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  • Using Lazy<T> and abstract wrapper class to lazy-load complex system parameters

    - by DigiMortal
    .NET Framework 4.0 introduced new class called Lazy<T> and I wrote blog post about it: .Net Framework 4.0: Using System.Lazy<T>. One thing is annoying for me – we have to keep lazy loaded value and its value loader as separate things. In this posting I will introduce you my Lazy<T> wrapper for complex to get system parameters that uses template method to keep lazy value loader in parameter class. Problem with original implementation Here’s the sample code that shows you how Lazy<T> is usually used. This is just sample code, don’t focus on the fact that this is dummy console application. class Program {     static void Main(string[] args)     {         var temperature = new Lazy<int>(LoadMinimalTemperature);           Console.WriteLine("Minimal room temperature: " + temperature.Value);         Console.ReadLine();     }       protected static int LoadMinimalTemperature()     {         var returnValue = 0;           // Do complex stuff here           return true;     } } The problem is that our class with many lazy loaded properties will grow messy if it has all value loading code inside it. This code may be complex for more than one parameter and in this case it is better to use separate class for this parameter. Defining base class for parameters As a first step I will define base class for all lazy-loaded parameters. This class is wrapper around Lazy<T> and it also offers one template method that parameter classes have to override to provide loaded data. public abstract class LazyParameter<T> {     private Lazy<T> _lazyParam;       public LazyParameter()     {         _lazyParam = new Lazy<T>(Load);     }       protected abstract T Load();       public T Value     {         get { return _lazyParam.Value; }     } } It is also possible to extend Lazy<T> but I don’t prefer to do it as Lazy<T> has six constructors we have to take care of. Also I don’t like to expose Lazy<T> public interface to users of my parameter classes. Creating parameter class Now it’s time to create our first parameter class. Notice how few stuff we have in this class besides overridden Load() method. public class MinimalRoomTemperature : LazyParameter<int> {     protected override int Load()     {         var returnValue = 0;           // Do complex stuff here           return returnValue;     } } Using parameter class is simple. Here’s my test code. class Program {     static void Main(string[] args)     {         var parameter = new MinimalRoomTemperature();         Console.WriteLine("Minimal room temperature: " + parameter.Value);         Console.ReadLine();     } } Conclusion Lazy<T> is useful class that you usually don’t want to use outside from API-s. I like this class but I don’t like when people are using this class directly in application code. In this posting I showed you how to use Lazy<T> with wrapper class to get complex parameter loading code out from classes that use this parameter. We ended up with generic base class for parameters that you can also use as base for other similar classes (you have to find better name to base class in this case).

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  • Youtube videos suddenly all report "Invalid parameters" and won't play

    - by Pointy
    Running 11.10, with up-to-date Flash (11.1.102.55, which the Flash site agrees is the up-to-date version). Every Youtube video reports a blank screen with the words, "Invalid parameters": I've tried fiddling with the player "hardware acceleration" setting, and that has no effect. Similarly, I've clicked and un-clicked and re-clicked the "storage" options in the global settings thing, also to no effect. I haven't seen this in any google searches (though there are other problems described involved the "Invalid parameters" message) which makes me think it's a recent phenomenon. edit — hmm, fails in Firefox but works in Chrome ...

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  • How to capture input parameters from within stored procedure (SQL Server 2005)?

    - by Duncan
    I would like to create a generic logging solution for my stored procedures, allowing me to log the values of input parameters. Currently I am doing this more or less by hand and I am very unhappy with this approach. Ideally, I would like to say something like the following: "given my spid, what are my input parameters and their values?" This is the same information exposed to me when I run SQL Profiler -- the stored procedure's name, all input params and all input VALUES are listed for me. How can I get my hands on these values from within a stored procedure? Thanks; Duncan

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  • BizTalk 2009 - The Community ODBC Adapter: Schema Generation with Input Parameters

    - by Stuart Brierley
    As previsouly noted in my post on Schema Generation using the Community ODBC Adapter, I ran into a problem when trying to generate a schema to represent a MySQL stored procedure that had input parameters.  After a bit of investigation and a few deadends I managed to figure out a way around this issue - detailed below are both the problem and solution in case you ever run into this yourself. The Problem Imagine a stored procedure that is coded as follows in MySQL: StuTest(in DStr varchar(80)) BEGIN   Declare GRNID int;   Select grn_id into GRNID from grn_header where distribution_number = DStr;   Select GRNID; END This is quite a simple stored procedure but can be used to illustrate the issue with parameters quite niceley. When generating the schema using the Add Generated Items wizard, I tried selecting "Stored Procedure" and then in the Statement Information window typing the stored procedure name: StuTest Pressing generate then gives the following error: "Incorrect Number of arguments for Procedure StuTest; expected 1, got 0" If you attempt to supply a value for the parameter you end up with a schema that will only ever supply the parameter value that you specify.  For example supplying StuTest('123') will always call the procedure with a parameter value of 123. The Solution   I tried contacting Two Connect about this, but their experience of testing the adapter with MySQL was limited. After looking through the code for the ODBC adapter myself and trying a few things out, I was eventually able to use the ODBC adapter to call a test stored procedure using a two way send port. In the generate schema wizard instead of selecting Stored Procedure I had to choose SQL Script instead, detailing the following script: Call StuTest(@InputParameter) By default this would create a request schema with an attribute called InputParameter, with a SQL type of NVarChar(1).  In most cases this is not going to be correct for the stored procedure being called. To change the type from the default that is applied you need to select the "Override default query processing" check box when specifying the script in the wizard.  This then opens the BizTalk ODBC Override window which lets you change the properties of the parameters and also test out the query script.  Once I had done this I was then able to generate the correct schema, which included an attribute representing the parameter.  By deploying the schema assembly I was then able to try the ODBC adapter out on a two way send port. When supplied with an appropriate message instance (for the generated request schema) this send port successfully returned the expected response.

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  • Unity3D: default parameters in C# script

    - by Heisenbug
    Accordingly to this thread, it seems that default parameters aren't supported by C# script in Unity3D environment. Declaring an optional parameter in a C# scirpt makes Mono Ide complaint about it: void Foo(int first, int second = 10) // this line is marked as wrong inside Mono IDE Anyway if I ignore the error message of Mono and run the script in Unity, it works without notify any error inside Unity Console. Could anyone clarify a little bit this issue? Particularly: Are default parameters allowed inside C# scripts? If yes, are they supported by all platforms? Why Mono complains about them if the actually works?

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  • Unity-Animation parameters are not being set

    - by user1814893
    I have the following animation controller: with two parameters of walkingSpeed and Jump. I have the following code which should change the values: animator.SetFloat("walkingSpeed",0.9f); animator.SetBool("Jump",true); and animator is the correctly referenced animator object. However the values that the parameters are set to do not appear to change in the animator window, nor do they appear to impact what is happening on the screen. However they do seem to impact the values obtained when doing the following: animator.GetFloat("walkingSpeed"); The animator consists of the shown blend tree, which works correctly and is always active, however due to the values not being changed it does not blends, and always acts as if the value with which it blends (walkingSpeed is 0). What is going on?

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  • Correct way to (re)launch a Java application with hardware-dependent VM parameters?

    - by LowLevelAbstraction
    EDIT I don't want to use Java Web Start I've got a Java application that I'd like to run with different VM parameters depending on the amount of memory the system it is launched on has. For example if the machine has 1 GB of memory or less I'd like to pass "-Xmx200m" and "-Xmx400m" if it has 2 GB and "-Xmx800m" if it has 8 GB (these are just examples). Is there a portable way to do this? I've tried having a first tiny Java app (hence portable) that determines the amount of memory available and then launches a new Java app but I don't think this is very clean. As of now I've written Bash shell scripts that invoke the Java app with the correct parameters depending on the config but it only works on Linux on OS X. What is the correct way to solve this? Would application packager package ;) help ?

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  • C# replacing out parameters with struct

    - by Jonathan
    I'm encountering a lot of methods in my project that have a bunch of out parameters embedded in them and its making it cumbersome to call the methods as I have to start declaring the variables before calling the methods. As such, I would like to refactor the code to return a struct instead and was wondering if this is a good idea. One of the examples from an interface: void CalculateFinancialReturnTotals(FinancialReturn fr, out decimal expenses, out decimal revenue, out decimal levyA, out decimal levyB, out decimal profit, out decimal turnover, out string message) and if I was to refactor that, i would be putting all the out parameters in the struct such that the method signature is much simpler as below. [structName] CalculateFinancialReturnTotals(FinancialReturn fr); Please advise.

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  • SharePoint and Visual Studio - Replaceable parameters

    - by Sahil Malik
    SharePoint 2010 Training: more information What is a replaceable parameter? Sometimes you may see something like $SharePoint.Project.AssemblyFullName$ in your code. Visual studio is doing some magic to replace it during compile/build time with the full assembly signature. The following apply to these tokens or replaceable parameters - Tokens can be specified anywhere in a line. Tokens cannot span multiple lines. The same token may be specified multiple times on the same line and in the same file. Different tokens may be specified on the same line. Tokens that do not follow these rules are ignored without providing a warning or error. The replacement of tokens by string values is done immediately after manifest transformation, thus allowing manifest templates edited by a user to use tokens. Visual studio supports the following replaceable parameters -   Name Read full article ....

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  • Function that requires many parameters

    - by user877329
    I have a problem related to this: Are there guidelines on how many parameters a function should accept? In my case, I have a function that describes a rounded rectangle. The caller specifies An integer which determines how the rectangle should be merged into previously created shapes An Anchor, which is a point that is used for alignment (right, left, top, bottom etc). (0,-1) means that position (next parameter) describes the top, middle point of the rectangle. The position of the rectangle Width and height Corner radius Should I use Parameter Object pattern in this case? It is hard to see how these parameters are related

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  • AS3: creating a class with multiple and optional parameters?

    - by redconservatory
    I'm creating a slideshow where each slide can have: - a video or a still - 1 audio track or many (up to 3) - 1 button or many (up to 3) I was thinking that each slide can be it's own object, and then I would pass the video, audio, buttons, etc., into it as parameters: package { import flash.media.Video; public class Section { public function Section (video:Video, still:myPhotoClass, audiotrack:Sound, button:myButtonClass) { // can have video OR a still // can have 1 audio track or several // can have 1 button or more } } I'm not sure how to go about approaching this since there can be multiples of certain items (audio, buttons) and also two items are sort-of-optional in the sense that there can be ONE or the OTHER (video/still). For example, is this something that I should just avoid passing as parameters altogether, using a different approach (getters/setters, maybe)?

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  • associating a filetype with a batch script, and getting parameters passed to file of that type.

    - by Carson Myers
    Sorry for the cryptic title. I have associated python scripts with a batch file that looks like this: python %* I did this because on my machine, python is installed at C:\python26 and I prefer not to reinstall it (for some reason, it won't let me add a file association to the python interpreter. I can copy the executable to Program Files and it works -- but nothing out of Program Files seems to work). Anyways, I can do this, so far: C:\py django-admin C:\py python "C:\python26\Lib\site-packages\django\bin\django-admin.py" Type 'django-admin.py help' for usage. C:\py django-admin startproject myProj C:\py python "C:\python26\Lib\site-packages\django\bin\django-admin.py" Type 'django-admin.py help' for usage. but the additional parameters don't get passed along to the batch script. This is getting very annoying, all I want to do is run python scripts :) How can I grab the rest of the parameters in this situation?

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  • Python: How To copy function parameters into object's fields effortlessly ?

    - by bandana
    Many times I have member functions that copy parameters into object's fields. For Example: class NouveauRiches(object): def __init__(self, car, mansion, jet, bling): self.car = car self.mansion = mansion self.jet = jet self.bling = bling Is there a python language construct that would make the above code less tedious? One could use *args: def __init__(self, *args): self.car, self.mansion, self.jet, self.bling = args +: less tedious -: function signature not revealing enough. need to dive into function code to know how to use function -: does not raise a TypeError on call with wrong # of parameters (but does raise a ValueError) Any other ideas? (Whatever your suggestion, make sure the code calling the function does stays simple)

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  • reading parameters and files on browser, looking how to execute on server

    - by jbcolmenares
    I have a site done in Rails, which uses javascript to load files and generate forms for the user to input certain information. Those files and parameters are then to be used in a fortran code on the server. When the UI was on the server (using Qt), I would create a parameters file and execute the fortran code using threads so I wouldn't block the computer. Now that is web-based, I need to make the server and browser talk. What's the procedure for that? where should I start looking? I'm already using rails + javascript. I need that extra tool to do the talking, and no idea where to start.

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  • Why are configuration arrays acceptible parameters in PHP and Javascript?

    - by RenderIn
    In most other OO languages it would be sacrilege to have each function receive a single associative array of Objects rather than enumerating each in the method signature. Why is it acceptable and commonly used in most popular frameworks for both of these languages to do this? Is there some justification beyond wishing to have concise method signatures? I do see a benefit in this -- that the API could remain unchanged as new, optional parameters are added. But Javascript and PHP already allow for optional parameters in their method signatures. If anything, it seems like Java or another OO language would benefit from this more... and yet I rarely see this pattern there. What gives?

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  • Is there a significant mechanical difference between these faux simulations of default parameters?

    - by ccomet
    C#4.0 introduced a very fancy and useful thing by allowing default parameters in methods. But C#3.0 doesn't. So if I want to simulate "default parameters", I have to create two of that method, one with those arguments and one without those arguments. There are two ways I could do this. Version A - Call the other method public string CutBetween(string str, string left, string right, bool inclusive) { return str.CutAfter(left, inclusive).CutBefore(right, inclusive); } public string CutBetween(string str, string left, string right) { return CutBetween(str, left, right, false); } Version B - Copy the method body public string CutBetween(string str, string left, string right, bool inclusive) { return str.CutAfter(left, inclusive).CutBefore(right, inclusive); } public string CutBetween(string str, string left, string right) { return str.CutAfter(left, false).CutBefore(right, false); } Is there any real difference between these? This isn't a question about optimization or resource usage or anything (though part of it is my general goal of remaining consistent), I don't even think there is any significant effect in picking one method or the other, but I find it wiser to ask about these things than perchance faultily assume.

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  • Pass parameters to a script securely

    - by codeholic
    What is the best way to pass parameters to a forked script securely? E. g. passing parameters through command line operands is not secure, since someone who has an account on the host can run ps and see them. Unnamed pipe is quite secure, as far as I understand, isn't it? I mean, passing parameters to STDIN of the forked process. What about passing parameters in environment vars? Is it secure? What about passing parameters by other means I didn't mention?

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  • How do I pass a variable number of parameters along with a callback function?

    - by Bungle
    I'm using a function to lazy-load the Sizzle selector engine (used by jQuery): var sizzle_loaded; // load the Sizzle script function load_sizzle(module_name) { var script; // load Sizzle script and set up 'onload' and 'onreadystatechange' event // handlers to ensure that external script is loaded before dependent // code is executed script = document.createElement('script'); script.src = 'sizzle.min.js'; script.onload = function() { sizzle_loaded = true; gather_content(module_name); }; script.onreadystatechange = function() { if ((script.readyState === 'loaded' || script.readyState === 'complete') && !sizzle_loaded) { sizzle_loaded = true; gather_content(module_name); } }; // append script to the document document.getElementsByTagName('head')[0].appendChild(script); } I set the onload and onreadystatechange event handlers, as well as the sizzle_loaded flag to call another function (gather_content()) as soon as Sizzle has loaded. All of this is needed to do this in a cross-browser way. Until now, my project only had to lazy-load Sizzle at one point in the script, so I was able to just hard-code the gather_content() function call into the load_sizzle() function. However, I now need to lazy-load Sizzle at two different points in the script, and call a different function either time once it's loaded. My first instinct was to modify the function to accept a callback function: var sizzle_loaded; // load the Sizzle script function load_sizzle(module_name, callback) { var script; // load Sizzle script and set up 'onload' and 'onreadystatechange' event // handlers to ensure that external script is loaded before dependent // code is executed script = document.createElement('script'); script.src = 'sizzle.min.js'; script.onload = function() { sizzle_loaded = true; callback(module_name); }; script.onreadystatechange = function() { if ((script.readyState === 'loaded' || script.readyState === 'complete') && !sizzle_loaded) { sizzle_loaded = true; callback(module_name); } }; // append script to the document document.getElementsByTagName('head')[0].appendChild(script); } Then, I could just call it like this: load_sizzle(module_name, gather_content); However, the other callback function that I need to use takes more parameters than gather_content() does. How can I modify my function so that I can specify a variable number of parameters, to be passed with the callback function? Or, am I going about this the wrong way? Ultimately, I just want to load Sizzle, then call any function that I need to (with any arguments that it needs) once it's done loading. Thanks for any help!

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  • implicit parameter definition in class

    - by coubeatczech
    implicit val odkaz = head; def vypis(implicit odkaz:Prvek):String = { odkaz match{ case null => "" case e => e.cislo + " " + e.pocet + "\n" + vypis(e.dalsi) } } ... def main(args:Array[String]){ val q = new MyQueue() // insert some values println(q.vypis) } This method(vypis) is a member of an queue-class so I'll always want to implicity start the recursion from the start of the queue, when calling the method from outside. Is there a way how to write it, that the method from outside calling, there's no paramter, but in inside, there's a parameter - for recursion...? The compiler complains that the parameter is not defined when called from outside

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