Search Results

Search found 2441 results on 98 pages for 'delegate'.

Page 1/98 | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • How do you do an assignment of a delegate to a delegate in .NET

    - by Seth Spearman
    Hello... I just go the answer on how to pass a generic delegate as a parameter. Thanks for the help. Now I need to know how to ASSIGN the delegate to another delegate declarartion. Can this be done? Public Class MyClass Public Delegate Function Getter(Of TResult)() As TResult ''#the following code works. Public Shared Sub MyMethod(Of TResult)(ByVal g As Getter(Of TResult)) ' I want to assign Getter = g 'how do you do it. End Sub End Class Notice that Getter is now private. How can I ASSIGN Getter = G When I try Getter = g 'I get too few type arguments compile error. When I try Getter(Of TResult) = g 'I get Getter is a type and cannot be used as an expression. How do you do it? Seth

    Read the article

  • How do you do an assignment of a delegate to a delegate in .NET 2.0

    - by Seth Spearman
    Hello... I just go the answer on how to pass a generic delegate as a parameter. Thanks for the help. Now I need to know how to ASSIGN the delegate to another delegate declarartion. Can this be done? Public Class MyClass Public Delegate Function Getter(Of TResult)() As TResult ''#the following code works. Public Shared Sub MyMethod(Of TResult)(ByVal g As Getter(Of TResult)) ''# I want to assign Getter = g ''#how do you do it. End Sub End Class Notice that Getter is now private. How can I ASSIGN Getter = G When I try Getter = g 'I get too few type arguments compile error. When I try Getter(Of TResult) = g 'I get Getter is a type and cannot be used as an expression. How do you do it? Seth

    Read the article

  • iphone app: delegate not responding

    - by Fiona
    Hi guys.. So i'm very new to this iphone development stuff.... and i'm stuck. I'm building an app that connects to the twitter api. However when the connectionDidFinishLoading method gets called, it doesn't seem to recognise the delegate. Here's the source code of the request class: import "OnePageRequest.h" @implementation OnePageRequest @synthesize username; @synthesize password; @synthesize receivedData; @synthesize delegate; @synthesize callback; @synthesize errorCallBack; @synthesize contactsArray; -(void)friends_timeline:(id)requestDelegate requestSelector:(SEL)requestSelector{ //set the delegate and selector self.delegate = requestDelegate; self.callback = requestSelector; //Set up the URL of the request to send to twitter!! NSURL *url = [NSURL URLWithString:@"http://twitter.com/statuses/friends_timeline.xml"]; [self request:url]; } -(void)request:(NSURL *) url{ theRequest = [[NSMutableURLRequest alloc] initWithURL:url]; theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if (theConnection){ //Create the MSMutableData that will hold the received data. //receivedData is declared as a method instance elsewhere receivedData=[[NSMutableData data] retain]; }else{ //errorMessage.text = @"Error connecting to twitter!!"; } } -(void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge{ if ([challenge previousFailureCount] == 0){ NSLog(@"username: %@ ",[self username]); NSLog(@"password: %@ ",[self password]); NSURLCredential *newCredential = [NSURLCredential credentialWithUser:[self username] password:[self password] persistence:NSURLCredentialPersistenceNone]; [[challenge sender] useCredential:newCredential forAuthenticationChallenge:challenge]; } else { [[challenge sender] cancelAuthenticationChallenge:challenge]; NSLog(@"Invalid Username or password!"); } } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response{ [receivedData setLength:0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data{ [receivedData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error{ [theConnection release]; [receivedData release]; [theRequest release]; NSLog(@"Connection failed. Error: %@ %@", [error localizedDescription], [[error userInfo] objectForKey:NSErrorFailingURLStringKey]); if(errorCallBack){ [delegate performSelector:errorCallBack withObject:error]; } } -(void)connectionDidFinishLoading:(NSURLConnection *)connection{ if (delegate && callback){ if([delegate respondsToSelector:[self callback]]){ [delegate performSelector:[self callback] withObject:receivedData]; }else{ NSLog(@"No response from delegate!"); } } [theConnection release]; [theRequest release]; [receivedData release]; } Here's the .h: @interface OnePageRequest : NSObject { NSString *username; NSString *password; NSMutableData *receivedData; NSURLRequest *theRequest; NSURLConnection *theConnection; id delegate; SEL callback; SEL errorCallBack; NSMutableArray *contactsArray; } @property (nonatomic,retain) NSString *username; @property (nonatomic,retain) NSString *password; @property (nonatomic,retain) NSMutableData *receivedData; @property (nonatomic,retain) id delegate; @property (nonatomic) SEL callback; @property (nonatomic) SEL errorCallBack; @property (nonatomic,retain) NSMutableArray *contactsArray; -(void)friends_timeline:(id)requestDelegate requestSelector:(SEL)requestSelector; -(void)request:(NSURL *) url; @end In the method: connectionDidFinishLoading, the following never gets executed: [delegate performSelector:[self callback] withObject:receivedData]; Instead I get the message: "No response from delegate" Anyone see what I'm doing wrong?! or what might be causing the problem? Regards, Fiona

    Read the article

  • handle when callback to a dealloced delegate?

    - by athanhcong
    Hi all, I implemented the delegate-callback pattern between two classes without retaining the delegate. But in some cases, the delegate is dealloced. (My case is that I have a ViewController is the delegate object, and when the user press back button to pop that ViewController out of the NavigationController stack) Then the callback method get BAD_EXE: if (self.delegate != nil && [self.delegate respondsToSelector:selector]) { [self.delegate performSelector:selector withObject:self withObject:returnObject]; } I know the delegate-callback pattern is implemented in a lot of application. What is your solution for this?

    Read the article

  • Create a delegate from a property getter or setter method

    - by thecoop
    To create a delegate from a method you can use the compile-safe syntax: private int Method() { ... } // and create the delegate to Method... Func<int> d = Method; A property is a wrapper around a getter and setter method, and I want to create a delegate to a property getter method. Something like public int Prop { get; set; } Func<int> d = Prop; // or... Func<int> d = Prop_get; Which doesn't work, unfortunately. I have to create a separate lambda method, which seems unnecessary when the setter method matches the delegate signature anyway: Func<int> d = () => Prop; In order to use the delegate method directly, I have to use nasty reflection, which isn't compile-safe: // something like this, not tested... MethodInfo m = GetType().GetProperty("Prop").GetGetMethod(); Func<int> d = (Func<int>)Delegate.CreateDelegate(typeof(Func<int>), m); Is there any way of creating a delegate on a property getting method directly in a compile-safe way, similar to creating a delegate on a normal method at the top, without needing to use an intermediate lambda method?

    Read the article

  • Creating a property setter delegate

    - by Jim C
    I have created methods for converting a property lambda to a delegate: public static Delegate MakeGetter<T>(Expression<Func<T>> propertyLambda) { var result = Expression.Lambda(propertyLambda.Body).Compile(); return result; } public static Delegate MakeSetter<T>(Expression<Action<T>> propertyLambda) { var result = Expression.Lambda(propertyLambda.Body).Compile(); return result; } These work: Delegate getter = MakeGetter(() => SomeClass.SomeProperty); object o = getter.DynamicInvoke(); Delegate getter = MakeGetter(() => someObject.SomeProperty); object o = getter.DynamicInvoke(); but these won't compile: Delegate setter = MakeSetter(() => SomeClass.SomeProperty); setter.DynamicInvoke(new object[]{propValue}); Delegate setter = MakeSetter(() => someObject.SomeProperty); setter.DynamicInvoke(new object[]{propValue}); The MakeSetter lines fail with "The type arguments cannot be inferred from the usage. Try specifying the type arguments explicitly." Is what I'm trying to do possible? Thanks in advance.

    Read the article

  • Verify method with Delegate parameter in Moq

    - by Hans Løken
    I have a case where I want to verify that a method that takes a Delegate parameter is called. I don't care about the particular Delegate parameter supplied I just want to make sure that the method is in fact called. The method looks like this: public interface IInvokerProxy{ void Invoke(Delegate method); ... } I would like to do something like this: invokerProxyMock.Verify( proxy => proxy.Invoke( It.IsAny<Delegate>)); Currently it gives me an error Argument '1': cannot convert from 'method group' to 'System.Delegate'. Does anyone know if this is possible?

    Read the article

  • Predicate delegate in C#

    - by Jalpesh P. Vadgama
    I am writing few post on different type of delegates and and this post also will be part of it. In this post I am going to write about Predicate delegate which is available from C# 2.0. Following is list of post that I have written about delegates. Delegates in C#. Multicast delegates in C#. Func delegate in C#. Action delegate in C#. Predicate delegate in C#: As per MSDN predicate delegate is a pointer to a function that returns true or false and takes generics types as argument. It contains following signature. Predicate<T> – where T is any generic type and this delegate will always return Boolean value. The most common use of a predicate delegate is to searching items in array or list. So let’s take a simple example. Following is code for that. Read More

    Read the article

  • iphone setting UITextView delegate breaks auto completion

    - by Tristan
    Hi there! I have a UITextField that I would like to enable auto completion on by: [self.textView setAutocorrectionType:UITextAutocorrectionTypeYes]; This works normally, except when I give the UITextView a delegate. When a delegate is set, auto complete just stops working. The delegate has only the following method: - (void)textViewDidChange:(UITextView *)textView { self.textView.text = [self.textView.text stringByReplacingOccurrencesOfString:@"\n" withString:@""]; int left = LENGTH_MAX -[self.textView.text length]; self.characterCountLabel.text = [NSString stringWithFormat:@"%i",abs(left)]; } Does anyone know how to have both auto complete enabled and a delegate set? Thanks!Tristan

    Read the article

  • Delegate within a delegate in VB.NET.

    - by Topdown
    I am trying to write a VB.NET alternative to a C# anonymous function. I wish to call Threading.SynchronizationContext.Current.Send which expects a delegate of type Threading.SendOrPostCallback to be passed to it. The background is here, but because I wish to both pass in a string to MessageBox.Show and also capture the DialogResult I need to define another delegate within. I am struggling with the VB.NET syntax, both from the traditional delegate style, and lambda functions. My go at the traditional syntax is below, but I have gut feeling it should be much simpler than this: Private Sub CollectMesssageBoxResultFromUserAsDelegate(ByVal messageToShow As String, ByRef wasCanceled As Boolean) wasCanceled = False If Windows.Forms.MessageBox.Show(String.Format("{0}{1}Please press [OK] to ignore this error and continue, or [Cancel] to stop here.", messageToShow), "Continue", Windows.Forms.MessageBoxButtons.OKCancel, Windows.Forms.MessageBoxIcon.Exclamation) = Windows.Forms.DialogResult.Cancel Then wasCanceled = True End If End Sub Private Delegate Sub ShowMessageBox(ByVal messageToShow As String, ByRef canceled As Boolean) Private Sub AskUserWhetherToCancel(ByVal message As String, ByVal args As CancelEventArgs) If args Is Nothing Then args = New System.ComponentModel.CancelEventArgs With {.Cancel = False} Dim wasCancelClicked As Boolean Dim firstDelegate As New ShowMessageBox(AddressOf CollectMesssageBoxResultFromUserAsDelegate) '…. Now what?? 'I can’t declare SendOrPostCallback as below: 'Dim myDelegate As New Threading.SendOrPostCallback(AddressOf firstDelegate) End Sub

    Read the article

  • NSDrawer delegate pointing to deallocated object?

    - by Isaac
    A user has sent in a crash report with the stack trace listed below (I have not been able to reproduce the crash myself, but every other crash this user has reported has been a valid bug, even when I couldn't reproduce the effect). The application is a reference-counted Objective-C/Cocoa app. If I am interpreting it correctly, the crash is caused by attempting to send a drawerDidOpen: message to a deallocated object. The only object that should be receiving drawerDidOpen: is the drawer's delegate object (nowhere does any object register to receive drawer notifications), and the drawer's delegate object is instantiated via the XIB/NIB file, wired to the delegate outlet of the drawer, and not referenced anywhere else. Given that, how can I protect against the delegate getting dealloc'd before the drawer notification? Or, alternately, what have I misinterpreted that might be causing the crash? Crash log/stack trace: Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc_msgSend() selector name: drawerDidOpen: Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff8272011c objc_msgSend + 40 1 com.apple.Foundation 0x00007fff87d0786e _nsnote_callback + 167 2 com.apple.CoreFoundation 0x00007fff831bcaea __CFXNotificationPost + 954 3 com.apple.CoreFoundation 0x00007fff831a9098 _CFXNotificationPostNotification + 200 4 com.apple.Foundation 0x00007fff87cfe7d8 -[NSNotificationCenter postNotificationName:object:userInfo:] + 101 5 com.apple.AppKit 0x00007fff8512e944 _NSDrawerObserverCallBack + 840 6 com.apple.CoreFoundation 0x00007fff831d40d7 __CFRunLoopDoObservers + 519 7 com.apple.CoreFoundation 0x00007fff831af8c4 CFRunLoopRunSpecific + 548 8 com.apple.HIToolbox 0x00007fff839b8ada RunCurrentEventLoopInMode + 333 9 com.apple.HIToolbox 0x00007fff839b883d ReceiveNextEventCommon + 148 10 com.apple.HIToolbox 0x00007fff839b8798 BlockUntilNextEventMatchingListInMode + 59 11 com.apple.AppKit 0x00007fff84de8a2a _DPSNextEvent + 708 12 com.apple.AppKit 0x00007fff84de8379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 13 com.apple.AppKit 0x00007fff84dae05b -[NSApplication run] + 395 14 com.apple.AppKit 0x00007fff84da6d7c NSApplicationMain + 364 15 (my app's identifier) 0x0000000100001188 start + 52

    Read the article

  • jquery delegate table rows selector

    - by Jackob
    I have a table which may contains other inner tables (it's not possible to edit generated markup). I want to create a delegate function for row mouseenter and mouseleave which only triggers for the associated main table rows (and not inner tables rows), as following: $("#tableid").delegate("tr", "mouseenter mouseleave", function(e) { //do stuff here }); But with this selector it selects also the inner table rows, so how can I modify the selector to avoid selecting inner table rows?

    Read the article

  • JQuery Delegate and using traveral options in function

    - by Brian
    I am having trouble figuring out how to use the JQuery delegate function to do what I require. Basically, I need to allow users to add Panels (i.e. divs) to a form dynamically by selecting a button. Then when a user clicks a button within a given Panel, I want to be able to to something to that Panel (like change the color in this example). Unfortunately, it seems that references to the JQuery traversing functions don't work in this instance. Can anybody explain how to achieve this effect? Is there anyway to bind a different delegate to the each panel as its added. $('.addPanels').delegate('*', 'click', function() { $(this).parent.css('background-color', 'black'); $('.placeholder').append('Add item'); }); <div class="addPanels"> <div class="panel"> <a href="#" class="addLink">Add item</a> text</div> <div class="placeholder"/> </div> </div>

    Read the article

  • .delegate equivalent of an existing .hover method in jQuery 1.4.2

    - by kim3er
    I have an event handler bound to the hover event using the .hover method, which is below: $(".nav li").hover(function () { $(this).addClass("hover"); }, function () { $(this).removeClass("hover"); }); It is important to note, that I require both functions within the handler to ensure synchronisation. Is it possible to rewrite the function using .delegate, as the following does not work? $(".nav").delegate("li", "hover", function () { $(this).addClass("hover"); }, function () { $(this).removeClass("hover"); }); Rich

    Read the article

  • .delegate equivalent of an existing .live method in jQuery 1.4.2

    - by kim3er
    I have an event handler bound to the hover event using the .live method, which is below: $(".nav li").hover(function () { $(this).addClass("hover"); }, function () { $(this).removeClass("hover"); }); It is important to note, that I require both functions within the handler to ensure synchronisation. Is it possible to rewrite the function using .delegate, as the following does not work? $(".nav").delegate("li", "hover", function () { $(this).addClass("hover"); }, function () { $(this).removeClass("hover"); }); Rich

    Read the article

  • how to set a tableview delegate

    - by dubbeat
    Hi, I'm trying to use a tableview without using a nib and without using a UITableViewController. I have added a UITableView instance to a UIViewController Like So mytable = [[UITableView alloc] initWithFrame:CGRectMake(22, 207, 270, 233)]; [mytable setDelegate:self]; [self.view mytable]; Also I have added the following table view methods to my UIViewController (cut for brevities sake) - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { I am getting a warning saying that my UIViewController does not implement UITableView delegate protocol. Whats the correct way to tell the table view where its delegate methods are? (This is my first attempt at trying to use a UITableView without selecting the UITableTableview controller from the new file options)

    Read the article

  • C#/.NET Little Wonders: The Predicate, Comparison, and Converter Generic Delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. In the last three weeks, we examined the Action family of delegates (and delegates in general), the Func family of delegates, and the EventHandler family of delegates and how they can be used to support generic, reusable algorithms and classes. This week I will be completing my series on the generic delegates in the .NET Framework with a discussion of three more, somewhat less used, generic delegates: Predicate<T>, Comparison<T>, and Converter<TInput, TOutput>. These are older generic delegates that were introduced in .NET 2.0, mostly for use in the Array and List<T> classes.  Though older, it’s good to have an understanding of them and their intended purpose.  In addition, you can feel free to use them yourself, though obviously you can also use the equivalents from the Func family of delegates instead. Predicate<T> – delegate for determining matches The Predicate<T> delegate was a very early delegate developed in the .NET 2.0 Framework to determine if an item was a match for some condition in a List<T> or T[].  The methods that tend to use the Predicate<T> include: Find(), FindAll(), FindLast() Uses the Predicate<T> delegate to finds items, in a list/array of type T, that matches the given predicate. FindIndex(), FindLastIndex() Uses the Predicate<T> delegate to find the index of an item, of in a list/array of type T, that matches the given predicate. The signature of the Predicate<T> delegate (ignoring variance for the moment) is: 1: public delegate bool Predicate<T>(T obj); So, this is a delegate type that supports any method taking an item of type T and returning bool.  In addition, there is a semantic understanding that this predicate is supposed to be examining the item supplied to see if it matches a given criteria. 1: // finds first even number (2) 2: var firstEven = Array.Find(numbers, n => (n % 2) == 0); 3:  4: // finds all odd numbers (1, 3, 5, 7, 9) 5: var allEvens = Array.FindAll(numbers, n => (n % 2) == 1); 6:  7: // find index of first multiple of 5 (4) 8: var firstFiveMultiplePos = Array.FindIndex(numbers, n => (n % 5) == 0); This delegate has typically been succeeded in LINQ by the more general Func family, so that Predicate<T> and Func<T, bool> are logically identical.  Strictly speaking, though, they are different types, so a delegate reference of type Predicate<T> cannot be directly assigned to a delegate reference of type Func<T, bool>, though the same method can be assigned to both. 1: // SUCCESS: the same lambda can be assigned to either 2: Predicate<DateTime> isSameDayPred = dt => dt.Date == DateTime.Today; 3: Func<DateTime, bool> isSameDayFunc = dt => dt.Date == DateTime.Today; 4:  5: // ERROR: once they are assigned to a delegate type, they are strongly 6: // typed and cannot be directly assigned to other delegate types. 7: isSameDayPred = isSameDayFunc; When you assign a method to a delegate, all that is required is that the signature matches.  This is why the same method can be assigned to either delegate type since their signatures are the same.  However, once the method has been assigned to a delegate type, it is now a strongly-typed reference to that delegate type, and it cannot be assigned to a different delegate type (beyond the bounds of variance depending on Framework version, of course). Comparison<T> – delegate for determining order Just as the Predicate<T> generic delegate was birthed to give Array and List<T> the ability to perform type-safe matching, the Comparison<T> was birthed to give them the ability to perform type-safe ordering. The Comparison<T> is used in Array and List<T> for: Sort() A form of the Sort() method that takes a comparison delegate; this is an alternate way to custom sort a list/array from having to define custom IComparer<T> classes. The signature for the Comparison<T> delegate looks like (without variance): 1: public delegate int Comparison<T>(T lhs, T rhs); The goal of this delegate is to compare the left-hand-side to the right-hand-side and return a negative number if the lhs < rhs, zero if they are equal, and a positive number if the lhs > rhs.  Generally speaking, null is considered to be the smallest value of any reference type, so null should always be less than non-null, and two null values should be considered equal. In most sort/ordering methods, you must specify an IComparer<T> if you want to do custom sorting/ordering.  The Array and List<T> types, however, also allow for an alternative Comparison<T> delegate to be used instead, essentially, this lets you perform the custom sort without having to have the custom IComparer<T> class defined. It should be noted, however, that the LINQ OrderBy(), and ThenBy() family of methods do not support the Comparison<T> delegate (though one could easily add their own extension methods to create one, or create an IComparer() factory class that generates one from a Comparison<T>). So, given this delegate, we could use it to perform easy sorts on an Array or List<T> based on custom fields.  Say for example we have a data class called Employee with some basic employee information: 1: public sealed class Employee 2: { 3: public string Name { get; set; } 4: public int Id { get; set; } 5: public double Salary { get; set; } 6: } And say we had a List<Employee> that contained data, such as: 1: var employees = new List<Employee> 2: { 3: new Employee { Name = "John Smith", Id = 2, Salary = 37000.0 }, 4: new Employee { Name = "Jane Doe", Id = 1, Salary = 57000.0 }, 5: new Employee { Name = "John Doe", Id = 5, Salary = 60000.0 }, 6: new Employee { Name = "Jane Smith", Id = 3, Salary = 59000.0 } 7: }; Now, using the Comparison<T> delegate form of Sort() on the List<Employee>, we can sort our list many ways: 1: // sort based on employee ID 2: employees.Sort((lhs, rhs) => Comparer<int>.Default.Compare(lhs.Id, rhs.Id)); 3:  4: // sort based on employee name 5: employees.Sort((lhs, rhs) => string.Compare(lhs.Name, rhs.Name)); 6:  7: // sort based on salary, descending (note switched lhs/rhs order for descending) 8: employees.Sort((lhs, rhs) => Comparer<double>.Default.Compare(rhs.Salary, lhs.Salary)); So again, you could use this older delegate, which has a lot of logical meaning to it’s name, or use a generic delegate such as Func<T, T, int> to implement the same sort of behavior.  All this said, one of the reasons, in my opinion, that Comparison<T> isn’t used too often is that it tends to need complex lambdas, and the LINQ ability to order based on projections is much easier to use, though the Array and List<T> sorts tend to be more efficient if you want to perform in-place ordering. Converter<TInput, TOutput> – delegate to convert elements The Converter<TInput, TOutput> delegate is used by the Array and List<T> delegate to specify how to convert elements from an array/list of one type (TInput) to another type (TOutput).  It is used in an array/list for: ConvertAll() Converts all elements from a List<TInput> / TInput[] to a new List<TOutput> / TOutput[]. The delegate signature for Converter<TInput, TOutput> is very straightforward (ignoring variance): 1: public delegate TOutput Converter<TInput, TOutput>(TInput input); So, this delegate’s job is to taken an input item (of type TInput) and convert it to a return result (of type TOutput).  Again, this is logically equivalent to a newer Func delegate with a signature of Func<TInput, TOutput>.  In fact, the latter is how the LINQ conversion methods are defined. So, we could use the ConvertAll() syntax to convert a List<T> or T[] to different types, such as: 1: // get a list of just employee IDs 2: var empIds = employees.ConvertAll(emp => emp.Id); 3:  4: // get a list of all emp salaries, as int instead of double: 5: var empSalaries = employees.ConvertAll(emp => (int)emp.Salary); Note that the expressions above are logically equivalent to using LINQ’s Select() method, which gives you a lot more power: 1: // get a list of just employee IDs 2: var empIds = employees.Select(emp => emp.Id).ToList(); 3:  4: // get a list of all emp salaries, as int instead of double: 5: var empSalaries = employees.Select(emp => (int)emp.Salary).ToList(); The only difference with using LINQ is that many of the methods (including Select()) are deferred execution, which means that often times they will not perform the conversion for an item until it is requested.  This has both pros and cons in that you gain the benefit of not performing work until it is actually needed, but on the flip side if you want the results now, there is overhead in the behind-the-scenes work that support deferred execution (it’s supported by the yield return / yield break keywords in C# which define iterators that maintain current state information). In general, the new LINQ syntax is preferred, but the older Array and List<T> ConvertAll() methods are still around, as is the Converter<TInput, TOutput> delegate. Sidebar: Variance support update in .NET 4.0 Just like our descriptions of Func and Action, these three early generic delegates also support more variance in assignment as of .NET 4.0.  Their new signatures are: 1: // comparison is contravariant on type being compared 2: public delegate int Comparison<in T>(T lhs, T rhs); 3:  4: // converter is contravariant on input and covariant on output 5: public delegate TOutput Contravariant<in TInput, out TOutput>(TInput input); 6:  7: // predicate is contravariant on input 8: public delegate bool Predicate<in T>(T obj); Thus these delegates can now be assigned to delegates allowing for contravariance (going to a more derived type) or covariance (going to a less derived type) based on whether the parameters are input or output, respectively. Summary Today, we wrapped up our generic delegates discussion by looking at three lesser-used delegates: Predicate<T>, Comparison<T>, and Converter<TInput, TOutput>.  All three of these tend to be replaced by their more generic Func equivalents in LINQ, but that doesn’t mean you shouldn’t understand what they do or can’t use them for your own code, as they do contain semantic meanings in their names that sometimes get lost in the more generic Func name.   Tweet Technorati Tags: C#,CSharp,.NET,Little Wonders,delegates,generics,Predicate,Converter,Comparison

    Read the article

  • VB.NET - Send [Delegate] through the classes to set AddressOf

    - by sv88erik
    How can I put AddressOf, from another class? I get this error 'AddressOf' operand must be the name of a method (without parentheses). " Is there an Eval () function in VB.NET? Or how does one do this? Public Shared Property e As UserControl Public Shared Sub SetButton(ByVal button As String, ByVal Objekt As [Delegate]) Dim errorbuttom1 As Button = e.FindName("errorButton1") AddHandler errorbuttom1.Click, AddressOf Objekt End Sub

    Read the article

  • C# Delegate Invoke Required Issue

    - by Goober
    Scenario I have a C# windows forms application that has a number of processes. These processes run on separate threads and all communicate back to the Main Form class with updates to a log window and a progress bar. I'm using the following code below, which up until now has worked fine, however, I have a few questions. Code delegate void SetTextCallback(string mxID, string text); public void UpdateLog(string mxID, string text) { if (txtOutput.InvokeRequired) { SetTextCallback d = new SetTextCallback(UpdateLog); this.BeginInvoke(d, new object[] { mxID, text }); } else { UpdateProgressBar(text); } } Question Will, calling the above code about 10 times a second, repeatedly, give me errors, exceptions or generally issues?.....Or more to the point, should it give me any of these problems? Occasionally I get OutofMemory Exceptions and the program always seems to crash around this bit of code......

    Read the article

  • iPhone: Sharing protocol/delegate code

    - by pion
    I have the following code protocol snippets: @protocol FooDelegate; @interface Foo : UIViewController { id delegate; } ... @protocol FooDelegate ... // method 1 ... // method 2 ... @end Also, the following code which implements FooDelegate: @interface Bar1 : UIViewController { ... } @interface Bar2 : UITableViewController { ... } It turns out the implementation of FooDelegate is the same on both Bar1 and Bar2 classes. I currently just copy FooDelegate implementation code from Bar1 to Bar2. How do I structure/implement in such a way that Bar1 and Bar2 share the same code in a single code base (not as currently with 2 copies) since they are the same? Thanks in advance for your help.

    Read the article

  • Traditional loop versus Action delegate in C#

    - by emddudley
    After learning about the Action delegate in C# I've been looking for ways I can best use it in my code. I came up with this pattern: Action<string> DoSomething = (lSomething) => { // Do something }; DoSomething("somebody"); DoSomething("someone"); DoSomething("somewhere"); If I were to have used a traditional loop, it would look something like this: List<string> lSomeList = new List<string>(); lSomeList.Add("somebody"); lSomeList.Add("someone"); lSomeList.Add("somewhere"); foreach (string lSomething in lSomeList) { // Do something } Are there any appreciable differences between the two? To me they look equally easy to understand and maintain, but are there some other criteria I might use to distinguish when one might be preferred over the other?

    Read the article

  • SKProductsRequest delegate methods are never called.

    - by coneybeare
    This used to work for me but is now not working anymore and I can't figure out why. I have in-app purchase setup in my app. I confirmed that I have a correct set of product identifiers, matched by corresponding in-app purchase items in itunesconnect. The call goes out to Apple view [productRequest start], but I never get a response back, despite setting the delegate to myself. What am I missing? NSLog(@"productIdentifiersSet: %@", productIdentifiersSet); if ([productIdentifiersSet count]) { SKProductsRequest *productRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiersSet]; [productRequest setDelegate:self]; [productRequest start]; } ……… - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { <never called> } - (void)requestDidFinish:(SKRequest *)request { <never called> } - (void)request:(SKRequest *)request didFailWithError:(NSError *)error { <never called> }

    Read the article

  • C#: Delegate syntax?

    - by Rosarch
    I'm developing a game. I want to have game entities each have their own Damage() function. When called, they will calculate how much damage they want to do: public class CombatantGameModel : GameObjectModel { public int Health { get; set; } /// <summary> /// If the attack hits, how much damage does it do? /// </summary> /// <param name="randomSample">A random value from [0 .. 1]. Use to introduce randomness in the attack's damage.</param> /// <returns>The amount of damage the attack does</returns> public delegate int Damage(float randomSample); public CombatantGameModel(GameObjectController controller) : base(controller) {} } public class CombatantGameObject : GameObjectController { private new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } public CombatantGameObject() { model = new CombatantGameModel(this); } } However, when I try to call that method, I get a compiler error: /// <summary> /// Calculates the results of an attack, and directly updates the GameObjects involved. /// </summary> /// <param name="attacker">The aggressor GameObject</param> /// <param name="victim">The GameObject under assault</param> public void ComputeAttackUpdate(CombatantGameObject attacker, CombatantGameObject victim) { if (worldQuery.IsColliding(attacker, victim, false)) { victim.Model.Health -= attacker.Model.Damage((float) rand.NextDouble()); // error here Debug.WriteLine(String.Format("{0} hits {1} for {2} damage", attacker, victim, attackTraits.Damage)); } } The error is: 'Damage': cannot reference a type through an expression; try 'HWAlphaRelease.GameObject.CombatantGameModel.Damage' instead What am I doing wrong?

    Read the article

  • Moving delegate-related function to a different thread

    - by Chris
    Hello everybody. We are developing a library in C# that communicates with the serial port. We have a function that is given to a delegate. The problem is that we want it to be run in a different thread. We tried creating a new thread (called DatafromBot) but keep using it as follows (first line): comPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived); DatafromBot = new Thread(comPort_DataReceived); DatafromBot.Start(); comPort_DataReceived is defined as: Thread DatafromBot; public void comPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { ... } The following errors occur: Error 3 The best overloaded method match for 'System.Threading.Thread.Thread(System.Threading.ThreadStart)' has some invalid arguments C:...\IR52cLow\CommunicationManager.cs 180 27 IR52cLow Error 4 Argument '1': cannot convert from 'method group' to 'System.Threading.ThreadStart' C:...\IR52cLow\CommunicationManager.cs 180 38 IR52cLow Any ideas of how we should convert this to get it to compile? Please note that comPort.DataReceived (pay attention to "." instead of "_") lies within a system library and cannot be modified. Thanks for your time! Chris

    Read the article

1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >