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  • Auto-organized / smart inventory system?

    - by VeXe
    for the past week I've been working on an inventory system with Unity3D. At first I got help from the guys at Design3 but it wasn't too long till we split path, because I really didn't like the way they did their code, it didn't have any smell of OOP whatsoever. I took it further steps ahead - items take more than one slot, advanced placement system (items tries their best to find the best close fit), local mouse system (mouse gets trapped in active bag area), etc. Here's a demo of my work. What we would like to have in our game, is an auto-organizing feature - not auto-sort. We want this feature because our inventory's going to be in 'real-time' - not like in Resident Evil 1,2,3 etc where you would pause the game and do things in your inventory. Now imagine your self in a sticky situation surrounded by zombies, and you don't have bullets, you look around, you see that there are bullets nearby on the ground, so you go for them and try to pick them up, but they don't fit! you look at your inventory and find out that if you reorganize some of the items, it will fit! - now the player - in that situation doesn't have time to reorganize because he's surrounded with zombies and will die if he stops and organizes the inventory to make space (remember inventory in real-time, no pausing) - wouldn't it be nice for that to happen automatically? - Yes! (I believe this has been implemented in some games like Dungeon siege or something, so sure it's doable) take a look at this picture for example: Yes, so if you auto-sort the issue you will get your spaces but it's bad because: 1- Expensive: it doesn't need a whole sort operation to free those spaces, in the first picture, just slide the red item at the bottom to the very left, and you get the same spaces that you got from the auto-sort. 2- It's annoying to the player: "Who the F told you to re-order my stuff?" I'm not asking for "How to write the code" for this, I'm just asking for some guidance, where to look, what algorithms are involved? Is this something related to graphs and shortest path stuff? I hope not cuz I didn't manage to continue my college studies :/ But even if it is, just tell me and I will learn the stuff related. Notice there could be more than just one solution. So I guess the first thing I have to do is figure out if the situation is 'solvable' - if I know how to determine if a situation is solvable or not, then I can 'solve' it. I just need to know the conditions that makes it 'solvable'. And I believe there must be some algorithm/data structure for this. Here's a pic for more than one solution of trying to fit a 1x3 item: The arrows show just one of the solutions, but if you look you will find more than one. This is what I ultimately not auto-sorting but find a solution and applying it. Note that if I spend time on it I will come up with a way to solve it, but it wouldn't be the best way, it's like, holding a car wheel with your feet instead of your hands! XD Or just like trying to solve an issue that requires arrays, but you're not yet aware of their existence! So what is the right approach to this? Hope somebody helps, thanks a lot in advance :)

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  • Oracle R12 Inventory Management New Features Wrap-Up

    - by [email protected]
    Webcast: Oracle R12 Inventory Management New FeaturesHeld March 31st, 2010 Oracle Inventory management is an integrated part of Oracle SCM (Supply Chain Management). In this session you will see a comprehensive look of changed feature in Oracle R12 Inventory Management. This session will highlight about the new features added and also explore there functionalities. This webinar recording will introduce you to the built-in features of Oracle R12 Inventory Management such as: OPM Inventory Convergence Multi-mode Inventory Management Material Traceability Fulfillment Optimization Extended Best Practices View Oracle R12 Inventory Management New Features Webinar Online, Click Here: http://www.iwarelogic.com/oracle-r12-inventory-management-new-features.htm

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  • Enterprise level Ticketing and inventory system reccomendations [closed]

    - by TrackingSystem
    My company is sort off at a stand still when it comes to our technician ticketing and inventory system. We currently use Numara TrackIt! - which isn't cutting it to say the least. Dell recommended KACE, but it's web based which is what we would like to avoid. We need a good ticketing and inventory system with the following: Server/Client setup Client supports XP/Windows 7 Ent. Web Based as well as Client is a plus Technician ticketing Active Directory integration Inventory System (Asset tag tracking etc/PO tracking) Exchange integrated - when tickets are made you have an option to send to the requester. Something that will scale well Please, if anyone is a Systems Admin or has knowledge regarding use of a great ticketing system please let me know. We have a large international corporation - price honestly isn't an issue. Keep in mind this will be mainly used for technicians to create tickets, enter inventory(track PCS) and possible even an option to track purchase orders. We want an enterprise level ticketing system with these capabilities please help! Thank you.

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  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

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  • Is there an automated way to take site inventory?

    - by leeand00
    Is there a way to take site inventory using a crawler program that checks either the sources of images for specific servers that serve ads, or, that the crawler looks at a page for specific (html5?) tags like <aside> or some other tag to count the inventory of ad spaces available on a site? The crawler might additionally look at the size of the ads to categorize them into different classifications of ads. Also, what would a crawler like this be called?

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  • Suggest a Software Inventory Program?

    - by Hutch
    I'm looking for an audit/inventory package that can run on all our PCs and identify all installed software. I've found issues with the packages that I've tried in that most of the packages seem to simply list the contents of the Add/Remove Programs list, which is useless with any application that is just a standalone executable. We have a few hundred PCs so the likes of Altiris may be too costly.

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  • Custom inventory items based on inheritance

    - by Bogdan Marginean
    So, here's the scenario: I'm building an RPG. Like most of the other RPGs on the market, my game will feature an inventory and of course, inventory items. So far I've worked well with using a single class for all items, because I did not need anything else than character stat alteration on item usage (consumption). However, I'd like some items to have a more exotic effect. Think of something like when the user consumes a transformation potion, he automatically turns into a beast. In order to achieve this I've thought about declaring a new class that inherits from BaseItem for each item. Each descendant would override some methods (like void OnConsume()), to change the base behavior. This works fine, but when it comes to inventory management, I have some issues. The actual inventory will have to work with BaseItem components only (for obvious reasons, as it's an enumerable collection of objects of the same type); casting any descendant to the base class is possible, so no problems in adding items to the inventory. But how can I keep track of the descendant's type (class) for each item in the inventory? And how to perform the descendant's OnConsume from withint he inventory, for each item? Let me know if you can think of a better solution than mine, or if you can think of a solution to my problem only. Development is done in C#, inside Unity 3.5. Thanks!

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  • Developing online invoicing and inventory application.

    - by Rohit
    My clients are using a desktop version of my inventory solution that I developed using .NET. I want to make an online version so that data is available centrally and clients can work from any location. I searched using Google to find similar tools and found few. I want to know what type of security considerations to take while designing such an application? Some clients can't afford dedicated server cost. What if I use shared hosting only? What are the risks of shared hosting?

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  • Developing online invoicing and inventory application.

    - by Rohit
    My clients are using a desktop version of my inventory solution that I developed using .NET. I want to make an online version so that data is available centrally and clients can work from any location. I searched using Google to find similar tools and found few. I want to know what type of security considerations to take while designing such an application? Some clients can't afford dedicated server cost. What if I use shared hosting only? What are the risks of shared hosting?

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  • IT Inventory Tracking

    - by DrStalker
    What is a good tool to keep track of IT inventory? Systems that are installed and running, parts being ordered, that sort of thing. I'd love a central, web based system (preferably something we can customize) but my searching so far has resulted in a lot of dead open source projects that havn't been updated in a few years and poorly created commercial websites that don't do a very good job describing their product. The software doesn't have to be free or open source - a good commercial alternative is fine. It doesn't even need to be a web-based tool, that's just what I thought would be simplist to find and easiest to deploy. The number of assets that it will be tracking will be in the dozens, so it doesn't have to be a super high-end enterprise solution but it does need to do a better job than an excel sheet in a shared folder (which is our current "solution")

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  • Inventory Consignment Flow

    - by ipohfly
    Not sure whether this is the right place to ask this question, but here goes.. Currently I have requirement to add support for consignment transaction in our inventory module. I have a very limited understanding of what consignment means in inventory, i.e. Customer get stocks/products from Seller without actually buying them, the product just resides in the Customer's inventory and it's still owned by the Seller. Only when the Customer actually buy the stocks then only will the ownership of the stock is transferred. The issue is i can't imagine how the data will be presented to both the Customer and the Seller. What i know is that i would need to deduct the stock from the Seller's inventory when the Customer raise a request to get the stock through consignment, but what about the 'ownership' of the stocks/products? Does that mean i would need to create another column in my table to state that for each inventory it is owned by who? Anywhere i can get information on how i should work out an inventory module like this? Thanks.

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  • Inventory Item Exist checker

    - by Annalyne
    I have a question regarding declaring my inventory. I made it a string named inventory, with a constant number as its max value. The thing is, I want the user to use an item if he / she gains an item. The problem is, I do not know what syntax should I use to determine if the user has an item and use that item. Here's my code I just started: so declaring the inventory: const int MAX_ITEMS = 15; string game_inventory [MAX_ITEMS]; int itemnum = 0; I have some items like potion, antidote, gems and others. I use the: game_inventory[itemnum++] = "Potion" to place items in my inventory. If I want to use the potion, IF I HAVE one, how can i make a function to check whether I have a potion or anything and use it?

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  • Developing online invoicing and inventory application.

    - by RPK
    My clients are using a desktop version of my inventory solution that I developed using .NET. I want to make an online version so that data is available centrally and clients can work from any location. I searched using Google to find similar tools and found few. I want to know what type of security considerations to take while designing such an application? Some clients can't afford dedicated server cost. What if I use shared hosting only? What are the risks of shared hosting?

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  • Hardware/Software inventory open source projects

    - by Dick dastardly
    Dear Stackoverflowers I would like to develop a Network Inventory application that works on any operating system. Reports on every possible resource attacehd to a network. Reports all pertinent details of hardware and software. Thats (and i hate to use the phrase) my "End Game". However I am running before i can crawl here. I have no experience of this type of development, e.g. discovering a computers hardware and software settings. I've spent almost two weeks googling and come up short! :-(. So I am turning to you to ask these questions:- My first step is to find an existing open source project i can incorporate into my own code that extracts the fine grained details i am after, e.g. EVERYTHING there is to know about the hardaware and software on a single machine. Does this project exist? or do i have to develop that first? Have i got to write all this in C? I am guessing getting this information about a computer is going to be easier than for printers, scanners, routers etc... e.g. everything else you would find attached to a network. Once i have access to a single computers details i then need to investigate how i can traverse an entire newtork of printers, scanners, routers, load balancers, switches, firewalls, workstations, servers, storeage devices, laptops, monitors, the list goes on and on One problem i have is i dont have a 1000 machine newtork to play on! Is there any such resource available on theinternet? (is that a silly question?) Anywho, if you dont ask you wont find out! One aspect iam really looking forward to finding out how to travers the entire network, should i be using TCP/IP for this? Whats a good site, blog, usergorup, book for TCP/IP development? How do i go about getting through firewalls? How many questions can i ask in one go? :-) My previous question on this topic ended up with PYTHON being championed as the language/script to go with to develop this application in. Having looked at a few PYTHON examples they all seemed to be related to WINDOWS networks and interrogating Windows Management Instrumentation (WMI). I had the feeling you cant rely on whats in WMI, and even if you can that s no good for UNIX netwrks. Surely there exist common code for extracting hardware and software details from a computer? Why cant i find it on the internet? Pease help? Theres no prizes though :-( Thanks in advance I would like to appologise if i have broken forum rules or not tried hard enough on my own before asking for assistance. I just would like to start moving forward with this as its one of the best projects i have been involved with. I am inspired by the many differnt number of challenges involved and that if i manage to produce a useful application at the end of it it would hopefully be extremely helpful to many people. That sit Thanks in advance DD

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  • game inventory/bag system javascript html5 game

    - by Tom Burman
    im building an RPG game using html5's canvas and javascript. Its tile based and im using an array to created my game map. I would like the player to have a bag/inventory so when they select or land on a tile that has an item on it, they can click on it and store it in their bag/inventory. I was thinking of using a 2d array to store the value of the item tile, a bit like my map is doing, so when the player lands on, lets say a rope tile which is tileID 4, the value 4 is pushed into the next array position available, then reloop through the array and reprint it to the screen. For an example of what im trying to achieve visually, would be like runescapes inventory, but dumbed down a bit. I appreciate any views and answers. Im not great at javascript coding so please be patient Thanks Tom

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  • Welch's Juices-up Its Inventory Management with Oracle Supply Chain

    - by [email protected]
    Supply & Demand Chain Executive published recently a great success story about Welch's implementation of "Take Supply Chain and G.SI to work with Oracle Process Manufacturing". The company says it's been able to improve operational control, inventory accuracy, visibility and order fulfillment by automating its processes across three production/warehousing locations nationwide. Improving warehouse and inventory management operations creates efficiencies across a high-velocity nationwide supply chain Welch's production facilities were collecting more information than ever before on the flow of materials and inventory, but the company needed an effective and accurate method to organize and manage these data.   Article found at: http://www.sdcexec.com/publication/article.jsp?pubId=1&id=12256&pageNum=2     

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  • Welch's Juices-up Its Inventory Management with Oracle Supply Chain

    - by [email protected]
    Supply & Demand Chain Executive published recently a great success story about Welch's implementation of "Take Supply Chain and G.SI to work with Oracle Process Manufacturing". The company says it's been able to improve operational control, inventory accuracy, visibility and order fulfillment by automating its processes across three production/warehousing locations nationwide. Improving warehouse and inventory management operations creates efficiencies across a high-velocity nationwide supply chain Welch's production facilities were collecting more information than ever before on the flow of materials and inventory, but the company needed an effective and accurate method to organize and manage these data.   Article found at: http://www.sdcexec.com/publication/article.jsp?pubId=1&id=12256&pageNum=2     

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  • Welch's Juices-up Its Inventory Management with Oracle Supply Chain

    - by [email protected]
    Supply & Demand Chain Executive published recently a great success story about Welch's implementation of "Take Supply Chain and G.SI to work with Oracle Process Manufacturing". The company says it's been able to improve operational control, inventory accuracy, visibility and order fulfillment by automating its processes across three production/warehousing locations nationwide. Improving warehouse and inventory management operations creates efficiencies across a high-velocity nationwide supply chain Welch's production facilities were collecting more information than ever before on the flow of materials and inventory, but the company needed an effective and accurate method to organize and manage these data.   Article found at: http://www.sdcexec.com/publication/article.jsp?pubId=1&id=12256&pageNum=2     

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  • Integrating eBay and PayPal inventory

    - by JW01
    Say I have an item for sale on eBay, and the same item for sale on another site via PayPal. Is it possible to have sales on one site reflected in the inventory for the other site, and vice-versa? In other words, if I have ten items for sale, and I buy one on either site, it should show that there are nine items left on both sites. I know that PayPal has an API for setting the inventory level of an item associated with a button. eBay also has an API for controlling an item's inventory. I'm wondering if anyone has tried to integrate them.

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  • Puppet inventory service using puppetdb

    - by Oli
    I have 3 servers set up. A puppet master using passenger (puppet-server1), dashboard using passenger (puppet-server2) and puppetdb (puppet-server3). I cannot get the inventory service working in the dashboard. The puppet master is able to sign certs and hand out manifests. The nodes have checked in to the dashboard ok The puppetdb appears to be working - logs files as follows: 2012-12-13 17:53:10,899 INFO [command-proc-74] [puppetdb.command] [8490148f-865a-45c8-b5b5-2c8824d753dd] [replace facts] puppet-server3.test.net 2012-12-13 17:53:11,041 INFO [command-proc-74] [puppetdb.command] [dfcc5168-06df-41d4-9a97-77b4cd3f4a2b] [replace catalog] puppet-server3.test.net 2012-12-13 17:55:28,600 INFO [command-proc-74] [puppetdb.command] [b2cc0a96-0404-49f5-96ad-19c778508d3d] [replace facts] puppet-client2.test.net 2012-12-13 17:55:28,729 INFO [command-proc-74] [puppetdb.command] [4dc4b8f3-06df-4dad-a89a-92ac80447b99] [replace catalog] puppet-client2.test.net The puppet master has the following configured in puppet.conf [master] certname = puppet-server1.test.net storeconfigs = true storeconfigs_backend = puppetdb reports = store, http reporturl = http://puppet-server2.test.net/reports/upload The puppet master have the following configured in auth.conf #access for puppet dashboard facts path /facts auth yes method find, search allow dashboard The puppet dashboard has this configured in /usr/share/puppet-dashboard/config/settings.yml # Hostname of the inventory server. inventory_server: 'puppet-server3.test.net' # Port for the inventory server. inventory_port: 8081 The inventory is on as I see a link to the inventory in the dashboard server But I am getting this error: Inventory Could not retrieve facts from inventory service: SSL_connect SYSCALL returned=5 errno=0 state=SSLv3 read finished A clearly an SSL error - but I have followed the documentation and have no idea how to fix this. Can anyone help please? Oli

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  • Deploying an EAR to JBOSS times out (org.rhq.core.pc.inventory.TimeoutException:)

    - by rangalo
    Hi, I am trying to deploy an ear file to JBOSS AS (defalut server). The application is the mavenised version of examples of SeamInAction book. When I copy the file to $JBOSS_HOME/server/default/deploy, I don't get any exception but the application doesn't respond, after some time trying to access the application from the browser gives following in the log... While deploying with admin-console (http://localhost:8080/admin-console) I get following error messgae: PS: After this Jboss gets into unusable state. I cannot even access admin-console. I just have to kill it. ErrorMessage in admin-console: Failed to create Resource Open18.ear - cause: org.rhq.core.pc.inventory.TimeoutException: Call to [org.rhq.plugins.jbossas5.ApplicationServerComponent.createResource()] with args [[CreateResourceReport: ResourceType=[ResourceType[id=0, category=Service, name=Enterprise Application (EAR), plugin=JBossAS5]], ResourceKey=[null]]] timed out. Invocation thread will be interrupted at org.rhq.core.pc.inventory.ResourceContainer$ResourceComponentInvocationHandler.invokeInNewThreadWithLock(ResourceContainer.java:437) at org.rhq.core.pc.inventory.ResourceContainer$ResourceComponentInvocationHandler.invoke(ResourceContainer.java:406) at $Proxy266.createResource(Unknown Source) at org.rhq.core.pc.inventory.CreateResourceRunner.call(CreateResourceRunner.java:113) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619) Error Logs: 4:08:58,555 INFO [TableMetadata] foreign keys: [fkaf42e01ba13c3380, fk_course_ref_facility] 14:08:58,555 INFO [TableMetadata] indexes: [course_pkey] 14:08:58,645 INFO [TableMetadata] table found: public.facility 14:08:58,645 INFO [TableMetadata] columns: [zip, phone, state, type, uri, city, country, id, price_range, address, county, description, nam e] 14:08:58,645 INFO [TableMetadata] foreign keys: [] 14:08:58,645 INFO [TableMetadata] indexes: [facility_pkey] 14:08:58,705 INFO [TableMetadata] table found: public.hole 14:08:58,705 INFO [TableMetadata] columns: [id, m_par, l_handicap, name, l_par, number, course_id, m_handicap] 14:08:58,705 INFO [TableMetadata] foreign keys: [fk_hole_ref_course, fk30f4c09c3f1200] 14:08:58,705 INFO [TableMetadata] indexes: [hole_pkey, uniq_hole_number] 14:08:58,764 INFO [TableMetadata] table found: public.tee 14:08:58,764 INFO [TableMetadata] columns: [hole_id, distance, tee_set_id] 14:08:58,764 INFO [TableMetadata] foreign keys: [fk1c014f8de7677, fk_tee_ref_hole, fk1c014c69de560, fk_tee_ref_tee_set] 14:08:58,764 INFO [TableMetadata] indexes: [tee_pkey] 14:08:58,826 INFO [TableMetadata] table found: public.tee_set 14:08:58,826 INFO [TableMetadata] columns: [id, color, m_slope_rating, l_slope_rating, name, course_id, m_course_rating, l_course_rating, p os] 14:08:58,826 INFO [TableMetadata] foreign keys: [fk_tee_set_ref_course, fkaa6881b79c3f1200] 14:08:58,826 INFO [TableMetadata] indexes: [tee_set_pkey, uniq_tee_set_pos, uniq_tee_set_color] 14:08:58,827 INFO [SchemaUpdate] schema update complete 14:08:58,829 INFO [NamingHelper] JNDI InitialContext properties:{java.naming.factory.initial=org.jnp.interfaces.NamingContextFactory, java. naming.factory.url.pkgs=org.jboss.naming:org.jnp.interfaces} 14:08:58,850 INFO [TomcatDeployment] deploy, ctxPath=/Open18 14:15:53,969 WARN [DiscoveryComponentProxyFactory] The discovery component for resource type [ResourceType[id=0, category=Service, name=Connector, plugin=JBossAS5]] has been blacklisted 14:15:53,970 WARN [InventoryManager] Failure during discovery for [Connector] Resources - failed after 300002 ms. org.rhq.core.pc.inventory.TimeoutException: Call to [org.rhq.plugins.jbossas5.ConnectorDiscoveryComponent.discoverResources()] with args [[org.rhq.core.pluginapi.inventory.ResourceDiscoveryContext@96db1]] timed out. Invocation thread will be interrupted at org.rhq.core.pc.util.DiscoveryComponentProxyFactory$ResourceDiscoveryComponentInvocationHandler.invokeInNewThread(DiscoveryComponentProxyFactory.java:208) at org.rhq.core.pc.util.DiscoveryComponentProxyFactory$ResourceDiscoveryComponentInvocationHandler.invoke(DiscoveryComponentProxyFactory.java:181) at $Proxy249.discoverResources(Unknown Source) at org.rhq.core.pc.inventory.InventoryManager.invokeDiscoveryComponent(InventoryManager.java:272) at org.rhq.core.pc.inventory.InventoryManager.executeComponentDiscovery(InventoryManager.java:1697) at org.rhq.core.pc.inventory.RuntimeDiscoveryExecutor.discoverForResource(RuntimeDiscoveryExecutor.java:218) at org.rhq.core.pc.inventory.RuntimeDiscoveryExecutor.discoverForResource(RuntimeDiscoveryExecutor.java:234) at org.rhq.core.pc.inventory.RuntimeDiscoveryExecutor.runtimeDiscover(RuntimeDiscoveryExecutor.java:134) at org.rhq.core.pc.inventory.RuntimeDiscoveryExecutor.call(RuntimeDiscoveryExecutor.java:94) at org.rhq.core.pc.inventory.RuntimeDiscoveryExecutor.call(RuntimeDiscoveryExecutor.java:51) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:207) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619) 14:15:53,981 WARN [NavigationContent] Unable to find node for deleted resource [Resource[id=-5, type=Connector, key=ajp://127.0.0.1:8009, name=ajp://127.0.0.1:8009, parent=JBoss Web]].

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  • Inventory management system design problem

    - by Steve F
    What are the conventions for item batch identifiers in inventory management systems? For example: A retail supermarket can order 'Item X' from either 'Supplier A' or 'Supplier B'. When it completes an order for the item from either supplier, it needs to store the record of the receipt. Inventory quantity for the item is increased upon receipt of the order. However it is also required to store some record of the supplier. Thus some sort of batch identifier is required. This batch identifier will uniquely identify the item received and the supplier from whom it is received. A new batch is created each time items are received in stock (for example, after an order). Hence, for purposes of accounting / auditing, information available to identify an item after it was sold comprises of ITEM_CODE, ITEM_NAME, BATCH_CODE. The BATCH_CODE is unique and is associated with DATE_RECEIVED, SUPPLIER_CODE, QTY_RECEIVED. Is this a complete system specification for the above scenario or has anything significant been left out?

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