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  • Choosing Between Prism and Caliburn

    - by Innogetics
    I have been using Prism 2.0 for a personal project for a few months now. I have recently heard of Caliburn and am wondering if there are compelling reasons for me to consider that instead. I like Prism's dynamic module loading capability. I intend to build modules for my application and would like to be able to deploy them in a modular manner. Is that also possible with Caliburn? What are the advantages of Caliburn over Prism? (I read that Prism will also have a new version by September 2010 that will leverage .Net 4.0. and am keeping my application flexible to be updated by then as well.)

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  • FluentNHibernate 1.1 / Castle 1.1 dependency

    - by Innogetics
    I would like to upgrade my FluentNHibernate to version 1.1, but I found out it uses Castle.Core 1.1. I use Castle.Windsor 1.2 in my app which works with Castle.Core 1.2. I now need to find a version of Castle.Windsor that uses this earlier version of Castle.Core, but I can't find it anywhere. What do you recommend I should do? Wait for a version of FluentNHibernate that uses the latest Castle.Core? OR build FluentNHibernate 1.1 from source using the latest Castle.Core? OR downgrade my Castle.Windsor version?

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  • How can we best represent the SDLC process as a board game?

    - by Innogetics
    I recently got interested in financial board games and saw how they can be very useful in educating children about certain concepts. It got me thinking whether it was also possible to represent certain aspects of executing a software project via a boardgame and make it fun. Here are a few things that I have come up so far: human resources and tools / techniques are represented as cards. requirements are also represented as cards, which are dealt equally to each player, and the objective is to move all requirement cards through an "SDLC" board (one per player) that represent a series of squares grouped according to phases (design all the way to deployment) the passage of time is represented in a main square board like monopoly, and completing a trip around the board (passing "Go") allows the player to move each of the requirement cards a number of steps through the SDLC board depending on the capability of the resource cards (senior programmer allows one requirement to move two squares in the dev phase, junior programmer only one, etc.) players will start with play money representing the project budget, and at every pass at "Go" is payday. the player is out of the game if he runs out of funds. the main board also has "chance" / "risk" cards, which represent things that can mess up a project. damage is applied at the roll of a die, and chance modifiers depend on whether the user has "bought" tools / techniques. I haven't implemented this idea yet as I'm still looking at more play elements that can make the game more engaging, as well as soliciting for more ideas. I am planning to release this under Creative Commons license but haven't decided on the exact license yet. Any more game play suggestions are welcome. UPDATE: This was posted in BoardGameGeek and there's now an active discussion thread there. http://www.boardgamegeek.com/article/4436694

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  • Any Alternatives to NCommon?

    - by Innogetics
    I like the way NCommon saves me from dealing with all the plumbing required to do DDD with NHibernate. I like it so much that it I am seriously considering it to be part of my default architecture in new projects. I'd like to ask if there are other DDD alternatives (aside from coding from scratch) to what NCommon does. Thanks.

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  • Why does my ASP.NET user control's field value reset to 0?

    - by Innogetics
    In the code below, why does the groupId value reset to 0 during Page_Load event? Maybe perhaps the AccountGrid created with groupId 1 is not the one that is loaded to the page? public partial class AccountGrid : System.Web.UI.UserControl { int groupId = 0; public AccountGrid() { } // an aspx page creates AccountGrid with "new AccountGrid(1)" public AccountGrid(int groupId) { this.groupId = groupId; } protected void Page_Load(object sender, EventArgs e) { DataAccessFacade facade = new DataAccessFacade(); // groupId resets to 0 here... grdAccount.DataSource = facade.GetAccountsByAccountGroupId(this.groupId); grdAccount.DataBind(); } } In my page, I have public partial class Default : System.Web.UI.Page { public Default() { } public void Page_Load(object sender, EventArgs e) { ctlAccountGrid = new Views.Controls.Account.AccountGrid(1); // should I do databind? ctlAccountGrid.DataBind(); } }

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  • How should I structure my repository classes?

    - by Innogetics
    I am new to DDD. In my mini-project, I have a structure that looks like this (different from the actual names): EntryClassificationGroup EntryClassification Entry EntryType Should I have just one repository class for all these 4 entities, since they are all related? Or should I have individual repositories for each one?

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  • NCommon - changes in 1.1

    - by Innogetics
    I updated my NCommon version to 1.1. It looks like there are breaking changes. What happened to: the Store container class? the NHRepository constructor that accepts an ISession? How should I modify my code to address these changes?

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