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  • Why aren't min-width and max-width working as I expect?

    - by Nathan Long
    I'm trying to adjust a CSS page layout using min-width and max-width. To simplify the problem, I made this test page. I'm trying it out in the latest versions of Firefox and Chrome with the same results. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Testing min-width and max-width</title> <style type="text/css"> div{float: left; max-width: 400px; min-width: 200px;} div.a{background: orange;} div.b{background: gray;} </style> </head> <body> <div class="a"> (Giant block of filler text here) </div> <div class="b"> (Giant block of filler text here) </div> </body> </html> Here's what I expect to happen: With the browser maximized, the divs sit side by side, each 400px wide: their maximum width Shrink the browser window, and they both shrink to 200px: their minimum width Further shrinking the browser has no effect on them Here's what actually happens, starting at step 2: Shrink the browser window, and as soon as they can't sit side-by-side at their max width, the second div drops below the first Further shrinking the browser makes them get narrower and narrower, as small as I can make the window So here's are my questions: What does max-width mean if the element will sooner hop down in the layout than go lower than its maximum width? What does min-width mean if the element will happily get narrower than that if the browser window keeps shrinking? Is there any way to achieve what I want: have these elements sit side-by-side, happily shrinking until they reach 200px each, and only then adjust the layout so that the second one drops down? And of course... What am I doing wrong?

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  • How to memory test in Linux?

    - by sasayins
    Hi, I'm planning to test my Linux box and I want to start in memory testing. But my problem is what should I need to test the memory in my linux box? Should I need a tool? Or there are some APIs to use to build some scripts? Thanks

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  • Android listview array adapter selected

    - by João Melo
    i'm trying to add a contextual action mode to a listview, but i'm having some problems with the selection, if i make aList1.setSelection(position) it doesn't select anything, and if i make List1.setItemChecked(position, true) it works but it only changes the font color a little and i want it to change the background or something more notable, is there any way to detect the selection and manually and change the background, or i'm missing something? the list: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" > <ListView android:id="@+id/list1" android:layout_width="match_parent" android:layout_height="match_parent" android:choiceMode="singleChoice" android:drawSelectorOnTop="false"> </ListView> </RelativeLayout> the adapter: public class ServicesRowAdapter extends ArrayAdapter<String[]> { private final Activity context; private final ArrayList<String[]> names; static class ViewHolder { public TextView Id; public TextView Date; public RelativeLayout statusbar,bglayout; } public ServicesRowAdapter(Activity context, ArrayList<String[]> names) { super(context, R.layout.servicesrowlayout, names); this.context = context; this.names = names; } @Override public View getView(int position, View convertView, ViewGroup parent) { View rowView = convertView; if (rowView == null) { LayoutInflater inflater = context.getLayoutInflater(); rowView = inflater.inflate(R.layout.servicesrowlayout, null); ViewHolder viewHolder = new ViewHolder(); viewHolder.Id = (TextView) rowView.findViewById(R.id.idlabel); viewHolder.Date = (TextView) rowView.findViewById(R.id.datelabel); rowView.setTag(viewHolder); } ViewHolder holder = (ViewHolder) rowView.getTag(); holder.Date.setText(names.get(position)[2]); holder.Id.setText(names.get(position)[1]); return rowView; } } with the use of a layout: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" > <TextView android:id="@+id/idlabel" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:gravity="right" android:text="@+id/idlabel" android:textSize="20dp" android:width="70dp" > </TextView> <TextView android:id="@+id/datelabel" android:layout_centerVertical="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+id/datelabel" android:textSize="20dp" android:layout_marginLeft="90dp" > </TextView> </RelativeLayout

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  • java dynamic memory allocation?

    - by JavaUser
    Hi, Why an object initialization using " new " keyword is called as dynamic memory allocation since compile time itself we know the memory needed for that object . Also please explain what happen when u do ClassA object = new ClassA(); in heap and stack . Thx

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  • Clear / Flush cached memory

    - by TheDave
    I have a small VPS with 6GB RAM hosting a couple of websites. Recently I have noticed that my cached memory size is quite high - see below: Cpu(s): 0.1%us, 0.1%sy, 0.0%ni, 99.1%id, 0.0%wa, 0.2%hi, 0.4%si, 0.0%st Mem: 6113256k total, 5949620k used, 163636k free, 398584k buffers Swap: 1048564k total, 104k used, 1048460k free, 3586468k cached After investigating if there is some method to have this flushed or cleared I stumbled upon a command which is: sync; echo 3 > /proc/sys/vm/drop_caches I read it could be useful to add this to a chron-task/job. Is this method recommended or could this lead to potential problems? The only concern I have is that I use one Magento installation on Memcached - could this have any negative effects on it? I am certainly not a pro therefore I would very much appreciate some expert advise. PS: My VPS runs on CentOS 5 x64 and I have WHM + NGINX installed.

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  • QTreeView memory consumption

    - by Eye of Hell
    Hello. I'm testing QTreeView functionality right now, and i was amazed by one thing. It seems that QTreeView memory consumption depends on items count O_O. This is highly unusual, since model-view containers of such type only keeps track for items being displayed, and rest of items are in the model. I have written a following code with a simple model that holds no data and just reports that it has 10 millions items. With MFC, Windows API or .NET tree / list with such model will take no memory, since it will display only 10-20 visible elements and will request model for more upon scrolling / expanding items. But with Qt, such simple model results in ~300Mb memory consumtion. Increasing number of items will increase memory consumption. Maybe anyone can hint me what i'm doing wrong? :) #include <QtGui/QApplication> #include <QTreeView> #include <QAbstractItemModel> class CModel : public QAbstractItemModel { public: QModelIndex index ( int i_nRow, int i_nCol, const QModelIndex& i_oParent = QModelIndex() ) const { return createIndex( i_nRow, i_nCol, 0 ); } public: QModelIndex parent ( const QModelIndex& i_oInex ) const { return QModelIndex(); } public: int rowCount ( const QModelIndex& i_oParent = QModelIndex() ) const { return i_oParent.isValid() ? 0 : 1000 * 1000 * 10; } public: int columnCount ( const QModelIndex& i_oParent = QModelIndex() ) const { return 1; } public: QVariant data ( const QModelIndex& i_oIndex, int i_nRole = Qt::DisplayRole ) const { return Qt::DisplayRole == i_nRole ? QVariant( "1" ) : QVariant(); } }; int main(int argc, char *argv[]) { QApplication a(argc, argv); QTreeView oWnd; CModel oModel; oWnd.setUniformRowHeights( true ); oWnd.setModel( & oModel ); oWnd.show(); return a.exec(); }

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  • How long to erase flash memory (RAID controller)?

    - by Rob Nicholson
    I made a bit of a boo boo last night in upgrading the BIOS in a Silicon Image Sil3132 eSATA adapter. It's a RAID controller in a server. I accidently flashed it with the wrong BIOS ;-) Not the end of the world as this card only cost £15 but I'm trying to flash it with the correct BIOS as it won't obviously work anymore. Silicon Image supply a DOS program for flashing and I thought I'd use the Erase function to get rid of the old BIOS. Any idea how long this should take? It's been sat at the "Erasing memory" prompt for about 15 minutes. Thanks, Rob.

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  • How to partially update views in an app widget without rebuilding all the RemoteViews

    - by Gianni Costanzi
    I'm implementing an app widget and I'd like to be able to change the property of a single view in the widget layout, without rebuilding all the RemoteViews from scratch, which involves loading XML etc and which is not necessary in some circumstances.. Is there a way to say "update property X on view identified by a specific ID in the current widget layout"? I've seen that there is a partiallyUpdateAppWidget method in the AppWidgetManager class but I can't understand nor if it is meant for this purpose neither how it must be used.. Can you help me or point me to a useful link or example?

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  • My Spinner Widgets look different on different devices. How can I define a own Spinner that looks th

    - by Janusz
    I use this code to generate a spinner in my app: subCatAdapter = new ArrayAdapter<Subcategory>(this, android.R.layout.simple_spinner_item, subCategories); subCatAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); On my device (Motorola Milestone) and in the emulator this looks like the standard gray spinner widget. On of my colleagues uses a Motorola Backflip and on his device the Spinner is black. Now its very hard to read the font in the spinner. What do I have to do to use my own view for the spinner? I don't mind to have the gray spinner on all devices, but it should always look the same on all devices.

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  • Building a Monopoly Board with GridBagLayout

    - by Oetzi
    I have been building a Java version of Monopoly in my spare time and am having some trouble understanding layouts etc for Swing. Each one of my spaces on the board is a essentially a custom JButton and I have been trying to lay them around the edge of a frame (like on the monopoly board itself). I can't seem to find a useful explanation of how the layout system works and so am having trouble do so. Could someone please give me an example of how they would lay the buttons around the edge of the frame? Should I be using a different layout?

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  • Changing backgroundcolor in listview (expandable listview)

    - by Stofke
    I'm trying to dynamically change a backgroundcolor in a part of a listview, I have on example that works fine in a listview when I try to replicate it in another part with an expandable listview it fails This piece of code works and displays a different color if a student is online or not ... map.put(KEY_FIRSTNAME, temp.firstName); map.put(KEY_NAME, temp.name); map.put(KEY_EMAIL, temp.email); map.put(KEY_ISONLINE, temp.isOnLine); // change image if student is online or not Log.d("demo", "is on line= " + temp.isOnLine); if (temp.isOnLine.equalsIgnoreCase("1")) { map.put(KEY_IMAGE_ISONLINE, R.color.greenColor); } else { map.put(KEY_IMAGE_ISONLINE, R.color.greyColor); } listItem.add(map); } myListView = (ListView) findViewById(R.id.listViewTabLeerlingen); SimpleAdapter adapter = new SimpleAdapter(StudentTab.this, listItem, R.layout.list_item_student, new String[] { KEY_FIRSTNAME, KEY_NAME, KEY_IMAGE_ISONLINE }, new int[] { R.id.firstNameTextView, R.id.lastNameTextView, R.id.logo }); myListView.setAdapter(adapter); the xml that goes along with it <ImageView android:id="@+id/logo" android:layout_width="85dp" android:layout_height="match_parent" android:background="@color/greenColor" android:contentDescription="Image if student is online or not" android:src="@drawable/transparent_pixel" /> The above works fine however the following code (just part of the code) ... ArrayList<Map<String, Object>> children = new ArrayList<Map<String, Object>>(); for (int i = 0; i < _data.length(); i++) { try { JSONArray tmp = _data.getJSONArray(i); HashMap<String, Object> map = new HashMap<String, Object>(); // change image if student is online or not if (tmp.getString(3).equalsIgnoreCase("0")) { map.put(KEY_POINTS,R.color.redColor); }else{ map.put(KEY_POINTS,R.color.greenColor); } map.put(KEY_QUESTIONTEXT, tmp.getString(1)); map.put(KEY_ANSWER, tmp.getString(2)); children.add(map); } catch (JSONException e) { e.printStackTrace(); } childData.add(children); ... ... ArrayList<ArrayList<Map<String, Object>>> childData) { SimpleExpandableListAdapter listAdapter = new SimpleExpandableListAdapter( this, groupData, R.layout.list_item_results_students, new String[] { KEY_FIRSTNAME, KEY_NAME, KEY_ISJUIST }, new int[] { R.id.firstnameResults, R.id.nameResults, R.id.resultsTextView }, childData, R.layout.list_item_results_results, new String[] { KEY_QUESTIONTEXT, KEY_ANSWER, KEY_POINTS }, new int[] { R.id.questionTextView, R.id.answerTextTextView, R.id.score }); ExpandableListView myListView = (ExpandableListView) findViewById(R.id.listViewTabResultaten); myListView.setAdapter(listAdapter); with xml: <ImageView android:id="@+id/score" android:layout_width="16dp" android:layout_height="match_parent" android:background="@color/greenColor" android:contentDescription="Image if student has correct answer" android:src="@drawable/transparent_pixel" /> I will get this error: 06-09 10:35:21.490: E/AndroidRuntime(4406): java.lang.ClassCastException: android.widget.ImageView cannot be cast to android.widget.TextView

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  • Draw a Image on FullScreen mode Android

    - by Marcos Vasconcelos
    Hi, I already know how to get my Activity as fullscreen on Android, now I need to draw a Image in this screen. This is my XML layout. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/image01" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> This image is dynamic generated and drawed in the ImageView. This is my code on my Activity. public void onCreate(Bundle savedInstance) { super.onCreate(savedInstance); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); setContentView(R.layout.main); } But when running, the Activity is FullScreen, but the ImageView is adjusted in the center. What's wrong?

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  • Lambda Expressions and Memory Management

    - by Surya
    How do the Lambda Expressions / Closures in C++0x complicate the memory management in C++? Why do some people say that closures have no place in languages with manual memory management? Is there claim valid and if yes, what are the reasons behind it?

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  • Activity should be transparent, but has black background

    - by Uwe Krass
    I followed the instructions of writing a transparent layout. My res/values/style.xml looks like this: <resources> <style name="Theme" parent="android:Theme" /> <style name="Theme.Transparent"> <item name="android:windowBackground">@drawable/transparent_background</item> </style> <drawable name="transparent_background">#00000000</drawable> </resources> The activity snippet looks like this: <activity android:name=".Controlls" android:label="Controlls" android:theme="@style/Theme.Transparent"> When I start this activity from my root activity, the layout gets drawn correctly, but the background stays black.

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  • Why do consoles have so little memory compared to classic computers?

    - by jokoon
    I remember the Playstation having 2MB ram and 1MB graphic memory. The Playstation 3 now has only 256MB ram and 256MB graphic memory, and I'm sure that the day the console was released, even laptop's "standard" capacity was at least 1GB. So why do they put so little memory in their machines, while developers would benefit a lot by having more ? Or is the memory that much faster than desktops and thus more expensive ? Or is it not that much worth it for developers ? What are the Sony/XBox/Nintendo engineers thinking that seems to be the same reason ?

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  • Application Profiling: Memory Usage

    - by Abs
    Hello all, I have switched on the Codeigniter profile (very useful) and I have noticed that a page of mine shows the memory used as: 2,405,496 bytes That's ~2MB and it's for one request - does it mean if 1000 users accessed this page at the same time, memory usage will be 2GB? Have I got my maths wrong or is there more to this than just multiplying two numbers? Thanks all for any help

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  • vps running out of memory, 200MB free

    - by demon
    At the beginning of this year I took a VPS for my website because I was running against the resource limits from a shared hosting. Here are the things I know: 2GB memory, with 1GB swap Debian X64 server ED installed Software running on the webserver: mysql apache postfix pop3 imap amavisd clamd cron fail2ban munin-node pure-ftpd spamd nginx Now for the setup: Nginx listens on port 80 and handles the static files, the php side is done by apache2 running mod_php in combi with apc(no var caching!). Iam using a pretty 'busy' drupal and phpbb stack on the server, for drupal iam using boost and authcache to handle of the server load with a pressflow stack. phpbb is just phpbb3 with some mods installed, but has at max 30 users online at a time.. The problem is that its staring to use the swap after a few days after a reboot and thus the site becomes slower. I'v added pictures of monit and munin, so maybe somebody can help me out... Monit: Munin:

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  • Word 2007 "Out of Memory or Disk Space" Error on launch

    - by Adam
    Word 2007 is installed on a Vista Home Premium machine and whenever it starts up it opens what appears to be a dynamic installer to do something and then throws up the "Out of Memory or Disk Space" error. Word 2007 never completes starting up. Reinstalling Word hasn't helped and if I can avoid reinstalling Windows until Windows 7 is released and get Word working in the mean time, that would be ideal. I've been looking around for a solution, once of which seemed to point to a problem with the user account. I created a second user on the machine and Word still had the same problem. The other solution that seems possible is a corrupted normal.dot/normal.dotm file. However, even in the location it should be, I can't seem to find it. Am I going in the right direction with this? Is there another solution I haven't come across that will fix this? If it is possible that renaming normal.dot/normal.dotm how can I find it?

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  • Setting the first two bytes of a block of memory

    - by idealistikz
    Suppose I have a block of memory as such: void *block = malloc(sizeof(void *) + size); How do I set the first two bytes of the block as NULL or have it point somewhere? I do not want to simply assign 'block' to NULL or to another pointer because I want to access the rest of the memory I malloc'ed.

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  • Is it better to cut and store all sprites needed from a spritesheet in memory, or cut them out just-in-time?

    - by xLite
    I'm not sure what's best practice here as I have little experience with this. Essentially what I am asking is... if it's better to get your single PNG with all your different sprites on it for use in-game, cut out every sprite on startup and store them in memory, then access the already-cut-out sprite from memory quickly or Only have the single PNG with all the different sprites residing in memory, and when you need, for example, a tree. You cut out the tree from the PNG and then continue to use it as normal. I imagine the former is more CPU friendly than the latter but less memory friendly, vice versa for the latter. I want to know what the norm is for game dev. This is a pixel based game using 2D art. Each PNG is actually an avatar's sprite sheet with each body part separated and then later joined to form the full body of the avatar.

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  • How to delete images from memory in a browser

    - by trefeater
    Hi all. Is it possible to delete some images from the browser (firefox2) memory using javascript? By doing this, I want to save some precious browser memory and let my web app to work better. I guess that if possible, it will be something like this: delete (document.images[7]); document.images[7].src = null; document.images[7] = null; Thanks guys!

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  • lock-free memory reclamation with 64bit pointers

    - by JDonner
    Herlihy and Shavit's book (The Art of Multiprocessor Programming) solution to memory reclamation uses Java's AtomicStampedReference<T>;. To write one in C++ for the x86_64 I imagine requires at least a 12 byte swap operation - 8 for a 64bit pointer and 4 for the int. Is there x86 hardware support for this and if not, any pointers on how to do wait-free memory reclamation without it?

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