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  • Dynamic Jump spot

    - by Pasquale Sada
    I have an initial velocity V(Vx,Vy,VZ) and a spot where he stands still at S(Sx,Sy,Sz). What I'm trying to achieve is a jump on a spot E(Ex,Ey,Ez) where you have clicked on(only lower or higher spot, because I've in place a simple steering behavior for even terrains). There are no obstacle around. I've implemented a formula that can make him jump in a precise way on a spot but you need to declare an angle: the problem arise when the selected spot is straight above your head. It' pretty lame that the char hang there and can reach a thing that is 1cm above is head. I'll share the code I'm using: Vector3 dir = target - transform.position; // get target direction float h = dir.y; // get height difference dir.y = 0; // retain only the horizontal direction float dist = dir.magnitude ; // get horizontal distance float a = angle * Mathf.Deg2Rad; // convert angle to radians dir.y = dist * Mathf.Tan(a); // set dir to the elevation angle dist += h / Mathf.Tan(a); // correct for small height differences // calculate the velocity magnitude float vel = Mathf.Sqrt(dist * Physics.gravity.magnitude / Mathf.Sin(2 *a)); return vel * dir.normalized;

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  • Recreating Doodle Jump in Canvas - Platforms spawning out of reach

    - by kushsolitary
    I have started to recreate Doodle Jump in HTML using Canvas. Here's my current progress. As you can see, if you play it for a few seconds, some platforms will be out of the player's reach. I don't know why is this happening. Here's the code which is responsible for the re-spawning of platforms. //Movement of player affected by gravity if(player.y > (height / 2) - (player.height / 2)) { player.y += player.vy; player.vy += gravity; } else { for(var i = 0; i < platforms.length; i++) { var p = platforms[i]; if(player.vy < 0) { p.y -= player.vy; player.vy += 0.08; } if(p.y > height) { position = 0; var h = p.y; platforms[i] = new Platform(); } if(player.vy >= 0) { player.y += player.vy; player.vy += gravity; } } } Also, here's the platform class. //Platform class function Platform(y) { this.image = new Image(); this.image.src = platformImg; this.width = 105; this.height = 25; this.x = Math.random() * (width - this.width); this.y = y || position; position += height / platformCount; //Function to draw it this.draw = function() { try { ctx.drawImage(this.image, this.x, this.y, this.width, this.height); } catch(e) {} }; } You can also see the whole code on the link I provided. Also, when a platform goes out of the view port, the jump animation becomes quirky. I am still trying to find out what's causing this but can't find any solution.

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  • Subset and lagging list data structure R

    - by user1234440
    I have a list that is indexed like the following: >list.stuff [[1]] [[1]]$vector ... [[1]]$matrix .... [[1]]$vector [[2]] null [[3]] [[3]]$vector ... [[3]]$matrix .... [[3]]$vector . . . Each segment in the list is indexed according to another vector of indexes: >index.list 1, 3, 5, 10, 15 In list.stuff, only at each of the indexes 1,3,5,10,15 will there be 2 vectors and one matrix; everything else will be null like [[2]]. What I want to do is to lag like the lag.xts function so that whatever is stored in [[1]] will be pushed to [[3]] and the last one drops off. This also requires subsetting the list, if its possible. I was wondering if there exists some functions that handle list manipulation. My thinking is that for xts, a time series can be extracted based on an index you supply: xts.object[index,] #returns the rows 1,3,5,10,15 From here I can lag it with: lag.xts(xts.object[index,]) Any help would be appreciated thanks: EDIT: Here is a reproducible example: list.stuff<-list() vec<-c(1,2,3,4,5,6,7,8,9) vec2<-c(1,2,3,4,5,6,7,8,9) mat<-matrix(c(1,2,3,4,5,6,7,8),4,2) list.vec.mat<-list(vec=vec,mat=mat,vec2=vec2) ind<-c(2,4,6,8,10) for(i in ind){ list.stuff[[i]]<-list.vec.mat }

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  • jump pads problem

    - by Pasquale Sada
    I'm trying to make a character jump on a landing pad who stays above him. Here is the formula I've used (everything is pretty much self-explainable, maybe except character_MaxForce that is the total force the character can jump ): deltaPosition = target - character_position; sqrtTerm = Sqrt(2*-gravity.y * deltaPosition.y + MaxYVelocity* character_MaxForce); time = (MaxYVelocity-sqrtTerm) /gravity.y; speedSq = jumpVelocity.x* jumpVelocity.x + jumpVelocity.z *jumpVelocity.z; if speedSq < (character_MaxForce * character_MaxForce) we have the right time so we can store the value jumpVelocity.x = deltaPosition.x / time; jumpVelocity.z = deltaPosition.z / time; otherwise we try the other solution time = (MaxYVelocity+sqrtTerm) /gravity.y; and then store it jumpVelocity.x = deltaPosition.x / time; jumpVelocity.z = deltaPosition.z / time; jumpVelocity.y = MaxYVelocity; rigidbody_velocity = jumpVelocity; The problem is that the character is jumping away from the landing pad or sometime he jumps too far never hitting the landing pad.

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  • Make middle-click close window(s) on unity launcher

    - by humanityANDpeace
    I am looking for a way to achieve this on my 12.04 ubuntu system: Clicking with the middle mouse button on one of the unity launcher icons will close the related windows/programs. At present a middle-button-click causes (when possible) another instance of the same programme to start. There is nothing wrong with that, only I use this less often than I need a quick way to close some programs. The current way is a lengthy 2-click way. Right-click on the icon Select "quit" in the unity-setting in the ccsm (compiz config settings manager) some few things can be changed in the ubuntu unity plugin already. there are other reporst about settings being done in dconf and gconf. What chances are there to tweak the behavior as described above? In Firefox I am used to close tabs by "middle-clicking" on the tabs. In GLX/Cairo-dock I also associate "middle-click" with the close the program. When using ubuntu unity launcher I keep on mistakingly opening new windows, when indeed I wanna close the respective window(s). :(

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  • Problems with Update Manager

    - by user65965
    Whenever I try to update with update manager I get the following errors: W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-updates/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-backports/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-security/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/source/Sources 404 Not Found W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/binary-amd64/Packages 404 Not Found W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found E:Some index files failed to download. They have been ignored, or old ones used instead. Any help would be much appreciated, thank you. Thank you very much Eliah. I'm still pretty new to Ubuntu. Here's the output I got from the terminal: No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.04 LTS Release: 12.04 Codename: precise # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://archive.ubuntu.com/ubuntu precise main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise restricted main commercial multiverse universe #Added by software-properties ## Major bug fix updates produced after the final release of the ## distribution. deb http://archive.ubuntu.com/ubuntu precise-updates main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise-updates restricted main commercial multiverse universe #Added by software-properties ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://archive.ubuntu.com/ubuntu precise universe deb http://archive.ubuntu.com/ubuntu precise-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://archive.ubuntu.com/ubuntu precise multiverse deb http://archive.ubuntu.com/ubuntu precise-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://archive.ubuntu.com/ubuntu precise-backports main restricted universe multiverse commercial deb-src http://archive.ubuntu.com/ubuntu precise-backports main restricted universe multiverse commercial #Added by software-properties deb http://archive.ubuntu.com/ubuntu precise-security main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise-security restricted main commercial multiverse universe #Added by software-properties deb http://archive.ubuntu.com/ubuntu precise-security universe deb http://archive.ubuntu.com/ubuntu precise-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. deb http://archive.canonical.com/ubuntu oneiric partner deb-src http://archive.canonical.com/ubuntu precise partner ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. deb http://extras.ubuntu.com/ubuntu precise main deb-src http://extras.ubuntu.com/ubuntu precise main ## This is a 3rd party script to install and update Oracle Java deb http://www.duinsoft.nl/pkg debs all ## Sun-Java6-JRE deb http://security.ubuntu.com/ubuntu hardy-security main multiverse ** /etc/apt/sources.list.d/askubuntu-tools-ppa-precise.list: deb http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main ** /etc/apt/sources.list.d/askubuntu-tools-ppa-precise.list.save: deb http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list.distUpgrade: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu oneiric main deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu oneiric main ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list.save: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/getdeb.list: # deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps # disabled on upgrade to precise ** /etc/apt/sources.list.d/getdeb.list.distUpgrade: deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps ** /etc/apt/sources.list.d/getdeb.list.save: # deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps # disabled on upgrade to precise ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list.distUpgrade: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu oneiric main deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu oneiric main ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list.save: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/iefremov-ppa-precise.list: deb http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main ** /etc/apt/sources.list.d/iefremov-ppa-precise.list.save: deb http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main ** /etc/apt/sources.list.d/jockey.list: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree # disabled on upgrade to precise ** /etc/apt/sources.list.d/jockey.list.distUpgrade: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree ** /etc/apt/sources.list.d/jockey.list.save: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree # disabled on upgrade to precise ** /etc/apt/sources.list.d/plexydesk-plexydesk-dailybuild-precise.list: deb http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main deb-src http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main ** /etc/apt/sources.list.d/plexydesk-plexydesk-dailybuild-precise.list.save: deb http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main deb-src http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main ** /etc/apt/sources.list.d/precise-partner.list: deb http://archive.canonical.com/ubuntu precise partner #Added by software-center ** /etc/apt/sources.list.d/precise-partner.list.save: deb http://archive.canonical.com/ubuntu precise partner #Added by software-center ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list: # deb https://justin-dormandy:[email protected]/commercial-ppa-uploaders/crossover-pro/ubuntu precise main #Added by software-center disabled on upgrade to precise ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.distUpgrade: cat: /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.distUpgrade: Permission denied ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.save: cat: /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.save: Permission denied ** /etc/apt/sources.list.d/screenlets-ppa-precise.list: deb http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main ** /etc/apt/sources.list.d/screenlets-ppa-precise.list.save: deb http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main ** /etc/apt/sources.list.d/webupd8team-java-precise.list: deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main ** /etc/apt/sources.list.d/webupd8team-java-precise.list.save: deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main

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  • 4 Ways Your Brand Can Jump From the Edge of Space

    - by Mike Stiles
    Can your brand’s social media content captivate the world and make it hold its collective breath? Can you put something on the screen that’s so compelling that your audience can’t look away? Will they want to make sure their friends see it so they can talk about it? If not, you’re probably not with Red Bull. I was impressed with Red Bull’s approach to social content even before Felix Baumgartner’s stunning skydive from the edge of space. And then they did this. According to Visible Measures, videos of the jump scored 50 million views in 4 days. 1,700 clips were generated from both official and organic sources. The live stream was the most watched YouTube Stream of all time (8 million concurrent viewers). The 2nd most watched live stream was…Felix’ first attempt Oct. 9. Are you ready to compete with that? I ask that question because some brands are still out there tying themselves up in knots about whether or not they should tweet. The public’s time and attention are scarce commodities, commodities they value greatly. The competition amongst brands for that time and attention is intense and going up like Felix’s capsule. If you still view your press releases as “content,” you won’t even be counted as being among the competition. Here are 5 lessons learned from Red Bull’s big leap: 1. They have a total understanding of their target market and audience. Not only do they have an understanding of it, they do something about it. They act on it. They fill the majority of their thoughts with what the audience wants. They hunger for wild applause from that audience. They want to do things that embrace the audience’s lifestyle and immerse in it so the target will identify the brand as “one of them.” Takeaway: BE your target market. 2. They deliver content that strikes the audience right where they emotionally live. If you want your content to have impact, you have to make your audience’s heart race, or make them tear up, or make them laugh. Label them “data points” all you want, but humans are emotional creatures. No message connects that’s not carried in on an emotion. Takeaway: You’re on the inside. If your content doesn’t make you say “wow,” it’s unlikely it will register with fans. 3. They put aside old school marketing and don’t let their content be degraded into a commercial. Their execs seem to understand the value in keeping a lid on the hard sell. So many brands just can’t bring themselves to disconnect advertising and social content. The result is, otherwise decent content gets contaminated with a desperation the viewer can smell a mile away. Think the Baumgartner skydive didn’t do Red Bull any good since he wasn’t drinking one on the way down while singing a jingle? Analysis company Taykey discovered that at the peak of the skydive buzz, about 1% of all online conversation was about the jump. Mentions of Red Bull constituted 1/3 of 1% of all Internet activity. Views of other Red Bull videos also shot up. Takeaway: Chill out with the ads. Your brand will get full credit for entertaining/informing fans in a relevant way, provided you do it. 4. They don’t hesitate to ask, “What can we do next”? Most corporate cultures are a virtual training facility for “we can’t do that.” Few are encouraged to innovate or think big, if think at all. Thinking big involves faith, and work. It means freedom and letting employees run a little wild with their ideas. There will always be the opportunity to let fear of everything that moves creep in and kill grand visions dead in their tracks. Experimenting must be allowed. Failure must be allowed. Red Bull didn’t think big. They thought mega. They tried to outdo themselves. Felix could have gone ahead and jumped halfway up, thinking, “This is still relatively high up. Good enough.” But that wouldn’t have left us breathless. Takeaway: Go for it. Jump. In putting up social properties and gathering fans of your brand, you’ve basically invited people to a party. A good host doesn’t just set out warm beer and stale chips because that’s inexpensive and easy. Be on the lookout for ways to make your guests walk away saying, “That was epic.”

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  • Hibernate list operation question

    - by Sumit Kishore
    I'm working on a utility to update a list of entities in a database as a group. The database contains a list of entities. The result of the update is a new list. The API accepts this new list. The update may end up modifying some of the entities in the list, creating new ones and deleting some. So at the entity level, I may have to do any of an insert, delete or update operation. But it's always true that the final list in the database will be the same as the list passed down to the API. Is there in Hibernate a way to treat this operation at the list level, that is, tell Hibernate to persist this list of entities, and let it take care of which need to be created, updated or deleted? There is no entity/table representing this list, btw. Just the entities themselves in a table.

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  • Updating List Elements, Haskell

    - by Tom
    I have homework where I am to update a list using a function that takes two elements and returns a value of part of the first element given in the function. So it's required to update the entire listing by going through each element and update its value by applying the function against all other elements in the list (including itself). So far I've been trying to firstly map the list (so that each element is done the same) and then specifically update each elements value by mapping again just the value of the specified element however in trying to map just the specific value through: the function, the specific element and the entire list I keep getting complaints that I'm inferring the list of values made from the 'map function p@list list' rather than simply giving the value at p@list. Is this the correct method to try to update a list against the entire list itself? EDIT: spelling mistakes and grammar

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  • DHCP forwarding behind access list on a Cisco Catalyst

    - by Ásgeir Bjarnason
    I'm having some trouble with forwarding DHCP from a subnet behind an access list on a Cisco Catalyst 4500 switch. I'm hoping somebody can see the mistake I'm making. The subnet is defined like this: (first three octets of IP addresses and vrf name anonymized) interface Vlan40 ip vrf forwarding vrf_name ip address 10.10.10.126 255.255.255.0 secondary ip address 10.10.10.254 255.255.255.0 ip access-group 100 out ip helper-address 10.10.20.36 no ip redirects I tried turning on a VMWare machine on this subnet that was configured to use DHCP, but I never got a DHCP response and the DHCP server didn't receive a request. I tried putting the following in the access-list: access-list 100 permit udp host 10.10.10.254 host 10.10.20.36 eq bootps access-list 100 permit udp host 10.10.10.254 host 10.10.20.36 eq bootpc access-list 100 permit udp host 10.10.20.36 host 10.10.10.254 eq bootps access-list 100 permit udp host 10.10.20.36 host 10.10.10.254 eq bootpc That didn't help. Can anybody see what the problem is? I know that the DHCP server works; our whole network is running off of this DHCP server I also know that the subnet works because we have active servers running on the network The DHCP scope is already defined on the DHCP server The subnet is correctly defined on the VMWare server (already servers running on the subnet on VMWare) Edit 2012-10-19: This is solved! The subnet had formerly been defined as a /25 network, but was then expanded into a /24 network. When the DHCP scope was altered after this change it was done incorrectly; the gateway was moved to .254, the leasable IP range was in the lower half of the /24 subnet but we forgot to change the CIDR prefix from /25 into /24. This happened some 2 years ago, and we didn't need to use DHCP on this server network again until this week. Thank you MDMarra and Jason Seemann for looking at the question and trying to troubleshoot. Now I'm wondering if I should mark Jason's answer as the accepted answer (I am new to the Stack Exchange network, so I don't know the etiquette of what to do if I misstated the question like in this case).

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  • How do I make the launcher progress bar work with my application?

    - by Kevin Gurney
    Background Research I am attempting to update the progress bar within the Unity launcher for a simple python/Gtk application created using Quickly called test; however, following the instructions in this video, I have not been able to successfully update the progress bar in the Unity launcher. In the Unity Integration video, Quickly was not used, so the way that the application was structured was slightly different, and the code used in the video does not seem to function properly without modification in a default Quickly ubuntu-application template application. Screenshots Here is a screenshot of the application icon as it is currently displayed in the Unity Launcher. Here is a screenshot of the kind of Unity launcher progress bar functionality that I would like (overlayed on mail icon: wiki.ubuntu.com). Code class TestWindow(Window): __gtype_name__ = "TestWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TestWindow, self).finish_initializing(builder) self.AboutDialog = AboutTestDialog self.PreferencesDialog = PreferencesTestDialog # Code for other initialization actions should be added here. self.add_launcher_integration() def add_launcher_integration(self): self.launcher = Unity.LauncherEntry.get_for_desktop_id("test.destkop") self.launcher.set_property("progress", 0.75) self.launcher.set_property("progress_visible", True) Expected Behavior I would expect the above code to show a progress bar that is 75% full overlayed on the icon for the test application in the Unity Launcher, but the application only runs and displays no progress bar when the command quickly run is executed. Problem Investigation I believe that the problem is that I am not properly getting a reference to the application's main window, however, I am not sure how to properly fix this problem. I also believe that the line: self.launcher = Unity.LauncherEntry.get_for_desktop_id("test.destkop") may be another source of complication because Quickly creates .desktop.in files rather than ordinary .desktop files, so I am not sure if that might be causing issues as well. Perhaps, another source of the issue is that I do not entirely understand the difference between .desktop and .desktop.in files. Does it possibly make sense to make a copy of the test.desktop.in file and rename it test.desktop, and place it in /usr/share/applications in order for get_for_desktop_id("test,desktop") to reference the correct .desktop file? Related Research Links Although, I am still not clear on the difference between .desktop and .desktop.in files, I have done some research on .desktop files and I have come across a couple of links: Desktop Entry Files (library.gnome.org) Desktop File Installation Directory (askubuntu.com) Unity Launcher API (wiki.ubuntu.com) Desktop Files: putting your application in the desktop menus (developer.gnome.org) Desktop Menu Specification (standards.freedesktop.org)

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  • Everything "invisible" when launching map from launcher

    - by Predanoob
    Excuse my noobiness, but I downloaded the SDK, and I tried the map Forest from within the editor and it worked fine. However if I launch it from the Launcher using the console it looks like this: http://i.stack.imgur.com/U7rPU.jpg I can use the weapons(although they are invisible), and interact with objects despite not seeing them. I also did my own map same problem. What am I doing wrong? ?(

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  • Java: split a List into two sub-Lists?

    - by Chris Conway
    What's the simplest, most standard, and/or most efficient way to split a List into two sub-Lists in Java? It's OK to mutate the original List, so no copying should be necessary. The method signature could be /** Split a list into two sublists. The original list will be modified to * have size i and will contain exactly the same elements at indices 0 * through i-1 as it had originally; the returned list will have size * len-i (where len is the size of the original list before the call) * and will have the same elements at indices 0 through len-(i+1) as * the original list had at indices i through len-1. */ <T> List<T> split(List<T> list, int i); [EDIT] List.subList returns a view on the original list, which becomes invalid if the original is modified. So split can't use subList unless it also dispenses with the original reference (or, as in Marc Novakowski's answer, uses subList but immediately copies the result).

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  • What is an elegant way to install non-repository software in 12.04?

    - by Tomas
    Perhaps I missed something when Canonical removed the "Create launcher" option from the right click menu, because I've really been missing that little guy. For me, it was the preferred way to install software that comes not in a .deb, but in a tar.gz, for example. (Note: in that tar.gz I have a folder with the compiled files, I'm NOT compiling from source) I just downloaded the new Eclipse IDE and extracted the tar.gz to my /usr folder. Now, I'd like to add it to my desktop and dash so it can be started easily. Intuitively I would right click the desktop and create a launcher. After this I'd copy the .desktop to /usr/share/applications. However, creating a launcher is not possible. My question: How would you install an already compiled tar.gz that you have downloaded from the internet? Below are a few things I've seen, but these are all more time-consuming than the right click option. If you have any better ideas, please let me know. Thanks! Manual copy & create a .desktop file: manually Simply extract the archive to /usr. Create a new text file, adding something along the lines of the code block below: [Desktop Entry] Version=1.0 Type=Application Terminal=false Exec="/usr/local/eclipse42/eclipse" Name="Eclipse 4.2" Icon=/home/tomas/icons/eclipse.svg Rename this file to eclipse42.desktop and make it executable. Then copy this to /usr/share/applications. Manually copy & create a .desktop file: GUI fossfreedom has elaborated on this in How can I create launchers on my desktop? Basically it involves the command: gnome-desktop-item-edit --create-new ~/Desktop After creating the launcher, copy it to /usr/share/applications.

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  • Reverse-engineer SharePoint fields, content types and list instance—Part3

    - by ybbest
    Reverse-engineer SharePoint fields, content types and list instance—Part1 Reverse-engineer SharePoint fields, content types and list instance—Part2 Reverse-engineer SharePoint fields, content types and list instance—Part3 In Part 1 and Part 2 of this series, I demonstrate how to reverse engineer SharePoint fields, content types. In this post I will cover how to include lookup fields in the content type and create list instance using these content types. Firstly, I will cover how to create list instance and bind the custom content type to the custom list. 1. Create a custom list using list Instance item in visual studio and select custom list. 2. In the feature receiver add the Department content type to Department list and remove the item content type. C# AddContentTypeToList(web, “Department”, ” Department”); private void AddContentTypeToList(SPWeb web,string listName, string contentTypeName) { SPList list = web.Lists.TryGetList(listName); list.OnQuickLaunch = true; list.ContentTypesEnabled = true; list.Update(); SPContentType employeeContentType = web.ContentTypes[contentTypeName]; list.ContentTypes.Add(employeeContentType); list.ContentTypes["Item"].Delete(); list.Update(); } Next, I will cover how to create the lookup fields. The difference between creating a normal field and lookup fields is that you need to create the lookup fields after the lists are created. This is because the lookup fields references fields from the foreign list. 1. In your solution, you need to create a feature that deploys the list before deploying the lookup fields. 2. You need to write the following code in the feature receiver to add the lookup columns in the ContentType. C# //add the lookup fields SPFieldLookup departmentField = EnsureLookupField(currentWeb, “YBBESTDepartment”, currentWeb.Lists["DepartmentList"].ID, “Title”); //add to the content types SPContentType employeeContentType = currentWeb.ContentTypes["Employee"]; //Add the lookup fields as SPFieldLink employeeContentType.FieldLinks.Add(new SPFieldLink(departmentField)); employeeContentType.Update(true); private static SPFieldLookup EnsureLookupField(SPWeb currentWeb, String sFieldName, Guid LookupListID, String sLookupField) { //add the lookup fields SPFieldLookup lookupField = null; try { lookupField = currentWeb.Fields[sFieldName] as SPFieldLookup; } catch (Exception e) { } if (lookupField == null) { currentWeb.Fields.AddLookup(sFieldName, LookupListID, true); currentWeb.Update(); lookupField = currentWeb.Fields[sFieldName] as SPFieldLookup; lookupField.LookupField = sLookupField; lookupField.Group = “YBBEST”; lookupField.Required = true; lookupField.Update(); } return lookupField; }

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  • Public property List needs to Concat 2 types with inheritance

    - by Bernard
    I have 2 lists: one of type A and one of type Aa. type Aa is inherited from type A. So: List<A> listA = new List<A>(); List<Aa> listAa = new List<Aa>(); with class Aa : A I have: public property Lists<A> { get { List<A> newList = new List<A>(); //return concat of both lists foreach(List l in listA) { newList.Add(l); } foreach(List l in listAa) { newList.Add(l); } } Can I somehow use Concat instead of the foreach loop? i.e. get { return listA.Concat(listAa); } // this doesn't work And secondly, how do I do the set part of the property? set { //figure out the type of variable value and put into appropriate list? }

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  • Reverse List<Object>

    - by Mercer
    Hello, i have a List List<DataClient> listDataClient; My class DataCLient: Client client; List<String> phoneNumber; i have a second list List<DataPhoneNumber> listPhoneNumber; My class DataPhoneNumber: String phoneNumber; List<Client> client; In my code i put data in my first list but now i want to reverse my list in the second. In the first list i have a Client wiht x NumberPhone now i want to have NumberPhone for x Client

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  • List<T> add method in C#

    - by Nano HE
    Hello. As I know. List Add method works as below. List<string> cities = new List<string>(); cities.Add("New York"); cities.Add("Mumbai"); cities.Add("Berlin"); cities.Add("Istanbul"); If I designed the data structure as this List<object> lstObj = new List<object>(); if (true) // string members { cities.Add("New York"); cities.Add("Istanbul"); } else // List obj members here { List<object> AListObject= new List<object>(); cities.Add(AListObject); // how to handle this? } Does the List Add method works or not if I add different types members in the same function.

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  • List with items returns empty

    - by Power-Mosfet
    I have created a simple List function but if I Loop through the List it's empty. It should not be! All, thank you for the input. problem solved // List function public class process_hook { public static List<string> pro_hook = list_all_processes(); protected static List<string> list_all_processes() { var list = new List<string>(); foreach (Process i in Process.GetProcesses(".")) { try { foreach (ProcessModule pm in i.Modules) { list.Add(pm.FileName); } } catch { } } return list; } } // call private void button1_Click(object sender, EventArgs e) { foreach (String _list in process_hook.pro_hook) { Console.WriteLine(_list); } }

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  • for (Object object : list) [java] construction

    - by EugeneP
    My question, is, whether the sequence of elements picked from a list will always be the same, is this construction behaviour is deterministic for java "List"s - descendants of java.util.List 2) question, if I use for(Object o: list) construction and inside the loop's body increment a variable, will it be the index of list's elements? So, how it goes through list's elements, from 0 to size()-1 or chaotically? List.get(i) will always return this element? 3) question ( I suppose for the 2-nd question the answer will be negative, so:) for (int i=0; i < list.size(); i++) { } is the best way if I need to save the index of an element and later get it back from a list by its id?

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  • encapsulation in python list (want to use " instead of ')

    - by Codehai
    I have a list of users users["pirates"] and they're stored in the format ['pirate1','pirate2']. If I hand the list over to a def and query for it in MongoDB, it returns data based on the first index (e.g. pirate1) only. If I hand over a list in the format ["pirate1","pirate"], it returns data based on all the elements in the list. So I think there's something wrong with the encapsulation of the elements in the list. My question: can I change the encapsulation from ' to " without replacing every ' on every element with a loop manually? Short Example: aList = list() # get pirate Stuff # users["pirates"] is a list returned by a former query # so e.g. users["pirates"][0] may be peter without any quotes for pirate in users["pirates"]: aList.append(pirate) aVar = pirateDef(aList) print(aVar) the definition: def pirateDef(inputList = list()): # prepare query col = mongoConnect().MYCOL # query for pirates Arrrr pirates = col.find({ "_id" : {"$in" : inputList}} ).sort("_id",1).limit(50) # loop over users userList = list() for person in pirates: # do stuff that has nothing to do with the problem # append user to userlist userList.append(person) return userList If the given list has ' encapsulation it returns: 'pirates': [{'pirate': 'Arrr', '_id': 'blabla'}] If capsulated with " it returns: 'pirates' : [{'_id': 'blabla', 'pirate' : 'Arrr'}, {'_id': 'blabla2', 'pirate' : 'cheers'}] EDIT: I tried figuring out, that the problem has to be in the MongoDB query. The list is handed over to the Def correctly, but after querying pirates only consists of 1 element... Thanks for helping me Codehai

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  • List of Lists of different types

    - by themarshal
    One of the data structures in my current project requires that I store lists of various types (String, int, float, etc.). I need to be able to dynamically store any number of lists without knowing what types they'll be. I tried storing each list as an object, but I ran into problems trying to cast back into the appropriate type (it kept recognizing everything as a List<String>). For example: List<object> myLists = new List<object>(); public static void Main(string args[]) { // Create some lists... // Populate the lists... // Add the lists to myLists... for (int i = 0; i < myLists.Count; i++) { Console.WriteLine("{0} elements in list {1}", GetNumElements(i), i); } } public int GetNumElements(int index) { object o = myLists[index]; if (o is List<int>) return (o as List<int>).Count; if (o is List<String>) // <-- Always true!? return (o as List<String>).Count; // <-- Returning 0 for non-String Lists return -1; } Am I doing something incorrectly? Is there a better way to store a list of lists of various types, or is there a better way to determine if something is a list of a certain type?

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  • PC Safari Dropdown Site List

    - by ikurtz
    please excuse me if this is too easy and i just havent looked in the right places. the issue is this: when i use safari, i havent found a drop down list like you have on IE addresbar. in IE you can dropdown this list and choose sites. in Safari i havent found such dropdown list. is it avaliable? how do i enable it? thanks.

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  • Team Foundation Server 2012 Build Global List Problems

    - by Bob Hardister
    My experience with the upgrade and use of TFS 2012 has been very positive. I did come across a couple of issues recently that tripped things up for a while. ISSUE 1 The first issue is that 2012 prior to Update 1 published an invalid build list item value to the collection global list. In 2010, the build global list, list item value syntax is an underscore between the build definition and the build number. In the 2012 RTM this underscore was replaced with a backslash, which is invalid.  Specifically, an upload of the global list fails when the backslash is followed at some point by a period. The error when using the API is: <detail ExceptionMessage="TF26204: The account you entered is not recognized. Contact your Team Foundation Server administrator to add your account." BaseExceptionName="Microsoft.TeamFoundation.WorkItemTracking.Server.ValidationException"><details id="600019" http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03"http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03" /></detail> when uploading the global list via the process editor the error is: This issue is corrected in Update1 as the backslash is changed to a forward slash. ISSUE 2 The second issue is that when upgrading from 2010 to 2012, the builds in 2010 are not published to the 2012 global list.  After the upgrade the 2012 global lists doesn’t have any builds and only builds run in 2012 are published to the global list. This was reported to the MSDN forums and Connect. To correct this I wrote a utility to pull all the builds and recreate the builds global list for each project in each collection.  This is a console application with a program.cs, a globallists.cs and a app.config (not published here). The utility connects to TFS 2012, loops through the collections or a target collection as specified in the app.config. Then loops through the projects, the build definitions, and builds.  It creates a global list for each project if that project has at least one build. Then it imports the new list to TFS.  Here’s the code for program and globalists classes. Program.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Server; using System.IO; using System.Xml; using Microsoft.TeamFoundation.WorkItemTracking.Client; using System.Diagnostics; using Utilities; using System.Configuration; namespace TFSProjectUpdater_CLC { class Program { static void Main(string[] args) { DateTime temp_d = System.DateTime.Now; string logName = temp_d.ToShortDateString(); logName = logName.Replace("/", "_"); logName = logName + "_" + temp_d.TimeOfDay; logName = logName.Replace(":", "."); logName = "TFSGlobalListBuildsUpdater_" + logName + ".log"; Trace.Listeners.Add(new TextWriterTraceListener(Path.Combine(ConfigurationManager.AppSettings["logLocation"], logName))); Trace.AutoFlush = true; Trace.WriteLine("Start:" + DateTime.Now.ToString()); Console.WriteLine("Start:" + DateTime.Now.ToString()); string tfsServer = ConfigurationManager.AppSettings["TargetTFS"].ToString(); GlobalLists gl = new GlobalLists(); //replace this with the URL to your TFS instance. Uri tfsUri = new Uri("https://" + tfsServer + "/tfs"); //bool foundLite = false; TfsConfigurationServer config = new TfsConfigurationServer(tfsUri, new UICredentialsProvider()); config.EnsureAuthenticated(); ITeamProjectCollectionService collectionService = config.GetService<ITeamProjectCollectionService>(); IList<TeamProjectCollection> collections = collectionService.GetCollections().OrderBy(collection => collection.Name.ToString()).ToList(); //target Collection string targetCollection = ConfigurationManager.AppSettings["targetCollection"]; foreach (TeamProjectCollection coll in collections) { if (targetCollection.Equals(string.Empty)) { if (!coll.Name.Equals("TFS Archive") && !coll.Name.Equals("DefaultCol") && !coll.Name.Equals("Team Project Template Gallery")) { doWork(coll, tfsServer); } } else { if (coll.Name.Equals(targetCollection)) { doWork(coll, tfsServer); } } } Trace.WriteLine("Finished:" + DateTime.Now.ToString()); Console.WriteLine("Finished:" + DateTime.Now.ToString()); if (System.Diagnostics.Debugger.IsAttached) { Console.WriteLine("\nHit any key to exit..."); Console.ReadKey(); } Trace.Close(); } static void doWork(TeamProjectCollection coll, string tfsServer) { GlobalLists gl = new GlobalLists(); //target Collection string targetProject = ConfigurationManager.AppSettings["targetProject"]; Trace.WriteLine("Collection: " + coll.Name); Uri u = new Uri("https://" + tfsServer + "/tfs/" + coll.Name.ToString()); TfsTeamProjectCollection c = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(u); ICommonStructureService icss = c.GetService<ICommonStructureService>(); try { Trace.WriteLine("\tChecking Collection Global Lists."); gl.RebuildBuildGlobalLists(c); } catch (Exception ex) { Console.WriteLine("Exception! :" + coll.Name); } } } } GlobalLists.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Server; using Microsoft.TeamFoundation.WorkItemTracking.Client; using Microsoft.TeamFoundation.Build.Client; using System.Configuration; using System.Xml; using System.Xml.Linq; using System.Diagnostics; namespace Utilities { public class GlobalLists { string GL_NewList = @"<gl:GLOBALLISTS xmlns:gl=""http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists""> <GLOBALLIST> </GLOBALLIST> </gl:GLOBALLISTS>"; public void RebuildBuildGlobalLists(TfsTeamProjectCollection _tfs) { WorkItemStore wis = new WorkItemStore(_tfs); //export the current globals lists file for the collection to save as a backup XmlDocument globalListsFile = wis.ExportGlobalLists(); globalListsFile.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_backupGlobalList.xml"); LogExportCurrentCollectionGlobalListsAsBackup(_tfs); //Build a new global build list from each build definition within each team project IBuildServer buildServer = _tfs.GetService<IBuildServer>(); foreach (Project p in wis.Projects) { XmlDocument newProjectGlobalList = new XmlDocument(); newProjectGlobalList.LoadXml(GL_NewList); LogInstanciateNewProjectBuildGlobalList(_tfs, p); BuildNewProjectBuildGlobalList(_tfs, wis, newProjectGlobalList, buildServer, p); LogEndOfProject(_tfs, p); } } // Private Methods private static void BuildNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, WorkItemStore wis, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p) { //locate the template node XmlNamespaceManager nsmgr = new XmlNamespaceManager(newProjectGlobalList.NameTable); nsmgr.AddNamespace("gl", "http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists"); XmlNode node = newProjectGlobalList.SelectSingleNode("//gl:GLOBALLISTS/GLOBALLIST", nsmgr); LogLocatedGlobalListNode(_tfs, p); //add the name attribute for the project build global list XmlElement buildListNode = (XmlElement)node; buildListNode.SetAttribute("name", "Builds - " + p.Name); LogAddedBuildNodeName(_tfs, p); //add new builds to the team project build global list bool buildsExist = false; if (AddNewBuilds(_tfs, newProjectGlobalList, buildServer, p, node, buildsExist)) { //import the new build global list for each project that has builds newProjectGlobalList.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_" + p.Name + "_" + "newGlobalList.xml"); //write out temp copy of the global list file to be imported LogImportReady(_tfs, p); wis.ImportGlobalLists(newProjectGlobalList.InnerXml); LogImportComplete(_tfs, p); } } private static bool AddNewBuilds(TfsTeamProjectCollection _tfs, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p, XmlNode node, bool buildsExist) { var buildDefinitions = buildServer.QueryBuildDefinitions(p.Name); foreach (var buildDefinition in buildDefinitions) { var builds = buildDefinition.QueryBuilds(); foreach (var build in builds) { //insert the builds into the current build list node in the correct 2012 format buildsExist = true; XmlElement listItem = newProjectGlobalList.CreateElement("LISTITEM"); listItem.SetAttribute("value", buildDefinition.Name + "/" + build.BuildNumber.ToString().Replace(buildDefinition.Name + "_", "")); node.AppendChild(listItem); } } if (buildsExist) LogBuildListCreated(_tfs, p); else LogNoBuildsInProject(_tfs, p); return buildsExist; } // Logging Methods private static void LogExportCurrentCollectionGlobalListsAsBackup(TfsTeamProjectCollection _tfs) { Trace.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); Console.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); } private void LogInstanciateNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tInstanciated the new build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tInstanciated the new build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogLocatedGlobalListNode(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tLocated the build global list node for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tLocated the build global list node for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogAddedBuildNodeName(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded the name attribute to the build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded the name attribute to the build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogBuildListCreated(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded all builds into the " + "Builds - " + p.Name + " list in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded all builds into the " + "Builds - \n\t\t\t" + p.Name + " list in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogNoBuildsInProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tNo builds found for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tNo builds found for project " + p.Name + " \n\t\t\tin the " + _tfs.Name + " collection."); } private void LogEndOfProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tEND OF PROJECT " + p.Name); Trace.WriteLine(" "); Console.WriteLine("\t\tEND OF PROJECT " + p.Name); Console.WriteLine(); } private static void LogImportReady(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tReady to import the build global list for project " + p.Name + " to the " + _tfs.Name + " collection."); Console.WriteLine("\t\tReady to import the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogImportComplete(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tImport of the build global list for project " + p.Name + " to the " + _tfs.Name + " collection completed."); Console.WriteLine("\t\tImport of the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection completed."); } } }

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  • sifr menu list problems, height of object calculated wrong

    - by armyofda12mnkeys
    I am using Drupal and have sifr set on list items, and also a, a:hover are set via Drupal so that the links hover. I looked at the sifr3-rules.js file drupal's render module creates and it looks good. and in fact my other sifr items look fine... But the list item ones are goofing for some reason... There is extra space below the list, so if i have a list item, and inside of that, I have a unordered list with more list items, the Flash Object made in the 1st li (which will cover the rest of the sublist items too), is too bid so you see space under the children until the next parent li comes up. (so looks like extra bottom padding on that portion of the list in IE8... in FF almost similar but each subitem has space at bottom... with javascript turned off, you see the list items look fine by themselves).... Also if the parent list item is shorter than the sub list items text, the width for the flash object is set only as long as the first list item, and therefore cuts off the rest the sublist item's text. Any idea how to resolve any of these? Only unusual thing i see i am doing is setting forceSingleLine and preventWrap (which dont make a difference if taken off). ****Edit, I may just try to figure out how to get Drupal's menu-block module to output a around my hyperlinks in the list items... then i can target the div's with my rule (and the a,a:hover rules will apply), so each menu item gets its own sifr object instead of sifr3 trying to figure out how to do the lists and sublists. Very useful to me is anyone knows a way to target a hyperlink (<a> tag) and also allow a:hover rules. I know how to do it with pretend another tag that includes hyperlinks, like if i had <h2><a>sometitle</a></h2>, i could have a rule for h2, but then use the a, a:hover rules in the sifr3-rules.js file to target that. so i would need a way to target the hyperlink in the list, but also apply a :hover to it (not sure if this can be done since its not underneith for example the h2 tag).

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