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  • Standard way of distributing source code?

    - by penyuan
    I am relatively new to programming, and have built a few working C++ commandline programs with Xcode in Mac OS X (no dependencies on Mac-only libraries or APIs). My question is: What is the standard way of packaging and distributing the source code (and possibly compiled binaries)? i.e. Almost all Linux programs seemed to be distributed that a user simply needs to run ./configure && make && make install from the source directory. Thank you.

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  • java.lang.UnsatisfiedLinkError, mach-o but wrong architecture on Mac10.6.2

    - by Yinan
    I was trying to run a project in my local machine. I tried to load this jnilib file which I got from a running instance of this project on my Mac 10.6.2, System.load(lib.getAbsolutePath()); then I got this exception thrown: java.lang.UnsatisfiedLinkError, mach-o but wrong architecture I have check the jnilib with file command: libScreenMatchProxy.jnilib: Mach-O dynamically linked shared library i386 I guess this is because the jnilib file is compiled in 32bit but the Java comes with Mac10.6 is 64bit. So I go to Java Preference and set Java to use 32bit first. But it didn't work. As mentioned above, this jnilib file is copied from a running instance of the project on my Mac, so it should work. I don't understand why it working in the installed application but not in my Eclipse.

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  • Making a window pop in and out of the edge of the screen

    - by Brad
    I'm trying to re-write an application I have for Windows in Objective-C for my Mac, and I want to be able to do something like Mac's hot corners. If I move my mouse to the left side of the screen it will make a window visible, if I move it outside of the window location the window will hide again. (window would be pushed up to the left side of screen). Does anyone know where I can find some demo code (or reference) on how to do this, or at least how to tell where the mouse is at, even if the current application is not on top. (not sure how to word this, too used to Windows world). Thank you -Brad

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  • Need to know who is hogging my bandwidth?

    - by Dev
    I have an ethernet connection to my iMac and with Internet sharing I am broadcasting the wireless network from my mac rather than using a wireless router. I use it to connect other devices wirelessly to the internet. But this makes all the traffic flow through my iMac. I wanted a way to analyze the traffic so that I know what connected devices are hogging the bandwidth at a given time and from which websites? I installed wireshark for mac and played around a little but it seems like an overkill when you first look at it. Can someone please help with few instructions to get what I need or any other way other than using wireshark? Thanks Dev.

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  • Netbeans C++ not finding standard libraries (Macintosh)

    - by Grue
    Hello everyone! I am trying to use Netbeans 6.7 (on a Mac) to create C++ applications. I started out with the standard "Hello World," just to test if everything was working correctly. First try std and could not be found. So I tried reinstalling the developer tools on my Mac OS X disk. After that Netbeans updated its c++ compiler info, but still cannot find std or . Odder than this XCode seems to be working with C++ perfectly fine. Any help fixing this would be greatly appreciated.

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  • How does Mach-O loader recognize a bunch of NSString objects?

    - by overboming
    I have known that If you define a bunch of @"" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library. Section sectname __ustring segname __TEXT addr 0x000b3b54 size 0x000001b7 offset 731988 align 2^1 (2) reloff 0 nreloc 0 flags 0x00000000 reserved1 0 reserved2 0 If I hex dump the binary, they are aligned closely one by one with a 0x0000as separator. What I want to know is how does the loader in Mac OS X load these NSStrings when the program runs? Are they loaded simpily by recognize the 0x0000 separator or these is a string offset table elsewhere in the binary pointing to separate NSString objects? Thanks. (What I really want to do is the increase the length of one of the NSString, so I have to know how the loader recognize these separate objects)

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  • How does Mach-O loader loads different NSString objects?

    - by overboming
    I have known that If you define a bunch of @"" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library. Section sectname __ustring segname __TEXT addr 0x000b3b54 size 0x000001b7 offset 731988 align 2^1 (2) reloff 0 nreloc 0 flags 0x00000000 reserved1 0 reserved2 0 If I hex dump the binary, they are aligned closely one by one with a 0x0000as separator. What I want to know is how does the loader in Mac OS X load these NSStrings when the program runs? Are they loaded simpily by recognize the 0x0000 separator or these is a string offset table elsewhere in the binary pointing to separate NSString objects? Thanks. (What I really want to do is the increase the length of one of the NSString, so I have to know how the loader recognize these separate objects)

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  • Xcode 3.1.2 locks up when loading C++ project...?

    - by Stabledog
    I have a project which builds correctly from the command line. On one of my Macs (10.5) running Xcode 3.1.2, I can load it and build it in the Xcode IDE. On my other Mac (same configuration of software), Xcode sometimes loads the project, but always locks up with a spinning beach ball at some point before the build is done. Sometimes this occurs as the project is loaded, sometimes late in the build. I've tried doing a 'clean' on the project, I've tried pulling in the source code fresh from source control. So far, no luck -- I have to kill Xcode and in effect, cannot develop on this particular Mac. I've uninstalled and reinstalled Xcode. Any clues?

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  • Iphone SDK on Windows (alternative solutions)

    - by Cyclone
    I know there is no official SDK for windows, which is very annoying. Is there any way to develop applications on a windows computer, other than somehow running a mac os in vmware? I know you can do it with Xcode, but that is also only for macs. Google searches have revealed absolutely nothing...... If I cannot use the SDK or Xcode, any way I can just check syntax or something and just make my code in Notepad and save it with the proper extension? I have no idea whether or not I would be able to do that, probably because I have never even tried the SDK and probably never will without buying a mac.

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  • std::string constructor corrupts pointer

    - by computergeek6
    I have an Entity class, which contains 3 pointers: m_rigidBody, m_entity, and m_parent. Somewhere in Entity::setModel(std::string model), it's crashing. Apparently, this is caused by bad data in m_entity. The weird thing is that I nulled it in the constructor and haven't touched it since then. I debugged it and put a watchpoint on it, and it comes up that the m_entity member is being changed in the constructor for std::string that's being called while converting a const char* into an std::string for the setModel call. I'm running on a Mac, if that helps (I think I remember some problem with std::string on the Mac). Any ideas about what's going on?

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  • JavaApplicationStub with CFBundleDocumentTypes

    - by mystro
    I'm trying to use CFBundleDocumentTypes to associate a custom file extension with my application. As far as I can tell, this seems to "work" -- my application launches when I double click the file. However, no callback is registered through the ApplicationListener events I setup in java. I used the code listed in http://stackoverflow.com/questions/1460193/set-default-file-association-mac-os-x-java-package-maker-installer to do the file association, and the file association itself appears fine, but it seems as if it is the application stub trying to launch the file, and thus fails. I added the Apple ApplicatinListener code to my java application at (similar to http://developer.apple.com/mac/library/documentation/Java/Reference/1.5.0/appledoc/api/index.html?com/apple/eawt/Application.html) but it doesn't seem like my application ever gets a call back. the code is similar to Application.getApplicatin().addApplicationListener( new ApplicationAdapter() { public void handleOpenFile(ApplicationEvent evt) { //some logging message here that I never get} }); Any help would be appreciated

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  • JavaApplicationStub with CFBundleDocumentTypes

    - by mystro
    I'm trying to use CFBundleDocumentTypes to associate a custom file extension with my application. As far as I can tell, this seems to "work" -- JavaApplicationStub launches my application when I double click the file. However, no callback is registered through the ApplicationListener events I setup in java. I used the code listed in http://stackoverflow.com/questions/1460193/set-default-file-association-mac-os-x-java-package-maker-installer to do the file association, and the file association itself appears fine, but it seems as if it is the application stub trying to launch the file, and thus fails. I added the Apple ApplicatinListener code to my java application at (similar to http://developer.apple.com/mac/library/documentation/Java/Reference/1.5.0/appledoc/api/index.html?com/apple/eawt/Application.html) but it doesn't seem like my application ever gets a call back. the code is similar to Application.getApplicatin().addApplicationListener( new ApplicationAdapter() { public void handleOpenFile(ApplicationEvent evt) { //some logging message here that I never get} }); I should perhaps mention that I'm also using SWT... Any help would be appreciated

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  • OpenCL support on Leopard

    - by koan
    I want to use OpenCL in my software but I am running Leopard. I will probably update to Snow Leopard later. In the mean time I would like to get started with OpenCL in Leopard. Setting up on 10.5 is confusing: most SDKs and articles assume that you must be using Snow Leopard. Searching for "Using OpenCL on Leopard" is completely useless, as you would expect. I downloaded the cuda toolkit, devdriver and gpucomputing SDK from nvidia but the examples won't compile because OpenCL/opencl.h is not found. The OpenCL release notes don't mention MacOSX so again I think this is assuming that all Mac users are running Snow Leopard. Where can I find OpenCL includes and libraries for Mac OSX 10.5 ? Or, is this just a waste of time and I should go and get Snow Leopard ASAP ? After upgrading to Snow Leopard I would like my software to support Leopard. Is this possible ?

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  • why this signal handler is called infinitely

    - by lz_prgmr
    I am using Mac OS 10.6.5, g++ 4.2.1. And meet problem with following code: #include <iostream> #include <sys/signal.h> using namespace std; void segfault_handler(int signum) { cout << "segfault caught!!!\n"; } int main() { signal(SIGSEGV, segfault_handler); int* p = 0; *p = 100; return 1; } It seems the segfault_handler is called infinitely and keep on print: segfault caught!!! segfault caught!!! segfault caught!!! ... I am new to Mac development, do you have any idea on what happened?

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  • What is on the 68000 stack when classic MacOS enters a program?

    - by John Källén
    I'm trying to understand an old classic Mac application's entry point. I've disassembled the first CODE resource (not CODE#0, which is the jump table). The code refers to some variables off the stack: a word at 0004(A7), an array of long words of starting at 000C(A7) whose length is the value at 0004(A7), and a final long word beyond that array that seems to be a pointer to a character string. The array of long words looks like strings at first glance, so it looks superficially like we're dealing with an (int argc, char ** argv) situation, except the "argv" array is inline in the stack frame. What should a program be expecting on its stack / registers when it first gets called by the Mac OS?

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  • WinXP Parallels Guest with OS X host -- communication between the two?

    - by Justin
    The setup: Windows XP guest OS running inside Parallels 5 on a OS X 10.6.2 host. I have a win32 application that runs in windows that communicates with other programs by sending out keystrokes to the program in focus. I can run this software inside parallels just fine, but I need a way for it to communicate (via keystrokes) with native OS X applications. For instance, the windows software sends out a continuous stream of a's and w's, based on the program input from an external source. On the other side, I have a Mac version of VLC media player with hotkeys set up for a and w for the two functions I would like to manipulate from the windows software. How can I set up a link between the guest and host OS's with Parallels that lets a windows program send keystrokes to a mac program?

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  • How to create make .so files from code written in c or c++ that are usable from python

    - by None
    Looking at python modules and at code in the "lib-dnyload" directory in the python framework, I noticed whenever code is creating some kind of gui or graphic it imports a non-python file with a .so extension. And there are tons .so files in "lib-dnyload". From googling things I found that these files are called shared objects and are written in c or c++. I have a mac and I use gcc. I want to know how to make shared object files that are accessible via python. Mainly just how to make shared objects with gcc using mac os x.

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  • Installing ImageMagick on Mac OSX 10.6

    - by Russell C.
    I just got a new Mac and am trying to setup a local Perl development environment. I'm using MAMP but also need the ImageMagick perl module installed in order to do some of the photo processing our scripts require. I tried installing ImageMagick manually but ran into some issues and after reading online a lot of people reported having issues going this route. The general consensus was to install it using MacPorts instead so I went ahead and installed MacPorts. Unfortunately, MacPorts can't seem to install it successfully either. Here is the command I'm using to try to install ImageMagick: sudo port install p5-perlmagick And here are all the errors reported during install: ---> Computing dependencies for p5-perlmagick ---> Building p5-perlmagick Error: Target org.macports.build returned: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-perlmagick/work/PerlMagick-6.32" && /usr/bin/make -j2 all " returned error 2 Command output: Magick.xs:10918: error: 'struct Methods' has no member named 'exception' Magick.xs:10918: error: request for member 'severity' in something not a structure or union Magick.xs:10918: error: 'ErrorException' undeclared (first use in this function) Magick.xs:10919: error: 'struct Methods' has no member named 'exception' Magick.xs:10920: warning: implicit declaration of function 'GetImageException' Magick.xs:10922: error: 'struct PackageInfo' has no member named 'image_info' Magick.xs:10922: error: 'struct Methods' has no member named 'adjoin' Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: 'UndefinedException' undeclared (first use in this function) Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: passing argument 2 of 'Perl_sv_catpv' from incompatible pointer type Magick.xs:10929: warning: unused variable 'message' Magick.xs:10856: warning: unused variable 'filename' Magick.c:10784: warning: unused variable 'ref' Magick.c:10777: warning: unused variable 'ix' Magick.xs: In function 'boot_Image__Magick': Magick.xs:2122: warning: implicit declaration of function 'InitializeMagick' Magick.xs:2123: warning: implicit declaration of function 'SetWarningHandler' Magick.xs:2124: warning: implicit declaration of function 'SetErrorHandler' make: *** [Magick.o] Error 1 Error: Status 1 encountered during processing. Before reporting a bug, first run the command again with the -d flag to get complete output. I have no idea what the problem might be or how to go about successfully installing ImageMagick. I'd appreciate any help & advice that someone out there that has done this successfully might be able to provide. Thanks in advance!

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  • PHP & MySQL on Mac OS X: Access denied for GUI user

    - by Eirik Lillebo
    Hey! This question was first posted to Stack Overflow, but as it is perhaps just as much a server issue I though it might be just as well to post it here also. I have just installed and configured Apache, MySQL, PHP and phpMyAdmin on my Macbook in order to have a local development environment. But after I moved one of my projects over to the local server I get a weird MySQL error from one of my calls to mysql_query(): Access denied for user '_securityagent'@'localhost' (using password: NO) First of all, the query I'm sending to MySQL is all valid, and I've even testet it through phpMyAdmin with perfect result. Secondly, the error message only happens here while I have at least 4 other mysql connections and queries per page. This call to mysql_query() happens at the end of a really long function that handles data for newly created or modified articles. This basically what it does: Collect all the data from article form (title, content, dates, etc..) Validate collected data Connect to database Dynamically build SQL query based on validated article data Send query to database before closing the connection Pretty basic, I know. I did not recognize the username "_securityagent" so after a quick search I came across this from and article at Apple's Developer Connection talking about some random bug: Mac OS X's security infrastructure gets around this problem by running its GUI code as a special user, "_securityagent". Then I tried put a var_dump() on all variables used in the mysql_connect() call, and every time it returns the correct values (where username is not "_securityagent" of course). Thus I'm wondering if anyone has any idea why 'securityagent' is trying to connect to my database - and how I can keep this error from occurring when I call mysql_query(). Update: Here is the exact code I'm using to connect to the database. But a little explanation must follow: The connection error happens at a call to mysql_query() in function X in class_1 class_1 uses class_2 to connect to database class_2 reads a config file with the database connection variables (host, user, pass, db) class_2 connect to the database through the following function: var $SYSTEM_DB_HOST = ""; function connect_db() { // Reads the config file include('system_config.php'); if (!($SYSTEM_DB_HOST == "")) { mysql_connect($SYSTEM_DB_HOST, $SYSTEM_DB_USER, $SYSTEM_DB_PASS); @mysql_select_db($SYSTEM_DB); return true; } else { return false; } }

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  • Starting php-cgi at boot on mac os x 10.6.8

    - by nikhil
    I'm new to mac os, I have installed and configured nginx with php-fastcgi. I need to run this command in a terminal and keep that terminal open to access php files from my browser. php-cgi -b 127.0.0.1:9000 -q Here's the plist that I wrote by looking up sources on the internet <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Debug</key> <false/> <key>EnvironmentVariables</key> <dict> <key>PHP_FCGI_CHILDREN</key> <string>2</string> <key>PHP_FCGI_MAX_REQUESTS</key> <string>1000</string> </dict> <key>RunAtLoad</key> <true/> <key>KeepAlive</key> <true/> <key>UserName</key> <string>nikhil</string> <key>Label</key> <string>php-fastcgi</string> <key>ProgramArguments</key> <array> <string>/usr/bin/php-cgi</string> <string>-b 127.0.0.1:9000</string> <string>-q</string> </array> </dict> </plist> I'm loading it using launchctl load -w ~/Library/LaunchAgents/php-fastcgi.plist without any success, can anyone tell me how this can be done.

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  • File storage service that allows clients to upload large files to my account?

    - by deceze
    Can anyone recommend an online file storage service which fulfills these requirements? I can create an account I can invite clients to upload files into my account clients do not need to register to be able to upload clients must not be able to see anything but their own files or they must not see any files at all, they get only a dropbox only I can access the uploaded files, everything is non-public service is multi-lingual I just need clients to be able to send me potentially large files in a dead simple manner online, that's all. No registration step to go through, no software to download, no synching or sharing. No setting up of individual folders and permissions for each individual client. No copying and pasting of links (a la Mediafire, Rapidshare etc).

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  • Share iTunes Library from Nas across several clients. How in Windows

    - by Mych
    I found this article http://gigaom.com/apple/one-itunes-library-on-multiple-computers/ which describes sharing a single library with multiple clients. Unfortunately this article is for Macs and I use Windows. The article mentions 3 jobs that need to be completed.' A) - pointing all clients to the location of the Library. This is understandable and I can replicate using windows clients. B) Universal Library Set-up. This mentions holing the option key and double click iTunes icon. This is so you can create the index at a specific location C) Point clients to index. Again this mentions Option double click. What is the Windows equivalent to option double click iTunes?

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