Search Results

Search found 33758 results on 1351 pages for 'primary key design'.

Page 108/1351 | < Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >

  • Is using a FSM a good design for general text parsing?

    - by eSKay
    I am reading a file that is filled with hex numbers. I have to identify a particular pattern, say "aaad" (without quotes) from it. Every time I see the pattern, I generate some data to some other file. This would be a very common case in designing programs - parsing and looking for a particular pattern. I have designed it as a Finite State Machine and structured structured it in C using switch-case to change states. This was the first implementation that occured to me. DESIGN: Are there some better designs possible? IMPLEMENTATION: Do you see some problems with using a switch case as I mentioned?

    Read the article

  • Stream classes ... design, pattern for creating views over streams

    - by ToxicAvenger
    A question regarding the design of stream classes - I need a pattern to create independent views over a single stream instance (in my case for reading). A view would be a consecutive part of the stream. The problem I have with the stream classes is that the state (reading or writing) is coupled with the underlying data/storage. So if I need to partition a stream into different segments (whether segments overlap or not doesn't matter), I cannot easily create views over the stream, the views would store start and end position. Because reading from a view - which would translate to reading from the underlying stream adjusted based on the start/end positions - would change the state of the underlying stream instance. So what I could do is take a read on a view instance, adjust the Position of the stream, read the chunks I need. But I cannot do that concurrently. Why is it designed in such a way, and what kind of pattern could I implement to create independet views over a single stream instance which would allow to read/write independently (and concurrently)?

    Read the article

  • ASP.NET (AJAX) UI Design Tools for Artistically Challenged?

    - by davemackey
    I'm building an application but I'm artistically challenged and I'd rather not spend my time writing widgets (e.g. ability to collapse/expand/close/drag-drop) if there is already controls available. I've worked with the Microsoft AJAX Control Toolkit - but these tools still require a lot of work to get a working widget (which in my case, won't look too pretty). The CollapsiblePanel is pretty nice - but then you have to program in the minimize button, close button, maximize button, etc. Looking for suggestions that will help me design better UI faster...

    Read the article

  • What problems do you find with this view on domain-driven design?

    - by Bozho
    I just wrote a long (and messy) blogpost about my view on domain-driven design at present day, with frameworks like spring and hibernate massively in use. I'd ask you to spot any problems with my views on the matter - why this won't work, why it isn't giving the benefits of DDD, why it is not a good idea in general. The blogpost is here (I don't think I need to copy-paste it on SO - if you think I should, tell me). I know the question is subjective, but it is aimed at gathering the most predominant opinions. (I'm tagging Java, since the frameworks discussed are Java frameworks)

    Read the article

  • Serializing and deserializing a map with key as string

    - by Grace K
    Hi! I am intending to serialize and deserialize a hashmap whose key is a string. From Josh Bloch's Effective Java, I understand the following. P.222 "For example, consider the case of a harsh table. The physical representation is a sequence of hash buckets containing key-value entries. Which bucket an entry is placed in is a function of the hash code of the key, which is not, in general guaranteed to be the same from JVM implementation to JVM implementation. In fact, it isn't even guranteed to be the same from run to run on the same JVM implementation. Therefore accepting the default serialized form for a hash table would constitute a serious bug. Serializing and deserializing the hash table could yield an object whose invariants were seriously corrupt." My questions are: 1) In general, would overriding the equals and hashcode of the key class of the map resolve this issue and the map can be correctly restored? 2) If my key is a String and the String class is already overriding the hashCode() method, would I still have problem described above. (I am seeing a bug which makes me think this is probably still a problem even though the key is String with overriding hashCode.) 3)Previously, I get around this issue by serializing an array of entries (key, value) and when deserializing I would reconstruct the map. I am wondering if there is a better approach. 4) If the answers to question 1 and 2 are that I still can't be guaranteed. Could someone explain why? If the hashCodes are the same would they go to the same buckets across JVMs? Thanks, Grace

    Read the article

  • Cryptography: best practices for keys in memory?

    - by Johan
    Background: I got some data encrypted with AES (ie symmetric crypto) in a database. A server side application, running on a (assumed) secure and isolated Linux box, uses this data. It reads the encrypted data from the DB, and writes back encrypted data, only dealing with the unencrypted data in memory. So, in order to do this, the app is required to have the key stored in memory. The question is, is there any good best practices for this? Securing the key in memory. A few ideas: Keeping it in unswappable memory (for linux: setting SHM_LOCK with shmctl(2)?) Splitting the key over multiple memory locations. Encrypting the key. With what, and how to keep the...key key.. secure? Loading the key from file each time its required (slow and if the evildoer can read our memory, he can probably read our files too) Some scenarios on why the key might leak: evildoer getting hold of mem dump/core dump; bad bounds checking in code leading to information leakage; The first one seems like a good and pretty simple thing to do, but how about the rest? Other ideas? Any standard specifications/best practices? Thanks for any input!

    Read the article

  • Is there a design pattern for injecting methods into a class?

    - by glenn I.
    I have a set of classes that work together (I'm coding in javascript). There is one parent class and a number of child classes that are instantiated by the parent class. I have a number of clients of these classes that each need to add on one more methods to the parent or child classes. Rather than having each client inherit from these classes, which is doable but messy because of the child classes, I am having these clients pass functions into the parent class when they instantiate the main class. The main class creates the methods dynamically and the clients can call the methods like they were there all along. My questions are: is this a sensible thing to do? what would the design pattern be for what I am doing?

    Read the article

  • How can I handle multiple views of a data object? Which design pattern is acceptable?

    - by tranquil.byte
    I have a person object. class Person { private $name; ... } I need to be able to change how they are displayed on the front-end ( visitors have control ). They can choose list view, grid view, photo view for example. class PersonDisplay { public function displayList() { // Query database // Output html to display in list mode } public function displayPhoto() { // Query database // Output html to display in photo mode } } Is this an acceptable way to handle the presentation of the items on the front-end or is there a specific design pattern I should be researching to help me with this task? Does anyone have any suggestions or ideas where this could go wrong or if this could potentially make maintenance a nightmare? The Person object was just an example very similiar to what I am using.

    Read the article

  • What is the best design for these data base tables?

    - by Mohammed Jamal
    I need to find the best solution to make the DB Normalized with large amount of data expected. My site has a Table Tags (contain key word,id) and also 4 types of data related to this tags table like(articles,resources,jobs,...). The big question is:- for the relation with tags what best solution for optimazaion & query speed? make a table for each relation like: table articlesToTags(ArticleID,TagID) table jobsToTags(jobid,tagid) etc. or put it all in one table like table tagsrelation(tagid,itemid,itemtype) I need your help. Please provide me with articles to help me in this design consider that in future the site can conation new section relate to tag Thanks

    Read the article

  • Locating SSL certificate, key and CA on server

    - by jovan
    Disclaimer: you don't need to know Node to answer this question but it would help. I have a Node server and I need to make it work with HTTPS. As I researched around the internet, I found that I have to do something like this: var fs = require('fs'); var credentials = { key: fs.readFileSync('path/to/ssl/private-key'), cert: fs.readFileSync('path/to/ssl/cert'), ca: fs.readFileSync('path/to/something/called/CA') }; var app = require('https').createServer(credentials, handler); I have several problems with this. First off, all the examples I found use completely different approaches. Some link to .pem files for both the certificate and key. I don't know what pem files are but I know my certificate is .crt and my key is .key. Some start off at the root folder and some seem to just have these .pem files in the application directory. I don't. Some use the ca thing too and some don't. This CA is supposed to be my domain's CA bundle according to some articles - but none explain where to find this file. In the ssl directory on my server I have one .crt file in the certs directory and one .key file in the keys directory, in addition to an empty csrs directory and an ssl.db file. So, where do I find these 3 files (key, cert, ca) and how do I link to them correctly?

    Read the article

  • In FLEX, How can you stop ENTER Key from my Alert being caught by the control that initiated the Al

    - by WeeJavaDude
    I am having an issue where I show an AlertBox message when the user hits ENTER and the focus is in a text area. The pop up works fine, but when the user hits enter the Alert closes as expected, but the TextArea listener receives the ENTER event from the Alert and pops the dialog up again. I have tried a number of ways to catch and eat the event but so far I have not been lucky. Is there way to accomplish this? public function init():void { myTextInput.addEventListener(KeyboardEvent.KEY_UP, handleKeyStrokes); } public function handleKeyStrokes(evt:KeyboardEvent):void { if(evt.keyCode == Keyboard.ENTER) { myAlert = Alert.show("This is a test and only a test", "Title", 4, null, alertCallBack); } } <mx:TextInput id="myTextInput" left="600" top="10"> </mx:TextInput>

    Read the article

  • pulling a value from NSMutableDictionary

    - by Jared Gross
    I have a dictionary array with a key:@"titleLabel". I am trying to load a pickerView with ONE instance of each @"titleLabel" key so that if there are multiple objects with the same @"titleLabel" only one title will be displayed. I've done some research on this forum and looked at apples docs but haven't been able to put the puzzle together. Below is my code but I am having trouble pulling the values. Right now when I run this code it throws an error Incompatible pointer types sending 'PFObject *' to parameter of type 'NSString' which i understand but am just not sure how to remedy. Cheers! else { // found messages! self.objectsArray = objects; NSMutableDictionary *dict = [[NSMutableDictionary alloc] init]; for(id obj in self.objectsArray){ PFObject *key = [self.objectsArray valueForKey:@"titleLabel"]; if(![dict objectForKey:@"titleLabel"]){ [dict setValue:obj forKey:key]; } } for (id key in dict) { NSLog(@"Objects array is %d", [self.objectsArray count]); NSLog(@"key: %@, value: %@ \n", key, [dict objectForKey:key]); } [self.pickerView reloadComponent:0]; } }];` Here is where I define the PFObject and keys: PFObject *image = [PFObject objectWithClassName:@"Images"]; [image setObject:file forKey:@"file"]; [image setObject:fileType forKey:@"fileType"]; [image setObject:title forKey:@"titleLabel"]; [image setObject:self.recipients forKey:@"recipientIds"]; [image setObject:[[PFUser currentUser] objectId] forKey:@"senderId"]; [image setObject:[[PFUser currentUser] username] forKey:@"senderName"]; [image saveInBackground];

    Read the article

  • How would you go to "design" a cart within a Zend Framework project?

    - by ÉricP
    Hi, I know ZF well, and a little bit of Magento, but I'm new to E-commerce, and I'm sure there are best practice to follow when designing a cart model. How would go to design a cart? I though of two models, Model_Cart and Model_Cart_Item used in conjonction with Zend_Session to store the cart in session. What are your feedbacks? How would you go to do that? What should I know about writing a cart system? Note that I need a simple system, I even don't need to work with quantity

    Read the article

  • What are you using for Web UI/layout design?

    - by brendan
    What are folks out there using for web/ui design? For the most part we use PowerPoint at my company. The UI folks will mock up a screen in PowerPoint and we (the development group) will take it from there. So, for a side gig of mine I decided to do some mock ups to show the client prior to dev and I'm quickly feeling that PowerPoint is not the right tool for this. What are you using for this type of stuff - some other software? pen/paper?

    Read the article

  • Ideas for using R to create a T-shirt design (for useR 2010) ?

    - by Tal Galili
    There is now a competition for creating a T-shirt design for useR2010. Someone proposed the idea to use R for creating the T-shirt image. Which leads me to my questions: What type of images do you think might be fitting for this? How would you suggest to use R to create the images ? Would anyone here want to have a go at it? (p.s: I understand this is not a pure "programming" question. Yet it involves R programming, the understanding of R aesthetics, and some caring for the R community. I also understand I am at the risk of annoying people here with this question, so in case that happens - I deeply apologies! My only justification is that I am acting in good faith and in the purpose of having nice things for R users to enjoy, while learning something in the process) Related thread I once opened: http://stackoverflow.com/questions/2162131/how-can-i-learn-to-create-beautiful-infographics-with-connection-to-my-r-knowled

    Read the article

  • Android - How to prevent the phone screen from turning on when volume or camera key is pressed?

    - by 2Real
    I have an activity that shows up when the phone screen goes to sleep/turns off ie turns black. For some reason, the phone turns on when the volume buttons or the camera buttons are pressed. By turns on, I mean the screen wakes up or comes back from the black screen state. I've tried using dispatchKeyEvent(KeyEvent event) and the buttons are disabled on the activity, but they still wake up the phone.

    Read the article

  • c# class design - what can I use instead of "static abstract"?

    - by Ryan
    I want to do the following public abstract class MyAbstractClass { public static abstract int MagicId { get; } public static void DoSomeMagic() { // Need to get the MagicId value defined in the concrete implementation } } public class MyConcreteClass : MyAbstractClass { public static override int MagicId { get { return 123; } } } However I can't because you can't have static abstract members. I understand why I can't do this - any recommendations for a design that will achieve much the same result? (For clarity - what I am trying to do is provide a library with an abstract base class but the concrete versions MUST implement a few properties/methods themselves and yes, there are good reasons for keeping it static.)

    Read the article

  • How can Domain driven design be combined with aspect oriented programming?

    - by anthares
    I'm doing research and one point I want to cover is "What is the relationship between Domain-driven Design and Aspect oriented programming?" I know that a main principle in DDD is separation of concerns and I understand that. What I'm not really certain is, whether aspects in AOP acts like "sub domains" in our domain in DDD. Are these two concepts, basically the same thing. I mean, If I develop an application following AOP and DDD, at the end of the day will it be true that "a sub domain" == "an aspect". I will also appreciate any other opinions what is the common between AOP and DDD.

    Read the article

  • Does my use of the strategy pattern violate the fundamental MVC pattern in iOS?

    - by Goodsquirrel
    I'm about to use the 'strategy' pattern in my iOS app, but feel like my approach violates the somehow fundamental MVC pattern. My app is displaying visual "stories", and a Story consists (i.e. has @properties) of one Photo and one or more VisualEvent objects to represent e.g. animated circles or moving arrows on the photo. Each VisualEvent object therefore has a eventType @property, that might be e.g. kEventTypeCircle or kEventTypeArrow. All events have things in common, like a startTime @property, but differ in the way they are being drawn on the StoryPlayerView. Currently I'm trying to follow the MVC pattern and have a StoryPlayer object (my controller) that knows about both the model objects (like Story and all kinds of visual events) and the view object StoryPlayerView. To chose the right drawing code for each of the different visual event types, my StoryPlayer is using a switch statement. @implementation StoryPlayer // (...) - (void)showVisualEvent:(VisualEvent *)event onStoryPlayerView:storyPlayerView { switch (event.eventType) { case kEventTypeCircle: [self showCircleEvent:event onStoryPlayerView:storyPlayerView]; break; case kEventTypeArrow: [self showArrowDrawingEvent:event onStoryPlayerView:storyPlayerView]; break; // (...) } But switch statements for type checking are bad design, aren't they? According to Uncle Bob they lead to tight coupling and can and should almost always be replaced by polymorphism. Having read about the "Strategy"-Pattern in Head First Design Patterns, I felt this was a great way to get rid of my switch statement. So I changed the design like this: All specialized visual event types are now subclasses of an abstract VisualEvent class that has a showOnStoryPlayerView: method. @interface VisualEvent : NSObject - (void)showOnStoryPlayerView:(StoryPlayerView *)storyPlayerView; // abstract Each and every concrete subclass implements a concrete specialized version of this drawing behavior method. @implementation CircleVisualEvent - (void)showOnStoryPlayerView:(StoryPlayerView *)storyPlayerView { [storyPlayerView drawCircleAtPoint:self.position color:self.color lineWidth:self.lineWidth radius:self.radius]; } The StoryPlayer now simply calls the same method on all types of events. @implementation StoryPlayer - (void)showVisualEvent:(VisualEvent *)event onStoryPlayerView:storyPlayerView { [event showOnStoryPlayerView:storyPlayerView]; } The result seems to be great: I got rid of the switch statement, and if I ever have to add new types of VisualEvents in the future, I simply create new subclasses of VisualEvent. And I won't have to change anything in StoryPlayer. But of cause this approach violates the MVC pattern since now my model has to know about and depend on my view! Now my controller talks to my model and my model talks to the view calling methods on StoryPlayerView like drawCircleAtPoint:color:lineWidth:radius:. But this kind of calls should be controller code not model code, right?? Seems to me like I made things worse. I'm confused! Am I completely missing the point of the strategy pattern? Is there a better way to get rid of the switch statement without breaking model-view separation?

    Read the article

  • Question on the implementation of my Entity System

    - by miguel.martin
    I am currently creating an Entity System, in C++, it is almost completed (I have all the code there, I just have to add a few things and test it). The only thing is, I can't figure out how to implement some features. This Entity System is based off a bit from the Artemis framework, however it is different. I'm not sure if I'll be able to type this out the way my head processing it. I'm going to basically ask whether I should do something over something else. Okay, now I'll give a little detail on my Entity System itself. Here are the basic classes that my Entity System uses to actually work: Entity - An Id (and some methods to add/remove/get/etc Components) Component - An empty abstract class ComponentManager - Manages ALL components for ALL entities within a Scene EntitySystem - Processes entities with specific components Aspect - The class that is used to help determine what Components an Entity must contain so a specific EntitySystem can process it EntitySystemManager - Manages all EntitySystems within a Scene EntityManager - Manages entities (i.e. holds all Entities, used to determine whether an Entity has been changed, enables/disables them, etc.) EntityFactory - Creates (and destroys) entities and assigns an ID to them Scene - Contains an EntityManager, EntityFactory, EntitySystemManager and ComponentManager. Has functions to update and initialise the scene. Now in order for an EntitySystem to efficiently know when to check if an Entity is valid for processing (so I can add it to a specific EntitySystem), it must recieve a message from the EntityManager (after a call of activate(Entity& e)). Similarly the EntityManager must know when an Entity is destroyed from the EntityFactory in the Scene, and also the ComponentManager must know when an Entity is created AND destroyed. I do have a Listener/Observer pattern implemented at the moment, but with this pattern I may remove a Listener (which is this case is dependent on the method being called). I mainly have this implemented for specific things related to a game, i.e. Teams, Tagging of entities, etc. So... I was thinking maybe I should call a private method (using friend classes) to send out when an Entity has been activated, deleted, etc. i.e. taken from my EntityFactory void EntityFactory::killEntity(Entity& e) { // if the entity doesn't exsist in the entity manager within the scene if(!getScene()->getEntityManager().doesExsist(e)) { return; // go back to the caller! (should throw an exception or something..) } // tell the ComponentManager and the EntityManager that we killed an Entity getScene()->getComponentManager().doOnEntityWillDie(e); getScene()->getEntityManager().doOnEntityWillDie(e); // notify the listners for(Mouth::iterator i = getMouth().begin(); i != getMouth().end(); ++i) { (*i)->onEntityWillDie(*this, e); } _idPool.addId(e.getId()); // add the ID to the pool delete &e; // delete the entity } As you can see on the lines where I am telling the ComponentManager and the EntityManager that an Entity will die, I am calling a method to make sure it handles it appropriately. Now I realise I could do this without calling it explicitly, with the help of that for loop notifying all listener objects connected to the EntityFactory's Mouth (an object used to tell listeners that there's an event), however is this a good idea (good design, or what)? I've gone over the PROS and CONS, I just can't decide what I want to do. Calling Explicitly: PROS Faster? Since these functions are explicitly called, they can't be "removed" CONS Not flexible Bad design? (friend functions) Calling through Listener objects (i.e. ComponentManager/EntityManager inherits from a EntityFactoryListener) PROS More Flexible? Better Design? CONS Slower? (virtual functions) Listeners can be removed, i.e. may be removed and not get called again during the program, which could cause in a crash. P.S. If you wish to view my current source code, I am hosting it on BitBucket.

    Read the article

  • In hindsight, is basing XAML on XML a mistake or a good approach?

    - by romkyns
    XAML is essentially a subset of XML. One of the main benefits of basing XAML on XML is said to be that it can be parsed with existing tools. And it can, to a large degree, although the (syntactically non-trivial) attribute values will stay in text form and require further parsing. There are two major alternatives to describing a GUI in an XML-derived language. One is to do what WinForms did, and describe it in real code. There are numerous problems with this, though it’s not completely advantage-free (a question to compare XAML to this approach). The other major alternative is to design a completely new syntax specifically tailored for the task at hand. This is generally known as a domain-specific language. So, in hindsight, and as a lesson for the future generations, was it a good idea to base XAML on XML, or would it have been better as a custom-designed domain-specific language? If we were designing an even better UI framework, should we pick XML or a custom DSL? Since it’s much easier to think positively about the status quo, especially one that is quite liked by the community, I’ll give some example reasons for why building on top of XML might be considered a mistake. Basing a language off XML has one thing going for it: it’s much easier to parse (the core parser is already available), requires much, much less design work, and alternative parsers are also much easier to write for 3rd party developers. But the resulting language can be unsatisfying in various ways. It is rather verbose. If you change the type of something, you need to change it in the closing tag. It has very poor support for comments; it’s impossible to comment out an attribute. There are limitations placed on the content of attributes by XML. The markup extensions have to be built "on top" of the XML syntax, not integrated deeply and nicely into it. And, my personal favourite, if you set something via an attribute, you use completely different syntax than if you set the exact same thing as a content property. It’s also said that since everyone knows XML, XAML requires less learning. Strictly speaking this is true, but learning the syntax is a tiny fraction of the time spent learning a new UI framework; it’s the framework’s concepts that make the curve steep. Besides, the idiosyncracies of an XML-based language might actually add to the "needs learning" basket. Are these disadvantages outweighted by the ease of parsing? Should the next cool framework continue the tradition, or invest the time to design an awesome DSL that can’t be parsed by existing tools and whose syntax needs to be learned by everyone? P.S. Not everyone confuses XAML and WPF, but some do. XAML is the XML-like thing. WPF is the framework with support for bindings, theming, hardware acceleration and a whole lot of other cool stuff.

    Read the article

  • Android chess development design [on hold]

    - by Plejo
    I want to develop human vs human android chess game and I have bunch of new questions. I would like to have screen where online players are shown(nickname, rating) and when player challenge antoher player and he accpet it game begins. These are my questions: When player install application, does he have to create account/login or does every instance of installed application have some kind of ID so I can recognize it on server side? I want to have also ratings of players saved in my DB so login procedure will probably be necessary. When player connects to server server updates online players list. When he challenge another player and he accept server exchange ip`s(and ports? which port to use?) between players. Then they connect to each other and game begins. What is best practice for connection between server-android and android-android? Probably sockets, right? Is there any library for handling lost connection etc.? Which server do you recommend?

    Read the article

  • Creating Key Flex Field (KFF) Bean in OAF

    - by Manoj Madhusoodanan
    This blog describes how to create KFF in OAF Page.Here I am going to demonstrate with standard Job KFF. I have created a new structure in Job KFF which I am going to use it in my custom OAF page.Please see the below pic. In the above created structure I have created following segments.You can see the valuesets also. In the custom page I have created an item with following properties. In the Segment List property you can give which segments are going to use in the KFF. The syntax for defining it is  KFF Code|Segment1|Segment2|Segment3|Segment4|Segment N In the table just create a field to hold the code combination.Please click here to see table script. Code combination will goes into JOB_ID field of the table. In the processRequest method of the page controller add following code snippet to attach the KFF structure and CCID column to the KFF bean. Deploy the files belonging to this solution to the server. Following is the output of the above solution. If you click on JobId you can see the KFF window.   Code Combination Id has created in the table.      

    Read the article

  • Extract Key and Certificate from Kemp Loadmaster?

    - by Matt Simmons
    I'm trying very hard to get away from a set of Kemp Loadmasters that I bought years ago to provide HA access to our website. Part of that process is going to be putting the key and certificate in the new solution (HAproxy with nginx doing SSL). Unfortunately, I've come up against a problem... The Kemp has built-in certificate management, and it generates CSR's at the touch of a button. It also supported importing of signed certificates, however it does not, so far as I can tell, allow any kind of export of the key itself. There is a "backup key and certificates" ability, however here's the text from the manual: LoadMaster supports exporting of ALL certificate information. This includes private key, host and intermediate certificates. The export file is designed to be used for import into another LoadMaster and is encrypted. Export and import can be completed using the WUI at Certificates -> Backup/Restore Certs. Please make sure to note the pass phrase used to create the export, it will be required to complete the import. You can selectively resort only Virtual Service certificates including private keys, intermediate certificates or both. Well, that is great, but as for actually DEALING with the certs, I'm apparently out of luck. Of course, I'm not going to give up that easily. I ran "file" on the saved cert bundle and got this: $ file client1.certs.backup client1.certs.backup: gzip compressed data, from Unix Well, awesome, I thought. Maybe it's just a .tar.gz, so I unzipped it, and that went fine, but my attempts to untar it didn't work, and running "file" on it now just gives this: $ file client1.certs.backup client1.certs.backup: data So that's where I'm stuck. Anyone have experience with these?

    Read the article

  • Visual Studio Key board Binding Poster

    - by Jeev
    If you prefer to use keyboard short cuts more than the mouse   ,please find below the links for the Visual studio Keyboard Binding PostersVisual Studio 2010 (inludes links for C++,VB,C# & F#)Visual Studio 2008 (C#) Visual Studio 2008(VB)

    Read the article

< Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >