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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • How to debug EXC_BAD_ACCESS that occurs only on release target for an iPhone app?

    - by Bobby Moretti
    I'm developing an iPhone application. I have an EXC_BAD_ACCESS that occurs only in the release target; when I build the debug target the exception does not occur. However, when I set the NSZombieEnabled environment variable to YES, I still get the EXC_BAD_ACCESS with no further information. Is it even possible for NSZombieEnabled to work when executing the release target? I don't see why not, since gdb is running in both cases... Update: here is a printout of the top of the stack: #0 0x33369ebc in objc_msgSend () #1 0x3144f968 in -[EAInputStream _streamEventTrigger] () #2 0x3144fe78 in __streamEventTrigger () #3 0x338ae3a6 in CFRunLoopRunSpecific () #4 0x338adc1e in CFRunLoopRunInMode () #5 0x32ed6966 in -[NSRunLoop(NSRunLoop) runMode:beforeDate:] () #6 0x00005b06 in -[IOStreamDelegate removeMsg:] (self=0x142cc0, _cmd=<value temporarily unavailable, due to optimizations>, message=0x2fffe544) at /Users/robertmoretti/Documents/XXXXXXX/IOStreamDelegate.m:191 Here is a gdb session from inside the objc_msgSend call at the top: (gdb) p/x $r0 $6 = 0x3100000 (gdb) x/s $r1 0x32d7cff8: "release" (gdb) disassemble $pc Dump of assembler code for function objc_msgSend: 0x33369ea8 <objc_msgSend+0>: teq r0, #0 ; 0x0 0x33369eac <objc_msgSend+4>: moveq r1, #0 ; 0x0 0x33369eb0 <objc_msgSend+8>: bxeq lr 0x33369eb4 <objc_msgSend+12>: push {r3, r4, r5, r6} 0x33369eb8 <objc_msgSend+16>: ldr r4, [r0] 0x33369ebc <objc_msgSend+20>: ldr r5, [r4, #8] 0x33369ec0 <objc_msgSend+24>: ldr r6, [r5] 0x33369ec4 <objc_msgSend+28>: add r3, r5, #8 ; 0x8 0x33369ec8 <objc_msgSend+32>: and r5, r6, r1, lsr #2 0x33369ecc <objc_msgSend+36>: ldr r4, [r3, r5, lsl #2] 0x33369ed0 <objc_msgSend+40>: teq r4, #0 ; 0x0 0x33369ed4 <objc_msgSend+44>: add r5, r5, #1 ; 0x1 0x33369ed8 <objc_msgSend+48>: beq 0x33369efc <objc_msgSend+84> 0x33369edc <objc_msgSend+52>: ldr r12, [r4] 0x33369ee0 <objc_msgSend+56>: teq r1, r12 0x33369ee4 <objc_msgSend+60>: and r5, r5, r6 0x33369ee8 <objc_msgSend+64>: bne 0x33369ecc <objc_msgSend+36> 0x33369eec <objc_msgSend+68>: ldr r12, [r4, #8] 0x33369ef0 <objc_msgSend+72>: teq r4, r4 0x33369ef4 <objc_msgSend+76>: pop {r3, r4, r5, r6} 0x33369ef8 <objc_msgSend+80>: bx r12 0x33369efc <objc_msgSend+84>: pop {r3, r4, r5, r6} 0x33369f00 <objc_msgSend+88>: b 0x33369f04 <objc_msgSend_uncached> End of assembler dump. (gdb) p/x *$r0 $9 = 0x0 The exception occurs on the line 0x33369ebc <objc_msgSend+20>: ldr r5, [r4, #8]. r4 has just been given the value pointed to by r0, which happens to be 0. I am wondering what is supposed to be in the memory region of 0x3100000. Here's a memory dump of that area: (gdb) x/256w 0x3100000 0x3100000: 0x00000000 0x0000a293 0xaa650505 0x00000000 0x3100010: 0x0000a294 0xaa670505 0x00000000 0x0000a295 0x3100020: 0xaa690505 0x00000000 0x0000a296 0xaa6b0505 0x3100030: 0x00000000 0x0000a297 0xaa6d0505 0x00000000 0x3100040: 0x0000a298 0xaa6f0505 0x00000000 0x0000a299 0x3100050: 0xaa710505 0x00000000 0x0000a29a 0xaa730505 0x3100060: 0x00000000 0x0000a29b 0xaa750505 0x00000000 0x3100070: 0x0000a29c 0xaa770505 0x00000000 0x0000a29d 0x3100080: 0xaa790505 0x00000000 0x0000a29e 0xaa7b0505 0x3100090: 0x00000000 0x0000a29f 0xaa7d0505 0x00000000 0x31000a0: 0x0000a2a0 0xaa7f0505 0x00000000 0x0000a2a1 0x31000b0: 0xaa810505 0x00000000 0x0000a2a2 0xaa830505 0x31000c0: 0x00000000 0x0000a2a3 0xaa850505 0x00000000 0x31000d0: 0x0000a2a4 0xaa870505 0x00000000 0x0000a2a5 0x31000e0: 0xaa890505 0x00000000 0x0000a2a6 0xaa8b0505 0x31000f0: 0x00000000 0x0000a2a7 0xaa8d0505 0x00000000 0x3100100: 0x0000a2a8 0xaa8f0505 0x00000000 0x0000a2a9 0x3100110: 0xaa910505 0x00000000 0x0000a2aa 0xaa930505 0x3100120: 0x00000000 0x0000a2ab 0xaa950505 0x00000000 0x3100130: 0x0000a2ac 0xaa970505 0x00000000 0x0000a2ad 0x3100140: 0xaa990505 0x00000000 0x0000a2ae 0xaa9b0505 0x3100150: 0x00000000 0x0000a2af 0xaa9d0505 0x00000000 0x3100160: 0x0000a2b0 0xaa9f0505 0x00000000 0x0000a2b1 0x3100170: 0xaaa10505 0x00000000 0x0000a2b2 0xaaa30505 0x3100180: 0x00000000 0x0000a2b3 0xaaa50505 0x00000000 0x3100190: 0x0000a2b4 0xaaa70505 0x00000000 0x0000a2b5 0x31001a0: 0xaaa90505 0x00000000 0x0000a2b6 0xaaab0505 0x31001b0: 0x00000000 0x0000a2b7 0xaaad0505 0x00000000 0x31001c0: 0x0000a2b8 0xaaaf0505 0x00000000 0x0000a2b9 0x31001d0: 0xaab10505 0x00000000 0x0000a2ba 0xaab30505 0x31001e0: 0x00000000 0x0000a2bb 0xaab50505 0x00000000 0x31001f0: 0x0000a2bc 0xaab70505 0x00000000 0x0000a2bd 0x3100200: 0xaab90505 0x00000000 0x0000a2be 0xaabb0505 0x3100210: 0x00000000 0x0000a2bf 0xaabd0505 0x00000000 0x3100220: 0x0000a2c0 0xaabf0505 0x00000000 0x0000a2c1 0x3100230: 0xaac10505 0x00000000 0x0000a2c2 0xaac30505 0x3100240: 0x00000000 0x0000a2c3 0xaac50505 0x00000000 0x3100250: 0x0000a2c4 0xaac70505 0x00000000 0x0000a2c5 0x3100260: 0xaac90505 0x00000000 0x0000a2c6 0xaacb0505 0x3100270: 0x00000000 0x0000a2c7 0xaacd0505 0x00000000 0x3100280: 0x0000a2c8 0xaacf0505 0x00000000 0x0000a2c9 0x3100290: 0xaad10505 0x00000000 0x0000a2ca 0xaad30505 0x31002a0: 0x00000000 0x0000a2cb 0xaad50505 0x00000000 0x31002b0: 0x0000a2cc 0xaad70505 0x00000000 0x0000a2cd 0x31002c0: 0xaad90505 0x00000000 0x0000a2ce 0xaadb0505 0x31002d0: 0x00000000 0x0000a2cf 0xaadd0505 0x00000000 0x31002e0: 0x0000a2d0 0xaadf0505 0x00000000 0x0000a2d1 0x31002f0: 0xaae10505 0x00000000 0x0000a2d2 0xaae30505 0x3100300: 0x00000000 0x0000a2d3 0xaae50505 0x00000000 0x3100310: 0x0000a2d4 0xaae70505 0x00000000 0x0000a2d5 0x3100320: 0xaae90505 0x00000000 0x0000a2d6 0xaaeb0505 0x3100330: 0x00000000 0x0000a2d7 0xaaed0505 0x00000000 0x3100340: 0x0000a2d8 0xaaef0505 0x00000000 0x0000a2d9 0x3100350: 0xaaf10505 0x00000000 0x0000a2da 0xaaf30505 0x3100360: 0x00000000 0x0000a2db 0xaaf50505 0x00000000 0x3100370: 0x0000a2dc 0xaaf70505 0x00000000 0x0000a2dd 0x3100380: 0xaaf90505 0x00000000 0x0000a2de 0xaafb0505 0x3100390: 0x00000000 0x0000a2df 0xaafd0505 0x00000000 0x31003a0: 0x0000a2e0 0xab050505 0x00000000 0x0000a2e1 0x31003b0: 0xab070505 0x00000000 0x0000a2e2 0xab090505 0x31003c0: 0x00000000 0x0000a2e3 0xab0b0505 0x00000000 0x31003d0: 0x0000a2e4 0xab0d0505 0x00000000 0x0000a2e5 0x31003e0: 0xab0f0505 0x00000000 0x0000a2e6 0xab110505 0x31003f0: 0x00000000 0x0000a2e7 0xab130505 0x00000000 I don't really know what else to try; hopefully someone with more iphone experience will be able to recognize this memory as something meaningful.

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  • Marking Current Location on Map, Android

    - by deewangan
    Hi every one, i followed some tutorials to create an application that shows the current position of the user on the map with a marking. but for some reasons i can't get to work the marking part? the other parts works well, but whenever i add the marking code the application crashes. i hope someone could help me.here is the code: public class LocationActivity extends MapActivity { /** Called when the activity is first created. */ private MapView mapView; private LocationManager lm; private LocationListener ll; private MapController mc; GeoPoint p = null; Drawable defaultMarker = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mapView = (MapView)findViewById(R.id.mapView); //show zoom in/out buttons mapView.setBuiltInZoomControls(true); //Standard view of the map(map/sat) mapView.setSatellite(false); //get controller of the map for zooming in/out mc = mapView.getController(); // Zoom Level mc.setZoom(18); MyLocationOverlay myLocationOverlay = new MyLocationOverlay(); List<Overlay> list = mapView.getOverlays(); list.add(myLocationOverlay); lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); ll = new MyLocationListener(); lm.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, ll); //Get the current location in start-up GeoPoint initGeoPoint = new GeoPoint( (int)(lm.getLastKnownLocation( LocationManager.GPS_PROVIDER) .getLatitude()*1000000), (int)(lm.getLastKnownLocation( LocationManager.GPS_PROVIDER) .getLongitude()*1000000)); mc.animateTo(initGeoPoint); } protected class MyLocationOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { Paint paint = new Paint(); super.draw(canvas, mapView, shadow); // Converts lat/lng-Point to OUR coordinates on the screen. Point myScreenCoords = new Point(); mapView.getProjection().toPixels(p, myScreenCoords); paint.setStrokeWidth(1); paint.setARGB(255, 255, 255, 255); paint.setStyle(Paint.Style.STROKE); Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.push); canvas.drawBitmap(bmp, myScreenCoords.x, myScreenCoords.y, paint); canvas.drawText("I am here...", myScreenCoords.x, myScreenCoords.y, paint); return true; } } private class MyLocationListener implements LocationListener{ public void onLocationChanged(Location argLocation) { // TODO Auto-generated method stub GeoPoint myGeoPoint = new GeoPoint( (int)(argLocation.getLatitude()*1000000), (int)(argLocation.getLongitude()*1000000)); /* * it will show a message on * location change Toast.makeText(getBaseContext(), "New location latitude [" +argLocation.getLatitude() + "] longitude [" + argLocation.getLongitude()+"]", Toast.LENGTH_SHORT).show(); */ mc.animateTo(myGeoPoint); } public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } } protected boolean isRouteDisplayed() { return false; } } here is the logcat: 01-19 05:31:43.011: DEBUG/AndroidRuntime(759): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 01-19 05:31:43.011: DEBUG/AndroidRuntime(759): CheckJNI is ON 01-19 05:31:43.411: DEBUG/AndroidRuntime(759): --- registering native functions --- 01-19 05:31:43.431: INFO/jdwp(759): received file descriptor 19 from ADB 01-19 05:31:43.431: INFO/jdwp(759): Ignoring second debugger -- accepting and dropping 01-19 05:31:44.531: INFO/ActivityManager(583): Starting activity: Intent { flg=0x10000000 cmp=pro.googlemapp/.LocationActivity } 01-19 05:31:44.641: DEBUG/AndroidRuntime(759): Shutting down VM 01-19 05:31:44.641: DEBUG/dalvikvm(759): DestroyJavaVM waiting for non-daemon threads to exit 01-19 05:31:44.641: DEBUG/dalvikvm(759): DestroyJavaVM shutting VM down 01-19 05:31:44.641: DEBUG/dalvikvm(759): HeapWorker thread shutting down 01-19 05:31:44.651: DEBUG/dalvikvm(759): HeapWorker thread has shut down 01-19 05:31:44.651: DEBUG/jdwp(759): JDWP shutting down net... 01-19 05:31:44.651: DEBUG/jdwp(759): +++ peer disconnected 01-19 05:31:44.651: INFO/dalvikvm(759): Debugger has detached; object registry had 1 entries 01-19 05:31:44.661: DEBUG/dalvikvm(759): VM cleaning up 01-19 05:31:44.681: INFO/ActivityManager(583): Start proc pro.googlemapp for activity pro.googlemapp/.LocationActivity: pid=770 uid=10025 gids={3003} 01-19 05:31:44.761: DEBUG/dalvikvm(759): LinearAlloc 0x0 used 676436 of 4194304 (16%) 01-19 05:31:44.801: INFO/jdwp(770): received file descriptor 20 from ADB 01-19 05:31:44.822: INFO/dalvikvm(770): ignoring registerObject request in thread=3 01-19 05:31:44.851: INFO/jdwp(770): Ignoring second debugger -- accepting and dropping 01-19 05:31:44.851: ERROR/jdwp(770): Failed writing handshake bytes: Broken pipe (-1 of 14) 01-19 05:31:44.851: INFO/dalvikvm(770): Debugger has detached; object registry had 0 entries 01-19 05:31:45.320: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.320: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.340: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.781: DEBUG/LocationManager(770): Constructor: service = android.location.ILocationManager$Stub$Proxy@4379d9f0 01-19 05:31:45.791: WARN/GpsLocationProvider(583): Duplicate add listener for uid 10025 01-19 05:31:45.791: DEBUG/GpsLocationProvider(583): setMinTime 0 01-19 05:31:45.791: DEBUG/GpsLocationProvider(583): startNavigating 01-19 05:31:45.831: INFO/jdwp(770): received file descriptor 27 from ADB 01-19 05:31:46.001: INFO/MapActivity(770): Handling network change notification:CONNECTED 01-19 05:31:46.001: ERROR/MapActivity(770): Couldn't get connection factory client 01-19 05:31:46.451: DEBUG/dalvikvm(770): GC freed 4539 objects / 298952 bytes in 118ms 01-19 05:31:46.470: DEBUG/AndroidRuntime(770): Shutting down VM 01-19 05:31:46.470: WARN/dalvikvm(770): threadid=3: thread exiting with uncaught exception (group=0x4001aa28) 01-19 05:31:46.481: ERROR/AndroidRuntime(770): Uncaught handler: thread main exiting due to uncaught exception 01-19 05:31:46.541: ERROR/AndroidRuntime(770): java.lang.NullPointerException 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:58) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:48) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at pro.googlemapp.LocationActivity$MyLocationOverlay.draw(LocationActivity.java:101) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.OverlayBundle.draw(OverlayBundle.java:42) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.MapView.onDraw(MapView.java:476) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6274) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1526) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1524) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6277) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.widget.FrameLayout.draw(FrameLayout.java:352) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1526) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1524) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6277) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.widget.FrameLayout.draw(FrameLayout.java:352) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1883) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.draw(ViewRoot.java:1332) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.performTraversals(ViewRoot.java:1097) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.handleMessage(ViewRoot.java:1613) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.os.Handler.dispatchMessage(Handler.java:99) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.os.Looper.loop(Looper.java:123) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.app.ActivityThread.main(ActivityThread.java:4203) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at java.lang.reflect.Method.invokeNative(Native Method) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at java.lang.reflect.Method.invoke(Method.java:521) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at dalvik.system.NativeStart.main(Native Method) 01-19 05:31:46.551: INFO/Process(583): Sending signal. PID: 770 SIG: 3 01-19 05:31:46.581: INFO/dalvikvm(770): threadid=7: reacting to signal 3 01-19 05:31:46.661: INFO/dalvikvm(770): Wrote stack trace to '/data/anr/traces.txt' 01-19 05:31:46.871: INFO/ARMAssembler(583): generated scanline__00000077:03515104_00000000_00000000 [ 27 ipp] (41 ins) at [0x2c69c8:0x2c6a6c] in 973448 ns 01-19 05:31:46.911: INFO/ARMAssembler(583): generated scanline__00000077:03515104_00001001_00000000 [ 64 ipp] (84 ins) at [0x2c6a70:0x2c6bc0] in 1985378 ns 01-19 05:31:49.881: INFO/Process(770): Sending signal. PID: 770 SIG: 9 01-19 05:31:49.931: INFO/ActivityManager(583): Process pro.googlemapp (pid 770) has died. 01-19 05:31:49.941: WARN/GpsLocationProvider(583): Unneeded remove listener for uid 1000 01-19 05:31:49.941: DEBUG/GpsLocationProvider(583): stopNavigating 01-19 05:31:49.951: INFO/WindowManager(583): WIN DEATH: Window{438891c0 pro.googlemapp/pro.googlemapp.LocationActivity paused=false} 01-19 05:31:50.111: WARN/UsageStats(583): Unexpected resume of com.android.launcher while already resumed in pro.googlemapp 01-19 05:31:50.200: WARN/InputManagerService(583): Got RemoteException sending setActive(false) notification to pid 770 uid 10025

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  • IOs7 app crashing when in background

    - by Leonardo
    My app sometimes crashes when in background and shows the following crash log: Nov 7 12:33:31 iPad backboardd[29] <Warning>: MyApp[3096] has active assertions beyond permitted time: {( <BKProcessAssertion: 0x14680c60> identifier: Called by MyApp, from -[AppDelegate applicationDidEnterBackground:] process: MyApp[3096] permittedBackgroundDuration: 180.000000 reason: finishTask owner pid:3096 preventSuspend preventIdleSleep preventSuspendOnSleep )} Looking through other questions I found out that the crash message indicates that I didn't end a task properly, so when its time expired the OS ended it and crashed my app. So I added some NSLogs: - (void)applicationDidEnterBackground:(UIApplication *)application { [self saveContext]; [Settings setCallLock:YES]; [self saveStuff]; if ([self isBackgroundTaskNeeded]) { UIApplication* app = [UIApplication sharedApplication]; bgTask = [app beginBackgroundTaskWithExpirationHandler:^{ [self pauseDownloads]; NSLog(@"Debug - Ending background task %d",bgTask); [app endBackgroundTask:bgTask]; NSLog(@"Debug - Background task %d ended",bgTask); bgTask = UIBackgroundTaskInvalid; }]; NSLog(@"Debug - Starting background task %d",bgTask); [self initBackground]; } } and found out that the task was called twice when it crashed: Nov 7 12:30:02 iPad MyApp[3096] <Warning>: Debug - Starting background task 7 Nov 7 12:30:30 iPad MyApp[3096] <Warning>: Debug - Starting background task 8 Nov 7 12:33:26 iPad MyApp[3096] <Warning>: Debug - Ending background task 8 Nov 7 12:33:26 iPad MyApp[3096] <Warning>: Debug - Background task 8 ended Nov 7 12:33:26 iPad MyApp[3096] <Warning>: Debug - Ending background task 0 Nov 7 12:33:26 iPad MyApp[3096] <Warning>: Debug - Background task 0 ended I wasn't able to tell when the double call happens and why. So question is why is the task being called twice and is there a way to avoid it? Edit: - (void) pauseDownloads { for (AFDownloadRequestOperation *operation in self.operationQueue.operations) { if(![operation isPaused]) { [operation pause]; } } }

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  • No Source available

    - by Eric
    I am not sure what happened or if I did anything.. Now anytime I try and debug it says no source available on all BCL stuff For example, on a debug.print I get that message with Locating source for 'f:\dd\ndp\fx\src\CompMod\System\Diagnostics\Debug.cs'. Checksum: MD5 {40 74 18 44 a8 15 28 2e 54 75 5e 40 d1 5f 6a 0} The file 'f:\dd\ndp\fx\src\CompMod\System\Diagnostics\Debug.cs' does not exist. Looking in script documents for 'f:\dd\ndp\fx\src\CompMod\System\Diagnostics\Debug.cs'... Looking in the projects for 'f:\dd\ndp\fx\src\CompMod\System\Diagnostics\Debug.cs'. The file was not found in a project. Looking in directory 'C:\Program Files\Microsoft Visual Studio 10.0\VC\crt\src\'... Looking in directory 'C:\Program Files\Microsoft Visual Studio 10.0\VC\atlmfc\src\mfc\'... Looking in directory 'C:\Program Files\Microsoft Visual Studio 10.0\VC\atlmfc\src\atl\'... Looking in directory 'C:\Program Files\Microsoft Visual Studio 10.0\VC\atlmfc\include\'... The debug source files settings for the active solution indicate that the debugger will not ask the user to find the file: f:\dd\ndp\fx\src\CompMod\System\Diagnostics\Debug.cs. The debugger could not locate the source file 'f:\dd\ndp\fx\src\CompMod\System\Diagnostics\Debug.cs'. This happens all the time now and I 1. Don't have an F: 2. Enable .net framework source stepping is unchecked Is there some other sneaky setting to make these messages go away? Regards _Eric

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  • How do I manage library symbols with linked classes in Flash CS4 to compile/debug in Flash Builder 4

    - by wpjmurray
    I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish. --In Flash's Publish settings, I set the project to export a SWC that will be used in FB4, called VideoPlayerAssets.swc. --After the SWC is created, I create my FB4 project called "VideoPlayer" and add the SWC to my path. FB4 creates the class VideoPlayer in the default package automatically. --In VideoPlayer.as, I import assets.*, which imports all of the symbol classes I created in Flash and are available via VideoPlayerAssets.swc. I can now instantiate the ppbutton and add to the stage, like this: var ppbutton:PlayPauseButtonAsset = new PlayPauseButtonAsset(); addChild(ppbutton); At this point ppbutton doesn't have any functionality because I didn't create any code for it. So I create a new class called video.controls.PlayPauseButtonLogic which extends assets.PlayPauseButtonAsset. I add some logic, and now I can use that new class to put a working ppbutton on the stage: var ppbutton:PlayPauseButtonLogic = new PlayPauseButtonLogic(); addChild(ppbutton); This works fine, but you may be asking why I didn't just link the ppbutton symbol in Flash to the video.controls.PlayPauseButtonLogic class in the first place. The reason is that I have a designer creating the UI in Flash and I don't want to have to re-publish the SWC from Flash every time I make a change in the logic. Basically, I want my designer to be able to make a symbol in Flash, link that symbol to a logically named class in Linkage properties, and export the SWC. I do not want to have to touch that .fla file again unless the designer makes changes to the symbols or layout. I'm using a versioning system for the project as well and it's cleaner to make sure only the designer is touching the .fla file. So, finally, here's the issue I'm running into: --As the design gets more complex, the designer is nesting symbols to position the video controls on the control bar. He creates a controlbar symbol and links it to assets.ControlBarAsset. The controlbar symbol contains the ppbutton symbol. --The designer publishes the SWC and ControlBarAsset is now available in FB4. I create new class called video.controls.ControlBarLogic that extends assets.ControlBarAsset so I can add some logic to the controlbar, and I add the controlbar to the stage: var controlbar:ControlBarLogic = new ControlBarLogic(); addChild(controlbar); --This works, but the ppbutton doesn't do anything. That's because ppbutton, while inside controlbar, is still only linked to PlayPauseButtonAsset, which doesn't have any logic. I'm no longer instantiating a ppbutton object because it's part of controlbar. That's where I'm stuck today. I can't seem to simply re-cast controlbar's ppbutton as PlayPauseButtonLogic as I get a Type error. And I don't want to have to make a class that has to instantiate each of the video player controls, the place them at their x and y values on the stage according to how the designer placed them, as that would require me to open the .fla and check the various properties of a symbol, then add those values to the code. If the designer made a change, I'd have to go into the code each time just to update those properties each time. Not good. How do I re-cast nested symbols to use the logic classes that I create that extend the asset classes? Remember, the solution is not to link Flash symbols to actual classes so I don't have to keep recompiling the SWC, unless there's a way to do that without having to re-compile the SWC. I want the designer to do his thing, publish the SWC, and be done with it. Then I can take his SWC, apply my logic to his assets, and be able to debug and compile the final SWF.

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  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

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  • Why does my Doctrine DBAL query return no results when quoted?

    - by braveterry
    I'm using the Doctrine DataBase Abstraction Layer (DBAL) to perform some queries. For some reason, when I quote a parameter before passing it to the query, I get back no rows. When I pass it unquoted, it works fine. Here's the relevant snippet of code I'm using: public function get($game) { load::helper('doctrinehelper'); $conn = doctrinehelper::getconnection(); $statement = $conn->prepare('SELECT games.id as id, games.name as name, games.link_url, games.link_text, services.name as service_name, image_url FROM games, services WHERE games.name = ? AND services.key = games.service_key'); $quotedGame = $conn->quote($game); load::helper('loghelper'); $logger = loghelper::getLogger(); $logger->debug("Quoted Game: $quotedGame"); $logger->debug("Unquoted Game: $game"); $statement->execute(array($quotedGame)); $resultsArray = $statement->fetchAll(); $logger->debug("Number of rows returned: " . count($resultsArray)); return $resultsArray; } Here's what the log shows: 01/01/11 17:00:13,269 [2112] DEBUG root - Quoted Game: 'Diablo II Lord of Destruction' 01/01/11 17:00:13,269 [2112] DEBUG root - Unquoted Game: Diablo II Lord of Destruction 01/01/11 17:00:13,270 [2112] DEBUG root - Number of rows returned: 0 If I change this line: $statement->execute(array($quotedGame)); to this: $statement->execute(array($game)); I get this in the log: 01/01/11 16:51:42,934 [2112] DEBUG root - Quoted Game: 'Diablo II Lord of Destruction' 01/01/11 16:51:42,935 [2112] DEBUG root - Unquoted Game: Diablo II Lord of Destruction 01/01/11 16:51:42,936 [2112] DEBUG root - Number of rows returned: 1 Have I fat-fingered something?

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  • ViewController has wrong orientation after Landscape-only has been popped

    - by noroom
    In a navigation-based app, LandscapeViewController only supports landscape mode (all others support both modes). I also have a "loading screen" that advises the user to rotate the phone before continuing. This way I can make sure that when my landscape view loads, that it's in landscape mode. The problem comes when i rotate the phone to portrait mode while still showing LandscapeVC. I press the Back nagivation button to navigate up one level (to a VC that supports both landscape and portrait modes), but the upper level shows in landscape mode even though the phone is in portrait mode. I guess this is because when I left this view I was in portrait mode, I then rotated the phone while in another view, so this view has not received the notification. If I then proceed to rotate the phone to the other landscape mode (say the LandscapeVC was loaded on its right side, so I'd rotate the upper VC from portrait to the left landscape mode), it will update. My question is: how can I notify this upper view that the phone was rotated, so when the user goes up after putting the phone in portrait mode, the upper view shows correctly?

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  • Android Signal 11 (SIGSEGV)

    - by Naturjoghurt
    I read many posts here and on other sites, but can not find the problem creating my Error: I use an AsyncTask because I want to easily manipulate the UI Thread before and after Execution. In doInBackground I create a ThreadPoolExecutor and execute Runnables. If I only execute 1 Runnable with the Executor, there is no Problem, but if I execute another Runnable I get following Error: 06-26 18:00:42.288: A/libc(25073): Fatal signal 11 (SIGSEGV) at 0x7f486162 (code=1), thread 25106 (pool-1-thread-2) 06-26 18:00:42.304: D/dalvikvm(25073): GC_CONCURRENT freed 119K, 2% free 8908K/9056K, paused 4ms+4ms, total 45ms 06-26 18:00:42.327: I/System.out(25073): In Check All with Prefix: a and Length: 4 06-26 18:00:42.390: I/DEBUG(126): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 06-26 18:00:42.390: I/DEBUG(126): Build fingerprint: 'google/yakju/maguro:4.2.2/JDQ39/573038:user/release-keys' 06-26 18:00:42.390: I/DEBUG(126): Revision: '9' 06-26 18:00:42.390: I/DEBUG(126): pid: 25073, tid: 25106, name: pool-1-thread-2 >>> de.uni_duesseldorf.cn.distributed_computing2 <<< 06-26 18:00:42.390: I/DEBUG(126): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 7f486162 ... 06-26 18:00:42.538: I/DEBUG(126): memory map around fault addr 7f486162: 06-26 18:00:42.538: I/DEBUG(126): 60292000-60391000 06-26 18:00:42.538: I/DEBUG(126): (no map for address) 06-26 18:00:42.538: I/DEBUG(126): bed14000-bed35000 [stack] I set up the ThreadPoolExecutor like this: // numberOfPackages: Number of Runnables to be executed public void initializeThreadPoolExecutor (int numberOfPackages) { int corePoolSize = Runtime.getRuntime().availableProcessors(); int maxPoolSize = numberOfPackages; long keepAliveTime = 60; final BlockingQueue workingQueue = new LinkedBlockingQueue(); executor = new ThreadPoolExecutor(corePoolSize, maxPoolSize, keepAliveTime, TimeUnit.SECONDS, workingQueue); } I have no clue, why it fails when starting the second Thread. Maybe Memory Leaks? Any Help appreciated. Thanks in Advance

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  • Configuring Novel iPrint client on ubuntu 13.10

    - by Mahdi Sadeghi
    Recently I have struggled a lot to make Novel iPrint client to work on my laptop. I need it to use Follow Me printers in our university(you can take your print form any printer). Using this tutorial from Novel, I tried to convert the rpm package and install it on Ubuntu 13.04 & 13.10. The post install script from installing generated deb package had a typo which I saw in post install messages and I fixed that. Now I have the client running. To see the client UI I installed cinnamon desktop(because unity does not have system tray and old solutions did'nt work to whitelist Novel clinet). I have iPrint plugin installed on firefox as well(I copied the shared object files to plugin directories). I try installing printers from provided ipp URL(which lists available printers on the server) with no success. After clicking the printer name I see this: I have various errors: Formerly firefox used to asked my network username/password for installing SSL printer but now it returns this: iPrint Printer - The printer is currently not available. However I can install non-SSL version but the printer location is either empty or points to: file:///dev/null even if I change it to the exact address which I see on working machines still it prints nothing. I have tried the novel command line tool, iprntcmd to print. It is being installed at: /opt/novell/iprint/bin/ msadeghi@werkstatt:/opt/novell/iprint/bin$ ./iprntcmd --addprinter ipp://iprint.rz.hs-offenburg.de/ipp/Follow-me\ -\ IPP iprntcmd v05.04.00 Adding printer ipp://iprint.rz.hs-offenburg.de/ipp/Follow-me - IPP. Added printer ipp://iprint.rz.hs-offenburg.de/ipp/Follow-me - IPP successfully. It adds the printer with empty location and again no print. What I found interesting is the log file at ~/.iprint/errors.txt with strange errors which I hope somebody here can understand. When I try to install the SSL printer I receive these logs(note that HP is my local printer and has nothing to do with iprint): Thu Oct 31 11:02:03 2013 Trace Info: iprint.c, line 6690 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for file:///dev/null - Unknown Port Type - file Thu Oct 31 11:02:03 2013 Trace Info: iprint.c, line 6800 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for hp:/usb/HP_LaserJet_1018?serial=KP103A1 - No Port type specified Thu Oct 31 11:02:05 2013 Trace Info: iprint.c, line 6690 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for file:///dev/null - Unknown Port Type - file Thu Oct 31 11:02:05 2013 Trace Info: iprint.c, line 6800 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for hp:/usb/HP_LaserJet_1018?serial=KP103A1 - No Port type specified Thu Oct 31 11:02:06 2013 Trace Info: mydoreq.c, line 676 Group Info: CLIB Error Code: 0 (0x0) User ID: 1000 Error Msg: Success Debug Msg: MyCupsDoFileRequest - httpReconnect failed (0) Thu Oct 31 11:02:06 2013 Trace Info: mydoreq.c, line 1293 Group Info: CUPS-IPP Error Code: 1282 (0x502) User ID: 1000 Error Msg: iPrint Printer - The printer is currently not available. Debug Msg: MyCupsDoFileRequest - IPP SERVICE UNAVAILABLE Thu Oct 31 11:02:06 2013 Trace Info: iprint.c, line 6690 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for file:///dev/null - Unknown Port Type - file Thu Oct 31 11:02:06 2013 Trace Info: iprint.c, line 6800 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for hp:/usb/HP_LaserJet_1018?serial=KP103A1 - No Port type specified Thu Oct 31 11:02:08 2013 Trace Info: iprint.c, line 6690 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for file:///dev/null - Unknown Port Type - file Thu Oct 31 11:02:08 2013 Trace Info: iprint.c, line 6800 Group Info: IPRINT-lib Error Code: 4096 (0x1000) User ID: 1000 Error Msg: iPrint Lib - Bad URI type supplied (not IPP:, HTTP:, or HTTPS:). Debug Msg: IPRINTInterpretURI for hp:/usb/HP_LaserJet_1018?serial=KP103A1 - No Port type specified I should say that my friend can print using the same instructions on CrunchBang easily and another guy on 12.04 LTS but with more struggling. It worked for me on linux mint maya with my old laptop as well. Is there anybody out there who can help me to solve these problems? I am really disappointed with Novell and our university support. PS. I had the same problemwith 13.04. No matter if I am within the network or I connect with VPN, I have the same issues.

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  • What Apache/PHP configurations do you know and how good are they?

    - by FractalizeR
    Hello. I wanted to ask you about PHP/Apache configuration methods you know, their pros and cons. I will start myself: ---------------- PHP as Apache module---------------- Pros: good speed since you don't need to start exe every time especially in mpm-worker mode. You can also use various PHP accelerators in this mode like APC or eAccelerator. Cons: if you are running apache in mpm-worker mode, you may face stability issues because every glitch in any php script will lead to unstability to the whole thread pool of that apache process. Also in this mode all scripts are executed on behalf of apache user. This is bad for security. mpm-worker configuration requires PHP compiled in thread-safe mode. At least CentOS and RedHat default repositories doesn't have thread-safe PHP version so on these OSes you need to compile at least PHP yourself (there is a way to activate worker mpm on Apache). The use of thread-safe PHP binaries is considered experimental and unstable. Plus, many PHP extensions does not support thread-safe mode or were not well-tested in thread-safe mode. ---------------- PHP as CGI ---------------- This seems to be the slowest default configuration which seems to be a "con" itself ;) ---------------- PHP as CGI via mod_suphp ---------------- Pros: suphp allows you to execute php scipts on behalf of the script file owner. This way you can securely separate different sites on the same machine. Also, suphp allows to use different php.ini files per virtual host. Cons: PHP in CGI mode means less performance. In this mode you can't use php accelerators like APC because each time new process is spawned to handle script rendering the cache of previous process useless. BTW, do you know the way to apply some accelerator in this config? I heard something about using shm for php bytecode cache. Also, you cannot configure PHP via .htaccess files in this mode. You will need to install PECL htscanner for this if you need to set various per-script options via .htaccess (php_value / php_flag directives) ---------------- PHP as CGI via suexec ---------------- This configuration looks the same as with suphp, but I heard, that it's slower and less safe. Almost same pros and cons apply. ---------------- PHP as FastCGI ---------------- Pros: FastCGI standard allows single php process to handle several scripts before php process is killed. This way you gain performance since no need to spin up new php process for each script. You can also use PHP accelerators in this configuration (see cons section for comment). Also, FCGI almost like suphp also allows php processes to be executed on behalf of some user. mod_fcgid seems to have the most complete fcgi support and flexibility for apache. Cons: The use of php accelerator in fastcgi mode will lead to high memory consumption because each PHP process will have his own bytecode cache (unless there is some accelerator that can use shared memory for bytecode cache. Is there such?). FastCGI is also a little bit complex to configure. You need to create various configuration files and make some configuration modifications. It seems, that fastcgi is the most stable, secure, fast and flexible PHP configuration, however, a bit difficult to be configured. But, may be, I missed something? Comments are welcome!

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  • Date Tracking in Oracle HRMS

    - by Manoj Madhusoodanan
    Update Date Track Modes To maintain employee data effectively Oracle HCM is using a mechanism called date tracking.The main motive behind the date track mode is to maintain past,present and future data effectively.The various update date track modes are: CORRECTION : Over writes the data. No history will maintain.UPDATE : Keeps the history and new change will effect as of effective dateUPDATE_CHANGE_INSERT : Inserts the record and preserves the futureUPDATE_OVERRIDE : Inserts the record and overrides the future Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Action: Created Employee # 22 on 01-JAN-2012 The record in PER_ALL_PEOPLE_F is as shown below. Effective Start Date Effective End Date Employee Number Marital Status Object Version Number 01-JAN-2012 31-DEC-4712 24 2 Action: Updated record in CORRECTION mode Effective Start Date Effective End Date Employee Number Marital Status Object Version Number 01-JAN-2012 31-DEC-4712 24 Single 3 Action: Updated record in UPDATE mode effective 01-JUN-2012 and Marital Status = Married Effective Start Date Effective End Date Employee Number Marital Status Object Version Number 01-JAN-2012 31-MAY-2012 24 Single 4 01-JUN-2012 31-DEC-4712 24 Married 5 Action: Updated record in UPDATE mode effective 01-SEP-2012 and Marital Status = Divorced Effective Start Date Effective End Date Employee Number Marital Status Object Version Number 01-JAN-2012 31-MAY-2012 24 Single 4 01-JUN-2012 31-AUG-2012 24 Married 6 01-SEP-2012 31-DEC-4712 24 Divorced 7 Action: Updated record in UPDATE_CHANGE_INSERT mode effective 01-MAR-2012 and Marital Status = Living Together Effective Start Date Effective End Date Employee Number Marital Status Object Version Number 01-JAN-2012 29-FEB-2012 24 Single 8 01-MAR-2012 31-MAY-2012 24 Living Together 9 01-JUN-2012 31-AUG-2012 24 Married 6 01-SEP-2012 31-DEC-4712 24 Divorced 7 Action: Updated record in UPDATE_OVERRIDE mode effective 01-AUG-2012 and Marital Status = Divorced Effective Start Date Effective End Date Employee Number Marital Status Object Version Number 01-JAN-2012 29-FEB-2012 24 Single 8 01-MAR-2012 31-MAY-2012 24 Living Together 9 01-JUN-2012 31-JUL-2012 24 Married 10 01-AUG-2012 31-DEC-4712 24 Divorced 11  Delete Date Track Modes The various delete date track modes are ZAP : wipes all recordsDELETE : Deletes  current recordFUTURE_CHANGE : Deletes current and future changes.DELETE_NEXT_CHANGE : Deletes next change Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Element Entry records are shown below. Effective Start Date Effective End Date Element Entry Id Object Version Number 01-JAN-2012 12-OCT-2012 129831 3 13-OCT-2012 19-OCT-2012 129831 5 20-OCT-2012 31-DEC-4712 129831 6 Action: Delete record in ZAP mode effective 14-JAN-2012 No rows Action: Delete record in DELETE mode effective 14-OCT-2012 Effective Start Date Effective End Date Element Entry Id Object Version Number 01-JAN-2012 12-OCT-2012 129831 3 13-OCT-2012 14-OCT-2012 129831 6 Action: Delete record in FUTURE_CHANGE mode effective 14-JAN-2012 Effective Start Date Effective End Date Element Entry Id Object Version Number 01-JAN-2012 31-DEC-4712 129831 4 Action: Delete record in NEXT_CHANGE mode effective 14-JAN-2012 Effective Start Date Effective End Date Element Entry Id Object Version Number 01-JAN-2012 19-OCT-2012 129831 4 20-OCT-2012 31-DEC-4712 129831 6

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  • Wireless xbox360 pad connected with xboxdrv doesn't show in jstest

    - by Kyle Letham
    So Lubuntu 13.04, 3.4.0. I'm trying to use my wireless xbox controller. I've installed xboxdrv. I have to run it with sudo, or I get USBController::USBController(): libusb_open() failed: LIBUSB_ERROR_ACCESS. If I connect the adapter, run the program, and then press the button on the gamepad to connect it, it never really connects - just flashes like it's searching. If I reboot, leaving the controller searching, and run the command again while it's searching after I boot up, the controller connects (the light becomes solid in one corner). Using pkill xboxdrv and then relaunching it doesn't work. Regardless, no matter what I do, the gamepad never shows up in jstest-gtk. sudo xboxdrv --debug gives me: Controller: Microsoft Xbox 360 Wireless Controller (PC) Vendor/Product: 045e:0719 USB Path: 002:005 Wireless Port: 0 Controller Type: Xbox360 (wireless) [DEBUG] XboxdrvMain::run(): creating UInput [DEBUG] XboxdrvMain::run(): creating ControllerSlotConfig [DEBUG] UInput::create_uinput_device(): create device: 65534 [DEBUG] LinuxUinput::LinuxUinput(): Xbox Gamepad (userspace driver) 0:0 Any ideas?

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  • How can I keep straight alpha during rendering particles?

    - by April
    Rencently,I was trying to save textures of 3D particles so that I can reuse the in 2D rendering.Now I had some problem with alpha channel.Some artist told me I that my textures should have unpremultiplied alpha channel.When I try to get the rgb value back,I got strange result.Some area went lighter and even totally white.I mainly focus on additive and blend mode,that is: ADDITIVE: srcAlpha VS 1 BLEND: srcAlpha VS 1-srcAlpha I tried a technique called premultiplied alpha.This technique just got you the right rgb value,its all you need on screen.As for alpha value,it worked well with BLEND mode,but not ADDITIVE mode.As you can see in parameters,BLEND mode always controlled its value within 1.While ADDITIVE mode cannot guarantee. I want proper alpha,but it just got too big or too small consider to rgb.Now what can I do?Any help will be great thankful. PS:If you don't understand what I am trying to do,there is a commercial software called "Particle Illusion".You can create various particles and then save the scene to texture,where you can choose to remove background of particles. Now,I changed the title.For some software like maya or AE,what I want is called [straight alpha].

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  • How can I keep the correct alpha during rendering particles?

    - by April
    Rencently,I was trying to save textures of 3D particles so that I can reuse the in 2D rendering.Now I had some problem with alpha channel.Some artist told me I that my textures should have unpremultiplied alpha channel.When I try to get the rgb value back,I got strange result.Some area went lighter and even totally white.I mainly focus on additive and blend mode,that is: ADDITIVE: srcAlpha VS 1 BLEND: srcAlpha VS 1-srcAlpha I tried a technique called premultiplied alpha.This technique just got you the right rgb value,its all you need on screen.As for alpha value,it worked well with BLEND mode,but not ADDITIVE mode.As you can see in parameters,BLEND mode always controlled its value within 1.While ADDITIVE mode cannot guarantee. I want proper alpha,but it just got too big or too small consider to rgb.Now what can I do?Any help will be great thankful. PS:If you don't understand what I am trying to do,there is a commercial software called "Particle Illusion".You can create various particles and then save the scene to texture,where you can choose to remove background of particles.

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  • Dot Net Nuke module works in "Edit" mode but not for "View": cache problem?

    - by Godeke
    I have a DNN task that simply runs some Javascript to compute a price based on a few input fields. This module works fine on our production site, but we had a company do a skin for us to improve the look of the site and the module fails under this new system. (DNN 05.06.00 (459) although it was 5.5 prior... I updated in a futile hope that it was a bug in the old revision.) What is incredibly odd about this is that the module works fine when I'm logged in to DNN and using the Edit mode as an administrator. In this case the small snippet of JavaScript loads fine and filling the fields results in a price. On the other hand it I click "View" (or more importantly, if I'm not logged in at all) the page loads a cached copy. Even odder, I have found the cache files in \Portals\2\Cache\Pages are generated and then only the cached data is being used. When the cached copy is loaded, the JavaScript doesn't appear (it is normally created via a Page.ClientScript.RegisterClientScriptBlock(). Additionally, the button which posts the data to the server doesn't execute any of the server side code (confirmed with a debugger) but instead just reloads the cached copy. If I manually delete the files in \Portals\2\Cache\Pages then everything works properly, but I have to do so after every page load: failing to do so simply loads the page as it was last generated repeatedly. Resetting the application (either via the UI or editing web.config) doesn't change this and clearing the cache from the Host Settings page doesn't actually clear these cached pages. I'm guessing that Edit mode bypasses the cache in some way, but I have gone as far as turning off all caching on the site (which is horrible for performance) and the cached version is still loaded. Has anyone seen anything like this? Shouldn't clearing the cache clear the files (I'm using the File provider for caching)? Shouldn't even a cached page go back to the server if the user posts back? EDIT: I should point out that permissions don't appear to be a problem on the cache directory... other pages cached output are deleted from this folder, just this page has this issue. EDIT 2: Clarifying some settings and conditions which I didn't provide. First, this module works fine in production under DNN 5.6.0. In our test environment with the consulting company's changes it fails (the changes are skin and page layout only in theory: the module source itself verifies as unchanged). All cache settings and the like have been verified the same between the two and we only resorted to setting the module cache to 0 and -1 (and disabling the test site's cache entirely) when we couldn't find another cause for the problem. I have watched the cache work correctly on many other pages in test: there is something about this page that is causing the problem. We have punted and are creating an installable skin based on the consultant's work as I suspect they have somehow corrupted the DNN install (database side I think).

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  • "FOR UPDATE" v/s "LOCK IN SHARE MODE" : Allow concurrent threads to read updated "state" value of locked row

    - by shadesco
    I have the following scenario: User X logs in to the application from location lc1: call it Ulc1 User X (has been hacked, or some friend of his knows his login credential, or he just logs in from a different browser on his machine,etc.. u got the point) logs in at the same time from location lc2: call it Ulc2 I am using a main servlet which : - gets a connection from database pooling - sets autocommit to false - executes a command that goes through app layers: if all successful, set autocommit to true in a "finally" statement, and closes connection. Else if an exception happens, rollback(). In my database (mysql/innoDb) i have a "history" table, with row columns: id(primary key) |username | date | topic | locked The column "locked" has by default value "false" and it serves as a flag that marks if a specific row is locked or not. Each row is specific to a user (as u can see from the username column) So back to the scenario: --Ulc1 sends the command to update his history from the db for date "D" and topic "T". --Ulc2 sends the same command to update history from the db for the same date "D" and same topic "T" at the exact same time. I want to implement an mysql/innoDB locking system that will enable whichever thread arriving to do the following check: Is column "locked" for this row true or not? if true, return a message to the user that " he is already updating the same data from another location" if not true (ie not locked) : flag it as locked and update then reset locked to false once finished. Which of these two mysql locking techniques, will actually allow the 2nd arriving thread from reading the "updated" value of the locked column to decide wt action to take?Should i use "FOR UPDATE" or "LOCK IN SHARE MODE"? This scenario explains what i want to accomplish: - Ulc1 thread arrives first: column "locked" is false, set it to true and continue updating process - Ulc2 thread arrives while Ulc1's transaction is still in process, and even though the row is locked through innoDb functionalities, it doesn't have to wait but in fact reads the "new" value of column locked which is "true", and so doesn't in fact have to wait till Ulc1 transaction commits to read the value of the "locked" column(anyway by that time the value of this column will already have been reset to false). I am not very experienced with the 2 types of locking mechanisms, what i understand so far is that LOCK IN SHARE MODE allow other transaction to read the locked row while FOR UPDATE doesn't even allow reading. But does this read gets on the updated value? or the 2nd arriving thread has to wait the first thread to commit to then read the value? Any recommendations about which locking mechanism to use for this scenario is appreciated. Also if there's a better way to "check" if the row has been locked (other than using a true/false column flag) please let me know about it. thank you SOLUTION (Jdbc pseudocode example based on @Darhazer's answer) Table : [ id(primary key) |username | date | topic | locked ] connection.setautocommit(false); //transaction-1 PreparedStatement ps1 = "Select locked from tableName for update where id="key" and locked=false); ps1.executeQuery(); //transaction 2 PreparedStatement ps2 = "Update tableName set locked=true where id="key"; ps2.executeUpdate(); connection.setautocommit(true);// here we allow other transactions threads to see the new value connection.setautocommit(false); //transaction 3 PreparedStatement ps3 = "Update tableName set aField="Sthg" where id="key" And date="D" and topic="T"; ps3.executeUpdate(); // reset locked to false PreparedStatement ps4 = "Update tableName set locked=false where id="key"; ps4.executeUpdate(); //commit connection.setautocommit(true);

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  • what "Debug Assertion Failed" mean and how to fix it, c++?

    - by nonon
    hi, why this program gives me a "Debug Assertion Failed" Error Message while running #include "stdafx.h" #include "iostream" #include "fstream" #include "string" using namespace std; int conv_ch(char b) { int f; f=b; b=b+0; switch(b) { case 48: f=0; break; case 49: f=1; break; case 50: f=2; break; case 51: f=3; break; case 52: f=4; break; case 53: f=5; break; case 54: f=6; break; case 55: f=7; break; case 56: f=8; break; case 57: f=9; break; default: f=0; } return f; } class Student { public: string id; size_t id_len; string first_name; size_t first_len; string last_name; size_t last_len; string phone; size_t phone_len; string grade; size_t grade_len; void print(); void clean(); }; void Student::clean() { id.erase (id.begin()+6, id.end()); first_name.erase (first_name.begin()+15, first_name.end()); last_name.erase (last_name.begin()+15, last_name.end()); phone.erase (phone.begin()+10, phone.end()); grade.erase (grade.begin()+2, grade.end()); } void Student::print() { int i; for(i=0;i<6;i++) { cout<<id[i]; } cout<<endl; for(i=0;i<15;i++) { cout<<first_name[i]; } cout<<endl; for(i=0;i<15;i++) { cout<<last_name[i]; } cout<<endl; for(i=0;i<10;i++) { cout<<phone[i]; } cout<<endl; for(i=0;i<2;i++) { cout<<grade[i]; } cout<<endl; } int main() { Student k[80]; char data[1200]; int length,i,recn=0; int rec_length; int counter = 0; fstream myfile; char x1,x2; char y1,y2; char zz; int ad=0; int ser,j; myfile.open ("example.txt",ios::in); int right; int left; int middle; string key; while(!myfile.eof()){ myfile.get(data,1200); char * pch; pch = strtok (data, "#"); printf ("%s\n", pch); j=0; for(i=0;i<6;i++) { k[recn].id[i]=data[j]; j++; } for(i=0;i<15;i++) { k[recn].first_name[i]=data[j]; j++; } for(i=0;i<15;i++) { k[recn].last_name[i]=data[j]; j++; } for(i=0;i<10;i++) { k[recn].phone[i]=data[j]; j++; } for(i=0;i<2;i++) { k[recn].grade[i]=data[j]; j++; } recn++; j=0; } //cout<<recn; string temp1; size_t temp2; int temp3; for(i=0;i<recn-1;i++) { for(j=0;j<recn-1;j++) { if(k[i].id.compare(k[j].id)<0) { temp1 = k[i].first_name; k[i].first_name = k[j].first_name; k[j].first_name = temp1; temp2 = k[i].first_len; k[i].first_len = k[j].first_len; k[j].first_len = temp2; temp1 = k[i].last_name; k[i].last_name = k[j].last_name; k[j].last_name = temp1; temp2 = k[i].last_len; k[i].last_len = k[j].last_len; k[j].last_len = temp2; temp1 = k[i].grade; k[i].grade = k[j].grade; k[j].grade = temp1; temp2 = k[i].grade_len; k[i].grade_len = k[j].grade_len; k[j].grade_len = temp2; temp1 = k[i].id; k[i].id = k[j].id; k[j].id = temp1; temp2 = k[i].id_len; k[i].id_len = k[j].id_len; k[j].id_len = temp2; temp1 = k[i].phone; k[i].phone = k[j].phone; k[j].phone = temp1; temp2 = k[i].phone_len; k[i].phone_len = k[j].phone_len; k[j].phone_len = temp2; } } } for(i=0;i<recn-1;i++) { k[i].clean(); } char z; string id_sear; cout<<"Enter 1 to display , 2 to search , 3 to exit:"; cin>>z; while(1){ switch(z) { case '1': for(i=0;i<recn-1;i++) { k[i].print(); } break; case '2': cin>>key; right=0; left=recn-2; while(right<=left) { middle=((right+left)/2); if(key.compare(k[middle].id)==0){ cout<<"Founded"<<endl; k[middle].print(); break; } else if(key.compare(k[middle].id)<0) { left=middle-1; } else { right=middle+1; } } break; case '3': exit(0); break; } cout<<"Enter 1 to display , 2 to search , 3 to exit:"; cin>>z; } return 0; } the program reads from a file example.txt 313121crewwe matt 0114323111A # 433444cristinaee john 0113344325A+# 324311matte richee 3040554032B # the idea is to read fixed size field structure with a text seprator record strucutre

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  • log4j floods my console

    - by srikanth VM
    This is the log4j.properties that i have in my app log4j.rootLogger=B C log4j.logger.A=INFO, A1 log4j.debug=false log4j.appender.A1=org.apache.log4j.ConsoleAppender log4j.appender.A1.layout=org.apache.log4j.PatternLayout log4j.appender.A1.layout.ConversionPattern=%d [%t] %-5p %C - %m%n log4j.logger.B=INFO, A2 log4j.debug=false log4j.appender.A2=org.apache.log4j.FileAppender log4j.appender.A2.file=PRIME-log.txt log4j.appender.A2.layout=org.apache.log4j.PatternLayout log4j.appender.A2.layout.ConversionPattern=%d [%t] %-5p %C - %m%n log4j.logger.C=INFO, A3 log4j.appender.A3=org.apache.log4j.FileAppender log4j.appender.A3.file=employee_pass_regeneration-log.txt log4j.appender.A3.layout=org.apache.log4j.PatternLayout log4j.appender.A3.layout.ConversionPattern=%d [%t] %-5p %C - %m%n I only want File appender so i only use that , but some how my console is always flooded with DEBUG messages which i have never used 8704 [http-8080-2] DEBUG org.springframework.web.servlet.view.JstlView - Rendering view with name 'passIndex' with model null and static attributes {} I guess these are all system messages , but with these debug messages its really hard to debug actually i mean i cannot find my own sysouts i tried log4j.debug=false but still i get these messages

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  • Linking with Boost error

    - by drhorrible
    I just downloaded and ran the boost installer for version 1.42 (from boostpro.com), and set up my project according to the getting started guide. However, when I build the program, I get this linker error: LINK : fatal error LNK1104: cannot open file 'libboost_program_options-vc90-mt-gd-1_42.lib' The build log adds this (I've replaced project-specific paths with *'s): Creating temporary file "******\Debug\RSP00001252363252.rsp" with contents [ /OUT:"*********.exe" /INCREMENTAL /LIBPATH:"C:\Program Files\boost\boost_1_42_0\lib" /MANIFEST /MANIFESTFILE:"Debug\hw6.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"********\Debug\***.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\Debug\****.obj" ".\Debug\****.exe.embed.manifest.res" ] Creating command line "link.exe @********\Debug\RSP00001252363252.rsp /NOLOGO /ERRORREPORT:PROMPT" I've also emailed [email protected] (with a message very similar to this), but I thought maybe so would be faster.

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  • Code folding for LaTeX in Emacs

    - by ShreevatsaR
    Is there an Emacs minor-mode (or piece of elisp code) that lets you selectively hide/show environments while in LaTeX mode? For instance, I would like to move to the beginning of a long \begin{figure} block, hit a keystroke, and have the contents of that figure environment hidden from view. Similarly with \begin{proof} and so on, and ideally even with \subsections. Is this possible? I just tried hs-minor-mode, allout-mode, and outline-minor-mode, but most of them don't recognize LaTeX's environments, e.g. hs-minor-mode fails with "scan error: unbalanced parentheses". I would prefer not to have to enter explicit folding marks like {{{ as in folding-mode. [Ideally it would be great if the folding were persistent, but I see that that question doesn't have an accepted answer yet.]

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  • Event Capturing vs Event Bubbling

    - by Rajat
    I just wanted to get the general consensus on which is a better mode of event delegation in JS between bubbling and capturing. Now I understand that depending on a particular use-case, one might want to use capturing phase over bubbling or vice versa but I want to understand what delegation mode is preferred for most general cases and why (to me it seems bubbling mode). Or to put it in other words, is there a reason behind W3C addEventListener implementation to favor the bubbling mode. [capturing is initiated only when you specify the 3rd parameter and its true. However, you can forget that 3rd param and bubbling mode is kicked in] I looked up the JQuery's bind function to get an answer to my question and it seems it doesn't even support events in capture phase (it seems to me because of IE not support capturing mode). So looks like bubbling mode is the default choice but why?

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  • How to reset ASP.NET MVC client validation mode?

    - by Morten Christiansen
    I'm having a bit of trouble with the client-side validation in the ASP.NET MVC 2 framework and hope someone can help me out. In several situations I find it useful to be able to reset the contents of a form or just a single input element and I need any validation errors to disappear. This in itself is not very hard, and the suggestion provided here works well enough: http://stackoverflow.com/questions/2798427/how-do-i-clear-mvc-client-side-validation-errors-when-a-cancel-button-is-clicked The problem is that, when triggered, client validation goes into an aggressive mode that performs validation on each key press and when an input loses focus. Is there a good way to reset this state as well?

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  • Debugging Visual Studio 2010 Unit Test and WCF Service in one IDE instance

    - by Dr.HappyPants
    I have created a WCF service in Visual Studio 2010 along with some supporting assemblies. I have also created a test project which contains multiple unit tests for the service and the supporting assemblies. Right now I have them all in one solution with the Test project having a service reference (http) to the WCF service. If I debug the WCF service and select "Run checked tests" in a Test List I created, I can debug the WCF service without a problem. Note: I cannot select Debug Checked Tests while debugging the WCF service. (Because the IDE is already debugging?) If I open the Test project in another instance of VS 2010, debug the WCF service and then select "Debug Checked Tests" - I can debug both my tests and the WCF service. However - I would like to (and my question is) be able to debug my tests and my service in a single IDE. Is this possible?

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