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  • Long IF tree with strings

    - by DalGr
    I have a C program which uses Lua for scripting. In order to keep readability and avoid importing several constants within the individual Lua states, I condense a large amount of functions within a simple call (such as "ObjectSet(id, "ANGLE", 45)"), by using an "action" string. To do this I have a large if tree comparing the action string to a list (such as "if(stringcompare(action, "ANGLE") ... else if (stringcompare(action, "X")... etc") This approach works well, and within the program it's not really slow, and is fairly quick to add a new action. But I kind of feel perfectionist. Is there a better way to do this in C? And having Lua in heavy use, maybe there is a way to use it for this purpose? (embedded "chunks" making a dictionary?) Although this part is mostly curiosity.

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