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  • Wireshark TCP Window Size Value

    - by T Vernon
    I am debugging an application with Wireshark and watching the TCP Window Size value shrink on one side of the communication. If the packet's TCP section shows a "Window size value: 1", does that mean the source's window size is 1 or the destination's window size is 1? I know one side is communicating faster than the other can handle, I just want be sure I know which one it is. 1 192.168.0.1 - 192.168.0.100, Modbus/TCP, Length: 66, Window Size Value: 1 2 192.168.0.100 - 192.168.0.1, TCP, Length: 60, Window Size Value: 92 3 192.168.0.100 - 192.168.0.1 TCP, Length: 310, Window Size Value: 92 4 192.168.0.1 - 192.168.0.100 TCP, Length: 54, Window Size Value: 0 So is 192.168.0.1's window size 0 or is it reporting that 192.168.0.100's window is 0? Thanks.

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  • protect form hijacking hack

    - by Karem
    Yes hello today I discovered a hack for my site. When you write a msg on a users wall (in my communitysite) it runs a ajax call, to insert the msg to the db and will then on success slide down and show it. Works fine with no problem. So I was rethinking alittle, I am using POST methods for this and if it was GET method you could easily do ?msg=haxmsg&usr=12345679. But what could you do to come around the POST method? I made a new html document, made a form and on action i set "site.com/insertwall.php" (the file that normally are being used in ajax), i made some input fields with names exactly like i am doing with the ajaxcall (msg, uID (userid), BuID (by userid) ) and made a submit button. I know I have a page_protect() function on which requires you to login and if you arent you will be header to index.php. So i logged in (started session on my site.com) and then I pressed on this submit button. And then wops I saw on my site that it has made a new message. I was like wow, was it so easy to hijack POST method i thought maybe it was little more secure or something. I would like to know what could I do to prevent this hijacking? As i wouldnt even want to know what real hackers could do with this "hole". The page_protect secures that the sessions are from the same http user agent and so, and this works fine (tried to run the form without logging in, and it just headers me to startpage) but yea wouldnt take long time to figure out to log in first and then run it. Any advices are appreciated alot. I would like to keep my ajax calls most secure as possible and all of them are running on the POST method. What could I do to the insertwall.php, to check that it comes from the server or something.. Thank you

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  • Overhead of TLS/SSL on a TCP socket connection?

    - by TK Kocheran
    Is there any bandwidth overhead on using SSL on a TCP connection? I understand, of course, the processing/memory usage overhead in encrypting and decrypting packets, but as far as bandwidth is concerned, what is the difference, if any? For example, given a XML file which is 64KB, will there be any tangible difference in the transfer size of the file over HTTP vs. HTTPS? (Ignoring mod_deflate and mod_gzip, of course)

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  • why can't I open a port on Win 7? is it the app's fault?

    - by rjnagle
    I am having problems opening a port from one Windows PC on my local network. On Windows 7 computer ("Computer A") I running Calibre, an ebook management program that has something called an "ebook content server" . In essence, it serves via the web a content catalog. From Computer A, I can access the content server on localhost. ie. http://127.0.0.1:8787 calls up the content server successfully. With ipconfig I have confirmed that its local IP address is 192.168.1.106 From Computer B (a Vista Machine) I can ping 192.168.1.106 I have tried opening/editing a port in the Windows Firewall several times. In Windows firewall -- Allowed Programs in Control Panel, I see a listing for Calibre (with both Home/Work and PUblic checked) In details, I see Name: Calibre, Port Number 8787, Protocol TCP If I use the Advanced Security configuration screen for the firewall, I created an Inbound Rule on Computer A for Calibre (with the settings I indicated). If I run this command line on Computer A, I see: netstat -a -n TCP 0.0.0.0:554 0.0.0.0:0 LISTENING TCP 0.0.0.0:664 0.0.0.0:0 LISTENING TCP 0.0.0.0:2869 0.0.0.0:0 LISTENING TCP 0.0.0.0:3306 0.0.0.0:0 LISTENING TCP 0.0.0.0:5357 0.0.0.0:0 LISTENING TCP 0.0.0.0:6570 0.0.0.0:0 LISTENING TCP 0.0.0.0:6580 0.0.0.0:0 LISTENING TCP 0.0.0.0:8787 0.0.0.0:0 LISTENING TCP 0.0.0.0:10243 0.0.0.0:0 LISTENING TCP 192.168.1.106:63020 74.125.227.51:80 TIME_WAIT TCP [::]:80 [::]:0 LISTENING TCP [::]:135 [::]:0 LISTENING TCP [::]:443 [::]:0 LISTENING TCP [::]:445 [::]:0 LISTENING TCP [::]:554 [::]:0 LISTENING TCP [::]:2869 [::]:0 LISTENING TCP [::]:5357 [::]:0 LISTENING TCP [::]:6570 [::]:0 LISTENING TCP [::]:6580 [::]:0 LISTENING TCP [::]:10243 [::]:0 LISTENING TCP [::]:49152 [::]:0 LISTENING TCP [::]:49153 [::]:0 LISTENING TCP [::]:49154 [::]:0 LISTENING TCP [::]:49155 [::]:0 LISTENING TCP [::]:49170 [::]:0 LISTENING And lots of other junk, but this seems relevant, I see port 80 is open (I run xampp apache web server for windows on Machine A) This is the only time I see port 8787 referenced from the netstat commmand. From Windows Computer B, I can, ping 192.168.1.106 and even view http://drupal.local (on Computer A) and http://192.168.1.106/ (which goes to the Xampp config screen on Computer A). But I cannot access via Computer B htttp://192.168.1.106:8787 or htttp://computerhosta:8787 So what is going wrong? Is this a problem with the Calibre application or have I incorrectly opened the port? What things could possibly interfere with the opening of this port? On a sidenote, I have tried using telnet from Computer B to see if port 80 or 8787 is open for 192.168.1.106. I get no reply for either one. Thanks.

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  • How to add an iptables rule with source IP address

    - by ???
    I have a bash script that starts with this: if [[ $EUID -ne 0 ]]; then echo "Permission denied (are you root?)." exit 1 elif [ $# -ne 1 ] then echo "Usage: install-nfs-server <client network/CIDR>" echo "$ bash install-nfs-server 192.168.1.1/24" exit 2 fi; I then try to add the iptables rules for NFS as follows: iptables -A INPUT -i eth0 -p tcp -s $1 --dport 111 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p udp -s $1 --dport 111 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p udp --sport 111 -m state --state ESTABLISHED -j ACCEPT service iptables save service iptables restart I get the error: Try iptables -h' or 'iptables --help' for more information. Bad argument111' Try iptables -h' or 'iptables --help' for more information. Bad argument111' Saving firewall rules to /etc/sysconfig/iptables: ^[[60G[^[[0;32m OK ^[[0;39m]^M Flushing firewall rules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Setting chains to policy ACCEPT: filter ^[[60G[^[[0;32m OK ^[[0;39m]^M Unloading iptables modules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Applying iptables firewall rules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Loading additional iptables modules: ip_conntrack_netbios_ns ^[[60G[^[[0;32m OK ^[[0;39m]^M When I open /etc/sysconfig/iptables these are the rules: # Generated by iptables-save v1.3.5 on Mon Mar 26 08:00:42 2012 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [466:54208] :RH-Firewall-1-INPUT - [0:0] -A INPUT -j RH-Firewall-1-INPUT -A FORWARD -j RH-Firewall-1-INPUT -A OUTPUT -o eth0 -p tcp -m tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p udp -m udp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p tcp -m tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p udp -m udp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m state --state NEW -m udp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -i lo -j ACCEPT -A RH-Firewall-1-INPUT -p icmp -m icmp --icmp-type any -j ACCEPT -A RH-Firewall-1-INPUT -p esp -j ACCEPT -A RH-Firewall-1-INPUT -p ah -j ACCEPT -A RH-Firewall-1-INPUT -d 224.0.0.251 -p udp -m udp --dport 5353 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -j REJECT --reject-with icmp-host-prohibited COMMIT # Completed on Mon Mar 26 08:00:42 2012 ~ "/etc/sysconfig/iptables" 32L, 1872C I've also tried: iptables -I RH-Firewall-1-INPUT 1 -m state --state NEW -m tcp -p tcp --source $1 --dport 111 -j ACCEPT iptables -I RH-Firewall-1-INPUT 2 -m udp -p udp --source $1 --dport 111 -j ACCEPT

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  • How it was detected if last ACK lost in TCP connection termination procedure?

    - by sonali
    In TCP Connection Termination, when client enters in TIME_WAIT state means the client waits for a period of time equal to double the maximum segment life (MSL) time, to ensure the ACK it sent was received. (I read above from a book computer networking by kurose and also given in following URL http://www.tcpipguide.com/free/t_TCPConnectionTermination-2.htm ) But how it was detected if last ACK(send by client as a response to server FIN) lost?

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  • Is it possible to redirect/bounce TCP traffic to external destination, base on rules?

    - by xfx
    I'm not even sure if this is possible... Also, please forgive my ignorance on the subject. What I'm looking for is for "something" that would allow me to redirect all TCP traffic arriving to host A to host B, but based on some rules. Say host A (the intermediary) receives a request (say a simple HTTP request) from a host with domain X. In that case, it lets it pass through and it's handled by host A itself. Now, let's suppose that host A receives another HTTP request from a host with domain Y, but this time, due to some customizable rules, host A redirects all the traffic to host B, and host B is able to handle it as if came directly from domain Y. And, at this point, both host B and the host with domain Y are able to freely communicate (of course, thought host A). NOTE: All these hosts are on the Internet, not inside a LAN. Please, let me know if the explanation is not clear enough.

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  • tcp handshake failed.client send rst (after syn-ack). can any one advice?

    - by user1495181
    architecture: 2 linux computer connected . on the second (192.168.1.1) one run apache server . I have a small program that take tcp packets from nfqueue change the dst ip to 192.168.1.1 in case that the dst ip is 192.168.1.2 (i know that i can do it with iptables , but my program will do more things in the future), fix check sum and return to the queue. if i call to telnet 192.168.1.1 , means that my program dosnt need to do any manipulation, handshake is OK. If i call to telnet 192.168.1.2 , my program change the dest. server get the syn and return syn-ack, but right after getting the syn-ack the client send rst. Can anyone advice? wireshark of the telnet tcpdump of the telenet above

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  • Is it possible to redirect/bounce TCP traffic to an external destination, based on rules?

    - by xfx
    I'm not even sure if this is possible... Also, please forgive my ignorance on the subject. What I'm looking for is for "something" that would allow me to redirect all TCP traffic arriving to host A to host B, but based on some rules. Say host A (the intermediary) receives a request (say a simple HTTP request) from a host with domain X. In that case, it lets it pass through and it's handled by host A itself. Now, let's suppose that host A receives another HTTP request from a host with domain Y, but this time, due to some customizable rules, host A redirects all the traffic to host B, and host B is able to handle it as if came directly from domain Y. And, at this point, both host B and the host with domain Y are able to freely communicate (of course, thought host A). NOTE: All these hosts are on the Internet, not inside a LAN. Please, let me know if the explanation is not clear enough.

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  • Port scanning from localhost

    - by Jaels
    I see lot of tcp connections on different ports on my server with 'TIME_WAIT' status. Just simple port scan, but i cant see ip address of this bastard because connections is going from my nginx. Can you please give me a tip how can i see IP address of this bastard? Here is example: [root@vh9 ~]# netstat tcp 0 0 srv:http srv:53280 TIME_WAIT tcp 0 0 srv:http srv:53536 TIME_WAIT tcp 0 0 srv:http srv:52768 TIME_WAIT tcp 0 0 srv:http srv:53024 TIME_WAIT

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  • How to Calculate TCP Socket Buffer Sizes for Data Guard Environments

    - by alejandro.vargas
    The MAA best practices contains an example of how to calculate the optimal TCP socket buffer sizes, that is quite important for very busy Data Guard environments, this document Formula to Calculate TCP Socket Buffer Sizes.pdf contains an example of using the instructions provided on the best practices document. In order to execute the calculation you need to know which is the band with or your network interface, usually will be 1Gb, on my example is a 10Gb network; and the round trip time, RTT, that is the time it takes for a packet to make a travel to the other end of the network and come back, on my example that was provided by the network administrator and was 3 ms (1000/seconds)

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  • When a server IP changes, do exising TCP (e.g. http/mysql) connections remain running

    - by Luke Cousins
    We have some PHP-FPM servers and when they need a database connection, they connect to an HAProxy server which selects them a database server to use and the connection opens. When we then want to perform some maintenance on the HAProxy servers (such as config changes requiring an HAProxy restart), the process is as follows: Shutdown Keepalived on the HAProxy server Wait for the floating IP to transfer to the backup HAProxy server (also running Keepalived) Wait until HAProxy stats is reporting just one connection (us checking how many connections there are) Restart HAProxy Restart Keepalived As step 2 occurs, what will happen to the open mysql connections at that point? According to this TCP Sessions and IP Changes question the connections will be dropped. Is this really the case? If so, what, if anything, can be done to prevent this happening? Can the connection be in some way forced to use the main (non-floating) IP of the server? We also have a similar setup with two Nginx servers with Keepalived running on them and we were planning on doing the equivalent process. If we do, the same question applies - what happens to the existing http connections when the IP moves to the other server? I appreciate your help.

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  • Who's setting TCP window size down to 0, Indy or Windows?

    - by François
    We have an application server which have been observed sending headers with TCP window size 0 at times when the network had congestion (at a client's site). We would like to know if it is Indy or the underlying Windows layer that is responsible for adjusting the TCP window size down from the nominal 64K in adaptation to the available throughput. And we would be able to act upon it becoming 0 (nothing gets send, users wait = no good). So, any info, link, pointer to Indy code are welcome... Disclaimer: I'm not a network specialist. Please keep the answer understandable for the average me ;-) Note: it's Indy9/D2007 on Windows Server 2003 SP2. More gory details: The TCP zero window cases happen on the middle tier talking to the DB server. It happens at the same moments when end users complain of slowdowns in the client application (that's what triggered the network investigation). 2 major Network issues causing bottlenecks have been identified. The TCP zero window happened when there was network congestion, but may or may not be caused by it. We want to know when that happen and have a way to do something (logging at least) in our code. So where to hook (in Indy?) to know when that condition occurs?

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  • How to write custom data to the TCP packet header options field with Java?

    - by snarkov
    As it is defined (see: http://www.freesoft.org/CIE/Course/Section4/8.htm) the TCP header has an 'Options' field. There are a couple of options already defined (see: www.iana.org/assignments/tcp-parameters/) but I want to come up with my very own. (For experimenting/research.) How can I get Java to write (and then read) some custom data to the options field? Bonus question: if it cannot be done with Java. what kind of application can do this? (No, I don't really feel like messing with some kernel-level TCP/IP stack implementation, I want to keep it app level.) Thanks!

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  • WCF Service error received when using TCP: "The message could not be dispatched..."

    - by StM
    I am new to creating WCF services. I have created a WCF web service in VS2008 that is running on IIS 7. When I use http the service works perfectly. When I configure the service for TCP and run I get the following error message. There was a communication problem. The message could not be dispatched because the service at the endpoint address 'net:tcp://elec:9090/CoordinateIdTool_Tcp/IdToolService.svc is unavailable for the protocol of the address. I have searched a lot of forums, including this one, for a resolution but nothing has worked. Everything appears to be set up correctly on IIS 7. WAS has been set up to run. The default web site has a net.tcp binding and the application has net.tcp under the enabled protocols. I am including what I think is the important part of the web.config from the host project and also the app.config from the client project I am using to test the service. Hopefully someone can spot my error. Thanks in advance for any help or recommendations that anyone can provide. Web.Config <bindings> <wsHttpBinding> <binding name="wsHttpBindingNoMsgs"> <security mode="None" /> </binding> </wsHttpBinding> </bindings> <services> <service behaviorConfiguration="CogIDServiceHost.ServiceBehavior" name="CogIDServiceLibrary.CogIdService"> <endpoint address="" binding="wsHttpBinding" bindingConfiguration="wsHttpBindingNoMsgs" contract="CogIDServiceLibrary.CogIdTool"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" bindingConfiguration="" contract="IMetadataExchange" /> <endpoint name="CoordinateIdService_TCP" address="net.tcp://elec:9090/CoordinateIdTool_Tcp/IdToolService.svc" binding="netTcpBinding" bindingConfiguration="" contract="CogIDServiceLibrary.CogIdTool"> <identity> <dns value="localhost" /> </identity> </endpoint> </service> </services> <behaviors> <serviceBehaviors> <behavior name="CogIDServiceHost.ServiceBehavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> App.Config <system.serviceModel> <diagnostics performanceCounters="Off"> <messageLogging logEntireMessage="true" logMalformedMessages="false" logMessagesAtServiceLevel="false" logMessagesAtTransportLevel="false" /> </diagnostics> <behaviors /> <bindings> <wsHttpBinding> <binding name="WSHttpBinding_CogIdTool" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="None"> <transport clientCredentialType="Windows" proxyCredentialType="None" realm="" /> <message clientCredentialType="Windows" negotiateServiceCredential="true" establishSecurityContext="true" /> </security> </binding> <binding name="wsHttpBindingNoMsg"> <security mode="None"> <transport clientCredentialType="Windows" /> <message clientCredentialType="Windows" /> </security> </binding> </wsHttpBinding> </bindings> <client> <endpoint address="http://sdet/CogId_WCF/IdToolService.svc" binding="wsHttpBinding" bindingConfiguration="wsHttpBindingNoMsg" contract="CogIdServiceReference.CogIdTool" name="IISHostWsHttpBinding"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="http://localhost:1890/IdToolService.svc" binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_CogIdTool" contract="CogIdServiceReference.CogIdTool" name="WSHttpBinding_CogIdTool"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="http://elec/CoordinateIdTool/IdToolService.svc" binding="wsHttpBinding" bindingConfiguration="wsHttpBindingNoMsg" contract="CogIdServiceReference.CogIdTool" name="IIS7HostWsHttpBinding_Elec"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="net.tcp://elec:9090/CoordinateIdTool_Tcp/IdToolService.svc" binding="netTcpBinding" bindingConfiguration="" contract="CogIdServiceReference.CogIdTool" name="IIS7HostTcpBinding_Elec" > <identity> <dns value="localhost"/> </identity> </endpoint> </client> </system.serviceModel>

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  • Can I use WCF NET.TCP Protocol from Silverlight 4 for a public website ?

    - by pixel3cs
    Does anyone know if the new NET.TCP feature of Silverlight 4 can be used for public websites ? From what I know, in the Silverlight 4 Beta they announced that WCF NET.TCP can only be used for intranet applications. The reason I am asking this is because I want to recode my Silverlight multiplayer chess game (build with SL 3 Sockets support) based on the new SL 4 WCF TCP communication protocol. My Socket implementation is build from scratch and have big issues with thread safe and few unsolvable bugs from my side. I am sure that SL 4 team did a great job and they simplified all hard part for me, letting us, developers, concentrate more on the game code instead on underlying communication layers.

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  • Interview Questions that can be asked on TCP/IP, UDP, Socket Programming ?

    - by Shantanu Gupta
    I am going for an interview day after tomorrow where i will be asked vaious questions related to TCP/IP and UDP. As of now i have prepared theoritical knowledge about it. But now I am looking up for gaining some practicle knowledge related to how it works in a network. What all is going in vaious .NET classes. I want to create a very small application like a chat or something that can make me all these concepts very much clear. Could you please suggest some questions related to TCP/IP that you generally ask or that you might have faced. How communication is going from server to client. Right now I am studying TcpClient, TcpListener and UdpClient Class but I want to implement all of them so as to get aware about its working. Is Chat application a Tcp/IP application ? I would appreciate your help.

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  • Port forwarding DD-WRT

    - by Pawel
    Hi, I'am runing locally service on port 81 (192.168.1.101) I would like to access server from outside MY.WAN.IP.ADDR:81. Everything is working fine on my local network, However can't access it from outside. Below iptables rules on the router. I am using dd-wrt and asus rt-n16 (everything is setup through standard port range forwarding in dd-wrt ) It might be something obvious, but I don't have any experience with routing. Any help will be really appreciated. Thanks. #iptables -t nat -vnL Chain PREROUTING (policy ACCEPT 1285 packets, 148K bytes) pkts bytes target prot opt in out source destination 3 252 DNAT icmp -- * * 0.0.0.0/0 MY.WAN.IP.ADDR to:192.168.1.1 5 300 DNAT tcp -- * * 0.0.0.0/0 MY.WAN.IP.ADDR tcp dpt:81 to:192.168.1.101 0 0 DNAT udp -- * * 0.0.0.0/0 MY.WAN.IP.ADDR udp dpt:81 to:192.168.1.101 298 39375 TRIGGER 0 -- * * 0.0.0.0/0 MY.WAN.IP.ADDR TRIGGER type:dnat match:0 relate:0 Chain POSTROUTING (policy ACCEPT 7 packets, 433 bytes) pkts bytes target prot opt in out source destination 747 91318 SNAT 0 -- * vlan2 0.0.0.0/0 0.0.0.0/0 to:MY.WAN.IP.ADDR 0 0 RETURN 0 -- * br0 0.0.0.0/0 0.0.0.0/0 PKTTYPE = broadcast Chain OUTPUT (policy ACCEPT 86 packets, 5673 bytes) pkts bytes target prot opt in out source destination # iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination DROP tcp -- anywhere anywhere tcp dpt:webcache DROP tcp -- anywhere anywhere tcp dpt:www DROP tcp -- anywhere anywhere tcp dpt:https DROP tcp -- anywhere anywhere tcp dpt:69 DROP tcp -- anywhere anywhere tcp dpt:ssh DROP tcp -- anywhere anywhere tcp dpt:ssh DROP tcp -- anywhere anywhere tcp dpt:telnet DROP tcp -- anywhere anywhere tcp dpt:telnet Chain FORWARD (policy ACCEPT) target prot opt source destination ACCEPT 0 -- anywhere anywhere TCPMSS tcp -- anywhere anywhere tcp flags:SYN,RST/SYN TCPMSS clamp to PMTU lan2wan 0 -- anywhere anywhere ACCEPT 0 -- anywhere anywhere state RELATED,ESTABLISHED logaccept tcp -- anywhere pawel-ubuntu tcp dpt:81 logaccept udp -- anywhere pawel-ubuntu udp dpt:81 TRIGGER 0 -- anywhere anywhere TRIGGER type:in match:0 relate:0 trigger_out 0 -- anywhere anywhere logaccept 0 -- anywhere anywhere state NEW Chain OUTPUT (policy ACCEPT) target prot opt source destination Chain advgrp_1 (0 references) target prot opt source destination Chain advgrp_10 (0 references) target prot opt source destination Chain advgrp_2 (0 references) target prot opt source destination Chain advgrp_3 (0 references) target prot opt source destination Chain advgrp_4 (0 references) target prot opt source destination Chain advgrp_5 (0 references) target prot opt source destination Chain advgrp_6 (0 references) target prot opt source destination Chain advgrp_7 (0 references) target prot opt source destination Chain advgrp_8 (0 references) target prot opt source destination Chain advgrp_9 (0 references) target prot opt source destination Chain grp_1 (0 references) target prot opt source destination Chain grp_10 (0 references) target prot opt source destination Chain grp_2 (0 references) target prot opt source destination Chain grp_3 (0 references) target prot opt source destination Chain grp_4 (0 references) target prot opt source destination Chain grp_5 (0 references) target prot opt source destination Chain grp_6 (0 references) target prot opt source destination Chain grp_7 (0 references) target prot opt source destination Chain grp_8 (0 references) target prot opt source destination Chain grp_9 (0 references) target prot opt source destination Chain lan2wan (1 references) target prot opt source destination Chain logaccept (3 references) target prot opt source destination ACCEPT 0 -- anywhere anywhere Chain logdrop (0 references) target prot opt source destination DROP 0 -- anywhere anywhere Chain logreject (0 references) target prot opt source destination REJECT tcp -- anywhere anywhere tcp reject-with tcp-reset Chain trigger_out (1 references) target prot opt source destination #iptables -vnL FORWARD Chain FORWARD (policy ACCEPT 130 packets, 5327 bytes) pkts bytes target prot opt in out source destination 15 900 ACCEPT 0 -- br0 br0 0.0.0.0/0 0.0.0.0/0 390 20708 TCPMSS tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU 182K 130M lan2wan 0 -- * * 0.0.0.0/0 0.0.0.0/0 179K 129M ACCEPT 0 -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 logaccept tcp -- * * 0.0.0.0/0 192.168.1.101 tcp dpt:81 0 0 logaccept udp -- * * 0.0.0.0/0 192.168.1.101 udp dpt:81 0 0 TRIGGER 0 -- vlan2 br0 0.0.0.0/0 0.0.0.0/0 TRIGGER type:in match:0 relate:0 2612 768K trigger_out 0 -- br0 * 0.0.0.0/0 0.0.0.0/0 2482 762K logaccept 0 -- br0 * 0.0.0.0/0 0.0.0.0/0 state NEW

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  • Are there any protocols/standards on top of TCP optimized for high throughput and low latency?

    - by Nosrama
    Are there any protocols/standards that work over TCP that are optimized for high throughput and low latency? The only one I can think of is FAST. At the moment I have devised just a simple text-based protocol delimited by special characters. I'd like to adopt a protocol which is designed for fast transfer and supports perhaps compression and minification of the data that travels over the TCP socket.

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  • WCF service: how to open and read from TCP/HTTP stream?

    - by Ole Jak
    So I need my WCF service to be capable of starting TCP stream on HTTP request (like sockets do) and be capable of reading if any one is sending TCP respons to it while reciving stream. I need my service to have acsessable to Internet browsers url like example.com/myTCPStreamingWCFService.svc?id=999 for reading from or riting to it. How to do such thing?

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  • Turn-based Client-Server Card Game - Unicast (TCP) or Multicast (UDP)

    - by LDM91
    I am currently planning to make a card game project where the clients will communicate with the server in a turn-based and synchronous manner using messages sent over sockets. The problem I have is how to handle the following scenario: (Client takes it turn and sends its action to server) Client sends a message telling the server its move for the turn (e.g. plays the card 5 from its hand which needs to placed onto the table) Server receives messages and updates game state (server will hold all game state). Server iterates through a list of connected clients and sends a message to tell of them change in state Clients all refresh to display the state This is all based on using TCP, and looking at it now it seems a bit like the Observer pattern. The reason this seems to be an issue to me is this message doesn't seem to be point-to-point like the others as I want to send it to all the clients, and doesn't seem very efficient sending the same message in that way. I was thinking about using multicasting with UDP as then I could send the message to all the clients, however wouldn't this mean that the clients would in theory be able to message each other? There is of course the synchronous aspect as well, though this could be put on top of the UDP I guess. Basically, I would like to know what would be good practice as this project is really all about learning, and even though it won't be big enough to encounter performance issues from this I would like to consider them anyway. However, please note I am not interested in using message oriented middleware as a solution (I have experience with using MOM and I'm interested in considering other options excluding MOM if TCP sockets is a bad idea!).

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  • openvpn TCP/UDP slow SSH/SMB performance

    - by Petr Latal
    I have question about strange behavior of my openVPN configuration on Debian lenny. I have 2 server configs (one proto tcp-server based and one proto udp based). ISP bandwidth is 7Mbit/7Mbit. When I uses proto tcp-server my download server rate is fine around 6,4 Mbit/s, but upload rate is about 3Mbit/s. When I uses proto udp, my download server rate is around 3Mbit/s and upload rate around 6,4Mbit/s. I tried to handle the MTU, MSSFIX and cipher on/off on server and client configs to synchronize rates, but without solution. Here is TCP based SERVER config: mode server tls-server port 1194 proto tcp-server dev tap0 ifconfig 11.10.15.1 255.255.255.0 ifconfig-pool 11.10.15.2 11.10.15.20 255.255.255.0 push "route 192.168.1.0 255.255.255.0" push "dhcp-option DNS 192.168.1.200" push "route-gateway 11.10.15.1" push "dhcp-option WINS 192.168.1.200" route-up /etc/openvpn/routeup.sh duplicate-cn ca /etc/openvpn/ca.crt cert /etc/openvpn/server.crt key /etc/openvpn/server.key dh /etc/openvpn/dh2048.pem log-append /var/log/openvpn.log status /var/run/vpn.status 10 user nobody group nogroup keepalive 10 120 comp-lzo verb 3 script-security 3 plugin /usr/lib/openvpn/openvpn-auth-pam.so system-auth persist-tun persist-key mssfix cipher BF-CBC Here is UDP based SERVER config: port 1194 proto udp dev tun0 local xx.xx.xx.xx server 11.10.15.0 255.255.255.0 ca /etc/openvpn/ca.crt cert /etc/openvpn/server.crt key /etc/openvpn/server.key dh /etc/openvpn/dh2048.pem log-append /var/log/openvpn.log status /var/run/vpn.status 10 user nobody group nogroup keepalive 10 120 comp-lzo verb 3 duplicate-cn script-security 3 plugin /usr/lib/openvpn/openvpn-auth-pam.so system-auth persist-tun persist-key tun-mtu 1500 mssfix 1212 client-to-client ifconfig-pool-persist ipp.txt Here is TCP/UDP based windows CLIENT config: remote xx.xx.xx.xx --socket-flags TCP_NODELAY tls-client port 1194 proto tcp-client #proto udp dev tap #dev tun pull ca ca.crt cert latis.crt key latis.key mute 0 comp-lzo adaptive verb 3 resolv-retry infinite nobind persist-key auth-user-pass auth-nocache script-security 2 mssfix cipher BF-CBC

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