Search Results

Search found 21748 results on 870 pages for 'search engine'.

Page 10/870 | < Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >

  • CONVERT(int, (datepart(month, @search)), (datepart(day, @search)), DateAdd(year, Years.Year - (datepart(year, @search)))

    - by MyHeadHurts
    In the query the top part is getting all the years that will run in the stored procedure. Works fine But at first i just wanted to run the queries for yesterdays date for all the years, but now i realized i want the user to select a date that will be in a parameter @search Booked <= CONVERT(int,DateAdd(year, Years.Year - Year(getdate()), DateAdd(day, DateDiff(day, 2, getdate()), 1))) this should be easy because normally it would just be Booked <= CONVERT(int,@search) but the problem is i want to do something like a Booked <= CONVERT(int, (datepart(month, @search)), (datepart(day, @search)), DateAdd(year, Years.Year - (datepart(year, @search))) would something like that work i dont need to worry about subtracting days but i still need to worry about the years WITH Years AS ( SELECT DATEPART(year, GETDATE()) [Year] UNION ALL SELECT [Year]-1 FROM Years WHERE [Year]>@YearToGet ), q_00 as ( select DIVISION , DYYYY , sum(PARTY) as asofPAX , sum(APRICE) as asofSales from dbo.B101BookingsDetails INNER JOIN Years ON B101BookingsDetails.DYYYY = Years.Year where Booked <= CONVERT(int,DateAdd(year, Years.Year - Year(getdate()), DateAdd(day, DateDiff(day, 2, getdate()), 1))) and DYYYY = Years.Year group by DIVISION, DYYYY, years.year having DYYYY = years.year ),

    Read the article

  • Windows 7 search doesn’t find text strings

    - by Hugh Tash
    I’m not able to find any text strings starting not from the beginning of word in filename or in file content using Windows 7 search. My Windows 7 search configuration: Let’s say I’m searching for a documents containing word “content”. I’m able to find those documents when searching for “content”, “conte”, “con” (as long as the string includes the beginning of the word). "content" "con" But if I search for “ontent”, “tent” or any other combination that doesn’t include the beginning of the word, Windows search won't find it. I've tried other indexing/searching software such as Copernic Desktop search, Google desktop search. Those programs also weren’t able to find part of the word starting from the middle of the word. For instance, it finds “conte”, but doesn’t find “onte”. Finds “conte” Doesn’t find “onte” I got the same problem using Copernic desktop search. On the other hand, when I use non-indexing content search software such as Agent Ransack or FileSeek, I get the same results when searching for “conte” or “onte”: “conte” “onte” Why do all pre-indexing content search applications (Windows search, Google desktop, Copernic desktop search) fail to search for a string inside the words? Why do non-indexing applications find text strings wherever they are: in the beginning, middle or end of the word? I’ve tried wildcards and other constructions with no luck. *onte onte “onte” content:onte content:onte content:~onte All these searched doesn’t find the word “content”. How can I make Windows search find strings from any part of words? Could you try these searches and see if they work for you? Or is this normal behavior? Thank you. Update: Using wildcards before or after "onte" doesn't find any results. content:~=onte doesn't find any results.

    Read the article

  • How do I find a file that begins with a phraze in Windows Search?

    - by plasmuska
    Hi Guys, What is the syntax for searching a file with file name that STARTS with a certain phrase? Example: I have two files: 60933 blahblah.xls PZ 60933 blahblah.xls I would like to search only for the first one but Windows Search always returns two results. I have tried these but none of them seem to work: filename:60933 filename:^60933* filename:60933..xls My setup: Windows XP Pro CZ, Windows Search 4, files are located on indexed network share.

    Read the article

  • How do I find a file that begins with a phrase in Windows Search?

    - by plasmuska
    Hi Guys, What is the syntax for searching a file with file name that STARTS with a certain phrase? Example: I have two files: 60933 blahblah.xls PZ 60933 blahblah.xls I would like to search only for the first one but Windows Search always returns two results. I have tried these but none of them seem to work: filename:60933 filename:^60933* filename:60933..xls My setup: Windows XP Pro CZ, Windows Search 4, files are located on indexed network share.

    Read the article

  • google search engine api not produce exact live search

    - by Bharanikumar
    Hi , The google search engine api not render the first result , Example, function google_search_api($args, $referer = 'http://localhost/test/', $endpoint = 'web'){ $url = "http://ajax.googleapis.com/ajax/services/search/".$endpoint; if ( !array_key_exists('v', $args) ) $args['v'] = '1.0'; $url .= '?'.http_build_query($args, '', '&'); $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); // note that the referer must be set curl_setopt($ch, CURLOPT_REFERER, $referer); $body = curl_exec($ch); curl_close($ch); //decode and return the response return json_decode($body); } $rez = google_search_api(array( 'q' = 'dl03', )); print_r($rez); the result for the above snippet little differ compare to live google search, the above snippet not render first result , that is in google live search first result not displaying the above snippet , AMy i know, what should i have to do now, Regards

    Read the article

  • Scalable Full Text Search With Per User Result Ordering

    - by jeremy
    What options exist for creating a scalable, full text search with results that need to be sorted on a per user basis? This is for PHP/MySQL (Symfony/Doctrine as well, if relevant). In our case, we have a database of workouts that have been performed by users. The workouts that the user has done before should appear at the top of the results. The more frequently they've done the workout, the higher it should appear in search matches. If it helps, you can assume we know the number of times a user has done a workout in advance. Possible Solutions Sphinx - Use Sphinx to implement full text search, do all the querying and sorting in MySQL. This seems promising (and there's a Symfony Plugin!) but I don't know much about it. Lucene - Use Lucene to perform full text search and put the users' completions into the query. As is suggested in this Stack Overflow thread. Alternatively, use Lucene to retrieve the results, then reorder them in PHP. However, both solutions seem clunky and potentially unscalable as a user may have completed hundreds of workouts. Mysql - No native full text support (InnoDB), so we'd have use LIKE or REGEX, which isn't scalable.

    Read the article

  • Search Engine Optimization - How Search Engine Optimization Works

    There are many ways to direct extra traffic to your web site, but search engine optimization may be the best. Unlike many traditional types of advertising, such as banner ads, this technique does not cast a wide net and hope for the best. Instead, it takes the opposite approach, simply making your site easier to find for people who are looking for a site that is similar to it. This is a much more reliable method of gaining additional viewers for your site, especially because it only targets people who are interested in you in the first place.

    Read the article

  • Revamped Joomla site to Google search engine

    - by user3127632
    I am about to upload a revamped site of Joomla (update from 1.5 to 2.5 + changes). I currently have a test bed subdomain that I am currently working on. In few days I am about to do the swap and replace the old site with the new one. I am worrying about Search Engines and specifically Google. The site currently has a very good rank (appears 2nd in the search), what actions do I have to take in order to be updated and preserve the rank? (except submitting the new sitemap I guess). It's not a difficult task but because I don't have the option to be wrong or mistakes to be done I an asking for a more "expert" advice.

    Read the article

  • best/simplest way to inform search engine of sitemap location

    - by Don
    AFAIK, there are 2 ways to make search engines aware of a sitemap's location: Include an absolute link to it in robots.txt Submit it to them directly. The relevant URLs are: http://www.google.com/webmasters/tools/ping?sitemap=SITEMAP_URL http://www.bing.com/webmaster/ping.aspx?sitemap=SITEMAP_URL Where SITEMAP_URL is the absolute URL of the sitemap. Currently, I do both. Regarding (2), I have a job that runs automatically every day which submits the sitemap to Bing and Google. I don't think there's any reason to do (1) and (2), but I'm paranoid, so I do. I imagine you can avoid both (1) and (2) if you just make your sitemap accessible at a conventional URL (like robots.txt). What's the simplest and most reliable way to ensure that search engines can find your sitemap?

    Read the article

  • Delphi Search Edit Component

    - by Reber
    Hi, I need a delphi component for Delphi 2007 win32 that have features like Google search text box. ** While User writing search key it should fill/refresh the list with values, and user can select one of them. **User can go up and down list and can select one of them. **List should contain codes and text pair, so user can select text and I can get code for database operations. (Google can highlight the search text in List but I think it is not possible with Delphi 2007, so it is not excepted.) I tried Dev Express TcxMRUEdit, however it doesn't meet my needs

    Read the article

  • Google Search API - Only returning 4 results

    - by user353829
    After much experimenting and googling, the following Python code successfully calls Google's Search APi - but only returns 4 results: after reading the Google Search API docs, I thought the 'start=' would return additional results: but this not happen. Can anyone give pointers? Thanks. Python code: /usr/bin/python import urllib import simplejson query = urllib.urlencode({'q' : 'site:example.com'}) url = 'http://ajax.googleapis.com/ajax/services/search/web?v=1.0&%s&start=50' \ % (query) search_results = urllib.urlopen(url) json = simplejson.loads(search_results.read()) results = json['responseData']['results'] for i in results: print i['title'] + ": " + i['url']

    Read the article

  • Google indexing and ranking a custom domain served by Google App Engine

    - by Hugues
    I have a website served on the following URL : "http://www.plugimmo.com" which is a custom domain served by Google App Engine on the following URL : http://plugimmo.appspot.com Since a while I have tried to optimise the Google indexing and ranking with no success. The problem is that searching on Google the keywords in the title of my home page does not retrieve my website at all even not in the 1,000 first results : When checking the cached version of google ( cache:www.plugimmo.com), it says that the cached version is the one of 20-Aug-12 of "plugimmo.appspot.com". It looks there are several issues : 1 - The cached version is really old. I have made a lot of changes since the 20-Aug-12 and I saw the googlebot crawling my site several times. 2 - The cached version is for "plugimmo.appspot.com" 3 - When looking at the Google Webmaster tools, I see that the number of pages indexed for www.plugimmo.com is 0, but that can't be the case given the number of changes I made since then. My questions would therefore be the following : Why is the version of the cache so old although I saw the googlebot crawling the site many times since 20-Aug-12 ? Is there a problem with indexing a custom domain served by Google App Engine ? Why is the Google Webmaster tools showing 0 pages indexed although new pages have been crawled and that no errors have been reported in the indexing ? Also, the site has been developed with Google Web Toolkit. I have followed the guidelines regarding crawling Ajax sites. The home page when crawled by a robot is redirected to http://www.plugimmo.com/HomeSnapshot.html Thanks a lot for your help ! Hugues

    Read the article

  • Question about separating game core engine from game graphics engine...

    - by Conrad Clark
    Suppose I have a SquareObject class, which implements IDrawable, an interface which contains the method void Draw(). I want to separate drawing logic itself from the game core engine. My main idea is to create a static class which is responsible to dispatch actions to the graphic engine. public static class DrawDispatcher<T> { private static Action<T> DrawAction = new Action<T>((ObjectToDraw)=>{}); public static void SetDrawAction(Action<T> action) { DrawAction = action; } public static void Dispatch(this T Obj) { DrawAction(Obj); } } public static class Extensions { public static void DispatchDraw<T>(this object Obj) { DrawDispatcher<T>.DispatchDraw((T)Obj); } } Then, on the core side: public class SquareObject: GameObject, IDrawable { #region Interface public void Draw() { this.DispatchDraw<SquareObject>(); } #endregion } And on the graphics side: public static class SquareRender{ //stuff here public static void Initialize(){ DrawDispatcher<SquareObject>.SetDrawAction((Square)=>{//my square rendering logic}); } } Do this "pattern" follow best practices? And a plus, I could easily change the render scheme of each object by changing the DispatchDraw parameter, as in: public class SuperSquareObject: GameObject, IDrawable { #region Interface public void Draw() { this.DispatchDraw<SquareObject>(); } #endregion } public class RedSquareObject: GameObject, IDrawable { #region Interface public void Draw() { this.DispatchDraw<RedSquareObject>(); } #endregion } RedSquareObject would have its own render method, but SuperSquareObject would render as a normal SquareObject I'm just asking because i do not want to reinvent the wheel, and there may be a design pattern similar (and better) to this that I may be not acknowledged of. Thanks in advance!

    Read the article

  • Low-level game engine renderer design

    - by Mark Ingram
    I'm piecing together the beginnings of an extremely basic engine which will let me draw arbitrary objects (SceneObject). I've got to the point where I'm creating a few sensible sounding classes, but as this is my first outing into game engines, I've got the feeling I'm overlooking things. I'm familiar with compartmentalising larger portions of the code so that individual sub-systems don't overly interact with each other, but I'm thinking more of the low-level stuff, starting from vertices working up. So if I have a Vertex class, I can combine that with a list of indices to make a Mesh class. How does the engine determine identical meshes for objects? Or is that left to the level designer? Once we have a Mesh, that can be contained in the SceneObject class. And a list of SceneObject can be placed into the Scene to be drawn. Right now I'm only using OpenGL, but I'm aware that I don't want to be tying OpenGL calls right in to base classes (such as updating the vertices in the Mesh, I don't want to be calling glBufferData etc). Are there any good resources that discuss these issues? Are there any "common" heirachies which should be used?

    Read the article

  • 3D physics engine for accurate collision handling on desktop/laptop computers (non-console)

    - by Georges Oates Larsen
    What are your suggestions for a physics engine that satisfies the following criteria? Capable of calculating collisions between multiple concave mesh-based colliders Handles many collisions going on at once (for instance one mesh being wedged between two others, which themselves may be wedged between two meshes) Does not allow for collider passthrough, even at high speeds. For instance, if I am applying force to a programmatically hinged object that makes it spin, I do not want it to pass through another rigidbody that it collides with while spinning. I have this problem using PhysX As implied before, reacts well to hinged objects, preferably has its own implementation of a hinge, but I am willing to program my own. The important part is that it has some sort of interface that guarantees accurate collision tracking even when dealing with these things Platform independent -- runs on mac as well as PC, also not tied down to specific graphics cards I think that's the best way to explain what I am looking for. Basically, I need SUPER reliable collisions. Something that can't be accomplished with a simple ray casting approach that sends a ray from the last position of the object to the current position (as this object may be potentially large and colliding with small objects via rotation) Bonus points for also including an OPEN SOURCE engine.

    Read the article

  • Cry Engine 3 vs UDK

    - by Daniele Riccardelli
    I'm new here and I hope that other people may find this question interesting. Me and a bunch of guys from my University are thinking about getting started in game development, but, even though the game design is kind of ready, we are stucked at the point "which Engine should we choose". At first, we were thinking about Unity3D Free, in particular because we are pretty familiar with C# and, even better, it's completely free, but on the other hand there are some cons like no dynamic shadowing that make the realization of our game kinda hard. So, we are thinking about moving either to UDK or Cry Engine, since they are not as expensive as Unity3D Pro (at least before the game deployment) . The thing we are worried the most, though, is that we are kind of scared about the support for team work(i mean, that we might find it hard to coordinate our efforts without software support), since in Unity3D the team features are part of purchasable content, and we are not interested in paying that much for a project we are not even sure we can complete. So, finally, I hope one of you knows the mentioned engines enough to give us a tip telling which one offers better team features and is advisable for guys that have barely worked before on videogames but have good object oriented programming skills. Probably might be helpful for your suggestion, if i say that our game is an exploration game. Thanks to anybody who's going to answer.

    Read the article

  • Game engine lib and editor

    - by luke
    I would like to know the best way/best practice to handle the following situation. Suppose the project you are working on is split in two sub-projects: game engine lib editor gui. Now, you have a method bool Method( const MethodParams &params ) that will be called during game-level initialization. So it is a method belonging to the game engine lib. Now, the parameters of this method, passed as a reference the structure MethodParams can be decided via the editor, in the level design phase. Suppose the structure is the following: enum Enum1 { E1_VAL1, E1_VAL2, }; enum Enum2 { E2_VAL1, E2_VAL2, E2_VAL3, }; struct MethodParams { float value; Enum1 e1; Enum2 e2; // some other member } The editor should present a dialog that will let the user set the MethodParams struct. A text control for the field value. Furthermore, the editor needs to let the user set the fields e1 and e2 using, for example, two combo boxes (a combo box is a window control that has a list of choices). Obviously, every enum should be mapped to a string, so the user can make an informed selection (i have used E1_VAL1 etc.., but normally the enum would be more meaningful). One could even want to map every enum to a string more informative (E1_VAL1 to "Image union algorithm", E1_VAL2 to "Image intersection algorithm" and so on...). The editor will include all the relevant game egine lib files (.h etc...), but this mapping is not automatic and i am confused on how to handle it in a way that, if in future i add E1_VAL3 and E1_VAL4, the code change will be minimal.

    Read the article

  • How Does WordPress Blog Search Engines?

    - by Sarfraz
    Hello, If you go to wordpress admin-settings-privacy, there are two options asking you whether you want to allow your blog to be searched though by seach engines and this option: I would like to block search engines, but allow normal visitors How does wordpress actually block search bots/crawlers from searching through this site when the site is live?

    Read the article

< Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >