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  • What does setting the GL color before doing a texture mapping operation do?

    - by quixoto
    I am looking at some sample code in a book that creates a jittered antialiasing effect by repeatedly rendering a scene (at different offsets) onto a offscreen texture, then using that texture to repeatedly draw a quad in the main view with some blend stuff set up. To accumulate the color "correctly", the code is setting the color like so: glColor4f(f, f, f, 1); where f is 1.0/number_of_samples, and then binding the offscreen texture and rendering it. Since textures come with their own color and alpha data, what is the effect (mathematically and intuitively) that setting the overall "color" in advance achieves? Thanks.

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  • OBJ model loaded in LWJGL has a black area with no texture

    - by gambiting
    I have a problem with loading an .obj file in LWJGL and its textures. The object is a tree(it's a paid model from TurboSquid, so I can't post it here,but here's the link if you want to see how it should look like): http://www.turbosquid.com/FullPreview/Index.cfm/ID/701294 I wrote a custom OBJ loader using the LWJGL tutorial from their wiki. It looks like this: public class OBJLoader { public static Model loadModel(File f) throws FileNotFoundException, IOException { BufferedReader reader = new BufferedReader(new FileReader(f)); Model m = new Model(); String line; Texture currentTexture = null; while((line=reader.readLine()) != null) { if(line.startsWith("v ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.verticies.add(new Vector3f(x,y,z)); }else if(line.startsWith("vn ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.normals.add(new Vector3f(x,y,z)); }else if(line.startsWith("vt ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); m.texVerticies.add(new Vector2f(x,y)); }else if(line.startsWith("f ")) { Vector3f vertexIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[0]), Float.valueOf(line.split(" ")[2].split("/")[0]), Float.valueOf(line.split(" ")[3].split("/")[0])); Vector3f textureIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[1]), Float.valueOf(line.split(" ")[2].split("/")[1]), Float.valueOf(line.split(" ")[3].split("/")[1])); Vector3f normalIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[2]), Float.valueOf(line.split(" ")[2].split("/")[2]), Float.valueOf(line.split(" ")[3].split("/")[2])); m.faces.add(new Face(vertexIndicies,textureIndicies,normalIndicies,currentTexture.getTextureID())); }else if(line.startsWith("g ")) { if(line.length()>2) { String name = line.split(" ")[1]; currentTexture = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/" + name + ".png")); System.out.println(currentTexture.getTextureID()); } } } reader.close(); System.out.println(m.verticies.size() + " verticies"); System.out.println(m.normals.size() + " normals"); System.out.println(m.texVerticies.size() + " texture coordinates"); System.out.println(m.faces.size() + " faces"); return m; } } Then I create a display list for my model using this code: objectDisplayList = GL11.glGenLists(1); GL11.glNewList(objectDisplayList, GL11.GL_COMPILE); Model m = null; try { m = OBJLoader.loadModel(new File("res/untitled4.obj")); } catch (Exception e1) { e1.printStackTrace(); } int currentTexture=0; for(Face face: m.faces) { if(face.texture!=currentTexture) { currentTexture = face.texture; GL11.glBindTexture(GL11.GL_TEXTURE_2D, currentTexture); } GL11.glColor3f(1f, 1f, 1f); GL11.glBegin(GL11.GL_TRIANGLES); Vector3f n1 = m.normals.get((int) face.normal.x - 1); GL11.glNormal3f(n1.x, n1.y, n1.z); Vector2f t1 = m.texVerticies.get((int) face.textures.x -1); GL11.glTexCoord2f(t1.x, t1.y); Vector3f v1 = m.verticies.get((int) face.vertex.x - 1); GL11.glVertex3f(v1.x, v1.y, v1.z); Vector3f n2 = m.normals.get((int) face.normal.y - 1); GL11.glNormal3f(n2.x, n2.y, n2.z); Vector2f t2 = m.texVerticies.get((int) face.textures.y -1); GL11.glTexCoord2f(t2.x, t2.y); Vector3f v2 = m.verticies.get((int) face.vertex.y - 1); GL11.glVertex3f(v2.x, v2.y, v2.z); Vector3f n3 = m.normals.get((int) face.normal.z - 1); GL11.glNormal3f(n3.x, n3.y, n3.z); Vector2f t3 = m.texVerticies.get((int) face.textures.z -1); GL11.glTexCoord2f(t3.x, t3.y); Vector3f v3 = m.verticies.get((int) face.vertex.z - 1); GL11.glVertex3f(v3.x, v3.y, v3.z); GL11.glEnd(); } GL11.glEndList(); The currentTexture is an int - it contains the ID of the currently used texture. So my model looks absolutely fine without textures: (sorry I cannot post hyperlinks since I am a new user) i.imgur.com/VtoK0.png But look what happens if I enable GL_TEXTURE_2D: i.imgur.com/z8Kli.png i.imgur.com/5e9nn.png i.imgur.com/FAHM9.png As you can see an entire side of the tree appears to be missing - and it's not transparent, since it's not in the colour of the background - it's rendered black. It's not a problem with the model - if I load it using Kanji's OBJ loader it works fine(but the thing is,that I need to write my own OBJ loader) i.imgur.com/YDATo.png this is my OpenGL init section: //init display try { Display.setDisplayMode(new DisplayMode(Support.SCREEN_WIDTH, Support.SCREEN_HEIGHT)); Display.create(); Display.setVSyncEnabled(true); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glLoadIdentity(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glClearColor(1.0f, 0.0f, 0.0f, 1.0f); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LESS); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_NORMALIZE); GL11.glMatrixMode(GL11.GL_PROJECTION); GLU.gluPerspective (90.0f,800f/600f, 1f, 500.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); //enable lighting GL11.glEnable(GL11.GL_LIGHTING); ByteBuffer temp = ByteBuffer.allocateDirect(16); temp.order(ByteOrder.nativeOrder()); GL11.glMaterial(GL11.GL_FRONT, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse).flip()); GL11.glMaterialf(GL11.GL_FRONT, GL11.GL_SHININESS,(int)material_shinyness); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); // Setup The Diffuse Light GL11.glLight(GL11.GL_LIGHT2, GL11.GL_POSITION,(FloatBuffer)temp.asFloatBuffer().put(lightPosition2).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_AMBIENT,(FloatBuffer)temp.asFloatBuffer().put(lightAmbient).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_SPECULAR,(FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_CONSTANT_ATTENUATION, 0.1f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_LINEAR_ATTENUATION, 0.0f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_QUADRATIC_ATTENUATION, 0.0f); GL11.glEnable(GL11.GL_LIGHT2); Could somebody please help me?

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  • Object mapping in objective-c (iphone) from JSON

    - by freshfunk
    For my iPhone app, I'm consuming a RESTful service and getting JSON. I've found libraries to deserialize this into an NSDictionary. However, I'm wondering if there are any libraries to deserialize the JSON/NSDictionary/Property List into my object (an arbitrary one on my side). The java equivalent would be the object-relational mappers although the sort of object mapping I'm looking for is relatively straightforward (simple data types, no complex relationships, etc.). I noticed that Objective-C does have introspection so it seems theoretically possible but I haven't found a library to do it. Or is there a simple way to load an object from an NSDictionary/Property List object that doesn't require modification every time the object changes? For example: { "id" : "user1", "name" : "mister foobar" "age" : 20 } gets loaded into object @interface User : NSObject { NSString *id; NSString *name; int *age; }

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  • Nhibernate mapping

    - by john
    Hi All I am trying to map Users to each other. The senario is that users can have buddies, so it links to itself I was thinking of this public class User { public virtual Guid Id { get; set; } public virtual string FirstName { get; set; } public virtual string LastName { get; set; } public virtual string EmailAddress { get; set; } public virtual string Password { get; set; } public virtual DateTime? DateCreated { get; set; } **public virtual IList<User> Friends { get; set; }** public virtual bool Deleted { get; set; } } But am strugling to do the xml mapping.

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  • NHibernate - Mapping tagging of entities

    - by ZNS
    Hi! I've been wrecking my mind on how to get my tagging of entities to work. I'll get right into some database structuring: tblTag TagId - int32 - PK Name tblTagEntity TagId - PK EntityId - PK EntityType - string - PK tblImage ImageId - int32 - PK tblBlog BlogId - int32 - PK class Image Id EntityType { get { return "MyNamespace.Entities.Image"; } IList Tags; class Blog Id EntityType { get { return "MyNamespace.Entities.Blog"; } IList Tags; The obvious problem I have here is that EntityType is an identifer but doesn't exist in the database. If anyone could help with the this mapping I'd be very grateful.

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  • Mapping class properties to generic columns in table .NET

    - by Tony_Henrich
    I have have a SQL Server table which has generic names like Text1, Text2.. etc. The table was designed like this because the same structure is used for different projects. I have a class in .NET which has properties. Say a Customer class has a property called FirstName. How can I do the mapping from FirstName to Text1 just once (central place) in the application so that I don't have to remember and hard code the mappings all over the app when I create the different DAL methods? For example, I want the app to know when I want to update, insert a FirstName, the DAL automatically uses Text1. Basically I don't have to remember which property goes to which column. The idea is so the developers do not map the properlies/columns in a wrong way. It's always consistent. Note: Database inserts, updates and deletes are allowed through stored procedures only.

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  • Using property file in hibernate mapping

    - by Zoltan Hamori
    Hi, I have a two nodes environment using the same database. In the database there is a resource table like RESOURCE_ID, CODE, NODE The content of the NODE column can be 1 or 2 depending on which node can use it. As I need to deploy the same ear to the two nodes, I would like to map this table like this: <hibernate-mapping> <class name="ResourceVO" table="RESOURCE" dynamic-update="true" optimistic-lock="dirty" where="NODE=${node.value}" > I would like to store the node.value property on the file system, so the instances could identify which resource to use. Is it possible in hibernate?

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  • Fill object data from several tables using hibernate mapping

    - by Udo Fholl
    Hi all, I'd like to know if it is possible to fill up a class data from database using the hibernate hbm (mapping). For instance: public class someClass { List<OtherClass> otherClasses; List<YetAnotherClass> yetAnotherClasses; //Constructors ? class OtherClass { String name; //setters, getters } class YetAnotherClass { String name; //setters, getters } //setters, getters } Using an hbm can I fill in the data from tables OTHER_CLASS_TABLE and YET_ANOTHER_CLASS_TABLE? I have no such SOME_CLASS_TABLE since this info is for viewing only. I've been playing with the <join table=""><subselect> and different constructors... But it is not working Thanks! Sorry for my english!

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  • nhibernate : mapping to column other than primary key

    - by frosty
    I have the following map. My intention is for the order.BasketId to map to orderItem.BasketId. Tho when i look at the sql i see that it's mapping order.Id to orderItem.BasketId. How do i define in my order map which order property to map against basketId. It seems to default to the primary key. <property name="BasketId" column="Basket_ID" type="Int32"/> <set name="OrderItems" table="item_basket_contents" generic="true" inverse="true" > <key column="Basket_ID" /> <one-to-many class="EStore.Domain.Model.OrderItem, EStore.Domain"/> </set>

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  • Mapping enum to a table with hibernate annotation

    - by Thierry-Dimitri Roy
    I have a table DEAL and a table DEAL_TYPE. I would like to map this code: public class Deal { DealType type; } public enum DealType { BASE("Base"), EXTRA("Extra"); } The problem is that the data already exist in the database. And I'm having a hard time mapping the classes to the database. The database looks something like that: TABLE DEAL { Long id; Long typeId; } TABLE DEAL_TYPE { Long id; String text; } I know I could use a simple @OneToMany relationship from deal to deal type, but I would prefer to use an enum. Is this possible? I almost got it working by using a EnumType.ORDINAL type. But unfortunately, my IDs in my deal type table are not sequential, and do not start at 1. Any suggestions?

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  • JPA hibernate OneToOne mapping

    - by Stupidfrog
    enviroment: hibernate 4.1.6.final spring 3.1.2.release spring jpa 1.1.0.release postgresql 9.1-901-1.jdbc4 there is 2 table public A { private Long id; private Long name; } public B { private Long id; private Long table_a_id; } the A.id and B.id is sequential, unique , but no related.(means they are separately id for their own table). how to do mapping? i have tried some method, however the result is not i wanted, because it bind wrong. for example: public A { .... @OneToOne @JoinColumn(name = "id") private B table_b } public B { ... @JsonIgnore @OneToOne(mappedBy = "table_b") private A table_a; } when i query A the result is { "id":5, "table_b":{ "id":5, "table_a_id":4 } } obviously the data join by using their id but not joining using table_a_id. what i expect is { "id":4, "table_b":{ "id":5, "table_a_id":4 } } so can somebody teach me that, how to map this 2 table by using table b table_a_id(foregin key)

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  • Efficient mapping for a particular finite integer set

    - by R..
    I'm looking for a small, fast (in both directions) bijective mapping between the following list of integers and a subset of the range 0-127: 0x200C, 0x200D, 0x200E, 0x200F, 0x2013, 0x2014, 0x2015, 0x2017, 0x2018, 0x2019, 0x201A, 0x201C, 0x201D, 0x201E, 0x2020, 0x2021, 0x2022, 0x2026, 0x2030, 0x2039, 0x203A, 0x20AA, 0x20AB, 0x20AC, 0x20AF, 0x2116, 0x2122 One obvious solution is: y = x>>2 & 0x40 | x & 0x3f; x = 0x2000 | y<<2 & 0x100 | y & 0x3f; Edit: I was missing some of the values, particularly 0x20Ax, which don't work with the above. Another obvious solution is a lookup table, but without making it unnecessarily large, a lookup table would require some bit rearrangement anyway and I suspect the whole task can be better accomplished with simple bit rearrangement. For the curious, those magic numbers are the only "large" Unicode codepoints that appear in legacy ISO-8859 and Windows codepages.

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  • Mapping to a different view based on child type

    - by Ryan Burnham
    So i have a situation where i have common base type but i need to map to a different view based on the child type. It looks like i can use a generic mapping class to handle the inheritance http://geekswithblogs.net/nharrison/archive/2010/07/09/inheriting-a-class-map-in-fluent-nhibernate.aspx But how can i conditionally map to a different view based on the child type? I see an EntityType property but it says its obsolete and will be made private in the next version. As an example i have a base class of ContactInfo is standard between contact types but the values come from different places depending on the contact type, this I'll handle through the sql view.

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  • Mapping interface or abstract class component

    - by Yann Trevin
    Please consider the following simple use case: public class Foo { public virtual int Id { get; protected set; } public virtual IBar Bar { get; set; } } public interface IBar { string Text { get; set; } } public class Bar : IBar { public virtual string Text { get; set; } } And the fluent-nhibernate map class: public class FooMap : ClassMap<Foo> { public FooMap() { Id(x => x.Id); Component(x => x.Bar, m => { m.Map(x => x.Text); }); } } While running any query with configuration, I get the following exception: NHibernate.InstantiationException: "Cannot instantiate abstract class or interface: NHMappingTest.IBar" It seems that NHibernate tries to instantiate an IBar object instead of the Bar concrete class. How to let Fluent-NHibernate know which concrete class to instantiate when the property returns an interface or an abstract base class? EDIT: Explicitly specify the type of component by writing Component<Bar> (as suggested by Sly) has no effect and causes the same exception to occur. EDIT2: Thanks to vedklyv and Paul Batum: such a mapping should be soon is now possible.

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  • fluent nHibernate mapping of subclassed structure

    - by Codezy
    I have a workflow class that has a collection of phases, each phase has a collection of tasks. You can design a workflow that will be used by many engagements. When used in engagement I want to be able to add properties to each class (workflow, phase, and task). For example a task in the designer does not have people assigned, but a task in an engagement would need extra properties like who is assigned to it. I have tried many different approaches using subclasses or interfaces but I just can't get it to map the way I want. Currently I have the engagement level versions as subclasses, but I can't get Engagement phases to map to engagement workflows. Public Class WorkflowMapping Inherits ClassMap(Of Workflow) Sub New() Id(Function(x As Workflow) x.Id).Column("Workflow_Id").GeneratedBy.Identity() Map(Function(x As Workflow) x.Description) Map(Function(x As Workflow) x.Generation) Map(Function(x As Workflow) x.IsActive) HasMany(Function(x As Workflow) x.Phases).Cascade.All() End Sub End Class Public Class EngagementWorkflowMapping Inherits SubclassMap(Of EngagementWorkflow) Sub New() Map(Function(x As EngagementWorkflow) x.ClientNo) Map(Function(x As EngagementWorkflow) x.EngagementNo) End Sub End Class How would you approach mapping this in fluent (or hbm) so that you could load just the workflow base class when designing the flow, or the engagement subclass versions of each when being used by an engagement?

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  • Hibernate one-to-one mapping

    - by Andrey Yaskulsky
    I have one-to-one hibernate mapping between class Student and class Points: @Entity @Table(name = "Users") public class Student implements IUser { @Id @Column(name = "id") private int id; @Column(name = "name") private String name; @Column(name = "password") private String password; @OneToOne(fetch = FetchType.EAGER, mappedBy = "student") private Points points; @Column(name = "type") private int type = getType(); //gets and sets... @Entity @Table(name = "Points") public class Points { @GenericGenerator(name = "generator", strategy = "foreign", parameters = @Parameter(name = "property", value = "student")) @Id @GeneratedValue(generator = "generator") @Column(name = "id", unique = true, nullable = false) private int Id; @OneToOne @PrimaryKeyJoinColumn private Student student; //gets and sets And then i do: Student student = new Student(); student.setId(1); student.setName("Andrew"); student.setPassword("Password"); Points points = new Points(); points.setPoints(0.99); student.setPoints(points); points.setStudent(student); Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); session.save(student); session.getTransaction().commit(); And hibernate saves student in the table but not saves corresponding points. Is it OK? Should i save points separately?

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  • nHibernate Self Join Mapping

    - by kmoo01
    Hi Guys, This is probably incredibly simple, but I just cant see the wood for the trees at the moment. For brevity, I would like to model a word object, that has related words to it (synonyms), In doing so I could have the following mappings: <class name="Word" table="bs_word"> <id name="Id" column="WordId" type="Int32" unsaved-value="-1"> <generator class="native"> <param name="sequence"></param> </generator> </id> <property name="Key" column="word" type="String" length="50" /> <many-to-one name="SynonymGroup" class="BS.Core.Domain.Synonym, BS.Core" column="SynonymId" lazy="false"/> <class name="Synonym" table="bs_Synonym"> <id name="Id" column="SynonymId" type="Int32" unsaved-value="-1"> <generator class="native"> <param name="sequence"></param> </generator> </id> <property name="Alias" column="Alias" type="String" length="50" /> <bag name="Words" cascade="none" lazy="false" inverse="true"> <key column="SynonymId" /> <one-to-many class="Word" /> </bag> Mapping it like this would mean for a given word, I can access related words (synonyms) like this: word.SynonymGroup.Words However I would like to know if it is possible to map a bag of objects on an instance of a word object...if that makes sense, so I can access the related words like this: word.Words I've tried playing around with the map element, and composite elements, all to no avail - so I was wondering if some kind person could point me in the right direction? ta, kmoo01

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  • Mapping self-table one-to-many using non-PK clolumns

    - by Harel Moshe
    Hey, i have a legacy DB to which a Person object is mapped, having a collection of family-members, like this: class Person { ... string Id; /* 9-digits string */ IList<Person> Family; ... } The PERSON table seems like: Id: CHAR(9), PK FamilyId: INT, NOT NULL and several other non-relevant columns. I'm trying to map the Family collection to the PERSON table using the FamilyId column, which is not the PK as mentioned above. So, i actually have a one-to-many which is self-table-referential. I'm getting an error saying 'Cast is not valid' when my mapping looks like this: ... <set name="Family" table="Person" lazy="false"> <key column="FamilyId" /> <one-to-many class="Person" /> </set> ... because obviously, the join NHibernate is trying to make is between the PK column, Id, and the 'secondary' column, FamilyId, instead of joining the FamilyId column to itself. Any ideas please?

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  • Nhibernat mapping aspnet_Users table

    - by Michael D. Kirkpatrick
    My User table I want to map to aspnet_Users: <class name="User" table="`User`"> <id name="ID" column="ID" type="Int32" unsaved-value="0"> <generator class="native" /> </id> <property name="UserId" column="UserId" type="Guid" not-null="true" /> <property name="FullName" column="FullName" type="String" not-null="true" /> <property name="PhoneNumber" column="PhoneNumber" type="String" not-null="false" /> </class> My aspnet_Users table: <class name="aspnet_Users" table="aspnet_Users"> <id name="ID" column="UserId" type="Guid" /> <property name="UserName" column="UserName" type="string" not-null="false" /> </class> I tried adding one-to-one, one-to-many and many-to-one mappings. The closest I can get is with this error: Object of type 'System.Guid' cannot be converted to type 'System.Int32'. How do I create a 1 way mapping from User to aspnet_User via the UserId column in User? I am only wanting to create a reference so I can extract read-only information, affect sorts, etc. I still need to leave UserId column in User set up like it is now. Maybe a virtual reference keying off of UserId? Is this even possible with Nhibernate? Unfortunately it acts like it only wants to use ID from User to map to aspnet_Users. Changing the table User to have it's primary key be UserId instead of ID is not an option at this point. Any help would be greatly appreciated. Thanks in advance.

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  • Will the following NHibernate interface mapping work?

    - by Ben Aston
    I'd like to program against interfaces when working with NHibernate due to type dependency issues within the solution I am working with. SO questions such as this indicate it is possible. I have an ILocation interface and a concrete Location type. Will the following work? HBM mapping: <class name="ILocation" abstract="true" table="ILocation"> <id name="Id" type="System.Guid" unsaved-value="00000000-0000-0000-0000-000000000000"> <column name="LocationId" /> <generator class="guid" /> </id> <union-subclass table="Location" name="Location"> <property name="Name" type="System.String"/> </union-subclass> </class> Detached criteria usage using the interface: var criteria = DetachedCriteria.For<ILocation>().Add(Restrictions.Eq("Name", "blah")); var locations = criteria.GetExecutableCriteria(UoW.Session).List<ILocation>(); Are there any issues with not using the hilo ID generator and/or with this approach in general?

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  • Mapping an instance of IList in NHibernate

    - by Martin Kirsche
    I'm trying to map a parent-child relationship using NHibernate (2.1.2), MySql.Data (6.2.2) and MySQL Server (5.1). I figured out that this must be done using a <bag> in the mapping file. I build a test app which is running without yielding any errors and is doing an insert for each entry but somehow the foreign key inside the children table (ParentId) is always empty (null). Here are the important parts of my code... Parent public class Parent { public virtual int Id { get; set; } public virtual IList<Child> Children { get; set; } } <class name="Parent"> <id name="Id"> <generator class="native"/> </id> <bag name="Children" cascade="all"> <key column="ParentId"/> <one-to-many class="Child"/> </bag> </class> Child public class Child { public virtual int Id { get; set; } } <class name="Child"> <id name="Id"> <generator class="native"/> </id> </class> Program using (ISession session = sessionFactory.OpenSession()) { session.Save( new Parent() { Children = new List<Child>() { new Child(), new Child() } }); } Any ideas what I did wrong?

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  • NHibernate mapping with two special cases

    - by brainimus
    I am using NHibernate to map a class to a database table. The Part table has an ID column (primary key) and a ParentPart column (along with a few others). class Part { public virtual long ID{ get; set; } public virtual Part ParentPart { get; set; } } The ParentPart is normally another valid part in the part table but I have two special cases. I have a case where the ParentPart column can be 0 (zero) and another case where it can be -1. Neither of these cases currently represent another valid Part object. I was thinking I could make 2 subclasses of Part (ZeroPart and NegativeOnePart) that would never persist. I want the zero and -1 values to be entered in the column but not persist the entire ZeroPart or NegativeOnePart objects. I am unsure how to map this (I'm using hbm files) or if this even the correct approach. How can I map this so that normal valid parts are persisted but I can also handle the special cases? As an aside: My current hbm file has the Part.ID's unsaved value as zero but I think I can just change this in the mapping to something different and default it in the class.

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  • nhibernate mapping: delete collection, insert new collection with old IDs

    - by npeBeg
    my issue lokks similar to this one: (link) but i have one-to-many association: <set name="Fields" cascade="all-delete-orphan" lazy="false" inverse="true"> <key column="[TEMPLATE_ID]"></key> <one-to-many class="MyNamespace.Field, MyLibrary"/> </set> (i also tried to use ) this mapping is for Template object. this one and the Field object has their ID generators set to identity. so when i call session.Update for the Template object it works fine, well, almost: if the Field object has an Id number, UPDATE sql request is called, if the Id is 0, the INSERT is performed. But if i delete a Field object from the collection it has no effect for the Database. I found that if i also call session.Delete for this Field object, everything will be ok, but due to client-server architecture i don't know what to delete. so i decided to delete all the collection elements from the DB and call session.Update with a new collection. and i've got an issue: nhibernate performs the UPDATE operation for the Field objects that has non-zero Id, but they are removed from DB! maybe i should use some other Id generator or smth.. what is the best way to make nhibernate perform "delete all"/"insert all" routine for the collection?

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  • Texture and Pattern Generator

    - by Ara
    I use Adobe Fireworks for its Texture and Pattern tools to make things like this: http://i.imgur.com/sci7Roc.png and then i copy-paste it to Flash Professional (Adobe) to use there. but fireworks is so slow and buggy is there a free or commercial software to do this simple Texture / Pattern thing easily? Texture (like the second image above) Patter and Texture (like the first one) Transparent Texture, so the background color would be visible instead of the white lines in second image The ability to copy and paste it (as PNG 32 or any alpha transparent image) so i don't have to save it first and then import it to flash * I Use Mac OS X 10.8.4 *

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