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  • How to retrieve a numbered sequence range from a List of filenames?

    - by glenneroo
    I would like to automatically parse the entire numbered sequence range of a List<FileData> of filenames (sans extensions) by checking which part of the filename changes. Here is an example (file extension already removed): First filename: IMG_0000 Last filename: IMG_1000 Numbered Range I need: 0000 to 1000 Except I need to deal with every possible type of file naming convention such as: 0000 ... 9999 20080312_0000 ... 20080312_9999 IMG_0000 - Copy ... IMG_9999 - Copy 8er_green3_00001 .. 8er_green3_09999 etc. I need the entire 0-padded range e.g. 0001 not just 1 The sequence number is 0-padded e.g. 0001 The sequence number can be located anywhere e.g. IMG_0000 - Copy The range can start and end with anything i.e. doesn't have to start with 1 and end with 9999 Whenever I get something working for 8 random test cases, the 9th test breaks everything and I end up re-starting from scratch. I've currently been comparing only the first and last filenames (as opposed to iterating through all filenames): void FindRange(List<FileData> files, out string startRange, out string endRange) { string firstFile = files.First().ShortName; string lastFile = files.Last().ShortName; ... } Does anyone have any clever ideas?

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  • Version Control: multiple version hell, file synchronization

    - by SigTerm
    Hello. I would like to know how you normally deal with this situation: I have a set of utility functions. Say..5..10 files. And technically they are static library, cross-platform - SConscript/SConstruct plus Visual Studio project (not solution). Those utility functions are used in multiple small projects (15+, number increases over time). Each project has a copy of a few files or of an entire library, not a link into one central place. Sometimes project uses one file, two files, some use everything. Normally, utility functions are included as a copy of every file and SConscript/SConstruct or Visual Studio Project (depending on the situation). Each project has a separate git repository. Sometimes one project is derived from other, sometimes it isn't. You work on every one of them, in random order. There are no other people (to make things simpler) The problem arises when while working on one project you modify those utility function files. Because each project has a copy of file, this introduces new version, which leads to the mess when you try later (week later, for example) to guess which version has a most complete functionality (i.e. you added a function to a.cpp in one project, and added another function to a.cpp in another project, which created a version fork) How would you handle this situation to avoid "version hell"? One way I can think of is using symbolic links/hard links, but it isn't perfect - if you delete one central storage, it will all go to hell. And hard links won't work on dual-boot system (although symbolic links will). It looks like what I need is something like advanced git repository, where code for the project is stored in one local repository, but is synchronized with multiple external repositories. But I'm not sure how to do it or if it is possible to do this with git. So, what do you think?

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  • Where in maven project's path should I put configuration files that are not considered resources

    - by Paralife
    I have a simple java maven project. One of my classes when executing needs to load an xml configuration file from the classpath. I dont want to package such xml file when producing the jar but I want to include a default xml file in a zip assemply under a conf subfolder and I also want this default xml to be available in the unit tests to test against it. As I see it there are 2 possible places of this default xml: src/main/resources/conf/default.xml src/main/conf/default.xml Both solutions demand special pom actions: In solution 1, I get the auto copy to target folder during build which means it is available in testing but I also get it in the produced jar which i dont want. In solution 2, I get the jar as I want it(free of the xml) but I manually have to copy the xml to the target folder to be available for testing. (I dont want to add src's subfolders in test classpath. I think it is bad practice). The question is what is the best solution of the two? If the correct is 2, what is the best way to copy it to target folder? Is there any other solution better and more common than those two? (I also read http://stackoverflow.com/questions/465001/where-should-i-put-application-configuration-files-for-a-maven-project but I would like to know the most "correct solution" from the "convention over configuration" point of view and this link provides some configuration type solutions but not any convention oriented. Maybe there isnt one but I ask anyway. Also the solutions provided include AntRun plugin and appAssembler plugin and I wonder if I could do it with out them.)

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  • C++ - passing references to boost::shared_ptr

    - by abigagli
    If I have a function that needs to work with a shared_ptr, wouldn't it be more efficient to pass it a reference to it (so to avoid copying the shared_ptr object)? What are the possible bad side effects? I envision two possible cases: 1) inside the function a copy is made of the argument, like in ClassA::take_copy_of_sp(boost::shared_ptr<foo> &sp) { ... m_sp_member=sp; //This will copy the object, incrementing refcount ... } 2) inside the function the argument is only used, like in Class::only_work_with_sp(boost::shared_ptr<foo> &sp) //Again, no copy here { ... sp->do_something(); ... } I can't see in both cases a good reason to pass the boost::shared_ptr by value instead of by reference. Passing by value would only "temporarily" increment the reference count due to the copying, and then decrement it when exiting the function scope. Am I overlooking something? Andrea. EDIT: Just to clarify, after reading several answers : I perfectly agree on the premature-optimization concerns, and I alwasy try to first-profile-then-work-on-the-hotspots. My question was more from a purely technical code-point-of-view, if you know what I mean.

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  • What can i use to journal writes to file system

    - by Dmitry
    Hello, all I need to track all writes to files in order to have synchronized version of files on different place (server or just other directory, not considerable). Let it: all files located in same directory feel free to create some system files (e.g. SomeFileName.Ext~temp-data) no one have concurrent access to synced directory; nobody spoil ours meta-files or change real-files before we do postponed writes (like a commits) do not to care recovering "local" changes in case of crash; system can just rolled back to state of "server" by simple copy from it significant to have it transparent to use (so programmer must just call ordinary fopen(), read(), write()) It must be guaranteed that copy of files which "server" have is consistent. That is whole files scope existed in some moment of time. They may be sufficiently outdated but it must be fair snapshot of all files at some time. As i understand i should overload writing logic to collect data in order sent changes to "server". For example writing to temporary File~tmp. And so i have to overload reads in order program could read actual data of file. It would be great if you suggest some existing library (java or c++, it is unimportant) or solution (VCS customizing?). Or give hints how should i write it by myself. edit: After some reading i have more precision requirements: I need COW (Copy-on-write) wrapper for fopen(),fwrite(),.. or interceptor (hook) WriteFile() and other FS api system calls. Log-structured file system in userspace would be a alternative too.

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  • Obj-C: Passing pointers to initialized classes in other classes

    - by FnGreg7
    Hey all. I initialized a class in my singleton called DataModel. Now, from my UIViewController, when I click a button, I have a method that is trying to access that class so that I may add an object to one of its dictionaries. My get/set method passes back the pointer to the class from my singleton, but when I am back in my UIViewController, the class passed back doesn't respond to methods. It's like it's just not there. I think it has something to do with the difference in passing pointers around classes or something. I even tried using the copy method to throw a copy back, but no luck. UIViewController: ApplicationSingleton *applicationSingleton = [[ApplicationSingleton alloc] init]; DataModel *dataModel = [applicationSingleton getDataModel]; [dataModel retrieveDataCategory:dataCategory]; Singleton: ApplicationSingleton *m_instance; DataModel *m_dataModel; - (id) init { NSLog(@"ApplicationSingleton.m initialized."); self = [super init]; if(self != nil) { if(m_instance != nil) { return m_instance; } NSLog(@"Initializing the application singleton."); m_instance = self; m_dataModel = [[DataModel alloc] init]; } NSLog(@"ApplicationSingleton init method returning."); return m_instance; } -(DataModel *)getDataModel { DataModel *dataModel_COPY = [m_dataModel copy]; return dataModel_COPY; } For the getDataModel method, I also tried this: -(DataModel *)getDataModel { return m_dataModel; } In my DataModel retrieveDataCategory method, I couldn't get anything to work. I even just tried putting a NSLog in there but it never would come onto the console. Any ideas?

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  • Can I commit changes to actual database while debugging C# in Visual Studio?

    - by nathant23
    I am creating a C# application using Visual Studio that uses an SQLExpress database. When I hit f5 to debug the application and make changes to the database I believe what is happening is there is a copy of the database in the bin/debug folder that changes are being made to. However, when I stop the debugging and then hit f5 the next time a new copy of the database is being put in the bin/debug folder so that all the changes made the last time are gone. My question is: Is there a way that when I am debugging the application I can have it make changes to the actual database and those changes are actually saved or will it only make changes to the copy in the bin/debug folder (if that is what is actually happening)? I've seen similar questions, but I couldn't find an answer that said if it's possible to make those changes persistent in the actual .mdf file. The reason I ask is because as I build this application I am continuously adding pieces and testing to make sure they all work together. When I put in test data I am using actual data that I would like to stay in the database. This would just help me not have to reenter the data later. Thanks in advance for any help or information that could help me better understand the process.

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  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

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  • ASP.NET - Accessing copied content

    - by James Kolpack
    I have a class library project which contains some content files configured with the "Copy if newer" copy build action. This results in the files being copied to a folder under ...\bin\ for every project in the solution. In this same solution, I've got a ASP.NET web project (which is MVC, by the way). In the library I have a static constructor load the files into data structures accessible by the web project. Previously I've been including the content as an embedded resource. I now need to be able to replace them without recompiling. I want to access the data in three different contexts: Unit testing the library assembly Debugging the web application Hosting the site in IIS For unit testing, Environment.CurrentDirectory points to a path containing the copied content. When debugging however, it points to C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. I've also looked at Assembly.GetExecutingAssembly().Location which points to C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c44f9da4\9238ccc\assembly\dl3\eb4c23b4\9bd39460_f7d4ca01\. What I need is to the physical location of the webroot \bin folder, but since I'm in a static constructor in the library project, I don't have access to a Request.PhysicalApplicationPath. Is there some other environment variable or structure where I can always find my "Copy if newer" files?

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  • How to create copying items from property values?

    - by Nam Gi VU
    Let's say I have a list of sub paths such as <PropertyGroup> <subPaths>$(path1)\**\*; $(path2)\**\*; $(path3)\file3.txt; </subPaths> </PropertyGroup> I want to copy these files from folder A to folder B (surely we already have all the sub folders/files in A). What I try was: <Target Name="Replace" DependsOnTargets="Replace_Init; Replace_Copy1Path"> </Target> <Target Name="Replace_Init"> <PropertyGroup> <subPaths>$(path1)\**\*; $(path2)\**\*; $(path3)\file3.txt; </subPaths> </PropertyGroup> <ItemGroup> <subPathItems Include="$(subPathFiles.Split(';'))" /> </ItemGroup> </Target> <Target Name="Replace_Copy1Path" Outputs="%(subPathItems.Identity)"> <PropertyGroup> <src>$(folderA)\%(subPathItems.Identity)</src> <dest>$(folderB)\%(subPathItems.Identity)</dest> </PropertyGroup> <Copy SourceFiles="$(src)" DestinationFiles="$(dest)" /> </Target> But the Copy task didn't work. It doesn't translate the *** to files. What did I do wrong? Please help!

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  • In Mercurial, can I apply changes from one file to another file in the same branch?

    - by Stephen
    In the good old days of Subversion, I would sometimes derive a new file from an existing one using svn copy. Then if something changed in sections they had in common, I could still use svn merge to update the derived version. To use the example from hginit.com, say the "guac" recipe already exists, and I want to create a "superguac" that includes instructions on how to serve guacamole to 1000 raving soccer fans. Using the process I just described, I could: svn cp guac superguac svn ci -m "Created superguac by copying guac" (edit superguac) svn ci -m "Added instructions for serving 1000 raving soccer fans to superguac" (edit guac) svn ci -m "Fixed a typo in guac" svn merge -r3:4 guac superguac and thus the typo fix would be applied to superguac. Mercurial provides an hg copy command that marks a file as a copy of the original, but I'm not sure the repository structure supports a similar workflow. Here's the same example, and I carefully only edit a single file in the commit I want to use in the merge: hg cp guac superguac hg ci -m "Created superguac by copying guac" (edit superguac) hg ci -m "Added instructions for serving 1000 raving soccer fans to superguac" (edit guac) hg ci -m "Fixed a typo in guac" I now want to apply the change in guac to superguac. Is that possible? If so, what's the right command? Is there a different workflow in Mercurial that achieves the same results (limited to a single branch)?

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  • .NET, ASHX, "Server cannot append header after HTTP headers have been sent" after sending PDF Streem

    - by Inturbidus
    I visit my ASHX file, and it outputs a PDF perfectly. If I visit the very same ASHX with a different query string (I append DateTime.Now.Ticks to the end each visit), and I get this error: Server cannot append hader after HTTP headers have been sent. My code is below: copy.CloseStream = false; document.Close(); var r = context.Response; r.ExpiresAbsolute = DateTime.Now; r.BufferOutput = true; r.ContentType = "application/pdf"; r.AppendHeader("Content-Type", r.ContentType); r.AppendHeader("Content-disposition", "inline; filename=" + context.Server.UrlEncode(formType.File_Name)); r.BinaryWrite(copyStream.ToArray()); r.StatusCode = 200; r.End(); originalReader.Close(); copy.CloseStream = true; copy.Close(); There is no other place in this code that headers are sent. You are seeing the entire interaction with the Response object. I've tried to use r.Flush(); and r.End(); I've also tried not sending them if they are already there, but this causes other issues.

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  • Problem with "moveable-only types" in VC++ 2010

    - by Luc Touraille
    I recently installed Visual Studio 2010 Professional RC to try it out and test the few C++0x features that are implemented in VC++ 2010. I instantiated a std::vector of std::unique_ptr, without any problems. However, when I try to populate it by passing temporaries to push_back, the compiler complains that the copy constructor of unique_ptr is private. I tried inserting an lvalue by moving it, and it works just fine. #include <utility> #include <vector> int main() { typedef std::unique_ptr<int> int_ptr; int_ptr pi(new int(1)); std::vector<int_ptr> vec; vec.push_back(std::move(pi)); // OK vec.push_back(int_ptr(new int(2)); // compiler error } As it turns out, the problem is neither unique_ptr nor vector::push_back but the way VC++ resolves overloads when dealing with rvalues, as demonstrated by the following code: struct MoveOnly { MoveOnly() {} MoveOnly(MoveOnly && other) {} private: MoveOnly(const MoveOnly & other); }; void acceptRValue(MoveOnly && mo) {} int main() { acceptRValue(MoveOnly()); // Compiler error } The compiler complains that the copy constructor is not accessible. If I make it public, the program compiles (even though the copy constructor is not defined). Did I misunderstand something about rvalue references, or is it a (possibly known) bug in VC++ 2010 implementation of this feature?

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  • Async task ASP.net HttpContext.Current.Items is empty - How do handle this?

    - by GuruC
    We are running a very large web application in asp.net MVC .NET 4.0. Recently we had an audit done and the performance team says that there were a lot of null reference exceptions. So I started investigating it from the dumps and event viewer. My understanding was as follows: We are using Asyn Tasks in our controllers. We rely on HttpContext.Current.Items hashtable to store a lot of Application level values. Task<Articles>.Factory.StartNew(() => { System.Web.HttpContext.Current = ControllerContext.HttpContext.ApplicationInstance.Context; var service = new ArticlesService(page); return service.GetArticles(); }).ContinueWith(t => SetResult(t, "articles")); So we are copying the context object onto the new thread that is spawned from Task factory. This context.Items is used again in the thread wherever necessary. Say for ex: public class SomeClass { internal static int StreamID { get { if (HttpContext.Current != null) { return (int)HttpContext.Current.Items["StreamID"]; } else { return DEFAULT_STREAM_ID; } } } This runs fine as long as number of parallel requests are optimal. My questions are as follows: 1. When the load is more and there are too many parallel requests, I notice that HttpContext.Current.Items is empty. I am not able to figure out a reason for this and this causes all the null reference exceptions. 2. How do we make sure it is not null ? Any workaround if present ? NOTE: I read through in StackOverflow and people have questions like HttpContext.Current is null - but in my case it is not null and its empty. I was reading one more article where the author says that sometimes request object is terminated and it may cause problems since dispose is already called on objects. I am doing a copy of Context object - its just a shallow copy and not a deep copy.

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  • waveInProc / Windows audio question...

    - by BTR
    I'm using the Windows API to get audio input. I've followed all the steps on MSDN and managed to record audio to a WAV file. No problem. I'm using multiple buffers and all that. I'd like to do more with the buffers than simply write to a file, so now I've got a callback set up. It works great and I'm getting the data, but I'm not sure what to do with it once I have it. Here's my callback... everything here works: // Media API callback void CALLBACK AudioRecorder::waveInProc(HWAVEIN hWaveIn, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2) { // Data received if (uMsg == WIM_DATA) { // Get wav header LPWAVEHDR mBuffer = (WAVEHDR *)dwParam1; // Now what? for (unsigned i = 0; i != mBuffer->dwBytesRecorded; ++i) { // I can see the char, how do get them into my file and audio buffers? cout << mBuffer->lpData[i] << "\n"; } // Re-use buffer mResultHnd = waveInAddBuffer(hWaveIn, mBuffer, sizeof(mInputBuffer[0])); // mInputBuffer is a const WAVEHDR * } } // waveInOpen cannot use an instance method as its callback, // so we create a static method which calls the instance version void CALLBACK AudioRecorder::staticWaveInProc(HWAVEIN hWaveIn, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { // Call instance version of method reinterpret_cast<AudioRecorder *>(dwParam1)->waveInProc(hWaveIn, uMsg, dwInstance, dwParam1, dwParam2); } Like I said, it works great, but I'm trying to do the following: Convert the data to short and copy into an array Convert the data to float and copy into an array Copy the data to a larger char array which I'll write into a WAV Relay the data to an arbitrary output device I've worked with FMOD a lot and I'm familiar with interleaving and all that. But FMOD dishes everything out as floats. In this case, I'm going the other way. I guess I'm basically just looking for resources on how to go from LPSTR to short, float, and unsigned char. Thanks much in advance!

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  • null terminating a string

    - by robUK
    Hello, gcc 4.4.4 c89 just wondering what is the standard way to null terminate a string. i.e. However, when I use the NULL I get the warning message. *dest++ = 0; *dest++ = '\0'; *dest++ = NULL; /* Warning: Assignment takes integer from pointer without a cast */ source code I am using: size_t s_strscpy(char *dest, const char *src, const size_t len) { /* Copy the contents from src to dest */ size_t i = 0; for(i = 0; i < len; i++) *dest++ = *src++; /* Null terminate dest */ *dest++ = 0; return i; } Just another quick question. I deliberately commented out the line that null terminates. However, it still correctly printed out the contents of the dest. The caller of this function would send the length of the string by either included the NULL or not. i.e. strlen(src) + 1 or stlen(src). size_t s_strscpy(char *dest, const char *src, const size_t len) { /* Copy the contents from src to dest */ size_t i = 0; /* Don't copy the null terminator */ for(i = 0; i < len - 1; i++) *dest++ = *src++; /* Don't add the Null terminator */ /* *dest++ = 0; */ return i; } Many thanks for any advice,

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  • What is the proper syntax for getting a Makefile to print the output directory of one of its output zip files?

    - by 9exceptionThrower9
    I'm trying to edit an Android Makefile in the hopes of getting it to print out the directory (path) location of one the ZIP files it creates. Ideally, since the build process is long and does many things, I would like for it print out the pathway to the ZIP file to a text file in a different directory I can access later: Pseudo-code idea: # print the desired pathway to output file print(getDirectoryOf(variable-name.zip)) > ~/Desktop/location_of_file.txt The Makefile snippet where I would like to insert this new bit of code is shown below. I am interested in finding the directory of $(name).zip (that is specific file I want to locate): # ----------------------------------------------------------------- # A zip of the directories that map to the target filesystem. # This zip can be used to create an OTA package or filesystem image # as a post-build step. # name := $(TARGET_PRODUCT) ifeq ($(TARGET_BUILD_TYPE),debug) name := $(name)_debug endif name := $(name)-target_files-$(FILE_NAME_TAG) intermediates := $(call intermediates-dir-for,PACKAGING,target_files) BUILT_TARGET_FILES_PACKAGE := $(intermediates)/$(name).zip $(BUILT_TARGET_FILES_PACKAGE): intermediates := $(intermediates) $(BUILT_TARGET_FILES_PACKAGE): \ zip_root := $(intermediates)/$(name) # $(1): Directory to copy # $(2): Location to copy it to # The "ls -A" is to prevent "acp s/* d" from failing if s is empty. define package_files-copy-root if [ -d "$(strip $(1))" -a "$$(ls -A $(1))" ]; then \ mkdir -p $(2) && \ $(ACP) -rd $(strip $(1))/* $(2); \ fi endef

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  • assign characters to key combinations in XP or Visual Studio .Net

    - by cpj
    I'm running Mac OSX on a MacBookPro (UK keyboard). I run windows XP under parallels in a VM. I run Visual Studio .Net 2003 and 2008 in XP in the VM when i need to. I have English United Kingdom and English United states keyboards setup in XP. (they switch sometimes for no apparent reason) There is no hash "#" key on my mac's keyboard. However, in OSX I can get a hash with an alt+3 key combination. But In Windows XP... I can not make a "#" character. I can go to the character map in windows and copy a hash.. switch into OSX and copy a hash.. search in code and copy a hash.. but I can not make a hash in XP using my keyboard without typing U+0023: ... which you can imagine is annoying. coding anything with hash symbols is becoming a choir. Anyone got any advice or key mapping tricks I can use to get hash characters working in XP using my mac UK keyboard?

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  • Complicated API issue with calling assemblies dynamically?

    - by Stefanos Tses
    I have an interesting challenge that I'm wondering if anyone here can give me some direction. I'm writing a .Net windows forms application that runs on a network and uses an SQL Server to save and pull data. I want to offer a mini "plugin" API, where developers can build their own assemblies and implement a specific interface (IDataManipulate). These assemblies then can be used by my application to call the interface functions and do something. I can create assemblies using my API, copy the file to a folder in my local hard drive and configure my application to use Reflection to call a specific function from the implemented interface (IDataManipulate.Execute). The problem: Since the application will be installed in multiple workstations in the network, is impossible to copy the plugin dlls the users will create to each machine. Solutions I tried: Solution 1 Copy the API dll to a network share. Problem: Requires AllowPartiallyTrustedCallersAttribute, which requires .Net singing, which I can't force from my users. Solution 2 (preferred) Serialize the dll object, save it to the database, deserialize it and call IDataManipulate.Execute. Problem: After deserialization, I try cast it to a IDataManipulate object but returns an error looking for the actual dll file. Solution 3 Save the dll bytes as byte[] to the database and recreate the dll at the local PC every time the user starts my application. Problem: Dll may have dependencies, which I don't know if I can detect. Any suggestions will be greatly appreciated. Thanks

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  • Help renaming svn repository

    - by rascher
    Here is the deal: I created an SVN repository, say, foo. It is at http://www.example.com/foo. Then I did an svn checkout. I made some updates and changes to my local copy of the code over the week. I haven't committed yet. I realized that I wanted to rename the repository. So I did this: svn copy http://example.com/foo http://example.com/bar svn delete http://example.com/foo I finish my changes (and local svn still thinks I'm working under "foo".) svn commit fails because the repo has been renamed. I try to use svn switch --relocate but it yells at me because svn is awful. I try using the script here to replace "foo" with "bar" in my billion .svn/ folders. This replace is taking a long time. I wonder if something hung? Or maybe sshfs failed? I kill it. Ctrl-C. I look and see that half my files have "foo" and the others have "bar" in the URLs in the sundry .svn/ folders. All I want to do is commit my files with the new name. I could re-checkout the branch, but then I have no way to remember which files I changed, which is why I was using version control in the first place, and svn is so godawful at moving and renaming things. What do I need to do to: Have a "clean" copy of my "bar" svn branch? and, most importantly: Commit the changes I made?

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  • only default controller is loading for all request - Critical

    - by Jayapal Chandran
    Hi, My codeigniter project is in live. I have two copies of it. One in the root and another in a subfolder. Both are configered to work normal. The root copy if the one which was made after testing in a subfolder. While running from the a subfolder all worked well. But when copied to the root folder the default controller is loading for all requests. But were as in subfolders and in other servers it is working well. It is like the following A true copy in root folder like sitename.com and another true copy in a subfolder like sitename.com/abc when requesting like this sitename.com/gallery the default controller is loaded instead of gallery controller. When i tried like this sitename.com/index.php/gallery/ then it worked well... but sitename.com/gallery/ is showing only the default controller. that is the index page. here is my htaccess... php_flag magic_quotes_gpc off php_flag short_open_tag on RewriteEngine on RewriteCond $1 !^(index\.php|images|css|static|font|xml|flash|galleryimages|htc|store|robots\.txt) RewriteRule ^(.*)$ index.php/$1 [L] The server is Linux barracuda.elinuxservers.com 2.6.27.18-21 #1 SMP Tue Aug 25 18:13:37 UTC 2009 i686 PHP Version 5.2.9

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  • Twitter Bootstrap on page tabs: not hiding tab content

    - by user973424
    I'm trying to get the twitter on page tabbed content to work. I have the tabs working with switching around active class on the tabs. I've included jquery and the bootstrap-tabs.js but the following code can't seem to get the tabbed content to hide / display as they should. Any help on what may be a simple fix would be appreciated. <div class="span8"> <ul class="tabs" data-tabs="tabs"> <li class="active"><a href="#2009">2009</a></li> <li><a href="#2010">2010</a></li> <li><a href="#2011">2011</a></li> </ul> <div class="pill-content"> <div class="active" id="2009"> 2009 copy </div> <div id="2010"> 2010 copy </div> <div id="2011"> 2011 copy </div> </div> <script> $(function () { $('.tabs').tabs() }) </script> </div><!-- end span 8 -->

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  • How to retrieve data from a dialog box?

    - by Ralph
    Just trying to figure out an easy way to either pass or share some data between the main window and a dialog box. I've got a collection of variables in my main window that I want to pass to a dialog box so that they can be edited. They way I've done it now, is I pass in the list to the constructor of the dialog box: private void Button_Click(object sender, RoutedEventArgs e) { var window = new VariablesWindow(_templateVariables); window.Owner = this; window.ShowDialog(); if(window.DialogResult == true) _templateVariables = new List<Variable>(window.Variables); } And then in there, I guess I need to deep-copy the list, public partial class VariablesWindow : Window { public ObservableCollection<Variable> Variables { get; set; } public VariablesWindow(IEnumerable<Variable> vars) { Variables = new ObservableCollection<Variable>(vars); // ... So that when they're edited, it doesn't get reflected back in the main window until the user actually hits "Save". Is that the correct approach? If so, is there an easy way to deep-copy an ObservableCollection? Because as it stands now, I think my Variables are being modified because it's only doing a shallow-copy.

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  • How to speed up a slow UPDATE query

    - by Mike Christensen
    I have the following UPDATE query: UPDATE Indexer.Pages SET LastError=NULL where LastError is not null; Right now, this query takes about 93 minutes to complete. I'd like to find ways to make this a bit faster. The Indexer.Pages table has around 506,000 rows, and about 490,000 of them contain a value for LastError, so I doubt I can take advantage of any indexes here. The table (when uncompressed) has about 46 gigs of data in it, however the majority of that data is in a text field called html. I believe simply loading and unloading that many pages is causing the slowdown. One idea would be to make a new table with just the Id and the html field, and keep Indexer.Pages as small as possible. However, testing this theory would be a decent amount of work since I actually don't have the hard disk space to create a copy of the table. I'd have to copy it over to another machine, drop the table, then copy the data back which would probably take all evening. Ideas? I'm using Postgres 9.0.0. UPDATE: Here's the schema: CREATE TABLE indexer.pages ( id uuid NOT NULL, url character varying(1024) NOT NULL, firstcrawled timestamp with time zone NOT NULL, lastcrawled timestamp with time zone NOT NULL, recipeid uuid, html text NOT NULL, lasterror character varying(1024), missingings smallint, CONSTRAINT pages_pkey PRIMARY KEY (id ), CONSTRAINT indexer_pages_uniqueurl UNIQUE (url ) ); I also have two indexes: CREATE INDEX idx_indexer_pages_missingings ON indexer.pages USING btree (missingings ) WHERE missingings > 0; and CREATE INDEX idx_indexer_pages_null ON indexer.pages USING btree (recipeid ) WHERE NULL::boolean; There are no triggers on this table, and there is one other table that has a FK constraint on Pages.PageId.

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  • How to transfer Eclipse workspace and project from Windows to Linux and Mac

    - by Li Ma
    We have a a product developed on Windows for years. The product is composed of one Eclipse workspace and about 20 projects. On Windows, we ask every developer check out projects into d:\dev\product folder, and copy a unified Workspace to d:\dev\prod_workspace. This way, whenever a new machine is set, we simply copy files to the same folder, and we can start working immediately. No We need to move our development environment to Linux and Mac. But there's no D:\ on Unix. And home folder for Linux is mostly like /home/username and /Users/username for Mac. We found Eclipse keeps absolute path in workspace when referring to projects, so simply copy workspace over does not work anymore. Even when we manually create/configure workspace on a Linux machine, it still cannot be copied over to another user, because the absolute path is changed. I guess our goal is to allow easy setup of development environment. Do you have any suggestion to move eclipse workspace around? Thanks! Li

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