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  • Newbie question: When to use extern "C" { //code } ?

    - by Russel
    Hello, Maybe I'm not understanding the differences between C and C++, but when and why do we need to use: extern "C" { ? Apparently its a "linkage convention"? I read about it briefly and noticed that all the .h header files included with MSVS surround their code with it. What type of code exactly is "C code" and NOT "C++ code"? I thought C++ included all C code? I'm guessing that this is not the case and that C++ is different and that standard features/functions exist in one or the other but not both (ie: printf is C and cout is C++), but that C++ is backwards compatible though the extern "C" declaration. Is this correct? My next question depends on the answer to the first, but I'll ask it here anyway: Since MSVS header files that are written in C are surrounded by extern "C" { ... }, when would you ever need to use this yourself in your own code? If your code is C code and you are trying to compile it in a C++ compiler, shouldn't it work without problem because all the standard h files you include will already have the extern "C" thing in them with the C++ compiler? Do you have to use this when compiling in C++ but linking to alteady built C libraries or something? Please help clarify this for me... Thanks! --Keith

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  • What is your personal approach/take on commenting?

    - by Trae
    Duplicate What are your hard rules about commenting? A Developer I work with had some things to say about commenting that were interesting to me (see below). What is your personal approach/take on commenting? "I don't add comments to code unless its a simple heading or there's a platform-bug or a necessary work-around that isn't obvious. Code can change and comments may become misleading. Code should be self-documenting in its use of descriptive names and its logical organization - and its solutions should be the cleanest/simplest way to perform a given task. If a programmer can't tell what a program does by only reading the code, then he's not ready to alter it. Commenting tends to be a crutch for writing something complex or non-obvious - my goal is to always write clean and simple code." "I think there a few camps when it comes to commenting, the enterprisey-type who think they're writing an API and some grand code-library that will be used for generations to come, the craftsman-like programmer that thinks code says what it does clearer than a comment could, and novices that write verbose/unclear code so as to need to leave notes to themselves as to why they did something."

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  • Displaying code with <pre> tags.

    - by iMaster
    Currently I'm using <pre><code> code here </code><pre> to display code. I'm pulling this information from a DB for a blog. The problem I'm having is that some of the code isn't showing. For example, in the source code I have this: <pre><code><br /> echo '<ul class="mylist"><li><ul class="left">'; foreach($nameArray as $name) { if($countervar == $half) { echo '</ul></li>'; echo'<li><ul class="right">'; } echo '<li>$name</li>'; ++$i; } echo '</ul></li>'; echo '</ul>'; ?> But all that shows up is this: echo ''; foreach($nameArray as $name) { if($countervar == $half) { echo ''; echo''; } echo '$name'; ++$i; } echo ' An there's some really weird formatting/spacing issues as well. Any ideas as to what is causing this? I should also mention that some of the other sets of code show up just fine.

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  • avoiding code duplication in Rails 3 models

    - by Dustin Frazier
    I'm working on a Rails 3.1 application where there are a number of different enum-like models that are stored in the database. There is a lot of identical code in these models, as well as in the associated controllers and views. I've solved the code duplication for the controllers and views via a shared parent controller class and the new view/layout inheritance that's part of Rails 3. Now I'm trying to solve the code duplication in the models, and I'm stuck. An example of one of my enum models is as follows: class Format < ActiveRecord::Base has_and_belongs_to_many :videos attr_accessible :name validates :name, presence: true, length: { maximum: 20 } before_destroy :verify_no_linked_videos def verify_no_linked_videos unless self.videos.empty? self.errors[:base] << "Couldn't delete format with associated videos." raise ActiveRecord::RecordInvalid.new self end end end I have four or five other classes with nearly identical code (the association declaration being the only difference). I've tried creating a module with the shared code that they all include (which seems like the Ruby Way), but much of the duplicate code relies on ActiveRecord, so the methods I'm trying to use in the module (validate, attr_accessible, etc.) aren't available. I know about ActiveModel, but that doesn't get me all the way there. I've also tried creating a common, non-persistent parent class that subclasses ActiveRecord::Base, but all of the code I've seen to accomplish this assumes that you won't have subclasses of your non-persistent class that do persist. Any suggestions for how best to avoid duplicating these identical lines of code across many different enum models?

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  • Can't view order in magento

    - by koko
    Hi, I've been setting up a fresh magento 1.4.0.1 install, working great so far. I did some test orders just to see. Everything works fine, but when I click on "view order" under "my orders", I get a bunch of error messages: There has been an error processing your request Notice: iconv_substr() [function.iconv-substr]: Unknown error (0) in /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php on line 98 Trace: #0 [internal function]: mageCoreErrorHandler(8, 'iconv_substr() ...', '/data/web/A1423...', 98, Array) #1 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php(98): iconv_substr('1', 0, 50, 'UTF-8') #2 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php(173): Mage_Core_Helper_String-substr('1', 0, 50) #3 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php(112): Mage_Core_Helper_String-str_split('1', 50) #4 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/sales/order/items/renderer/default.phtml(58): Mage_Core_Helper_String-splitInjection('1') #5 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #6 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #7 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #8 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #9 /data/web/A14237/htdocs/magento/app/code/core/Mage/Sales/Block/Items/Abstract.php(137): Mage_Core_Block_Abstract-toHtml() #10 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/sales/order/items.phtml(52): Mage_Sales_Block_Items_Abstract-getItemHtml(Object(Mage_Sales_Model_Order_Item)) #11 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #12 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #13 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #14 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #15 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(516): Mage_Core_Block_Abstract-toHtml() #16 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(467): Mage_Core_Block_Abstract-_getChildHtml('order_items', true) #17 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/sales/order/view.phtml(64): Mage_Core_Block_Abstract-getChildHtml('order_items') #18 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #19 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #20 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #21 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #22 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(516): Mage_Core_Block_Abstract-toHtml() #23 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(463): Mage_Core_Block_Abstract-_getChildHtml('sales.order.vie...', true) #24 /data/web/A14237/htdocs/magento/app/code/core/Mage/Page/Block/Html/Wrapper.php(52): Mage_Core_Block_Abstract-getChildHtml('', true, true) #25 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Page_Block_Html_Wrapper-_toHtml() #26 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Text/List.php(43): Mage_Core_Block_Abstract-toHtml() #27 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Text_List-_toHtml() #28 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(516): Mage_Core_Block_Abstract-toHtml() #29 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(467): Mage_Core_Block_Abstract-_getChildHtml('content', true) #30 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/page/2columns-left.phtml(48): Mage_Core_Block_Abstract-getChildHtml('content') #31 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #32 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #33 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #34 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #35 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Model/Layout.php(536): Mage_Core_Block_Abstract-toHtml() #36 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Action.php(389): Mage_Core_Model_Layout-getOutput() #37 /data/web/A14237/htdocs/magento/app/code/core/Mage/Sales/controllers/OrderController.php(100): Mage_Core_Controller_Varien_Action-renderLayout() #38 /data/web/A14237/htdocs/magento/app/code/core/Mage/Sales/controllers/OrderController.php(136): Mage_Sales_OrderController-_viewAction() #39 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Action.php(418): Mage_Sales_OrderController-viewAction() #40 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Router/Standard.php(254): Mage_Core_Controller_Varien_Action-dispatch('view') #41 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Front.php(177): Mage_Core_Controller_Varien_Router_Standard-match(Object(Mage_Core_Controller_Request_Http)) #42 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Model/App.php(304): Mage_Core_Controller_Varien_Front-dispatch() #43 /data/web/A14237/htdocs/magento/app/Mage.php(596): Mage_Core_Model_App-run(Array) #44 /data/web/A14237/htdocs/magento/index.php(78): Mage::run('', 'store') #45 {main} gtx, koko

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  • What is "elegant" code?

    - by Breton
    I see a lot of lip service and talk about the most "elegant" way to do this or that. I think if you spend enough time programming you begin to obtain a sort of intuitive feel for what it is we call "elegance". But I'm curious. Even if we can look at a bit of code, and say instinctively "That's elegant", or "That's messy", I wonder if any of us really understands what that means. Is there a precise definition for this "elegance" we keep referring to? If there is, what is it? Now, what I mean by a precise definition, is a series of statements which can be used to derive questions about a peice of code, or a program as a whole, and determine objectively, or as objectively as possible, whether that code is "elegant" or not. May I assert, that perhaps no such definition exists, and it's all just personal preference. In this case, I ask you a slightly different question: Is there a better word for "elegance", or a better set of attributes to use for judging code quality that is perhaps more objective than merely appealing to individual intuition and taste? Perhaps code quality is a matter of taste, and the answer to both of my questions is "no". But I can't help but feel that we could be doing better than just expressing wishy washy feelings about our code quality. For example, user interface design is something that to a broad range of people looks for all the world like a field of study that oughtta be 100% subjective matter of taste. But this is shockingly and brutally not the case, and there are in fact many objective measures that can be applied to a user interface to determine its quality. A series of tests could be written to give a definitive and repeatable score to user interface quality. (See GOMS, for instance). Now, okay. is Elegance simply "code quality" or is it something more? Is it something that can be measured? Or is it a matter of taste? Does our profession have room for taste? Maybe I'm asking the wrong questions altogether. Help me out here. Bonus Round If there is such a thing as elegance in code, and that concept is useful, do you think that justifies classifying the field of programming as an "Art" capital A, or merely a "craft". Or is it just an engineering field populated by a bunch of wishful thinking humans? Consider this question in the light of your thoughts about the elegance question. Please note that there is a distinction between code which is considered "art" in itself, and code that was written merely in the service of creating an artful program. When I ask this question, I ask if the code itself justifies calling programming an art. Bounty Note I liked the answers to this question so much, I think I'd like to make a photographic essay book from it. Released as a free PDF, and published on some kind of on demand printing service of course, such as "zazz" or "tiggle" or "printley" or something . I'd like some more answers, please!

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  • Using clang to analyze C++ code

    - by aneccodeal
    We want to do some fairly simple analysis of user's C++ code and then use that information to instrument their code (basically regen their code with a bit of instrumentation code) so that the user can run a dynamic analysis of their code and get stats on things like ranges of values of certain numeric types. clang should be able to handle enough C++ now to handle the kind of code our users would be throwing at it - and since clang's C++ coverage is continuously improving by the time we're done it'll be even better. So how does one go about using clang like this as a standalone parser? We're thinking we could just generate an AST and then walk it looking for objects of the classes we're interested in tracking. Would be interested in hearing from others who are using clang without LLVM.

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  • PartCover shows 0% coverage for getter and 100% coverage for setter despite the code being commented

    - by Gorgsenegger
    Hi all, I have a public property in my code as below: [DependencyInjection] public IEVentController EventController { get; set; } I also have a line of code referencing the EventController property: EventController.ExecuteObjectEvents( someObject, null ); Now currently (due to some missing implementation in another part of the application) I commented both these code sections out. Nevertheless, when I run PartCover it shows me a coverage of 0% for get_EventController and 100% for set_EventController. The strange thing is, that the Coverage Details view also correctly shows me that the code is commented out and therefore should not be treated as code - why does PartCover recognise it anyway? I would have expected to not get the getter and setter listed in the PartCover result. There is definitely no other reference to that code in the class to be tested, any ideas? Thanks in advance & Best regards G.

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  • Test assembly code on a mac

    - by happyCoding25
    Hello, A while back I was following some tutorials an assembly. I was running it all on a windows machine, compiling with NASM and then writing the compiled code to a floppy disk, then reboot and try the code. This process was long and time consuming and sadly was not on a mac. When I found out that Xcode for mac installed NASM I immediately tried to compile some code. The code compiled fine. The issue is testing it. On a mac I have no floppy (not like I want to use one) so Im not sure how to test this. I looked in to Q (kju) and found it would only emulate things on an ISO file. So I guess what Im asking is is it possible to install the compiled code on an ISO file for testing? (Note: the code when compiled forms a .bin file) Thanks for any help

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  • Easiest way of unit testing C code with Python

    - by Jon Mills
    I've got a pile of C code that I'd like to unit test using Python's unittest library (in Windows), but I'm trying to work out the best way of interfacing the C code so that Python can execute it (and get the results back). Does anybody have any experience in the easiest way to do it? Some ideas include: Wrapping the code as a Python C extension using the Python API Wrap the C code using SWIG Add a DLL wrapper to the C code and load it into Python using ctypes Add a small XML-RPC server to the c-code and call it using xmlrpclib (yes, I know this seems a bit far-out!) Is there a canonical way of doing this? I'm going to be doing this quite a lot, with different C modules, so I'd like to find a way which is least effort.

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  • Do you have any tips for comments code to keep them in step with the code?

    - by Rob Wells
    G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code. My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?" Edit: Oops. Seems to be a duplicate of this question http://stackoverflow.com/questions/121945/how-do-you-like-your-comments so sorry for the noise. Thanks to my, seemingly, SO shadow for pointing it out - wouldn't have thought I was that interesting. Now off to read the original post and see if it is relevant. Edit: I meant to emphasise the best appraoch to ensure that your comments will stay in step with the code. Maybe expressing an intent rather than the mechansim for instance.

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  • seeing C# windows forms project code from F#

    - by Pessimist
    I have a C# Windows Forms project open with some C# code in it. Question: How can I have an F# file that I can write F# code in but still referencing all the C# code I have on Form1.cs (including the GUI). I can successfully do this: - Create a C# Windows Forms project - Create a F# Library project - Reference the F# Library DLL from my C# project - That way I can call F# functions from C# But I still can't see my buttons and textboxes from F# I understand that that is because it's a library and it can't reference System.Windows.Forms So how do I fix this? I don't want it to be a library or this or that, I just want it to be a file that will allow me to write F# code while being able to reference my C# Form and code. I guess you can say I want an F# file that is also a "partial class Form1" so that I can continue writing code for the same Project, but using F# instead. How do I do that?

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  • how to profile my code??

    - by kaki
    i want to how to profile my code... i have gone through the docs , but as there were no example codes given i could not get anything from it. i have a large code and it is taking so much time hence want to profile and increase its speed. i havent written my code in method , there are few in between but not completely. i dont have any main in my code..i want to know how to use profiling.. looking for some example or sample code of about how to profile.. i tried psyco i.e just addded two line at the top of my code import psyco psyco.full() is this write,it did not show any improvement. and other way of speeding up ,please suggest. thanks in advance..

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  • How's my pygame code?

    - by Isaiah
    I'm still getting the hang of lots of things and thought I should post some code I made with pygame and get some feedback^^. I posted code here: http://urlvars.com/code/snippet/39272/my-bouncing-program http://urlvars.com/code/snippet/39273/my-bouncing-program-classes There's tome things that I implemented that I'm not using yet I just realized like a timer at the bottom of the main while loop. If my code isn't readable, I'm sorry, I'm self taught and this is the first code I've ever posted anywhere. By the way I made some variables that take the screensize and half it to find a point to spit out the squares, but when I try to use it, it makes a weird effect :/ Try switching the list i have in the newbyte() function with the halfScreen variable and see it freak out o.O thank you

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  • Code completion in NetBeans' python plugin does not work properly

    - by T.K.
    I am asking on StackOverflow because surely I am doing something completely silly and I hope S.O. might provide me with a quick answer. I've installed the latest stable Python-plugin for NetBeans. It works great, and I tested code completion with various packages such as sys, os and so on. It works beautifully. However, it does not seem to pick up the code completion for the code in my own project. I created a package called mypackage (it has _init_.py as well), and in it I have a module called mymodule.py. Inside mymodule I've put a class called MyClass, complete with doc-strings and all. Please refer to this screenshot to describe what happens in code-completion: As you see, it's suggesting irrelevant things, as opposed to just MyClass. (Note that if I execute mymodule.MyClass() it works 100%, it's just that I would really like code completion on my own code) Hope I'm just doing something silly here... Any ideas?

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  • How to include NetBeans Platform Source code into module dependencies

    - by Ben Hammond
    I am debugging a NetBeans Platform application. I have downloaded the NetBeans Platform source code .zip file. I would really really like to attach the source code to the debugger so that I can seamlessly jump to internal NB source code. Normally I would edit the Library configuration to tell NB where to find the source code, and it would just work. However this is not possible for NetBeans Modules; when I look at the Utilities API module dependency it does not look like a normal NB library and there is nowhere to add in the source code. I suspect that if I were to rebuild my project using Maven this would work automatically. But thats a terrible reason to switch to maven. How can I get the NB Platform Source code included into my Module Dependencies ?

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  • How to protect HtmlHelper code in MVC controls

    - by Oats
    I am writing a custom mvc control (commercial), and all of the control's code lives in the custom htmlhelper code that i will have to distribute to the user. I am ok with this for my commercial license sale, but for evaluating the controls, if i give out the htmlhelper code locally for my potential customers to evaluate, the user can simply "get" all the code and hence he may never buy it since he's got teh control code. How do i protect my htmlhelper code while somebody is evaluation my cusotm mvc controls? Is this a general problem or (I wish) i am missing something here? Thanks.

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  • Trouble compiling some decompiled C# code

    - by Colin O'Dell
    I was decompiling an open-source project (because the source for the latest version hasn't been released yet). Using RedGate's Reflector tool, it gave me this block of code: if(somecondition == true) { ref Vector3i vectoriRef; float num17 = length - num; Vector3i end = vectori3; (vectoriRef = (Vector3i) &end)[1] = vectoriRef[1] - ((int) num17); } somecondition is a boolean. length and num are floats defined outside the code. vectori3 is also defined outside the code and is of type Vector3i. The type Vector3i is essentially this code, but with x, y, and z stored as integers. When I try to compile this decompiled code, I get the following errors: Line 2: Only assignment, call, increment, decrement, and new object expressions can be used as a statement Line 3: ; expected Line 3: Invalid expression term 'ref' Line 6: 'Vector3i' is a 'type' but is used like a 'variable' Any thoughts on how I can fix this code so it compiles correctly and does whatever it was intended to do?

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  • Write a dll that is accessable from VS 2003 VC++ code

    - by John
    I need to be able to write a DLL in either C# or VC++ that is accessible from code that is written in Visual Studio 2003 VC++. It looks like the code is unmanaged (uses * for pointers) VC++ and this DLL needs to be able to drop right in and be accessed by the current code. The DLL is an RS232 driver that needs to be able to return an int for an error code and pass back, by reference, some measured values, to the calling program. Will I even be able to write this in C#? If not, I only have access to Visual Studio 2005 or 2008. Will I be able to write my code in either, and will that DLL be able to be called from the current code base? Or do I have to go looking on ebay for a copy of VS 2003?

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  • Tag <code>: how to "correct" publish it ?

    - by stighy
    Hi, i'm not sure to explain what i'm looking for. What's the name of the "source code parser" for publish code, in HTML ? For example, when i write some source code here in stack overflow, system auto-detect the sintax and write "correct" source code in html. I've noticed that exists the HTML <"code" tag, but it simply write source code in "courier" font. So i'm asking you if exists some "external" component that, given a text, parse it out correctly in a HTML page. Thank you!

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  • Visual Studio swapping code between projects?!?!?!?!??!

    - by Tom
    Are there any known issues with visual studio and code being swapped between projects? I had a project running in VS2008 and when i went back to it, the code from another project had been swapped in the Program.cs class. I havent made any mistakes, im not talking about some code- i mean the whole project had been swapped out. Its as if the .proj files or .soln files had been swapped from their project folders??? EDIT Ive restarted laptop, opened the code again and its still showing the wrong code BUT when i execute it, its the right code?!?!?!

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  • error: unexplained error (code 130) at rsync.c(541) [sender=3.0.7]

    - by brazorf
    This error: unexplained error (code 130) at rsync.c(541) [sender=3.0.7] error is happening after i changed router. Actually, i found out that this error just happens on a ctrl+c signal, so it could be not representative about the error itself. The command i run is very basic: rsync -avz --delete /local/path/ username@host:/path/to/remote/directory Basically, the rsync just stuck there and nothing's happening, until i ctrl+c. After interrupting the process i got the error in subject. I past the whole thing here: rsync -avvvvz --delete /source/path/ username@host:/path/to/direectory cmd=<NULL> machine=HOSTNAME user=username path=/path/to/direectory cmd[0]=ssh cmd[1]=-l cmd[2]=username cmd[3]=HOSTNAME cmd[4]=rsync cmd[5]=--server cmd[6]=-vvvvlogDtprze.iLsf cmd[7]=--delete cmd[8]=. cmd[9]=/path/to/direectory opening connection using: ssh -l username HOSTNAME rsync --server -vvvvlogDtprze.iLsf --delete . /path/to/direectory note: iconv_open("UTF-8", "UTF-8") succeeded. ^C[sender] _exit_cleanup(code=20, file=rsync.c, line=541): entered rsync error: unexplained error (code 130) at rsync.c(541) [sender=3.0.7] [sender] _exit_cleanup(code=20, file=rsync.c, line=541): about to call exit(130) The authentication runs on ssh via rsa key. I tried basic troubleshoot such as: ping the remote host ssh -l username remote.host check software firewall logs i asked the remote host sysadmin to check for logs, and when i run that command a ssh connection is actually being established and i can state there is no comunication/authentication/name resolution issue here. Rolling back to old router make this work again. Both client and server are running ubuntu 10.04. Try to take a look at my router configuration, where i'm no experienced at all, but i didnt see any "suspect" (what i was looking for is firewall blocking something) setting. The router itself is DLINK DVA-G3670B. Any suggestion? Thank You F.

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  • Linux security: The dangers of executing malignant code as a standard user

    - by AndreasT
    Slipping some (non-root) user a piece of malignant code that he or she executes might be considered as one of the highest security breaches possible. (The only higher I can see is actually accessing the root user) What can an attacker effectively do when he/she gets a standard, (let's say a normal Ubuntu user) to execute code? Where would an attacker go from there? What would that piece of code do? Let's say that the user is not stupid enough to be lured into entering the root/sudo password into a form/program she doesn't know. Only software from trusted sources is installed. The way I see it there is not really much one could do, is there? Addition: I partially ask this because I am thinking of granting some people shell (non-root) access to my server. They should be able to have normal access to programs. I want them to be able to compile programs with gcc. So there will definitely be arbitrary code run in user-space...

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  • Where can these be posted besides the Python Cookbook?

    - by Noctis Skytower
    Whitespace Assembler #! /usr/bin/env python """Assembler.py Compiles a program from "Assembly" folder into "Program" folder. Can be executed directly by double-click or on the command line. Give name of *.WSA file without extension (example: stack_calc).""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 3 $' ################################################################################ import string from Interpreter import INS, MNEMONIC ################################################################################ def parse(code): program = [] process_virtual(program, code) process_control(program) return tuple(program) def process_virtual(program, code): for line, text in enumerate(code.split('\n')): if not text or text[0] == '#': continue if text.startswith('part '): parse_part(program, line, text[5:]) elif text.startswith(' '): parse_code(program, line, text[5:]) else: syntax_error(line) def syntax_error(line): raise SyntaxError('Line ' + str(line + 1)) ################################################################################ def process_control(program): parts = get_parts(program) names = dict(pair for pair in zip(parts, generate_index())) correct_control(program, names) def get_parts(program): parts = [] for ins in program: if isinstance(ins, tuple): ins, arg = ins if ins == INS.PART: if arg in parts: raise NameError('Part definition was found twice: ' + arg) parts.append(arg) return parts def generate_index(): index = 1 while True: yield index index *= -1 if index > 0: index += 1 def correct_control(program, names): for index, ins in enumerate(program): if isinstance(ins, tuple): ins, arg = ins if ins in HAS_LABEL: if arg not in names: raise NameError('Part definition was never found: ' + arg) program[index] = (ins, names[arg]) ################################################################################ def parse_part(program, line, text): if not valid_label(text): syntax_error(line) program.append((INS.PART, text)) def valid_label(text): if not between_quotes(text): return False label = text[1:-1] if not valid_name(label): return False return True def between_quotes(text): if len(text) < 3: return False if text.count('"') != 2: return False if text[0] != '"' or text[-1] != '"': return False return True def valid_name(label): valid_characters = string.ascii_letters + string.digits + '_' valid_set = frozenset(valid_characters) label_set = frozenset(label) if len(label_set - valid_set) != 0: return False return True ################################################################################ from Interpreter import HAS_LABEL, Program NO_ARGS = Program.NO_ARGS HAS_ARG = Program.HAS_ARG TWO_WAY = tuple(set(NO_ARGS) & set(HAS_ARG)) ################################################################################ def parse_code(program, line, text): for ins, word in enumerate(MNEMONIC): if text.startswith(word): check_code(program, line, text[len(word):], ins) break else: syntax_error(line) def check_code(program, line, text, ins): if ins in TWO_WAY: if text: number = parse_number(line, text) program.append((ins, number)) else: program.append(ins) elif ins in HAS_LABEL: text = parse_label(line, text) program.append((ins, text)) elif ins in HAS_ARG: number = parse_number(line, text) program.append((ins, number)) elif ins in NO_ARGS: if text: syntax_error(line) program.append(ins) else: syntax_error(line) def parse_label(line, text): if not text or text[0] != ' ': syntax_error(line) text = text[1:] if not valid_label(text): syntax_error(line) return text ################################################################################ def parse_number(line, text): if not valid_number(text): syntax_error(line) return int(text) def valid_number(text): if len(text) < 2: return False if text[0] != ' ': return False text = text[1:] if '+' in text and '-' in text: return False if '+' in text: if text.count('+') != 1: return False if text[0] != '+': return False text = text[1:] if not text: return False if '-' in text: if text.count('-') != 1: return False if text[0] != '-': return False text = text[1:] if not text: return False valid_set = frozenset(string.digits) value_set = frozenset(text) if len(value_set - valid_set) != 0: return False return True ################################################################################ ################################################################################ from Interpreter import partition_number VMC_2_TRI = { (INS.PUSH, True): (0, 0), (INS.COPY, False): (0, 2, 0), (INS.COPY, True): (0, 1, 0), (INS.SWAP, False): (0, 2, 1), (INS.AWAY, False): (0, 2, 2), (INS.AWAY, True): (0, 1, 2), (INS.ADD, False): (1, 0, 0, 0), (INS.SUB, False): (1, 0, 0, 1), (INS.MUL, False): (1, 0, 0, 2), (INS.DIV, False): (1, 0, 1, 0), (INS.MOD, False): (1, 0, 1, 1), (INS.SET, False): (1, 1, 0), (INS.GET, False): (1, 1, 1), (INS.PART, True): (2, 0, 0), (INS.CALL, True): (2, 0, 1), (INS.GOTO, True): (2, 0, 2), (INS.ZERO, True): (2, 1, 0), (INS.LESS, True): (2, 1, 1), (INS.BACK, False): (2, 1, 2), (INS.EXIT, False): (2, 2, 2), (INS.OCHR, False): (1, 2, 0, 0), (INS.OINT, False): (1, 2, 0, 1), (INS.ICHR, False): (1, 2, 1, 0), (INS.IINT, False): (1, 2, 1, 1) } ################################################################################ def to_trinary(program): trinary_code = [] for ins in program: if isinstance(ins, tuple): ins, arg = ins trinary_code.extend(VMC_2_TRI[(ins, True)]) trinary_code.extend(from_number(arg)) else: trinary_code.extend(VMC_2_TRI[(ins, False)]) return tuple(trinary_code) def from_number(arg): code = [int(arg < 0)] if arg: for bit in reversed(list(partition_number(abs(arg), 2))): code.append(bit) return code + [2] return code + [0, 2] to_ws = lambda trinary: ''.join(' \t\n'[index] for index in trinary) def compile_wsa(source): program = parse(source) trinary = to_trinary(program) ws_code = to_ws(trinary) return ws_code ################################################################################ ################################################################################ import os import sys import time import traceback def main(): name, source, command_line, error = get_source() if not error: start = time.clock() try: ws_code = compile_wsa(source) except: print('ERROR: File could not be compiled.\n') traceback.print_exc() error = True else: path = os.path.join('Programs', name + '.ws') try: open(path, 'w').write(ws_code) except IOError as err: print(err) error = True else: div, mod = divmod((time.clock() - start) * 1000, 1) args = int(div), '{:.3}'.format(mod)[1:] print('DONE: Comipled in {}{} ms'.format(*args)) handle_close(error, command_line) def get_source(): if len(sys.argv) > 1: command_line = True name = sys.argv[1] else: command_line = False try: name = input('Source File: ') except: return None, None, False, True print() path = os.path.join('Assembly', name + '.wsa') try: return name, open(path).read(), command_line, False except IOError as err: print(err) return None, None, command_line, True def handle_close(error, command_line): if error: usage = 'Usage: {} <assembly>'.format(os.path.basename(sys.argv[0])) print('\n{}\n{}'.format('-' * len(usage), usage)) if not command_line: time.sleep(10) ################################################################################ if __name__ == '__main__': main() Whitespace Helpers #! /usr/bin/env python """Helpers.py Includes a function to encode Python strings into my WSA format. Has a "PRINT_LINE" function that can be copied to a WSA program. Contains a "PRINT" function and documentation as an explanation.""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 1 $' ################################################################################ def encode_string(string, addr): print(' push', addr) print(' push', len(string)) print(' set') addr += 1 for offset, character in enumerate(string): print(' push', addr + offset) print(' push', ord(character)) print(' set') ################################################################################ # Prints a string with newline. # push addr # call "PRINT_LINE" """ part "PRINT_LINE" call "PRINT" push 10 ochr back """ ################################################################################ # def print(array): # if len(array) <= 0: # return # offset = 1 # while len(array) - offset >= 0: # ptr = array.ptr + offset # putch(array[ptr]) # offset += 1 """ part "PRINT" # Line 1-2 copy get less "__PRINT_RET_1" copy get zero "__PRINT_RET_1" # Line 3 push 1 # Line 4 part "__PRINT_LOOP" copy copy 2 get swap sub less "__PRINT_RET_2" # Line 5 copy 1 copy 1 add # Line 6 get ochr # Line 7 push 1 add goto "__PRINT_LOOP" part "__PRINT_RET_2" away part "__PRINT_RET_1" away back """ Whitespace Interpreter #! /usr/bin/env python """Interpreter.py Runs programs in "Programs" and creates *.WSO files when needed. Can be executed directly by double-click or on the command line. If run on command line, add "ASM" flag to dump program assembly.""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 4 $' ################################################################################ def test_file(path): disassemble(parse(trinary(load(path))), True) ################################################################################ load = lambda ws: ''.join(c for r in open(ws) for c in r if c in ' \t\n') trinary = lambda ws: tuple(' \t\n'.index(c) for c in ws) ################################################################################ def enum(names): names = names.replace(',', ' ').split() space = dict((reversed(pair) for pair in enumerate(names)), __slots__=()) return type('enum', (object,), space)() INS = enum('''\ PUSH, COPY, SWAP, AWAY, \ ADD, SUB, MUL, DIV, MOD, \ SET, GET, \ PART, CALL, GOTO, ZERO, LESS, BACK, EXIT, \ OCHR, OINT, ICHR, IINT''') ################################################################################ def parse(code): ins = iter(code).__next__ program = [] while True: try: imp = ins() except StopIteration: return tuple(program) if imp == 0: # [Space] parse_stack(ins, program) elif imp == 1: # [Tab] imp = ins() if imp == 0: # [Tab][Space] parse_math(ins, program) elif imp == 1: # [Tab][Tab] parse_heap(ins, program) else: # [Tab][Line] parse_io(ins, program) else: # [Line] parse_flow(ins, program) def parse_number(ins): sign = ins() if sign == 2: raise StopIteration() buffer = '' code = ins() if code == 2: raise StopIteration() while code != 2: buffer += str(code) code = ins() if sign == 1: return int(buffer, 2) * -1 return int(buffer, 2) ################################################################################ def parse_stack(ins, program): code = ins() if code == 0: # [Space] number = parse_number(ins) program.append((INS.PUSH, number)) elif code == 1: # [Tab] code = ins() number = parse_number(ins) if code == 0: # [Tab][Space] program.append((INS.COPY, number)) elif code == 1: # [Tab][Tab] raise StopIteration() else: # [Tab][Line] program.append((INS.AWAY, number)) else: # [Line] code = ins() if code == 0: # [Line][Space] program.append(INS.COPY) elif code == 1: # [Line][Tab] program.append(INS.SWAP) else: # [Line][Line] program.append(INS.AWAY) def parse_math(ins, program): code = ins() if code == 0: # [Space] code = ins() if code == 0: # [Space][Space] program.append(INS.ADD) elif code == 1: # [Space][Tab] program.append(INS.SUB) else: # [Space][Line] program.append(INS.MUL) elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] program.append(INS.DIV) elif code == 1: # [Tab][Tab] program.append(INS.MOD) else: # [Tab][Line] raise StopIteration() else: # [Line] raise StopIteration() def parse_heap(ins, program): code = ins() if code == 0: # [Space] program.append(INS.SET) elif code == 1: # [Tab] program.append(INS.GET) else: # [Line] raise StopIteration() def parse_io(ins, program): code = ins() if code == 0: # [Space] code = ins() if code == 0: # [Space][Space] program.append(INS.OCHR) elif code == 1: # [Space][Tab] program.append(INS.OINT) else: # [Space][Line] raise StopIteration() elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] program.append(INS.ICHR) elif code == 1: # [Tab][Tab] program.append(INS.IINT) else: # [Tab][Line] raise StopIteration() else: # [Line] raise StopIteration() def parse_flow(ins, program): code = ins() if code == 0: # [Space] code = ins() label = parse_number(ins) if code == 0: # [Space][Space] program.append((INS.PART, label)) elif code == 1: # [Space][Tab] program.append((INS.CALL, label)) else: # [Space][Line] program.append((INS.GOTO, label)) elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] label = parse_number(ins) program.append((INS.ZERO, label)) elif code == 1: # [Tab][Tab] label = parse_number(ins) program.append((INS.LESS, label)) else: # [Tab][Line] program.append(INS.BACK) else: # [Line] code = ins() if code == 2: # [Line][Line] program.append(INS.EXIT) else: # [Line][Space] or [Line][Tab] raise StopIteration() ################################################################################ MNEMONIC = '\ push copy swap away add sub mul div mod set get part \ call goto zero less back exit ochr oint ichr iint'.split() HAS_ARG = [getattr(INS, name) for name in 'PUSH COPY AWAY PART CALL GOTO ZERO LESS'.split()] HAS_LABEL = [getattr(INS, name) for name in 'PART CALL GOTO ZERO LESS'.split()] def disassemble(program, names=False): if names: names = create_names(program) for ins in program: if isinstance(ins, tuple): ins, arg = ins assert ins in HAS_ARG has_arg = True else: assert INS.PUSH <= ins <= INS.IINT has_arg = False if ins == INS.PART: if names: print(MNEMONIC[ins], '"' + names[arg] + '"') else: print(MNEMONIC[ins], arg) elif has_arg and ins in HAS_ARG: if ins in HAS_LABEL and names: assert arg in names print(' ' + MNEMONIC[ins], '"' + names[arg] + '"') else: print(' ' + MNEMONIC[ins], arg) else: print(' ' + MNEMONIC[ins]) ################################################################################ def create_names(program): names = {} number = 1 for ins in program: if isinstance(ins, tuple) and ins[0] == INS.PART: label = ins[1] assert label not in names names[label] = number_to_name(number) number += 1 return names def number_to_name(number): name = '' for offset in reversed(list(partition_number(number, 27))): if offset: name += chr(ord('A') + offset - 1) else: name += '_' return name def partition_number(number, base): div, mod = divmod(number, base) yield mod while div: div, mod = divmod(div, base) yield mod ################################################################################ CODE = (' \t\n', ' \n ', ' \t \t\n', ' \n\t', ' \n\n', ' \t\n \t\n', '\t ', '\t \t', '\t \n', '\t \t ', '\t \t\t', '\t\t ', '\t\t\t', '\n \t\n', '\n \t \t\n', '\n \n \t\n', '\n\t \t\n', '\n\t\t \t\n', '\n\t\n', '\n\n\n', '\t\n ', '\t\n \t', '\t\n\t ', '\t\n\t\t') EXAMPLE = ''.join(CODE) ################################################################################ NOTES = '''\ STACK ===== push number copy copy number swap away away number MATH ==== add sub mul div mod HEAP ==== set get FLOW ==== part label call label goto label zero label less label back exit I/O === ochr oint ichr iint''' ################################################################################ ################################################################################ class Stack: def __init__(self): self.__data = [] # Stack Operators def push(self, number): self.__data.append(number) def copy(self, number=None): if number is None: self.__data.append(self.__data[-1]) else: size = len(self.__data) index = size - number - 1 assert 0 <= index < size self.__data.append(self.__data[index]) def swap(self): self.__data[-2], self.__data[-1] = self.__data[-1], self.__data[-2] def away(self, number=None): if number is None: self.__data.pop() else: size = len(self.__data) index = size - number - 1 assert 0 <= index < size del self.__data[index:-1] # Math Operators def add(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix + suffix) def sub(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix - suffix) def mul(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix * suffix) def div(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix // suffix) def mod(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix % suffix) # Program Operator def pop(self): return self.__data.pop() ################################################################################ class Heap: def __init__(self): self.__data = {} def set_(self, addr, item): if item: self.__data[addr] = item elif addr in self.__data: del self.__data[addr] def get_(self, addr): return self.__data.get(addr, 0) ################################################################################ import os import zlib import msvcrt import pickle import string class CleanExit(Exception): pass NOP = lambda arg: None DEBUG_WHITESPACE = False ################################################################################ class Program: NO_ARGS = INS.COPY, INS.SWAP, INS.AWAY, INS.ADD, \ INS.SUB, INS.MUL, INS.DIV, INS.MOD, \ INS.SET, INS.GET, INS.BACK, INS.EXIT, \ INS.OCHR, INS.OINT, INS.ICHR, INS.IINT HAS_ARG = INS.PUSH, INS.COPY, INS.AWAY, INS.PART, \ INS.CALL, INS.GOTO, INS.ZERO, INS.LESS def __init__(self, code): self.__data = code self.__validate() self.__build_jump() self.__check_jump() self.__setup_exec() def __setup_exec(self): self.__iptr = 0 self.__stck = stack = Stack() self.__heap = Heap() self.__cast = [] self.__meth = (stack.push, stack.copy, stack.swap, stack.away, stack.add, stack.sub, stack.mul, stack.div, stack.mod, self.__set, self.__get, NOP, self.__call, self.__goto, self.__zero, self.__less, self.__back, self.__exit, self.__ochr, self.__oint, self.__ichr, self.__iint) def step(self): ins = self.__data[self.__iptr] self.__iptr += 1 if isinstance(ins, tuple): self.__meth[ins[0]](ins[1]) else: self.__meth[ins]() def run(self): while True: ins = self.__data[self.__iptr] self.__iptr += 1 if isinstance(ins, tuple): self.__meth[ins[0]](ins[1]) else: self.__meth[ins]() def __oint(self): for digit in str(self.__stck.pop()): msvcrt.putwch(digit) def __ichr(self): addr = self.__stck.pop() # Input Routine while msvcrt.kbhit(): msvcrt.getwch() while True: char = msvcrt.getwch() if char in '\x00\xE0': msvcrt.getwch() elif char in string.printable: char = char.replace('\r', '\n') msvcrt.putwch(char) break item = ord(char) # Storing Number self.__heap.set_(addr, item) def __iint(self): addr = self.__stck.pop() # Input Routine while msvcrt.kbhit(): msvcrt.getwch() buff = '' char = msvcrt.getwch() while char != '\r' or not buff: if char in '\x00\xE0': msvcrt.getwch() elif char in '+-' and not buff: msvcrt.putwch(char) buff += char elif '0' <= char <= '9': msvcrt.putwch(char) buff += char elif char == '\b': if buff: buff = buff[:-1] msvcrt.putwch(char) msvcrt.putwch(' ') msvcrt.putwch(char) char = msvcrt.getwch() msvcrt.putwch(char) msvcrt.putwch('\n') item = int(buff) # Storing Number self.__heap.set_(addr, item) def __goto(self, label): self.__iptr = self.__jump[label] def __zero(self, label): if self.__stck.pop() == 0: self.__iptr = self.__jump[label] def __less(self, label): if self.__stck.pop() < 0: self.__iptr = self.__jump[label] def __exit(self): self.__setup_exec() raise CleanExit() def __set(self): item = self.__stck.pop() addr = self.__stck.po

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  • Mount Return Code for CIFS mount

    - by laikadad101
    When I run the following command (as root or via sudo) from a bash script I get an exit status (or return code in mount man page parlance) of 1: mount -v -t cifs //nasbox/volume /tmpdir/ --verbose -o credentials=/root/cifsid & /tmp/mylog It outputs the following into the myflog file: parsing options: rw,credentials=/root/cifsid mount.cifs kernel mount options unc=//nasbox\volume,ip=192.168.1.1,user=root,pass=xxxx,ver=1,rw,credentials=/root/cifsid It mounts the volume fine but returns the exit code (from the mount man page): 1 Incorrect invocation or permissions The standard Linux log files don't contain any error information. Hence, all seems to go well but I get an exit code of 1 instead of 0. Any ideas? The -v and --verbose options are just there for debugging this problem.

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