Search Results

Search found 5913 results on 237 pages for 'rewrite rule'.

Page 112/237 | < Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >

  • jpegexiforient does not seem to work in 12.04

    - by Pointy
    In Ubuntu 12.04, the jpegexiforient command doesn't seem to work. I've got a .jpg file for which exif clearly shows (correct) EXIF orientation information, but running jpegexiforient on the file returns nothing. I don't particularly care about that command, but it makes exifautotran not work. I could (and might) rewrite that script to use exif instead, but I'm just wondering if there's something dumb I'm just doing wrong. I found this somewhat old bug report but its suggestion of running exif to update the setting didn't make any difference. Does jpegexiforient work for anybody?

    Read the article

  • Servlet : Usage of Constants.java class vs context param

    - by Pongsakorn Semsuwan
    I'm just wondering whether to keep some of my variables in Constants class or keep it in web.xml Say, I want to keep a variable of Facebook graph API prefix or api_key, client_id From my understand, the difference between Constants.java and web.xml is web.xml is easier to rewrite on compile using ant. So, you can replace your variables in web.xml according to what environment you are building you app for. (client_id varies by development environment/production environment, for example) If I understand it right, then Facebook graph API prefix should be kept in Constants.java (because it always is "https://graph.facebook.com/") and api_key, client_id should be kept in web.xml? What's the proper way to use them?

    Read the article

  • How to document and teach others "optimized beyond recognition" computationally intensive code?

    - by rwong
    Occasionally there is the 1% of code that is computationally intensive enough that needs the heaviest kind of low-level optimization. Examples are video processing, image processing, and all kinds of signal processing, in general. The goals are to document, and to teach the optimization techniques, so that the code does not become unmaintainable and prone to removal by newer developers. (*) (*) Notwithstanding the possibility that the particular optimization is completely useless in some unforeseeable future CPUs, such that the code will be deleted anyway. Considering that software offerings (commercial or open-source) retain their competitive advantage by having the fastest code and making use of the newest CPU architecture, software writers often need to tweak their code to make it run faster while getting the same output for a certain task, whlist tolerating a small amount of rounding errors. Typically, a software writer can keep many versions of a function as a documentation of each optimization / algorithm rewrite that takes place. How does one make these versions available for others to study their optimization techniques?

    Read the article

  • Optimizing drawing of cubes

    - by Christian Frantz
    After googling for hours I've come to a few conclusions, I need to either rewrite my whole cube class, or figure out how to use hardware instancing. I can draw up to 2500 cubes with little lag, but after that my fps drops. Is there a way I can use my class for hardware instancing? Or would I be better off rewriting my class for optimization? public class Cube { public GraphicsDevice device; public VertexBuffer cubeVertexBuffer; public Cube(GraphicsDevice graphicsDevice) { device = graphicsDevice; var vertices = new List<VertexPositionTexture>(); BuildFace(vertices, new Vector3(0, 0, 0), new Vector3(0, 1, 1)); BuildFace(vertices, new Vector3(0, 0, 1), new Vector3(1, 1, 1)); BuildFace(vertices, new Vector3(1, 0, 1), new Vector3(1, 1, 0)); BuildFace(vertices, new Vector3(1, 0, 0), new Vector3(0, 1, 0)); BuildFaceHorizontal(vertices, new Vector3(0, 1, 0), new Vector3(1, 1, 1)); BuildFaceHorizontal(vertices, new Vector3(0, 0, 1), new Vector3(1, 0, 0)); cubeVertexBuffer = new VertexBuffer(device, VertexPositionTexture.VertexDeclaration, vertices.Count, BufferUsage.WriteOnly); cubeVertexBuffer.SetData<VertexPositionTexture>(vertices.ToArray()); } private void BuildFace(List<VertexPositionTexture> vertices, Vector3 p1, Vector3 p2) { vertices.Add(BuildVertex(p1.X, p1.Y, p1.Z, 1, 0)); vertices.Add(BuildVertex(p1.X, p2.Y, p1.Z, 1, 1)); vertices.Add(BuildVertex(p2.X, p2.Y, p2.Z, 0, 1)); vertices.Add(BuildVertex(p2.X, p2.Y, p2.Z, 0, 1)); vertices.Add(BuildVertex(p2.X, p1.Y, p2.Z, 0, 0)); vertices.Add(BuildVertex(p1.X, p1.Y, p1.Z, 1, 0)); } private void BuildFaceHorizontal(List<VertexPositionTexture> vertices, Vector3 p1, Vector3 p2) { vertices.Add(BuildVertex(p1.X, p1.Y, p1.Z, 0, 1)); vertices.Add(BuildVertex(p2.X, p1.Y, p1.Z, 1, 1)); vertices.Add(BuildVertex(p2.X, p2.Y, p2.Z, 1, 0)); vertices.Add(BuildVertex(p1.X, p1.Y, p1.Z, 0, 1)); vertices.Add(BuildVertex(p2.X, p2.Y, p2.Z, 1, 0)); vertices.Add(BuildVertex(p1.X, p1.Y, p2.Z, 0, 0)); } private VertexPositionTexture BuildVertex(float x, float y, float z, float u, float v) { return new VertexPositionTexture(new Vector3(x, y, z), new Vector2(u, v)); } public void Draw(BasicEffect effect) { foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(cubeVertexBuffer); device.DrawPrimitives(PrimitiveType.TriangleList, 0, cubeVertexBuffer.VertexCount / 3); } } } The following class is a list that draws the cubes. public class DrawableList<T> : DrawableGameComponent { private BasicEffect effect; private ThirdPersonCam camera; private class Entity { public Vector3 Position { get; set; } public Matrix Orientation { get; set; } public Texture2D Texture { get; set; } } private Cube cube; private List<Entity> entities = new List<Entity>(); public DrawableList(Game game, ThirdPersonCam camera, BasicEffect effect) : base(game) { this.effect = effect; cube = new Cube(game.GraphicsDevice); this.camera = camera; } public void Add(Vector3 position, Matrix orientation, Texture2D texture) { entities.Add(new Entity() { Position = position, Orientation = orientation, Texture = texture }); } public override void Draw(GameTime gameTime) { foreach (var item in entities) { effect.VertexColorEnabled = false; effect.TextureEnabled = true; effect.Texture = item.Texture; Matrix center = Matrix.CreateTranslation(new Vector3(-0.5f, -0.5f, -0.5f)); Matrix scale = Matrix.CreateScale(1f); Matrix translate = Matrix.CreateTranslation(item.Position); effect.World = center * scale * translate; effect.View = camera.view; effect.Projection = camera.proj; effect.FogEnabled = true; effect.FogColor = Color.CornflowerBlue.ToVector3(); effect.FogStart = 1.0f; effect.FogEnd = 50.0f; cube.Draw(effect); } base.Draw(gameTime); } } } There are probably many reasons that my fps is so slow, but I can't seem to figure out how to fix it. I've looked at techcraft as well, but what I have is too specific to what I want the outcome to be to just rewrite everything from scratch

    Read the article

  • URL-rewriting on Plesk using ISAPI_rewrite3 Lite

    - by Anusha
    I am using Plesk Windows based web server with Windows 2008 server OS with IIS-6 for my e-commerce website. I want to rewrite URLs for all dynamic pages, So I installed ISAPI_Rewrite 3 Lite on my web server also I had uploaded the .htaccess file with the basic rules as follows RewriteEngine on RewriteRule ^contact\.html$ contactus.php? [NC,R] I never worked before with ISAPI neither on URL- rewriting. My doubt is How should I proceed after installation. Should I upload .htaccess or httpd.conf file OR This s/w has ISAPI_Rewrite Manager which gives place to edit httpd.conf, Should I write rules on this. Anyways I had tried all these steps but unfortunately I couldn't find any remedies. Any immediate solution will be appreciable.

    Read the article

  • problem showing my website correctly in search engines

    - by dinbrca
    Hello guys, I have a website which i have indexed on google for example (like 15 days ago). some of my pages pass arguments like: http://www.bla.com/products.php?pro=bla&page=view suddently i saw that passing arguments like this isn't good for SEO purposes and started using htaccess rewrite. and changed the arguments to like this: http://www.bla.com/products/bla/*view*/ now my site on google still shows as i showed at link number 1 what should i do? i thought i should wait for the search engine to crawl my site again but nothing happened. thanks in advanced, Din

    Read the article

  • Can I use the test suite from an open source project to verify that my own 'compatible library' is compatible?

    - by Mark Booth
    The question Is it illegal to rewrite every line of an open source project in a slightly different way, and use it in a closed source project? makes me wonder what would be considered a clean-room implementation in the era of open source projects. Hypothetically, if I were to develop a library which duplicates the publicly documented interface of an open-source library, without ever looking at the source code for that library, could that code ever be considered a derivative work? Obviously it would need the same class hierarchy and method signatures, so that it could be a drop-in replacement - could that in itself, be enough to provoke a copyright claim? What about if I used the test suite of the open source project to verify whether my clean implementation behaved in the same way as the original library? Would using the test suite be enough to dirty my clean code? As should be expected from a question like this, I am not looking for specific legal advice, but looking to document experiences people may have had with this sort of issue.

    Read the article

  • How do I tell my boss he made the wrong choice? [migrated]

    - by SomeKittens
    Recently, our biggest product failed majorly because we'd only used outsourced labor to do it, and they never tested anything, etc. Finally, our CEO decided that the US team should learn the code and fix it up. (Not a total rewrite, but lots of formatting/style changes, refactoring, etc). However, he knows next to nothing about programming (thankfully, he admits it). He had been grooming me to take on the project manager position, but I had to go back to college. Now he gave it to another programmer who is naive and inexperienced. I don't feel the naive programmer will do nearly as well. The CEO's reasoning is that the naive programmer can work full time and I can only do part time, so the less senior programmer could put more work into it. How can I convince him that 15 hours of my time is worth more than the other guy's 40?

    Read the article

  • How will this affect my SEO ranking?

    - by dunc
    I run a fishkeeping website based on a WordPress (PHP) CMS. I've recently put a fairly complex "filter" into place which searches my content for mentions of fish species profiles and turns them into an active link. For example, asdasd this is a test about abdomen to see if the caudal fin will work asdadasdas try again with abdomen and A. panduro and Apistogramma panduro ...becomes asdasd this is a test about abdomen to see if the caudal fin will work asdadasdas try again with abdomen and <a href="/?p=1703" class="link_species">A. panduro</a> and <a href="/?p=1703" class="link_species">Apistogramma panduro</a> On the rest of my website, the species are linked with pretty URLs such as /species/apistogramma-panduro/ but due to the way this filter works, the only information I can get access to is the idof the post. As such, I'm using /?p=1703 or whatever the ID is. What I'd like to know is: how much will this affect my SEO rating/ranking? Will it be detrimental if I don't rewrite the function? Thanks in advance,

    Read the article

  • Using NPM to share resources between UI projects [on hold]

    - by guy mograbi
    I am a UI team leader. My team has a lot of projects using different languages/technologies. In some parts we will rewrite (gradually - @Ampt this is for you) the application in order to enable new fresh technologies in and get old dinosaurs out. I am going to use Node Package Manager to set up an "all powerful" build/dependency manager. Can I use NPM to depend on a private github repository? Can I use NPM to depend on SVN? Will NPM play nice with quickbuild? Since each project might have a slightly different structure (think jetty/maven or play!framework) can I configure NPM to install some dependencies in different folders while still running it from the project's root? How can I, using NPM, get development resources out and build a packaged product? (like a war) Yes/No - is there a reason to use grunt? No discussion, just one liners.

    Read the article

  • Database for Ubuntu

    - by Toby J
    I am trying Ubuntu 12.04 booted from a DVD disk before I install it. I currently havwe windows 8 (which I hate) and I have a couple of Data base programs with my movies, hundreds of movies, in them. Is there a database available for Ubuntu that is compatible with Microsoft Database? There are too much data in the current database file for me to have to rewrite the program. So far, I love the Ubuntu 12.04. I have been able to access my microsoft works spreadsheet files and documents with no problem. And I like the thuderbird email and just about everything else about Ubuntu 12.04. I just need to be able to access my database files and to write lables and envelopes. Thanks. Toby J Paris, TN

    Read the article

  • DRY, string, and unit testing

    - by Rodrigue
    I have a recurring question when writing unit tests for code that involves constant string values. Let's take an example of a method/function that does some processing and returns a string containing a pre-defined constant. In python, that would be something like: STRING_TEMPLATE = "/some/constant/string/with/%s/that/needs/interpolation/" def process(some_param): # We do some meaningful work that gives us a value result = _some_meaningful_action() return STRING_TEMPLATE % result If I want to unit test process, one of my tests will check the return value. This is where I wonder what the best solution is. In my unit test, I can: apply DRY and use the already defined constant repeat myself and rewrite the entire string def test_foo_should_return_correct_url(): string_result = process() # Applying DRY and using the already defined constant assert STRING_TEMPLATE % "1234" == string_result # Repeating myself, repeating myself assert "/some/constant/string/with/1234/that/needs/interpolation/" == url The advantage I see in the former is that my test will break if I put the wrong string value in my constant. The inconvenient is that I may be rewriting the same string over and over again across different unit tests.

    Read the article

  • Mouse stopped responding after installing Ubuntu Server

    - by Danijar
    It was 2 operating systems on my machine, Windows 7 and Ubuntu Desktop 12.04, both 64bit version. All works well, firstly I installed Win, then the Desktop version of Ubuntu, lasts's GRUB rewrites windows's boot and of course added it as a variant to load. Yesterday I wish to play with Ubuntu Server 12.04, and install it as a third operating system. During the installation Server's GRUB seems to rewrite that which installed earlier (background color became black, was purple). Firstly, newly installed GRUB generates me overmuch load options for Ubuntu Desktop, by two for each kernel version (normal and recovery modes). OK, it's bearable, but most thing, that the mouse on this machine is totally stops responding, regardless which operating system I choose to load. Hope somebody help me. Thanks in advance!

    Read the article

  • Can all code be represented as a series of Map / Filter / Reduce operations?

    - by Mongus Pong
    I have recently been refactoring large chunks of code and replacing them with Linq queries. Removing the language bias - Linq is essentially a set of Map / Filter and Reduce operations that operate on a sequence of data. This got me thinking, how far would I theoretically be able to take this. Would I be able to rewrite the whole code base into a series (or even a single) of Map / Filter and Reduce operations. Unfortunately I get paid to do useful stuff, so I haven't been able to experiment much further, but I can't think of any code structure that couldn't be re structured as such. Side effected code can be dealt with via monads.. Even output is essentially mapping memory addresses to screen addresses. Is there anything that couldn't be (theoretically) rewritten as a Linq query?

    Read the article

  • Use Android NDK for portability with iOS?

    - by J-F L-R
    I am currently planning to implement a little painting app using OpenGL ES 1.1. I believe this question applies to any OpenGL ES project. I am starting development on Android and I would like to know if you would recommend writing the drawing logic (using OpenGL) in C++ with the NDK so it will easier to port to iOS, or to use the Java API and being locked on Android. The reason I am asking that is because I have seen mixed opinions on the Web about using the NDK (some people say it is an added level of complexity). From what I have already seen, I believe that I should go with the Java API since I am starting on Android and then, if I decide to go on iOS, to rewrite the OpenGL logic in Objective-C or C++. This should be pretty straightforward since the calls appear to be the same in both languages. What do you think? Am I right?

    Read the article

  • Should I fork for a major re-write that uses a small amount of the original code?

    - by It'sNotALie.
    I'm writing a library. It's a completely rewritten version of another one, to suit my needs (PCL compatibility, mainly). However, the API will be completely rewritten, as I'll need to change a lot of stuff around for PCL compliance. Also, as it is a rewrite, I won't be able to just start from the library and just change it bit by bit, as I typically see with forks. I tried that, but it just didn't work. So what should I do? Should I fork here or should I make a new library?

    Read the article

  • What steps should be taken to ensure that an open source database gets ready for production?

    - by I_like_traffic_lights
    I am considering using GridSQL in a production environment. However, I do have some indications that it is not ready. One is that it got excluded by the offering of EnterpriseDB a while ago, and the forums seem to report a few wrong results and relatively severe bugs. The alternatives to GridSQL, however cost around 100.000$ to buy, so I was thinking to utilize some of this money to ensure that GridSQL gets ready for production. At the same time, I could risk spending 50.000$ and months of work on the development of GridSQL, just to discover that the design was flawed and that a complete rewrite is needed. Then I would have to buy the commercial alternatives to GridSQL and the existence of my startup would be at risk. Question What steps would you take to ensure that there is as little risk as possible that the worst case scenario described above would happen? It is unrealistic that I could do much testing nor code review/coding myself (I am also not the best developer), so please describe where to find the guys that would need to do the work.

    Read the article

  • How to handle CNAME host redirect to virtual directory?

    - by esac
    I have an internal website and virtual directory http://server2012/logs. I created a CNAME on my DNS server as LOGS - server2012. I would like to set it up so that http://LOGS redirects to http://server2012/logs. Ideally, I would still want it so that all pages appear in the browser as being off from the LOGS URL. So http://LOGS/network.html?site=32 is what is displayed in the browser, but it is really being served from http://server2012/logs/network.html?site=32. I've looked at URL rewrite, but can't seem to get to work.

    Read the article

  • Appropriate design / technologies to handle dynamic string formatting?

    - by Mark W
    recently I was tasked with implementing a way of adding support for versioning of hardware packet specifications to one of our libraries. First a bit of information about the project. We have a hardware library which has classes for each of the various commands we support sending to our hardware. These hardware modules are essentially just lights with a few buttons, and a 2 or 4 digit display. The packets typically follow the format {SOH}AADD{ETX}, where AA is our sentinel action code, and DD is the device ID. These packet specs are different from one command to the next obviously, and the different firmware versions we have support different specifications. For example, on version 1 an action code of 14 may have a spec of {SOH}AADDTEXT{ETX} which would be AA = 14 literal, DD = device ID, TEXT = literal text to display on the device. Then we come out with a revision with adds an extended byte(s) onto the end of the packet like this {SOH}AADDTEXTE{ETX}. Assume the TEXT field is fixed width for this example. We have now added a new field onto the end which could be used to say specify the color or flash rate of the text/buttons. Currently this java library only supports one version of the commands, the latest. In our hardware library we would have a class for this command, say a DisplayTextArgs.java. That class would have fields for the device ID, the text, and the extended byte. The command class would expose a method which generates the string ("{SOH}AADDTEXTE{ETX}") using the value from the class. In practice we would create the Args class as needed, populate the fields, call the method to get our packet string, then ship that down across the CAN. Some of our other commands specification can vary for the same command, on the same version, depending on some runtime state. For example, another command for version 1 may be {SOH}AA{ETX}, where this action code clears all of the modules behind a specific controller device of their text. We may overload this packet to have option fields with multiple meanings like {SOH}AAOC{ETX} where OC is literal text, which tells the controller to only clear text on a specific module type, and to leave the others alone, or the spec could also have an option format of {SOH}AADD{ETX} to clear the text off a a specific device. Currently, in the method which generates the packet string, we would evaluate fields on the args class to determine which spec we will be using when formatting the packet. For this example, it would be along the lines of: if m_DeviceID != null then use {SOH}AADD{ETX} else if m_ClearOCs == true then use {SOH}AAOC{EXT} else use {SOH}AA{ETX} I had considered using XML, or a database to store String.format format strings, which were linked to firmware version numbers in some table. We would load them up at startup, and pass in the version number of the hardwares firmware we are currently using (I can query the devices for their firmware version, but the version is not included in all packets as part of the spec). This breaks down pretty quickly because of the dynamic nature of how we select which version of the command to use. I then considered using a rule engine to possibly build out expressions which could be interpreted at runtume, to evaluate the args class's state, and from that select the appropriate format string to use, but my brief look at rule engines for java scared me away with its complexity. While it seems like it might be a viable solution, it seems overly complex. So this is why I am here. I wouldn't say design is my strongest skill, and im having trouble figuring out the best way to approach this problem. I probably wont be able to radically change the args classes, but if the trade off was good enough, I may be able to convince my boss that the change is appropriate. What I would like from the community is some feedback on some best practices / design methodologies / API or other resources which I could use to accomplish: Logic to determine which set of commands to use for a given firmware version Of those command, which version of each command to use (based on the args classes state) Keep the rules logic decoupled from the application so as to avoid needing releases for every firmware version Be simple enough so I don't need weeks of study and trial and error to implement effectively.

    Read the article

  • How to redesign the UI of a large project?

    - by jem88
    I'm currently working at a quite big Android project (a social network, you can see it here if is useful to answer the question). We decided to restyle the whole app, changing all the UI design. The code I actually have is complex, there are many controllers, and it's a little messy too. Is it "better" in terms of time and code cleanliness to take one controller per time, and rewrite it entirely, or to modify one controller per time? The layout change entirely anyway, so for that I know I've to restart from scratch. Maybe it could seem a stupid question, but with the "time" variable I really can't see the best way.

    Read the article

  • Not Found Apadche2

    - by user285814
    i have installed apache2, actual php version, mysql server and vsftp on my new ubuntu server. I also installed wordpress and gave the user www-data all rights for /var/www/* and put it to 755. I hooked the Domain to the server with * and @ a-record. Now, everytime when i open a Page, it says 404 file not found on server. i dont know how to fix this. can you help me? Edit: I think its because mod_rewrite. i installed mod_rewrite with: sudo a2enmod rewrite sudo service apache2 restart but it still doesnt work.

    Read the article

  • When Google gives up recrawling 301 that led to 404?

    - by Easy Life
    I've transferred a domain and made a mistake in the redirects (the URL structure is identical). Even though they went to the new domain, the error caused a 404 when crawled by Google bot. 10 days after I saw and corrected my redirect mistake, and now the site should (hopefully) redirect to proper pages. Q1: The URLs of the 404 pages in the Webmaster Tools all bear the mistake and will never be available at the new site. I marked them as fixed in the tools. Do I need to do something about that, like 301 rewrite them with a condition to fix the error? Q2: Does Google bot attempt to recrawl 301 pages that pointed to a 404?

    Read the article

  • How to be Agile when new work keeps affecting completed work?

    - by jdln
    The project I'm working on is to re-skin an existing website. The functionally will stay the same, its just the styles that are changing. The HTML is not changing, I'm only modifying the CSS files. The site is pretty complex. There are dozens of pages. Users can be logged in and have a number of different roles. Depending on their role the content of the page and what pages they are allowed to see varys. We're using GIT and Github. I'm trying to write CSS that works as components. So when the same form elements, headings, etc appear on multiple pages they are already styled and are consistent. Most of time this is working well. Sadly the format and class names in the HTML are at times messy and unpredictable. When I fix something on one page it can break another. The job is also harder as no one knows exactly all the variations that are possible due to the user roles. As such I'm continuously finding new variations as I go along. I'm making headway by putting a lot of comments in my CSS. If I need to remove a CSS rule Ill comment it out so I can still see it with the chrome dev tools, and ill put a comment in the CSS saying why I removed it and for what page this was done. This means that if on another page I'm about to add add the rule to fix a different problem, there is more of a chance I will see how this would break the first page. This allows me to either find a different solution that will work for both pages, or I can make the override page specific. This has been working quite well for me. If I had complete free reign and the only deadline was to finish the project by the end then this method would be fine. However my manager is trying to mitigate risk by breaking the work into areas to be completed per sprint. This is counter to how I have been approaching things as something like my typography styles will affect all other pages on the site. The other issue is that the different stakeholders want to sign off each section as I go along. However once I've finished a section it may change if I change CSS that affects it and also affects a new section I'm working on. I've asked that the stakeholders have a quick unofficial sign off in stages (eg per sprint), and have the final official sign off at the end of the project, but this is being met with resistance. I do understand why it would be higher risk to do this, but the only way to guarantee that a signed off section will not change is to make ALL future changes page specific. In addition to this I'm being told that all work that I push to the Git repo should be ready to go live, and as such should not contain any code comments. This is risky for me as I wont know until I've finished the site if I will ever benefit from these comments or not. Has anyone else been in a similar situation and managed to find a compromise that worked for my development approach and also the desires of management and stakeholders to have a more Agile approach? A more Agile workflow works great when you can break the work into components and know that once something is done it wont be affected by future work. However the nature of this project makes this hard to achieve.

    Read the article

  • How should game objects with fixed positions in the world be positioned?

    - by mars
    I have some game objects that are always at the same position in my game world as they make up some of the scenery of my puzzle game. At the moment, their positions are sort of hard coded in and some of their positions are calculated relative to the hard coded positions of other objects at the time of game initialization. This has been hard to maintain because whenever I've decided to change the position of these scenery objects as the game design evolved, I have to go and rewrite parts of the code that place the created objects and calculate their positions in the world. Is there a more maintainable way of handling the positioning of fixed game objects?

    Read the article

  • Rewritten NetBeans Platform Feed Reader Tutorial

    - by Geertjan
    The next tutorial that has been thoroughly restructured and rewritten is: NetBeans Platform Feed Reader Tutorial Originally written by Rich Unger, it was one of the very first NetBeans Platform tutorials that ever existed. In this particular rewrite, the entire structure of the tutorial has changed, in an attempt to make the flow more "bite size", rather than a big lump. Also, thanks to recent NetBeans Platform changes, there are no Bundle files anymore, all Strings are declared via @Messages annotations. Theoretically, the browser in the application could be a JavaFX WebView, though the browser part of the application isn't a central theme of the tutorial, hence only a reference is made to the JavaFX alternative. Here's what it looks like: Comments to the NetBeans Platform Feed Reader Tutorial are, as always, very welcome. 

    Read the article

< Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >