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  • how to send push JSON to urban airship server using api

    - by Viswa
    I am using urban airship for sending push notification, i finished all configuration in my app and i can send notification from urban airship website. Now i have to request urban airship api for sending push notification (using this " https://go.urbanairship.com/api/push/") URL and i have send json like this { "apids": [ "some APID", "another APID" ], "aliases": ["my_alias"], "tags": ["tag1", "tag2"], "android": { "alert": "Hello from Urban Airship!", "extra": {"a_key":"a_value"} } } i want to send push notification for single device, i think i have to do this using APID, isn't it?.

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  • NHibernate second-level cache with external updates.

    - by SztupY
    I've got a web application that is 99% read-only, with a separate service that updates the database at specific intervals (like every 10 minutes). How can this service tell the application to invalidate it's second-level cache? Is it actually important? (I don't actually care if I have too much stale data) If I don't invalidate the cache how much time is needed to the records to get updated (if using SysCache)

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  • Instagram API how to get user ID?

    - by user1355300
    How can I get the user ID with the user name with instagram API without user authentication? If I try users/search, it returns multiple research results, so how can I be sure that I get the result of exact user name only? For example, following requests return multiple users having their usernames similiar to aliciakeys, I want to get only the data of the user with exact user name. https://api.instagram.com/v1/users/search?q=aliciakeys&access_token=232967857.f59def8.c44c9e739efb4c52ab858bc84f420d00

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  • video API iphone

    - by Manish
    Hi, I want to play H.264 video streamed from network. To play video iphone provides the media player API. Does anyone one aware of any documented or undocumented API for decoding and playing single video frame?

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  • XNA Level config file in C#

    - by Midday
    I'm working on as small game for class and was wondering what is a easy way to handel level configuration files. Like object placements , names, etc. I'm new to C# but fluent in Java, Ruby. so XML? YML? text, serialized objects?

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  • ASP MVC - Getting Controller Level error handling

    - by RP
    How to get Controller-Level error handling: This is my map-route: routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); And I have 2 controllers - HomeController and AwayController I want both both controllers to handle their own errors For example, a call to /Home/InvalidAction would be handled by one method and /Away/InvalidAction would be handled by another method Where InvalidAction currently results in a 404 as there's no Action method with that name

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  • Twitter refresh page via API

    - by superexsl
    Hey all, I'm using the Twitter API (via TweetSharp) and was wondering if it's possible to automatically refresh the page from the API so that all users see the update? If so, is it also possible to take it one step further by only have a partial page update so only the relevant change is updated instead of the entire page? Thanks for any help

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  • Simpler reachability ApI?

    - by Moshe
    I've downloaded the Reachability API and I'd like to know if there is a simpler version anywhere, or if someone can point out the bare-bones essential part of it, so that I don't need to add tons of files to my project. I don't need the whole API, I just need to check for any sort of connectivity, a particular host will be assumed available after that.

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  • Content controls have to be top-level controls

    - by horatio
    I have a website that can be accessed from www.blahblah.com and special.blahblah.com. The www site always works but occasionly I get a 'Content controls have to be top-level controls in a content page or a nested master page that references a master page' error on the special site. It's exactly the same code running in both situations and the offending page doesn't even have a master page. Why would it work all the time on one and fail sometimes on the other?

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  • how to set user level

    - by fetty
    Hi, I am doing a system that require a login page. The problem is I dont know how to set the user level. For an example : if admin, can access all the page and if user can access only certain page. How to do that?

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  • Ruby 1.9 and Rackspace's email api (SOAP)

    - by kjs3
    Is anyone out there working with SOAP on Ruby 1.9? Rackspace has email addresses for $2/month and an api to programmatically create/destroy accounts which looks like the best I've found. Fusemail has $2 addresses too but you need a minimum of 80 to get access to the api. So, I either need to find a solution to working with Rackspace or a different email host.

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  • Twitter API with urllib2 in python

    - by Dirk Nachbar
    I want to use the Twitter API in Python to lookup user ids from name using the lookup method. I have done similar requests simply using response = urllib2.urlopen('http://search.twitter.com...') but for this one I need authentication. I don't think I can do it through the Google python twitter API because it doesn't have the lookup method. Any ideas how can I can auth with urllib2??

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  • Problem creating levels using inherited classes/polymorphism

    - by Adam
    I'm trying to write my level classes by having a base class that each level class inherits from...The base class uses pure virtual functions. My base class is only going to be used as a vector that'll have the inherited level classes pushed onto it...This is what my code looks like at the moment, I've tried various things and get the same result (segmentation fault). //level.h class Level { protected: Mix_Music *music; SDL_Surface *background; SDL_Surface *background2; vector<Enemy> enemy; bool loaded; int time; public: Level(); virtual ~Level(); int bgX, bgY; int bg2X, bg2Y; int width, height; virtual void load(); virtual void unload(); virtual void update(); virtual void draw(); }; //level.cpp Level::Level() { bgX = 0; bgY = 0; bg2X = 0; bg2Y = 0; width = 2048; height = 480; loaded = false; time = 0; } Level::~Level() { } //virtual functions are empty... I'm not sure exactly what I'm supposed to include in the inherited class structure, but this is what I have at the moment... //level1.h class Level1: public Level { public: Level1(); ~Level1(); void load(); void unload(); void update(); void draw(); }; //level1.cpp Level1::Level1() { } Level1::~Level1() { enemy.clear(); Mix_FreeMusic(music); SDL_FreeSurface(background); SDL_FreeSurface(background2); music = NULL; background = NULL; background2 = NULL; Mix_CloseAudio(); } void Level1::load() { music = Mix_LoadMUS("music/song1.xm"); background = loadImage("image/background.png"); background2 = loadImage("image/background2.png"); Mix_OpenAudio(48000, MIX_DEFAULT_FORMAT, 2, 4096); Mix_PlayMusic(music, -1); } void Level1::unload() { } //functions have level-specific code in them... Right now for testing purposes, I just have the main loop call Level1 level1; and use the functions, but when I run the game I get a segmentation fault. This is the first time I've tried writing inherited classes, so I know I'm doing something wrong, but I can't seem to figure out what exactly.

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  • Twitter API question

    - by Morano88
    I have a question regarding Twitter API. I came across something called "Parameters and Values" in the API console here : http://dev.twitter.com/console. What can I put here ? I want to filter the response of public statuses to only those have the Hashtag #Give .. Can I do that from here ? What language should I use here ?

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