like Winamp 5 (Kinda) TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook Recycle !

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  • Why are the analoge stereo input and output of my M-Audio 24/96 soundcard not available to me in Ubu

    - by user37968
    I have installed Lucid on an old Mac PowerPC G4 desktop with a M-Audio Audiophile 24/96 soundcard. The only inputs and outputs I can select in the audio preferences are digital ones for the digital input and output. "lspci -v" shows the card as so: 0001:10:13.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. Device d634 Flags: bus master, medium devsel, latency 16, IRQ 53 I/O ports at 0440 [size=32] I/O ports at 04b0 [size=16] I/O ports at 04a0 [size=16] I/O ports at 0400 [size=64] Capabilities: <access denied> Kernel driver in use: ICE1712 Kernel modules: snd-ice1712 "cat /proc/asound/cards" as so: 0 [Tumbler ]: PMac Tumbler - PowerMac Tumbler PowerMac Tumbler (Dev 21) Sub-frame 0 1 [M2496 ]: ICE1712 - M Audio Audiophile 24/96 M Audio Audiophile 24/96 at 0x440, irq 53 "aplay -L" shows these as listed: pulse Playback/recording through the PulseAudio sound server front:CARD=Tumbler,DEV=0 PowerMac Tumbler, PowerMac Tumbler Front speakers front:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi Front speakers surround40:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.0 Surround output to Front and Rear speakers surround41:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.1 Surround output to Front, Center, Rear and Subwoofer speakers iec958:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi IEC958 (S/PDIF) Digital Audio Output I believe it is a problem with detecting the analogue input/output. Sometimes I can get sound from the device but it is a sheet of white noise and tinkering makes it go away again I don't know if that is a separate problem or if it is linked to not being able to see the analogue input/outputs in the sound preferences. Any help would be greatly appreciated As for the white noise I have installed the Envy24 control panel and spend lots of time playing with the settings but when I can get the white noise I can never get it to an quality where I can actually hear what is being played. The internal speaker plays audio fine and plugging in a NI Audio 4DJ via usb also plays sound, although with some static but I believe that is due to an underpowered usb2 pci expansion card not being able to get enough electricity to the device. Alternatively I have seen other people with problems with this device so it may be a bug in the driver but that is another matter. I would like to get the M-Audio card working so I can begin to enjoy my music once again. As a note, I do not currently have any audio equipment capable of sending or receiving audio via the digital inputs and output so I can not check if they are working. The sound preferences show a wide range of digital in and out options with various surround sound options but no analogue ins and outs.

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  • Why are the analoge stereo input and output of my M-Audio 24/96 soundcard not available to me in Ubuntu Lucid

    - by MIDoubleKO
    I have installed Lucid on an old Mac PowerPC G4 desktop with a M-Audio Audiophile 24/96 soundcard. The only inputs and outputs I can select in the audio preferences are digital ones for the digital input and output. "lspci -v" shows the card as so: 0001:10:13.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. Device d634 Flags: bus master, medium devsel, latency 16, IRQ 53 I/O ports at 0440 [size=32] I/O ports at 04b0 [size=16] I/O ports at 04a0 [size=16] I/O ports at 0400 [size=64] Capabilities: <access denied> Kernel driver in use: ICE1712 Kernel modules: snd-ice1712 "cat /proc/asound/cards" as so: 0 [Tumbler ]: PMac Tumbler - PowerMac Tumbler PowerMac Tumbler (Dev 21) Sub-frame 0 1 [M2496 ]: ICE1712 - M Audio Audiophile 24/96 M Audio Audiophile 24/96 at 0x440, irq 53 "aplay -L" shows these as listed: pulse Playback/recording through the PulseAudio sound server front:CARD=Tumbler,DEV=0 PowerMac Tumbler, PowerMac Tumbler Front speakers front:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi Front speakers surround40:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.0 Surround output to Front and Rear speakers surround41:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.1 Surround output to Front, Center, Rear and Subwoofer speakers iec958:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi IEC958 (S/PDIF) Digital Audio Output I believe it is a problem with detecting the analogue input/output. Sometimes I can get sound from the device but it is a sheet of white noise and tinkering makes it go away again I don't know if that is a separate problem or if it is linked to not being able to see the analogue input/outputs in the sound preferences. Any help would be greatly appreciated As for the white noise I have installed the Envy24 control panel and spend lots of time playing with the settings but when I can get the white noise I can never get it to an quality where I can actually hear what is being played. The internal speaker plays audio fine and plugging in a NI Audio 4DJ via usb also plays sound, although with some static but I believe that is due to an underpowered usb2 pci expansion card not being able to get enough electricity to the device. Alternatively I have seen other people with problems with this device so it may be a bug in the driver but that is another matter. I would like to get the M-Audio card working so I can begin to enjoy my music once again. As a note, I do not currently have any audio equipment capable of sending or receiving audio via the digital inputs and output so I can not check if they are working. The sound preferences show a wide range of digital in and out options with various surround sound options but no analogue ins and outs.

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  • Unable to Turn On Media Streaming in Windows Media Player 12 on Windows 7

    - by Chau Chee Yang
    I have 2 PC installed with Windows 7 and Media Player 12. I would like to use Play To feature on both PC connected via LAN. Both PC (A and B) run media player in standard user account. I able to turn on media streaming option in PC A (with privilege access prompt) without any problem. However, PC B also prompt privilege access but no response after enter administrator password. Both PC follow same configuration steps. I may use "play to" PC A (in standard user account) from other PC without any problem. But I can't "play to" PC B in standard user account. I can only run media player in administrator account for "play to" to function. I have tried uninstall and reinstall media player via "Programs and Features" in control panel on PC B. However, it doesn't work too. Does anyone has similar experience as me failing to turn on media streaming that running Windows media player in standard user account?

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  • Benchmarking Linux flash player and google chrome built in flash player

    - by Fischer
    I use xubuntu 14.04 64 bit, I installed flash player from software center and xubuntu-restricted-extras too Are there any benchmarks on Linux flash player and google chrome built in flash player? I just want to see their performance because in theory google's flash player should be more updated and have better performance than the one we use in Firefox. (that's what I read everywhere) I have chrome latest version installed and Firefox next, and I found that flash videos in Chrome are laggy and they take long time to load. While the same flash videos load much faster in Firefox and I tend to prefer watching flash videos in firefox, especially the long ones because it loads them so much faster. I can't believe these results on my PC, so is there any way to benchmark flash players performance on both browsers? I want to know if it's because of the flash player or the browsers or something else

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  • Audio Static/Interference regardless of audio interface?

    - by Tom
    I currently am running a media center/server on a Lubuntu machine. The machine specs: Core 2 Duo Extreme EVGA SLI 680i MotherBoard 2 GB DDR2 Ram 3 Hard Drives no raid - WD Caviar Black, Green, and Samsung Spinpoint Galaxy GTX 220 1GB External USB Creative XI-FI Extreme Card 550W Power Supply This machine is hooked up through an optical cable to an ONKYO HTR340 Receiver through the XIFI card. Whenever I play any audio regardless if it is through XBMC, the default audio player, a flash video, etc, I get a horrible static sound that randomly gets louder. Here is a video of the sound: http://www.youtube.com/watch?v=SqKQkxYRVA4 This static comes in randomly, sometimes going away for short periods, but eventually always comes back. So far I have tried everything I could think of: Reinstalling OS Installing/upgrading/repairing PulseAudio/Alsa Installing alternate OSes, straight Ubuntu, Lubuntu, Xubuntu, Arch, Mint, Windows 7 Switching audio from the external card to internal Optical, audio out through HDMI, audio out through headphones Different ports on receiver (my main desktop sounds fine on the same sound system) Different optical cables Unplugging everything unnecessary from the motherboard (1 HD, 1 Stick of Ram, 1 Keyboard) Swapping out ram Swapping out the motherboard Replacing the Graphics Card (was replaced due to fan being noisy, not specifically for this problem) Different harddrives Swapping power supply Disabling onboard audio Pretty much everything short of swapping the CPU. I haven't been able to narrow down the problem and it is getting frustrating. Is it possible that the CPU is faulty and might cause a problem such as this, or that the PC case is shorting out the motherboard? Any kind of suggestions will be appreciated.

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  • No digital audio output with Asus Xonar DG

    - by Lunatik
    I've purchased an Asus Xonar DG as replacement for faulty onboard audio in a Medion 8822 as it has an optical output which is all I really need to feed my HTPC. I uninstalled the previous drivers/devices, switched the PC off, inserted the Asus card, powered up, disabled the onboard audio in the BIOS, then installed the driver that came on the CD (same version as on Asus' website as of today) and everything went perfectly - no errors. I set the audio devices up in Windows and in the Asus utility (SPDIF enabled, 6-ch audio) as I would expect to see them work, but the only thing is I have no digital audio from test tones within Windows/the Asus utility, PCM audio or Dolby Digital from DVD. Analogue audio is fine. I've uninstalled things and reinstalled a couple of times now, as well as trying almost all combinations of analogue/digital outputs but can't get it sorted. Does anyone have any tips on how to get this working? This card has just been released so there isn't much out there to go on. Notes: The light on the toslink port is lit. OS is Vista 32-bit SP2 and all up to date, pretty much a fresh install with almost no 3rd party applications installed This page seems to suggest that a digital output device in Windows is not needed with Xonar cards as it was with the previous Realtek so I have it set to Analog. The only other output device is S/PDIF pass-thru

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  • No digital audio output with Asus Xonar DG

    - by Lunatik
    I've purchased an Asus Xonar DG as replacement for faulty onboard audio in a Medion 8822 as it has an optical output which is all I really need to feed my HTPC. I uninstalled the previous drivers/devices, switched the PC off, inserted the Asus card, powered up, disabled the onboard audio in the BIOS, then installed the driver that came on the CD (same version as on Asus' website as of today) and everything went perfectly - no errors. I set the audio devices up in Windows and in the Asus utility (SPDIF enabled, 6-ch audio) as I would expect to see them work, but the only thing is I have no digital audio from test tones within Windows/the Asus utility, PCM audio or Dolby Digital from DVD. Analogue audio is fine. I've uninstalled things and reinstalled a couple of times now, as well as trying almost all combinations of analogue/digital outputs but can't get it sorted. Does anyone have any tips on how to get this working? This card has just been released so there isn't much out there to go on. Notes: The light on the toslink port is lit. OS is Vista 32-bit SP2 and all up to date, pretty much a fresh install with almost no 3rd party applications installed This page seems to suggest that a digital output device in Windows is not needed with Xonar cards as it was with the previous Realtek so I have it set to Analog. The only other output device is S/PDIF pass-thru

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