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  • Can I develop for .NET Framework 4 in Visual Studio 2008?

    - by Zack Peterson
    My ASP.NET application runs in IIS on my web server and uses Microsoft .NET Framework 4 Beta 2. (Its Application Pool is set to .NET Framework version .NET Framework v4.0.21006.) It gives this new error: A potentially dangerous Request.Form value was detected from the client... This is due to a breaking change in .NET 4. To revert to the behavior of the ASP.NET 2.0 request validation feature, I added the following setting in the Web.config file: <httpRuntime requestValidationMode="2.0" /> Now Visual Studio 2008 throws a compile-time error: The 'requestValidationMode' attribute is not declared. And I can no longer debug on my development machine using the ASP.NET Development Server that comes with Visual Studio. I need Visual Studio and its ASP.NET Development Server to recognize the new .NET Framework 4 requestValidationMode attribute. How can I debug my application in .NET 4? Must I switch from Visual Studio 2008 to Visual Studio 2010 Beta 2?

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  • Most useful parallel programming algorithm?

    - by Zubair
    I recenty asked a question about parallel programming algorithms which was closed quite fast due to my bad ability to communicate my intent: http://stackoverflow.com/questions/2407631/what-is-the-most-useful-parallel-programming-algorithm-closed I had also recently asked another question, specifically: http://stackoverflow.com/questions/2407493/is-mapreduce-such-a-generalisation-of-another-programming-principle/2407570#2407570 The other question was specifically about map reduce and to see if mapreduce was a more specific version of some other concept in parallel programming. This question (about a useful parallel programming algorithm) is more about the whole series of algorithms for parallel programming. You will have to excuse me though as I am quite new to parallel programming, so maybe MapReduce or something that is a more general form of mapreduce is the "only" parallel programming construct which is available, in which case I apologise for my ignorance

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  • WANT TO host Visual Studio Form Designer in my own application..

    - by this. __curious_geek
    Hi, I'm writing an application that lets the end use design a Form just the way Visual Studio lets you design a windows forms. I looked into visual studio forms designer articles in msdn and also studied open-source SharpDevelop editor. Both the examples host visual studio's windows forms designer to provide form-design service in their respective applications. My question is - Does it imply any licensing issue with Microsoft for directly hosting their Visual Studio Forms designer in my own application ? I don't want move ahead without proper and correct information. Can anybody here help me out if there's any licensing issues in case I want to host visual studio windows fomr designer in my own application. If there's any such licensing implication - then how does Sharp-Develop do this ?

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  • If I can host Visual Studio Form Designer in my application..

    - by this. __curious_geek
    Hi, I'm writing an application that lets the end use design a Form just the way Visual Studio lets you design a windows forms. I looked into visual studio forms designer articles in msdn and also studied open-source SharpDevelop editor. Both the examples host visual studio's windows forms designer to provide form-design service in their respective applications. My question is - Does it imply any licensing issue with Microsoft for directly hosting their Visual Studio Forms designer in my own application ? I don't want move ahead without proper and correct information. Can anybody here help me out if there's any licensing issues in case I want to host visual studio windows fomr designer in my own application. If there's any such licensing implication - then how does Sharp-Develop do this ?

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  • issues regarding UAC prompt

    - by peter
    I want to implement a UAC prompt for an application in visualc++ the operating system is 32bit x7460(2processor) Windowsserver 2008 the exe is myproject.exe through manifest.. Here for testing i wl build the application in Windows XP OS and copy the exe in to system containg the Windowsserver 2008 machine and replace it So what i did is i added a manifest like this name of that is myproject.exe.manifest My project has 3 folders like Headerfile,Resourcefile and Source file.I added this manifest(myproject.exe.manifest) in the Sourcefile folder containing other cpp and c code <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <assemblyIdentity version="4.0" processorArchitecture="X7460" name="myproject" type="win32"/> <description>myproject Problem</description> <!-- Identify the application security requirements. --> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> <security> <requestedPrivileges> <requestedExecutionLevel level="requireAdministrator" uiAccess="false"/> </requestedPrivileges> </security> </trustInfo> </assembly> then i added this line of code in Resourcefile(.rc).Means one header file is there(Myproject.h).I added the line of code there #define MANIFEST_RESOURCE_ID 1 MANIFEST_RESOURCE_ID RT_MANIFEST "myproject.exe.manifest" Finally i did the following step Under Project, select Properties. 3. In Properties, select Manifest Tool, and then select Input and Output. 4. Add in the name of your application manifest file under Additional manifest files. 5. Rebuild your application. But i am getting lot of Syntax errors Is there any problems in the way which i followed.If i commented the line #define MANIFEST_RESOURCE_ID 1 MANIFEST_RESOURCE_ID RT_MANIFEST "myproject.exe.manifest" which added in Myproject.h for adding values in .rc file there willnot any error other than this general error c1010070: Failed to load and parse the manifest. The system cannot find the file specified. .\myproject.exe.manifest How to enable UAC prompt through programming

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  • Code to generate random numbers in C++

    - by user1678927
    Basically I have to write a program to generate random numbers to simulate the rolling of a pair of dice. This program should be constructed in multiple files. The main function should be in one file, the other functions should be in a second source file, and their prototypes should be in a header file. First I write a short function that returns a random value between 1 and 6 to simulate the rolling of a single 6-sided die.Second, i write a function that pretends to roll a pair of dice by calling this function twice. My program starts by asking the user how many rolls should be made. Then I write a function to simulate rolling the dice this many times, keeping a count of exactly how many times the values 2,3,4,5,6,7,8,9,10,11,12(each number is the sum of a pair of dice) occur in an array. Later I write a function to display a small bar chart using these counts that ideally would look something like below for a sample of 144 rolls, where the number of asterisks printed corresponds to the count: 2 3 4 5 6 7 8 9 10 11 12 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Next, to see how well the random number generator is doing, I write a function to compute the average value rolled. Compare this to the ideal average of 7. Also, print out a small table showing the counts of each roll made by the program, the ideal count based on the frequencies above given the total number of rolls, and the difference between these values in separate columns. This is my incomplete code so far: "Compiler visual studio 2010" int rolling(){ //Function that returns a random value between 1 and 6 rand(unsigned(time(NULL))); int dice = 1 + (rand() %6); return dice; } int roll_dice(int num1,int num2){ //it calls 'rolling function' twice int result1,result2; num1 = rolling(); num2 = rolling(); result1 = num1; result2 = num2; return result1,result2; } int main(void){ int times,i,sum,n1,n2; int c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11;//counters for each sum printf("Please enter how many times you want to roll the dice.\n") scanf_s("%i",&times); I pretend to use counters to count each sum and store the number(the count) in an array. I know i need a loop (for) and some conditional statements (if) but m main problem is to get the values from roll_dice and store them in n1 and n2 so then i can sum them up and store the sum in 'sum'.

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  • AJI Report #19 | Scott K Davis and his son Tommy on Gamification and Programming for Kids

    - by Jeff Julian
    We are very excited about this show. John and Jeff sat down with Scott Davis and his son Tommy to talk about Gamification and Programming for Kids. Tommy is nine years old and the Iowa Code Camp was his second time presenting. Scott and Tommy introduce a package called Scratch that was developed by MIT to teach kids about logic and interacting with programming using sprites. Tommy's favorite experience with programming right now is Lego Mindstorms because of the interaction with the Legos and the development. Most adults when they get started with development also got started with interacting more with the physical machines. The next generation is given amazing tools, but the tools tend to be sealed and the physical interaction is not there. With some of these alternative hobby platforms like Legos, Arduino, and .NET Micro Framework, kids can write some amazing application and see their code work with physical movement and interaction with devices and sensors. In the second half of this podcast, Scott talks about how companies can us Gamification to prompt employees to interact with software and processes in the organization. We see gamification throughout the consumer space and you need to do is open up the majority of the apps on our phones or tablets and there is some interaction point to give the user a reward for using the tool. Scott gets into his product Qonqr which is described as the board game Risk and Foursquare together. Scott gets into the different mindsets of gamers (Bartle Index) and how you can use these mindsets to get the most out of your team through gamification techniques. Listen to the Show Site: http://scottkdavis.com/ Twitter: @ScottKDavis LinkedIn: ScottKDavis Scratch: http://scratch.mit.edu/ Lego Mindstorms: http://mindstorms.lego.com/ Bartle Test: Wikipedia Gamification: Wikipedia

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  • Programming concepts taken from the arts and humanities

    - by Joey Adams
    After reading Paul Graham's essay Hackers and Painters and Joel Spolsky's Advice for Computer Science College Students, I think I've finally gotten it through my thick skull that I should not be loath to work hard in academic courses that aren't "programming" or "computer science" courses. To quote the former: I've found that the best sources of ideas are not the other fields that have the word "computer" in their names, but the other fields inhabited by makers. Painting has been a much richer source of ideas than the theory of computation. — Paul Graham, "Hackers and Painters" There are certainly other, much stronger reasons to work hard in the "boring" classes. However, it'd also be neat to know that these classes may someday inspire me in programming. My question is: what are some specific examples where ideas from literature, art, humanities, philosophy, and other fields made their way into programming? In particular, ideas that weren't obviously applied the way they were meant to (like most math and domain-specific knowledge), but instead gave utterance or inspiration to a program's design and choice of names. Good examples: The term endian comes from Gulliver's Travels by Tom Swift (see here), where it refers to the trivial matter of which side people crack open their eggs. The terms journal and transaction refer to nearly identical concepts in both filesystem design and double-entry bookkeeping (financial accounting). mkfs.ext2 even says: Writing superblocks and filesystem accounting information: done Off-topic: Learning to write English well is important, as it enables a programmer to document and evangelize his/her software, as well as appear competent to other programmers online. Trigonometry is used in 2D and 3D games to implement rotation and direction aspects. Knowing finance will come in handy if you want to write an accounting package. Knowing XYZ will come in handy if you want to write an XYZ package. Arguably on-topic: The Monad class in Haskell is based on a concept by the same name from category theory. Actually, Monads in Haskell are monads in the category of Haskell types and functions. Whatever that means...

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  • What are Web runtime environments and programming languages

    - by Bradly Spicer
    I've been looking into the details behind these two different categories: Web runtime environments Web application programming languages I believe I have the correct information and have phrased it correctly but I am unsure. I have been searching for a while but only find snippets of information or what I can see as useless information (I could be wrong). Here are my descriptions so far: Web runtime environments - A Run-time environment implements part of the core behaviour of any computer language and allows it to be modified via an API or embedded domain-specific language. A web runtime environment is similar except it uses web based languages such as Java-script which utilises the core behaviour a computer language. Another example of a Run-time environment web language is JsLibs which is a standable JavaScript development runtime environment for using JavaScript as a general all round scripting language. JavaScript is often used to create responsive interfaces which improve the user experience and provide dynamic functionality without having to wait for the server to react and direct to another page. Web application programming languages - A web application program language is something that mimics a traditional desktop application within a web page. For example, using PHP you can create forms and tables which use a database similar to that of Microsoft Excel. Some of the other languages for web application programming are: Ajax Perl Ruby Here are some of the resources used: http://en.wikipedia.org/wiki/Web_application_development http://code.google.com/p/jslibs/ I would like some confirmation that the descriptions I have created are correct as I am still slightly unsure as to whether I have hit the nail on the head.

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  • Empirical evidence for choice of programming paradigm to address a problem

    - by Graham Lee
    The C2 wiki has a discussion of Empirical Evidence for Object-Oriented Programming that basically concludes there is none beyond appeal to authority. This was last edited in 2008. Discussion here seems to bear this out: questions on whether OO is outdated, when functional programming is a bad choice and the advantages and disadvantages of AOP are all answered with contributors' opinions without reliance on evidence. Of course, opinions of established and reputed practitioners are welcome and valuable things to have, but they're more plausible when they're consistent with experimental data. Does this evidence exist? Is evidence-based software engineering a thing? Specifically, if I have a particular problem P that I want to solve by writing software, does there exist a body of knowledge, studies and research that would let me see how the outcome of solving problems like P has depended on the choice of programming paradigm? I know that which paradigm comes out as "the right answer" can depend on what metrics a particular study pays attention to, on what conditions the study holds constant or varies, and doubtless on other factors too. That doesn't affect my desire to find this information and critically appraise it. It becomes clear that some people think I'm looking for a "turn the crank" solution - some sausage machine into which I put information about my problem and out of which comes a word like "functional" or "structured". This is not my intention. What I'm looking for is research into how - with a lot of caveats and assumptions that I'm not going into here but good literature on the matter would - certain properties of software vary depending on the problem and the choice of paradigm. In other words: some people say "OO gives better flexibility" or "functional programs have fewer bugs" - (part of) what I'm asking for is the evidence of this. The rest is asking for evidence against this, or the assumptions under which these statements are true, or evidence showing that these considerations aren't important. There are plenty of opinions on why one paradigm is better than another; is there anything objective behind any of these?

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  • Can I assume interface oriented programming as a good object oriented programming?

    - by david
    I have been programming for decades but I have not been used to object oriented programming. But for recenet years, I had a great opportunity to learn OOP, its principles, and a lot of patterns that are great. Since I've learned OOP, I tried to apply them to a couple of projects and found those projects successful. Unfortunately I didn't follow extreme programming that suggests writing test first, mainly because their time frame were tight. What I did for those projects were Identify all necessary classes and create them with proper properties and methods whenever there is dependency between classes, write interface between them see if there is any patterns for certain relationships between classes to replace By successful, I meant that it was quick development effort, the classes can be reused better, and flexible enough so that another programmer does not have to change something else to fix another part. But I wonder if this is a good practice. Of course, I know I need to put writing unit tests first in my work process. But other than that, is there any problem with this approach - creating lots of interfaces - in long term?

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  • Adult Swim Brings Their Programming Lineup to iOS Devices

    - by ETC
    If you’re a fan of the programming lineup on Adult Swim–such as Family Guy, Aqua Teen Hunger Force, and The Boondocks–you can now get the entire lineup for free on your iOS device. Adult Swim’s new iOS app streams Adult Swim’s programming lineup including popular shows such as Robot Chicken, Aqua Teen Hunger Force, Family Guy, The Boondocks, Metalocalypse. Hit up the link below to read more and grab a free copy. Adult Swim [iTunes App Store via Download Squad] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7 Seas0nPass Now Offers Untethered Apple TV Jailbreaking

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  • Learning Programming from scratch

    - by David542
    I am entirely new to programming, other than basic HTML/CSS knowledge. I want to learn programming as quickly and efficiently as possible, and I'm willing to put in the time (at least 70 hours a week). The reason I want to learn is because I have a startup that I've written a business plan for and have prototyped in Photoshop (both front-end and back-end pages). My goals is to have a prototype of the site up within 6 months. I have a good aptitude for math (A's in all math courses up through DiffEq and Linear Algebra). I assume learning programming from scratch can be a daunting task -- not because it is particularly difficult, but because there are so many areas and so much information. I want to make sure that I learn as efficiently as possible and have individuals (in addition to Google) to solicit advice from and that will help me when I get stuck or have questions. I know with other's help, my learning experience will be both more productive and enjoyable. What is the best way to find people that will help me in this? What are some good 'live' resources in addition to asking questions on Stack Overflow? Thank you very much for your time and help.

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  • Interview questions for programming tutor?

    - by Emmett Gear
    My family is looking for a programming/computer science tutor. Personally, I want to learn Java or some other brand of web programming. I am best described as a PC "power user." I have never programmed in the past and would like a good jump start. I am a very quick learner and do not expect the tutor to have to teach me the ultra basic stuff that I can learn myself. My son also needs a programming tutor. He just got into Carnegie Mellon as a computer science major. Having done only robotics and mathematics in the past he is very nervous that he does not have the same level of knowledge as his future classmates. I need some help coming up with a list of questions to ask potential tutors and some criteria to judge them by. Thanks! Edit: So far I have come up with just the obvious... Where did you receive your education? What languages are you familiar with? How long have you been tutoring? What made you decide to become a tutor? What software projects have you worked on? What work references can you give me? How much do you charge?

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  • Pure functional programming and game state

    - by Fu86
    Is there a common technique to handle state (in general) in a functional programming language? There are solutions in every (functional) programming language to handle global state, but I want to avoid this as far as I could. All state in a pure functional manner are function parameters. So I need to put the whole game state (a gigantic hashmap with the world, players, positions, score, assets, enemies, ...)) as a parameter to all functions which wants to manipulate the world on a given input or trigger. The function itself picks the relevant information from the gamestate blob, do something with it, manipulate the gamestate and return the gamestate. But this looks like a poor mans solution for the problem. If I put the whole gamestate into all functions, there is no benefit for me in contrast to global variables or the imperative approach. I could put just the relevant information into the functions and return the actions which will be taken for the given input. And one single function apply all the actions to the gamestate. But most functions need a lot of "relevant" information. move() need the object position, the velocity, the map for collision, position of all enemys, current health, ... So this approach does not seem to work either. So my question is how do I handle the massive amount of state in a functional programming language -- especially for game development?

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  • How should I approach learning programming languages?

    - by gcc
    I am a student of computer engineering. I have never done any programming before, and as you can understand, I don't know how to study it or how to make my own programs. My English is weak [edited for clarity - ed], and so if you don't like the choices I list, please feel free to provide others. How should I study? How should I learn programming languages? Study completely from a book. Don't study from a book, just try writing code. A mix of the two; study from a book, then try writing code. Study half the book, then write the code by hand on paper. Listed to the teacher, then try to solve general problems (those not from any specific chapter). I have send that question to stackoverflow before when I am at first year. Now, I want to construct webpage to guide fresh students by giving advise of yours and mines.Maybe, you wonder Why I want to construct webpage , I just want help the other student. I am giving a link to that question < http://stackoverflow.com/questions/3389465/how-should-i-study-programming-languagess If you have other advice, feel free. EDIT: This web cite, I think , is constructed to share member's life experience and also I know these experiences is valuable . So I have no right to want your opinion, But I want your opinion / experience even if you think it is not so helpful to other

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  • Web Host which provides Latex and embedded programming [duplicate]

    - by Polymer
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers Hopefully this is a reasonable place to ask this question. I'll confess I'm a little green when it comes to web programming and websites in general (though not programming). I'm a Math and Physics person. I want to make a personal webpage containing a Math and Physics blog. Ideally the blog should support latex, and embedded programs. This would allow me to write, say, an equation for an orbit and then show what the orbit would look like (perhaps letting the reader configure parameters). The programming language can be javascript (though it isn't my favorite language). My budget is around 5 dollars a month. Does anybody have suggestions for a good Shared host with these kind of requirements? And a small aside, It would be useful if I can move the website content, since I might live at a university in the nearish future. They would have servers which could support such a webpage.

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  • Getting Started with Employee Info Starter Kit (v4.0.0)

    - by joycsharp
    The new release of Employee Info Starter Kit contains lots of exciting features available in Visual Studio 2010 and .NET 4.0. To get started with the new version, you will need less than 5 minutes. Minimum System Requirements Before getting started, please make sure you have installed Visual Studio 2010 RC (or higher) and Sql Server 2005 Express edition (or higher installed on your machine. Running the Starter Kit for First Time 1. Download the starter kit 4.0.0 version form here and extract it. 2. Go to <extraction folder>\Source\Eisk.Solution and click the solution file 3. From the solution explorer, right click the “Eisk.Web” web site project node and select “Set as Startup Project” and hit Ctrl + F5   4. You will be prompted to install database, just follow the instruction. That’s it! You are ready to use this starter kit. Running the Tests Employee Info Starter Kit contains a infrastructure for Integration and Unit Testing, by utilizing cool test tools in Visual Studio 2010. Once you complete the steps, mentioned above, take a minute to run the test cases on the fly. 1. From the solution explorer, to go “Solution Items\e-i-s-k-2010.vsmdi” and click it. You will see the available Tests in the Visual Studio Test Lists. Select all, except the “Load Tests” node (since Load Tests takes a bit time) 2. Click “Run Checked Tests” control from the upper left corner. You will see the tests running and finally the status of the tests, which indicates the current health of you application from different scenarios. Technorati Tags: asp.net,architecture,starter kit,employee info starter kit,visual studio 2010,.net 4.0,entity framework

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  • April 2010 Meeting of Israel Dot Net Developers User Group (IDNDUG)

    - by Jackie Goldstein
    Note the special date of this meeting - Thursday April 29, 2010 The April 2010 meeting of the Israel Dot Net Developers User Group will be held on Thursday April 29, 2010 .   This meeting will focus on parallel programming – in general and the support in VS 2010.  Our speaker will be Asaf Shelly, a recognized expert in parallel programming. Abstract : (1) Parallel Programming in Microsoft's Environments. The fundamentals of Windows have always been parallel. Starting with message queues...(read more)

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  • PHP usage outside the web?

    - by Anto
    As you probably are aware, PHP is not only usable for web programming, but also desktop programming. It even has things such as GTK bindings. Do you have any examples of places where PHP is actually used outside web programming for anything more than just very trivial programs? Do you know of any desktop program which uses PHP to some extent (e.g. as Python could be used in a C program)? Note: I don't program in PHP myself, I'm just curious

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  • Is it worth being computer languages polyglot?

    - by Anton Barkowski
    You can often hear that programmers should learn many different languages to improve themselves. I still go to school and don't have big programming experience (a little more than year). But what was noble intention to improve programming skills turned into some kind of OCD: I feel that I won't calm down until I learn all relatively known programming languages. And here is question itself: Will being programming languages polyglot actually help you (And I don't mean usual "Programmer should know at least all paradigms", I mean really all languages you usually hear about)? Does anybody have similar experience? Does it help with job/skills/career? How often are you able to apply those skills?

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  • Portable Class Library even better in .NET 4.5

    - by nmarun
    Visual Studio 2012 makes Cross-Platform development even easier. It comes with a feature called Portable Class Library (PCL). This feature was available in Visual Studio 2010 as well, but it required an additional install as against being out-of-the-box for 2012. It’s also worth noting that PCL is available only for Pro and above versions of 2012. So it’s not available with the Express edition of Visual Studio 2012. Let’s get started. In Visual Studio 2012 you can see a template called Portable Class...(read more)

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  • Performance of concurrent software on multicore processors

    - by Giorgio
    Recently I have often read that, since the trend is to build processors with multiple cores, it will be increasingly important to have programming languages that support concurrent programming in order to better exploit the parallelism offered by these processors. In this respect, certain programming paradigms or models are considered well-suited for writing robust concurrent software: Functional programming languages, e.g. Haskell, Scala, etc. The actor model: Erlang, but also available for Scala / Java (Akka), C++ (Theron, Casablanca, ...), and other programming languages. My questions: What is the state of the art regarding the development of concurrent applications (e.g. using multi-threading) using the above languages / models? Is this area still being explored or are there well-established practices already? Will it be more complex to program applications with a higher level of concurrency, or is it just a matter of learning new paradigms and practices? How does the performance of highly concurrent software compare to the performance of more traditional software when executed on multiple core processors? For example, has anyone implemented a desktop application using C++ / Theron, or Java / Akka? Was there a boost in performance on a multiple core processor due to higher parallelism?

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