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  • first major web app

    - by vbNewbie
    I have created a web app version of my previous crawler app and the initial form has controls to allow the client to make selections and start a search 'job'. These searches 'jobs' will be run my different threads created individually and added to a list to keep track of. Now the idea is to have another web form that will display this list of 'jobs' and their current status and will allow the jobs to be cancelled or removed only from the server side. This second form contains a grid to display these jobs. Now I have no idea if I should create the threads in the initial form code or send all user input to my main class which runs the search and if so how do I pass the the thread list to the second form to have it displayed on the grid. Any ideas really appreciated. Dim count As Integer = 0 Dim numThread As Integer = 0 Dim jobStartTime As Date Dim thread = New Thread(AddressOf ResetFormControlValues) 'StartBlogDiscovery) jobStartTime = Date.Now thread.Name = "Job" & jobStartTime 'clientName Session("Job") = "Job" & jobStartTime 'clientName thread.start() thread.sleep(50000) If numThread >= 10 Then For Each thread In threadlist thread.Join() Next Else numThread = numThread + 1 SyncLock threadlist threadlist.Enqueue(thread) End SyncLock End If this is the code that is called when the user clicks the search button on the inital form. this is what I just thought might work on the second web form if i used the session method. Try If Not Page.IsPostBack Then If Not Session("Job") = Nothing Then Grid1.DataSource = Session("Job") Grid1.DataBind() End If End If Finally

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  • Unit test approach for generic classes/methods

    - by Greg
    Hi, What's the recommended way to cover off unit testing of generic classes/methods? For example (referring to my example code below). Would it be a case of have 2 or 3 times the tests to cover testing the methods with a few different types of TKey, TNode classes? Or is just one class enough? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, NodeBase<TKey>>(); Relationships = new List<RelationshipBase<TKey>>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(NodeBase<TKey> parent, NodeBase<TKey> child) { . . .

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  • Get latest record from second table left joined to first table

    - by codef0rmer
    I have a candidate table say candidates having only id field and i left joined profiles table to it. Table profiles has 2 fields namely, candidate_id & name. e.g. Table candidates: id 1 2 and Table `profiles`: candidate_id name 1 Foobar 1 Foobar2 2 Foobar3 i want the latest name of a candidate in a single query which is given below: SELECT C.id, P.name FROM candidates C LEFT JOIN profiles P ON P.candidate_id = C.id GROUP BY C.id ORDER BY P.name; But this query returns: 1 Foobar 2 Foobar3 Instead of: 1 Foobar2 2 Foobar3

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  • A better solution than element.Elements("Whatever").First()?

    - by codeka
    I have an XML file like this: <SiteConfig> <Sites> <Site Identifier="a" /> <Site Identifier="b" /> <Site Identifier="c" /> </Sites> </SiteConfig> The file is user-editable, so I want to provide reasonable error message in case I can't properly parse it. I could probably write a .xsd for it, but that seems kind of overkill for a simple file. So anyway, when querying for the list of <Site> nodes, there's a couple of ways I could do it: var doc = XDocument.Load(...); var siteNodes = from siteNode in doc.Element("SiteConfig").Element("SiteUrls").Elements("Sites") select siteNode; But the problem with this is that if the user has not included the <SiteUrls> node (say) it'll just throw a NullReferenceException which doesn't really say much to the user about what actually went wrong. Another possibility is just to use Elements() everywhere instead of Element(), but that doesn't always work out when coupled with calls to Attribute(), for example, in the following situation: var siteNodes = from siteNode in doc.Elements("SiteConfig") .Elements("SiteUrls") .Elements("Sites") where siteNode.Attribute("Identifier").Value == "a" select siteNode; (That is, there's no equivalent to Attributes("xxx").Value) Is there something built-in to the framework to handle this situation a little better? What I would prefer is a version of Element() (and of Attribute() while we're at it) that throws a descriptive exception (e.g. "Looking for element <xyz> under <abc> but no such element was found") instead of returning null. I could write my own version of Element() and Attribute() but it just seems to me like this is such a common scenario that I must be missing something...

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  • depth first search graph by using linked list

    - by programmerwannabe
    im using mac book and i cannot read the text file using this code. moreover, can you guys please add function(graph is connected?, and is this graph tree?) inputA.txt consist 1 2 1 6 1 5 2 3 2 6 3 4 3 6 4 5 4 6 5 6 #include <stdio.h> #include <memory.h> #include <stdlib.h> #define MAX 10 #define TRUE 1 #define FALSE 0 typedef struct Graph{ int vertex; struct Graph* link; } g_node; typedef struct graphType{ int x; int visited[MAX]; g_node* adjList_H[MAX]; } graphType; typedef struct stack{ int data; struct stack* link; } s_node; s_node* top; void push(int item){ s_node* n=(s_node*)malloc(sizeof(s_node)); n->data = item; n->link = top; top = n; } int pop(){ int item; s_node* n=top; if(top == NULL){ puts("\nstack is empty!\n"); return 0; } else { item = n-> data; top = n->link; free(n); return item; } } void createGraph(graphType* g){ int v; g->x = 1; for(v=1 ; v < MAX ; v++){ g -> visited[v] = FALSE; g -> adjList_H[v] = NULL; } } void insertVertex(graphType* g, int v){ if(((g->x)) > MAX){ puts("\n it has been overed the number of vertex\n"); return ; } g -> x++; } void insertEdge(graphType* g, int u, int v){ g_node* node; if(u >= g -> x || v >= g -> x){ puts("\n no vertex in the graph\n"); return ; } node = (g_node*)malloc(sizeof(g_node)); node -> vertex = v; node -> link = g -> adjList_H[u]; g-> adjList_H[u] = node; } void print_adjList(graphType* g){ int i; g_node *p; for(i=1 ; i<g -> x ; i++){ printf("\n\t\t vertex %d adjacency list ", i); p = g -> adjList_H[i]; while(p){ printf("-> %d", p-> vertex); p = p-> link; } } } void DFS_adjList(graphType* g, int v) { g_node* w; top = NULL; push(v); g->visited[v] = TRUE; printf(" %d", v); while(top != NULL){ w=g->adjList_H[v]; while(w){ if (!g->visited[w->vertex]){ push(w->vertex); g->visited[w->vertex] = TRUE; printf(" %d", w->vertex); v = w->vertex; w=g->adjList_H[v]; } else w= w->link; } v = pop(); } } int main (int argc, const char * argv[]) { FILE *fp; char mychar; char arr[][2]={0, }; int j, k; int i; graphType *G9; G9 = (graphType*)malloc(sizeof(graphType)); createGraph(G9); for(i=1; i<7 ; i++) insertVertex(G9, i); fp = fopen("inputD.txt", "r"); for(j = 0 ; j< 10 ; j++){ for(k = 0 ; k < 2 ; k++){ mychar = fgetc(fp); if(mychar = EOF){ j=10; break; } else if(mychar == ' ') continue; else if(mychar <= '9' || mychar >= '1'){ arr[j][k] = mychar; printf("%d%d", arr[i][k]); } } } insertEdge(G9, 1, 2); insertEdge(G9, 1, 6); insertEdge(G9, 1, 5); insertEdge(G9, 2, 3); insertEdge(G9, 2, 6); insertEdge(G9, 3, 4); insertEdge(G9, 3, 6); insertEdge(G9, 4, 5); insertEdge(G9, 4, 6); insertEdge(G9, 5, 6); insertEdge(G9, 6, 5); insertEdge(G9, 6, 4); insertEdge(G9, 5, 4); insertEdge(G9, 6, 3); insertEdge(G9, 4, 3); insertEdge(G9, 6, 2); insertEdge(G9, 3, 2); insertEdge(G9, 5, 1); insertEdge(G9, 6, 1); insertEdge(G9, 2, 1); printf("\n graph adjacency list "); print_adjList(G9); printf("\n \n//////////////////////////////////////////////\n\n depth fist search >> "); DFS_adjList(G9, 1); return 0; }

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  • Asp.Net MVC How to test that the view rendered

    - by Miau
    HI there I was wondering if there is a better way of testing that a view has rendered in MVC. I was thinking perhaps I should render the view to a string but perhaps there are simpler methods? Basically what I want to know if that the view for a given action has rendered without errors I m already testing the view model but I want to see that rendering the view giving a correct ViewData.Model works

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  • Ruby on Rails AJAX call affects only the first element in collection

    - by pruett
    I'm iterating over a collection of elements and trying to get AJAX to work properly on a specific element within the collection. I'm nesting a few partials in order to iterate over these items and use a js.erb call like this: $('#favorite_form').html("<%=j render partial: 'shared/unfavorite', locals: { mission: @mission } %>"); This only seems to change the 1st item in the collection even though I could be clicking the 5th item down the list, for example. Question: How can I specify (via .js and AJAX) which element to update? Is this jQuery call not specific enough to the individual element? The code works in regular HTTP requests, so I'm wondering if there is a way to specify the individual element, but I thought that's what partials did :/ Example View ( _favorites.html.erb ) <div id="favorite_form"> <% if you_favorited_this?(current_user, mission) %> <%= render partial: 'shared/unfavorite', locals: { mission: mission } %> <% else %> <%= render partial: 'shared/favorite', locals: { mission: mission } %> <% end %> </div>

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  • java - Depth First Search - Perform DFS on a tree

    - by DJDonaL3000
    Im trying to perform DFS on a Minimum Spanning Tree which contains 26 nodes. Nodes are named 'A' to 'Z' and the tree is undirected. I have an empty function called DFS here that I am trying to write, which (i presume) takes in the tree (a 2D array) a startNode (randomly selected node 'M') and the endNode (randomly selected node 'Z'). The weights of connected nodes are identified in the 2D array parameter, but how do I actually get started visiting nodes? All that is required is to print each nodeName in the order of the DFS traversal. Do I need to create a Node_class for each node in the 2d array??

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  • RegExp to match everything up to first blank line

    - by SKWebDev
    Hi, I'm writing a bash script that will show me what TV programs to watch today, it will get this information from a text file. The text is in the following format: Monday: Family Guy (2nd May) Tuesday: House The Big Bang Theory (3rd May) Wednesday: The Bill NCIS NCIS LA (27th April) Thursday: South Park Friday: FlashForward Saturday: Sunday: HIGNFY Underbelly I'm planning to use 'date +%A' to work out the day of the week and use the output in a grep regex to return the appropriate lines from my text file. If someone can help me with the regex I should be using I would be eternally great full.

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  • on .bind('click') it is not deleting the first div

    - by Jean
    Hello, When I click on a particular div, that div should fade out, simple, but when I click on one of the divs it deletes the div on top of the stack. ie., when I click #sel6 it removes sel5 html code <div id="selc" class="selc" style="position:absolute; left:15px; top:200px; width:260px;"> <div id="sel5" class="sel">something</div> <div id="sel6" class="sel">something</div> <div id="sel7" class="sel">something</div> </div jquery code sel_id, sel_1 are variables $('.selc').bind('click',function(){ var sel_id = $('.sel').attr('id'); alert(sel_id); $('#'+sel_id).fadeOut('slow'); $('#'+sel_id).remove(); $('.search_box').append(sel_1); }); Thanks Jean

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  • .Net Removing all the first 0 of a string

    - by Melursus
    I got the following : 01.05.03 I need to convert that to 1.5.3 The problem is I cannot only trim the 0 because if I got : 01.05.10 I need to convert that to 1.5.10 So, what's the better way to solve that problem ? Regex ? If so, any regex example doing that ?

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  • Using classes for the first time,help in debugging

    - by kaushik
    here is post my code:this is no the entire code but enough to explain my doubt.please discard any code line which u find irrelavent enter code here saving_tree={} isLeaf=False class tree: global saving_tree rootNode=None lispTree=None def __init__(self,x): file=x string=file.readlines() #print string self.lispTree=S_expression(string) self.rootNode=BinaryDecisionNode(0,'Root',self.lispTree) class BinaryDecisionNode: global saving_tree def __init__(self,ind,name,lispTree,parent=None): self.parent=parent nodes=lispTree.getNodes(ind) print nodes self.isLeaf=(nodes[0]==1) nodes=nodes[1]#Nodes are stored self.name=name self.children=[] if self.isLeaf: #Leaf Node print nodes #Set the leaf data self.attribute=nodes print "LeafNode is ",nodes else: #Set the question self.attribute=lispTree.getString(nodes[0]) self.attribute=self.attribute.split() print "Question: ",self.attribute,self.name tree={} tree={str(self.name):self.attribute} saving_tree=tree #Add the children for i in range(1,len(nodes)):#Since node 0 is a question # print "Adding child ",nodes[i]," who has ",len(nodes)-1," siblings" self.children.append(BinaryDecisionNode(nodes[i],self.name+str(i),lispTree,self)) print saving_tree i wanted to save some data in saving_tree{},which i have declared previously and want to use that saving tree in the another function outside the class.when i asked to print saving_tree it printing but,only for that instance.i want the saving_tree{} to have the data to store data of all instance and access it outside. when i asked for print saving_tree outside the class it prints empty{}.. please tell me the required modification to get my required output and use saving_tree{} outside the class..

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  • GLSL point inside box test

    - by wcochran
    Below is a GLSL fragment shader that outputs a texel if the given texture coord is inside a box, otherwise a color is output. This just feels silly and the there must be a way to do this without branching? uniform sampler2D texUnit; varying vec4 color; varying vec2 texCoord; void main() { vec4 texel = texture2D(texUnit, texCoord); if (any(lessThan(texCoord, vec2(0.0, 0.0))) || any(greaterThan(texCoord, vec2(1.0, 1.0)))) gl_FragColor = color; else gl_FragColor = texel; } Below is a version without branching, but it still feels clumsy. What is the best practice for "texture coord clamping"? uniform sampler2D texUnit; varying vec4 color; varying vec4 labelColor; varying vec2 texCoord; void main() { vec4 texel = texture2D(texUnit, texCoord); bool outside = any(lessThan(texCoord, vec2(0.0, 0.0))) || any(greaterThan(texCoord, vec2(1.0, 1.0))); gl_FragColor = mix(texel*labelColor, color, vec4(outside,outside,outside,outside)); } I am clamping texels to the region with the label is -- the texture s & t coordinates will be between 0 and 1 in this case. Otherwise, I use a brown color where the label ain't. Note that I could also construct a branching version of the code that does not perform a texture lookup when it doesn't need to. Would this be faster than a non-branching version that always performed a texture lookup? Maybe time for some tests...

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