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  • WPF: ComboBox DisplayMemberPath is suddenly not shown anymore ?

    - by msfanboy
    Hello, in my ComboBox I see 3 times this: MyNameSpace.ViewModel.CustomerViewModel ?? Actually this code worked but now don`t know what I changed: <ComboBox DisplayMemberPath="{Binding Path=CustomerName}" SelectedIndex="0" ItemsSource="{Binding CustomersViewModel}" /> Customers is a ObservableCollection The same code works fine with a ListBox just using DisplayMemberBinding instead of DisplayMemberPath. What is wrong?

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  • Check if the Form was Shown

    - by serhio
    .NET2 I have a panelChild that is on the panelParent that is in the Form1. When panelParent_Resizes panelChild does a panelChild_HeavyOperation. panelParent rezizes multiple times in InitializeComponent of Form1 and consume a lot of time because of panelChild_HeavyOperation. I decided to reduce the panelChild_HeavyOperation only when the Form1 is shown and has a defined size. by eg. like this: Sub panelChild_HeavyOperation If not FindForm().IsShown then Reuturn ' .... ' End Sub The problem is that IsShown does not exist on a Form...

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  • Progress gauge in status bar, using Cody Precord's ProgressStatusBar

    - by MCXXIII
    Hi. I am attempting to create a progress gauge in the status bar for my application, and I'm using the example in Cody Precord's wxPython 2.8 Application Development Cookbook. I've reproduced it below. For now I simply wish to show the gauge and have it pulse when the application is busy, so I assume I need to use the Start/StopBusy() methods. Problem is, none of it seems to work, and the book doesn't provide an example of how to use the class. In the __init__ of my frame I create my status bar like so: self.statbar = status.ProgressStatusBar( self ) self.SetStatusBar( self.statbar ) Then, in the function which does all the work, I have tried things like: self.GetStatusBar().SetRange( 100 ) self.GetStatusBar().SetProgress( 0 ) self.GetStatusBar().StartBusy() self.GetStatusBar().Run() # work done here self.GetStatusBar().StopBusy() And several combinations and permutations of those commands, but nothing happens, no gauge is ever shown. The work takes several seconds, so it's not because the gauge simply disappears again too quickly for me to notice. I can get the gauge to show up by removing the self.prog.Hide() line from Precord's __init__ but it still doesn't pulse and simply disappears never to return once work has finished the first time. Here's Precord's class: class ProgressStatusBar( wx.StatusBar ): '''Custom StatusBar with a built-in progress bar''' def __init__( self, parent, id_=wx.ID_ANY, style=wx.SB_FLAT, name='ProgressStatusBar' ): super( ProgressStatusBar, self ).__init__( parent, id_, style, name ) self._changed = False self.busy = False self.timer = wx.Timer( self ) self.prog = wx.Gauge( self, style=wx.GA_HORIZONTAL ) self.prog.Hide() self.SetFieldsCount( 2 ) self.SetStatusWidths( [-1, 155] ) self.Bind( wx.EVT_IDLE, lambda evt: self.__Reposition() ) self.Bind( wx.EVT_TIMER, self.OnTimer ) self.Bind( wx.EVT_SIZE, self.OnSize ) def __del__( self ): if self.timer.IsRunning(): self.timer.Stop() def __Reposition( self ): '''Repositions the gauge as necessary''' if self._changed: lfield = self.GetFieldsCount() - 1 rect = self.GetFieldRect( lfield ) prog_pos = (rect.x + 2, rect.y + 2) self.prog.SetPosition( prog_pos ) prog_size = (rect.width - 8, rect.height - 4) self.prog.SetSize( prog_size ) self._changed = False def OnSize( self, evt ): self._changed = True self.__Reposition() evt.Skip() def OnTimer( self, evt ): if not self.prog.IsShown(): self.timer.Stop() if self.busy: self.prog.Pulse() def Run( self, rate=100 ): if not self.timer.IsRunning(): self.timer.Start( rate ) def GetProgress( self ): return self.prog.GetValue() def SetProgress( self, val ): if not self.prog.IsShown(): self.ShowProgress( True ) if val == self.prog.GetRange(): self.prog.SetValue( 0 ) self.ShowProgress( False ) else: self.prog.SetValue( val ) def SetRange( self, val ): if val != self.prog.GetRange(): self.prog.SetRange( val ) def ShowProgress( self, show=True ): self.__Reposition() self.prog.Show( show ) def StartBusy( self, rate=100 ): self.busy = True self.__Reposition() self.ShowProgress( True ) if not self.timer.IsRunning(): self.timer.Start( rate ) def StopBusy( self ): self.timer.Stop() self.ShowProgress( False ) self.prog.SetValue( 0 ) self.busy = False def IsBusy( self ): return self.busy

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  • In an Android test, how to check that a View is shown?

    - by Jan Zankowski
    Hello, I'm writing a UI test case (using ActivityUnitTestCase) and would like to check if at a given time a View subclass is visible to the user. I've found the View#isShown() method, which claims to do exactly this - checking the visibility field of this element and all its parents - but somehow it always returns "false" for all the elements. I'll be grateful for some help. If it makes it easier, I can paste some code. Also, I found ViewAsserts#assertOnScreen(View origin, View view) but it doesn't seem to do the right thing either - always returns true. Am I perhaps calling it wrong: assertOnScreen(viewImTesting.getRootView(), viewImTesting)? Thanks, Jan

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