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  • How can one prevent MSBuild from rebuilding the entire project even when all targets are up to date?

    - by Billy ONeal
    I've got a Visual Studio solution I'd like to build using the commandline. MSBuild is usable for this purpose, and I've done a simple batch file that looks like this: msbuild ..\DDSCPP.sln /p:Configuration=Release /p:Platform=Win32 msbuild ..\DDSCPP.sln /p:Configuration=Release /p:Platform=x64 Unfortunately, that causes my entire solution to be rebuilt each time the command is run, rather than only building what has changed. Am I missing something here?

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  • NO such file or directory for the files -----stdarg.h and float.h ?

    - by balraj
    HI all I am using some files on .mm extension in the xcode project for compiling these files we have added the LLVM-GCC 4.2 in the build setting after adding this compiler this showing the error /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/stdarg.h:4:25: error: stdarg.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/float.h:8:24: error: float.h: No such file or directory i have no idea how to remove this error any help to remove this error. thanks Balraj

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  • Upgrade TFS 2008 to 2010 on different server

    - by Chen
    Hi, I have been looking for a way to migrate and upgrade our TFS 2008 server to 2010 server preferably without losing any data. I have been looking at the TFS Integration Platform http://tfsintegration.codeplex.com/ and also Visual Studio 2010 TFS Upgrade Guide vs2010upgradeguide.codeplex.com Looking at the document TFS Integration Platform - Migration Guidance.xps using the first link, it seems to suggest that I could preserve all the data by first migrating the TFS 2008 from one server to the other and then upgrade the TFS 2008 to 2010. Is this true? Thank you, Chen

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • Missing [mx.rpc]::IResponder

    - by Arms
    I'm trying to use the Flex 4 SDK's mx.rpc package in a Flash application. I imported Flex's rpc.swc (Adobe\Adobe Flash Builder 4\sdks\4.0.0\frameworks\libs\rpc.swc) into my project by adding it to the list in Flash's "Publish Settings/Flash/ActionScrip 3.0 Settings/Library Path". It seems like I have access to the classes, however when I compile I get this error: 1046: Type was not found or was not a compile-time constant: [mx.rpc]::IResponder. There's no location or line for the error either. Any idea how to get this to work? TIA! Notes: I'm using Flash Builder 4 and Flash CS5

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  • Why is Microsoft not developing a Halo-like next gen title using C#? [closed]

    - by Joan Venge
    The question might look subjective but considering Microsoft: Owns the Xbox 360 platform Owns the Windows platform Have their own game studio (MGS) Own other 3rd party developers Is a major publisher makes me wonder why Microsoft doesn't push their flagship language to prove that not only you can cut down significant development time, and therefore money, but also show that you can release a next gen title where the real time interactivity doesn't suffer. If Microsoft were to do this once, I am sure many AAA developers would jump on that wagon too.

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  • Getting TypeError: Error #1009: Cannot access a property or method of a null object reference.

    - by nemade-vipin
    hello friends, I have created small application for login in flex desktop application. In which I am refering webservice method for login for this have created the Authentication class. Now I want to refer different Textinput value for mobile no and Textinput value for password. In my Authentication class. for this I have created the object of mxml class.And using this I am getting the mobile no value and password value in My Action script class. This my code :- SBTS.mxml file xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" public function login():void { var User:Authentication; User = new Authentication(); User.authentication(); } ]] text=" Select Child."/ Action script class :- package src { import adobe.utils.XMLUI; import generated.webservices.*; import mx.collections.ArrayCollection; import mx.controls.Alert; import mx.rpc.events.FaultEvent; public class Authentication { [ Bindable] private var childName:ArrayCollection; [ Bindable] private var childId:ArrayCollection; private var photoFeed:ArrayCollection; private var arrayOfchild:Array; private var newEntry:GetSBTSMobileAuthentication; public var user:SBTSWebService; public var mxmlobj:SBTS; public function authentication():void { user = new SBTSWebService(); if(user!=null) { user.addSBTSWebServiceFaultEventListener(handleFaults); user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); newEntry = new GetSBTSMobileAuthentication(); if(newEntry!=null) { mxmlobj = new SBTS(); if(mxmlobj != null) { newEntry.mobile = mxmlobj.mobileno.text; // Getting error here error mention below newEntry.password= mxmlobj.password.text; } user.getSBTSMobileAuthentication(newEntry); } } } public function handleFaults(event:FaultEvent):void { Alert.show( "A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null && event.result._return0) { if(event.result._return 0) { var UserId:int = event.result._return; if(mxmlobj != null) { mxmlobj.loginform.enabled = false; mxmlobj.viewstack2.selectedIndex=1; } } else { Alert.show( "Authentication fail"); } } } } } I am getting this error :- TypeError: Error #1009: Cannot access a property or method of a null object reference. at SBTSBusineesObject::Authentication/authentication()[E:\Users\User1\Documents\Fl ex Builder 3\SBTS\src\SBTSBusineesObject\Authentication.as:35] at SBTS/login()[E:\Users\User1\Documents\Flex Builder 3\SBTS\src\SBTS.mxml:12] at SBTS/___SBTS_Button1_click()[E:\Users\User1\Documents\Flex Builder 3\SBTS\src\SBTS.mxml:27] please help me to remove this error.

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  • Which mobile operating system should I code for?

    - by samgoody
    It seems as though mobile computing has fully arrived. I would like to rewrite two of our programs for mobile devices, but am a bit lost as to which platform to target. Complicating this decision: I would need to learn the relevant languages and IDEs - my coding to date has been almost all web based (PHP, JS, Actionscript, etc. Some ASPX). Most users seem to be religious about their mobile decision, so oral conversations leave me more confused then enlightened. I do not yet own a smartphone - will have to buy one once I know which platform to be aiming for. Both of my programs are more for business users, (one is only useful for C.P.A.s). I am a single developer, and cannot develop for more than one platform at a time. Getting it right is important. Based on what I've found on the web, I would've expected RIM to be a shoo-in, and the general order to be as follows: RIM Blackberry - More of them than any other brand. Despite naysayers, they've had double the sales (or perhaps 5X the sales) of any other smartphone, and have continued to grow. And, they have business users. Android - According to Schmidt, they have outsold everyone else except RIM (though I can't find where I read that now), and they are just getting started. According to Comscore, they are already at 8% of the market and expected to hit Shcmidt's claims within six months. Nokia - The largest worldwide. If they would just make up between Maemo or Symbian, I would be far less confused. iPhone - Much more competition by other apps, fewer sales to be had, and a overlord that can delay or cancel my app at any time. Is Cocoa hard to learn? Windows Mobile - Word is that version 7 will not be backwards compatible and losing market share. Palm WebOS - Perhaps this should go first, as it is the only one that offers tools to make my life easy as a web application developer. No competition in marketplace. But not very many users either. However, a search on StackOverflow shows a hugely disproportionate number of iPhone questions versus Blackberry. Likewise, there are clearly more apps on iPhone, so it must be getting developer love. What is the one platform I should develop for? Please back up your answer with the logic.

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  • Which CI is suitable for .Net

    - by Nasser Hajloo
    I want to Automate the build process of my company. We are Using.Net platform for developing softwares and currently using VisualSourceSafe as source control. So I want to know that which tools is the best CI for .net Platform. Based on my Researches I found that CrouseControl.Net is better than others so What Do you think. note: I also ask a question about : integrating Sourcesafe with a CI tool but that's different than this question. TeamCity - CrouseControl.Net - or etc

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  • ruby, rails, railscasts example gone bad

    - by Sam
    If you saw the railscasts on nested forms this is the helper method to create links dynamically. However, after I upgraded to ruby 1.9.2 and rails 3 this doesn't work and I have now idea why. def link_to_add_fields(name, f, association) new_object = f.object.class.reflect_on_association(association).klass.new fields = f.fields_for(association, new_object, :child_index => "new_#{association}") do |builder| render(association.to_s.singularize + "_fields", :f => builder) end link_to_function(name, h("add_fields(this, \"#{association}\", \"#{escape_javascript(fields)}\")")) end here is the javascript function add_fields(link, association, content) { var new_id = new Date().getTime(); var regexp = new RegExp("new_" + association, "g") $(link).up().insert({ before: content.replace(regexp, new_id) }); }

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  • How to secure an AJAX call from a facebook canvas application.

    - by user259349
    Reading this Ajax example, http://wiki.developers.facebook.com/index.php/FBJS/Examples/Ajax#Working_Example I found the following line. I'm not sure what to understand out of it, how do you "check the sig values per Platform spec"? "Note: For brevity's sake we are trusting $_POST['fb_sig_user'] without checking the full signature. This is unsafe as anyone could easily forge a user's action. Always be sure to either use the Facebook object which is supplied with the client libraries, or check the sig values per Platform spec"

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  • Get Cygwin installation path in a Python script

    - by chris.nullptr
    I'm writing a cross-platform python script that needs to know if and where Cygwin is installed if the platform is NT. Right now I'm just using a naive check for the existence of the default install path 'C:\Cygwin'. I would like to be able to determine the installation path programmatically. The Windows registry doesn't appear to be an option since Cygwin no longer stores it's mount points in the registry. Because of this is it even possible to programmatically get a Cygwin installation path?

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  • Any good open source online RPG starter kit for development ?

    - by Andrew Sky
    Hi there, Does anyone know of a good open source toolkit that allows level designer and graphic designer or someone with basic programming experience to create multiplayer online Role Playing Game ? The game can be a simple 2D interface in a 2d virtual world. I know Microsoft have a starter kit something like the following : http://creators.xna.com/en-US/starterkit/roleplayinggame that allows developer to create RPG game running on XBox platform but i am looking more on multiplayer role playing game on the web platform where player can play directly with their browser. regards Andrew

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  • AlertDialog Input Text

    - by soclose
    Hi, I'd like to use AlertDialog as a pin code or password dialog. Here is my code - AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("Login"); alert.setMessage("Enter Pin :"); // Set an EditText view to get user input final EditText input = new EditText(this); alert.setView(input); alert.setPositiveButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { String value = input.getText().toString(); Log.d( TAG, "Pin Value : " + value); return; } }); alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub return; } }); alert.show(); How to code that all input text will appear like ' * '

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  • J2ME JAD file analog in Android

    - by Arkaha
    When my server gaves apk file to user, I need to put some values In this file, for j2me platform I use JAD file, and put my values there: MY_KEY: SomeKeyValue MY_KEY2: SomeKeyValue2 When j2me application starts on device, I can access this values through System.getProperty. How can I do the same on android platform?

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  • Does anyone know how to create a message bubble with 2 buttons appears on top of an overlayitem for

    - by Zap
    I currently have implemented an overlayitem that shows an icon for geopoint on a map application in Android. When the icon is clicked, it brings up an AlertDialog from the onTap method below. I have the following questions: Does anyone know how to display a map message bubble directly above the icon overlayitem with 2 callout buttons one to the left of the title and one to the right of the bubble? Does anyone know how to make the overlayitem draggable so I can press and hold it and drag it across the map. I am trying to duplicate the draggable icon behavior that's available on the iPhone. If so, please share some sample code. Thanks protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; }

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  • Jersey (Jax-RS) & EL

    - by smeg4brains
    Hi there! im trying to get a controller to return a view through a Expression Language-Filter, but have no idea on how to get jersey to use EL for filtering a view. View with EL-tags: <html> <title>%{msg}</title> </html> Controller: @GET @Produces("text/html") public Response viewEventsAsHtml(){ String view=null; try { view=getViewAsString("events"); }catch(IOException e){ LOG.error("unable to load view from file",e); return null; } Response.ResponseBuilder builder=Response.ok(view, MediaType.TEXT_HTML); return builder.build(); } How would one go about in order to get the controller to replace the ${msg} part in the view by some arbitrary value?

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  • Open PDF file on fly from Java application

    - by Mr CooL
    Is there any way to have a code where it can be used to open PDF file in Java application but do not side to any platform. I mean using batch file in Windows could do that. Can it be any other way to have platform independent code to open PDF on fly.

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  • Create an assembly in memory

    - by Jared I
    I'd like to create an assembly in memory, using an using the classes in Reflection.Emit Currently, I can create the assembly and get it's bytes using something like AssemblyBuilder builder = AppDomain.CurrentDomain.DefineDynamicAssembly(..., AssemblyBuilderAccess.Save); ... create the assembly ... builder.Save(targetFileName); using(FileStream fs = File.Open(targetFileName, FileMode.Open)) { ... read the bytes from the file stream ... } However, it does so by creating a file on the local filesystem. I don't actually need the file, just the bytes that would be in the file. Is it possible to create the assembly without writing any files?

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  • Store html form on client or server while building?

    - by Brett
    Hi, I have a fairly complex html form enhanced via jquery. It has multiple tabs, within each one things like a html form builder, uploads, descriptions. There is lots of data, and as the user flicks around the various tabs I'm thinking of posting the data to the server. For example, the form builder, has about 10 properties for each field, as the user flicks between the various fields, an ajax request saves the current values, then loads a new set from the new field clicked on. When the user hits save, the idea is then on the server all these bits and pieces come together and become the live version (i may store them as a temp version while the user is working away). So I guess my question is, for complex forms where the same fields are re-used within the one form, does anyone attempt to save all this data locally and upload it in one hit or do most of you do little ajax post's and compile it all when the final save button is hit? b

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  • iPhone: change height of UITableViewCell coming from a NIB

    - by Stefan Klumpp
    I have a UITableView of custom UITableViewCells which looks like this: [ CELL 0 [ description ] [ dynamic content type 1 ] [ dynamic content type 2 ] [ dynamic content type 3 ] ] [ CELL 1 [ description ] [ dynamic content type 1 ] [ dynamic content type 3 ] ] [ CELL 2 [ description ] [ dynamic content type 2 ] ] [ ... and so on ... ] Since the [description] part is already pretty complex I decided to use Interface Builder to design it and at add the [dynamic content] in the cellForRowAtIndexPath programmatically with [cell addSubview:...]. My problem is now, that I set a default height for my custom UITableViewCell in Interface Builder, but when I add my [dynamic content] (which might range between 0..3) I have different cells with different heights. One thing is of course to calculate the total height and change the return value in heightForRowAtIndexPath, but how do I change the height value of my actual cell (which was loaded from a nib file with a fixed height)?

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  • What programming language should I use to create small, native Windows Applications?

    - by Xinxua
    I want to develop an application that runs on any Windows platform (Windows XP, Vista, or Windows 7) but does not require a dependency like the .NET Framework or JVM. I have given the other requirements below: Runs in any windows platform Must have GUI libraries to create windows/primitive controls The output .exe should also be very small, which negates the use of the .NET Framework. Any suggestions for this requirement?

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  • Java Node.cloneNode()

    - by Tom Brito
    Talking about the org.w3c.dom package; When I call Node.cloneNode() method from a Element(extends Node) object, which Document is used to create the new cloned Element? Example: import org.w3c.dom; class MyClass { public static void main(String[] args) throws Exception { DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder(); Document doc = builder.newDocument(); Element element = doc.createElement("myElement"); Element cloneElement = (Element) element.cloneNode(true); } } Which Document was used to create cloneElement?

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