Search Results

Search found 15025 results on 601 pages for 'schema management'.

Page 12/601 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

    Read the article

  • New study shows supply chain cost management increased from 6.0% to 6.9%

    - by John Murphy
    A global survey of supply chain managers indicates that aggressively managing costs and creating a flexible supply chain are major factors for businesses in successfully growing market share as the economy rebounds. Results also show supply chain managers are investing in systems and developing partnerships that enable greater visibility with their supply chain partners. http://www.mhia.org/news/industry/11429/flexible-supply-chains-drive-growth-in-revenue-and-profit

    Read the article

  • MongoDB Schema Design - Real-time Chat

    - by Nick
    I'm starting a project which I think will be particularly suited to MongoDB due to the speed and scalability it affords. The module I'm currently interested in is to do with real-time chat. If I was to do this in a traditional RDBMS I'd split it out into: Channel (A channel has many users) User (A user has one channel but many messages) Message (A message has a user) The the purpose of this use case, I'd like to assume that there will be typically 5 channels active at one time, each handling at most 5 messages per second. Specific queries that need to be fast: Fetch new messages (based on an bookmark, time stamp maybe, or an incrementing counter?) Post a message to a channel Verify that a user can post in a channel Bearing in mind that the document limit with MongoDB is 4mb, how would you go about designing the schema? What would yours look like? Are there any gotchas I should watch out for?

    Read the article

  • Good conventions for embedding schema of a flat file

    - by Ville Koskinen
    We receive lots of data as flat files: delimitted or just fixed length records. It's sometimes hard to find out what the files actually contain. Are there any well established practices for embedding the schema of the file to the beginning or the end of a file to make the file self-explanatory? Just to get an idea, imagine something like this: <data name=test records=2 type=fixed> <field name=foo start=0 length=2 type=numeric> <field name=bar start=2 length=4 type=text> </data> 11test 12ing We would parse the xml in the beginning and use it for reading the records.

    Read the article

  • Schema Based Code Completion for NetBeans Platform Applications

    - by Geertjan
    Toni's recent blog entry provides, among several other interesting things, instructions for something I've been wanting to cover for a long time, which is schema based code completion: The above is a sample I created via Toni's tutorial, using the schema described here: http://www.w3schools.com/schema/schema_example.asp The support for the Navigator ain't bad either, especially considering I didn't do any coding at all to get all this: And here's where you can find the whole sample: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.2/misc/ShipOrder

    Read the article

  • xs:choice unbounded list

    - by Matt
    I want to define an XSD schema for an XML document, example below: <?xml version="1.0" encoding="utf-8"?> <view xmlns="http://localhost/model_data" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://localhost/model_data XMLSchemaView.xsd" path="wibble" id="wibble"> <text name="PageTitle">Homepage</text> <text name="Keywords">home foo bar</text> <image name="MainImage"> <description>lolem ipsum</description> <title>i haz it</title> <url>/images/main-image.jpg</url> <type>image/jpeg</type> <alt>alt text for image</alt> <width>400</width> <height>300</height> </image> <link name="TermsAndConditionsLink"> <url>/tnc.html</url> <title>Terms and Conditions</title> <target>_blank</target> </link> </view> There's a view root element and then an unknown number of field elements (of various types). I'm using the following XSD schema: <?xml version="1.0" encoding="utf-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="http://localhost/model_data" targetNamespace="http://localhost/model_data" id="XMLSchema1"> <xs:element name="text" type="text_field"/> <xs:element name="view" type="model_data"/> <xs:complexType name="model_data"> <xs:choice maxOccurs="unbounded"> <xs:element name="text" type="text_field"/> <xs:element name="image" type="image_field"/> <xs:element name="link" type="link_field"/> </xs:choice> <xs:attribute name="path" type="xs:string"/> <xs:attribute name="id" type="xs:string"/> </xs:complexType> <xs:complexType name="image_field"> <xs:all> <xs:element name="description" type="xs:string"/> <xs:element name="title" type="xs:string"/> <xs:element name="type" type="xs:string"/> <xs:element name="url" type="xs:string"/> <xs:element name="alt" type="xs:string"/> <xs:element name="height" type="xs:int"/> <xs:element name="width" type="xs:int"/> </xs:all> <xs:attribute name="name" type="xs:string"/> </xs:complexType> <xs:complexType name="text_field"> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute name="name" type="xs:string"/> </xs:extension> </xs:simpleContent> </xs:complexType> <xs:complexType name="link_field"> <xs:all> <xs:element name="target" type="xs:string"/> <xs:element name="title" type="xs:string"/> <xs:element name="url" type="xs:string"/> </xs:all> <xs:attribute name="name" type="xs:string"/> </xs:complexType> </xs:schema> This looks like it should work to me, but it doesn't and I always get the following error: Element <text> is not allowed under element <view>. Reason: The following elements are expected at this location (see below) <text> <image> <link> Error location: view / text Details cvc-model-group: Element <text> unexpected by type 'model_data' of element <view>. cvc-elt.5.2.1: The element <view> is not valid with respect to the actual type definition 'model_data'. I've never really used XSD schemas before, so I'd really appreciate it if someone could point out where I'm going wrong.

    Read the article

  • C++ and SDL resource management for 2D game

    - by KuruptedMagi
    My first question is about stateManagers. I do not use the singleton pattern (read many random posts with various reasons not to use it), I have gameStateManager which runs the pointer cCurrentGameState-render(), etc. I want to make a transitioning game, this engine should ideally cover both a platformer and a bird's eye RPG (with some recoding, I just mean the base engine), both of which will load different levels and events, such as world map, dungeon, shops, etc. So I then thought, rather then having to store all this data within all the states, I would break the engine into gameStates, and playStates... when gameState reaches gameStatePlay(), gameStatePlay simply runs the usual handleInput, logic, and render for the playStates, just as the low level gameStateManager does. This lets me store all the player data within the base playstate class without storing useless data in the gameStates. Now I have added a seperate mapEditor, which uses editorStates from gameStateEditor. Is this too much usage of the gameState concept? It seems to work pretty well for me, so I was wondering if I am too far off a common implementation of this. My second question is on image resources. I have my sprite class with nothing but static members, mainly loadImage, applySurface, and my screen pointer. I also have a map pairing imageName enums with actual SDL_Surface pointers, and one pairing clipNumber enums with a wrapper class for a vector of clips, so that each reference in the map can have different amounts of clips with different sizes. I thought it would be better to store all these images, and screen within one static body, since 20 different goblins all use the same sprite sheet, and all need to print to the same screen, and of course, this way I do not need to pass my screen reference to every little entity. The imageMap seems to work very well, I can even add the ability to search through the map at creation of entity type to see if a particular image at creation, creating if it doesnt exist, and destroying the image if the last entity that needs it was just destroyed. The vectored clip map however, seems to take too long to initialize, so if i run past the state that initializes them to fast, the game crashes <. Plus, the clip map call is half of this line =P SPRITE::applySurface( cEditorMap.cTiles[x][y].iX, cEditorMap.cTiles[x][y].iY, SPRITE::mImages[ IMAGE_TILEMAP ], SPRITE::screen, SPRITE::mImageClips[IMAGE_TILEMAP]->clips.at( cEditorMap.cTiles[x][y].iTileType ) ); Again, do I have the right idea? I like the imageMap, but am I better off with each entity storing its own clips? My last question is about collision detection. I only grasp the basics, will look at per-pixel and circular soon, but how can I determine which side the collision comes from with just the basic square collision detection, I tried breaking each entity into 4 collision zones, but that just gave me problems with walking through walls and the like <. Also, is per-pixel color collision a good way to decide what collision just occured, or is checking multiple colors for multiple entities too taxing each cycle?

    Read the article

  • Project Management Techniques (high level)

    - by Sam J
    Our software dev team is currently using kanban for our development lifecycles, and, from the reasonably short experience of a few months, I think it's going quite well (certainly compared to a few months ago when we didn't really have a methodology). Our team, however, is directed to do work defined by project managers (not software project managers, just general business), and they're using the PMBOK methodology. Question is, how does a traditional methodology like PMBOK, Prince2 etc fit with a lean software development methodology like kanban or scrum? Is it just wasting everyone's time as all the requirements are effectively drawn up to start with (although inevitably changed along the way)?

    Read the article

  • Master Data Management

    - by Logicalj
    I am looking for a very flexible, easy to integrate and dynamic application with as many features as possible for Master Data Management. As Master Data Management is used to Manage Operational Data, Analytical Data and Master Data so, I want guidance about "What is exactly expected from Master Data Management and What are the Basic and Challenging Scenarios to be covered or resolved in Master Data Management". Please guide me with all the possible aspects of Master Data Management like Data Cleansing, Data Management and Start Data Analyzing, etc.

    Read the article

  • PayPal - Account management

    - by Tom
    I'm running an app that gets small donations (Micro payments up to ~11 USD) and also I'm doing some freelancing where I get some higher payments over PayPal too. (~900 USD a month) Is it possible to have 2 accounts on PayPal? (I'm asking because if someone send me money for my freelancing, they get the contact information from the app - Like [email protected] instead of [email protected] ) Thanks.

    Read the article

  • Power Management - Sleep / Wake up Server when accessed

    - by KP65
    I have a headless HP Proliant Microserver with ubuntu installed. This machine has samba shares on it serving media and I usually rdp or ssh into it. Now my issue is I want the machine to go into sleep mode(so the state is saved from ram to the harddrive) and it will seem like it is turned off after an hour of idling. If there is any attempt to access the samba share through LAN I would like it to wake up. Now my motherboard supports this function, can anyone point me in the right direction for achieving this easily? Thanks

    Read the article

  • Inheritance in XML Schema definition (XSD) for Java objects

    - by bguiz
    Hi, I need to create an XML schema definition (XSD) that describes Java objects. I was wondering how to do this when the objects in question inherit from a common base class with a type parameter. public abstract class Rule<T> { ... } public abstract class TimeRule extends Rule<XTime> { ... } public abstract class LocationRule extends Rule<Location> { ... } public abstract class IntRule extends Rule<Integer> { ... } .... (where XTime and Location are custom classes define elsewhere) How would I go about constructing an XSD that such that I can have XML nodes that represent each of the subclasses of Rule<T> - without the XSD for each of them repeating their common contents? Thank you!

    Read the article

  • Couldn't run loadjava on user schema to load dbwsclientws.jar dbwsclientdb102.jar

    - by padmaja
    I am trying to load oracle webservice client jars to my schema. I did set the PATH to inlcude: /u01/app/oracle/product/10.2.0/db_1/bin When I try to run loadjava as "loadjava -u myschema/myscehmapwd -r -v -f -genmissing dbwsclientws.jar dbwsclientdb102.jar" I am getting error: Exception in thread "main" java.lang.NoClassDefFoundError: oracle/aurora/server/tools/loadjava/LoadJavaMain. Does it mean that jvm is not setup on the box? How can I check if the jvm is enabled or not? I am running it on Oracle 10g in UNIX environment. Any help with the issue is greatly appreciated.

    Read the article

  • Design ideas for a versioned db schema with related tables also versioned

    - by vfilby
    Here is the drill, I want to version a database. I have done this before using multiple rows where the table primary key becomes a combination of the row id and either a datestamp or a version #. Now I want to version a table that depends on many other small tables. Versioning each table will be a giant PITA, so I am looking for good options to verion a schema where the data to be versioned spreads over multiple tables. All related tables are properly keyed with foreign key relationships. The database is currently on Sql Server 2005.

    Read the article

  • Validating call to web service against schema before sending request

    - by Cen
    I am calling a web service (written in Java) in my web app. I use the WSDL to generate proxy classes using the wsdl.exe command line tool. Everything is working fine. However, I have found out that the web service is not doing any data validation at all when they receive a request from my app. Hence, if I happen to send one minute piece of data that isn't exactly what they want, I receive a general fault error in return, with no specifics at all of what the incorrect (if any) piece of data is. So, before I make the request, I'd like to validate my request against the schema they have provided. Is this possible, and if so, how do I go about this? Thanks in advance

    Read the article

  • Schema.org for Product Reviews

    - by Lynda
    I have a product reviews on a site and I am adding schema.org markup to the reviews. Here is the code I am using: <div class="blockquote-wrap"> <blockquote itemprop="review" itemscope itemtype="http://schema.org/Review"><span itemprop="reviewBody">Text of the review itself.</span> <cite><span itemprop="author">Author Name</span>, Location of Author</cite> </blockquote> </div> This is all the reviews are. When I test the page using Google's Structured Data Testing Tool I receive this error: Error: Incomplete microdata with schema.org. My question is what data is missing that is required? I don't see which data is required on the Schema.org page for reviews.

    Read the article

  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

    Read the article

  • How to create a valid schema in a WSDL that restrict to <|<=|>|>=

    - by wsxedc
    This is what I have in my schema section of my WSDL to specify the field has to be comparison operators <xsd:simpleType> <xsd:restriction base="xsd:string"> <xsd:pattern value="&lt;|&gt;|&lt;=|&gt;=|="/> </xsd:restriction> </xsd:simpleType> SoapUI complains about this part of the WSDL, I tried to set the value to something with non special characters and the WSDL is valid. So I tried to replace that whole long string to be value=">gt;" and it valid but value="<lt;" is not valid, and value=">" is also not valid. My question is, why does the WSDL validation need > to be double escaped? The main question is, how to provide a valid less than side within the pattern value.

    Read the article

  • Core Data No Longer Updating Sqlite Schema

    - by nefsu
    I am using core data for my app and I never had any problems adding or removing columns until recently. But now even if I make changes to my xcdatamodel and generate new and updated entity h/m files, sqlite doesn't seem to be picking up the changes. I actually went over to the documents folder and inspected the create statement for the relevant tables in sqlite3 and I was able to confirm that the columns I added were missing. I removed and redeployed the app several times to no avail. Is it possible to do something to the app to make it disregard any schema changes being made through xcdatamodel? I guess another thing I should mention is I recently started putting my entire projects folder in CVS so I wonder if something got messed up in the checkin and check out process.

    Read the article

  • XML Schema that describes a self-describing XML document

    - by Raegx
    Is it possible to write an XML Schema that describes an XML document that lists a set of elements and then requires other elements on that same XML document to use those values as either attributes and/or sub-elements? Example: define a list of locations, then force location attributes and/or location elements to be of those values. <root> <locations> <location>Home</location> <location>Office</location> <location>School</location> </locations> <addresses> <address location="Home">...</address> <address location="Office">...</address> </addresses> </root> or <root> <locations> <location>Home</location> <location>Office</location> <location>School</location> </locations> <addresses> <address> <location>Home</location> ... </address> <address> <location>Office</location> ... </address> </addresses> </root> I am failing hard at finding the proper way to search for this information. I suspect it is either not possible or I just don't know the right search terms.

    Read the article

  • Is it possible to alternate between two types in an XML Schema

    - by lief79
    I'm wondering if I am missing something obvious. I have a list of numbers, possibly including ranges (think of the print page option of a print dialog). Ideally I'd like to have the final XML output look like this, with page and pageRange in an order. <pages> <page> 1</page> <pageRange><start>3</start><end>6</end></pageRange> <page> 34</page> </pages> What would I have to put into a schema to allow this? From what I saw: Sequence with multiple page and page Range allowed doesn't permit alternation. Choice only allows one or the other. I tried messing with all, but I wasn't getting it to validate properly. My short term solution is to have a sequence of ranges, and to force single numbers into the range, but it seems potentially cumbersome. So am I missing something?

    Read the article

  • database schema eligible for delta synchronization

    - by WilliamLou
    it's a question for discussion only. Right now, I need to re-design a mysql database table. Basically, this table contains all the contract records I synchronized from another database. The contract record can be modified, deleted or users can add new contract records via GUI interface. At this stage, the table structure is exactly the same as the Contract info (column: serial number, expiry date etc.). In that case, I can only synchronize the whole table (delete all old records, replace with new ones). If I want to delta(only synchronize with modified, new, deleted records) synchronize the table, how should I change the database schema? here is the method I come up with, but I need your suggestions because I think it's a common scenario in database applications. 1)introduce a sequence number concept/column: for each sequence, mark the new added records, modified records, deleted records with this sequence number. By recording the last synchronized sequence number, only pass those records with higher sequence number; 2) because deleted contracts can be added back, and the original table has primary key constraints, should I create another table for those deleted records? or add a flag column to indicate if this contract has been deleted? I hope I explain my question clearly. Anyway, if you know any articles or your own suggestions about this, please let me know. Thanks!

    Read the article

  • xml schema putting both sequence and all under one complexType node

    - by exiang
    Here is the xml file: <section> <number>1</number> <title>A Title goes here...</title> <code>TheCode</code> <element></element> <element></element> </section> In section node, there are number, title and code node. Their sequence must not be fixed. Then, there are multiple element under section node as well. The idea is to use the following schema: <xs:complexType name="Type-section"> <xs:all> <xs:element name="number" minOccurs="0"></xs:element> <xs:element name="code" minOccurs="1"></xs:element> <xs:element name="title" minOccurs="1"></xs:element> </xs:all> <xs:sequence> <xs:element maxOccurs="unbounded" name="element"></xs:element> </xs:sequence> </xs:complexType> But it is invalid. I just cant put "sequence" and "all" together in the same level. How can i fix it?

    Read the article

  • Schema for storing "binary" values, such as Male/Female, in a database

    - by latentflip
    Intro I am trying to decide how best to set up my database schema for a (Rails) model. I have a model related to money which indicates whether the value is an income (positive cash value) or an expense (negative cash value). I would like separate column(s) to indicate whether it is an income or an expense, rather than relying on whether the value stored is positive or negative. Question: How would you store these values, and why? Have a single column, say Income, and store 1 if it's an income, 0 if it's an expense, null if not known. Have two columns, Income and Expense, setting their values to 1 or 0 as appropriate. Something else? I figure the question is similar to storing a person's gender in a database (ignoring aliens/transgender/etc) hence my title. My thoughts so far Lookup might be easier with a single column, but there is a risk of mistaking 0 (false, expense) for null (unknown). Having seperate columns might be more difficult to maintain (what happens if we end up with a 1 in both columns? Maybe it's not that big a deal which way I go, but it would be great to have any concerns/thoughts raised before I get too far down the line and have to change my code-base because I missed something that should have been obvious! Thanks, Philip

    Read the article

  • SQL Design Question regarding schema and if Name value pair is the best solution

    - by Aur
    I am having a small problem trying to decide on database schema for a current project. I am by no means a DBA. The application parses through a file based on user input and enters that data in the database. The number of fields that can be parsed is between 1 and 42 at the current moment. The current design of the database is entirely flat with there being 42 columns; some have repeated columns such as address1, address2, address3, etc... This says that I should normalize the data. However, data integrity is not needed at this moment and the way the data is shaped I'm looking at several joins. Not a bad thing but the data is still in a 1 to 1 relationship and I still see a lot of empty fields per row. So my concerns are that this does not allow the database or the application to be very extendable. If they want to add more fields to be parsed (which they do) than I'd need to create another table and add another foreign key to the linking table. The third option is I have a table where the fields are defined and a table for each record. So what I was thinking is to make a table that stores the value and then links to those two tables. The problem is I can picture the size of that table growing large depending on the input size. If someone gives me a file with 300,000 records than 300,000 x 40 = 12 million so I have some reservations. However I think if I get to that point than I should be happy it is being used. This option also allows for more custom displaying of information albeit a bit more work but little rework even if you add more fields. So the problem boils down to: 1. Current design is a flat file which makes extending it hard and it is not normalized. 2. Normalize the tables although no real benefits for the moment but requirements change. 3. Normalize it down into the name value pair and hope size doesn't hurt. There are a large number of inserts, updates, and selects against that table. So performance is a worry but I believe the saying is design now, performance testing later? I'm probably just missing something practical so any comments would be appreciated even if it’s a quick sanity check. Thank you for your time.

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >