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  • ????????!Oracle Database 12c ??????????

    - by OTN-J Master
    ??????Oracle Database 12c ?????????????¦Oracle Database 12c ???????????????????????????????????c???cloud???????????????????????????????????????????????????????????????????????????????????????1????????????????????????????????????2????????????1????????????IT??????????????????????????????????????????????????????????1???????????????????????????????????????????????????Oracle Databae 12c ????????????????????????·??????????????????????????????????????????·??????????????????????????????????? Oracle Database 12c ?????? >>>>>>Oracle??????? Oracle Database 12c [????] >>>>>>OTN????? Oracle Database 12c [????] >>>>>>Oracle Database New Features Guide 12c Release1(??) [PDF?] [HTML?] ¦OTN???????????????????????????????????????????????Oracle Database 12c ?????????????????????????????????????????????????????????    1) ??????????????????     2) ??????(????)???????????    3) ???????????(??)?????????????    4) Oracle Databse 12c ????????????????????????????????????????????OTN?????????????Oracle Database 12c ??????????????????OTN?????????????????????OTN????RSS???OTN Twitter?????????????????????????????Oracle Database 12c???????????????

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  • Effective backup and archive strategy for database and linked files

    - by busyspin
    I am using Postgres to store a variety of application data for a webapp. Part of the application involves storing and retrieving user uploaded files. I am storing the files in the filesystem with some associated metadata in the database. I am trying to come up with a backup and archive strategy so that I can effectively backup and archive/restore the database and the linked files. Here are the things I want to accomplish. Perform routine backups that can be used for recovery from failures and which include all DB data and the linked files. Ideally, this backup would be done while the app is running. Live backup is certainly possible with a DB but I am not sure how to keep the linked files consistent with the database during the backup process Archive chunks of data as they become "old". These chunks must includes the database data plus any linked files. It should be possible to put the archived data back into production again. It would be ideal if it were easy to determine which ranges of objects were stored in each chunk. Do you have any advice for how to accomplish these goals? If the files were in the database as BLOBS these tasks would be much easier since normal database backup and restore functionality would handle this. I am not sure how to accomplish the same thing when file data is linked to database rows.

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  • Why can't we capture the design of software more effectively?

    - by Ira Baxter
    As engineers, we all "design" artifacts (buildings, programs, circuits, molecules...). That's an activity (design-the-verb) that produces some kind of result (design-the-noun). I think we all agree that design-the-noun is a different entity than the artifact itself. A key activity in the software business (indeed, in any business where the resulting product artifact needs to be enhanced) is to understand the "design (the-noun)". Yet we seem, as a community, to be pretty much complete failures at recording it, as evidenced by the amount of effort people put into rediscovering facts about their code base. Ask somebody to show you the design of their code and see what you get. I think of a design for software as having: An explicit specification for what the software is supposed to do and how well it does it An explicit version of the code (this part is easy, everybody has it) An explanation for how each part of the code serves to achieve the specification A rationale as to why the code is the way it is (e.g., why a particualr choice rather than another) What is NOT a design is a particular perspective on the code. For example [not to pick specifically on] UML diagrams are not designs. Rather, they are properties you can derive from the code, or arguably, properties you wish you could derive from the code. But as a general rule, you can't derive the code from UML. Why is it that after 50+ years of building software, why don't we have regular ways to express this? My personal opinion is that we don't have good ways to express this. Even if we do, most of the community seems so focused on getting "code" that design-the-noun gets lost anyway. (IMHO, until design becomes the purpose of engineering, with the artifact extracted from the design, we're not going to get around this). What have you seen as means for recording designs (in the sense I have described it)? Explicit references to papers would be good. Why do you think specific and general means have not been succesful? How can we change this?

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  • ???????/??????????!? Oracle?? ??????????

    - by Yusuke.Yamamoto
    ????? ??:2010/12/08 ??:??????/?? ???? Oracle Database ??????????????????????????? Oracle Database ????????????Oracle Database ??????????????????????????????????????? Oracle Database ???/ Oracle Database ??????Oracle Database ???????Oracle Database ???/ ????????????Oracle Database ???????(??)/ ???????????????????????????????????? ????????? ????????????????? http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/Nyumon12081100.wmv http://www.oracle.com/technology/global/jp/ondemand/otn-seminar/pdf/1208_1100_Oracle_Beginner_architecture.pdf

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  • ???????/??????????!? Oracle?? ?????

    - by Yusuke.Yamamoto
    ????? ??:2010/12/01 ??:??????/?? ???? Oracle Database ???????????????????Oracle Database ??????????????????????????? Oracle Database ?????! Oracle Database ???/ Oracle Database ???Oracle Database ?????Oracle Database ????????????:??????·???/??????·???????????????????Oracle Database ???????/ ??????????????????????/??????????????????????????????????????????????? ????????? ????????????????? http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/Nyumon12011100.wmv http://www.oracle.com/technology/global/jp/ondemand/otn-seminar/pdf/20101201_Oracle_Beginner.pdf

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  • What are the software design essentials? [closed]

    - by Craig Schwarze
    I've decided to create a 1 page "cheat sheet" of essential software design principles for my programmers. It doesn't explain the principles in any great depth, but is simply there as a reference and a reminder. Here's what I've come up with - I would welcome your comments. What have I left out? What have I explained poorly? What is there that shouldn't be? Basic Design Principles The Principle of Least Surprise – your solution should be obvious, predictable and consistent. Keep It Simple Stupid (KISS) - the simplest solution is usually the best one. You Ain’t Gonna Need It (YAGNI) - create a solution for the current problem rather than what might happen in the future. Don’t Repeat Yourself (DRY) - rigorously remove duplication from your design and code. Advanced Design Principles Program to an interface, not an implementation – Don’t declare variables to be of a particular concrete class. Rather, declare them to an interface, and instantiate them using a creational pattern. Favour composition over inheritance – Don’t overuse inheritance. In most cases, rich behaviour is best added by instantiating objects, rather than inheriting from classes. Strive for loosely coupled designs – Minimise the interdependencies between objects. They should be able to interact with minimal knowledge of each other via small, tightly defined interfaces. Principle of Least Knowledge – Also called the “Law of Demeter”, and is colloquially summarised as “Only talk to your friends”. Specifically, a method in an object should only invoke methods on the object itself, objects passed as a parameter to the method, any object the method creates, any components of the object. SOLID Design Principles Single Responsibility Principle – Each class should have one well defined purpose, and only one reason to change. This reduces the fragility of your code, and makes it much more maintainable. Open/Close Principle – A class should be open to extension, but closed to modification. In practice, this means extracting the code that is most likely to change to another class, and then injecting it as required via an appropriate pattern. Liskov Substitution Principle – Subtypes must be substitutable for their base types. Essentially, get your inheritance right. In the classic example, type square should not inherit from type rectangle, as they have different properties (you can independently set the sides of a rectangle). Instead, both should inherit from type shape. Interface Segregation Principle – Clients should not be forced to depend upon methods they do not use. Don’t have fat interfaces, rather split them up into smaller, behaviour centric interfaces. Dependency Inversion Principle – There are two parts to this principle: High-level modules should not depend on low-level modules. Both should depend on abstractions. Abstractions should not depend on details. Details should depend on abstractions. In modern development, this is often handled by an IoC (Inversion of Control) container.

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  • Sqlite Database LEAK FOUND exception in android?

    - by androidbase
    hi all, i am getting this exception in database Leak Found my LOGCAT Shows this: 02-17 17:20:37.857: INFO/ActivityManager(58): Starting activity: Intent { cmp=com.example.brown/.Bru_Bears_Womens_View (has extras) } 02-17 17:20:38.477: DEBUG/dalvikvm(434): GC freed 1086 objects / 63888 bytes in 119ms 02-17 17:20:38.556: ERROR/Database(434): Leak found 02-17 17:20:38.556: ERROR/Database(434): java.lang.IllegalStateException: /data/data/com.example.brown/databases/BRUNEWS_DB_01.db SQLiteDatabase created and never closed 02-17 17:20:38.556: ERROR/Database(434): at android.database.sqlite.SQLiteDatabase.<init>(SQLiteDatabase.java:1694) 02-17 17:20:38.556: ERROR/Database(434): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:738) 02-17 17:20:38.556: ERROR/Database(434): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:760) 02-17 17:20:38.556: ERROR/Database(434): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:753) 02-17 17:20:38.556: ERROR/Database(434): at android.app.ApplicationContext.openOrCreateDatabase(ApplicationContext.java:473) 02-17 17:20:38.556: ERROR/Database(434): at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:193) 02-17 17:20:38.556: ERROR/Database(434): at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:98) 02-17 17:20:38.556: ERROR/Database(434): at com.example.brown.Brown_Splash.onCreate(Brown_Splash.java:52) 02-17 17:20:38.556: ERROR/Database(434): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 02-17 17:20:38.556: ERROR/Database(434): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459) 02-17 17:20:38.556: ERROR/Database(434): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512) 02-17 17:20:38.556: ERROR/Database(434): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 02-17 17:20:38.556: ERROR/Database(434): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863) 02-17 17:20:38.556: ERROR/Database(434): at android.os.Handler.dispatchMessage(Handler.java:99) 02-17 17:20:38.556: ERROR/Database(434): at android.os.Looper.loop(Looper.java:123) 02-17 17:20:38.556: ERROR/Database(434): at android.app.ActivityThread.main(ActivityThread.java:4363) 02-17 17:20:38.556: ERROR/Database(434): at java.lang.reflect.Method.invokeNative(Native Method) 02-17 17:20:38.556: ERROR/Database(434): at java.lang.reflect.Method.invoke(Method.java:521) 02-17 17:20:38.556: ERROR/Database(434): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 02-17 17:20:38.556: ERROR/Database(434): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 02-17 17:20:38.556: ERROR/Database(434): at dalvik.system.NativeStart.main(Native Method) how can i solve it??? thanks in advance...

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  • Distributed Database Services?

    - by Cameron
    I'm working on a database-driven web service with clients in the US and Australia. We're currently hosted in the US, however our Australian clients are experiencing lag. The lag is primarily due to the fact that the pages launch AJAX queries which require some db work to be done on our database in the US and these take a while to perform a round trip. Ideally, we're looking for some kind of distributed database system which replicates our main US database in Australia (and possibly other locations if we choose to expand later on). Does anyone have any suggestions for services which offer something like this? Something like a CDN (CacheFly etc), which is web-based, simple to set up etc but for databases instead of static files. Ideally it would be completely transparent to the application and abstract away all the distributed database management, syncs etc.

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  • Design patterns for Agent / Actor based concurrent design.

    - by nso1
    Recently i have been getting into alternative languages that support an actor/agent/shared nothing architecture - ie. scala, clojure etc (clojure also supports shared state). So far most of the documentation that I have read focus around the intro level. What I am looking for is more advanced documentation along the gang of four but instead shared nothing based. Why ? It helps to grok the change in design thinking. Simple examples are easy, but in a real world java application (single threaded) you can have object graphs with 1000's of members with complex relationships. But with agent based concurrency development it introduces a whole new set of ideas to comprehend when designing large systems. ie. Agent granularity - how much state should one agent manage - implications on performance etc or are their good patterns for mapping shared state object graphs to agent based system. tips on mapping domain models to design. Discussions not on the technology but more on how to BEST use the technology in design (real world "complex" examples would be great).

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  • N-Tiered application design tool

    - by Ben V
    I'm beginning the design of a medium-sized web application. I usually like to design from the top down, i.e., start at the highest level and design my way down. I am planning to have the following layers: Presentation (PHP/Ajax) Business Logic Data Access Database Now I'd like to start sketching out the major objects in each layer and the interaction between layers. Is there a tool more specific to this purpose than just using a graphics/diagramming tool like Visio?

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  • Good design of mapping Java Domain objects to Tables (using Hibernate)

    - by M. McKenzie
    Hey guys, I have a question that is more in the realm of design, than implementation. I'm also happy for anyone to point out resources for the answer and I'll gladly, research for myself. Highly simplified Java and SQL: Say I have a business domain POJO called 'Picture' with three attributes. class Picture int idPicture String fileName long size Say I have another business domain POJO called "Item" with 3 attributes Class Item int idItem String itemName ArrayList itemPictures These would be a normal simple relationship. You could say that 'Picture' object, will never exist outside an 'Item' object. Assume a picture belongs only to a specific item, but that an item can have multiple pictures Now - using good database design (3rd Normal Form), we know that we should put items and pictures in their own tables. Here is what I assume would be correct. table Item int idItem (primary key) String itemName table Picture int idPicture (primary key) varchar(45) fileName long size int idItem (foreign key) Here is my question: If you are making Hibernate mapping files for these objects. In the data design, your Picture table needs a column to refer to the Item, so that a foreign key relation can be maintained. However,in your business domain objects - your Picture does not hold a reference/attribute to the idItem - and does not need to know it. A java Picture instance is always instantiated inside an Item instance. If you want to know the Item that the Picture belongs to you are already in the correct scope. Call myItem.getIdItem() and myItem.getItemPictures(),and you have the two pieces of information you need. I know that Hibernate tools have a generator that can auto make your POJO's from looking at your database. My problem stems from the fact that I planned out the data design for this experiment/project first. Then when I went to make the domain java objects, I realized that good design dictated that the objects hold other objects in a nested way. This is obviously different from the way that a database schema is - where all objects(tables) are flat and hold no other complex types within them. What is a good way to reconcile this? Would you: (A) Make the hibernate mapping files so that Picture.hbm.xml has a mapping to the POJO parent's idItem Field (if it's even possible) (B) Add an int attribute in the Picture class to refer to the idItem and set it at instantiation, thus simplifying the hbm.xml mapping file by having all table fields as local attributes in the class (C) Fix the database design because it is wrong, dork. I'd truly appreciate any feedback

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  • General Overview of Design Pattern Types

    Typically most software engineering design patterns fall into one of three categories in regards to types. Three types of software design patterns include: Creational Type Patterns Structural Type Patterns Behavioral Type Patterns The Creational Pattern type is geared toward defining the preferred methods for creating new instances of objects. An example of this type is the Singleton Pattern. The Singleton Pattern can be used if an application only needs one instance of a class. In addition, this singular instance also needs to be accessible across an application. The benefit of the Singleton Pattern is that you control both instantiation and access using this pattern. The Structural Pattern type is a way to describe the hierarchy of objects and classes so that they can be consolidated into a larger structure. An example of this type is the Façade Pattern.  The Façade Pattern is used to define a base interface so that all other interfaces inherit from the parent interface. This can be used to simplify a number of similar object interactions into one single standard interface. The Behavioral Pattern Type deals with communication between objects. An example of this type is the State Design Pattern. The State Design Pattern enables objects to alter functionality and processing based on the internal state of the object at a given time.

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  • CIC 2010 - Ghost Stories and Model Based Design

    - by warren.baird
    I was lucky enough to attend the collaboration and interoperability congress recently. The location was very beautiful and interesting, it was held in the mountains about two hours outside Denver, at the Stanley hotel, famous both for inspiring Steven King's novel "The Shining" and for attracting a lot of attention from the "Ghost Hunters" TV show. My visit was prosaic - I didn't get to experience the ghosts the locals promised - but interesting, with some very informative sessions. I noticed one main theme - a lot of people were talking about Model Based Design (MBD), which is moving design and manufacturing away from 2d drawings and towards 3d models. 2d has some pretty deep roots in industrial manufacturing and there have been a lot of challenges encountered in making the leap to 3d. One of the challenges discussed in several sessions was how to get model information out to the non-engineers in the company, which is a topic near and dear to my heart. In the 2D space, people without access to CAD software (for example, people assembling a product on the shop floor) can be given printouts of the design - it's not particularly efficient, and it definitely isn't very green, but it tends to work. There's no direct equivalent in the 3D space. One of the ways that AutoVue is used in industrial manufacturing is to provide non-CAD users with an easy to use, interactive 3D view of their products - in some cases it's directly used by people on the shop floor, but in cases where paper is really ingrained in the process, AutoVue can be used by a technical publications person to create illustrative 2D views that can be printed that show all of the details necessary to complete the work. Are you making the move to model based design? Is AutoVue helping you with your challenges? Let us know in the comments below.

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  • Design for XML mapping scenarios between two different systems [on hold]

    - by deepak_prn
    Mapping XML fields between two systems is a mundane routine in integration scenarios. I am trying to make the design documents look better and provide clear understanding to the developers especially when we do not use XSLT or any other IDE such as jDeveloper or eclipse plugins. I want it to be a high level design but at the same time talk in developer's language. So that there is no requirements that slip under the crack. For example, one of the scenarios goes: the store cashier sells an item, the transaction data is sent to Data management system. Now, I am writing a functional design for the scenario which deals with mapping XML fields between our system and the data management system. Question : I was wondering if some one had to deal with mapping XML fields between two systems? (without XSLT being involved) and if you used a table to represent the fields mapping (example is below) or any other visualization tool which does not break the bank ? I am trying to find out if there is a better way to represent XML mapping in your design documents. The widely accepted and used method seems to be using a simple table such as in the picture to illustrate the mapping. I am wondering if there are alternate ways/ tools to represent such as in Altova:

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  • How to design good & continuous tiles

    - by Mikalichov
    I have trouble designing tiles so that when assembled, they don't look like tiles, but look like an homogeneous thing. For example on the image below: even though the main part of the grass is only one tile, you don't "see" the grid; you know where it is if you look a bit carefully, but it is not obvious. Whereas when I design tiles, you can only see "oh, jeez, 64 times the same tile". A bit like on that image: (taken from a gamedev.stackexchange question, sorry; no critic about the game, but it proves my point, and actually has better tile design that what I manage) I think the main problem is that I design them so they are independent, there is no junction between two tiles if put closed to each other. I think having the tiles more "continuous" would have a smoother effect, but can't manage to do it, it seems overly complex to me. I think it is probably simpler than I think once you know how to do it, but couldn't find a tutorial on that specific point. Is there a known method to design continuous / homogeneous tiles? (my terminology might be totally wrong, don't hesitate to correct me)

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  • How can I design good continuous (seamless) tiles?

    - by Mikalichov
    I have trouble designing tiles so that when assembled, they don't look like tiles, but look like a homogeneous thing. For example, see the image below: Even though the main part of the grass is only one tile, you don't "see" the grid; you know where it is if you look a bit carefully, but it is not obvious. Whereas when I design tiles, you can only see "oh, jeez, 64 times the same tile," like in this image: (I took this from another GDSE question, sorry; not be critical of the game, but it proves my point. And actually has better tile design that what I manage, anyway.) I think the main problem is that I design them so they are independent, there is no junction between two tiles if put closed to each other. I think having the tiles more "continuous" would have a smoother effect, but can't manage to do it, it seems overly complex to me. I think it is probably simpler than I think once you know how to do it, but couldn't find a tutorial on that specific point. Is there a known method to design continuous / homogeneous tiles? (My terminology might be totally wrong, don't hesitate to correct me.)

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  • Learning good OOP design & unlearning some bad habits

    - by Nick
    I have been mostly a C programmer so far in my career with knowledge of C++. I rely on C++ mostly for the convenience STL provides and I hardly ever focus on good design practices. As I have started to look for a new job position, this bad habit of mine has come back to haunt me. During the interviews, I have been asked to design a problem (like chess, or some other scenario) using OOP and I doing really badly at that (I came to know this through feedback from one interview). I tried to google stuff and came up with so many opinions and related books that I don't know where to begin. I need a good through introduction to OOP design with which I can learn practical design, not just theory. Can you point me to any book which meets my requirements ? I prefer C++, but any other language is fine as long as I can pick-up good practices. Also, I know that books can only go so far. I would also appreciate any good practice project ideas that helped you learn and improve your OOP concepts. Thanks.

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  • Users in database server or database tables

    - by Batcat
    Hi all, I came across an interesting issue about client server application design. We have this browser based management application where it has many users using the system. So obvisously within that application we have an user management module within it. I have always thought having an user table in the database to keep all the login details was good enough. However, a senior developer said user management should be done in the database server layer if not then is poorly designed. What he meant was, if a user wants to use the application then a user should be created in the user table AND in the database server as a user account as well. So if I have 50 users using my applications, then I should have 50 database server user logins. I personally think having just one user account in the database server for this database was enough. Just grant this user with the allowed privileges to operate all the necessary operation need by the application. The users that are interacting with the application should have their user accounts created and managed within the database table as they are more related to the application layer. I don't see and agree there is need to create a database server user account for every user created for the application in the user table. A single database server user should be enough to handle all the query sent by the application. Really hope to hear some suggestions / opinions and whether I'm missing something? performance or security issues? Thank you very much.

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  • Should I use a config file or database for storing business rules?

    - by foiseworth
    I have recently been reading The Pragmatic Programmer which states that: Details mess up our pristine code—especially if they change frequently. Every time we have to go in and change the code to accommodate some change in business logic, or in the law, or in management's personal tastes of the day, we run the risk of breaking the system—of introducing a new bug. Hunt, Andrew; Thomas, David (1999-10-20). The Pragmatic Programmer: From Journeyman to Master (Kindle Locations 2651-2653). Pearson Education (USA). Kindle Edition. I am currently programming a web app that has some models that have properties that can only be from a set of values, e.g. (not actual example as the web app data confidential): light-type = sphere / cube / cylinder The light type can only be the above three values but according to TPP I should always code as if they could change and place their values in a config file. As there are several incidents of this throughout the app, my question is: Should I store possibly values like these in: a config file: 'light-types' = array(sphere, cube, cylinder), 'other-type' = value, 'etc = etc-value a single table in a database with one line for each config item a database with a table for each config item (e.g. table: light_types; columns: id, name) some other way? Many thanks for any assistance / expertise offered.

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  • SQL SERVER – DBA or DBD? – Database Administrator or Database Developer

    - by pinaldave
    Earlier this month, I had poll on this blog where I asked question – Are you a Database Administrator or Database Developer? The word DBA (Database Administrator) is very common but DBD (Database Developer) is not common at all. This made me think – what is the ratio of the same. Here the result of the poll: Database Administrator 36.6% (254 votes) Database Developer 63.4% (440 votes) Total Votes: 694 This is open poll, if you want you can still participate here. Vote your Voice – DBD or DBA? I think it is the time when DBD word for Database Developer gets place in our dictionary. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Database, DBA, Pinal Dave, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • Visual Database Design Application

    - by tshauck
    Hi, I'm getting to the point where the applications I write need a little more structure during the planning phase. So I'd like to use some sort of visual tool to design the tables and relationships. I'm on a mac and have tried mysql workbench, but I find it buggy and a bit bloated for my intended use. Is something that I could design in that has a nice interface and is primarily a tool for visual design? Thanks

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  • Oracle Database 12c is available for download now!

    - by Mike Dietrich
    Good things come to those who wait ... finally ... Oracle Database 12c (Oracle 12.1.0.1) is available for download from the Oracle Software Cloud (formerly know as eDelivery) and OTN (Oracle Tech Network) for Linux 64bit (Solaris will follow within the next few hours): eDelivery:Oracle Database 12c (12.1.0.1) for Linux 64bitOracle Database 12c (12.1.0.1) for Solaris SPARC64Oracle Database 12c (12.1.0.1) for Solaris x86. OTN:Oracle Database 12c (12.1.0.1) for Linux 64bitOracle Database 12c (12.1.0.1) for Solaris SPARC64Oracle Database 12c (12.1.0.1) for Solaris x86  . And yes, it will be supported on Oracle Exadata and SuperCluster as well . . And with the release of Oracle Database 12c we are offering you also our NEWUpgrade, Migrate and Consolidate to Oracle Database 12cslide deck with (sorry, we've did it again!) over 500 slides covering: The brand new Parallel Upgrade including new Pre/Post-Upgrade-Fix-Ups The new Full Transportable Export/Import Feature Obviously Oracle Multitenant, which got talked about a lot as Pluggable Databases or Container Databases before Plenty of new parameters, cool and very helpful features and much more ... Download the slides Upgrade, Migrate and Consolidate to Oracle Database 12c And of course, the slide deck will see some updates in the near future -Mike . .

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  • Level Design V.S. Modeler

    - by Ecurbed
    From what I understand being a level designer and a character/environment/object/etc Modeler are two different jobs, yet sometimes it feels like a Modeler can also do the job of the level designer. I know this also depends on the scale of the game. For small games maybe they are one and the same, but for bigger games they become two different jobs. I understand a background in some modeling could not hurt when it comes to level design, but the question I have is: Do jobs prefer people who can model for level designing? This way they can kill two birds with one stone and have someone to create the assets and design the level. What is your opinion of the training? Does level design contain skill sets that make them completely different from what a modeler can do, or is this an easy transition for a modeler to become a level designer? Can you be a bad level designer but a good modeler and vice versa?

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  • How should I make searching a relational database more efficient?

    - by Travis J
    This is in the scope of a web application. I have a database which has a few nested relations. There is a feature which depicts the history of a large chain of relations. It is essentially a data analysis feature. The issue is that in order to search, a large object graph must be loaded - the loading time for this object graph is not quick enough to be viable. The problem is that without loading the whole graph it makes searching from a single string nearly impossible. In order to search, explicit fields must be specified and the search data supplied. Is there a design pattern for exposing the data in a way which facilitates a single string search instead of having to explicitly define parameters?

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  • How to design network protocols

    - by dandroid
    As a programmer, you work on your software design skills. You learn about things such as modularity and reusability and how you can achieve them in code. There's plenty of literature on the subject and engineers talk about it all the time. What about if you want to design network protocols? How do you judge that protocol X is badly designed while Y is well designed? (eg. in programming you are often pointed out to a well-written piece of code in order to learn from it - what is the equivalent for network protocols?) For example, suppose I want to design a P2P protocol similar to BitTorrent or I want to make a better version of the Socks protocol. How would I go about doing a good job on this? Thanks!

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