Search Results

Search found 6319 results on 253 pages for 'double buffering'.

Page 112/253 | < Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >

  • Error while applying overlay on a location on a Google map in Android

    - by Hiccup
    This is my Activity for getting Location: public class LocationActivity extends MapActivity{ Bundle bundle = new Bundle(); MapView mapView; MapController mc; GeoPoint p; ArrayList <String> address = new ArrayList<String>(); List<Address> addresses; private LocationManager locationManager; double lat, lng; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); mapView = (MapView) findViewById(R.id.mapView1); mapView.displayZoomControls(true); mc = mapView.getController(); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Criteria criteria = new Criteria(); // criteria.setAccuracy(Criteria.ACCURACY_FINE); criteria.setAltitudeRequired(false); criteria.setBearingRequired(false); criteria.setCostAllowed(true); String strLocationProvider = lm.getBestProvider(criteria, true); //Location location = lm.getLastKnownLocation(strLocationProvider); Location location = lm.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); lat = (double) location.getLatitude(); lng = (double) location.getLongitude(); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); Geocoder gcd = new Geocoder(this, Locale.getDefault()); try { addresses = gcd.getFromLocation(lat,lng,1); if (addresses.size() > 0 && addresses != null) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); } bundle.putDouble("lat", lat); bundle.putDouble("lon", lng); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.logo); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } @Override public boolean onTouchEvent(MotionEvent event, MapView mapView) { //---when user lifts his finger--- if (event.getAction() == 1) { Bundle bundle = new Bundle(); ArrayList <String> address = new ArrayList<String>(); GeoPoint p = mapView.getProjection().fromPixels( (int) event.getX(), (int) event.getY()); Geocoder geoCoder = new Geocoder( getBaseContext(), Locale.getDefault()); try { List<Address> addresses = geoCoder.getFromLocation( p.getLatitudeE6() / 1E6, p.getLongitudeE6() / 1E6, 1); addOverLay(); MapOverlay mapOverlay = new MapOverlay(); Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.crumbs_logo); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String add = ""; if (addresses.size() > 0) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getLocality()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); for(int i = 0; i <= addresses.size();i++) add += addresses.get(0).getAddressLine(i) + "\n"; } bundle.putDouble("lat", p.getLatitudeE6() / 1E6); bundle.putDouble("lon", p.getLongitudeE6() / 1E6); Toast.makeText(getBaseContext(), add, Toast.LENGTH_SHORT).show(); } catch (IOException e) { e.printStackTrace(); } return true; } else return false; } } public void onClick_mapButton(View v) { Intent intent = this.getIntent(); this.setResult(RESULT_OK, intent); intent.putExtras(bundle); finish(); } public void addOverLay() { MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } public void FindLocation() { LocationManager locationManager = (LocationManager) this .getSystemService(Context.LOCATION_SERVICE); LocationListener locationListener = new LocationListener() { public void onLocationChanged(Location location) { // updateLocation(location); Toast.makeText( LocationActivity.this, String.valueOf(lat) + "\n" + String.valueOf(lng), 5000) .show(); } public void onStatusChanged(String provider, int status, Bundle extras) { } public void onProviderEnabled(String provider) { } public void onProviderDisabled(String provider) { } }; locationManager.requestLocationUpdates( LocationManager.NETWORK_PROVIDER, 0, 0, locationListener); } } I face two problems here. One is that when I click (do a tap) on any location, the overlay is not changing to that place. Also, the app crashes when I am on the MapView page and I click on back button. What might be the error?

    Read the article

  • Asks for Account Type twice

    - by André Fecteau
    Been working on this program for a while now. (had some problems and asked a few times here.) Ran into another one though! The program asks for my account type twice. Can not figure out why or how to fix it. Any help is appreciated, thanks! /* project3.cpp Andre Fecteau CSC135-101 October 29, 2013 This program prints a bank's service fees per month depending on account type */ #include <iostream> using namespace std; /* Basic Function for Copy Paste <function type> <function name> (){ // Declarations // Initalizations // Input // Process // Output // Prolouge } */ void displayInstructions (){ // Declarations // Initalizations // Input // Process // Output cout <<"| -------------------------------------------------------------- |" << endl; cout <<"| ---------- Welcome to the bank fee calculator ---------------- |" << endl; cout <<"| -------------------------------------------------------------- |" << endl; cout <<"| This Program wil ask you to eneter your account number. |" << endl; cout <<"| Then it will ask for your account type Personal or Commercial. |" << endl; cout <<"| Then ask for the amount of checks you have written. |" << endl; cout <<"| Lastly it will output how much your fees are for this month. |" << endl; cout <<"| -------------------------------------------------------------- |" << endl; cout << endl; // Prolouge } int readAccNumb(){ // delarations int accNumber; // intitalizations accNumber = 0.0; // input cout << "Please Enter Account Number:"; cin >> accNumber; // Procesas // output // prolouge return accNumber; } int checksWritten (){ // Declarations int written; // Initalizations written = 0.0; // Input cout <<"Please input the amount of checks you have written this month:"; cin >> written; // Output // Prolouge return written; } char accType (){ // Declarations char answer; int numberBySwitch; // Initalizations numberBySwitch = 1; // Input while (numberBySwitch == 1){ cout << "Please Enter the acount type (C for Comerical and P for Personal):"; cin >> answer; // Process switch (answer){ case 'p': answer = 'P'; numberBySwitch += 2;break; case 'P': numberBySwitch += 2;break; case 'c': answer = 'C'; numberBySwitch += 3;break; case 'C': numberBySwitch += 3;break; default: if(numberBySwitch == 1) { cout << "Error! Please enter a correct type!" <<endl; } } } // Output // Prolouge return answer; } int commericalCalc(int checksWritten){ // Declarations int written; int checkPrice; // Initalizations checkPrice = 0.0; // Input // Process if(written < 20){ checkPrice = 0.10; } // Output // Prolouge return checkPrice; } int personalCalc(int checksWritten){ } double pricePerCheck(char accType, int checksWritten){ // Declarations double price; char answer; // Initalizations price = 0.0; // Input // Process if(accType == 'P'){ } if(accType == 'C'){ if(checksWritten < 20){ price = 0.10; } } // Output // Prolouge return price; } int main(){ // Declarations int accountNumb; char theirAccType; int writtenChecks; double split; // Initalizations accountNumb = 0.0; writtenChecks = 0.0; split = 0.0; theirAccType = ' '; // Input displayInstructions(); theirAccType = accType(); accountNumb = readAccNumb(); split = pricePerCheck(accType(), checksWritten()); // Output cout << endl; cout << "Account Type: " << theirAccType << endl; cout << "Check Price: " << split << endl; // Prolouge return 0; }

    Read the article

  • C++ Sentinel/Count Controlled Loop beginning programming

    - by Bryan Hendricks
    Hello all this is my first post. I'm working on a homework assignment with the following parameters. Piecework Workers are paid by the piece. Often worker who produce a greater quantity of output are paid at a higher rate. 1 - 199 pieces completed $0.50 each 200 - 399 $0.55 each (for all pieces) 400 - 599 $0.60 each 600 or more $0.65 each Input: For each worker, input the name and number of pieces completed. Name Pieces Johnny Begood 265 Sally Great 650 Sam Klutz 177 Pete Precise 400 Fannie Fantastic 399 Morrie Mellow 200 Output: Print an appropriate title and column headings. There should be one detail line for each worker, which shows the name, number of pieces, and the amount earned. Compute and print totals of the number of pieces and the dollar amount earned. Processing: For each person, compute the pay earned by multiplying the number of pieces by the appropriate price. Accumulate the total number of pieces and the total dollar amount paid. Sample Program Output: Piecework Weekly Report Name Pieces Pay Johnny Begood 265 145.75 Sally Great 650 422.50 Sam Klutz 177 88.5 Pete Precise 400 240.00 Fannie Fantastic 399 219.45 Morrie Mellow 200 110.00 Totals 2091 1226.20 You are required to code, compile, link, and run a sentinel-controlled loop program that transforms the input to the output specifications as shown in the above attachment. The input items should be entered into a text file named piecework1.dat and the ouput file stored in piecework1.out . The program filename is piecework1.cpp. Copies of these three files should be e-mailed to me in their original form. Read the name using a single variable as opposed to two different variables. To accomplish this, you must use the getline(stream, variable) function as discussed in class, except that you will replace the cin with your textfile stream variable name. Do not forget to code the compiler directive #include < string at the top of your program to acknowledge the utilization of the string variable, name . Your nested if-else statement, accumulators, count-controlled loop, should be properly designed to process the data correctly. The code below will run, but does not produce any output. I think it needs something around line 57 like a count control to stop the loop. something like (and this is just an example....which is why it is not in the code.) count = 1; while (count <=4) Can someone review the code and tell me what kind of count I need to introduce, and if there are any other changes that need to be made. Thanks. [code] //COS 502-90 //November 2, 2012 //This program uses a sentinel-controlled loop that transforms input to output. #include <iostream> #include <fstream> #include <iomanip> //output formatting #include <string> //string variables using namespace std; int main() { double pieces; //number of pieces made double rate; //amout paid per amount produced double pay; //amount earned string name; //name of worker ifstream inFile; ofstream outFile; //***********input statements**************************** inFile.open("Piecework1.txt"); //opens the input text file outFile.open("piecework1.out"); //opens the output text file outFile << setprecision(2) << showpoint; outFile << name << setw(6) << "Pieces" << setw(12) << "Pay" << endl; outFile << "_____" << setw(6) << "_____" << setw(12) << "_____" << endl; getline(inFile, name, '*'); //priming read inFile >> pieces >> pay >> rate; // ,, while (name != "End of File") //while condition test { //begining of loop pay = pieces * rate; getline(inFile, name, '*'); //get next name inFile >> pieces; //get next pieces } //end of loop inFile.close(); outFile.close(); return 0; }[/code]

    Read the article

  • LWJGL Circle program create's an oval-like shape

    - by N1ghtk1n9
    I'm trying to draw a circle in LWJGL, but when I draw I try to draw it, it makes a shape that's more like an oval rather than a circle. Also, when I change my circleVertexCount 350+, the shape like flips out. I'm really not sure how the code works that creates the vertices(I have taken Geometry and I know the basic trig ratios). I haven't really found that good of tutorials on creating circles. Here's my code: public class Circles { // Setup variables private int WIDTH = 800; private int HEIGHT = 600; private String title = "Circle"; private float fXOffset; private int vbo = 0; private int vao = 0; int circleVertexCount = 300; float[] vertexData = new float[(circleVertexCount + 1) * 4]; public Circles() { setupOpenGL(); setupQuad(); while (!Display.isCloseRequested()) { loop(); adjustVertexData(); Display.update(); Display.sync(60); } Display.destroy(); } public void setupOpenGL() { try { Display.setDisplayMode(new DisplayMode(WIDTH, HEIGHT)); Display.setTitle(title); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(-1); } glClearColor(0.0f, 0.0f, 0.0f, 0.0f); } public void setupQuad() { float r = 0.1f; float x; float y; float offSetX = 0f; float offSetY = 0f; double theta = 2.0 * Math.PI; vertexData[0] = (float) Math.sin(theta / circleVertexCount) * r + offSetX; vertexData[1] = (float) Math.cos(theta / circleVertexCount) * r + offSetY; for (int i = 2; i < 400; i += 2) { double angle = theta * i / circleVertexCount; x = (float) Math.cos(angle) * r; vertexData[i] = x + offSetX; } for (int i = 3; i < 404; i += 2) { double angle = Math.PI * 2 * i / circleVertexCount; y = (float) Math.sin(angle) * r; vertexData[i] = y + offSetY; } FloatBuffer vertexBuffer = BufferUtils.createFloatBuffer(vertexData.length); vertexBuffer.put(vertexData); vertexBuffer.flip(); vao = glGenVertexArrays(); glBindVertexArray(vao); vbo = glGenBuffers(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER,vertexBuffer, GL_STATIC_DRAW); glVertexAttribPointer(0, 2, GL_FLOAT, false, 0, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); } public void loop() { glClear(GL_COLOR_BUFFER_BIT); glBindVertexArray(vao); glEnableVertexAttribArray(0); glDrawArrays(GL_TRIANGLE_FAN, 0, vertexData.length / 2); glDisableVertexAttribArray(0); glBindVertexArray(0); } public static void main(String[] args) { new Circles(); } private void adjustVertexData() { float newData[] = new float[vertexData.length]; System.arraycopy(vertexData, 0, newData, 0, vertexData.length); if(Keyboard.isKeyDown(Keyboard.KEY_W)) { fXOffset += 0.05f; } else if(Keyboard.isKeyDown(Keyboard.KEY_S)) { fXOffset -= 0.05f; } for(int i = 0; i < vertexData.length; i += 2) { newData[i] += fXOffset; } FloatBuffer newDataBuffer = BufferUtils.createFloatBuffer(newData.length); newDataBuffer.put(newData); newDataBuffer.flip(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, newDataBuffer); glBindBuffer(GL_ARRAY_BUFFER, 0); } } 300 Vertex Count(This is my main problem) 400 Vertex Count - I removed this image, it's bugged out, should be a tiny sliver cut out from the right, like a secant 500 Vertex Count Each 100, it removes more and more of the circle, and so on.

    Read the article

  • Multiset of shared_ptrs as a dynamic priority queue: Concept and practice

    - by Sarah
    I was using a vector-based priority queue typedef std::priority_queue< Event, vector< Event >, std::greater< Event > > EventPQ; to manage my Event objects. Now my simulation has to be able to find and delete certain Event objects not at the top of the queue. I'd like to know if my planned work-around can do what I need it to, and if I have the syntax right. I'd also like to know if dramatically better solutions exist. My plan is to make EventPQ a multiset of smart pointers to Event objects: typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; I'm borrowing functions of the Event class from a related post on a multimap priority queue. // Event.h #include <cstdlib> using namespace std; #include <set> #include <boost/shared_ptr.hpp> class Event; typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; class Event { public: Event( double t, int eid, int hid ); ~Event(); void add( EventPQ& q ); void remove(); bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } double time; int eventID; int hostID; EventPQ* mq; EventPQ::iterator mIt; }; // Event.cpp Event::Event( double t, int eid, int hid ) { time = t; eventID = eid; hostID = hid; } Event::~Event() {} void Event::add( EventPQ& q ) { mq = &q; mIt = q.insert( boost::shared_ptr<Event>(this) ); } void Event::remove() { mq.erase( mIt ); mq = 0; mIt = EventPQ::iterator(); } I was hoping that by making EventPQ a container of pointers, I could avoid wasting time copying Events into the container and avoid accidentally editing the wrong copy. Would it be dramatically easier to store the Events themselves in EventPQ instead? Does it make more sense to remove the time keys from Event objects and use them instead as keys in a multimap? Assuming the current implementation seems okay, my questions are: Do I need to specify how to sort on the pointers, rather than the objects, or does the multiset automatically know to sort on the objects pointed to? If I have a shared_ptr ptr1 to an Event that also has a pointer in the EventPQ container, how do I find and delete the corresponding pointer in EventPQ? Is it enough to .find( ptr1 ), or do I instead have to find by the key (time)? Is the Event::remove() sufficient for removing the pointer in the EventPQ container? There's a small chance multiple events could be created with the same time (obviously implied in the use of multiset). If the find() works on event times, to avoid accidentally deleting the wrong event, I was planning to throw in a further check on eventID and hostID. Does this seem reasonable? (Dumb syntax question) In Event.h, is the declaration of dummy class Event;, then the EventPQ typedef, and then the real class Event declaration appropriate? I'm obviously an inexperienced programmer with very spotty background--this isn't for homework. Would love suggestions and explanations. Please let me know if any part of this is confusing. Thanks.

    Read the article

  • Databinding in combo box

    - by muralekarthick
    Hi I have two forms, and a class, queries return in Stored procedure. Stored Procedure: ALTER PROCEDURE [dbo].[Payment_Join] @reference nvarchar(20) AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; -- Insert statements for procedure here SELECT p.iPaymentID,p.nvReference,pt.nvPaymentType,p.iAmount,m.nvMethod,u.nvUsers,p.tUpdateTime FROM Payment p, tblPaymentType pt, tblPaymentMethod m, tblUsers u WHERE p.nvReference = @reference and p.iPaymentTypeID = pt.iPaymentTypeID and p.iMethodID = m.iMethodID and p.iUsersID = u.iUsersID END payment.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using System.Windows.Forms; namespace Finance { class payment { string connection = global::Finance.Properties.Settings.Default.PaymentConnectionString; #region Fields int _paymentid = 0; string _reference = string.Empty; string _paymenttype; double _amount = 0; string _paymentmethod; string _employeename; DateTime _updatetime = DateTime.Now; #endregion #region Properties public int paymentid { get { return _paymentid; } set { _paymentid = value; } } public string reference { get { return _reference; } set { _reference = value; } } public string paymenttype { get { return _paymenttype; } set { _paymenttype = value; } } public string paymentmethod { get { return _paymentmethod; } set { _paymentmethod = value; } } public double amount { get { return _amount;} set { _amount = value; } } public string employeename { get { return _employeename; } set { _employeename = value; } } public DateTime updatetime { get { return _updatetime; } set { _updatetime = value; } } #endregion #region Constructor public payment() { } public payment(string refer) { reference = refer; } public payment(int paymentID, string Reference, string Paymenttype, double Amount, string Paymentmethod, string Employeename, DateTime Time) { paymentid = paymentID; reference = Reference; paymenttype = Paymenttype; amount = Amount; paymentmethod = Paymentmethod; employeename = Employeename; updatetime = Time; } #endregion #region Methods public void Save() { try { SqlConnection connect = new SqlConnection(connection); SqlCommand command = new SqlCommand("payment_create", connect); command.CommandType = CommandType.StoredProcedure; command.Parameters.Add(new SqlParameter("@reference", reference)); command.Parameters.Add(new SqlParameter("@paymenttype", paymenttype)); command.Parameters.Add(new SqlParameter("@amount", amount)); command.Parameters.Add(new SqlParameter("@paymentmethod", paymentmethod)); command.Parameters.Add(new SqlParameter("@employeename", employeename)); command.Parameters.Add(new SqlParameter("@updatetime", updatetime)); connect.Open(); command.ExecuteScalar(); connect.Close(); } catch { } } public void Load(string reference) { try { SqlConnection connect = new SqlConnection(connection); SqlCommand command = new SqlCommand("Payment_Join", connect); command.CommandType = CommandType.StoredProcedure; command.Parameters.Add(new SqlParameter("@Reference", reference)); //MessageBox.Show("ref = " + reference); connect.Open(); SqlDataReader reader = command.ExecuteReader(); while (reader.Read()) { this.reference = Convert.ToString(reader["nvReference"]); // MessageBox.Show(reference); // MessageBox.Show("here"); // MessageBox.Show("payment type id = " + reader["nvPaymentType"]); // MessageBox.Show("here1"); this.paymenttype = Convert.ToString(reader["nvPaymentType"]); // MessageBox.Show(paymenttype.ToString()); this.amount = Convert.ToDouble(reader["iAmount"]); this.paymentmethod = Convert.ToString(reader["nvMethod"]); this.employeename = Convert.ToString(reader["nvUsers"]); this.updatetime = Convert.ToDateTime(reader["tUpdateTime"]); } reader.Close(); } catch (Exception ex) { MessageBox.Show("Check it again" + ex); } } #endregion } } i have already binded the combo box items through designer, When i run the application i just get the reference populated in form 2 and combo box just populated not the particular value which is fetched. New to c# so help me to get familiar

    Read the article

  • UV texture mapping with perspective correct interpolation

    - by Twodordan
    I am working on a software rasterizer for educational purposes and I am having issues with the texturing. The problem is, only one face of the cube gets correctly textured. The rest are stretched edges: You can see the running program online here. I have used cartesian coordinates, and all I do is interpolate the uv values along the scanlines. The general formula I use for interpolating the uv coordinates is pretty much the one I use for the z-buffering interpolation and looks like this (in this case for horizontal scanlines): u_Slope = (right.u - left.u) / (triangleRight_x - triangleLeft_x); v_Slope = (right.v - left.v) / (triangleRight_x - triangleLeft_x); //[...] new_u = left.u + ((currentX_onScanLine - triangleLeft_x) * u_Slope); new_v = left.v + ((currentX_onScanLine - triangleLeft_x) * v_Slope); Then, when I add each point to the pixel buffer, I restore z and uv: z = (1/z); uv.u = Math.round(uv.u * z *100);//*100 because my texture is 100x100px uv.v = Math.round(uv.v * z *100); Then I turn the u v indexes into one index in order to fetch the correct pixel from the image data (which is a 1 dimensional px array): var index = texture.width * uv.u + uv.v; //and the rest is unimportant imagedata[index].RGBA bla bla The interpolation formula is correct considering the consistency of the texture (including the straight stripes). However, I seem to get quite a lot of 0 values for either u or v. Which is probably why I only get one face right. Furthermore, why is the texture flipped horizontally? (the "1" is flipped) I must get some sleep now, but before I get into further dissecting of every single value to see what goes wrong, Can someone more experienced guess why might this be happening, just by looking at the cube? "I have no idea what I'm doing" (it's my first time implementing a rasterizer). Did I miss an important stage? Thanks for any insight. PS: My UV values are as follows: { u:0, v:0 }, { u:0, v:0.5 }, { u:0.5, v:0.5 }, { u:0.5, v:0 }, { u:0, v:0 }, { u:0, v:0.5 }, { u:0.5, v:0.5 }, { u:0.5, v:0 }

    Read the article

  • Adding nodes to MAAS server

    - by Yasith Tharindu
    I was able to install MAAS server using ubuntu 12.04. Then boot up nodes from he PXE. Then installed maas-precise-x86-64-commissioning through pxe. Now the installation is done. but im unable to commission with the MAAS server. It does not show it as a node and neither im unable to add it manually and end up with following error. Also what is the default username password for maas-precise-x86-64-commissioning. Im unable to login. This error when adding node manually. ERROR 2012-11-20 08:32:54,500 maas.maasserver ################################ Exception: timed out ################################ ERROR 2012-11-20 08:32:54,501 maas.maasserver Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/django/core/handlers/base.py", line 111, in get_response response = callback(request, *callback_args, **callback_kwargs) File "/usr/lib/python2.7/dist-packages/django/views/decorators/vary.py", line 22, in inner_func response = func(*args, **kwargs) File "/usr/lib/python2.7/dist-packages/piston/resource.py", line 166, in call result = self.error_handler(e, request, meth, em_format) File "/usr/lib/python2.7/dist-packages/piston/resource.py", line 164, in call result = meth(request, *args, **kwargs) File "/usr/lib/python2.7/dist-packages/maasserver/api.py", line 251, in dispatcher self, request, request.method, *args, **kwargs) File "/usr/lib/python2.7/dist-packages/maasserver/api.py", line 193, in perform_api_operation return method(handler, request, *args, **kwargs) File "/usr/lib/python2.7/dist-packages/maasserver/api.py", line 493, in new node = create_node(request) File "/usr/lib/python2.7/dist-packages/maasserver/api.py", line 418, in create_node return form.save() File "/usr/lib/python2.7/dist-packages/maasserver/forms.py", line 234, in save node = super(NodeWithMACAddressesForm, self).save() File "/usr/lib/python2.7/dist-packages/django/forms/models.py", line 363, in save fail_message, commit, construct=False) File "/usr/lib/python2.7/dist-packages/django/forms/models.py", line 85, in save_instance instance.save() File "/usr/lib/python2.7/dist-packages/maasserver/models.py", line 114, in save return super(CommonInfo, self).save(*args, **kwargs) File "/usr/lib/python2.7/dist-packages/django/db/models/base.py", line 460, in save self.save_base(using=using, force_insert=force_insert, force_update=force_update) File "/usr/lib/python2.7/dist-packages/django/db/models/base.py", line 570, in save_base created=(not record_exists), raw=raw, using=using) File "/usr/lib/python2.7/dist-packages/django/dispatch/dispatcher.py", line 172, in send response = receiver(signal=self, sender=sender, **named) File "/usr/lib/python2.7/dist-packages/maasserver/provisioning.py", line 485, in provision_post_save_Node profile, power_type, preseed_data) File "/usr/lib/python2.7/dist-packages/maasserver/provisioning.py", line 245, in call result = self.method(*args) 259,1 93% result = self.method(*args) File "/usr/lib/python2.7/xmlrpclib.py", line 1224, in call return self._send(self._name, args) File "/usr/lib/python2.7/xmlrpclib.py", line 1578, in _request verbose=self._verbose File "/usr/lib/python2.7/xmlrpclib.py", line 1264, in request return self.single_request(host, handler, request_body, verbose) File "/usr/lib/python2.7/xmlrpclib.py", line 1294, in single_request response = h.getresponse(buffering=True) File "/usr/lib/python2.7/httplib.py", line 1030, in getresponse response.begin() File "/usr/lib/python2.7/httplib.py", line 407, in begin version, status, reason = self._read_status() File "/usr/lib/python2.7/httplib.py", line 365, in _read_status line = self.fp.readline() File "/usr/lib/python2.7/socket.py", line 447, in readline data = self._sock.recv(self._rbufsize) timeout: timed out

    Read the article

  • How do you play or record audio (to .WAV) on Linux in C++? [closed]

    - by Jacky Alcine
    Hello, I've been looking for a way to play and record audio on a Linux (preferably Ubuntu) system. I'm currently working on a front-end to a voice recognition toolkit that'll automate a few steps required to adapt a voice model for PocketSphinx and Julius. Suggestions of alternative means of audio input/output are welcome, as well as a fix to the bug shown below. Here is the current code I've used so far to play a .WAV file: void Engine::sayText ( const string OutputText ) { string audioUri = "temp.wav"; string requestUri = this->getRequestUri( OPENMARY_PROCESS , OutputText.c_str( ) ); int error , audioStream; pa_simple *pulseConnection; pa_sample_spec simpleSpecs; simpleSpecs.format = PA_SAMPLE_S16LE; simpleSpecs.rate = 44100; simpleSpecs.channels = 2; eprintf( E_MESSAGE , "Generating audio for '%s' from '%s'..." , OutputText.c_str( ) , requestUri.c_str( ) ); FILE* audio = this->getHttpFile( requestUri , audioUri ); fclose(audio); eprintf( E_MESSAGE , "Generated audio."); if ( ( audioStream = open( audioUri.c_str( ) , O_RDONLY ) ) < 0 ) { fprintf( stderr , __FILE__": open() failed: %s\n" , strerror( errno ) ); goto finish; } if ( dup2( audioStream , STDIN_FILENO ) < 0 ) { fprintf( stderr , __FILE__": dup2() failed: %s\n" , strerror( errno ) ); goto finish; } close( audioStream ); pulseConnection = pa_simple_new( NULL , "AudioPush" , PA_STREAM_PLAYBACK , NULL , "openMary C++" , &simpleSpecs , NULL , NULL , &error ); for (int i = 0;;i++ ) { const int bufferSize = 1024; uint8_t audioBuffer[bufferSize]; ssize_t r; eprintf( E_MESSAGE , "Buffering %d..",i); /* Read some data ... */ if ( ( r = read( STDIN_FILENO , audioBuffer , sizeof (audioBuffer ) ) ) <= 0 ) { if ( r == 0 ) /* EOF */ break; eprintf( E_ERROR , __FILE__": read() failed: %s\n" , strerror( errno ) ); if ( pulseConnection ) pa_simple_free( pulseConnection ); } /* ... and play it */ if ( pa_simple_write( pulseConnection , audioBuffer , ( size_t ) r , &error ) < 0 ) { fprintf( stderr , __FILE__": pa_simple_write() failed: %s\n" , pa_strerror( error ) ); if ( pulseConnection ) pa_simple_free( pulseConnection ); } usleep(2); } /* Make sure that every single sample was played */ if ( pa_simple_drain( pulseConnection , &error ) < 0 ) { fprintf( stderr , __FILE__": pa_simple_drain() failed: %s\n" , pa_strerror( error ) ); if ( pulseConnection ) pa_simple_free( pulseConnection ); } } NOTE: If you want the rest of the code to this file, you can download it here directly from Launchpad.

    Read the article

  • Stop YouTube Videos from Automatically Playing in Chrome

    - by The Geek
    If you’ve actually used the internet before, you’ve probably come across a page with an auto-playing YouTube clip, and chances are good it was a rather annoying one. Here’s how to stop them from starting automatically in Chrome. We’ve already told you how to stop them from automatically playing if you’re a Firefox user (best answer: use Flashblock!), but now it’s time for Chrome users to get their turn. Use the Stop Autoplay for YouTube Extension The great thing about this extension is that it stops the video from playing, but it allows it to continue buffering, so when you do feel like playing the video, it’ll already be downloaded—really useful for people with slower internet connections. There’s no UI or anything fancy, just head to the extension page and click the Install button. If you want to get rid of it later, use the Tools –> Extensions menu (or you can type chrome://extensions/ into your address bar), and then click the Uninstall link for that add-on.   Download Stop Autoplay for YouTube [Google Chrome Extensions] Using FlashBlock for Chrome If you really wanted to, you could just disable Flash across the board using FlashBlock for Chrome. Once you’ve installed the extension, you won’t see any Flash elements anywhere, and you’ll have to move your mouse over them and click to enable them each time. When I installed the extension the first time, I noticed that YouTube was already in the allow list. I’m not sure if that’s the default setting or not, but you can use the icon in the address bar, or the Options from the Extensions panel to get to the settings page, and from there you can remove anything from the White List that you wouldn’t want. Another nice feature about Flash Block is that it can also block Silverlight, or you could simply uninstall or remove unnecessary Chrome plug-ins. Download FlashBlock for Chrome Similar Articles Productive Geek Tips Stop YouTube Videos from Automatically Playing in FirefoxDisable YouTube Comments while using ChromeApologies About An Awful Audio AdvertisementImprove YouTube Video Viewing in Google ChromeWatch YouTube Videos in Cinema Style in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites

    Read the article

  • How do I stop icons appearing on the desktop in a particular area?

    - by Seamus
    When I download something to my desktop, or insert a CD or flash drive, the icon appears on my desktop. When I have conky running, the icon sometimes appears in the top right corner, underneath conky; where I can't see it. How do I stop this happening? My .conkyrc is pasted below. I didn't write it all myself, so I'm not entirely sure what I need to change, or what parts are relevant for this particular question... # UBUNTU-CONKY # A comprehensive conky script, configured for use on # Ubuntu / Debian Gnome, without the need for any external scripts. # # Based on conky-jc and the default .conkyrc. # INCLUDES: # - tail of /var/log/messages # - netstat shows number of connections from your computer and application/PID making it. Kill spyware! # # -- Pengo # # Create own window instead of using desktop (required in nautilus) own_window yes own_window_type override own_window_transparent yes own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager # Use double buffering (reduces flicker, may not work for everyone) double_buffer yes # fiddle with window use_spacer right # Use Xft? use_xft yes xftfont DejaVu Sans:size=8 xftalpha 0.8 text_buffer_size 2048 # Update interval in seconds update_interval 3.0 # Minimum size of text area # minimum_size 250 5 # Draw shades? draw_shades no # Text stuff draw_outline no # amplifies text if yes draw_borders no uppercase no # set to yes if you want all text to be in uppercase # Stippled borders? stippled_borders 3 # border margins border_margin 9 # border width border_width 10 # Default colors and also border colors, grey90 == #e5e5e5 default_color grey own_window_colour brown own_window_transparent yes # Text alignment, other possible values are commented #alignment top_left alignment top_right #alignment bottom_left #alignment bottom_right # Gap between borders of screen and text gap_x 10 gap_y 20 # stuff after 'TEXT' will be formatted on screen TEXT $color ${color orange}SYSTEM ${hr 2}$color $nodename $sysname $kernel on $machine ${color orange}CPU ${hr 2}$color ${freq}MHz Load: ${loadavg} Temp: ${acpitemp} $cpubar ${cpugraph 000000 ffffff} NAME ${goto 150}PID ${goto 200}CPU% ${goto 250}MEM% ${top name 1} ${goto 150}${top pid 1} ${goto 200}${top cpu 1} ${goto 250}${top mem 1} ${top name 2} ${goto 150}${top pid 2} ${goto 200}${top cpu 2} ${goto 250}${top mem 2} ${top name 3} ${goto 150}${top pid 3} ${goto 200}${top cpu 3} ${goto 250}${top mem 3} ${top name 4} ${goto 150}${top pid 4} ${goto 200}${top cpu 4} ${goto 250}${top mem 4} ${color orange}MEMORY / DISK ${hr 2}$color RAM: $memperc% ${membar 6}$color Swap: $swapperc% ${swapbar 6}$color Home: ${fs_free_perc /home}% ${fs_bar 6 /}$color Free Space: ${fs_free /home} ${color orange}NETWORK (${addr eth0}) ${hr 2}$color Down: $color${downspeed eth0} k/s ${alignr}Up: ${upspeed eth0} k/s ${downspeedgraph eth0 25,140 000000 ff0000} ${alignr}${upspeedgraph eth0 25,140 000000 00ff00}$color Total: ${totaldown eth0} ${alignr}Total: ${totalup eth0} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} ${color orange}WIRELESS (${addr wlan0}) ${hr 2}$color Down: $color${downspeed wlan0} k/s ${alignr}Up: ${upspeed wlan0} k/s ${downspeedgraph wlan0 25,140 000000 ff0000} ${alignr}${upspeedgraph wlan0 25,140 000000 00ff00}$color Total: ${totaldown wlan0} ${alignr}Total: ${totalup wlan0} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} Conky solutions have been offered, but perhaps these aren't the best way of approaching it. What I really want is to stop icons even appearing in that part of the desktop window: that is, I want to make part of the desktop real estate "off-limits" to new icons appearing on the desktop.

    Read the article

  • How do I stop icons appearing on the desktop under conky?

    - by Seamus
    When I download something to my desktop, or insert a CD or flash drive, the icon appears on my desktop. When I have conky running, the icon sometimes appears in the top right corner, underneath conky; where I can't see it. How do I stop this happening? My .conkyrc is pasted below. I didn't write it all myself, so I'm not entirely sure what I need to change, or what parts are relevant for this particular question... # UBUNTU-CONKY # A comprehensive conky script, configured for use on # Ubuntu / Debian Gnome, without the need for any external scripts. # # Based on conky-jc and the default .conkyrc. # INCLUDES: # - tail of /var/log/messages # - netstat shows number of connections from your computer and application/PID making it. Kill spyware! # # -- Pengo # # Create own window instead of using desktop (required in nautilus) own_window yes own_window_type override own_window_transparent yes own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager # Use double buffering (reduces flicker, may not work for everyone) double_buffer yes # fiddle with window use_spacer right # Use Xft? use_xft yes xftfont DejaVu Sans:size=8 xftalpha 0.8 text_buffer_size 2048 # Update interval in seconds update_interval 3.0 # Minimum size of text area # minimum_size 250 5 # Draw shades? draw_shades no # Text stuff draw_outline no # amplifies text if yes draw_borders no uppercase no # set to yes if you want all text to be in uppercase # Stippled borders? stippled_borders 3 # border margins border_margin 9 # border width border_width 10 # Default colors and also border colors, grey90 == #e5e5e5 default_color grey own_window_colour brown own_window_transparent yes # Text alignment, other possible values are commented #alignment top_left alignment top_right #alignment bottom_left #alignment bottom_right # Gap between borders of screen and text gap_x 10 gap_y 20 # stuff after 'TEXT' will be formatted on screen TEXT $color ${color orange}SYSTEM ${hr 2}$color $nodename $sysname $kernel on $machine ${color orange}CPU ${hr 2}$color ${freq}MHz Load: ${loadavg} Temp: ${acpitemp} $cpubar ${cpugraph 000000 ffffff} NAME ${goto 150}PID ${goto 200}CPU% ${goto 250}MEM% ${top name 1} ${goto 150}${top pid 1} ${goto 200}${top cpu 1} ${goto 250}${top mem 1} ${top name 2} ${goto 150}${top pid 2} ${goto 200}${top cpu 2} ${goto 250}${top mem 2} ${top name 3} ${goto 150}${top pid 3} ${goto 200}${top cpu 3} ${goto 250}${top mem 3} ${top name 4} ${goto 150}${top pid 4} ${goto 200}${top cpu 4} ${goto 250}${top mem 4} ${color orange}MEMORY / DISK ${hr 2}$color RAM: $memperc% ${membar 6}$color Swap: $swapperc% ${swapbar 6}$color Home: ${fs_free_perc /home}% ${fs_bar 6 /}$color Free Space: ${fs_free /home} ${color orange}NETWORK (${addr eth0}) ${hr 2}$color Down: $color${downspeed eth0} k/s ${alignr}Up: ${upspeed eth0} k/s ${downspeedgraph eth0 25,140 000000 ff0000} ${alignr}${upspeedgraph eth0 25,140 000000 00ff00}$color Total: ${totaldown eth0} ${alignr}Total: ${totalup eth0} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} ${color orange}WIRELESS (${addr wlan0}) ${hr 2}$color Down: $color${downspeed wlan0} k/s ${alignr}Up: ${upspeed wlan0} k/s ${downspeedgraph wlan0 25,140 000000 ff0000} ${alignr}${upspeedgraph wlan0 25,140 000000 00ff00}$color Total: ${totaldown wlan0} ${alignr}Total: ${totalup wlan0} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr}

    Read the article

  • Is there a pedagogical game engine?

    - by K.G.
    I'm looking for a book, website, or other resource that gives modern 3D game engines the same treatment as Operating Systems: Design and Implementation gave operating systems. I have read Jason Gregory's Game Engine Architecture, which I enjoyed. However, by intent the author treated components of the architecture as atomic units, whereas what I'm interested in is the plumbing between those units that makes a coherent whole out of ideally loosely coupled parts. In books such as these, one usually reads that "that's academic," but that's the point! I have also read Julian Gold's Object-oriented Game Development, which likewise was good, but I feel is beginning to show its age. Since even mobile platforms these days are multicore and have fast video memory, those kinds of things (concurrency, display item buffering) would ideally be covered. There are other resources, such as the Doom 3 source code, which is highly instructive for its being a shipped product. The problem with those is as follows: float Q_rsqrt( float number ) { long i; float x2, y; const float threehalfs = 1.5F; x2 = number * 0.5F; y = number; i = * ( long * ) &y; // evil floating point bit level hacking i = 0x5f3759df - ( i >> 1 ); // what the f***? y = * ( float * ) &i; y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration // y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed return y; } To wit, while brilliant, this kind of source requires more enlightenment than I can usually muster upon first read. In summary, here's my white whale: For an adult reader with experience in programming. I wish I could save all the trees killed by every. Single. Game Programming book ever devoting the first two chapters to "Now just what is a variable anyway?" In C or C++, very preferably C++. Languages that are more concise are fantastic for teaching, except for when what you want to learn is how to cope with a verbose language. There is also the benefit of the guardrails that C++ doesn't provide, such as garbage collection. Platform agnostic. I'm sincerely afraid that this book is out there and it's Visual C++/DirectX oriented. I'm a Linux guy, and I'd do what it takes, but I would very much like to be able to use OpenGL. Thanks for everything! Before anyone gets on my case about it, Fast inverse square root was from Quake III Arena, not Doom 3!

    Read the article

  • How do I set image position in conky

    - by realitygenerator
    I copied and modified an existing .conkyrc file from the ubuntu forum and I'm trying to place the LinuxMint logo in a specific position Below are my conkyrc file and the screenshot # UBUNTU-CONKY # A comprehensive conky script, configured for use on # Ubuntu / Debian Gnome, without the need for any external scripts. # # Based on conky-jc and the default .conkyrc. # INCLUDES: # - tail of /var/log/messages # - netstat shows number of connections from your computer and application/PID making it. Kill spyware! # # -- Pengo # # Create own window instead of using desktop (required in nautilus) own_window yes own_window_type desktop own_window_transparent yes own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager # Use double buffering (reduces flicker, may not work for everyone) double_buffer yes # fiddle with window use_spacer right # Use Xft? use_xft yes xftfont URW Gothic:size=8 xftalpha 0.8 text_buffer_size 2048 # Update interval in seconds update_interval 3.0 # Minimum size of text area # minimum_size 250 5 # Draw shades? draw_shades no # Text stuff draw_outline no # amplifies text if yes draw_borders no uppercase no # set to yes if you want all text to be in uppercase # Stippled borders? stippled_borders 3 # border margins border_margin 9 # border width border_width 10 # Default colors and also border colors, grey90 == #e5e5e5 default_color grey own_window_colour brown own_window_transparent yes # Text alignment, other possible values are commented #alignment top_left #alignment top_right #alignment bottom_left #alignment bottom_right. alignment top_middle # Gap between borders of screen and text gap_x 10 gap_y 10 #Display temp in fahrenheit temperature_unit fahrenheit #Choose which screen on which to display # stuff after 'TEXT' will be formatted on screen TEXT $color ${color green}SYSTEM ${hr 2}$color $nodename $sysname $kernel on $machine LinuxMint 11 "Katya" (Oneric) ${image ~/Conky/Logo_Linux_Mint.png -s 80x60 -f 86400} ${color green}CPU ${hr 2}$color ${freq}MHz Load: ${loadavg} Temp: ${hwmon temp 1} $cpubar ${cpugraph 000000 ffffff} NAME PID CPU% MEM% ${top name 1} ${top pid 1} ${top cpu 1} ${top mem 1} ${top name 2} ${top pid 2} ${top cpu 2} ${top mem 2} ${top name 3} ${top pid 3} ${top cpu 3} ${top mem 3} ${top name 4} ${top pid 4} ${top cpu 4} ${top mem 4} ${color green}MEMORY / DISK ${hr 2}$color RAM: $memperc% ${membar 6}$color Swap: $swapperc% ${swapbar 6}$color Root: ${fs_free_perc /}% ${fs_bar 6 /}$color hda1: ${fs_free_perc /media/sda1}% ${fs_bar 6 /media/sda1}$color ${color green}NETWORK (${addr eth1}) ${hr 2}$color Down: $color${downspeed eth1} k/s ${alignr}Up: ${upspeed eth1} k/s ${downspeedgraph eth1 25,140 000000 ff0000} ${alignr}${upspeedgraph eth1 25,140 000000 00ff00}$color Total: ${totaldown eth1} ${alignr}Total: ${totalup eth1} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} ${color green}LOGGING ${hr 2}$color ${execi 30 tail -n3 /var/log/messages | awk '{print " ",$5,$6,$7,$8,$9,$10}' | fold -w50} ${color green}FORTUNE ${hr 2}$color ${execi 120 fortune -s | fold -w50} I want to put the mint logo right after the word (oneric). Any help would be greatly appreciated.

    Read the article

  • ?Pick-Up???????WebLogic Server JDBC???·???????(10.3.4)|WebLogic Channel|??????

    - by ???02
    Oracle WebLogic Server JDBC???·???(10.3.4)?????????????????????????????????????????????????????    ¦Oracle RAC???????    ¦JDBC????????    ¦???·???·?????    ¦????????????    ¦??????????·?????    ¦????·??????????????Oracle RAC??????????????????????·???·????GridLink???·????????Oracle RAC?????????????    ¦ ???WebLogic Server???·????Oracle RAC????????????????Oracle RAC?????????????????????????    ¦Oracle RAC?????????????????????????          o????????????(FCF)          o????????·??????(RCLB)          o????????????    ¦?????·?????????XA??????????????????Oracle RAC???????????????????????????Oracle RAC???????????????????????    ¦Oracle????????·?????(SCAN)??????????  ??????????GridLink???·??????????·????·???????ONS????·??????SCAN?????????Oracle RAC??????????????????????????????????????????SCAN???????GridLink???·?????Oracle RAC???????????????????????????????????GridLink???·?????????????????JDBC????????JDBC??????WebLogic Server????????????·???????????????????·????GridLink???·??????????·???·?????????????????·?????????? > ????·??????????????????????????·???·????????·???·?????(???)????????????????????????·???·???????????????????????????????????·?????????????????????????????·???·?????????????????????????·??????????>????·???·????????????????????????????????????????????????Oracle???????????????·???·?????????????????????????????????????    ¦Oracle Net Sdp    ¦Oracle Dynamic Buffering    ¦Oracle Reduced Data Copies????????????????????????????????????????????????????Oracle?????????????????????????????·??????????????????·??????????????????·???????????????????????????·????????????????????·????????????????????????????·??????????????????????????????????????????WebLogic Server??????·????????????????????????????????????????????????????????????Oracle WebLogic Server MBean????????KeepConnAfterLocalTx???????????????¦????????¦Oracle Fusion Middleware Oracle WebLogic Server JDBC???·?????????JDBC API???????????????????????????????????????????????????????????????    *WebLogic JDBC???????    *JDBC???·??????    *GridLink???·??????    *JDBC???·???·??????    *WebLogic Server??Oracle RAC????    *WebLogic Server??JDBC????????    *WebLogic JDBC?????????    *WebLogic JDBC???????¦Oracle WebLogic Server JDBC????????  - Programming JDBC(10.3.4/??)  - Oracle WebLogic Server JDBC????????(10.3.3)     (??)10.3.4???????????????????????????    WebLogic Server????(10.3.4)WebLogic Server??JDBC API??????????????????¦Oracle WebLogic Server???4 JDBC????WebLogic ???4 JDBC?????????????????????¦Oracle WebLogic Server???????????WebLogic Server??????????????????¦Oracle WebLogic Server??????????????????????????WebLogic Server?????????????????????????????·??????

    Read the article

  • VS 2010 SP1 and SQL CE

    - by ScottGu
    Last month we released the Beta of VS 2010 Service Pack 1 (SP1).  You can learn more about the VS 2010 SP1 Beta from Jason Zander’s two blog posts about it, and from Scott Hanselman’s blog post that covers some of the new capabilities enabled with it.   You can download and install the VS 2010 SP1 Beta here. Last week I blogged about the new Visual Studio support for IIS Express that we are adding with VS 2010 SP1. In today’s post I’m going to talk about the new VS 2010 SP1 tooling support for SQL CE, and walkthrough some of the cool scenarios it enables.  SQL CE – What is it and why should you care? SQL CE is a free, embedded, database engine that enables easy database storage. No Database Installation Required SQL CE does not require you to run a setup or install a database server in order to use it.  You can simply copy the SQL CE binaries into the \bin directory of your ASP.NET application, and then your web application can use it as a database engine.  No setup or extra security permissions are required for it to run. You do not need to have an administrator account on the machine. Just copy your web application onto any server and it will work. This is true even of medium-trust applications running in a web hosting environment. SQL CE runs in-memory within your ASP.NET application and will start-up when you first access a SQL CE database, and will automatically shutdown when your application is unloaded.  SQL CE databases are stored as files that live within the \App_Data folder of your ASP.NET Applications. Works with Existing Data APIs SQL CE 4 works with existing .NET-based data APIs, and supports a SQL Server compatible query syntax.  This means you can use existing data APIs like ADO.NET, as well as use higher-level ORMs like Entity Framework and NHibernate with SQL CE.  This enables you to use the same data programming skills and data APIs you know today. Supports Development, Testing and Production Scenarios SQL CE can be used for development scenarios, testing scenarios, and light production usage scenarios.  With the SQL CE 4 release we’ve done the engineering work to ensure that SQL CE won’t crash or deadlock when used in a multi-threaded server scenario (like ASP.NET).  This is a big change from previous releases of SQL CE – which were designed for client-only scenarios and which explicitly blocked running in web-server environments.  Starting with SQL CE 4 you can use it in a web-server as well. There are no license restrictions with SQL CE.  It is also totally free. Easy Migration to SQL Server SQL CE is an embedded database – which makes it ideal for development, testing, and light-usage scenarios.  For high-volume sites and applications you’ll probably want to migrate your database to use SQL Server Express (which is free), SQL Server or SQL Azure.  These servers enable much better scalability, more development features (including features like Stored Procedures – which aren’t supported with SQL CE), as well as more advanced data management capabilities. We’ll ship migration tools that enable you to optionally take SQL CE databases and easily upgrade them to use SQL Server Express, SQL Server, or SQL Azure.  You will not need to change your code when upgrading a SQL CE database to SQL Server or SQL Azure.  Our goal is to enable you to be able to simply change the database connection string in your web.config file and have your application just work. New Tooling Support for SQL CE in VS 2010 SP1 VS 2010 SP1 includes much improved tooling support for SQL CE, and adds support for using SQL CE within ASP.NET projects for the first time.  With VS 2010 SP1 you can now: Create new SQL CE Databases Edit and Modify SQL CE Database Schema and Indexes Populate SQL CE Databases within Data Use the Entity Framework (EF) designer to create model layers against SQL CE databases Use EF Code First to define model layers in code, then create a SQL CE database from them, and optionally edit the DB with VS Deploy SQL CE databases to remote servers using Web Deploy and optionally convert them to full SQL Server databases You can take advantage of all of the above features from within both ASP.NET Web Forms and ASP.NET MVC based projects. Download You can enable SQL CE tooling support within VS 2010 by first installing VS 2010 SP1 (beta). Once SP1 is installed, you’ll also then need to install the SQL CE Tools for Visual Studio download.  This is a separate download that enables the SQL CE tooling support for VS 2010 SP1. Walkthrough of Two Scenarios In this blog post I’m going to walkthrough how you can take advantage of SQL CE and VS 2010 SP1 using both an ASP.NET Web Forms and an ASP.NET MVC based application. Specifically, we’ll walkthrough: How to create a SQL CE database using VS 2010 SP1, then use the EF4 visual designers in Visual Studio to construct a model layer from it, and then display and edit the data using an ASP.NET GridView control. How to use an EF Code First approach to define a model layer using POCO classes and then have EF Code-First “auto-create” a SQL CE database for us based on our model classes.  We’ll then look at how we can use the new VS 2010 SP1 support for SQL CE to inspect the database that was created, populate it with data, and later make schema changes to it.  We’ll do all this within the context of an ASP.NET MVC based application. You can follow the two walkthroughs below on your own machine by installing VS 2010 SP1 (beta) and then installing the SQL CE Tools for Visual Studio download (which is a separate download that enables SQL CE tooling support for VS 2010 SP1). Walkthrough 1: Create a SQL CE Database, Create EF Model Classes, Edit the Data with a GridView This first walkthrough will demonstrate how to create and define a SQL CE database within an ASP.NET Web Form application.  We’ll then build an EF model layer for it and use that model layer to enable data editing scenarios with an <asp:GridView> control. Step 1: Create a new ASP.NET Web Forms Project We’ll begin by using the File->New Project menu command within Visual Studio to create a new ASP.NET Web Forms project.  We’ll use the “ASP.NET Web Application” project template option so that it has a default UI skin implemented: Step 2: Create a SQL CE Database Right click on the “App_Data” folder within the created project and choose the “Add->New Item” menu command: This will bring up the “Add Item” dialog box.  Select the “SQL Server Compact 4.0 Local Database” item (new in VS 2010 SP1) and name the database file to create “Store.sdf”: Note that SQL CE database files have a .sdf filename extension. Place them within the /App_Data folder of your ASP.NET application to enable easy deployment. When we clicked the “Add” button above a Store.sdf file was added to our project: Step 3: Adding a “Products” Table Double-clicking the “Store.sdf” database file will open it up within the Server Explorer tab.  Since it is a new database there are no tables within it: Right click on the “Tables” icon and choose the “Create Table” menu command to create a new database table.  We’ll name the new table “Products” and add 4 columns to it.  We’ll mark the first column as a primary key (and make it an identify column so that its value will automatically increment with each new row): When we click “ok” our new Products table will be created in the SQL CE database. Step 4: Populate with Data Once our Products table is created it will show up within the Server Explorer.  We can right-click it and choose the “Show Table Data” menu command to edit its data: Let’s add a few sample rows of data to it: Step 5: Create an EF Model Layer We have a SQL CE database with some data in it – let’s now create an EF Model Layer that will provide a way for us to easily query and update data within it. Let’s right-click on our project and choose the “Add->New Item” menu command.  This will bring up the “Add New Item” dialog – select the “ADO.NET Entity Data Model” item within it and name it “Store.edmx” This will add a new Store.edmx item to our solution explorer and launch a wizard that allows us to quickly create an EF model: Select the “Generate From Database” option above and click next.  Choose to use the Store.sdf SQL CE database we just created and then click next again.  The wizard will then ask you what database objects you want to import into your model.  Let’s choose to import the “Products” table we created earlier: When we click the “Finish” button Visual Studio will open up the EF designer.  It will have a Product entity already on it that maps to the “Products” table within our SQL CE database: The VS 2010 SP1 EF designer works exactly the same with SQL CE as it does already with SQL Server and SQL Express.  The Product entity above will be persisted as a class (called “Product”) that we can programmatically work against within our ASP.NET application. Step 6: Compile the Project Before using your model layer you’ll need to build your project.  Do a Ctrl+Shift+B to compile the project, or use the Build->Build Solution menu command. Step 7: Create a Page that Uses our EF Model Layer Let’s now create a simple ASP.NET Web Form that contains a GridView control that we can use to display and edit the our Products data (via the EF Model Layer we just created). Right-click on the project and choose the Add->New Item command.  Select the “Web Form from Master Page” item template, and name the page you create “Products.aspx”.  Base the master page on the “Site.Master” template that is in the root of the project. Add an <h2>Products</h2> heading the new Page, and add an <asp:gridview> control within it: Then click the “Design” tab to switch into design-view. Select the GridView control, and then click the top-right corner to display the GridView’s “Smart Tasks” UI: Choose the “New data source…” drop down option above.  This will bring up the below dialog which allows you to pick your Data Source type: Select the “Entity” data source option – which will allow us to easily connect our GridView to the EF model layer we created earlier.  This will bring up another dialog that allows us to pick our model layer: Select the “StoreEntities” option in the dropdown – which is the EF model layer we created earlier.  Then click next – which will allow us to pick which entity within it we want to bind to: Select the “Products” entity in the above dialog – which indicates that we want to bind against the “Product” entity class we defined earlier.  Then click the “Enable automatic updates” checkbox to ensure that we can both query and update Products.  When you click “Finish” VS will wire-up an <asp:EntityDataSource> to your <asp:GridView> control: The last two steps we’ll do will be to click the “Enable Editing” checkbox on the Grid (which will cause the Grid to display an “Edit” link on each row) and (optionally) use the Auto Format dialog to pick a UI template for the Grid. Step 8: Run the Application Let’s now run our application and browse to the /Products.aspx page that contains our GridView.  When we do so we’ll see a Grid UI of the Products within our SQL CE database. Clicking the “Edit” link for any of the rows will allow us to edit their values: When we click “Update” the GridView will post back the values, persist them through our EF Model Layer, and ultimately save them within our SQL CE database. Learn More about using EF with ASP.NET Web Forms Read this tutorial series on the http://asp.net site to learn more about how to use EF with ASP.NET Web Forms.  The tutorial series uses SQL Express as the database – but the nice thing is that all of the same steps/concepts can also now also be done with SQL CE.   Walkthrough 2: Using EF Code-First with SQL CE and ASP.NET MVC 3 We used a database-first approach with the sample above – where we first created the database, and then used the EF designer to create model classes from the database.  In addition to supporting a designer-based development workflow, EF also enables a more code-centric option which we call “code first development”.  Code-First Development enables a pretty sweet development workflow.  It enables you to: Define your model objects by simply writing “plain old classes” with no base classes or visual designer required Use a “convention over configuration” approach that enables database persistence without explicitly configuring anything Optionally override the convention-based persistence and use a fluent code API to fully customize the persistence mapping Optionally auto-create a database based on the model classes you define – allowing you to start from code first I’ve done several blog posts about EF Code First in the past – I really think it is great.  The good news is that it also works very well with SQL CE. The combination of SQL CE, EF Code First, and the new VS tooling support for SQL CE, enables a pretty nice workflow.  Below is a simple example of how you can use them to build a simple ASP.NET MVC 3 application. Step 1: Create a new ASP.NET MVC 3 Project We’ll begin by using the File->New Project menu command within Visual Studio to create a new ASP.NET MVC 3 project.  We’ll use the “Internet Project” template so that it has a default UI skin implemented: Step 2: Use NuGet to Install EFCodeFirst Next we’ll use the NuGet package manager (automatically installed by ASP.NET MVC 3) to add the EFCodeFirst library to our project.  We’ll use the Package Manager command shell to do this.  Bring up the package manager console within Visual Studio by selecting the View->Other Windows->Package Manager Console menu command.  Then type: install-package EFCodeFirst within the package manager console to download the EFCodeFirst library and have it be added to our project: When we enter the above command, the EFCodeFirst library will be downloaded and added to our application: Step 3: Build Some Model Classes Using a “code first” based development workflow, we will create our model classes first (even before we have a database).  We create these model classes by writing code. For this sample, we will right click on the “Models” folder of our project and add the below three classes to our project: The “Dinner” and “RSVP” model classes above are “plain old CLR objects” (aka POCO).  They do not need to derive from any base classes or implement any interfaces, and the properties they expose are standard .NET data-types.  No data persistence attributes or data code has been added to them.   The “NerdDinners” class derives from the DbContext class (which is supplied by EFCodeFirst) and handles the retrieval/persistence of our Dinner and RSVP instances from a database. Step 4: Listing Dinners We’ve written all of the code necessary to implement our model layer for this simple project.  Let’s now expose and implement the URL: /Dinners/Upcoming within our project.  We’ll use it to list upcoming dinners that happen in the future. We’ll do this by right-clicking on our “Controllers” folder and select the “Add->Controller” menu command.  We’ll name the Controller we want to create “DinnersController”.  We’ll then implement an “Upcoming” action method within it that lists upcoming dinners using our model layer above.  We will use a LINQ query to retrieve the data and pass it to a View to render with the code below: We’ll then right-click within our Upcoming method and choose the “Add-View” menu command to create an “Upcoming” view template that displays our dinners.  We’ll use the “empty” template option within the “Add View” dialog and write the below view template using Razor: Step 4: Configure our Project to use a SQL CE Database We have finished writing all of our code – our last step will be to configure a database connection-string to use. We will point our NerdDinners model class to a SQL CE database by adding the below <connectionString> to the web.config file at the top of our project: EF Code First uses a default convention where context classes will look for a connection-string that matches the DbContext class name.  Because we created a “NerdDinners” class earlier, we’ve also named our connectionstring “NerdDinners”.  Above we are configuring our connection-string to use SQL CE as the database, and telling it that our SQL CE database file will live within the \App_Data directory of our ASP.NET project. Step 5: Running our Application Now that we’ve built our application, let’s run it! We’ll browse to the /Dinners/Upcoming URL – doing so will display an empty list of upcoming dinners: You might ask – but where did it query to get the dinners from? We didn’t explicitly create a database?!? One of the cool features that EF Code-First supports is the ability to automatically create a database (based on the schema of our model classes) when the database we point it at doesn’t exist.  Above we configured  EF Code-First to point at a SQL CE database in the \App_Data\ directory of our project.  When we ran our application, EF Code-First saw that the SQL CE database didn’t exist and automatically created it for us. Step 6: Using VS 2010 SP1 to Explore our newly created SQL CE Database Click the “Show all Files” icon within the Solution Explorer and you’ll see the “NerdDinners.sdf” SQL CE database file that was automatically created for us by EF code-first within the \App_Data\ folder: We can optionally right-click on the file and “Include in Project" to add it to our solution: We can also double-click the file (regardless of whether it is added to the project) and VS 2010 SP1 will open it as a database we can edit within the “Server Explorer” tab of the IDE. Below is the view we get when we double-click our NerdDinners.sdf SQL CE file.  We can drill in to see the schema of the Dinners and RSVPs tables in the tree explorer.  Notice how two tables - Dinners and RSVPs – were automatically created for us within our SQL CE database.  This was done by EF Code First when we accessed the NerdDinners class by running our application above: We can right-click on a Table and use the “Show Table Data” command to enter some upcoming dinners in our database: We’ll use the built-in editor that VS 2010 SP1 supports to populate our table data below: And now when we hit “refresh” on the /Dinners/Upcoming URL within our browser we’ll see some upcoming dinners show up: Step 7: Changing our Model and Database Schema Let’s now modify the schema of our model layer and database, and walkthrough one way that the new VS 2010 SP1 Tooling support for SQL CE can make this easier.  With EF Code-First you typically start making database changes by modifying the model classes.  For example, let’s add an additional string property called “UrlLink” to our “Dinner” class.  We’ll use this to point to a link for more information about the event: Now when we re-run our project, and visit the /Dinners/Upcoming URL we’ll see an error thrown: We are seeing this error because EF Code-First automatically created our database, and by default when it does this it adds a table that helps tracks whether the schema of our database is in sync with our model classes.  EF Code-First helpfully throws an error when they become out of sync – making it easier to track down issues at development time that you might otherwise only find (via obscure errors) at runtime.  Note that if you do not want this feature you can turn it off by changing the default conventions of your DbContext class (in this case our NerdDinners class) to not track the schema version. Our model classes and database schema are out of sync in the above example – so how do we fix this?  There are two approaches you can use today: Delete the database and have EF Code First automatically re-create the database based on the new model class schema (losing the data within the existing DB) Modify the schema of the existing database to make it in sync with the model classes (keeping/migrating the data within the existing DB) There are a couple of ways you can do the second approach above.  Below I’m going to show how you can take advantage of the new VS 2010 SP1 Tooling support for SQL CE to use a database schema tool to modify our database structure.  We are also going to be supporting a “migrations” feature with EF in the future that will allow you to automate/script database schema migrations programmatically. Step 8: Modify our SQL CE Database Schema using VS 2010 SP1 The new SQL CE Tooling support within VS 2010 SP1 makes it easy to modify the schema of our existing SQL CE database.  To do this we’ll right-click on our “Dinners” table and choose the “Edit Table Schema” command: This will bring up the below “Edit Table” dialog.  We can rename, change or delete any of the existing columns in our table, or click at the bottom of the column listing and type to add a new column.  Below I’ve added a new “UrlLink” column of type “nvarchar” (since our property is a string): When we click ok our database will be updated to have the new column and our schema will now match our model classes. Because we are manually modifying our database schema, there is one additional step we need to take to let EF Code-First know that the database schema is in sync with our model classes.  As i mentioned earlier, when a database is automatically created by EF Code-First it adds a “EdmMetadata” table to the database to track schema versions (and hash our model classes against them to detect mismatches between our model classes and the database schema): Since we are manually updating and maintaining our database schema, we don’t need this table – and can just delete it: This will leave us with just the two tables that correspond to our model classes: And now when we re-run our /Dinners/Upcoming URL it will display the dinners correctly: One last touch we could do would be to update our view to check for the new UrlLink property and render a <a> link to it if an event has one: And now when we refresh our /Dinners/Upcoming we will see hyperlinks for the events that have a UrlLink stored in the database: Summary SQL CE provides a free, embedded, database engine that you can use to easily enable database storage.  With SQL CE 4 you can now take advantage of it within ASP.NET projects and applications (both Web Forms and MVC). VS 2010 SP1 provides tooling support that enables you to easily create, edit and modify SQL CE databases – as well as use the standard EF designer against them.  This allows you to re-use your existing skills and data knowledge while taking advantage of an embedded database option.  This is useful both for small applications (where you don’t need the scalability of a full SQL Server), as well as for development and testing scenarios – where you want to be able to rapidly develop/test your application without having a full database instance.  SQL CE makes it easy to later migrate your data to a full SQL Server or SQL Azure instance if you want to – without having to change any code in your application.  All we would need to change in the above two scenarios is the <connectionString> value within the web.config file in order to have our code run against a full SQL Server.  This provides the flexibility to scale up your application starting from a small embedded database solution as needed. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • Remove Office 2010 Beta and Reinstall Office 2007

    - by Matthew Guay
    Have you tried out the Office 2010 beta, but want to go back to Office 2007?  Here’s a step-by-step tutorial on how to remove your Office 2010 beta and reinstall your Office 2007. The Office 2010 beta will expire on October 31, 2010, at which time you may see a dialog like the one below.  At that time, you will need to either upgrade to the final release of Office 2010, or reinstall your previous version of Office. Our computer was running the Office 2010 Home and Business Click to Run beta, and after uninstalling it we reinstalled Office 2007 Home and Student.  This was a Windows Vista computer, but the process will be exactly the same on Windows XP, Vista, or Windows 7.  Additionally, the process to reinstall Office 2007 will be exactly the same regardless of the edition of Office 2007 you’re using. However, please note that if you are running a different edition of Office 2010, especially the 64 bit version, the process may be slightly different.  We will cover this scenario in another article. Remove Office 2010 Click to Run Beta: To remove Office 2010 Click to Run Beta, open Control Panel and select Uninstall a Program. If your computer is running Windows 7, enter “Uninstall a program” in your Start menu search. Scroll down, select “Microsoft Office Click-to-Run 2010 (Beta)”, and click the Uninstall button on the toolbar.  Note that there will be two entries for Office, so make sure to select the “Click-to-Run” entry. This will automatically remove all of Office 2010 and its components.  Click Yes to confirm you want to remove it. Office 2010 beta uninstalled fairly quickly, and a reboot will be required.  Once your computer is rebooted, Office 2010 will be entirely removed. Reinstall Office 2007 Now, you’re to the easy part.  Simply insert your Office 2007 CD, and it should automatically startup the setup.  If not, open Computer and double-click on your CD drive.   Now, double-click on setup.exe to start the installation. Enter your product key, and click Continue…   Click Install Now, or click Customize if you want to change the default installation settings. Wait while Office 2007 installs…it takes around 15 to 20 minutes in our experience.  Once it’s finished  close the installer. Now, open one of the Office applications.  A popup will open asking you to activate Office.  Make sure you’re connected to the internet, and click next; otherwise, you can select to activate over the phone if you do not have internet access. This should only take a minute, and Office 2007 will be activated and ready to run. Everything should work just as it did before you installed Office 2010.  Enjoy! Office Updates Make sure to install the latest updates for Office 2007, as these are not included in your disk.  Check Windows Update (search for Windows Update in the Start menu search), and install all of the available updates for Office 2007, including Service Pack 2. Conclusion This is a great way to keep using Office even if you don’t decide to purchase Office 2010 after it is released.  Additionally, if you’re were using another version of Office, such as Office 2003, then reinstall it as normal after following the steps to remove Office 2010. Similar Articles Productive Geek Tips Add or Remove Apps from the Microsoft Office 2007 or 2010 SuiteDetect and Repair Applications In Microsoft Office 2007Save and Restore Your Microsoft Office SettingsDisable Office 2010 Beta Send-a-Smile from StartupHow to See the About Dialog and Version Information in Office 2007 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 If Web Browsers Were Modes of Transportation Google Translate (for animals) Out of 100 Tweeters Roadkill’s Scan Port scans for open ports Out of band Security Update for Internet Explorer 7 Cool Looking Screensavers for Windows

    Read the article

  • Easily Tweak Windows 7 and Vista by Adding Tabs to Explorer, Creating Context Menu Entries, and More

    - by Lori Kaufman
    7Plus is a very useful, free tool for Windows 7 and Vista that adds a lot of features to Windows, such as the ability to add tabs to Windows Explorer, set up hotkeys for common tasks, and other settings to make working with Windows easier. 7Plus is powered by AutoHotkey and allows most of the features to be fully customized. You can also create your own features by creating custom events. 7Plus does not need to be installed. Simply extract the files from the .zip file you downloaded (see the link at the end of this article) and double-click on the 7plus.exe file. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

    Read the article

  • Use a Windows 8-Like Task Manager in Windows 7, Vista, and XP

    - by Lori Kaufman
    One of the new features in Windows 8 is the improved Task Manager, which provides access to more information and settings. If you don’t want to upgrade, there is a way you can use a simple Windows 8-like Task Manager in Windows 7, Vista, or XP. The Windows 8 Metro Task Manager does not need to be installed. Simply download the .zip file (see the download link at the end of this article), extract the files, and double-click the Windows 8 Task Manager.exe file. A window displays a list of tasks currently running with the status of each task listed. To end a task, select the task in the list and click End Task. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • Create a trailing, ghosting effect of a sprite

    - by Neeko
    I want to create a trailing, ghosting like effect of a sprite that's moving fast. Something very similar to this image of Sonic (apologies of bad quality, it's the only example I could find of the effect I'm looking to achieve) However, I don't want to do this at the sprite sheet level, to avoid having to essentially double (or possibly quadruple) the amount of sprites in my atlas. It's also very labor intensive. So is there any other way to achieve this effect? Possibly by some shader voodoo magic? I am using Unity and 2D Toolkit, if that helps.

    Read the article

  • WPF ListView as a DataGrid – Part 3

    - by psheriff
    I have had a lot of great feedback on the blog post about turning the ListView into a DataGrid by creating GridViewColumn objects on the fly. So, in the last 2 parts, I showed a couple of different methods for accomplishing this. Let’s now look at one more and that is use Reflection to extract the properties from a Product, Customer, or Employee object to create the columns. Yes, Reflection is a slower approach, but you could create the columns one time then cache the View object for re-use. Another potential drawback is you may have columns in your object that you do not wish to display on your ListView. But, just because so many people asked, here is how to accomplish this using Reflection.   Figure 1: Use Reflection to create GridViewColumns. Using Reflection to gather property names is actually quite simple. First you need to pass any type (Product, Customer, Employee, etc.) to a method like I did in my last two blog posts on this subject. Below is the method that I created in the WPFListViewCommon class that now uses reflection. C#public static GridView CreateGridViewColumns(Type anyType){  // Create the GridView  GridView gv = new GridView();  GridViewColumn gvc;   // Get the public properties.  PropertyInfo[] propInfo =          anyType.GetProperties(BindingFlags.Public |                                BindingFlags.Instance);   foreach (PropertyInfo item in propInfo)  {    gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.Name);    gvc.Header = item.Name;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns( _  ByVal anyType As Type) As GridView  ' Create the GridView   Dim gv As New GridView()  Dim gvc As GridViewColumn   ' Get the public properties.   Dim propInfo As PropertyInfo() = _    anyType.GetProperties(BindingFlags.Public Or _                          BindingFlags.Instance)   For Each item As PropertyInfo In propInfo    gvc = New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.Name)    gvc.Header = item.Name    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd Function The key to using Relection is using the GetProperties method on the type you pass in. When you pass in a Product object as Type, you can now use the GetProperties method and specify, via flags, which properties you wish to return. In the code that I wrote, I am just retrieving the Public properties and only those that are Instance properties. I do not want any static/Shared properties or private properties. GetProperties returns an array of PropertyInfo objects. You can loop through this array and build your GridViewColumn objects by reading the Name property from the PropertyInfo object. Build the Product Screen To populate the ListView shown in Figure 1, you might write code like the following: C#private void CollectionSample(){  Product prod = new Product();   // Setup the GridView Columns  lstData.View =      WPFListViewCommon.CreateGridViewColumns(typeOf(Product));  lstData.DataContext = prod.GetProducts();} VB.NETPrivate Sub CollectionSample()  Dim prod As New Product()   ' Setup the GridView Columns  lstData.View = WPFListViewCommon.CreateGridViewColumns( _       GetType(Product))  lstData.DataContext = prod.GetProducts()End Sub All you need to do now is to pass in a Type object from your Product class that you can get by using the typeOf() function in C# or the GetType() function in VB. That’s all there is to it! Summary There are so many different ways to approach the same problem in programming. That is what makes programming so much fun! In this blog post I showed you how to create ListView columns on the fly using Reflection. This gives you a lot of flexibility without having to write extra code as was done previously. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid – Part 3" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".  

    Read the article

  • Quickly and Easily Create Folders in Windows By Dragging and Dropping Files

    - by Lori Kaufman
    If you use iOS or Android devices, you’re familiar with the drag-and-drop method of creating folders. If you like that method of grouping files, you can get the same functionality on your Windows PC using a free utility, called Smart Folders. Smart Folders helps you quickly organize your files, such as images, documents, and audio files, without having to create separate folders before you move the files. Simply drag one file on top of another file to create a new folder. To use Smart Folders to easily create folders, double-click on the .exe file you downloaded (see the link at the end of this article). Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • CodePlex Daily Summary for Sunday, March 07, 2010

    CodePlex Daily Summary for Sunday, March 07, 2010New ProjectsAlgorithminator: Universal .NET algorithm visualizer, which helps you to illustrate any algorithm, written in any .NET language. Still in development.ALToolkit: Contains a set of handy .NET components/classes. Currently it contains: * A Numeric Text Box (an Extended NumericUpDown) * A Splash Screen base fo...Automaton Home: Automaton is a home automation software built with a n-Tier, MVVM pattern utilzing WCF, EF, WPF, Silverlight and XBAP.Developer Controls: Developer Controls contains various controls to help build applications that can script/write code.Dynamic Reference Manager: Dynamic Reference Manager is a set (more like a small group) of classes and attributes written in C# that allows any .NET program to reference othe...indiologic: Utilities of an IndioNeural Cryptography in F#: This project is my magistracy resulting work. It is intended to be an example of using neural networks in cryptography. Hashing functions are chose...Particle Filter Visualization: Particle Filter Visualization Program for the Intel Science and Engineering FairPólya: Efficient, immutable, polymorphic collections. .Net lacks them, we provide them*. * By we, we mean I; and by efficient, I mean hopefully so.project euler solutions from mhinze: mhinze project euler solutionsSilverlight 4 and WCF multi layer: Silverlight 4 and WCF multi layersqwarea: Project for a browser-based, minimalistic, massively multiplayer strategy game. Part of the "Génie logiciel et Cloud Computing" course of the ENS (...SuperSocket: SuperSocket, a socket application framework can build FTP/SMTP/POP server easilyToast (for ASP.NET MVC): Dynamic, developer & designer friendly content injection, compression and optimization for ASP.NET MVCNew ReleasesALToolkit: ALToolkit 1.0: Binary release of the libraries containing: NumericTextBox SplashScreen Based on the VB.NET code, but that doesn't really matter.Blacklist of Providers: 1.0-Milestone 1: Blacklist of Providers.Milestone 1In this development release implemented - Main interface (Work Item #5453) - Database (Work Item #5523)C# Linear Hash Table: Linear Hash Table b2: Now includes a default constructor, and will throw an exception if capacity is not set to a power of 2 or loadToMaintain is below 1.Composure: CassiniDev-Trunk-40745-VS2010.rc1.NET4: A simple port of the CassiniDev portable web server project for Visual Studio 2010 RC1 built against .NET 4.0. The WCF tests currently fail unless...Developer Controls: DevControls: These are the version 1.0 releases of these controls. Download the individually or all together (in a .zip file). More releases coming soon!Dynamic Reference Manager: DRM Alpha1: This is the first release. I'm calling it Alpha because I intend implementing other functions, but I do not intend changing the way current functio...ESB Toolkit Extensions: Tellago SOA ESB Extenstions v0.3: Windows Installer file that installs Library on a BizTalk ESB 2.0 system. This Install automatically configures the esb.config to use the new compo...GKO Libraries: GKO Libraries 0.1 Alpha: 0.1 AlphaHome Access Plus+: v3.0.3.0: Version 3.0.3.0 Release Change Log: Added Announcement Box Removed script files that aren't needed Fixed & issue in directory path Stylesheet...Icarus Scene Engine: Icarus Scene Engine 1.10.306.840: Icarus Professional, Icarus Player, the supporting software for Icarus Scene Engine, with some included samples, and the start of a tutorial (with ...mavjuz WndLpt: wndlpt-0.2.5: New: Response to 5 LPT inputs "test i 1" New: Reaction to 12 LPT outputs "test q 8" New: Reaction to all LPT pins "test pin 15" New: Syntax: ...Neural Cryptography in F#: Neural Cryptography 0.0.1: The most simple version of this project. It has a neural network that works just like logical AND and a possibility to recreate neural network from...Password Provider: 1.0.3: This release fixes a bug which caused the program to crash when double clicking on a generic item.RoTwee: RoTwee 6.2.0.0: New feature is as next. 16649 Add hashtag for tweet of tune.Now you can tweet your playing tune with hashtag.Visual Studio DSite: Picture Viewer (Visual C++ 2008): This example source code allows you to view any picture you want in the click of a button. All you got to do is click the button and browser via th...WatchersNET CKEditor™ Provider for DotNetNuke: CKEditor Provider 1.8.00: Whats New File Browser: Folders & Files View reworked File Browser: Folders & Files View reworked File Browser: Folders are displayed as TreeVi...WSDLGenerator: WSDLGenerator 0.0.0.4: - replaced CommonLibrary.dll by CommandLineParser.dll - added better support for custom complex typesMost Popular ProjectsMetaSharpSilverlight ToolkitASP.NET Ajax LibraryAll-In-One Code FrameworkWindows 7 USB/DVD Download Toolニコ生アラートWindows Double ExplorerVirtual Router - Wifi Hot Spot for Windows 7 / 2008 R2Caliburn: An Application Framework for WPF and SilverlightArkSwitchMost Active ProjectsUmbraco CMSRawrSDS: Scientific DataSet library and toolsBlogEngine.NETjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryIonics Isapi Rewrite FilterFarseer Physics EngineFasterflect - A Fast and Simple Reflection APIFluent Assertions

    Read the article

  • Link’s Yard Sale; Artifacts Up For Sale [Video]

    - by Jason Fitzpatrick
    Link, of the Legend of Zelda fame, has adventured far and wide–so far and wide, in fact, that it’s time to dump out the inventory screen and make room for new things. Masks, boots, a rudder off a trusty ship, it’s all up for grabs at Link’s yard sale. We’d put in an offer on the Double Hookshot–what bit of Legend of Zelda gear would you snatch up at the sale? Dorkly Bits: Link’s Yard Sale How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

    Read the article

  • Running your SSMS client as a domain user even if you&rsquo;re not in a domain

    - by Luca Zavarella
    I wonder if it is possible to use the SQL Server Management Studio (SSMS) client on my machine with a specific domain user when my machine wasn’t in that domain. In fact, many developers use some SSMS add-ons installed on their machine (with appropriate licenses), which greatly simplify their daily work. For example, I’m a Red Gate SQL Prompt addicted , so it’d be convenient for me to work on customers’ SQL Server instances with this tool. After reading Davide Mauri’s post, a friend and collegue of mine, I created a batch file in order to specify a domain and a user for SSMS: @echo off echo *************************************** echo *** Run SSMS 2008 R2 as domain user *** echo *************************************** echo. set /P user="Type the domain\username: " C:\Windows\System32\runas.exe /netonly /user:%user% "C:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\Ssms.exe" Then, you can create on your desktop a shortcut to the file batch previously developed and you can also change the shortcut icon, using the same SSMS icon (get it from the Ssms.exe file). Now if you double-click on the shortcut, you can set domain and user for the SSMS client on-the-fly: So enjoy using your “personal” SSMS client on your preferred domain

    Read the article

< Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >