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  • Does constantly checking the documentation make you a bad coder?

    - by cdburgess
    When writing PHP code for any given project, do you find you can write code off the top of your head? Or do you make multiple round trips to php.net? If it is the later, can you still be considered a good coder. This is a legitimate question as I find I have difficulty always remembering all of the functions that are available to me so I find I use php.net as a crutch. Is there anyway to improve this?

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  • Failed to map the path '/aspnet_client/system_web/2_0_50727/WebForms.js'.

    - by Nani
    I am deploying a website on my server. After deploying this is the error message generated when I browsed it, along with the following lines. Line 45: Line 46: <link type="text/css" rel="Stylesheet" href="<%= GetExternalCssUrl() %>"></link> Line 47: <script type="text/javascript" src="<%= GetJavascriptUrl() %>"></script> Line 48: <script type="text/javascript"> Line 49: $().ready(function() { I am unaware of this error. Please help me. Thank You.

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  • Pseudorandom crashes in Flash Debugger - My bad, or Abode's?

    - by rinogo
    I'm working on a large-size dual AS3/Flex project (some parts are pure AS3, other parts are Flex), and I'm experiencing a lot of Flash Debugger crashes. These crashes aren't completely random - it seems like I can get them to occur with greater consistency when I perform certain actions in my app. However, at the same time, they aren't consistently repeatable - sometimes a set of actions causes my app to crash, and other times, the same steps execute fine without a crash. I have two questions (carefully worded to remove my personal bias :) ) Are these crashes due to my coding practices, or Adobe's Flash Debugger? When I deploy my app on a web site and access it via Flash Player, should I expect the same crashes to occur, or is Flash Player considerably more resilient than Flash Debugger? Thanks so much, all! :) -Rich

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  • Using PostRequestHandlerExecute, Flush and Close to clean up after a request - why is this bad?

    - by Erwin
    After some requests I need to clean up after the user - by calling a remote web service to release some resources if I guess the user doesn't need them anymore. It is ok to leave them hanging and letting them time out on the other server, but the polite thing to do is to inform it that I do not need them anymore. I do not want to waste the users time waiting for cleaning - so I tried to find place to put it. First I tried Application_EndRequest, but I needed something later. Then I found PostRequestHandlerExecute which seemed like a nice place, but I still need a Flush and Close to release the connection to the user. Protected Sub Application_PostRequestHandlerExecute(ByVal sender As Object, ByVal e As System.EventArgs) Response.Flush() Response.Close() ' Simulation of clean up activity: System.Threading.Thread.Sleep(4000) ' Really a couple of web service calls End Sub Is there some other place I could put these lengthy clean up routines?

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  • Is there a JS diff library against htmlstring just like google-diff-match-patch on plain text?

    - by Steve
    Currently I am using google-diff-match-patch to implement a real-time editing tool, which can synchronize texts between multiple users. Everything works great when operations are only plain texts, each user's operation(add/delete texts) could be diff-ed out by comparing to old text snapshot with the helper of google-diff. But when rich format texts(like bold/italic) are involved, google-diff not working well when comparing the htmlstring. The occurrence of character of < and > messed up the diff results, especially when bold/italic format are embedded within each other. Could anyone suggest a similar library like google-diff to diff htmlstrings? Or any suggestions can get my problem fixed with google-diff? I understood google-diff is designed for plain text, but really didn't find a better library than it so far, so it also works if a doable enhancement to google-diff can help. Thanks for any comments. Regards, Steve

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  • How bad is code using std::basic_string<t> as a contiguous buffer?

    - by BillyONeal
    I know technically the std::basic_string template is not required to have contiguous memory. However, I'm curious how many implementations exist for modern compilers that actually take advantage of this freedom. For example, if one wants code like the following it seems silly to allocate a vector just to turn around instantly and return it as a string: DWORD valueLength = 0; DWORD type; LONG errorCheck = RegQueryValueExW( hWin32, value.c_str(), NULL, &type, NULL, &valueLength); if (errorCheck != ERROR_SUCCESS) WindowsApiException::Throw(errorCheck); else if (valueLength == 0) return std::wstring(); std::wstring buffer; do { buffer.resize(valueLength/sizeof(wchar_t)); errorCheck = RegQueryValueExW( hWin32, value.c_str(), NULL, &type, &buffer[0], &valueLength); } while (errorCheck == ERROR_MORE_DATA); if (errorCheck != ERROR_SUCCESS) WindowsApiException::Throw(errorCheck); return buffer; I know code like this might slightly reduce portability because it implies that std::wstring is contiguous -- but I'm wondering just how unportable that makes this code. Put another way, how may compilers actually take advantage of the freedom having noncontiguous memory allows? Oh: And of course given what the code's doing this only matters for Windows compilers.

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  • The same class file in multiple .jar files. How bad is this?

    - by Kannan Goundan
    I have a library that writes data in either a text or binary format. It has the following three components: common data structures text writer (depends on 1) binary writer (depends on 1) The obvious way to distribute this is as 3 .jar files, so that users can include only what they need. However, the "common data structures" component is really just two small classes so I'm considering creating only two .jar files and including the common .class files in both. My question: What are the potential problems with doing this?

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  • Globals are bad! But should I use them in this context?

    - by Matt
    Would setting the $link to my database be one thing that I should use a GLOBAL scope for? In my setting of (lots of functions)...it seems as though having only one variable that is in the global scope would be wise. I am currently using the functions to transfer it back and forth so that way I do not have it in the global scope. But it is a bit of a hindrance to my script. Please advise.

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  • Java Interface Usage Guidelines -- Are getters and setters in an interface bad?

    - by user68759
    What do people think of the best guidelines to use in an interface? What should and shouldn't go into an interface? I've heard people say that, as a general rule, an interface must only define behavior and not state. Does this mean that an interface shouldn't contain getters and setters? My opinion: Maybe not so for setters, but sometimes I think that getters are valid to be placed in an interface. This is merely to enforce the implementation classes to implement those getters and so to indicate that the clients are able to call those getters to check on something, for example.

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  • Succinct introduction to C++/CLI for C#/Haskell/F#/JS/C++/... programmer

    - by Henrik
    Hello everybody, I'm trying to write integrations with the operating system and with things like active directory and Ocropus. I know a bunch of programming languages, including those listed in the title. I'm trying to learn exactly how C++/CLI works, but can't find succinct, exact and accurate descriptions online from the searching that I have done. So I ask here. Could you tell me the pitfalls and features of C++/CLI? Assume I know all of C# and start from there. I'm not an expert in C++, so some of my questions' answers might be "just like C++", but could say that I am at C#. I would like to know things like: Converting C++ pointers to CLI pointers, Any differences in passing by value/doubly indirect pointers/CLI pointers from C#/C++ and what is 'recommended'. How do gcnew, __gc, __nogc work with Polymorphism Structs Inner classes Interfaces The "fixed" keyword; does that exist? Compiling DLLs loaded into the kernel with C++/CLI possible? Loaded as device drivers? Invoked by the kernel? What does this mean anyway (i.e. to load something into the kernel exactly; how do I know if it is?)? L"my string" versus "my string"? wchar_t? How many types of chars are there? Are we safe in treating chars as uint32s or what should one treat them as to guarantee language indifference in code? Finalizers (~ClassName() {}) are discouraged in C# because there are no garantuees they will run deterministically, but since in C++ I have to use "delete" or use copy-c'tors as to stack allocate memory, what are the recommendations between C#/C++ interactions? What are the pitfalls when using reflection in C++/CLI? How well does C++/CLI work with the IDisposable pattern and with SafeHandle, SafeHandleZeroOrMinusOneIsInvalid? I've read briefly about asynchronous exceptions when doing DMA-operations, what are these? Are there limitations you impose upon yourself when using C++ with CLI integration rather than just doing plain C++? Attributes in C++ similar to Attributes in C#? Can I use the full meta-programming patterns available in C++ through templates now and still have it compile like ordinary C++? Have you tried writing C++/CLI with boost? What are the optimal ways of interfacing the boost library with C++/CLI; can you give me an example of passing a lambda expression to an iterator/foldr function? What is the preferred way of exception handling? Can C++/CLI catch managed exceptions now? How well does dynamic IL generation work with C++/CLI? Does it run on Mono? Any other things I ought to know about?

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  • Succinct introduction to C++/CLI for C#/Haskell/F#/JS/C++/... programmer

    - by Henrik
    Hello everybody, I'm trying to write integrations with the operating system and with things like active directory and Ocropus. I know a bunch of programming languages, including those listed in the title. I'm trying to learn exactly how C++/CLI works, but can't find succinct, exact and accurate descriptions online from the searching that I have done. So I ask here. Could you tell me the pitfalls and features of C++/CLI? Assume I know all of C# and start from there. I'm not an expert in C++, so some of my questions' answers might be "just like C++", but could say that I am at C#. I would like to know things like: Converting C++ pointers to CLI pointers, Any differences in passing by value/doubly indirect pointers/CLI pointers from C#/C++ and what is 'recommended'. How do gcnew, __gc, __nogc work with Polymorphism Structs Inner classes Interfaces The "fixed" keyword; does that exist? Compiling DLLs loaded into the kernel with C++/CLI possible? Loaded as device drivers? Invoked by the kernel? What does this mean anyway (i.e. to load something into the kernel exactly; how do I know if it is?)? L"my string" versus "my string"? wchar_t? How many types of chars are there? Are we safe in treating chars as uint32s or what should one treat them as to guarantee language indifference in code? Finalizers (~ClassName() {}) are discouraged in C# because there are no garantuees they will run deterministically, but since in C++ I have to use "delete" or use copy-c'tors as to stack allocate memory, what are the recommendations between C#/C++ interactions? What are the pitfalls when using reflection in C++/CLI? How well does C++/CLI work with the IDisposable pattern and with SafeHandle, SafeHandleZeroOrMinusOneIsInvalid? I've read briefly about asynchronous exceptions when doing DMA-operations, what are these? Are there limitations you impose upon yourself when using C++ with CLI integration rather than just doing plain C++? Attributes in C++ similar to Attributes in C#? Can I use the full meta-programming patterns available in C++ through templates now and still have it compile like ordinary C++? Have you tried writing C++/CLI with boost? What are the optimal ways of interfacing the boost library with C++/CLI; can you give me an example of passing a lambda expression to an iterator/foldr function? What is the preferred way of exception handling? Can C++/CLI catch managed exceptions now? How well does dynamic IL generation work with C++/CLI? Does it run on Mono? Any other things I ought to know about?

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  • Bad linking in Qt unit test -- missing the link to the moc file?

    - by dwj
    I'm trying to unit test a class that inherits QObject; the class itself is located up one level in my directory structure. When I build the unit test I get the standard unresolved errors if a class' MOC file cannot be found: test.obj : error LNK2001: unresolved external symbol "public: virtual void * __thiscall UnitToTest::qt_metacast(char const *)" (?qt_metacast@UnitToTest@@UAEPAXPBD@Z) + 2 missing functions The MOC file is created but appears to not be linking. I've been poking around SO, the web, and Qt's docs for quite a while and have hit a wall. How do I get the unit test to include the MOC file in the link? ==== My project file is dead simple: TEMPLATE = app TARGET = test DESTDIR = . CONFIG += qtestlib INCLUDEPATH += . .. DEPENDPATH += . HEADERS += test.h SOURCES += test.cpp ../UnitToTest.cpp stubs.cpp DEFINES += UNIT_TEST My directory structure and files: C:. | UnitToTest.cpp | UnitToTest.h | \---test | test.cpp (Makefiles removed for clarity) | test.h | test.pro | stubs.cpp | +---debug | UnitToTest.obj | test.obj | test.pdb | moc_test.cpp | moc_test.obj | stubs.obj Edit: Additional information The generated Makefile.Debug shows the moc file missing: SOURCES = test.cpp \ ..\test.cpp \ stubs.cpp debug\moc_test.cpp OBJECTS = debug\test.obj \ debug\UnitToTest.obj \ debug\stubs.obj \ debug\moc_test.obj

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  • how to use lightbox2 to show video in my page

    - by Mithun Madhav
    Hi I want to show a popup you tube video player in my web page.I downloaded lighbox from the following link: http://ftp.drupal.org/files/projects/lightbox2-6.x-1.11.zip I extracted the zip file into my sites root I added the following lines in my page header: <link type="text/css" rel="stylesheet" media="all" href="/lightbox2/css/lightbox.css?1" / <script type="text/javascript" src="/lightbox2/js/auto_image_handling.js?1"></script> <script type="text/javascript" src="/lightbox2/js/lightbox_video.js?1"></script> <script type="text/javascript" src="/lightbox2/js/lightbox.js?1"></script> and the following in the body <a href="http://www.youtube.com/watch?v=0gBtF_awV2o" rel=lightvideo[width:500px;height:400px;] <img src="sample" alt="Live TV" But the video opens up in a new tab and not as a popup.Where am i going wrong?I cant find tutorials for this anywhere, although i have this kind of code in many other pages with popup videos.

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  • Why calling Process.killProcess(Process.myPid()) is a bad idea?

    - by Tal Kanel
    I've read some posts saying using this method is "not good", shouldn't been use, it's not the right way to "close" the application and it's not how android works... I understand and accept the fact that Android OS knows better then me when it's the right time to terminate the process, but I didn't heard yet a good explanation why it's wrong using the killProcess() method?. after all - it's part of the android API... what I do know is that calling this method while other threads doing in potential an important work (operations on files, writing to DB, HTTP requests, running services..) can be terminated in the middle, and it's clearly not good. also I know I can benefit from the fact that "re-open" the application will be faster, cause the system maybe still "holds" in memory state from last time been used, and killProcess() prevents that. beside this reason, in assumption I don't have such operations, and I don't care my application will load from scratch each run, there are other reasons why not using the killProcess() method? I know about finish() method to close an Activity, so don't write me about that please.. finish() is only for Activity. not to all application, and I think I know exactly why and when to use it... and another thing - I'm developing also games with the Unity3D framework, and exporting the project to android. when I decompiled the generated apk, I was very suprised to find out that the java source code created from unity - implementing Unity's - Application.quit() method, with Process.killProcess(Process.myPid()). Application.quit() is suppose to be the right way to close game according to Unity3d guides (is it really?? maybe I'm wrong, and missed something), so how it happens that the Unity's framework developers which doing a very good work as it seems implemented this in native android to killProcess()? anyway - I wish to have a "list of reasons" why not using the killProcess() method, so please write down your answer - if you have something interesting to say about that. TIA

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  • [JavaScript] Global variables across multiple files

    - by Goro
    Hello, A bunch of my JavaScript code is in an external file called helpers.js. Inside the HTML that calls this JavaScript code I find myself in need of knowing if a certain function from helpers.js has been called. I have attempted to create a global variable by defining: var myFunctionTag = true; In global scope both in my HTML code and in helpers.js. Heres what my html code looks like: <html> ... <script type='text/javascript' src='js/helpers.js'></script> ... <script> var myFunctionTag = false; ... //I try to use myFunctionTag here but it is always false, even though it has been se t to 'true' in helpers.js </script> Is what I am trying to do even doable? Thanks,

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  • How do I determine if truncation is being applied in my style through JS?

    - by Avry
    I am applying truncation using CSS styles: .yui-skin-sam td:not(.yui-dt-editable) .yui-dt-liner{ white-space: nowrap; overflow: hidden; text-overflow: ellipsis; -ms-text-overflow: ellipsis; -o-text-overflow: ellipsis; -moz-binding: url('ellipsis.xml#ellipsis'); } .yui-skin-sam td[class~=yui-dt-editable] .yui-dt-liner{ white-space: nowrap; overflow: hidden; text-overflow: ellipsis; -ms-text-overflow: ellipsis; -o-text-overflow: ellipsis; } (Sidenote: I'm not sure if this is the best way to write my CSS. This is a Firefox specific workaround since truncation on Firefox only sort-of works). I want a tool-tip to appear over text that is truncated. How do I detect if text is truncated so that I can display a tool-tip?

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  • Using jQuery for client side validation in MVC2 RTM

    - by tigermain
    Scott Gu's tutorial on Model validation gets us all set up with the MS client side validation using the following scripts: <script src="../../Scripts/jquery.validate.min.js" type="text/javascript"></script> <script src="../../Scripts/MicrosoftMvcValidation.js" type="text/javascript"></script> However I've seen various posts allowing us to utilise jQuery instead with the following code: <script src="https://ajax.microsoft.com/ajax/jquery/jquery-1.4.2.min.js" type="text/javascript"></script> <script src="https://ajax.microsoft.com/ajax/jQuery.Validate/1.6/jQuery.Validate.min.js" type="text/javascript"></script> <script src="<%= Url.Content("~/scripts/MicrosoftMvcJQueryValidation.js") %>" type="text/javascript"></script> However MicrosoftMvcJQueryValidation.js does not ship with the solution and from what I read it should be part of the Futures pack which is no longer available on CodePlex. I managed to find a version alongside jQuery 1.3.2 but it does not work. What is the forward going solution!?

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  • Is it good or bad practice to use var everywhere? [closed]

    - by Earlz
    Possible Duplicate: Use of var keyword in C# Hello, I've recently been discovering the awesomeness that is the var keyword in C#. Well, I didn't think about it before but I just wrote lines of code that are along the lines of var con=CreateNewConnection(); Where this would usually be IdbConnection con=CreateNewConnection(); Is this a good use of var? Is it possible to use var too often? Are there any downsides to using it? Also, one more point of consideration: We are not worried about backwards compatability. We just care that it runs on .NET 3.5

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  • Is it bad practice to apply class-based design to JavaScript programs?

    - by helixed
    JavaScript is a prototyped-based language, and yet it has the ability to mimic some of the features of class-based object-oriented languages. For example, JavaScript does not have a concept of public and private members, but through the magic of closures, it's still possible to provide the same functionality. Similarly, method overloading, interfaces, namespaces and abstract classes can all be added in one way or another. Lately, as I've been programming in JavaScript, I've felt like I'm trying to turn it into a class-based language instead of using it in the way it's meant to be used. It seems like I'm trying to force the language to conform to what I'm used to. The following is some JavaScript code I've written recently. It's purpose is to abstract away some of the effort involved in drawing to the HTML5 canvas element. /* Defines the Drawing namespace. */ var Drawing = {}; /* Abstract base which represents an element to be drawn on the screen. @param The graphical context in which this Node is drawn. @param position The position of the center of this Node. */ Drawing.Node = function(context, position) { return { /* The method which performs the actual drawing code for this Node. This method must be overridden in any subclasses of Node. */ draw: function() { throw Exception.MethodNotOverridden; }, /* Returns the graphical context for this Node. @return The graphical context for this Node. */ getContext: function() { return context; }, /* Returns the position of this Node. @return The position of this Node. */ getPosition: function() { return position; }, /* Sets the position of this Node. @param thePosition The position of this Node. */ setPosition: function(thePosition) { position = thePosition; } }; } /* Define the shape namespace. */ var Shape = {}; /* A circle shape implementation of Drawing.Node. @param context The graphical context in which this Circle is drawn. @param position The center of this Circle. @param radius The radius of this circle. @praram color The color of this circle. */ Shape.Circle = function(context, position, radius, color) { //check the parameters if (radius < 0) throw Exception.InvalidArgument; var node = Drawing.Node(context, position); //overload the node drawing method node.draw = function() { var context = this.getContext(); var position = this.getPosition(); context.fillStyle = color; context.beginPath(); context.arc(position.x, position.y, radius, 0, Math.PI*2, true); context.closePath(); context.fill(); } /* Returns the radius of this Circle. @return The radius of this Circle. */ node.getRadius = function() { return radius; }; /* Sets the radius of this Circle. @param theRadius The new radius of this circle. */ node.setRadius = function(theRadius) { radius = theRadius; }; /* Returns the color of this Circle. @return The color of this Circle. */ node.getColor = function() { return color; }; /* Sets the color of this Circle. @param theColor The new color of this Circle. */ node.setColor = function(theColor) { color = theColor; }; //return the node return node; }; The code works exactly like it should for a user of Shape.Circle, but it feels like it's held together with Duct Tape. Can somebody provide some insight on this?

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  • Why is using OPENQUERY on a local server bad?

    - by Ziplin
    I'm writing a script that is supposed to run around a bunch of servers and select a bunch of data out of them, including the local server. The SQL needed to SELECT the data I need is pretty complicated, so I'm writing sort of an ad-hoc view, and using an OPENQUERY statement to get the data, so ultimately I end up looping over a statement like this: exec('INSERT INTO tabl SELECT * FROM OPENQUERY(@Server, @AdHocView)') However, I've heard that using OPENQUERY on the local server is frowned upon. Could someone elaborate as to why?

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  • Boiler plate code replacement - is there anything bad about this code?

    - by Benjol
    I've recently created these two (unrelated) methods to replace lots of boiler-plate code in my winforms application. As far as I can tell, they work ok, but I need some reassurance/advice on whether there are some problems I might be missing. (from memory) static class SafeInvoker { //Utility to avoid boiler-plate InvokeRequired code //Usage: SafeInvoker.Invoke(myCtrl, () => myCtrl.Enabled = false); public static void Invoke(Control ctrl, Action cmd) { if (ctrl.InvokeRequired) ctrl.BeginInvoke(new MethodInvoker(cmd)); else cmd(); } //Replaces OnMyEventRaised boiler-plate code //Usage: SafeInvoker.RaiseEvent(this, MyEventRaised) public static void RaiseEvent(object sender, EventHandler evnt) { var handler = evnt; if (handler != null) handler(sender, EventArgs.Empty); } } EDIT: See related question here UPDATE Following on from deadlock problems (related in this question), I have switched from Invoke to BeginInvoke (see an explanation here). Another Update Regarding the second snippet, I am increasingly inclined to use the 'empty delegate' pattern, which fixes this problem 'at source' by declaring the event directly with an empty handler, like so: event EventHandler MyEventRaised = delegate {};

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  • iPhone - Bug using CADisplayLink and UIControls - bad to mix openGL and UIControls?

    - by Adam
    Having had problems using other methods, I've decided to stick with CADisplayLink to run my game loop. The animation is smooth now, but sometimes there's a problem where the buttons and other UI elements can't be used, can't be accessed by touch or changed programmatically. This includes UIButtons and UILabels. Has anyone encountered this before? Is it not a good idea in general to use interface builder and uicontrols on top of an OpenGL view? I've heard they don't play well together but haven't heard the reasons. Thanks!

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  • javascript callback after loop

    - by RobertPitt
    Hey guys, Iv'e just started a new Wordpress blog and i have started to build the JavaScript base! the issue im having is funnction a fucntion that loops several variables and includes the required JS libraries, what i need to do is execute the callback when the loop is finished! Heres my code! var Utilities = { Log : function(item) { if(console && typeof console.log == 'function') { //Chrome console.log(item); } }, LoadLibraries : function(callback) { $.each(Wordpress.required,function(i,val){ //Load the JS $.getScript(Wordpress.theme_root + '/js/plugins/' + val + '/' + val + '.js',function(){ // %/js/plugins/%/%.js Utilities.Log('library Loaded: ' + val); }); }); callback(); } } And the usage is like so! Utilities.LoadLibraries(function(){ Utilities.Log('All loaded'); }); Above you see the execution of callback() witch is being executed before the files are in the dom! i need this called at the end of every library inclusion!

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  • Is it bad taste to include GPA in your resume?

    - by Gab Royer
    As I was typing my curriculum vitae, I was wondering if it was good idea to include my GPA. I'm currently in software engineering and have a 4.0 GPA, but don't like mentioning it too much as I fear people might see this as bragging... But at the same time, I feel like it is something that could help me land a job (or an interview, at least). What should I do?

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  • Why doesn't this Ruby on Rails code work as I intend it to?

    - by Justin Meltzer
    So I attempted to build what I asked about in this question: Fix voting mechanism However, this solution doesn't work. A user can still vote however many times he or she wants. How could I fix this and/or refactor? def create @video = Video.find(params[:video_id]) @vote = @video.video_votes.new @vote.user = current_user if params[:type] == "up" @vote.value = 1 else @vote.value = -1 end if @previous_vote.nil? if @vote.save respond_to do |format| format.html { redirect_to @video } format.js end else respond_to do |format| format.html { redirect_to @video } format.js {render 'fail_create.js.erb'} end end elsif @previous_vote.value == params[:type] @previous_vote.destroy else @previous_vote.destroy if @vote.save respond_to do |format| format.html { redirect_to @video } format.js end else respond_to do |format| format.html { redirect_to @video } format.js {render 'fail_create.js.erb'} end end end @previous_vote = VideoVote.where(:video_id => params[:video_id], :user_id => current_user.id).first end

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