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  • Running Sybase ISQL scripts from windows batch file

    - by user1328709
    I have already researched on this site as well as on google extensively for this. I have created a number of batch files that perform certain automated transactions(backups etc) on our production database. i want to further simplify my end of day processes by taking the dumps using a script that accepts input of some parameters. the script is able to login the isql prompt but unable to do the execution of the commands. @ECHO ***Started*** @ECHO Enter MonthDay(MMDD) SET /p md= @ECHO %md% mkdir \\10.20.1.17\arch\212%md%_banking set run=isql -Uuser -SORBITS -Ppass %run% @echo dump database banking to '/media/newArch/212%md%_banking/212%md%EOD_banking.dmp' with compression=5 @echo dump database master to '/media/newArch/212%md%_banking/212%md%EOD_master.dmp' @echo go pause I have been unsuccessful at putting these in a separate script file because the script itself uses a passed parameter. Please give me hints and links to Thanks

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  • what does mean "SQL Error: 30000, SQLState: XSAI3" ?

    - by phmr
    I'm using javadb/derbydb 10.5.3.0 with hibernate 3.5-Final I get this error at the end of EM initialisation : 4427 [SwingWorker-pool-1-thread-1] WARN org.hibernate.util.JDBCExceptionReporter - SQL Error: 30000, SQLState: XSAI3 4427 [SwingWorker-pool-1-thread-1] ERROR org.hibernate.util.JDBCExceptionReporter - Feature not implemented. SQL Error 30000 doesn't seem to be documented http://developers.sun.com/docs/javadb/10.3.3.0/ref/ref-single.html#rrefexcept71493

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  • controlling threads flow

    - by owca
    I had a task to write simple game simulating two players picking up 1-3 matches one after another until the pile is gone. I managed to do it for computer choosing random value of matches but now I'd like to go further and allow humans to play the game. Here's what I already have : http://paste.pocoo.org/show/201761/ Class Player is a computer player, and PlayerMan should be human being. Problem is, that thread of PlayerMan should wait until proper value of matches is given but I cannot make it work this way. Logic is as follows: thread runs until matches equals to zero. If player number is correct at the moment function pickMatches() is called. After decreasing number of matches on table, thread should wait and another thread should be notified. I know I must use wait() and notify() but I can't place them right. Class Shared keeps the value of current player, and also amount of matches. public void suspendThread() { suspended = true; } public void resumeThread() { suspended = false; } @Override public void run(){ int matches=1; int which = 0; int tmp=0; Shared data = this.selectData(); String name = this.returnName(); int number = this.getNumber(); while(data.getMatches() != 0){ while(!suspended){ try{ which = data.getCurrent(); if(number == which){ matches = pickMatches(); tmp = data.getMatches() - matches; data.setMatches(tmp, number); if(data.getMatches() == 0){ System.out.println(" "+ name+" takes "+matches+" matches."); System.out.println("Winner is player: "+name); stop(); } System.out.println(" "+ name+" takes "+matches+" matches."); if(number != 0){ data.setCurrent(0); } else{ data.setCurrent(1); } } this.suspendThread(); notifyAll(); wait(); }catch(InterruptedException exc) {} } } } @Override synchronized public int pickMatches(){ Scanner scanner = new Scanner(System.in); int n = 0; Shared data = this.selectData(); System.out.println("Choose amount of matches (from 1 to 3): "); if(data.getMatches() == 1){ System.out.println("There's only 1 match left !"); while(n != 1){ n = scanner.nextInt(); } } else{ do{ n = scanner.nextInt(); } while(n <= 1 && n >= 3); } return n; } }

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  • Total stack sizes of threads in one process

    - by David
    I use pthreads_attr_getthreadsizes() to get default stack size of one thread, 8MB on my machine. But when I create 8 threads and allocate a very large stack size to them, say hundreds of MB, the program crash. So, I guess, shall ("Number of threads" x "stack size of per thread") shall less than a value(virtual memory size)?

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  • Some more multitasking java issues

    - by owca
    I had a task to write simple game simulating two players picking up 1-3 matches one after another until the pile is gone. I managed to do it for computer choosing random value of matches but now I'd like to go further and allow humans to play the game. Here's what I already have : http://paste.pocoo.org/show/200660/ Class Player is a computer player, and PlayerMan should be human being. Problem is, that thread of PlayerMan should wait until proper value of matches is given but I cannot make it work this way. When I type the values it sometimes catches them and decrease amount of matches but that's not exactly what I was up to :) Logics is : I check the value of current player. If it corresponds to this of the thread currently active I use scanner to catch the amount of matches. Else I wait one second (I know it's kinda harsh solution, but I have no other idea how to do it). Class Shared keeps the value of current player, and also amount of matches. By the way, is there any way I can make Player and Shared attributes private instead of public and still make the code work ? CONSOLE and INPUT-DIALOG is just for choosing way of inserting values. class PlayerMan extends Player{ static final int CONSOLE=0; static final int INPUT_DIALOG=1; private int input; public PlayerMan(String name, Shared data, int c){ super(name, data); input = c; } @Override public void run(){ Scanner scanner = new Scanner(System.in); int n = 0; System.out.println("Matches on table: "+data.matchesAmount); System.out.println("which: "+data.which); System.out.println("number: "+number); while(data.matchesAmount != 0){ if(number == data.which){ System.out.println("Choose amount of matches (from 1 to 3): "); n = scanner.nextInt(); if(data.matchesAmount == 1){ System.out.println("There's only 1 match left !"); while(n != 1){ n = scanner.nextInt(); } } else{ do{ n = scanner.nextInt(); } while(n <= 1 && n >= 3); } data.matchesAmount = data.matchesAmount - n; System.out.println(" "+ name+" takes "+n+" matches."); if(number != 0){ data.which = 0; } else{ data.which = 1; } } else{ try { Thread.sleep(1000); } catch(InterruptedException exc) { System.out.println("End of thread."); return; } } System.out.println("Matches on table: "+data.matchesAmount); } if(data.matchesAmount == 0){ System.out.println("Winner is player: "+name); stop(); } } }

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  • RegRestoreKey problem

    - by Xaver
    i want to do part of program which save and load some data from registry. Saving is succefuly working. I have function GrabPrivilage to grant some privilegies to my thread. i grant SE_RESTORE_NAME and SE_BACKUP_NAME to my thread and after that i call RegRestoreKey(HKEY_LOCAL_MACHINE, TEXT("C:\reg.txt"), REG_FORCE_RESTORE ); and it always return ERROR_ACCESS_DENIED.

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  • What should be the ideal number of parallel java threads for copying a large set of files from a qua

    - by ukgenie
    What should be the ideal number of parallel java threads for copying a large set of files from a quad core linux box to an external shared folder? I can see that with a single thread it is taking a hell lot of time to move the files one by one. Multiple threads is improving the copy performance, but I don't know what should be the exact number of threads. I am using Java executor service to create the thread pool.

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  • Is it possible to call a non-static function inside static function in C#?

    - by djzmo
    Is it possible to call a non-static function that uses a public non-static class inside a static function in C#? public class MyProgram { private Thread thd = new Thread(myStaticFunction); public AnotherClass myAnotherClass = new AnotherClass(); public MyProgram() { thd.Start(); } public static void myStaticFunction() { myNonStaticFunction(); } private void myNonStaticFunction() { myAnotherClass.DoSomethingGood(); } } Well, the invalid code like above is what I need. Any idea?

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  • startActivityForResult to an activity that only displays a progressdialog

    - by Alxandr
    I'm trying to make an activity that is asked for some result. This result is normally returned instantly (in the onCreate), however, sometimes it is nesesary to wait for some internet-content to download which causes the "loader"-activity to show. What I want is that the loader-activity don't display anything more than a progressdialog (and that you can still se the old activity calling the loader-activity in the background) and I'm wondering wheather or not this is possible. The code I'm using as of now is: //ListComicsActivity.java public class ListComicsActivity extends Activity { private static final int REQUEST_COMICS = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list_comics); Button button = (Button)findViewById(R.id.Button01); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(); intent.setAction(Intents.ACTION_GET_COMICS); startActivityForResult(intent, REQUEST_COMICS); } }); } /** Called when an activity called by using startActivityForResult finishes. */ @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Toast toast = Toast.makeText(this, "The activity finnished", Toast.LENGTH_SHORT); toast.show(); } } //LoaderActivity.java (answers to Intents.ACTION_GET_COMICS action-filter) public class LoaderActivity extends Activity { private Intent result = null; private ProgressDialog pg = null; private Runnable returner = new Runnable() { public void run() { if(pg != null) pg.dismiss(); LoaderActivity.this.setResult(Activity.RESULT_OK, result); LoaderActivity.this.finish(); } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String action = getIntent().getAction(); if(action.equals(Intents.ACTION_GET_COMICS)) { Runnable loader = new Runnable() { public void run() { WebProvider.DownloadComicList(); Intent intent = new Intent(); intent.setDataAndType(ComicContentProvider.COMIC_URI, "vnd.android.cursor.dir/vnd.mymir.comic"); returnResult(intent); } }; pg = ProgressDialog.show(this, "Downloading", "Please wait, retrieving data...."); Thread thread = new Thread(null, loader, "LoadComicList"); thread.start(); } else { setResult(Activity.RESULT_CANCELED); finish(); } } private void returnResult(Intent intent) { result = intent; runOnUiThread(returner); } }

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  • Threading in python: retrieve return value when using target=

    - by Philipp Keller
    I want to get the "free memory" of a bunch of servers like this: def get_mem(servername): res = os.popen('ssh %s "grep MemFree /proc/meminfo | sed \'s/[^0-9]//g\'"' % servername) return res.read().strip() since this can be threaded I want to do something like that: import threading thread1 = threading.Thread(target=get_mem, args=("server01", )) thread1.start() But now: how can I access the return value(s) of the get_mem functions? Do I really need to go the full fledged way creating a class MemThread(threading.Thread) and overwriting __init__ and __run__?

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  • Strange groovy behavior when dealing with threads

    - by Misha Koshelev
    Dear All: I have an interesting dilemma. If I define my class as: class Browser { def swtException protected Object evaluate(script) throws SWTException { swtException=null display.syncExec() { try { result=swtBrowser.evaluate(script) } catch (SWTException swtException) { Browser.swtException=swtException } } } I get this rather interesting error: Exception in thread "Thread-5" org.eclipse.swt.SWTException: Failed to execute runnable (groovy.lang.MissingPropertyException: No such property: swtException for class : com.mksoft.fbautomate.browser.Browser Possible solutions: swtException) Any ideas??? Thank you! Misha

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  • TThread.resume is deprecated in Delphi-2010 what should be used in place?

    - by Charles Faiga
    In my multithread application I use TThread.suspend and TThread.resume Since moving my application to Delphi 2010 I get the following warring message [DCC Warning] xxx.pas(277): W1000 Symbol ‘Resume’ is deprecated If Resume is deprecated what should be used in place? EDIT 1: I use the Resume command to start the thread - as it is Created with 'CreateSuspended' set to True and Suspend before I terminate the thread. EDIT 2: Here is a link the delphi 2010 manual

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  • Do .NET Timers Run Asynchronously?

    - by MrEdmundo
    I have a messaging aspect of my application using Jabber-net (an XMPP library.) What I would like to do, if for some reason the connection to the Server is ended, is keep trying to connect every minute or so. If I start a Timer to wait for a period of time before the next attempt, does that timer run asynchronously and the resulting Tick event join the main thread, or would I need to start my own thread and start the timer from within there?

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  • design for a wrapper around command-line utilities

    - by hatchetman82
    im trying to come up with a design for a wrapper for use when invoking command line utilities in java. the trouble with runtime.exec() is that you need to keep reading from the process' out and err streams or it hangs when it fills its buffers. this has led me to the following design: public class CommandLineInterface { private final Thread stdOutThread; private final Thread stdErrThread; private final OutputStreamWriter stdin; private final History history; public CommandLineInterface(String command) throws IOException { this.history = new History(); this.history.addEntry(new HistoryEntry(EntryTypeEnum.INPUT, command)); Process process = Runtime.getRuntime().exec(command); stdin = new OutputStreamWriter(process.getOutputStream()); stdOutThread = new Thread(new Leech(process.getInputStream(), history, EntryTypeEnum.OUTPUT)); stdOutThread.setDaemon(true); stdOutThread.start(); stdErrThread = new Thread(new Leech(process.getErrorStream(), history, EntryTypeEnum.ERROR)); stdErrThread.setDaemon(true); stdErrThread.start(); } public void write(String input) throws IOException { this.history.addEntry(new HistoryEntry(EntryTypeEnum.INPUT, input)); stdin.write(input); stdin.write("\n"); stdin.flush(); } } public class Leech implements Runnable{ private final InputStream stream; private final History history; private final EntryTypeEnum type; private volatile boolean alive = true; public Leech(InputStream stream, History history, EntryTypeEnum type) { this.stream = stream; this.history = history; this.type = type; } public void run() { BufferedReader reader = new BufferedReader(new InputStreamReader(stream)); String line; try { while(alive) { line = reader.readLine(); if (line==null) break; history.addEntry(new HistoryEntry(type, line)); } } catch (Exception e) { e.printStackTrace(); } } } my issue is with the Leech class (used to "leech" the process' out and err streams and feed them into history - which acts like a log file) - on the one hand reading whole lines is nice and easy (and what im currently doing), but it means i miss the last line (usually the prompt line). i only see the prompt line when executing the next command (because there's no line break until that point). on the other hand, if i read characters myself, how can i tell when the process is "done" ? (either complete or waiting for input) has anyone tried something like waiting 100 millis since the last output from the process and declaring it "done" ? any better ideas on how i can implement a nice wrapper around things like runtime.exec("cmd.exe") ?

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  • Getting problem in Java OpenCV code.

    - by Chetan
    I had successfully compile my java code in Eclipse with name FaceDetection.java... I am getting an Exception in thread "main" java.lang.NoSuchMethodError: main.... Please help me to remove this Exception.. Here is the code import java.awt.; import java.awt.event.; import java.awt.image.MemoryImageSource; import hypermedia.video.OpenCV; @SuppressWarnings("serial") public class FaceDetection extends Frame implements Runnable { /** * Main method. * @param String[] a list of user's arguments passed from the console to this program */ public static void main( String[] args ) { System.out.println( "\nOpenCV face detection sample\n" ); new FaceDetection(); } // program execution frame rate (millisecond) final int FRAME_RATE = 1000/30; OpenCV cv = null; // OpenCV Object Thread t = null; // the sample thread // the input video stream image Image frame = null; // list of all face detected area Rectangle[] squares = new Rectangle[0]; /** * Setup Frame and Object(s). */ FaceDetection() { super( "Face Detection Sample" ); // OpenCV setup cv = new OpenCV(); cv.capture( 320, 240 ); cv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT ); // frame setup this.setBounds( 100, 100, cv.width, cv.height ); this.setBackground( Color.BLACK ); this.setVisible( true ); this.addKeyListener( new KeyAdapter() { public void keyReleased( KeyEvent e ) { if ( e.getKeyCode()==KeyEvent.VK_ESCAPE ) { // ESC : release OpenCV resources cv.dispose(); System.exit(0); } } } ); // start running program t = new Thread( this ); t.start(); } /** * Draw video frame and each detected faces area. */ public void paint( Graphics g ) { // draw image g.drawImage( frame, 0, 0, null ); // draw squares g.setColor( Color.RED ); for( Rectangle rect : squares ) g.drawRect( rect.x, rect.y, rect.width, rect.height ); } /** * Execute this sample. */ @SuppressWarnings("static-access") public void run() { while( t!=null && cv!=null ) { try { t.sleep( FRAME_RATE ); // grab image from video stream cv.read(); // create a new image from cv pixels data MemoryImageSource mis = new MemoryImageSource( cv.width, cv.height, cv.pixels(), 0, cv.width ); frame = createImage( mis ); // detect faces squares = cv.detect( 1.2f, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 20, 20 ); // of course, repaint repaint(); } catch( InterruptedException e ) {;} } } }

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  • Custom UINavigationBar Background

    - by tigermain
    I've been trying to set up a custom background for the whole of my NavigationBar (not just the titleView) but have been struggling. I found this thread http://discussions.apple.com/thread.jspa?threadID=1649012&tstart=0 But am not sure how to implement the code snippet that is given. Is the code implemented as a new class? Also where do I instatiate the NavigationController as I have an application built with the NavigationView template so it is not done in my root controller as per the example

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  • DatagridView loses current edit on Background update

    - by yoni.s
    Here's my problem : I have a DataGridView bound to a BindingList of custom objects. A background thread is constantly updating a value of these objects. The udpates are showing correctly, and everything is fine except for one thing - If you try to edit a different field while the background-updated field is being updated, it loses the entered value. Here is a code sample that demonstrates this behavior: (for new form, drop a new DataGridView on:) using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication2 { public partial class Form1 : Form { private BindingList<foo> flist; private Thread thrd; private BindingSource b; public Form1() { InitializeComponent(); flist = new BindingList<foo> { new foo(){a =1,b = 1, c=1}, new foo(){a =1,b = 1, c=1}, new foo(){a =1,b = 1, c=1}, new foo(){a =1,b = 1, c=1} }; b = new BindingSource(); b.DataSource = flist; dataGridView1.DataSource = b; thrd = new Thread(new ThreadStart(updPRoc)); thrd.Start(); } private void upd() { flist.ToList().ForEach(f=>f.c++); } private void updPRoc() { while (true) { this.BeginInvoke(new MethodInvoker(upd)); Thread.Sleep(1000); } } } public class foo:INotifyPropertyChanged { private int _c; public int a { get; set; } public int b { get; set; } public int c { get {return _c;} set { _c = value; if (PropertyChanged!= null) PropertyChanged(this,new PropertyChangedEventArgs("c")); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; #endregion } } So, you edit column a or b, you will see that the column c update causes you to lose your entry. Any thoughts appreciated.

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  • Server 2003 SP2 BSOD caused by fltmgr.sys

    - by MasterMax1313
    I'm running into a problem where a Server 2003 SP2 box has started crashing roughly once an hour, BSODing out with the message that fltmgr.sys is probably the cause. I ran dumpchk.exe on the memory.dmp file, indicating the same thing. Any thoughts on typical root causes? The following is the error code I'm seeing: Error code 0000007e, parameter1 c0000005, parameter2 f723e087, parameter3 f78cea8c, parameter4 f78ce788. After running dumpchk on the memory.dmp file, I get the following note: Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) The full log is here: Microsoft (R) Windows Debugger Version 6.12.0002.633 X86 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [c:\windows\memory.dmp] Kernel Complete Dump File: Full address space is available Symbol search path is: *** Invalid *** **************************************************************************** * Symbol loading may be unreliable without a symbol search path. * * Use .symfix to have the debugger choose a symbol path. * * After setting your symbol path, use .reload to refresh symbol locations. * **************************************************************************** Executable search path is: ********************************************************************* * Symbols can not be loaded because symbol path is not initialized. * * * * The Symbol Path can be set by: * * using the _NT_SYMBOL_PATH environment variable. * * using the -y <symbol_path> argument when starting the debugger. * * using .sympath and .sympath+ * ********************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntkrnlpa.exe - Windows Server 2003 Kernel Version 3790 (Service Pack 2) UP Free x86 compatible Product: Server, suite: TerminalServer SingleUserTS Built by: 3790.srv03_sp2_gdr.101019-0340 Machine Name: Kernel base = 0x80800000 PsLoadedModuleList = 0x8089ffa8 Debug session time: Wed Oct 5 08:48:04.803 2011 (UTC - 4:00) System Uptime: 0 days 14:25:12.085 ********************************************************************* * Symbols can not be loaded because symbol path is not initialized. * * * * The Symbol Path can be set by: * * using the _NT_SYMBOL_PATH environment variable. * * using the -y <symbol_path> argument when starting the debugger. * * using .sympath and .sympath+ * ********************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntkrnlpa.exe - Loading Kernel Symbols ............................................................... ................................................. Loading User Symbols Loading unloaded module list ... ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 7E, {c0000005, f723e087, f78dea8c, f78de788} ***** Kernel symbols are WRONG. Please fix symbols to do analysis. *** ERROR: Symbol file could not be found. Defaulted to export symbols for fltmgr.sys - --omitted-- Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) Followup: MachineOwner --------- ----- 32 bit Kernel Full Dump Analysis DUMP_HEADER32: MajorVersion 0000000f MinorVersion 00000ece KdSecondaryVersion 00000000 DirectoryTableBase 004e7000 PfnDataBase 81600000 PsLoadedModuleList 8089ffa8 PsActiveProcessHead 808a61c8 MachineImageType 0000014c NumberProcessors 00000001 BugCheckCode 0000007e BugCheckParameter1 c0000005 BugCheckParameter2 f723e087 BugCheckParameter3 f78dea8c BugCheckParameter4 f78de788 PaeEnabled 00000001 KdDebuggerDataBlock 8088e3e0 SecondaryDataState 00000000 ProductType 00000003 SuiteMask 00000110 Physical Memory Description: Number of runs: 3 (limited to 3) FileOffset Start Address Length 00001000 0000000000001000 0009e000 0009f000 0000000000100000 bfdf0000 bfe8f000 00000000bff00000 00100000 Last Page: 00000000bff8e000 00000000bffff000 KiProcessorBlock at 8089f300 1 KiProcessorBlock entries: ffdff120 Windows Server 2003 Kernel Version 3790 (Service Pack 2) UP Free x86 compatible Product: Server, suite: TerminalServer SingleUserTS Built by: 3790.srv03_sp2_gdr.101019-0340 Machine Name:*** ERROR: Module load completed but symbols could not be loaded for srv.sys Kernel base = 0x80800000 PsLoadedModuleList = 0x8089ffa8 Debug session time: Wed Oct 5 08:48:04.803 2011 (UTC - 4:00) System Uptime: 0 days 14:25:12.085 start end module name 80800000 80a50000 nt Tue Oct 19 10:00:49 2010 (4CBDA491) 80a50000 80a6f000 hal Sat Feb 17 00:48:25 2007 (45D69729) b83d4000 b83fe000 Fastfat Sat Feb 17 01:27:55 2007 (45D6A06B) b8476000 b84a1000 RDPWD Sat Feb 17 00:44:38 2007 (45D69646) b8549000 b8554000 TDTCP Sat Feb 17 00:44:32 2007 (45D69640) b8fe1000 b9045000 srv Thu Feb 17 11:58:17 2011 (4D5D53A9) b956d000 b95be000 HTTP Fri Nov 06 07:51:22 2009 (4AF41BCA) b9816000 b982d780 hgfs Tue Aug 12 20:36:54 2008 (48A22CA6) b9b16000 b9b20000 ndisuio Sat Feb 17 00:58:25 2007 (45D69981) b9cf6000 b9d1ac60 iwfsd Wed Sep 29 01:43:59 2004 (415A4B9F) b9e5b000 b9e62000 parvdm Tue Mar 25 03:03:49 2003 (3E7FFF55) b9e63000 b9e67860 lgtosync Fri Sep 12 04:38:13 2003 (3F6185F5) b9ed3000 b9ee8000 Cdfs Sat Feb 17 01:27:08 2007 (45D6A03C) b9f10000 b9f2e000 EraserUtilRebootDrv Thu Jul 07 21:45:11 2011 (4E166127) b9f2e000 b9f8c000 eeCtrl Thu Jul 07 21:45:11 2011 (4E166127) b9f8c000 b9f9d000 Fips Sat Feb 17 01:26:33 2007 (45D6A019) b9f9d000 ba013000 mrxsmb Fri Feb 18 10:22:23 2011 (4D5E8EAF) ba013000 ba043000 rdbss Wed Feb 24 10:54:03 2010 (4B854B9B) ba043000 ba0ad000 SPBBCDrv Mon Dec 14 23:39:00 2009 (4B2712E4) ba0ad000 ba0d7000 afd Thu Feb 10 08:42:18 2011 (4D53EB3A) ba0d7000 ba108000 netbt Sat Feb 17 01:28:57 2007 (45D6A0A9) ba108000 ba19c000 tcpip Sat Aug 15 05:53:38 2009 (4A8685A2) ba19c000 ba1b5000 ipsec Sat Feb 17 01:29:28 2007 (45D6A0C8) ba275000 ba288600 NAVENG Fri Jul 29 08:10:02 2011 (4E32A31A) ba289000 ba2ae000 SYMEVENT Thu Apr 15 21:31:23 2010 (4BC7BDEB) ba2ae000 ba42d300 NAVEX15 Fri Jul 29 08:07:28 2011 (4E32A280) ba42e000 ba479000 SRTSP Fri Mar 04 15:31:08 2011 (4D714C0C) ba485000 ba487b00 dump_vmscsi Wed Apr 11 13:55:32 2007 (461D2114) ba4e1000 ba540000 update Mon May 28 08:15:16 2007 (465AC7D4) ba568000 ba59f000 rdpdr Sat Feb 17 00:51:00 2007 (45D697C4) ba59f000 ba5b1000 raspptp Sat Feb 17 01:29:20 2007 (45D6A0C0) ba5b1000 ba5ca000 ndiswan Sat Feb 17 01:29:22 2007 (45D6A0C2) ba5da000 ba5e4000 dump_diskdump Sat Feb 17 01:07:44 2007 (45D69BB0) ba66a000 ba67e000 rasl2tp Sat Feb 17 01:29:02 2007 (45D6A0AE) ba67e000 ba69a000 VIDEOPRT Sat Feb 17 01:10:30 2007 (45D69C56) ba69a000 ba6c1000 ks Sat Feb 17 01:30:40 2007 (45D6A110) ba6c1000 ba6d5000 redbook Sat Feb 17 01:07:26 2007 (45D69B9E) ba6d5000 ba6ea000 cdrom Sat Feb 17 01:07:48 2007 (45D69BB4) ba6ea000 ba6ff000 serial Sat Feb 17 01:06:46 2007 (45D69B76) ba6ff000 ba717000 parport Sat Feb 17 01:06:42 2007 (45D69B72) ba717000 ba72a000 i8042prt Sat Feb 17 01:30:40 2007 (45D6A110) baff0000 baff3700 CmBatt Sat Feb 17 00:58:51 2007 (45D6999B) bf800000 bf9d3000 win32k Thu Mar 03 08:55:02 2011 (4D6F9DB6) bf9d3000 bf9ea000 dxg Sat Feb 17 01:14:39 2007 (45D69D4F) bf9ea000 bf9fec80 vmx_fb Sat Aug 16 07:23:10 2008 (48A6B89E) bf9ff000 bfa4a000 ATMFD Tue Feb 15 08:19:22 2011 (4D5A7D5A) bff60000 bff7e000 RDPDD Sat Feb 17 09:01:19 2007 (45D70AAF) f7214000 f723a000 KSecDD Mon Jun 15 13:45:11 2009 (4A3688A7) f723a000 f725f000 fltmgr Sat Feb 17 00:51:08 2007 (45D697CC) f725f000 f7272000 CLASSPNP Sat Feb 17 01:28:16 2007 (45D6A080) f7272000 f7283000 symmpi Mon Dec 13 16:03:14 2004 (41BE0392) f7283000 f72a2000 SCSIPORT Sat Feb 17 01:28:41 2007 (45D6A099) f72a2000 f72bf000 atapi Sat Feb 17 01:07:34 2007 (45D69BA6) f72bf000 f72e9000 volsnap Sat Feb 17 01:08:23 2007 (45D69BD7) f72e9000 f7315000 dmio Sat Feb 17 01:10:44 2007 (45D69C64) f7315000 f733c000 ftdisk Sat Feb 17 01:08:05 2007 (45D69BC5) f733c000 f7352000 pci Sat Feb 17 00:59:03 2007 (45D699A7) f7352000 f7386000 ACPI Sat Feb 17 00:58:47 2007 (45D69997) f7487000 f7490000 WMILIB Tue Mar 25 03:13:00 2003 (3E80017C) f7497000 f74a6000 isapnp Sat Feb 17 00:58:57 2007 (45D699A1) f74a7000 f74b4000 PCIIDEX Sat Feb 17 01:07:32 2007 (45D69BA4) f74b7000 f74c7000 MountMgr Sat Feb 17 01:05:35 2007 (45D69B2F) f74c7000 f74d2000 PartMgr Sat Feb 17 01:29:25 2007 (45D6A0C5) f74d7000 f74e7000 disk Sat Feb 17 01:07:51 2007 (45D69BB7) f74e7000 f74f3000 Dfs Sat Feb 17 00:51:17 2007 (45D697D5) f74f7000 f7501000 crcdisk Sat Feb 17 01:09:50 2007 (45D69C2E) f7507000 f7517000 agp440 Sat Feb 17 00:58:53 2007 (45D6999D) f7517000 f7522000 TDI Sat Feb 17 01:01:19 2007 (45D69A2F) f7527000 f7532000 ptilink Sat Feb 17 01:06:38 2007 (45D69B6E) f7537000 f7540000 raspti Sat Feb 17 00:59:23 2007 (45D699BB) f7547000 f7556000 termdd Sat Feb 17 00:44:32 2007 (45D69640) f7557000 f7561000 Dxapi Tue Mar 25 03:06:01 2003 (3E7FFFD9) f7577000 f7580000 mssmbios Sat Feb 17 00:59:12 2007 (45D699B0) f7587000 f7595000 NDProxy Wed Nov 03 09:25:59 2010 (4CD162E7) f75a7000 f75b1000 flpydisk Tue Mar 25 03:04:32 2003 (3E7FFF80) f75b7000 f75c0080 SRTSPX Fri Mar 04 15:31:24 2011 (4D714C1C) f75d7000 f75e3000 vga Sat Feb 17 01:10:30 2007 (45D69C56) f75e7000 f75f2000 Msfs Sat Feb 17 00:50:33 2007 (45D697A9) f75f7000 f7604000 Npfs Sat Feb 17 00:50:36 2007 (45D697AC) f7607000 f7615000 msgpc Sat Feb 17 00:58:37 2007 (45D6998D) f7617000 f7624000 netbios Sat Feb 17 00:58:29 2007 (45D69985) f7627000 f7634000 wanarp Sat Feb 17 00:59:17 2007 (45D699B5) f7637000 f7646000 intelppm Sat Feb 17 00:48:30 2007 (45D6972E) f7647000 f7652000 kbdclass Sat Feb 17 01:05:39 2007 (45D69B33) f7657000 f7661000 mouclass Tue Mar 25 03:03:09 2003 (3E7FFF2D) f7667000 f7671000 serenum Sat Feb 17 01:06:44 2007 (45D69B74) f7677000 f7682000 fdc Sat Feb 17 01:07:16 2007 (45D69B94) f7687000 f7694b00 vmx_svga Sat Aug 16 07:22:07 2008 (48A6B85F) f7697000 f76a0000 watchdog Sat Feb 17 01:11:45 2007 (45D69CA1) f76a7000 f76b0000 ndistapi Sat Feb 17 00:59:19 2007 (45D699B7) f76b7000 f76c6000 raspppoe Sat Feb 17 00:59:23 2007 (45D699BB) f76c8000 f7707000 NDIS Sat Feb 17 01:28:49 2007 (45D6A0A1) f7707000 f770f000 kdcom Tue Mar 25 03:08:00 2003 (3E800050) f770f000 f7717000 BOOTVID Tue Mar 25 03:07:58 2003 (3E80004E) f7717000 f771e000 intelide Sat Feb 17 01:07:32 2007 (45D69BA4) f771f000 f7726000 dmload Tue Mar 25 03:08:08 2003 (3E800058) f777f000 f7786000 dxgthk Tue Mar 25 03:05:52 2003 (3E7FFFD0) f7787000 f778e000 vmmemctl Tue Aug 12 20:37:25 2008 (48A22CC5) f77cf000 f77d6280 vmxnet Mon Sep 08 21:17:10 2008 (48C5CE96) f77d7000 f77df000 audstub Tue Mar 25 03:09:12 2003 (3E800098) f77ef000 f77f7000 Fs_Rec Tue Mar 25 03:08:36 2003 (3E800074) f77f7000 f77fe000 Null Tue Mar 25 03:03:05 2003 (3E7FFF29) f77ff000 f7806000 Beep Tue Mar 25 03:03:04 2003 (3E7FFF28) f7807000 f780f000 mnmdd Tue Mar 25 03:07:53 2003 (3E800049) f780f000 f7817000 RDPCDD Tue Mar 25 03:03:05 2003 (3E7FFF29) f7817000 f781f000 rasacd Tue Mar 25 03:11:50 2003 (3E800136) f7878000 f7897000 Mup Tue Apr 12 15:05:46 2011 (4DA4A28A) f7897000 f7899980 compbatt Sat Feb 17 00:58:51 2007 (45D6999B) f789b000 f789e900 BATTC Sat Feb 17 00:58:46 2007 (45D69996) f789f000 f78a1b00 vmscsi Wed Apr 11 13:55:32 2007 (461D2114) f79af000 f79b0280 vmmouse Mon Aug 11 07:16:51 2008 (48A01FA3) f79b1000 f79b2280 swenum Sat Feb 17 01:05:56 2007 (45D69B44) f7b4a000 f7bdf000 Ntfs Sat Feb 17 01:27:23 2007 (45D6A04B) Unloaded modules: ba65a000 ba668000 imapi.sys Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 0000E000 ba1c4000 ba1d5000 vpc-8042.sys Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 00011000 f77df000 f77e7000 Sfloppy.SYS Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 00008000 ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 7E, {c0000005, f723e087, f78dea8c, f78de788} ***** Kernel symbols are WRONG. Please fix symbols to do analysis. --omitted-- Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) Followup: MachineOwner --------- Finished dump check

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  • WinDbg can't find mfc90 version 9.0.30729.4148 symbols on msdl.microsoft.com

    - by Simon Hofverberg
    I think the title states my problem fairly well. Where are those mfc symbols? Some background info: I have a crash dump that I want to analyze in WinDbg. My symbol path contains msdl.microsoft.com/download/symbols (and it says h t t p first but I'm a new user here so I'm not allowed to write that twice. The 9.0.30729.4148 version seems to be installed by some Windows update When a dump contains an earlier version of mfc90, it is located by WinDbg on the Microsoft symbol server with the same settings. When I use !sym noisy, the output for mfc90.dll contains: SYMSRV: http://msdl.microsoft.com/download/symbols/mfc90.dll/4A596D4939c000/mfc90.dll not found The same thing happens on two different computers Edit: See my comments below. The symbols are present on the server, but WinDbg can't get them.

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  • how to bind a link local address to an ipv6 socket

    - by Haiyuan Zhang
    This thread can be treated as a sister thread of this. It's will be very tedious that when you want to bind a link local adress to a ipv6 socket you need to the set sin6_scope_id field of sockaddr_in6 struct as well. I'm wondering if someone can provide a good practise like solution here for me or anyone who interested in this topic to learn from.

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  • My App crashes when launched on my Iphone

    - by Miky Mike
    hi guys, I have a problem here : my app crashed on my Iphone (JB) though Xcode doesn't complain about anything. The app works fine on the simulator though. However, there is this in the device logs : Thread 0 Crashed: 0 libSystem.B.dylib 0x00078ac8 kill + 8 1 libSystem.B.dylib 0x00078ab8 kill + 4 2 libSystem.B.dylib 0x00078aaa raise + 10 3 libSystem.B.dylib 0x0008d03a abort + 50 4 libstdc++.6.dylib 0x00044a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x00005958 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042df2 _cxxabiv1::_terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e46 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f16 __cxa_throw + 78 9 libobjc.A.dylib 0x00004838 objc_exception_throw + 64 10 CoreFoundation 0x0009fd0e +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x0009fd48 +[NSException raise:format:] + 28 12 Foundation 0x000125d8 -[NSURL(NSURL) initFileURLWithPath:] + 64 13 Foundation 0x000371e0 +[NSURL(NSURL) fileURLWithPath:] + 24 14 TheLearningMachine 0x00002d08 0x1000 + 7432 15 TheLearningMachine 0x00002e8c 0x1000 + 7820 16 TheLearningMachine 0x00002be4 0x1000 + 7140 17 TheLearningMachine 0x000029b6 0x1000 + 6582 18 UIKit 0x0000e47a -[UIApplication _callInitializationDelegatesForURL:payload:suspended:] + 766 19 UIKit 0x000049e0 -[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 200 20 UIKit 0x0005dfd6 -[UIApplication handleEvent:withNewEvent:] + 1390 21 UIKit 0x0005d8fa -[UIApplication sendEvent:] + 38 22 UIKit 0x0005d330 _UIApplicationHandleEvent + 5104 23 GraphicsServices 0x00005044 PurpleEventCallback + 660 24 CoreFoundation 0x00034cdc __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 20 25 CoreFoundation 0x00034ca0 __CFRunLoopDoSource1 + 160 26 CoreFoundation 0x00027566 __CFRunLoopRun + 514 27 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 28 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 29 UIKit 0x000040fc -[UIApplication _run] + 364 30 UIKit 0x00002128 UIApplicationMain + 664 31 TheLearningMachine 0x00002948 0x1000 + 6472 32 TheLearningMachine 0x000028fc 0x1000 + 6396 Thread 1: 0 libSystem.B.dylib 0x0002d330 kevent + 24 1 libSystem.B.dylib 0x000d6b6c _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x000d65bc _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x000d675c _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x0007a67a _pthread_wqthread + 258 5 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x0007b19c __workq_kernreturn + 8 1 libSystem.B.dylib 0x0007a790 _pthread_wqthread + 536 2 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x00000c98 mach_msg_trap + 20 1 libSystem.B.dylib 0x00002d64 mach_msg + 44 2 CoreFoundation 0x00027c38 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x000274c2 __CFRunLoopRun + 350 4 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 6 WebCore 0x000024e2 RunWebThread(void*) + 362 7 libSystem.B.dylib 0x0007a27e _pthread_start + 242 8 libSystem.B.dylib 0x0006f2a8 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e0862b4 r4: 0x00000006 r5: 0x0015a2ec r6: 0x2fffe090 r7: 0x2fffe0a0 r8: 0x3e1a378c r9: 0x00000065 r10: 0x33028e5a r11: 0x3e1ab89c ip: 0x00000025 sp: 0x2fffe0a0 lr: 0x30277abf pc: 0x30277ac8 cpsr: 0x000f0010 Any idea what the problem can be ? I've already spent my whole day on that, but... I'm stuck. Thanks in advance... Miky Mike Ok, Here is more then from the console, I get this : This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys002 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-65 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 456. Error launching remote program: failed to get the task for process 456. The program being debugged is not being run. The program being debugged is not being run. [Session started at 2010-12-23 20:33:33 +0100.] GNU gdb 6.3.50-20050815 (Apple version gdb-1472) (Thu Aug 5 05:54:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys004 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-72 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 508. Error launching remote program: failed to get the task for process 508. The program being debugged is not being run. The program being debugged is not being run. And here is the code page that calls the URL import "TheLearningMachineAppDelegate.h" import "RootViewController.h" @implementation TheLearningMachineAppDelegate @synthesize window; @synthesize navigationController; pragma mark - pragma mark Application lifecycle (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { RootViewController *rootViewController = (RootViewController *)[navigationController topViewController]; rootViewController.managedObjectContext = self.managedObjectContext; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; return YES; } (void)applicationWillResignActive:(UIApplication )application { / Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. */ } (void)applicationDidEnterBackground:(UIApplication *)application { [self saveContext]; } (void)applicationWillEnterForeground:(UIApplication )application { / Called as part of the transition from the background to the inactive state: here you can undo many of the changes made on entering the background. */ } (void)applicationDidBecomeActive:(UIApplication )application { / Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. */ } // Method that saves the managed object context before the application terminates. (void)applicationWillTerminate:(UIApplication *)application { [self saveContext]; } (void)saveContext { NSError *error = nil; if (managedObjectContext != nil) { if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); //Replace this implementation with code to handle the error appropriately. //abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. } } } pragma mark - pragma mark Core Data stack // Returns the managed object context for the application. (NSManagedObjectContext *)managedObjectContext { if (managedObjectContext != nil) { return managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { managedObjectContext = [[NSManagedObjectContext alloc] init]; [managedObjectContext setPersistentStoreCoordinator:coordinator]; } return managedObjectContext; } // Returns the managed object model for the application. (NSManagedObjectModel *)managedObjectModel { if (managedObjectModel != nil) { return managedObjectModel; } NSString *modelPath = [[NSBundle mainBundle] pathForResource:@"TheLearningMachine" ofType:@"momd"]; NSURL *modelURL = [NSURL fileURLWithPath:modelPath]; managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return managedObjectModel; } pragma mark - pragma mark Application's Documents directory // Returns the path to the application's Documents directory. - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } // Returns the persistent store coordinator for the application. - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeURL = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"TheLearningMachine.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } pragma mark - pragma mark Memory management (void)applicationDidReceiveMemoryWarning:(UIApplication )application { / Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later. */ } (void)dealloc { [managedObjectContext release]; [managedObjectModel release]; [persistentStoreCoordinator release]; [window release]; [super dealloc]; } @end

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  • "Emulating" Application.Run using Application.DoEvents

    - by Luca
    I'm getting in trouble. I'm trying to emulate the call Application.Run using Application.DoEvents... this sounds bad, and then I accept also alternative solutions to my question... I have to handle a message pump like Application.Run does, but I need to execute code before and after the message handling. Here is the main significant snippet of code. // Create barrier (multiple kernels synchronization) sKernelBarrier = new KernelBarrier(sKernels.Count); foreach (RenderKernel k in sKernels) { // Create rendering contexts (one for each kernel) k.CreateRenderContext(); // Start render kernel kernels k.mThread = new Thread(RenderKernelMain); k.mThread.Start(k); } while (sKernelBarrier.KernelCount > 0) { // Wait untill all kernel loops has finished sKernelBarrier.WaitKernelBarrier(); // Do application events Application.DoEvents(); // Execute shared context services foreach (RenderKernelContextService s in sContextServices) s.Execute(sSharedContext); // Next kernel render loop sKernelBarrier.ReleaseKernelBarrier(); } This snippet of code is execute by the Main routine. Pratically I have a list of Kernel classes, which runs in separate threads, these threads handle a Form for rendering in OpenGL. I need to synchronize all the Kernel threads using a barrier, and this work perfectly. Of course, I need to handle Form messages in the main thread (Main routine), for every Form created, and indeed I call Application.DoEvents() to do the job. Now I have to modify the snippet above to have a common Form (simple dialog box) without consuming the 100% of CPU calling Application.DoEvents(), as Application.Run does. The goal should be to have the snippet above handle messages when arrives, and issue a rendering (releasing the barrier) only when necessary, without trying to get the maximum FPS; there should be the possibility to switch to a strict loop to render as much as possible. How could it be possible? Note: the snippet above must be executed in the Main routine, since the OpenGL context is created on the main thread. Moving the snippet in a separated thread and calling Application.Run is quite unstable and buggy...

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  • C++ Unlocking a std::mutex before calling std::unique_lock wait

    - by Sant Kadog
    I have a multithreaded application (using std::thread) with a manager (class Tree) that executes some piece of code on different subtrees (embedded struct SubTree) in parallel. The basic idea is that each instance of SubTree has a deque that store objects. If the deque is empty, the thread waits until a new element is inserted in the deque or the termination criteria is reached. One subtree can generate objects and push them in the deque of another subtree. For convenience, all my std::mutex, std::locks and std::variable_condition are stored in a struct called "locks". The class Tree creates some threads that run the following method (first attempt) : void Tree::launch(SubTree & st, Locks & locks ) { /* some code */ std::lock_guard<std::mutex> deque_lock(locks.deque_mutex_[st.id_]) ; // lock the access to the deque of subtree st if (st.deque_.empty()) // check that the deque is still empty { // some threads are still running, wait for them to terminate std::unique_lock<std::mutex> wait_lock(locks.restart_mutex_[st.id_]) ; locks.restart_condition_[st.id_].wait(wait_lock) ; } /* some code */ } The problem is that "deque_lock" is still locked while the thread is waiting. Hence no object can be added in the deque of the current thread by a concurrent one. So I turned the lock_guard into a unique_lock and managed the lock/unlock manually : void launch(SubTree & st, Locks & locks ) { /* some code */ std::unique_lock<std::mutex> deque_lock(locks.deque_mutex_[st.id_]) ; // lock the access to the deque of subtree st if (st.deque_.empty()) // check that the deque is still empty { deque_lock.unlock() ; // unlock the access to the deque to enable the other threads to add objects // DATA RACE : nothing must happen to the unprotected deque here !!!!!! // some threads are still running, wait for them to terminate std::unique_lock<std::mutex> wait_lock(locks.restart_mutex_[st.id_]) ; locks.restart_condition_[st.id_].wait(wait_lock) ; } /* some code */ } The problem now, is that there is a data race, and I would like to make sure that the "wait" instruction is performed directly after the "deque_lock.unlock()" one. Would anyone know a way to create such a critical instruction sequence with the standard library ? Thanks in advance.

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