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  • Disabling horizontal scrolling using mouse wheel

    - by Carlos
    Hello, I am using Windows 7 x64 on an iMac (via BootCamp) with the button-less Magic Mouse that comes with the iMac. I would like to disable the horizontal scrolling that happens when you move slightly the finger horizontally while doing a vertical scrolling. In the Control Panel, Mouse section, Wheel tab, Horizontal Scrolling section, the minimum value that you can enter is 1, not 0. Is there a way (in the Registry) to disable horizontal scrolling using the mouse wheel? Or to set that value to 0 to see if it does the trick? Notice that this is a Windows specific question, not Mac OSX or Apple or Magic Mouse question, it can apply to any mouse in Windows whose wheel supports horizontal scrolling apart from vertical scrolling.

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  • Horizontal scrolling not working in Windows 7 running on MBP using Boot Camp

    - by Rubicon
    Is there a way to enable horizontal scrolling on Windows installed on a bootcamp partition of MBP 13" Core 2 Duo, using a trackpad? I had a look into the Boot Camp Control panel settings, but could not find a setting that suggested this. I used the Boot Camp drivers that came with the MBP in the Mac OS X Install disk. The vertical scroll is working fine, and the horizontal scroll works fine in the Mac world of things, so the hardware is fine. I think maybe there might be an additional install for a driver that we may have to install? Or any update? Thanks in advance for all your help. :)

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  • Perfect solution to enable both two finger scrolling and edge scrolling in Ubuntu 13.10 permanantly

    - by Habi
    Recently, I have upgraded from 13.04 to 13.10. First, I found problem in edge scrolling. After surfing in net about the problem I came to know that Ubuntu 13.10 has default two-finger scroll option enabled in Mouse and Touchpad setting. After unchecking two-finger scroll edge scrolling was enabled. In windows, I have used both feature. How can I use both two finger scrolling and edge scrolling in Ubuntu 13.10 permanently so that the setting won't reset even after I restart, shutdown or suspend my laptop.

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  • horizontal scrolling only!

    - by Crippletoe
    Hi all i have a that contains a HORIZONTAL menu. the menu consists of an unordered list. i would like the div to get a horizontal scroller whenever the menu exceeds the width of the <div>. i tried using these CSS definitions for my <div>: position: absolute; width: 380px; overflow: auto; overflow-y: hidden; height: 30px; but than realized that since the menu is LIST, the different list items break the line whenever they reach the width of the <div> and move on to the next line, thus the browser doesnt see the need for a horizontal scroller (it doesnt display a vertical one as well because of the overflow-y: hidden; line) any ideas how i can create a 1 line horizontal menu which will scroll horizontally only? thank you all so much.

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  • Java still dont recognize horizontal scroll (right click) 14.04

    - by user289280
    I am totally trackpoint fan, I use it all the time and have disablet my touchpad. Due to my study I work a lot with MATLAB, but MATLAB uses Java, and horizontal scroll does not be recognized by java as I already reat in many other threats(well it recognizes as right click :S ). There seems to be no solution for that and disable horizontal scroll in matlab is no solution for me at all. Does anybody know about a fix for that or somehow to enable horizontal scroll java. This really drives me crazy. HELP! I have Ubuntu 14.04 with java version: java version "1.7.0_55" OpenJDK Runtime Environment (IcedTea 2.4.7) (7u55-2.4.7-1ubuntu1) OpenJDK 64-Bit Server VM (build 24.51-b03, mixed mode) Thank you in advance!

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  • Android horizontal scrolling showing Cursor data

    - by androidharry
    I have some text data in database which I have retrieved in a Cursor, and I am displaying it in a ListView. What I want to do now is that when you select click a particular row in the list its text content should be displayed in full screen and the user should be able to scroll horizontally (like scrolling between iPhone home screens) to view the contents of the Cursor.

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  • Vertical Scrolling In Tile Based XNA Platformer

    - by alec100_94
    I'm making a 2D platformer in XNA 4.0. I have created a working tile engine, which works well for my purposes, and Horizontal Scrolling works flawlessly, however I am having great trouble with Vertical scrolling. I Basically want the camera to scroll up (world to scroll down) when the player reaches a certain Y co-ordinate, and I would also like to automatically scroll back down if coming down, and that co-ordinate is passed. My biggest problem is I have no real way of detecting the direction the player is moving in using only the Y Co-ord. Here Is My Code Code For The Camera Class (which appears to be a very different approach to most camera classes I have seen). using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; namespace Marvin { class Camera : TileEngine { public static bool startReached; public static bool endReached; public static void MoveRight(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X -= speed; } } } public static void MoveLeft(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X += speed; } } } public static void MoveUp(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y += speed; } } } public static void MoveDown(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y -= speed; } } } public static void Restrain() { if(tiles.Last().position.X<Main.graphics.PreferredBackBufferWidth-tiles.Last().size.X) { MoveLeft(); endReached = true; } else { endReached = false; } if(tiles[1].position.X>0) { MoveRight(); startReached = true;} else { startReached = false; } } } } Here is My Player Code for Left and Right Scrolling/Moving if (Main.currentKeyState.IsKeyDown(Keys.Right)) { Camera.MoveRight(); if(Camera.endReached) { MoveRight(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveRight(2); Camera.MoveLeft(); } } } if(Main.currentKeyState.IsKeyDown(Keys.Left)) { Camera.MoveLeft(); if(Camera.startReached) { MoveLeft(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveLeft(2); Camera.MoveRight(); } } } Camera.Restrain(); if(marvin.GetRectangle().X>Main.graphics.PreferredBackBufferWidth-marvin.GetRectangle().Width) { MoveLeft(2); } if(marvin.GetRectangle().X<0) { MoveRight(2); } And Here Is My Player Jumping/Falling Code which may cause some conflicts with the vertical camera movement. if (!jumping) { if(!TileEngine.TopOfTileCollidingWith(footBounds)) { MoveDown(5); } else { if(marvin.GetRectangle().Y != TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) { float difference = (TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) - (marvin.GetRectangle().Y); marvin.SetRectangle(marvin.GetRectangle().X,(int)(marvin.GetRectangle().Y+difference)); armR.SetRectangle(armR.GetRectangle().X,(int)(armR.GetRectangle().Y+difference)); armL.SetRectangle(armL.GetRectangle().X,(int)(armL.GetRectangle().Y+difference)); eyeL.SetRectangle(eyeL.GetRectangle().X,(int)(eyeL.GetRectangle().Y+difference)); eyeR.SetRectangle(eyeR.GetRectangle().X,(int)(eyeR.GetRectangle().Y+difference)); } } } if (Main.currentKeyState.IsKeyDown(Keys.Up) && Main.previousKeyState.IsKeyUp(Keys.Up) && TileEngine.TopOfTileCollidingWith(footBounds)) { jumping = true; } if(jumping) { if(TileEngine.LastPlatformStoodOnTop()>0 && (TileEngine.LastPlatformStoodOnTop() - footBounds.Bottom)<120) { MoveUp(5); } else { jumping = false; } } All player code I have tried for vertical movements has failed, or caused weird results (like falling through platforms), and most have been a variation on the method I described above, hence I have not included it. I would really appreciate some help implementing a simple vertical scrolling into this game, Thanks.

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  • Horizontal scroll winforms listview

    - by tempy
    Anyone know if its possible to enable horizontal scrolling ONLY in a windows forms listview (viewmode set to large icons). What I want to do is make a listview whose height is sufficient to only show one row of icons, and I don't want to have multiple rows. Just one very long row that a user would have to scroll horizontally to get to out-of-range icons. If I make the listview scrollable then it automatically makes multiple rows and puts in a vertical scrollbar, which I don't want. Thanks in advance!

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  • CSS horizontal scrolling box

    - by tony noriega
    im trying to create a horizontal scrolling box to create a "timeline" effect... but i cant seem to get it to scroll horizontally, versus the vertical scroll bar that shows up...thoughts? #container{ width:500px; height:250px; border:1px solid #cc61b8; overflow:auto; } .container-bits{ width:250px; height:498px; float:left; } <div id="container"> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> </div>

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  • css & horizontal scrolling

    - by zen
    One of my most favorite websites is that of the Oxford Hotel in Romania. I like the simplicity of the site and how it flows. I am trying to create a similar scrolling effect using jquery and I've been somewhat successful to a point. My trouble is with css... I am not a wizard in that department. Anyway,...my questions! 1. How can I first make sure that the ".box" class will be in the center of the page when the corresponding link is clicked? Right now it positions itself on the left. 2. Then, how can I tweak this code so that the user only can see the width of the screen and not the browser scroller/the rest of my ".box" divs? Refer to the oxford link if you need to see an example of what I'd like to achieve. This is a portion of my current CSS. body { background: #f2f2f2; text-align:left; color:#666; font-size:14px; font-family:georgia, 'time new romans', serif; margin:0 auto; padding:0; } #menu { background: #333333; position: fixed; top: 0px; left: 0; border: 1px solid #000; clear: both; float: left; font-family: helvetica, sans-serif; font-size: 18px; text-transform: uppercase; margin: 0; padding: 18px; z-index: 500; filter: alpha(opacity=75); opacity: .75; } #menu ul{ list-style-type: none; margin: 0; padding: 0; } #menu ul li{ list-style-type: none; color: #777; display: inline; margin: 0; padding: 0 10px 0 10px; } #menu ul li a{ text-decoration: none; list-style-type: none; color: #777; display: inline; margin: 0; padding: 0; } #menu ul li a:hover{ text-decoration: none; list-style-type: none; color: #fff; display: inline; margin: 0; padding: 0; } #container { position: absolute; top: 120px; width: 70000px; margin: 0; padding: 0; } .box { background: white; border: 3px dashed #f2f2f2; width: 600px; float: left; font-size: 10px; line-height: 15px; margin: 0; padding: 5px 30px 30px 30px; }

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  • Ipad/Iphone like scrolling

    - by Uruhara747
    Have any of you seen like a javascript library that allows fluid div scrolling. I kind of want to do something like the scroll bars in google wave...but maybe less annoying. I happen to love them but it doesn't seem like they're getting that good of a review.

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  • Switching between iScroll and standard WebView Scrolling functionality

    - by Jonathan
    I'm using iScroll 4 for my rather heavy iPhone web/Phonegap app and trying to find a way to switch between iScrolls scrolling functionality and standard "native" webview scrolling, basically on click. Why I want this is described below. My app has several different subpages all in one file. Some subpages have input fields, some don't. As we all know, iScroll + input fields = you're out of luck. I've wrapped iScrolls wrapper div (and all its functionality) around the one sub page where scrolling is crucial, and where there are no input fields. The other sections, I've simply placed outside this div, which gives these no scrolling functionality at all. I've of course tried wrapping all inside the wrapper and enabling/disabling scroll (shown below) but that didn't work me at all: myScroll.disable() myScroll.enable() By placing some sub pages outside the main scrolling area / iscroll div, I've disabled both iScrolls and the standard webview scrolling (the latter - which i guess iScroll does) which leaves me with only basic basic scrolling, hence basically no scrolling at all. One can move around vertically, but once you let go of the screen with, the "scrolling" stops. Quite naturally but alas so nasty. Therefore, I'm searching for a way to enable standard webview scrolling on the sub pages placed outside of iScroll's wrapper div. I've tried different approaches such as the one above and by using: document.removeEventListener('touchmove', preventDefault, false); document.removeEventListener('touchmove', preventDefault, true); But with no success. Sorry for not providing you guys with any hard code or demos to test out for yourselves, it's simply too much code and it would be presented so out of its context, nobody would be able to debug it. So, is there a way n javascript to do this, switching between iScroll scrolling functionality and standard "native" webview scrolling? I would rather not rebuild the entire DOM framework so a solution like the one described above would be preferable.

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  • DataGridView Column drag and drop with Auto-horizontal scroll

    - by yona
    Can anyone please suggest how should I implement column drag and drop (with auto scroll) feature in DataGridView. I know I can use the controll's AllowUserToDragDrop option. However, since my datagridview control has relatively large number of columns, I need an auto scroll feature which follows the current drag-drop position so that users can see the destination column(s) before dropping. I have implemented the custom drag and drop feature but still I am having problem to enable auto scroll option.

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  • Attach a div to Dojo DataGrid horizontal scroll

    - by Kevin
    I have a fixed width datagrid being built programatically, and am trying to put a header over top of it that will scroll with it. I can't do it as part of the grid as that destroys the fixed width of the cells. I would like to be able to scroll the top div as the scrollbar for the DataGrid scrolls. This seems how the header works already, so it should be possible. I just can't figure out how to link/attach it.

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  • Ubuntu 12.04 LTS x86_64 sound artifacts when scrolling with firefox

    - by Nh3xus
    I've been using Ubuntu since the 10.04 LTS version and i have a sound problem that still remain in my fresh install of the 12.04 LTS AMD64 version. This install has been performed by formatting the / partition and my documents were kept safe in the separated /home partition. The problem : When i listen to a audio or video source while browsing the web with Firefox, I have some sound artifacts when i'm scrolling and stops when i'm not doing it. This happens when i'm doing X11 related actions too, such as switching between virtuals desktops. Computer configuration of my laptop : - Ubuntu 12.04 LTS AMD64 - Plantronic USB Headphones - Intel HDA Audio sound card (laptop) with SigmaTel STAC9200 chip - AlsaMixer v 1.0.25 - Nvidia GeForce 7950 GTX with Nvidia 295.40 driver Any advices are welcome here :) Note : This is my first post on AskUbuntu.

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  • How to handle a Tile Map Scrolling [duplicate]

    - by DGomez
    This question already has an answer here: Implementing a camera / viewport to a 2D game 1 answer i'm making a video game, and i'm having, i think, a concept problem. The game will be a platformer which will use tile maps, so to start i will create a mask matrix indicating the tiles to be loaded, and etc..., so my problem is, how to handle the scrolling? should i create a giant mask matrix indicating in each position of the whole level what is supposed to be loaded, and according to the position of the player, change the section to be drawed?? Is this a correct approach to this situation??

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  • Enable permanent vertical and horizontal scroll bars

    - by Rolen Koh
    I am facing a problem and it is in Ubuntu (14.04) permanent scroll bar is not there but it appears when you move the mouse pointer to right most side or bottom most side. But it is very difficult to use and lately it takes too much to appear and sometimes it doesn't appear at all and so i have to close the application and reopen it. So i want to ask how to enable permanent scroll bars on right side and bottom most side. I am sure many people must have faced this problem before me. Thanks. P.S: By permanent i mean scroll bars should be visible all the time.

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  • Vim middle mouse click horizontal scroll

    - by vexe
    I'm running Windows 7 x64 with Gvim 7.4 Using my external mouse, I was wondering how to achieve 'horizontal scroll', I read all the documentation about it but still haven't figured out how to achieve it. 'horizontal scroll' to me means holding down the middle mouse button and moving the mouse horizontally. But that's just not working. Essentially what I want to achieve is something like this VS plugin. I know about zl/zh but I want to scroll horizontally from the mouse (by holding MMB and moving horizontally like I said, somehow, maybe?) So when does ScrollWheelLeft/ScrollWheelRight events get fired? Thanks.

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  • How to scroll the horizontal scrollbar in an iFrame from the parent frame?

    - by Mohammad
    Is there any cross browser way to scroll the horizontal scroll bar of an IFrame with super wide content with Javascript inside the parent frame. Also I need it to be attached to the mouse wheel event. This is what I have so far, it's a bit copy and paste at the moment and doesn't work unfortunately. //var myIframe = document.getElementById('iframeWithWideContent'); //myIframe.onload = function (myIframe) { var mouseWheelEvt = function (e){ var event = e || window.event; if (document.body.doScroll){ document.body.doScroll(event.wheelDelta>0?"left":"right"); }else if ((event.wheelDelta || event.detail) > 0){ document.body.scrollLeft -= 10; }else{ document.body.scrollLeft += 10; } return false; } if ("onmousewheel" in document.body){ document.body.onmousewheel = mouseWheelEvt; }else{ document.body.addEventListener("DOMMouseScroll", mouseWheelEvt); } //}? I probably should uncomment that code, replace document.body with myIframe though I wouldn't know what I'm doing wrong. Demo on JSBIN link fixed Any help from you JavaScript Lords would be very appreciated. Thank you!

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  • How to get fast, smooth scrolling with UIWebView?

    - by sam
    UIWebView exhibits jerky behavior when scrolling fast through lots of content. Mobile Safari, on the other hand, scrolls quickly and smoothly. It displays a simple checkerboard pattern while scrolling and then renders the page when scrolling is done. How can we get Mobile Safari's fast, smooth scrolling behavior with a UIWebView?

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  • how to set custom interval to horizontal axis in Flex Charts

    - by Ali Syed
    Hello folks, I am trying to set custom step (interval) to my Line Chart's horizontal axis. The chart gets its data from a grid. The grid has a lot of data and it is displayed accurately but because there are so many data points the horizontal axis is screwed up. I wanted to set a step on horizontal axis so that you get an idea when you see the graph without hovering the mouse on a data point! thanks for any help! -Ali Flexi Comment Box

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  • C# - Kinetic scrolling with ListBox or ListView?

    - by fonix232
    I am doing a simple application for touch screen devices, and I would like to implement today's fashion: kinetic scrolling. Is it possible to do, and if yes, how? PS: Kinetic scrolling: A scrolling mechanism where you don't use a scrollbar to scroll the content, but you touch the list itself, and pull and push it. The "physics engine" then counts out the speed, and stops based on the given settings.

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