Search Results

Search found 10366 results on 415 pages for 'const char pointer'.

Page 112/415 | < Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >

  • Use iconv API in C

    - by Constantin
    I try to convert a sjis string to utf-8 using the iconv API. I compiled it already succesfully, but the output isn't what I expected. My code: void convertUtf8ToSjis(char* utf8, char* sjis){ iconv_t icd; int index = 0; char *p_src, *p_dst; size_t n_src, n_dst; icd = iconv_open("Shift_JIS", "UTF-8"); int c; p_src = utf8; p_dst = sjis; n_src = strlen(utf8); n_dst = 32; // my sjis string size iconv(icd, &p_src, &n_src, &p_dst, &n_dst); iconv_close(icd); } I got only random numbers. Any ideas? Edit: My input is char utf8[] = "\xe4\xba\x9c"; //? And output should be: 0x88 0x9F But is in fact: 0x30 0x00 0x00 0x31 0x00 ...

    Read the article

  • OpenGL/Carbon/Cocoa Memory Management Autorelease issue

    - by Stephen Furlani
    Hoooboy, I've got another doozy of a memory problem. I'm creating a Carbon (AGL) Window, in C++ and it's telling me that I'm autorelease-ing it without a pool in place. uh... what? I thought Carbon existed outside of the NSAutoreleasePool... When I call glEnable(GL_TEXTURE_2D) to do some stuff, it gives me a EXC_BAD_ACCESS warning - but if the AGL Window is never getting release'd, then shouldn't it exist? Setting set objc-non-blocking-mode at (gdb) doesn't make the problem go away. So I guess my question is WHAT IS UP WITH CARBON/COCOA/NSAutoreleasePool? And... are there any resources for Objective-C++? Because crap like this keeps happening to me. Thanks, -Stephen --- CODE --- Test Draw Function void Channel::frameDraw( const uint32_t frameID) { eq::Channel::frameDraw( frameID ); getWindow()->makeCurrent(false); glEnable(GL_TEXTURE_2D); // Throws Error Here } Make Current (Equalizer API from Eyescale) void Window::makeCurrent( const bool useCache ) const { if( useCache && getPipe()->isCurrent( this )) return; _osWindow->makeCurrent(); } void AGLWindow::makeCurrent() const { aglSetCurrentContext( _aglContext ); AGLWindowIF::makeCurrent(); if( _aglContext ) { EQ_GL_ERROR( "After aglSetCurrentContext" ); } } _aglContext is a valid memory location (i.e. not NULL) when I step through. -S!

    Read the article

  • Compilation error while compiling an existing code base

    - by brijesh
    Hi, While building an existing code base on Mac OS using its native build setup I am getting some basic strange error while compilation phase. /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/bits/locale_facets.h: In constructor 'std::collate_byname<_CharT::collate_byname(const char*, size_t)': /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/bits/locale_facets.h:1072: error: '_M_c_locale_collate' was not declared in this scope /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/ppc-darwin/bits/messages_members.h: In constructor 'std::messages_byname<_CharT::messages_byname(const char*, size_t)': /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/ppc-darwin/bits/messages_members.h:79: error: '_M_c_locale_messages' was not declared in this scope /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits: At global scope: /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: 'float __builtin_huge_valf()' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: 'float __builtin_huge_valf()' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: 'float __builtin_nanf(const char*)' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: 'float __builtin_nanf(const char*)' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:900: error: field initializer is not constant /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:915: error: field initializer is not constant

    Read the article

  • going reverse in a for loop?

    - by sil3nt
    Hello there, Basically i got this for loop and i want the number inputed (eg. 123) to be printed out in reverse, so "321". so far it works fine and prints out the correct order when the for loop is for(i = 0; i<len ; i++) but i get an error when i try to print it in reverse?. Whats going wrong? #include <stdio.h> #include <string.h> void cnvrter(char *number); int main(){ char number[80]; printf("enter a number "); gets(number); cnvrter(number); return 0; } void cnvrter(char *number){ char tmp[80]; int i = 0,len = 0; int cnvrtd_digit = 0; len = strlen(number); printf("\nsize of input %d\n",len); for(i = len; i>len ; i--){ if ( ( number[i] >= '0' ) && ( number[i]<='9' ) ){ tmp[0] = number[i]; sscanf(tmp,"%d",&cnvrtd_digit); } printf("%d\n",cnvrtd_digit); } }

    Read the article

  • Pipe overwrites buffer, don't know how to overcome

    - by Kalec
    I use a simple pipe. I read with a while, 1 char at a time, I think every time I read a char I overwrite something #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <sys/wait.h> #include <string.h> int main () { int pipefd[2]; int cpid; char buf[31]; if (pipe(pipefd) == -1) { perror("pipe"); exit(EXIT_FAILURE) } cpid = fork(); if (cpid == -1) P perror("cpid"); exit(EXIT_FAILURE); } if (cpid == 0) { // child reads from pipe close (pipefd[1]); // close unused write end while (read (pipefd[0], &buf, 1)>0); printf ("Server receives: %s", buf); close (pipefd[0])l exit (EXIT_SUCCESS); } else { // parent writes to pipe close (pipefd[0]); // closing unused read end; char buf2[30]; printf("Server transmits: "); scanf ("%s", buf2); write (pipefd[1], buf2, strlen(buf2)+1); close(pipefd[1]); wait(NULL); exit(EXIT_SUCCESS); } return 0; } For example, if I input: "Flowers" it prints F and then ~6 unprintable characters

    Read the article

  • Range-based `for` statement definition redundancy

    - by GMan - Save the Unicorns
    Looking at n3092, in §6.5.4 we find the equivalency for a range-based for loop. It then goes on to say what __begin and __end are equal to. It differentiates between arrays and other types, and I find this redundant (aka, confusing). It says for arrays types that __begin and __end are what you expect: a pointer to the first and a pointer to one-past the end. Then for other types, __begin and __end are equal to begin(__range) and end(__range), with ADL. Namespace std is associated, in order to find the std::begin and std::end defined in <iterator>, §24.6.5. However, if we look at the definition of std::begin and std::end, they are both defined for arrays as well as container types. And the array versions do exactly the same as above: pointer to the first, pointer to one-past the end. Why is there a need to differentiate arrays from other types, when the definition given for other types would work just as well, finding std::begin and std::end? Some abridged quotes for convenience: §24.6.5 The range-based for statement — if _RangeT is an array type, begin-expr and end-expr are __range and __range + __bound, respectively, where __bound is the array bound. If _RangeT is an array of unknown size or an array of incomplete type, the program is ill-formed. — otherwise, begin-expr and end-expr are begin(_range) and end(_range), respectively, where begin and end are looked up with argument-dependent lookup (3.4.2). For the purposes of this name lookup, namespace std is an associated namespace. and §24.6.5 range access template T* begin(T (&array)[N]); Returns: array. template T* end(T (&array)[N]); Returns: array + N.

    Read the article

  • how to implement word count bash shell

    - by codemax
    hey guys. I am trying to write my own code for the word count in bash shell. I did usual way. But i wanna use pipe's output to count the word. So for eg the 1st command is cat and i am redirecting to a file called med. Now i have to use to 'dup2' function to count the words in that file. How can i write the code for my wc? This is the code for my shell pgm : void process( char* cmd[], int arg_count ) { pid_t pid; pid = fork(); char path[81]; getcwd(path,81); strcat(path,"/"); strcat(path,cmd[0]); if(pid < 0) { cout << "Fork Failed" << endl; exit(-1); } else if( pid == 0 ) { int fd; fd =open("med", O_RDONLY); dup2(fd ,0); execvp( path, cmd ); } else { wait(NULL); } } And my wordcount is : int main(int argc, char *argv[]) { char ch; int count = 0; ifstream infile(argv[1]); while(!infile.eof()) { infile.get(ch); if(ch == ' ') { count++; } } return 0; } I dont know how to do input redirection i want my code to do this : When i just type wordcount in my shell implementation, I want it to count the words in the med file by default. Thanks in advance

    Read the article

  • Static variable not initialized

    - by Simon Linder
    Hi all, I've got a strange problem with a static variable that is obviously not initialized as it should be. I have a huge project that runs with Windows and Linux. As the Linux developer doesn't have this problem I would suggest that this is some kind of wired Visual Studio stuff. Header file class MyClass { // some other stuff here ... private: static AnotherClass* const Default_; }; CPP file AnotherClass* const Default_(new AnotherClass("")); MyClass(AnotherClass* const var) { assert(Default_); ... } Problem is that Default_is always NULL. I also tried a breakpoint at the initialization of that variable but I cannot catch it. There is a similar problem in another class. CPP file std::string const MyClass::MyString_ ("someText"); MyClass::MyClass() { assert(MyString_ != ""); ... } In this case MyString_is always empty. So again not initialized. Does anyone have an idea about that? Is this a Visual Studio settings problem? Cheers Simon

    Read the article

  • How to simulate inner exception in C++

    - by Siva Chandran
    Basically I want to simulate .NET Exception.InnerException in C++. I want to catch exception from bottom layer and wrap it with another exception and throw again to upper layer. The problem here is I don't know how to wrap the catched exception inside another exception. struct base_exception : public std::exception { std::exception& InnerException; base_exception() : InnerException(???) { } // <---- what to initialize with base_exception(std::exception& innerException) : InnerException(innerException) { } }; struct func1_exception : public base_exception { const char* what() const throw() { return "func1 exception"; } }; struct func2_exception : public base_exception { const char* what() const throw() { return "func2 exception"; } }; void func2() { throw func2_exception(); } void func1() { try { func2(); } catch(std::exception& e) { throw func2_exception(e); // <--- is this correct? will the temporary object will be alive? } } int main(void) { try { func1(); } catch(base_exception& e) { std::cout << "Got exception" << std::endl; std::cout << e.what(); std::cout << "InnerException" << std::endl; std::cout << e.InnerException.what(); // <---- how to make sure it has inner exception ? } } In the above code listing I am not sure how to initialize the "InnerException" member when there is no inner exception. Also I am not sure whether the temporary object that is thrown from func1 will survive even after func2 throw?

    Read the article

  • ftp .net getdirectory size

    - by Xaver
    hi i write method which must to know that is size of specified directory i get response from server which contains flags of file name size and other info and on the different ftp servers format of answer is different how to know format of answer? unsigned long long GetFtpDirSize(String^ ftpDir) { unsigned long long size = 0; int j = 0; StringBuilder^ result = gcnew StringBuilder(); StreamReader^ reader; FtpWebRequest^ reqFTP; reqFTP = (FtpWebRequest^)FtpWebRequest::Create(gcnew Uri(ftpDir)); reqFTP->UseBinary = true; reqFTP->Credentials = gcnew NetworkCredential("anonymous", "123"); reqFTP->Method = WebRequestMethods::Ftp::ListDirectoryDetails; reqFTP->KeepAlive = false; reqFTP->UsePassive = false; try { WebResponse^ resp = reqFTP->GetResponse(); Encoding^ code; code = Encoding::GetEncoding(1251); reader = gcnew StreamReader(resp->GetResponseStream(), code); String^ line = reader->ReadToEnd(); array<Char>^delimiters = gcnew array<Char>{ '\r', '\n' }; array<Char>^delimiters2 = gcnew array<Char>{ ' ' }; array<String^>^words = line->Split(delimiters, StringSplitOptions::RemoveEmptyEntries); array<String^>^DetPr; System::Collections::IEnumerator^ myEnum = words->GetEnumerator(); while ( myEnum->MoveNext() ) { String^ word = safe_cast<String^>(myEnum->Current); DetPr = word->Split(delimiters2); } }

    Read the article

  • sqlite3 - stringWithUTF8String is leaking!

    - by Darko Hebrang
    I would appreciate if someone could help me solve my leaking problem. The leaks occur at: aImage, aCategory, aDescription, category and categories. I release them in dealloc, but obviously that is not sufficient: -(void) readListFromDatabase:(char *) sqlStatement { // Setup some globals databaseName = @"mydatabase.sql"; // Get the path to the documents directory and append the databaseName NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath = [documentsDir stringByAppendingPathComponent:databaseName]; // Setup the database object sqlite3 *database; // Init the categories Array categories = [[NSMutableArray alloc] init]; // Open the database from the users filessytem if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { // Setup the SQL Statement and compile it for faster access sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { // Read the data from the result row aImage = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; aCategory = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; aDescription = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; // Create a new category object with the data from the database category=[[Category alloc] initWithName:aImage category_name:aCategory description_text:aDescription]; // Add the category object to the categories Array [categories addObject:category]; [category release]; } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(database); } - (void)dealloc { [databaseName release]; [databasePath release]; [categories release]; [aImage release]; [aCategory release]; [aDescription release]; [category release]; [super dealloc]; }

    Read the article

  • Populate struct values with function argument

    - by adohertyd
    I am working on a program and part of it requires me to create a struct called DETAILS with the fields name, age, and height. I want to populate the record with data using a function argument. When I run my code I get compiler errors. I have put the errors in comment form beside the lines it is returned for but I can't fix them. Really could do with some help here guys thanks so much. Here is my code: #include <cstdlib> #include <iostream> #include <iomanip> using namespace std; const int LEN=100; struct DETAILS { char name[LEN]; int age; double height; }; person fillperson(struct DETAILS, char[LEN], int, double); int main() { struct person David; fillperson(David, "David Greene", 38, 180.0); //deprecated conversion from string constant to char * [-Wwrite-Strings] } person fillperson(struct DETAILS, char[LEN] name, int age, double height) //expected , or ... before 'name' { cin>>David.name>>name; cin>>David.age>>age; cin>>David.height>>height; cout<<"Done"<<endl; }

    Read the article

  • What data structure to use / data persistence

    - by Dave
    I have an app where I need one table of information with the following fields: field 1 - int or char field 2 - string (max 10 char) field 3 - string (max 20 char) field 4 - float I need the program to filter on field 1 based upon a segmented control and select a field 2 from a picker. From this data I need to look up field 4 to use in a calculation. Total records will be about 200. I never see it go above 400 - 500. I am going to use a singleton which I am able to do, I just need help with the structure for this with data persistence. What type of data structure should I use for this and should I use NSNumber, NSString, etc. or old data types like float, Char, etc. I thought about a struct put into an array but there is probably a better way. This is new to me so any help or reference to examples would be great. I also thought about a plist or dictionary but it looks like it is just a lookup and a field which obviously won't work. Core data looked like overkill to me. Also, with any recommendation how should I get initial data into it? I want the user to be able to edit and add to the database. Sorry for the old terms, you can see what generation I am from... Thanks in advance!!!!

    Read the article

  • question regarding templatization of virtual function

    - by jan
    Hi, I am new to this forum and sorry If I am repeating this question. I know that you cannot templatize the virtual function and I do understand the concept behind it. But I still need a way to get across some errors I am getting it. I am able to make my stuff work but it doesn't look to me. Here's the deal, I have class called System, #include "Vector.h" class System { virtual void VectorToLocal(Vector<T>& global_dir,const Vector<T>* global_pos = 0) const = 0; }; class UnresolvedSystem : public System { virtual void VectorToLocal(Vector<T>& global_dir,const Vector<T>* global_pos = 0) const { //do something } }; In Vector.h tenplate<typename T> class Vector { //some functions }; See now I want to templatize VectorToLocal in system.h to take just Vector, but I cannot do it as it is a virtual function. I want a work around. I know I can have VectorToLocal take Vector, Vector etc as arguments. But I do not want to do it. Any help would be really appreciated. Thanks in advance, Jan

    Read the article

  • How to write to a varchar(max) column using ODBC

    - by andyjohnson
    Summary: I'm trying to write a text string to a column of type varchar(max) using ODBC and SQL Server 2005. It fails if the length of the string is greater than 8000. Help! I have some C++ code that uses ODBC (SQL Native Client) to write a text string to a table. If I change the column from, say, varchar(100) to varchar(max) and try to write a string with length greater than 8000, the write fails with the following error [Microsoft][ODBC SQL Server Driver]String data, right truncation So, can anyone advise me on if this can be done, and how? Some example (not production) code that shows what I'm trying to do: SQLHENV hEnv = NULL; SQLRETURN iError = SQLAllocEnv(&hEnv); HDBC hDbc = NULL; SQLAllocConnect(hEnv, &hDbc); const char* pszConnStr = "Driver={SQL Server};Server=127.0.0.1;Database=MyTestDB"; UCHAR szConnectOut[SQL_MAX_MESSAGE_LENGTH]; SWORD iConnectOutLen = 0; iError = SQLDriverConnect(hDbc, NULL, (unsigned char*)pszConnStr, SQL_NTS, szConnectOut, (SQL_MAX_MESSAGE_LENGTH-1), &iConnectOutLen, SQL_DRIVER_COMPLETE); HSTMT hStmt = NULL; iError = SQLAllocStmt(hDbc, &hStmt); const char* pszSQL = "INSERT INTO MyTestTable (LongStr) VALUES (?)"; iError = SQLPrepare(hStmt, (SQLCHAR*)pszSQL, SQL_NTS); char* pszBigString = AllocBigString(8001); iError = SQLSetParam(hStmt, 1, SQL_C_CHAR, SQL_VARCHAR, 0, 0, (SQLPOINTER)pszBigString, NULL); iError = SQLExecute(hStmt); // Returns SQL_ERROR if pszBigString len > 8000 The table MyTestTable contains a single colum defined as varchar(max). The function AllocBigString (not shown) creates a string of arbitrary length. I understand that previous versions of SQL Server had an 8000 character limit to varchars, but not why is this happening in SQL 2005? Thanks, Andy

    Read the article

  • MySQL - NULL value check and Dynamic SQL inside stored procedure

    - by Mithun P
    DROP PROCEDURE IF EXISTS HaveSomeFun; CREATE PROCEDURE HaveSomeFun(user_id CHAR(50),house_id CHAR(50),room_id CHAR(50),fun_text TEXT,video_url CHAR(100)) BEGIN DECLARE query_full TEXT; SET @fields_part = 'INSERT INTO fun(FunKey,UserKey,FunBody,LastModified'; SET @values_part = CONCAT(') VALUES( NewBinKey(), KeyToBin(\"', user_id, '\"), \"', fun_text, '\", NOW() '); IF (house_id) THEN SET @fields_part = CONCAT(@fields_part, ', HouseKey'); SET @values_part = CONCAT(@values_part, ', KeyToBin(\'', house_id, '\')'); END IF; IF (room_id) THEN SET @fields_part = CONCAT(@fields_part, ', RoomKey'); SET @values_part = CONCAT(@values_part, ', KeyToBin(\'', room_id, '\')'); END IF; IF (video_url IS NOT NULL) THEN SET @fields_part = CONCAT(@fields_part, ', VideoURL'); SET @values_part = CONCAT(@values_part, ', "', video_url, '"'); END IF; SET query_full = CONCAT(@fields_part, @values_part, ' );'); SET @query_full = query_full; PREPARE STMT FROM @query_full; EXECUTE STMT; SELECT query_full; END; And CALL HaveSomeFun('29B455DE-A9BC-102D-9C16-00163EEDFCFC', '', 'F82C47A8-64DE-11DF-9D7E-0026B9481364', 'Jokes apart', ''); will construct the below string in the variable query_full INSERT INTO fun(FunKey,UserKey,FunBody,LastModified, VideoURL) VALUES( NewBinKey(), KeyToBin("29B455DE-A9BC-102D-9C16-00163EEDFCFC"), "Jokes apart", NOW() , "" ); But I need to get INSERT INTO fun(FunKey,UserKey,FunBody,LastModified, RoomKey, VideoURL) VALUES( NewBinKey(), KeyToBin("29B455DE-A9BC-102D-9C16-00163EEDFCFC"), "Jokes apart", NOW() , KeyToBin('F82C47A8-64DE-11DF-9D7E-0026B9481364'), "" ); Something is missing in the check IF (room_id) THEN. But I cannot impose IF (room_id IS NOT NULL) THEN since it will create KeyToBin('') and RoomKey is foreign key , KeyToBin('') will produce an invalid RoomKey. Any Idea?

    Read the article

  • how to refer to the current struct in an overloaded operator?

    - by genesys
    Hi! I have a struct for which i want to define a relative order by defining < , , <= and = operators. actually in my order there won't be any equality, so if one struct is not smaller than another, it's automatically larger. I defined the first operator like this: struct MyStruct{ ... ... bool operator < (const MyStruct &b) const {return (somefancycomputation);} }; now i'd like to define the other operators based on this operator, such that <= will return the same as < and the other two will simply return the oposite. so for example for the operator i'd like to write something like bool operator > (const MyStruct &b) const {return !(self<b);} but i don't know how to refere to this 'self' since i can refere only to the fields inside the current struct. whole is in C++ hope my question was understandable :) thank you for the help!

    Read the article

  • I am using relational division with EAV, but I need to find results in EAV that have some of the cat

    - by NewToDB
    I have two tables: CREATE TABLE EAV ( subscriber_id INT(1) NOT NULL DEFAULT '0', attribute_id CHAR(62) NOT NULL DEFAULT '', attribute_value CHAR(62) NOT NULL DEFAULT '', PRIMARY KEY (subscriber_id,attribute_id) ) INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (1,'color','red') INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (1,'size','xl') INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (1,'garment','shirt') INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (2,'color','red') INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (2,'size','xl') INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (2,'garment','pants') INSERT INTO EAV (subscriber_id, attribute_id, attribute_value) VALUES (3,'garment','pants') CREATE TABLE CRITERIA ( attribute_id CHAR(62) NOT NULL DEFAULT '', attribute_value CHAR(62) NOT NULL DEFAULT '' ) INSERT INTO CRITERIA (attribute_id, attribute_value) VALUES ('color', 'red') INSERT INTO CRITERIA (attribute_id, attribute_value) VALUES ('size', 'xl') To find all subscribers in the EAV that match my criteria, I use relational division: SELECT DISTINCT(subscriber_id) FROM EAV WHERE subscriber_id IN (SELECT E.subscriber_id FROM EAV AS E JOIN CRITERIA AS CR ON E.attribute_id = CR.attribute_id AND E.attribute_value = CR.attribute_value GROUP BY E.subscriber_id HAVING COUNT() = (SELECT COUNT() FROM CRITERIA)) This gives me an unique list of subscribers who have all the criteria. So that means I get back subscriber 1 and 2 since they are looking for the color red and size xl, and that's exactly my criteria. But what if I want to extend this so that I also get subscriber 3 since this subscriber didn't specifically say what color or size they want (ie. there is no entry for attribute 'color' or 'size' in the EAV table for subscriber 3). Given my current design, is there a way I can extend my query to include subscribers that have zero or more of the attributes defined, and if they do have the attribute defined, then it must match the criteria? Or is there a better way to design the table to aid in querying?

    Read the article

  • Context Menu on QGraphicsWidget

    - by onurozcelik
    Hi, In my application I have two object type. One is field item, other is composite item. Composite items may contain two or more field items. Here is my composite item implementation. #include "compositeitem.h" CompositeItem::CompositeItem(QString id,QList<FieldItem *> _children) { children = _children; } CompositeItem::~CompositeItem() { } QRectF CompositeItem::boundingRect() const { //Not carefully thinked about it return QRectF(QPointF(-50,-150),QSizeF(250,250)); } void CompositeItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget ) { FieldItem *child; foreach(child,children) { child->paint(painter,option,widget); } } QSizeF CompositeItem::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const { QSizeF itsSize(0,0); FieldItem *child; foreach(child,children) { // if its size empty set first child size to itsSize if(itsSize.isEmpty()) itsSize = child->sizeHint(Qt::PreferredSize); else { QSizeF childSize = child->sizeHint(Qt::PreferredSize); if(itsSize.width() < childSize.width()) itsSize.setWidth(childSize.width()); itsSize.setHeight(itsSize.height() + childSize.height()); } } return itsSize; } void CompositeItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { qDebug()<<"Test"; } My first question is how I can propagate context menu event to specific child. Picture on the above demonstrates one of my possible composite item. If you look on the code above you will see that I print "Test" when context menu event occurs. When I right click on the line symbol I see that "Test" message is printed. But when I right click on the signal symbol "Test" is not printed and I want it to be printed. My second question what cause this behaviour. How do I overcome this.

    Read the article

  • FIFOs implementation

    - by nunos
    Consider the following code: writer.c mkfifo("/tmp/myfifo", 0660); int fd = open("/tmp/myfifo", O_WRONLY); char *foo, *bar; ... write(fd, foo, strlen(foo)*sizeof(char)); write(fd, bar, strlen(bar)*sizeof(char)); reader.c int fd = open("/tmp/myfifo", O_RDONLY); char buf[100]; read(fd, buf, ??); My question is: Since it's not know before hand how many bytes will foo and bar have, how can I know how many bytes to read from reader.c? Because if I, for example, read 10 bytes in reader and foo and bar are together less than 10 bytes, I will have them both in the same variable and that I do not want. Ideally I would have one read function for every variable, but again I don't know before hand how many bytes will the data have. I thought about adding another write instruction in writer.c between the write for foo and bar with a separator and then I would have no problem decoding it from reader.c. Is this the way to go about it? Thanks.

    Read the article

  • explicit template instantiations

    - by user323422
    see following code and please clear doubts1. as ABC is template why it not showing error when we put defination of ABC class member function in test.cpp 2.if i put test.cpp code in test.h and remve 2 , then it working fine. // test.h template <typename T> class ABC { public: void foo( T& ); void bar( T& ); }; // test.cpp template <typename T> void ABC<T>::foo( T& ) {} // definition template <typename T> void ABC<T>::bar( T& ) {} // definition template void ABC<char>::foo( char & ); // 1 template class ABC<char>; // 2 // main.cpp #include "test.h" int main() { ABC<char> a; a.foo(); // valid with 1 or 2 a.bar(); // link error if only 1, valid with 2 }

    Read the article

  • dynamically created arrays

    - by DevAno1
    My task consists of two parts. First I have to create globbal char array of 100 elements, and insert some text to it using cin. Afterwards calculate amount of chars, and create dedicated array with the length of the inputted text. I was thinking about following solution : char[100]inputData; int main() { cin >> inputData >> endl; int length=0; for(int i=0; i<100; i++) { while(inputData[i] == "\0") { ++count; } } char c = new char[count]; Am I thinking good ? Second part of the task is to introduce in the first program dynamically created array of pointers to all inserted words. Adding a new word should print all the previous words and if there is no space for next words, size of the inputData array should be increased twice. And to be honest this is a bit too much for me. How I can create pointers to words specifically ? And how can I increase the size of global array without loosing its content ? With some temporary array ?

    Read the article

  • Does Ctypes Structures and POINTERS automatically free the memory when the Python object is deleted?

    - by jsbueno
    When using Python CTypes there are the Structures, that allow you to clone c-structures on the Python side, and the POINTERS objects that create a sofisticated Python Object from a memory address value and can be used to pass objects by reference back and forth C code. What I could not find on the documentation or elsewhere is what happens when a Python object containing a Structure class that was de-referenced from a returning pointer from C Code (that is - the C function alocated memory for the structure) is itself deleted. Is the memory for the original C structure freed? If not how to do it? Furthermore -- what if the Structure contains Pointers itself, to other data that was also allocated by the C function? Does the deletion of the Structure object frees the Pointers onits members? (I doubt so) Else - -how to do it? Trying to call the system "free" from Python for the Pointers in the Structure is crashing Python for me. In other words, I have this structure filled up by a c Function call: class PIX(ctypes.Structure): """Comments not generated """ _fields_ = [ ("w", ctypes.c_uint32), ("h", ctypes.c_uint32), ("d", ctypes.c_uint32), ("wpl", ctypes.c_uint32), ("refcount", ctypes.c_uint32), ("xres", ctypes.c_uint32), ("yres", ctypes.c_uint32), ("informat", ctypes.c_int32), ("text", ctypes.POINTER(ctypes.c_char)), ("colormap", ctypes.POINTER(PIXCOLORMAP)), ("data", ctypes.POINTER(ctypes.c_uint32)) ] And I want to free the memory it is using up from Python code.

    Read the article

  • What is the correct JNA mapping for UniChar on Mac OS X?

    - by Trejkaz
    I have a C struct like this: struct HFSUniStr255 { UInt16 length; UniChar unicode[255]; }; I have mapped this in the expected way: public class HFSUniStr255 extends Structure { public UInt16 length; // UInt16 is just an IntegerType with length 2 for convenience. public /*UniChar*/ char[] unicode = new char[255]; //public /*UniChar*/ byte[] unicode = new byte[255*2]; //public /*UniChar*/ UInt16[] unicode = new UInt16[255]; public HFSUniStr255() { } public HFSUniStr255(Pointer pointer) { super(pointer); } } If I use this version, I get every second character of the string into my char[] ("aits D" for "Macintosh HD".) I am assuming that this is something to do with being on a 64-bit platform and JNA mapping the value to a 32-bit wchar_t but then chopping off the high 16 bits on each wchar_t on copying them back. If I use the byte[] version, I get data which decodes correctly using the UTF-16LE charset. If I use the UInt16[] version, I get the right code point for each character but it is then inconvenient to convert them back into a string. Is there some way I can define my type as char[], and yet have it convert correctly?

    Read the article

  • ASIHTTPRequest wrapper usage for Macs

    - by Rob
    I am trying to apply the ASIHTTPRequest wrapper to a very basic Objective C program. I have already copied over the necessary files into my program and after giving myself an extreme headache trying to figure out how it works through their website I thought I would post a question on here. The files copied over were: ASIHTTPRequestConfig.h ASIHTTPRequestDelegate.h ASIProgressDelegate.h ASIInputStream.h ASIInputStream.m ASIHTTPRequest.h ASIHTTPRequest.m ASIFormDataRequest.h ASIFormDataRequest.m My program is very basic: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Defining the various variables. char firstName[20]; char lastName[20]; char rank[5]; int leaveAccrued; int leaveRequested; // User Input. NSLog (@"Please input First Name:"); scanf("%s", &firstName); NSLog (@"Please input Last Name:"); scanf("%s", &lastName); NSLog (@"Please input Rank:"); scanf("%s", &rank); NSLog (@"Please input the number leave days you have accrued:"); scanf("%i", &leaveAccrued); NSLog (@"Please input the number of leave days you are requesting:"); scanf("%i", &leaveRequested); // Print results. NSLog (@"Name: %s %s", firstName, lastName); NSLog (@"Rank: %s", rank); NSLog (@"Leave Accrued: %i", leaveAccrued); NSLog (@"Leave Requested: %i", leaveRequested); [pool drain]; return 0; } How do I utilize the wrapper to export these 5 basic variables to a web server via an http request?

    Read the article

< Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >