Search Results

Search found 13403 results on 537 pages for '2 epm performance tuning'.

Page 11/537 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • SQL SERVER – What is Incremental Statistics? – Performance improvements in SQL Server 2014 – Part 1

    - by Pinal Dave
    This is the first part of the series Incremental Statistics. Here is the index of the complete series. What is Incremental Statistics? – Performance improvements in SQL Server 2014 – Part 1 Simple Example of Incremental Statistics – Performance improvements in SQL Server 2014 – Part 2 DMV to Identify Incremental Statistics – Performance improvements in SQL Server 2014 – Part 3 Statistics are considered one of the most important aspects of SQL Server Performance Tuning. You might have often heard the phrase, with related to performance tuning. “Update Statistics before you take any other steps to tune performance”. Honestly, I have said above statement many times and many times, I have personally updated statistics before I start to do any performance tuning exercise. You may agree or disagree to the point, but there is no denial that Statistics play an extremely vital role in the performance tuning. SQL Server 2014 has a new feature called Incremental Statistics. I have been playing with this feature for quite a while and I find that very interesting. After spending some time with this feature, I decided to write about this subject over here. New in SQL Server 2014 – Incremental Statistics Well, it seems like lots of people wants to start using SQL Server 2014′s new feature of Incremetnal Statistics. However, let us understand what actually this feature does and how it can help. I will try to simplify this feature first before I start working on the demo code. Code for all versions of SQL Server Here is the code which you can execute on all versions of SQL Server and it will update the statistics of your table. The keyword which you should pay attention is WITH FULLSCAN. It will scan the entire table and build brand new statistics for you which your SQL Server Performance Tuning engine can use for better estimation of your execution plan. UPDATE STATISTICS TableName(StatisticsName) WITH FULLSCAN Who should learn about this? Why? If you are using partitions in your database, you should consider about implementing this feature. Otherwise, this feature is pretty much not applicable to you. Well, if you are using single partition and your table data is in a single place, you still have to update your statistics the same way you have been doing. If you are using multiple partitions, this may be a very useful feature for you. In most cases, users have multiple partitions because they have lots of data in their table. Each partition will have data which belongs to itself. Now it is very common that each partition are populated separately in SQL Server. Real World Example For example, if your table contains data which is related to sales, you will have plenty of entries in your table. It will be a good idea to divide the partition into multiple filegroups for example, you can divide this table into 3 semesters or 4 quarters or even 12 months. Let us assume that we have divided our table into 12 different partitions. Now for the month of January, our first partition will be populated and for the month of February our second partition will be populated. Now assume, that you have plenty of the data in your first and second partition. Now the month of March has just started and your third partition has started to populate. Due to some reason, if you want to update your statistics, what will you do? In SQL Server 2012 and earlier version You will just use the code of WITH FULLSCAN and update the entire table. That means even though you have only data in third partition you will still update the entire table. This will be VERY resource intensive process as you will be updating the statistics of the partition 1 and 2 where data has not changed at all. In SQL Server 2014 You will just update the partition of Partition 3. There is a special syntax where you can now specify which partition you want to update now. The impact of this is that it is smartly merging the new data with old statistics and update the entire statistics without doing FULLSCAN of your entire table. This has a huge impact on performance. Remember that the new feature in SQL Server 2014 does not change anything besides the capability to update a single partition. However, there is one feature which is indeed attractive. Previously, when table data were changed 20% at that time, statistics update were triggered. However, now the same threshold is applicable to a single partition. That means if your partition faces 20% data, change it will also trigger partition level statistics update which, when merged to your final statistics will give you better performance. In summary If you are not using a partition, this feature is not applicable to you. If you are using a partition, this feature can be very helpful to you. Tomorrow: We will see working code of SQL Server 2014 Incremental Statistics. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: SQL Statistics, Statistics

    Read the article

  • Increase application performance

    - by Prayos
    I'm writing a program for a company that will generate a daily report for them. All of the data that they use for this report is stored in a local SQLite database. For this report, the utilize pretty much every bit of the information in the database. So currently, when I query the datbase, I retrieve everything, and store the information in lists. Here's what I've got: using (var dataReader = _connection.Select(query)) { if (dataReader.HasRows) { while (dataReader.Read()) { _date.Add(Convert.ToDateTime(dataReader["date"])); _measured.Add(Convert.ToDouble(dataReader["measured_dist"])); _bit.Add(Convert.ToDouble(dataReader["bit_loc"])); _psi.Add(Convert.ToDouble(dataReader["pump_press"])); _time.Add(Convert.ToDateTime(dataReader["timestamp"])); _fob.Add(Convert.ToDouble(dataReader["force_on_bit"])); _torque.Add(Convert.ToDouble(dataReader["torque"])); _rpm.Add(Convert.ToDouble(dataReader["rpm"])); _pumpOneSpm.Add(Convert.ToDouble(dataReader["pump_1_strokes_pm"])); _pumpTwoSpm.Add(Convert.ToDouble(dataReader["pump_2_strokes_pm"])); _pullForce.Add(Convert.ToDouble(dataReader["pull_force"])); _gpm.Add(Convert.ToDouble(dataReader["flow"])); } } } I then utilize these lists for the calculations. Obviously, the more information that is in this database, the longer the initial query will take. I'm curious if there is a way to increase the performance of the query at all? Thanks for any and all help. EDIT One of the report rows is called Daily Drilling Hours. For this calculation, I use this method: // Retrieves the timestamps where measured depth == bit depth and PSI >= 50 public double CalculateDailyProjectDrillingHours(DateTime date) { var dailyTimeStamps = _time.Where((t, i) => _date[i].Equals(date) && _measured[i].Equals(_bit[i]) && _psi[i] >= 50).ToList(); return _dailyDrillingHours = Convert.ToDouble(Math.Round(TimeCalculations(dailyTimeStamps).TotalHours, 2, MidpointRounding.AwayFromZero)); } // Checks that the interval is less than 10, then adds the interval to the total time private static TimeSpan TimeCalculations(IList<DateTime> timeStamps) { var interval = new TimeSpan(0, 0, 10); var totalTime = new TimeSpan(); TimeSpan timeDifference; for (var j = 0; j < timeStamps.Count - 1; j++) { if (timeStamps[j + 1].Subtract(timeStamps[j]) <= interval) { timeDifference = timeStamps[j + 1].Subtract(timeStamps[j]); totalTime = totalTime.Add(timeDifference); } } return totalTime; }

    Read the article

  • Essbase Analytics Link (EAL) - Performance of some operation of EAL could be improved by tuning of EAL Data Synchronization Server (DSS) parameters

    - by Ahmed Awan
    Generally, performance of some operation of EAL (Essbase Analytics Link) could be improved by tuning of EAL Data Synchronization Server (DSS) parameters. a. Expected that DSS machine will be 64-bit machine with 4-8 cores and 5-8 GB of RAM dedicated to DSS. b. To change DSS configuration - open EAL Configuration Tool on DSS machine.     ->Next:     and define: "Job Units" as <Number of Cores dedicated to DSS> * 1.5 "Max Memory Size" (if this is 64-bit machine) - ~1G for each Job Unit. If DSS machine is 32-bit - max memory size is 2600 MB. "Data Store Size" - depends on number of bridges and volume of HFM applications, but in most cases 50000 MB is enough. This volume should be available in defined "Data Store Dir" driver.   Continue with configuration and finish it. After that, DSS should be restarted to take new definitions.  

    Read the article

  • JVM tuning on Amazon EC2

    - by Shadowman
    We will be deploying a production application to Amazon EC2 very shortly. Initially, we'll just be using a "small" instance, but have plans to scale up not long afterwards. My question is, has any investigation been done on JVM tuning for the EC2 environment? Are there any specific changes that we should make to our JVM parameters to compensate for quirks/characteristics of Amazon EC2? Or, do the normal tuning methodologies apply here as they would in a physical environment? Our application will be deployed on Tomcat 6.x. It is built using JBoss Seam 2.2.x, and uses PostgreSQL 8.x as the backend database. Any advice you can give is greatly appreciated!

    Read the article

  • Programming with midi, and tuning notes to specific frequencies

    - by froggie0106
    I am working on a project in which I need to be able to generate midi notes of varying frequencies with as much accuracy as possible. I originally tried to write my program in Java, but it turns out that the sound.midi package does not support changing the tunings of notes unless the frequencies are Equal Tempered frequencies (or at least it didn't in 1.4, and I haven't been able to find evidence that this has been fixed in recent versions). I have been trying to find a more appropriate language/library to accomplish this task, but since this is my first time programming with MIDI and my need for specific tuning functionality is essential, I have been having considerable trouble finding exactly what I need. I am looking for advice from people who have experience writing MIDI programs as to what languages are useful, especially for tuning notes to specific frequencies. Any links to websites with API docs and example code would also be extremely helpful.

    Read the article

  • need for tcp fine-tuning on heavily used proxy server

    - by Vijay Gharge
    Hi all, I am using squid like Internet proxy server on RHEL 4 update 6 & 8 with quite heavy load i.e. 8k established connections during peak hour. Without depending much on application provider's expertise I want to achieve maximum o/p from linux. W.r.t. that I have certain questions as following: How to find out if there is scope for further tcp fine-tuning (without exhausting available resources) as the benchmark values given by vendor looks poor! Is there any parameter value that is available from OS / network stack that will show me the results. If at all there is scope, how shall I identify & configure OS tcp stack parameters i.e. using sysctl or any specific parameter Post tuning how shall I clearly measure performance enhancement / degradation ?

    Read the article

  • How to use caching to increase render performance?

    - by Christian Ivicevic
    First of all I am going to cover the basic design of my 2d tile-based engine written with SDL in C++, then I will point out what I am up to and where I need some hints. Concept of my engine My engine uses the concept of GameScreens which are stored on a stack in the main game class. The main methods of a screen are usually LoadContent, Render, Update and InitMultithreading. (I use the last one because I am using v8 as a JavaScript bridge to the engine. The main game loop then renders the top screen on the stack (if there is one; otherwise, it exits the game) - actually it calls the render methods, but stores all items to be rendered in a list. After gathering all this information the methods like SDL_BlitSurface are called by my GameUIRenderer which draws the enqueued content and then draws some overlay. The code looks like this: while(Game is running) { Handle input if(Screens on stack == 0) exit Update timer etc. Clear the screen Peek the screen on the stack and collect information on what to render Actually render the enqueue screen stuff and some overlay etc. Flip the screen } The GameUIRenderer uses as hinted a std::vector<std::shared_ptr<ImageToRender>> to hold all necessary information described by this class: class ImageToRender { private: SDL_Surface* image; int x, y, w, h, xOffset, yOffset; }; This bunch of attributes is usually needed if I have a texture atlas with all tiles in one SDL_Surface and then the engine should crop one specific area and draw this to the screen. The GameUIRenderer::Render() method then just iterates over all elements and renders them something like this: std::for_each( this->m_vImageVector.begin(), this->m_vImageVector.end(), [this](std::shared_ptr<ImageToRender> pCurrentImage) { SDL_Rect rc = { pCurrentImage->x, pCurrentImage->y, 0, 0 }; // For the sake of simplicity ignore offsets... SDL_Rect srcRect = { 0, 0, pCurrentImage->w, pCurrentImage->h }; SDL_BlitSurface(pCurrentImage->pImage, &srcRect, g_pFramework->GetScreen(), &rc); } ); this->m_vImageVector.clear(); Current ideas which need to be reviewed The specified approach works really good and IMHO it is really has a good structure, however the performance could be definitely increased. I would like to know what do you suggest, how to implement efficient caching of surfaces etc so that there is no need to redraw the same scene over and over again? The map itself would be almost static, only when the player moves, we would need to move the map. Furthermore animated entities would either require updates of the whole map or updates of only the specific areas the entities are currently moving in. My first approaches were to include a flag IsTainted which should be used by the GameUIRenderer to decide whether to redraw everything or use cached version (or to not render anything so that we do not have to Clear the screen and let the last frame persist). However this seems to be quite messy if I have to manually handle in my Render method of the screen class if something has changed or not.

    Read the article

  • JBoss AS Performance Tuning de Francesco Marchioni, critique par Gomes Rodrigues Antonio

    Bonjour, Vous pouvez trouver sur http://java.developpez.com/livres/?p...L9781849514026 la critique de l'excellent livre "JBoss AS Performance Tuning" [IMG]http://images-eu.amazon.com/images/P/184951402X.01.LZZZZZZZ.jpg[/IMG] Comme il couvre plus que seulement le tuning de JBoss, je préfère mettre cette discussion ici A propos du livre, il couvre la création d'un test de charge avec Jmeter, le tuning de JBoss, le profiling de l'application et de la JVM, de l'OS ... Il se lit plutôt bien et on y trouve pas mal d'informations Si vous avez un avis sur ce livre, je serais intéressé de le connaitre...

    Read the article

  • New Whitepaper: Oracle E-Business Suite on Exadata

    - by Steven Chan
    Our Maximum Availability Architecture (MAA) team has quietly been amassing a formidable set of whitepapers about the Oracle Exadata Database Machine.  They're available here:MAA Best Practices - Exadata Database MachineIf you're one of the lucky ones with access to this hardware platform, you'll be pleased to hear that the MAA team has just published a new whitepaper with best practices for EBS environments:Oracle E-Business Suite on ExadataThis whitepaper covers the following topics:Getting to Exadata -- a high level overview of fresh installation on, and migration to, Exadata Database Machine with pointers to more detailed documentation High Availability and Disaster Recovery -- an overview of our MAA best practices with pointers to our detailed MAA Best Practices documentation Performance and Scalability -- best practices for running Oracle E-Business Suite on Exadata Database Machine based on our internal testing

    Read the article

  • theoretical and practical matrix multiplication FLOP

    - by mjr
    I wrote traditional matrix multiplication in c++ and tried to measure and compare its theoretical and practical FLOP. As I know inner loop of MM has 2 operation therefore simple MM theoretical Flops is 2*n*n*n (2n^3) but in practice I get something like 4n^3 + number of operation which is 2 i.e. 6n^3 also if I just try to add up only one array a[i][j]++ practical flops then calculate like 3n^3 and not n^3 as you see again it is 2n^3 +1 operation and not 1 operation * n^3 . This is in case if I use 1D array in three nested loops as Matrix multiplication and compare flop, practical flop is the same (near) the theoretical flop and depend exactly as the number of operation in inner loop.I could not find the reason for this behaviour. what is the reason in both case? I know that theoretical flop is not the same as practical one because of some operations like load etc. system specification: Intel core2duo E4500 3700g memory L2 cache 2M x64 fedora 17 sample results: Matrix matrix multiplication 512*512 Real_time: 1.718368 Proc_time: 1.227672 Total flpops: 807,107,072 MFLOPS: 657.429016 Real_time: 3.608078 Proc_time: 3.042272 Total flpops: 807,024,448 MFLOPS: 265.270355 theoretical flop: 2*512*512*512=268,435,456 Practical flops= 6*512^3 =807,107,072 Using 1 dimensional array float d[size][size]:512 or any size for (int j = 0; j < size; ++j) { for (int k = 0; k < size; ++k) { d[k]=d[k]+e[k]+f[k]+g[k]+r; } } Real_time: 0.002288 Proc_time: 0.002260 Total flpops: 1,048,578 MFLOPS: 464.027161 theroretical flop: *4n^2=4*512^2=1,048,576* practical flop : 4n^2+overhead (other operation?)=1,048,578 3 loop version: Real_time: 1.282257 Proc_time: 1.155990 Total flpops: 536,872,000 MFLOPS: 464.426117 theoretical flop:4n^3 = 536,870,912 practical flop: *4n^3=4*512^3+overheads(other operation?)=536,872,000* thank you

    Read the article

  • Strategy to find bottleneck in a network

    - by Simone
    Our enterprise is having some problem when the number of incoming request goes beyond a certain amount. To make things simpler, we have N websites that uses, amongst other, a local web service. This service is hosted by IIS, and it's a .NET 4.0 (C#) application executed in a farm. It's REST-oriented, built around OpenRasta. As already mentioned, by stress testing it with JMeter, we've found that beyond a certain amount of request the service's performance drop. Anyway, this service is, amongst other, a client itself of other 3 distinct web services and also a client for a DB server, so it's not very clear what really is the culprit of this abrupt decay. In turn, these 3 other web services are installed in our farm too, and client of other DB servers (and services, possibly, that are out of my team control). What strategy do you suggest to try to locate where the bottleneck(s) are? Do you have any high-level suggestions?

    Read the article

  • T-SQL Tuesday #13: Clarifying Requirements

    - by Alexander Kuznetsov
    When we transform initial ideas into clear requirements for databases, we typically have to make the following choices: Frequent maintenance vs doing it once. As we are clarifying the requirements, we need to determine whether we want to concinue spending considerable time maintaining the system, or if we want to finish it up and move on to other tasks. Race car maintenance vs installing electric wiring is my favorite analogy for this kind of choice. In some cases we need to sqeeze every last bit...(read more)

    Read the article

  • Should I group all of my .js files into one large bundle?

    - by Scottie
    One of the difficulties I'm running into with my current project is that the previous developer spaghetti'd the javascript code in lots of different files. We have modal dialogs that are reused in different places and I find that the same .js file is often loaded twice. My thinking is that I'd like to just load all of the .js files in _Layout.cshtml, and that way I know it's loaded once and only once. Also, the client should only have to download this file once as well. It should be cached and therefore shouldn't really be a performance hit, except for the first page load. I should probably note that I am using ASP.Net bundling as well and loading most of the jQuery/bootstrap/etc from CDN's. Is there anything else that I'm not thinking of that would cause problems here? Should I bundle everything into a single file?

    Read the article

  • SQLRally Nordic and SQLRally Amsterdam: Wrap Up and Demos

    - by Adam Machanic
    First and foremost : Huge thanks, and huge apologies, to everyone who attended my sessions at these events. I promised to post materials last week, and there is no good excuse for tardiness. My dog did not eat my computer. I don't have a dog. And if I did, she would far prefer a nice rib eye to a hard chunk of plastic. Now, on to the purpose of this post... Last week I was lucky enough to have a first visit to each of two amazing cities, Stockholm and Amsterdam. Both cities, as mentioned previously...(read more)

    Read the article

  • SQL Server Training in the UK–SSIS, MDX, Admin, MDS, Internals

    - by simonsabin
    If you are looking for SQL Server training they there is no better place to start than a new company Technitrain Its been setup by a fellow MVP and SQLBits Organiser Chris Webb. Why this company rather than any others? Training based on real world experience by the best in the business. The key to Technitrain’s model is not to cram the shelves high with courses and get some average Joe trainers to deliver them. Technitrain bring in world renowned experts in their fields to deliver courses written...(read more)

    Read the article

  • Why VM snapshots are affecting performance?

    - by Samselvaprabu
    I read in one of the VMware KB article says that snapshots will directly proportional to VM performance. But my team keep asking me how snapshots can affect performance. I would like to give them solid reason behind the statement that snapshots are performance killers. Can any one explain a little bit theory behind why actually snapshots are affecting the performance? Is it just because Disk I/O rate of hard disk would be slow?

    Read the article

  • Debian tuning for increasing read/write buffer.

    - by Claudiu
    Is there a way to modify Debian settings so the memory could be used more for disk read/write caching ? I am already using RAID 0 but thats not enough for multiple users, and the disk is almost struggled. Torrents use the disk very much and rTorrent doesn't have cache settings.

    Read the article

  • Reccomendation for tuning 100's of Sql Databases

    - by wayne
    Hi, I'm running several sql servers, each running a few hundred multi gig databases for customers. They are all setup homogeneously as far as the schemas are concerned, however customer usages of the data differ quite alot from database to database. What would be the best way to auto-index / profile / tune this large amount of databases? As there are atleast 600 or more catalogs i cant have someone manually profile, and index as required by each databases usage patterns. I'm currently running SQL 2005 but will be moving to 2008, so solutions that work with either are fine!

    Read the article

  • Solaris TCP/IP performance tuning

    - by Andy Faibishenko
    I am trying to tune a high message traffic system running on Solaris. The architecture is a large number (600) of clients which connect via TCP to a big Solaris server and then send/receive relatively small messages (.5 to 1K payload) at high rates. The goal is to minimize the latency of each message processed. I suspect that the TCP stack of the server is getting overwhelmed by all the traffic. What are some commands/metrics that I can use to confirm this, and in case this is true, what is the best way to alleviate this bottleneck? PS I posted this on StackOverflow originally. One person suggested snoop and dtrace. dtrace seems pretty general - are there any additional pointers on how to use it to diagnose TCP issues?

    Read the article

  • Reccomendation for tuning 100's of SQL Databases

    - by wayne
    I'm running several SQL servers, each running a few hundred multi-gig databases for customers. They are all setup homogeneously as far as the schemas are concerned, however customer usages of the data differ quite a lot from database to database. What would be the best way to auto-index/profile/tune this large amount of databases? As there are at least 600 or more catalogs I cant have someone manually profile, and index as required by each databases usage patterns. I'm currently running SQL 2005 but will be moving to 2008, so solutions that work with either are fine.

    Read the article

  • Get The Most From MySQL Database With MySQL Performance Tuning Training

    - by Antoinette O'Sullivan
    Get the most from MySQL Server's top-level performance by improving your understanding of perforamnce tuning techniques. MySQL Performance Tuning Class In this 4 day class, you'll learn practical, safe, highly efficient ways to optimize performance for the MySQL Server. You can take this class as: Training-on-Demand: Start training within 24 hours of registering and follow the instructor-led lecture material through streaming video at your own pace. Schedule time lab-time to perform the hands-on exercises at your convenience. Live-Virtual Class: Follow the live instructor led class from your own desk - no travel required. There are already a range of events on the schedule to suit different timezones and with delivery in languages including English and German. In-Class Event: Travel to a training center to follow this class. For more information on this class, to see the schedule or register interest in additional events, go to http://oracle.com/education/mysql Troubleshooting MySQL Performance with Sveta Smirnova  During this one-day, live-virtual event, you get a unique opportunity to hear Sveta Smirnova, author of MySQL Troubleshooting, share her indepth experience of identifying and solving performance problems with a MySQL Database. And you can benefit from this opportunity without incurring any travel costs! Dimitri's Blog If MySQL Performance is a topic that interests you, then you should be following Dimitri Kravtchuk's blog. For more information on any aspect of the Authentic MySQL Curriculum, go to http://oracle.com/education/mysql.

    Read the article

  • Low graphics performance with Intel HD graphics

    - by neil
    hey, my laptop should be capable of running some games fine but doesn't. Examples are egoboo and tome. http://www.ebuyer.com/product/237739 this is my laptop. I tried the gears test and i only get 60 FPS, on IRC they said thats a big issue and should try the forums. I am using Ubuntu 11.04 and was told I should have the newest drivers. neil@neil-K52F:~$ /usr/lib/nux/unity_support_test --print OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile GEM 20100330 DEVELOPMENT OpenGL version string: 2.1 Mesa 7.10.2 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity supported: yes

    Read the article

  • SQLAuthority News – SQL Server Technical Article – The Data Loading Performance Guide

    - by pinaldave
    The white paper describes load strategies for achieving high-speed data modifications of a Microsoft SQL Server database. “Bulk Load Methods” and “Other Minimally Logged and Metadata Operations” provide an overview of two key and interrelated concepts for high-speed data loading: bulk loading and metadata operations. After this background knowledge, white paper describe how these methods can be [...]

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >