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  • Extending Enums, Overkill?

    - by CkH
    I have an object that needs to be serialized to an EDI format. For this example we'll say it's a car. A car might not be the best example b/c options change over time, but for the real object the Enums will never change. I have many Enums like the following with custom attributes applied. public enum RoofStyle { [DisplayText("Glass Top")] [StringValue("GTR")] Glass, [DisplayText("Convertible Soft Top")] [StringValue("CST")] ConvertibleSoft, [DisplayText("Hard Top")] [StringValue("HT ")] HardTop, [DisplayText("Targa Top")] [StringValue("TT ")] Targa, } The Attributes are accessed via Extension methods: public static string GetStringValue(this Enum value) { // Get the type Type type = value.GetType(); // Get fieldinfo for this type FieldInfo fieldInfo = type.GetField(value.ToString()); // Get the stringvalue attributes StringValueAttribute[] attribs = fieldInfo.GetCustomAttributes( typeof(StringValueAttribute), false) as StringValueAttribute[]; // Return the first if there was a match. return attribs.Length > 0 ? attribs[0].StringValue : null; } public static string GetDisplayText(this Enum value) { // Get the type Type type = value.GetType(); // Get fieldinfo for this type FieldInfo fieldInfo = type.GetField(value.ToString()); // Get the DisplayText attributes DisplayTextAttribute[] attribs = fieldInfo.GetCustomAttributes( typeof(DisplayTextAttribute), false) as DisplayTextAttribute[]; // Return the first if there was a match. return attribs.Length > 0 ? attribs[0].DisplayText : value.ToString(); } There is a custom EDI serializer that serializes based on the StringValue attributes like so: StringBuilder sb = new StringBuilder(); sb.Append(car.RoofStyle.GetStringValue()); sb.Append(car.TireSize.GetStringValue()); sb.Append(car.Model.GetStringValue()); ... There is another method that can get Enum Value from StringValue for Deserialization: car.RoofStyle = Enums.GetCode<RoofStyle>(EDIString.Substring(4, 3)) Defined as: public static class Enums { public static T GetCode<T>(string value) { foreach (object o in System.Enum.GetValues(typeof(T))) { if (((Enum)o).GetStringValue() == value.ToUpper()) return (T)o; } throw new ArgumentException("No code exists for type " + typeof(T).ToString() + " corresponding to value of " + value); } } And Finally, for the UI, the GetDisplayText() is used to show the user friendly text. What do you think? Overkill? Is there a better way? or Goldie Locks (just right)? Just want to get feedback before I intergrate it into my personal framework permanently. Thanks.

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