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  • pthread_exit return value

    - by Manty
    This is surprising for me. void * thread_func(void *arg) { pthread_exit(&ret); } int main(void) { pthread_t thr; int *exit_status; pthread_create(&thr, NULL, thread_func, NULL); sleep(2); pthread_join(thr, (void **)&exit_status); printf("value of exit status - %d\n", *exit_status); ret = 20; pthread_join(thr, (void **)&exit_status); printf("value of exit status - %d\n", *exit_status); return 0; } The output is value of exit status - 50 value of exit status - 20 I was expecting both the times the exit_status would be the actual exit value(50 in my case) of the thread. Instead it is just returning the value of the global variable which I used for pthread_exit. Is it not a bug?

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  • mysql fetch error

    - by Luke
    <? $res = $database->userLatestStatus($u); while($row=mysql_fetch_assoc($res)){ $status=$row['status']; echo "$status"; } ?> This is the code on my page, which is throwing up the following error: Warning: mysql_fetch_assoc(): supplied argument is not a valid MySQL result resource.... The database function: function userLatestStatus($u) { $q = "SELECT status FROM ".TBL_STATUS." WHERE userid = '$u' DESC LIMIT 1"; return mysql_query($q, $this->connection); } Any ideas what the problem is?

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  • simple query Delete records in a table based on count logic

    - by user1905941
    a table with a pk and status column which is having values as 'Y','N','NULL' Query: get the count of records with status column as 'Y', if this count exceeds 1% of total count of records then dont delete , else delete the records in the table. i tried like this Declare v_count Number; v_count1 Number; BEGIN v_count := select count(*) from temp; v_count1 := select count(*) from temp where status = 'Y' ; v_count := v_count + ((0.1) * (v_count)) if (v_count1 > v_count) { insert into temp1 values(pk,status) } else { Delete from temp ; } END;

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  • How to Read a specific element value from XElement in LINQ to XML

    - by Happy
    I have an XElement which has content like this. <Response xmlns="someurl" xmlnsLi="thew3url"> <ErrorCode></ErrorCode> <Status>Success</Status> <Result> <Manufacturer> <ManufacturerID>46</ManufacturerID> <ManufacturerName>APPLE</ManufacturerName> </Manufacturer> //More Manufacturer Elements like above here </Result> </Response> How will i read the Value inside Status element ? I tried XElement stats = myXel.Descendants("Status").SingleOrDefault(); But that is returning null.

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  • Access different columns from LINQ resultset

    - by Piyush
    I have a query which returns multiple columns from the database using LINQ var donors = from d2 in db.Donors where d2.Status == "Pending" select new { donorID = d2.donorID, bloodGroup = d2.bloodGroup, contactNo = d2.contactMobile, status = d2.Status }; now I want to display the results in different Labels accessing one column value from donors resultset. ex: Label1.Text = donorID; Label2.Text = bloodGroup; ...and so on please help me achieve this.

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  • Unable to return/process JSON in JQuery $.get()

    - by shyam
    I have a problem returning/processing JSON data while calling $.get() function. Here's the code: JQuery: $.get("script.php?", function(data) { if (data.status) { alert('ok'); } else { alert(data.error); } },'json'); PHP if ($r) { $ret = array("status"=>true); } else { $ret = array("status"=>false,"error"=>$error); } echo json_encode( $ret ); So this is the code. But the response is always taken as string in the jquery. data.status and data.error is undefined.

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  • Object still linked (referenced) after selecting it out of list?

    - by djerry
    Hey guys, I was wondering, and i'm not really sure, but help me out here. If you have a List items, and there's one object you need to change a property of it. Say myClass has a string property "status". I'm searching my list with a for-loop and i get my object so i do myClass item = items[i]; if i want to change the "status" property, i do this for example : item.Status = "new status"; My question/issue is this: is "item" still linked to the list item, so that if i execute the line above, it will be changed in the list as well without having to set this : items[i] = item; Hope this is clear. Thanks in advance.

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  • Enum driving a Visual State change via the ViewModel

    - by Chris Skardon
    Exciting title eh? So, here’s the problem, I want to use my ViewModel to drive my Visual State, I’ve used the ‘DataStateBehavior’ before, but the trouble with it is that it only works for bool values, and the minute you jump to more than 2 Visual States, you’re kind of screwed. A quick search has shown up a couple of points of interest, first, the DataStateSwitchBehavior, which is part of the Expression Samples (on Codeplex), and also available via Pete Blois’ blog. The second interest is to use a DataTrigger with GoToStateAction (from the Silverlight forums). So, onwards… first let’s create a basic switch Visual State, so, a DataObj with one property: IsAce… public class DataObj : NotifyPropertyChanger { private bool _isAce; public bool IsAce { get { return _isAce; } set { _isAce = value; RaisePropertyChanged("IsAce"); } } } The ‘NotifyPropertyChanger’ is literally a base class with RaisePropertyChanged, implementing INotifyPropertyChanged. OK, so we then create a ViewModel: public class MainPageViewModel : NotifyPropertyChanger { private DataObj _dataObj; public MainPageViewModel() { DataObj = new DataObj {IsAce = true}; ChangeAcenessCommand = new RelayCommand(() => DataObj.IsAce = !DataObj.IsAce); } public ICommand ChangeAcenessCommand { get; private set; } public DataObj DataObj { get { return _dataObj; } set { _dataObj = value; RaisePropertyChanged("DataObj"); } } } Aaaand finally – hook it all up to the XAML, which is a very simple UI: A Rectangle, a TextBlock and a Button. The Button is hooked up to ChangeAcenessCommand, the TextBlock is bound to the ‘DataObj.IsAce’ property and the Rectangle has 2 visual states: IsAce and NotAce. To make the Rectangle change it’s visual state I’ve used a DataStateBehavior inside the Layout Root Grid: <i:Interaction.Behaviors> <ei:DataStateBehavior Binding="{Binding DataObj.IsAce}" Value="true" TrueState="IsAce" FalseState="NotAce"/> </i:Interaction.Behaviors> So now we have the button changing the ‘IsAce’ property and giving us the other visual state: Great! So – the next stage is to get that to work inside a DataTemplate… Which (thankfully) is easy money. All we do is add a ListBox to the View and an ObservableCollection to the ViewModel. Well – ok, a little bit more than that. Once we’ve got the ListBox with it’s ItemsSource property set, it’s time to add the DataTemplate itself. Again, this isn’t exactly taxing, and is purely going to be a Grid with a Textblock and a Rectangle (again, I’m nothing if not consistent). Though, to be a little jazzy I’ve swapped the rectangle to the other side (living the dream). So, all that’s left is to add some States to the template.. (Yes – you can do that), these can be the same names as the others, or indeed, something else, I have chosen to stick with the same names and take the extra confusion hit right on the nose. Once again, I add the DataStateBehavior to the root Grid element: <i:Interaction.Behaviors> <ei:DataStateBehavior Binding="{Binding IsAce}" Value="true" TrueState="IsAce" FalseState="NotAce"/> </i:Interaction.Behaviors> The key difference here is the ‘Binding’ attribute, where I’m now binding to the IsAce property directly, and boom! It’s all gravy!   So far, so good. We can use boolean values to change the visual states, and (crucially) it works in a DataTemplate, bingo! Now. Onwards to the Enum part of this (finally!). Obviously we can’t use the DataStateBehavior, it' only gives us true/false options. So, let’s give the GoToStateAction a go. Now, I warn you, things get a bit complex from here, instead of a bool with 2 values, I’m gonna max it out and bring in an Enum with 3 (count ‘em) 3 values: Red, Amber and Green (those of you with exceptionally sharp minds will be reminded of traffic lights). We’re gonna have a rectangle which also has 3 visual states – cunningly called ‘Red’, ‘Amber’ and ‘Green’. A new class called DataObj2: public class DataObj2 : NotifyPropertyChanger { private Status _statusValue; public DataObj2(Status status) { StatusValue = status; } public Status StatusValue { get { return _statusValue; } set { _statusValue = value; RaisePropertyChanged("StatusValue"); } } } Where ‘Status’ is my enum. Good times are here! Ok, so let’s get to the beefy stuff. So, we’ll start off in the same manner as the last time, we will have a single DataObj2 instance available to the Page and bind to that. Let’s add some Triggers (these are in the LayoutRoot again). <i:Interaction.Triggers> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Amber"> <ei:GoToStateAction StateName="Amber" UseTransitions="False" /> </ei:DataTrigger> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Green"> <ei:GoToStateAction StateName="Green" UseTransitions="False" /> </ei:DataTrigger> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Red"> <ei:GoToStateAction StateName="Red" UseTransitions="False" /> </ei:DataTrigger> </i:Interaction.Triggers> So what we’re saying here is that when the DataObject2.StatusValue is equal to ‘Red’ then we’ll go to the ‘Red’ state. Same deal for Green and Amber (but you knew that already). Hook it all up and start teh project. Hmm. Just grey. Not what I wanted. Ok, let’s add a ‘ChangeStatusCommand’, hook that up to a button and give it a whirl: Right, so the DataTrigger isn’t picking up the data on load. On the plus side, changing the status is making the visual states change. So. We’ll cross the ‘Grey’ hurdle in a bit, what about doing the same in the DataTemplate? <Codey Codey/> Grey again, but if we press the button: (I should mention, pressing the button sets the StatusValue property on the DataObj2 being represented to the next colour). Right. Let’s look at this ‘Grey’ issue. First ‘fix’ (and I use the term ‘fix’ in a very loose way): The Dispatcher Fix This involves using the Dispatcher on the View to call something like ‘RefreshProperties’ on the ViewModel, which will in turn raise all the appropriate ‘PropertyChanged’ events on the data objects being represented. So, here goes, into turdcode-ville – population – me: First, add the ‘RefreshProperties’ method to the DataObj2: internal void RefreshProperties() { RaisePropertyChanged("StatusValue"); } (shudder) Now, add it to the hosting ViewModel: public void RefreshProperties() { DataObject2.RefreshProperties(); if (DataObjects != null && DataObjects.Count > 0) { foreach (DataObj2 dataObject in DataObjects) dataObject.RefreshProperties(); } } (double shudder) and now for the cream on the cake, adding the following line to the code behind of the View: Dispatcher.BeginInvoke(() => ((MoreVisualStatesViewModel)DataContext).RefreshProperties()); So, what does this *ahem* code give us: Awesome, it makes the single bound data object show the colour, but frankly ignores the DataTemplate items. This (by the way) is the same output you get from: Dispatcher.BeginInvoke(() => ((MoreVisualStatesViewModel)DataContext).ChangeStatusCommand.Execute(null)); So… Where does that leave me? What about adding a button to the Page to refresh the properties – maybe it’s a timer thing? Yes, that works. Right, what about using the Loaded event then eh? Loaded += (s, e) => ((MoreVisualStatesViewModel) DataContext).RefreshProperties(); Ahhh No. What about converting the DataTemplate into a UserControl? Anything is worth a shot.. Though – I still suspect I’m going to have to ‘RefreshProperties’ if I want the rectangles to update. Still. No. This DataTemplate DataTrigger binding is becoming a bit of a pain… I can’t add a ‘refresh’ button to the actual code base, it’s not exactly user friendly. I’m going to end this one now, and put some investigating into the use of the DataStateSwitchBehavior (all the ones I’ve found, well, all 2 of them are working in SL3, but not 4…)

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  • Organizations &amp; Architecture UNISA Studies &ndash; Chap 7

    - by MarkPearl
    Learning Outcomes Name different device categories Discuss the functions and structure of I/.O modules Describe the principles of Programmed I/O Describe the principles of Interrupt-driven I/O Describe the principles of DMA Discuss the evolution characteristic of I/O channels Describe different types of I/O interface Explain the principles of point-to-point and multipoint configurations Discuss the way in which a FireWire serial bus functions Discuss the principles of InfiniBand architecture External Devices An external device attaches to the computer by a link to an I/O module. The link is used to exchange control, status, and data between the I/O module and the external device. External devices can be classified into 3 categories… Human readable – e.g. video display Machine readable – e.g. magnetic disk Communications – e.g. wifi card I/O Modules An I/O module has two major functions… Interface to the processor and memory via the system bus or central switch Interface to one or more peripheral devices by tailored data links Module Functions The major functions or requirements for an I/O module fall into the following categories… Control and timing Processor communication Device communication Data buffering Error detection I/O function includes a control and timing requirement, to coordinate the flow of traffic between internal resources and external devices. Processor communication involves the following… Command decoding Data Status reporting Address recognition The I/O device must be able to perform device communication. This communication involves commands, status information, and data. An essential task of an I/O module is data buffering due to the relative slow speeds of most external devices. An I/O module is often responsible for error detection and for subsequently reporting errors to the processor. I/O Module Structure An I/O module functions to allow the processor to view a wide range of devices in a simple minded way. The I/O module may hide the details of timing, formats, and the electro mechanics of an external device so that the processor can function in terms of simple reads and write commands. An I/O channel/processor is an I/O module that takes on most of the detailed processing burden, presenting a high-level interface to the processor. There are 3 techniques are possible for I/O operations Programmed I/O Interrupt[t I/O DMA Access Programmed I/O When a processor is executing a program and encounters an instruction relating to I/O it executes that instruction by issuing a command to the appropriate I/O module. With programmed I/O, the I/O module will perform the requested action and then set the appropriate bits in the I/O status register. The I/O module takes no further actions to alert the processor. I/O Commands To execute an I/O related instruction, the processor issues an address, specifying the particular I/O module and external device, and an I/O command. There are four types of I/O commands that an I/O module may receive when it is addressed by a processor… Control – used to activate a peripheral and tell it what to do Test – Used to test various status conditions associated with an I/O module and its peripherals Read – Causes the I/O module to obtain an item of data from the peripheral and place it in an internal buffer Write – Causes the I/O module to take an item of data form the data bus and subsequently transmit that data item to the peripheral The main disadvantage of this technique is it is a time consuming process that keeps the processor busy needlessly I/O Instructions With programmed I/O there is a close correspondence between the I/O related instructions that the processor fetches from memory and the I/O commands that the processor issues to an I/O module to execute the instructions. Typically there will be many I/O devices connected through I/O modules to the system – each device is given a unique identifier or address – when the processor issues an I/O command, the command contains the address of the address of the desired device, thus each I/O module must interpret the address lines to determine if the command is for itself. When the processor, main memory and I/O share a common bus, two modes of addressing are possible… Memory mapped I/O Isolated I/O (for a detailed explanation read page 245 of book) The advantage of memory mapped I/O over isolated I/O is that it has a large repertoire of instructions that can be used, allowing more efficient programming. The disadvantage of memory mapped I/O over isolated I/O is that valuable memory address space is sued up. Interrupts driven I/O Interrupt driven I/O works as follows… The processor issues an I/O command to a module and then goes on to do some other useful work The I/O module will then interrupts the processor to request service when is is ready to exchange data with the processor The processor then executes the data transfer and then resumes its former processing Interrupt Processing The occurrence of an interrupt triggers a number of events, both in the processor hardware and in software. When an I/O device completes an I/O operations the following sequence of hardware events occurs… The device issues an interrupt signal to the processor The processor finishes execution of the current instruction before responding to the interrupt The processor tests for an interrupt – determines that there is one – and sends an acknowledgement signal to the device that issues the interrupt. The acknowledgement allows the device to remove its interrupt signal The processor now needs to prepare to transfer control to the interrupt routine. To begin, it needs to save information needed to resume the current program at the point of interrupt. The minimum information required is the status of the processor and the location of the next instruction to be executed. The processor now loads the program counter with the entry location of the interrupt-handling program that will respond to this interrupt. It also saves the values of the process registers because the Interrupt operation may modify these The interrupt handler processes the interrupt – this includes examination of status information relating to the I/O operation or other event that caused an interrupt When interrupt processing is complete, the saved register values are retrieved from the stack and restored to the registers Finally, the PSW and program counter values from the stack are restored. Design Issues Two design issues arise in implementing interrupt I/O Because there will be multiple I/O modules, how does the processor determine which device issued the interrupt? If multiple interrupts have occurred, how does the processor decide which one to process? Addressing device recognition, 4 general categories of techniques are in common use… Multiple interrupt lines Software poll Daisy chain Bus arbitration For a detailed explanation of these approaches read page 250 of the textbook. Interrupt driven I/O while more efficient than simple programmed I/O still requires the active intervention of the processor to transfer data between memory and an I/O module, and any data transfer must traverse a path through the processor. Thus is suffers from two inherent drawbacks… The I/O transfer rate is limited by the speed with which the processor can test and service a device The processor is tied up in managing an I/O transfer; a number of instructions must be executed for each I/O transfer Direct Memory Access When large volumes of data are to be moved, an efficient technique is direct memory access (DMA) DMA Function DMA involves an additional module on the system bus. The DMA module is capable of mimicking the processor and taking over control of the system from the processor. It needs to do this to transfer data to and from memory over the system bus. DMA must the bus only when the processor does not need it, or it must force the processor to suspend operation temporarily (most common – referred to as cycle stealing). When the processor wishes to read or write a block of data, it issues a command to the DMA module by sending to the DMA module the following information… Whether a read or write is requested using the read or write control line between the processor and the DMA module The address of the I/O device involved, communicated on the data lines The starting location in memory to read from or write to, communicated on the data lines and stored by the DMA module in its address register The number of words to be read or written, communicated via the data lines and stored in the data count register The processor then continues with other work, it delegates the I/O operation to the DMA module which transfers the entire block of data, one word at a time, directly to or from memory without going through the processor. When the transfer is complete, the DMA module sends an interrupt signal to the processor, this the processor is involved only at the beginning and end of the transfer. I/O Channels and Processors Characteristics of I/O Channels As one proceeds along the evolutionary path, more and more of the I/O function is performed without CPU involvement. The I/O channel represents an extension of the DMA concept. An I/O channel ahs the ability to execute I/O instructions, which gives it complete control over I/O operations. In a computer system with such devices, the CPU does not execute I/O instructions – such instructions are stored in main memory to be executed by a special purpose processor in the I/O channel itself. Two types of I/O channels are common A selector channel controls multiple high-speed devices. A multiplexor channel can handle I/O with multiple characters as fast as possible to multiple devices. The external interface: FireWire and InfiniBand Types of Interfaces One major characteristic of the interface is whether it is serial or parallel parallel interface – there are multiple lines connecting the I/O module and the peripheral, and multiple bits are transferred simultaneously serial interface – there is only one line used to transmit data, and bits must be transmitted one at a time With new generation serial interfaces, parallel interfaces are becoming less common. In either case, the I/O module must engage in a dialogue with the peripheral. In general terms the dialog may look as follows… The I/O module sends a control signal requesting permission to send data The peripheral acknowledges the request The I/O module transfers data The peripheral acknowledges receipt of data For a detailed explanation of FireWire and InfiniBand technology read page 264 – 270 of the textbook

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  • Using LINQ to Twitter OAuth with Windows 8

    - by Joe Mayo
    In previous posts, I explained how to use LINQ to Twitter with Windows 8, but the example was a Twitter Search, which didn’t require authentication. Much of the Twitter API requires authentication, so this post will explain how you can perform OAuth authentication with LINQ to Twitter in a Windows 8 Metro-style application. Getting Started I have earlier posts on how to create a Windows 8 app and add pages, so I’ll assume it isn’t necessary to repeat here. One difference is that I’m using Visual Studio 2012 RC and some of the terminology and/or library code might be slightly different.  Here are steps to get started: Create a new Windows metro style app, selecting the Blank App project template. Create a new Basic Page and name it OAuth.xaml.  Note: You’ll receive a prompt window for adding files and you should click Yes because those files are necessary for this demo. Add a new Basic Page named TweetPage.xaml. Open App.xaml.cs and change !rootFrame.Navigate(typeof(MainPage)) to !rootFrame.Navigate(typeof(TweetPage)). Now that the project is set up you’ll see the reason why authentication is required by setting up the TweetPage. Setting Up to Tweet a Status In this section, I’ll show you how to set up the XAML and code-behind for a tweet.  The tweet logic will check to see if the user is authenticated before performing the tweet. To tweet, I put a TextBox and Button on the XAML page. The following code omits most of the page, concentrating primarily on the elements of interest in this post: <StackPanel Grid.Row="1"> <TextBox Name="TweetTextBox" Margin="15" /> <Button Name="TweetButton" Content="Tweet" Click="TweetButton_Click" Margin="15,0" /> </StackPanel> Given the UI above, the user types the message they want to tweet, and taps Tweet. This invokes TweetButton_Click, which checks to see if the user is authenticated.  If the user is not authenticated, the app navigates to the OAuth page.  If they are authenticated, LINQ to Twitter does an UpdateStatus to post the user’s tweet.  Here’s the TweetButton_Click implementation: void TweetButton_Click(object sender, RoutedEventArgs e) { PinAuthorizer auth = null; if (SuspensionManager.SessionState.ContainsKey("Authorizer")) { auth = SuspensionManager.SessionState["Authorizer"] as PinAuthorizer; } if (auth == null || !auth.IsAuthorized) { Frame.Navigate(typeof(OAuthPage)); return; } var twitterCtx = new TwitterContext(auth); Status tweet = twitterCtx.UpdateStatus(TweetTextBox.Text); new MessageDialog(tweet.Text, "Successful Tweet").ShowAsync(); } For authentication, this app uses PinAuthorizer, one of several authorizers available in the LINQ to Twitter library. I’ll explain how PinAuthorizer works in the next section. What’s important here is that LINQ to Twitter needs an authorizer to post a Tweet. The code above checks to see if a valid authorizer is available. To do this, it uses the SuspensionManager class, which is part of the code generated earlier when creating OAuthPage.xaml. The SessionState property is a Dictionary<string, object> and I’m using the Authorizer key to store the PinAuthorizer.  If the user previously authorized during this session, the code reads the PinAuthorizer instance from SessionState and assigns it to the auth variable. If the user is authorized, auth would not be null and IsAuthorized would be true. Otherwise, the app navigates the user to OAuthPage.xaml, which I’ll discuss in more depth in the next section. When the user is authorized, the code passes the authorizer, auth, to the TwitterContext constructor. LINQ to Twitter uses the auth instance to build OAuth signatures for each interaction with Twitter.  You no longer need to write any more code to make this happen. The code above accepts the tweet just posted in the Status instance, tweet, and displays a message with the text to confirm success to the user. You can pull the PinAuthorizer instance from SessionState, instantiate your TwitterContext, and use it as you need. Just remember to make sure you have a valid authorizer, like the code above. As shown earlier, the code navigates to OAuthPage.xaml when a valid authorizer isn’t available. The next section shows how to perform the authorization upon arrival at OAuthPage.xaml. Doing the OAuth Dance This section shows how to authenticate with LINQ to Twitter’s built-in OAuth support. From the user perspective, they must be navigated to the Twitter authentication page, add credentials, be navigated to a Pin number page, and then enter that Pin in the Windows 8 application. The following XAML shows the relevant elements that the user will interact with during this process. <StackPanel Grid.Row="2"> <WebView x:Name="OAuthWebBrowser" HorizontalAlignment="Left" Height="400" Margin="15" VerticalAlignment="Top" Width="700" /> <TextBlock Text="Please perform OAuth process (above), enter Pin (below) when ready, and tap Authenticate:" Margin="15,15,15,5" /> <TextBox Name="PinTextBox" Margin="15,0,15,15" Width="432" HorizontalAlignment="Left" IsEnabled="False" /> <Button Name="AuthenticatePinButton" Content="Authenticate" Margin="15" IsEnabled="False" Click="AuthenticatePinButton_Click" /> </StackPanel> The WebView in the code above is what allows the user to see the Twitter authentication page. The TextBox is for entering the Pin, and the Button invokes code that will take the Pin and allow LINQ to Twitter to complete the authentication process. As you can see, there are several steps to OAuth authentication, but LINQ to Twitter tries to minimize the amount of code you have to write. The two important parts of the code to make this happen are the part that starts the authentication process and the part that completes the authentication process. The following code, from OAuthPage.xaml.cs, shows a couple events that are instrumental in making this process happen: public OAuthPage() { this.InitializeComponent(); this.Loaded += OAuthPage_Loaded; OAuthWebBrowser.LoadCompleted += OAuthWebBrowser_LoadCompleted; } The OAuthWebBrowser_LoadCompleted event handler enables UI controls when the browser is done loading – notice that the TextBox and Button in the previous XAML have their IsEnabled attributes set to False. When the Page.Loaded event is invoked, the OAuthPage_Loaded handler starts the OAuth process, shown here: void OAuthPage_Loaded(object sender, RoutedEventArgs e) { auth = new PinAuthorizer { Credentials = new InMemoryCredentials { ConsumerKey = "", ConsumerSecret = "" }, UseCompression = true, GoToTwitterAuthorization = pageLink => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => OAuthWebBrowser.Navigate(new Uri(pageLink, UriKind.Absolute))) }; auth.BeginAuthorize(resp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (resp.Status) { case TwitterErrorStatus.Success: break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(resp.Error.ToString(), resp.Message).ShowAsync(); break; } })); } The PinAuthorizer, auth, a field of this class instantiated in the code above, assigns keys to the Credentials property. These are credentials that come from registering an application with Twitter, explained in the LINQ to Twitter documentation, Securing Your Applications. Notice how I use Dispatcher.RunAsync to marshal the web browser navigation back onto the UI thread. Internally, LINQ to Twitter invokes the lambda expression assigned to GoToTwitterAuthorization when starting the OAuth process.  In this case, we want the WebView control to navigate to the Twitter authentication page, which is defined with a default URL in LINQ to Twitter and passed to the GoToTwitterAuthorization lambda as pageLink. Then you need to start the authorization process by calling BeginAuthorize. This starts the OAuth dance, running asynchronously.  LINQ to Twitter invokes the callback assigned to the BeginAuthorize parameter, allowing you to take whatever action you need, based on the Status of the response, resp. As mentioned earlier, this is where the user performs the authentication process, enters the Pin, and clicks authenticate. The handler for authenticate completes the process and saves the authorizer for subsequent use by the application, as shown below: void AuthenticatePinButton_Click(object sender, RoutedEventArgs e) { auth.CompleteAuthorize( PinTextBox.Text, completeResp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (completeResp.Status) { case TwitterErrorStatus.Success: SuspensionManager.SessionState["Authorizer"] = auth; Frame.Navigate(typeof(TweetPage)); break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(completeResp.Error.ToString(), completeResp.Message).ShowAsync(); break; } })); } The PinAuthorizer CompleteAuthorize method takes two parameters: Pin and callback. The Pin is from what the user entered in the TextBox prior to clicking the Authenticate button that invoked this method. The callback handles the response from completing the OAuth process. The completeResp holds information about the results of the operation, indicated by a Status property of type TwitterErrorStatus. On success, the code assigns auth to SessionState. You might remember SessionState from the previous description of TweetPage – this is where the valid authorizer comes from. After saving the authorizer, the code navigates the user back to TweetPage, where they can type in a message, click the Tweet button, and observe that they have successfully tweeted. Summary You’ve seen how to get started with using LINQ to Twitter in a Metro-style application. The generated code contained a SuspensionManager class with way to manage information across multiple pages via its SessionState property. You also saw how LINQ to Twitter performs authorization in two steps of starting the process and completing the process when the user provides a Pin number. Remember to marshal callback thread back onto the UI – you saw earlier how to use Dispatcher.RunAsync to accomplish this. There were a few steps in the process, but LINQ to Twitter did minimize the amount of code you needed to write to make it happen. You can download the MetroOAuthDemo.zip sample on the LINQ to Twitter Samples Page.   @JoeMayo

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  • Nagios: NRPE: Unable to read output, Can't find the reason, can you?

    - by Itai Ganot
    I have a Nagios server and a monitored server. On the monitored server: [root@Monitored ~]# netstat -an |grep :5666 tcp 0 0 0.0.0.0:5666 0.0.0.0:* LISTEN [root@Monitored ~]# locate check_kvm /usr/lib64/nagios/plugins/check_kvm [root@Monitored ~]# /usr/lib64/nagios/plugins/check_kvm -H localhost hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost -c check_kvm NRPE: Unable to read output [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost NRPE v2.14 [root@Monitored ~]# ps -ef |grep nrpe nagios 21178 1 0 16:11 ? 00:00:00 /usr/sbin/nrpe -c /etc/nagios/nrpe.cfg -d [root@Monitored ~]# On the Nagios server: [root@Nagios ~]# /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 -c check_kvm NRPE: Unable to read output [root@Nagios ~]# /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 NRPE v2.14 [root@Nagios ~]# When I check another server in the network using the same command it works: [root@Nagios ~]# /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.80 -c check_kvm hosts:4 OK:4 WARN:0 CRIT:0 - karmisoft:running ab2c4:running kidumim1:running travel2gether1:running [root@Nagios ~]# Running the check locally using Nagios account: [root@Monitored ~]# su - nagios -bash-4.1$ /usr/lib64/nagios/plugins/check_kvm hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running -bash-4.1$ Running the check remotely from the Nagios server using Nagios account: -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 -c check_kvm NRPE: Unable to read output -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.159 NRPE v2.14 -bash-4.1$ Running the same check_kvm against a different server in the network using Nagios account: -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H 1.1.1.80 -c check_kvm hosts:4 OK:4 WARN:0 CRIT:0 - karmisoft:running ab2c4:running kidumim1:running travel2gether1:running -bash-4.1$ Permissions: -rwxr-xr-x. 1 root root 4684 2013-10-14 17:14 nrpe.cfg (aka /etc/nagios/nrpe.cfg) drwxrwxr-x. 3 nagios nagios 4096 2013-10-15 03:38 plugins (aka /usr/lib64/nagios/plugins) /etc/sudoers: [root@Monitored ~]# grep -i requiretty /etc/sudoers #Defaults requiretty iptables/selinux: [root@Monitored xinetd.d]# service iptables status iptables: Firewall is not running. [root@Monitored xinetd.d]# service ip6tables status ip6tables: Firewall is not running. [root@Monitored xinetd.d]# grep disable /etc/selinux/config # disabled - No SELinux policy is loaded. SELINUX=disabled [root@Monitored xinetd.d]# The command in /etc/nagios/nrpe.cfg is: [root@Monitored ~]# grep kvm /etc/nagios/nrpe.cfg command[check_kvm]=sudo /usr/lib64/nagios/plugins/check_kvm and the nagios user is added on /etc/sudoers: nagios ALL=(ALL) NOPASSWD:/usr/lib64/nagios/plugins/check_kvm nagios ALL=(ALL) NOPASSWD:/usr/lib64/nagios/plugins/check_nrpe The check_kvm is a shell script, looks like that: #!/bin/sh LIST=$(virsh list --all | sed '1,2d' | sed '/^$/d'| awk '{print $2":"$3}') if [ ! "$LIST" ]; then EXITVAL=3 #Status 3 = UNKNOWN (orange) echo "Unknown guests" exit $EXITVAL fi OK=0 WARN=0 CRIT=0 NUM=0 for host in $(echo $LIST) do name=$(echo $host | awk -F: '{print $1}') state=$(echo $host | awk -F: '{print $2}') NUM=$(expr $NUM + 1) case "$state" in running|blocked) OK=$(expr $OK + 1) ;; paused) WARN=$(expr $WARN + 1) ;; shutdown|shut*|crashed) CRIT=$(expr $CRIT + 1) ;; *) CRIT=$(expr $CRIT + 1) ;; esac done if [ "$NUM" -eq "$OK" ]; then EXITVAL=0 #Status 0 = OK (green) fi if [ "$WARN" -gt 0 ]; then EXITVAL=1 #Status 1 = WARNING (yellow) fi if [ "$CRIT" -gt 0 ]; then EXITVAL=2 #Status 2 = CRITICAL (red) fi echo hosts:$NUM OK:$OK WARN:$WARN CRIT:$CRIT - $LIST exit $EXITVAL Edit (10/22/13): Following all that, I am now able to get some response from the script: [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost -c check_kvm Unknown guests [root@Monitored ~]# /usr/lib64/nagios/plugins/check_nrpe -H localhost NRPE v2.14 [root@Monitored ~]# /usr/lib64/nagios/plugins/check_kvm hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running [root@Monitored ~]# su - nagios -bash-4.1$ /usr/lib64/nagios/plugins/check_kvm hosts:3 OK:3 WARN:0 CRIT:0 - ab2c7:running alpweb5:running istaweb5:running -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H localhost -c check_kvm Unknown guests -bash-4.1$ /usr/lib64/nagios/plugins/check_nrpe -H localhost NRPE v2.14 It seems like the problem is some how related to the check_nrpe command or something which is related to the nrpe installation on the server.

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  • Nagios notifications definitions

    - by Colin
    I am trying to monitor a web server in such a way that I want to search for a particular string on a page via http. The command is defined in command.cfg as follows # 'check_http-mysite command definition' define command { command_name check_http-mysite command_line /usr/lib/nagios/plugins/check_http -H mysite.example.com -s "Some text" } # 'notify-host-by-sms' command definition define command { command_name notify-host-by-sms command_line /usr/bin/send_sms $CONTACTPAGER$ "Nagios - $NOTIFICATIONTYPE$ :Host$HOSTALIAS$ is $HOSTSTATE$ ($OUTPUT$)" } # 'notify-service-by-sms' command definition define command { command_name notify-service-by-sms command_line /usr/bin/send_sms $CONTACTPAGER$ "Nagios - $NOTIFICATIONTYPE$: $HOSTALIAS$/$SERVICEDESC$ is $SERVICESTATE$ ($OUTPUT$)" } Now if nagios doesn't find "Some text" on the home page mysite.example.com, nagios should notify a contact via sms through the Clickatell http API which I have a script for that that I have tested and found that it works fine. Whenever I change the command definition to search for a string which is not on the page, and restart nagios, I can see on the web interface that the string was not found. What I don't understand is why isn't the notification sent though I have defined the host, hostgroup, contact, contactgroup and service and so forth. What I'm I missing, these are my definitions, In my web access through the cgi I can see that I have notifications have been defined and enabled though I don't get both email and sms notifications during hard status changes. host.cfg define host { use generic-host host_name HAL alias IBM-1 address xxx.xxx.xxx.xxx check_command check_http-mysite } *hostgroups_nagios2.cfg* # my website define hostgroup{ hostgroup_name my-servers alias All My Servers members HAL } *contacts_nagios2.cfg* define contact { contact_name colin alias Colin Y service_notification_period 24x7 host_notification_period 24x7 service_notification_options w,u,c,r,f,s host_notification_options d,u,r,f,s service_notification_commands notify-service-by-email,notify-service-by-sms host_notification_commands notify-host-by-email,notify-host-by-sms email [email protected] pager +254xxxxxxxxx } define contactgroup{ contactgroup_name site_admin alias Site Administrator members colin } *services_nagios2.cfg* # check for particular string in page via http define service { hostgroup_name my-servers service_description STRING CHECK check_command check_http-mysite use generic-service notification_interval 0 ; set > 0 if you want to be renotified contacts colin contact_groups site_admin } Could someone please tell me where I'm going wrong. Here are the generic-host and generic-service definitions *generic-service_nagios2.cfg* # generic service template definition define service{ name generic-service ; The 'name' of this service template active_checks_enabled 1 ; Active service checks are enabled passive_checks_enabled 1 ; Passive service checks are enabled/accepted parallelize_check 1 ; Active service checks should be parallelized (disabling this can lead to major performance problems) obsess_over_service 1 ; We should obsess over this service (if necessary) check_freshness 0 ; Default is to NOT check service 'freshness' notifications_enabled 1 ; Service notifications are enabled event_handler_enabled 1 ; Service event handler is enabled flap_detection_enabled 1 ; Flap detection is enabled failure_prediction_enabled 1 ; Failure prediction is enabled process_perf_data 1 ; Process performance data retain_status_information 1 ; Retain status information across program restarts retain_nonstatus_information 1 ; Retain non-status information across program restarts notification_interval 0 ; Only send notifications on status change by default. is_volatile 0 check_period 24x7 normal_check_interval 5 retry_check_interval 1 max_check_attempts 4 notification_period 24x7 notification_options w,u,c,r contact_groups site_admin register 0 ; DONT REGISTER THIS DEFINITION - ITS NOT A REAL SERVICE, JUST A TEMPLATE! } *generic-host_nagios2.cfg* define host{ name generic-host ; The name of this host template notifications_enabled 1 ; Host notifications are enabled event_handler_enabled 1 ; Host event handler is enabled flap_detection_enabled 1 ; Flap detection is enabled failure_prediction_enabled 1 ; Failure prediction is enabled process_perf_data 1 ; Process performance data retain_status_information 1 ; Retain status information across program restarts retain_nonstatus_information 1 ; Retain non-status information across program restarts max_check_attempts 10 notification_interval 0 notification_period 24x7 notification_options d,u,r contact_groups site_admin register 1 ; DONT REGISTER THIS DEFINITION - ITS NOT A REAL HOST, JUST A TEMPLATE! }

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  • Failure retrieving contents of directory

    - by Bondye
    Currently I have a couple of websites. My problem is that if I login on 1 specific domain with any of my programs (using notepadd++, FileZilla and Netbeans) the program stops at the content listing. I had it correctly running, (I'm working on a project on this domain for more than a year now) and suddenly I broke it somehow. This only happens on 1 specific domain, all other domains (from other hosts) are working. My colleague (next to me with same ip address) is able to login on this domain. Notepadd++ says: Failure retrieving contents of directory Filezilla says: Failed to retrieve directory listing Netbean popups: Upload files on save failed. (Because I have the setting upload on save enabled.) What I tried: First I thought it's my firewall, I disabled firewall but no result. Also notice that all other domain are working. Maby a blacklist with my ip address? No my colleague has the same ip address. Could anyone help me on this? Notepad++ Log [NppFTP] Everything initialized -> TYPE I Connecting -> Quit 220 ProFTPD 1.3.3e Server ready. -> USER username 331 Password required for domain -> PASS *HIDDEN* 230 User username logged in -> TYPE A 200 Type set to A -> MODE S 200 Mode set to S -> STRU F 200 Structure set to F -> CWD /domains/domain.nl/ 250 CWD command successful Connected -> CWD /domains/domain.nl/ 250 CWD command successful -> PASV 227 Entering Passive Mode (194,247,31,xx,137,xx). -> LIST -al Failure retrieving contents of directory /domains/domain.nl/ Filezilla log Status: Verbinden met 194.247.xx.xx:21... Status: Verbinding aangemaakt, welkomstbericht afwachten... Antwoord: 220 ProFTPD 1.3.3e Server ready. Commando: USER username Antwoord: 331 Password required for username Commando: PASS ******** Antwoord: 230 User username logged in Commando: SYST Antwoord: 215 UNIX Type: L8 Commando: FEAT Antwoord: 211-Features: Antwoord: MDTM Antwoord: MFMT Antwoord: LANG en-US;ja-JP;zh-TW;it-IT;fr-FR;zh-CN;ru-RU;bg-BG;ko-KR Antwoord: TVFS Antwoord: UTF8 Antwoord: AUTH TLS Antwoord: MFF modify;UNIX.group;UNIX.mode; Antwoord: MLST modify*;perm*;size*;type*;unique*;UNIX.group*;UNIX.mode*;UNIX.owner*; Antwoord: PBSZ Antwoord: PROT Antwoord: REST STREAM Antwoord: SIZE Antwoord: 211 End Commando: OPTS UTF8 ON Antwoord: 200 UTF8 set to on Status: Verbonden Status: Mappenlijst ophalen... Commando: PWD Antwoord: 257 "/" is the current directory Commando: TYPE I Antwoord: 200 Type set to I Commando: PASV Antwoord: 227 Entering Passive Mode (194,247,31,xx,xxx,xx). Commando: MLSD Fout: Verbinding verloren Fout: Ontvangen van mappenlijst is mislukt Sorry that it's dutch.

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  • Update php 5.2.0 to 5.2.4 with aptitude

    - by Kiva
    Hi guy, I would like to update my php 5 in my server. At this moment, I use php 5.2.0 so I want to update it to php 5.2.4 (not php 5.3). I tried to do this: aptitude update aptitude upgrade 63 packets were updated but not php which is always in 5.0 How can I update my php please ? Here is the output of commands asked by David in another post: aptitude search php5 p libapache-mod-php5 - server-side, HTML-embedded scripting langu i A libapache2-mod-php5 - server-side, HTML-embedded scripting langu i php5 - server-side, HTML-embedded scripting langu p php5-apache2-mod-bt - PHP bindings for mod_bt p php5-auth-pam - A PHP5 extension for PAM authentication i php5-cgi - server-side, HTML-embedded scripting langu p php5-clamavlib - PHP ClamAV Lib - ClamAV Interface for PHP5 p php5-cli - command-line interpreter for the php5 scri i A php5-common - Common files for packages built from the p i php5-curl - CURL module for php5 p php5-dev - Files for PHP5 module development i A php5-gd - GD module for php5 p php5-idn - PHP api for the IDNA library p php5-imagick - ImageMagick module for php5 p php5-imap - IMAP module for php5 p php5-interbase - interbase/firebird module for php5 p php5-json - JSON serialiser for PHP5 p php5-ldap - LDAP module for php5 p php5-mapscript - module for php5-cgi to use mapserver p php5-maxdb - PHP extension to access MaxDB databases fo i A php5-mcrypt - MCrypt module for php5 p php5-memcache - memcache extension module for PHP5 p php5-mhash - MHASH module for php5 p php5-ming - Ming module for php5 i A php5-mysql - MySQL module for php5 p php5-odbc - ODBC module for php5 p php5-pgsql - PostgreSQL module for php5 p php5-ps - ps module for PHP 5 p php5-pspell - pspell module for php5 p php5-radius - PECL radius module for PHP 5 p php5-recode - recode module for php5 p php5-snmp - SNMP module for php5 p php5-sqlite - SQLite module for php5 p php5-sqlite3 - SQLite3 module for php5 p php5-sqlrelay - SQL Relay PHP API p php5-suhosin - advanced protection module for php5 p php5-sybase - Sybase / MS SQL Server module for php5 p php5-tidy - tidy module for php5 p php5-uuid - OSSP uuid module for php5 p php5-xapian - Xapian search engine interface for PHP5 p php5-xcache - Fast, stable PHP opcode cacher p php5-xmlrpc - XML-RPC module for php5 p php5-xsl - XSL module for php5 aptitude show php5 | grep Version Version : 5.2.0-8+etch13 aptitude show php5-cgi | grep Version Version : 5.2.0-8+etch13 php5 --version -bash: php5: command not found php-cgi --version PHP 5.2.0-8+etch13 (cgi-fcgi) (built: Oct 2 2008 08:21:17) Copyright (c) 1997-2006 The PHP Group Zend Engine v2.2.0, Copyright (c) 1998-2006 Zend Technologies

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  • Adding a CLI for PHP5 on live server

    - by Josua Pedersen
    I want to add command-line support for PHP5 on my server. When I run aptitude install php5-cli I get a message saying that my PHP modules/packages have unmet dependencies. Here is a list of packages that suffer from these "unmet dependencies" and needs and upgrade: php5-gd php5-curl php5-mysql php5-cgi They all depend on php5-common. Can I upgrade the packages just like aptitude suggests without causing any disruptions to the live site? Output from aptitude Reading package lists... Done Building dependency tree Reading state information... Done Reading extended state information Initialising package states... Done The following packages are BROKEN: libapache2-mod-php5 php5-cgi php5-curl php5-gd php5-mysql The following NEW packages will be installed: php5-cli The following packages will be upgraded: php5-common 1 packages upgraded, 1 newly installed, 0 to remove and 123 not upgraded. Need to get 3,511kB of archives. After unpacking 7,803kB will be used. The following packages have unmet dependencies: php5-gd: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. php5-curl: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. php5-mysql: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. php5-cgi: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. libapache2-mod-php5: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. The following actions will resolve these dependencies: Upgrade the following packages: libapache2-mod-php5 [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-cgi [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-curl [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-gd [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-mysql [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] Score is 340

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  • ASP.NET MVC Postbacks and HtmlHelper Controls ignoring Model Changes

    - by Rick Strahl
    So here's a binding behavior in ASP.NET MVC that I didn't really get until today: HtmlHelpers controls (like .TextBoxFor() etc.) don't bind to model values on Postback, but rather get their value directly out of the POST buffer from ModelState. Effectively it looks like you can't change the display value of a control via model value updates on a Postback operation. To demonstrate here's an example. I have a small section in a document where I display an editable email address: This is what the form displays on a GET operation and as expected I get the email value displayed in both the textbox and plain value display below, which reflects the value in the mode. I added a plain text value to demonstrate the model value compared to what's rendered in the textbox. The relevant markup is the email address which needs to be manipulated via the model in the Controller code. Here's the Razor markup: <div class="fieldcontainer"> <label> Email: &nbsp; <small>(username and <a href="http://gravatar.com">Gravatar</a> image)</small> </label> <div> @Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield"}) @Model.User.Email </div> </div>   So, I have this form and the user can change their email address. On postback the Post controller code then asks the business layer whether the change is allowed. If it's not I want to reset the email address back to the old value which exists in the database and was previously store. The obvious thing to do would be to modify the model. Here's the Controller logic block that deals with that:// did user change email? if (!string.IsNullOrEmpty(oldEmail) && user.Email != oldEmail) { if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; } else // allow email change but require verification by forcing a login user.IsVerified = false; }… model.user = user; return View(model); The logic is straight forward - if the new email address is not valid because it already exists I don't want to display the new email address the user entered, but rather the old one. To do this I change the value on the model which effectively does this:model.user.Email = oldEmail; return View(model); So when I press the Save button after entering in my new email address ([email protected]) here's what comes back in the rendered view: Notice that the textbox value and the raw displayed model value are different. The TextBox displays the POST value, the raw value displays the actual model value which are different. This means that MVC renders the textbox value from the POST data rather than from the view data when an Http POST is active. Now I don't know about you but this is not the behavior I expected - initially. This behavior effectively means that I cannot modify the contents of the textbox from the Controller code if using HtmlHelpers for binding. Updating the model for display purposes in a POST has in effect - no effect. (Apr. 25, 2012 - edited the post heavily based on comments and more experimentation) What should the behavior be? After getting quite a few comments on this post I quickly realized that the behavior I described above is actually the behavior you'd want in 99% of the binding scenarios. You do want to get the POST values back into your input controls at all times, so that the data displayed on a form for the user matches what they typed. So if an error occurs, the error doesn't mysteriously disappear getting replaced either with a default value or some value that you changed on the model on your own. Makes sense. Still it is a little non-obvious because the way you create the UI elements with MVC, it certainly looks like your are binding to the model value:@Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield",required="required" }) and so unless one understands a little bit about how the model binder works this is easy to trip up. At least it was for me. Even though I'm telling the control which model value to bind to, that model value is only used initially on GET operations. After that ModelState/POST values provide the display value. Workarounds The default behavior should be fine for 99% of binding scenarios. But if you do need fix up values based on your model rather than the default POST values, there are a number of ways that you can work around this. Initially when I ran into this, I couldn't figure out how to set the value using code and so the simplest solution to me was simply to not use the MVC Html Helper for the specific control and explicitly bind the model via HTML markup and @Razor expression: <input type="text" name="User.Email" id="User_Email" value="@Model.User.Email" /> And this produces the right result. This is easy enough to create, but feels a little out of place when using the @Html helpers for everything else. As you can see by the difference in the name and id values, you also are forced to remember the naming conventions that MVC imposes in order for ModelBinding to work properly which is a pain to remember and set manually (name is the same as the property with . syntax, id replaces dots with underlines). Use the ModelState Some of my original confusion came because I didn't understand how the model binder works. The model binder basically maintains ModelState on a postback, which holds a value and binding errors for each of the Post back value submitted on the page that can be mapped to the model. In other words there's one ModelState entry for each bound property of the model. Each ModelState entry contains a value property that holds AttemptedValue and RawValue properties. The AttemptedValue is essentially the POST value retrieved from the form. The RawValue is the value that the model holds. When MVC binds controls like @Html.TextBoxFor() or @Html.TextBox(), it always binds values on a GET operation. On a POST operation however, it'll always used the AttemptedValue to display the control. MVC binds using the ModelState on a POST operation, not the model's value. So, if you want the behavior that I was expecting originally you can actually get it by clearing the ModelState in the controller code:ModelState.Clear(); This clears out all the captured ModelState values, and effectively binds to the model. Note this will produce very similar results - in fact if there are no binding errors you see exactly the same behavior as if binding from ModelState, because the model has been updated from the ModelState already and binding to the updated values most likely produces the same values you would get with POST back values. The big difference though is that any values that couldn't bind - like say putting a string into a numeric field - will now not display back the value the user typed, but the default field value or whatever you changed the model value to. This is the behavior I was actually expecting previously. But - clearing out all values might be a bit heavy handed. You might want to fix up one or two values in a model but rarely would you want the entire model to update from the model. So, you can also clear out individual values on an as needed basis:if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; ModelState.Remove("User.Email"); } This allows you to remove a single value from the ModelState and effectively allows you to replace that value for display from the model. Why? While researching this I came across a post from Microsoft's Brad Wilson who describes the default binding behavior best in a forum post: The reason we use the posted value for editors rather than the model value is that the model may not be able to contain the value that the user typed. Imagine in your "int" editor the user had typed "dog". You want to display an error message which says "dog is not valid", and leave "dog" in the editor field. However, your model is an int: there's no way it can store "dog". So we keep the old value. If you don't want the old values in the editor, clear out the Model State. That's where the old value is stored and pulled from the HTML helpers. There you have it. It's not the most intuitive behavior, but in hindsight this behavior does make some sense even if at first glance it looks like you should be able to update values from the model. The solution of clearing ModelState works and is a reasonable one but you have to know about some of the innards of ModelState and how it actually works to figure that out.© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Unable to delete a file using bash script

    - by user3719091
    I'm having problems removing a file in a bash script. I saw the other post with the same problem but none of those solutions solved my problem. The bash script is an OP5 surveillance check and it calls an Expect process that saves a temporary file to the local drive which the bash script reads from. Once it has read the file and checked its status I would like to remove the temporary file. I'm pretty new to scripting so my script may not be as optimal as it can be. Either way it does the job except removing the file once it's done. I will post the entire code below: #!/bin/bash #GET FLAGS while getopts H:c:w: option do case "${option}" in H) HOSTADDRESS=${OPTARG};; c) CRITICAL=${OPTARG};; w) WARNING=${OPTARG};; esac done ./expect.vpn.check.sh $HOSTADDRESS #VARIABLES VPNCount=$(grep -o '[0-9]\+' $HOSTADDRESS.op5.vpn.results) # Check if the temporary results file exists if [ -f $HOSTADDRESS.op5.vpn.results ] then # If the file exist, Print "File Found" message echo Temporary results file exist. Analyze results. else # If the file does NOT exist, print "File NOT Found" message and send message to OP5 echo Temporary results file does NOT exist. Unable to analyze. # Exit with status Critical (exit code 2) exit 2 fi if [[ "$VPNCount" > $CRITICAL ]] then # If the amount of tunnels exceeds the critical threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the critical threshold - ($VPNCount)" # Exit with status Critical (exit code 2) exit 2 elif [[ "$VPNCount" > $WARNING ]] then # If the amount of tunnels exceeds the warning threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the warning threshold - ($VPNCount)" # Exit with status Warning (exit code 1) exit 1 else # The amount of tunnels do not exceed the warning threshold. # Print an OK message echo OK - $VPNCount # Exit with status OK exit 0 fi #Clean up temporary files. rm -f $HOSTADDRESS.op5.vpn.results I have tried the following solutions: Create a separate variable called TempFile that specifies the file. And specify that in the rm command. I tried creating another if statement similar to the one I use to verify that file exist and then rm the filename. I tried adding the complete name of the file (no variables, just plain text of the file) I can: Remove the file using the full name in both a separate script and directly in the CLI. Is there something in my script that locks the file that prevents me from removing it? I'm not sure what to try next. Thanks in advance!

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  • Downgrade form php5 5.3.10 to php5 5.3.2 in ubuntu 12.04

    - by iori
    i wanted to install php5 5.3.2, so first deleted all the php5 files sudo apt-get purge php5 php5-cli php5-common php5-mysql and also delete the deb files form /var/cache/apt/archives so now there is no deb file on the system then i add this person repository sudo apt-add-repository ppa:sushkov/personal because he add php5.3.2 and then i updated it and upgraded it sudo apt-get update && sudo apt-get upgrade then i installed php5 sudo apt-get install php5 php5-cli php5-common php5-mysql now when i check the php version it says php5.3.10 and when i run this command sudo apt-cache show php5 it says Package: php5 Version: 5.3.15-1~dotdeb.0 Architecture: all Maintainer: Guillaume Plessis <[email protected]> Installed-Size: 0 Depends: libapache2-mod-php5 (>= 5.3.15-1~dotdeb.0) | libapache2-mod-php5filter (>= 5.3.15-1~dotdeb.0) | php5-cgi (>= 5.3.15-1~dotdeb.0) | php5-fpm (>= 5.3.15-1~dotdeb.0), php5-common (>= 5.3.15-1~dotdeb.0) Filename: dists/squeeze/php5/binary-i386/php5_5.3.15-1~dotdeb.0_all.deb now i dont know how to downgrade, is there any way that i change something in the repository and write sudo apt-get install php5 it will install php5.3.2 which i want instead of php5.3.10 Thanks

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  • XNA Notes 010

    - by George Clingerman
    With GDC 2011 wrapping up there were a LOT of great interviews and posts with and about XNA and XBLIG and some of our more notorious developers. Definitely worth spending many, many hours watching, listening and reading all those. Very inspiring! Also, don’t forget to get signed up for Dream Build Play! And just as an early warning reminder do NOT, I repeat do NOT wait to submit your game the last day. There are major issues submitting the last day every year and you do not want all your hard work to be hanging on whether your entry actually went through in that last day. Plan on submitting a few days if not a week before. I’m serious, you’ll thank yourself later! Now on to what’s happening in the XNA community! Time Critical XNA News: PAX East Meet Up (really wish I was going!) http://forums.create.msdn.com/forums/p/71921/439262.aspx Want to stay panicked about the countdown to Dream Build Play? Mike McLaughlin shares his DBP countdown clock http://twitter.com/#!/mikebmcl/status/44454458960252928 XNA Team: Nick Gravelyn Only needs less than 600 new users in his unique marketing plan for Pixel Man 2 http://nickgravelyn.com/pixelman2/ And hares his ad revenue numbers with his XNA WP7 games http://theoneswiththelight.com/2011/my-results-with-ad-revenue-for-wp7-games/ XNA MVPs: Andy “The ZMan” Dunn posts his 15,000th App Hub forum post and shares a few thoughts on the MVP summit http://forums.create.msdn.com/forums/t/77625.aspx Chris Williams shares his thoughts on the MVP summit http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx XNA Developers: Nathan Fouts of Mommy’s Best games Wraps up GDC http://mommysbest.blogspot.com/2011/03/gdc-2011-wrapped.html And shares the wonderful screenshots from Serious Sam. (I’m so jealous people at PAX East willl be playing a demo of this game!) http://mommysbest.blogspot.com/2011/03/serious-sam-double-d.html James Silva of Ska Studios announces http://www.ska-studios.com/2011/03/09/vampire-smile-at-hotel-sierra/ http://www.ska-studios.com/2011/03/08/vengeance-begins-april-6th/ http://www.ska-studios.com/2011/03/04/good-morning-gato-52/ Michael McLaughlin writes an extremely useful set of tips for XNA WP7 developers http://geekswithblogs.net/mikebmcl/archive/2011/03/10/tips-for-xna-wp7-developers.aspx Robert Boyd “the one man XBLIG improving machine” posts his 9 tips for marketing an Xbox LIVE Indie Gam http://www.gamasutra.com/blogs/RobertBoyd/20110309/7183/9_Tips_for_XBLIG_Marketing.php http://forums.create.msdn.com/forums/p/77534/470586.aspx#470586 And shares his day by day experience at GDC this year http://www.gamasutra.com/blogs/RobertBoyd/20110301/7118/GDC_Saves_the_World__Impressions_Day_1.php http://www.gamasutra.com/blogs/RobertBoyd/20110301/7123/GDC_Saves_the_World__Impressions_Day_2.php http://www.gamasutra.com/blogs/RobertBoyd/20110303/7129/GDC_Saves_the_World__Impressions_Day_3.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7133/GDC_Saves_the_World__Impressions_Day_4.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7160/GDC_Saves_the_World__Impressions_Day_5.php Phillipe Da Silva releases new IGF Pong Sample preview http://www.vimeo.com/20904070 Xbox LIVE Indie Games (XBLIG): Gamergeddon posts XBox Indie Game Roundup for March 6th http://www.gamergeddon.com/2011/03/06/xbox-indie-game-round-up-march-6th/ Dealspwn interviews FortressCraft developer Projector Games http://www.dealspwn.com/fortresscraft-developer-interview-minecraft-clones-venting-haters-part-1/ http://www.dealspwn.com/fortresscraft-developer-interview-part-2-trials-tribulations-indie-development/ Writings of Mass Destruction continues the Xbox LIVE Indie Game a day campaign, here’s his take on FishCraft (be sure to check out his other posts!) http://writingsofmassdeduction.com/2011/03/05/day-116-fishcraft/ Tom Ogburn shares his GDC notes on the XBLIG panel jotted quickly while attending the panel http://twitter.com/#!/TOgburn/status/44454191028125696 http://www.starlitskygames.com/blogs/site_news/archive/2011/03/06/802.aspx Dave Voyles of Armless Octopus has crazy good coverage on XNA and Xbox LIVE Indie Game developers at GDC 2011. Interviews and articles all extremely well done! http://www.armlessoctopus.com/2011/03/06/gdc-2011-successful-indie-developers-share-insight-on-microsofts-self-publishing-service/ There’s honestly so many posts and interviews you should just hit his front page and scroll down through all of the latest ones. http://www.armlessoctopus.com/ GameMarx Episode 12 http://www.gamemarx.com/video/the-show/27/ep-12-march-4-2011.aspx B.U.T.T.O.N now on Steam! http://www.gamesetwatch.com/2011/03/button_party_game_now_on_steam.php German Xbox Dashboard gets review program from GamePro http://www.armlessoctopus.com/2011/03/07/gamepo-indie-review-show-debuts-on-german-xbox-dashboard/ XboxIndies.com (one of the best XNA sites out there at this point!) continues to add review sites to it’s main review feed. (And don’t forget to play with that awesome XBLIG pivot control!) http://xboxindies.com/ Kris Steele of FunInfused Games shares early footage of his game World of Chalk http://twitter.com/#!/kriswd40/status/45007114371989504 Raymond Matthews of Darkstarmatryx reviews FunInfused Games Abduction Action http://www.darkstarmatryx.com/?p=264 TheVideoGamerRob reviews Zombie Football Carnage http://videogamerrob.wordpress.com/2011/03/08/xblig-review-zombie-football-carnage/ XBLIG Square Off Making the Jump to WP7 http://www.wp7connect.com/2011/03/08/xblig-square-off-will-make-the-jump-to-windows-phone/ Mommy’s Best Games making the news round with their Serious Sam announcement http://www.joystiq.com/2011/03/09/serious-sam-gets-serious-indie-cred-with-new-indie-series/ Most quoted and linked XBLIG article of the week with the least amount of actual facts and reporting. Shared only because it makes me sad that this is the best coverage we get. (Hey reporters, there’s LOT and LOTS of XBLIG and XNA experts you can contact if you need to check up on facts or wonder why on questions like, Why can’t XBLIGs have Nazis? There’s actually a real answer for that..) http://www.joystiq.com/2011/03/06/xblig-facts-nazi-killing-a-no-no-revenue-a-yes-yes/ XNA Development: Mort8088 has been in an XNA tutorial writing frenzy releasing 4 XNA 4.0 entry level tutorials this week! http://mort8088.com/2011/03/06/xna-4-0-tutorial-0-intro/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-1-fonts/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-2-sprites/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-3-input-from-keyboard/ Interesting discussion on what it means to be a community (you do have to sign up to be a member of the XNA UK forums to read it...) http://twitter.com/#!/XNAUK/status/44705269254594560 Slyprid continues his incredible pace on Transmute and shares screens of his new Animation Builder http://twitter.com/#!/slyprid/status/45169271847911424 http://forgottenstarstudios.com/blog/ Philippe Da Silva wants to know who is using IGF for their games. If it’s you, drop him a note letting him know! http://twitter.com/#!/philippedasilva/status/44325893719588864 New Sunburn Video Tutorials released http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/03/07/new-documentation-video-tutorials.aspx Loading and rendering animated collada models using XNA 4.0 http://bunkernetz.wordpress.com/2011/03/09/loading-and-rendering-animated-collada-models-using-xna-4-0/ XNA for Silverlight Developers Part 6 Accelerometer Input http://buzzgamesnews.blogspot.com/2011/03/xna-for-silverlight-developers-part-6.html

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  • Don’t Miss The Top Exastack ISV Headlines – Week Of June 5

    - by Roxana Babiciu
    Kerridge achieves Oracle Exadata Optimized status with K8, an ERP Solution for distribution, merchant and wholesale/retail sectors. The online transactional processing saw a 12x increase in the volume throughput from previous benchmarks – Watch video. Accenture achieves Oracle Exalogic Optimized status with AFPO, a unique accelerator for customer-facing solutions. Over 125 clients cut their implementation costs by up to thirty percent – Read more.

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  • Don’t Miss The Top Exastack ISV Headlines – Week Of May 26

    - by Roxana Babiciu
    Calypso Technology announced that Calypso version 14 has achieved Oracle Exadata Optimized status through OPN. In simulations of data-intensive straight through-processing tasks, Calypso achieved performance gains of up to 500% using Exadata hardware – Read more Infosys achieves Oracle SuperCluster Optimized status with Finacle, a core banking solution. Finacle can process 6x the volume of transactions currently processed by the entire US banking system – Read more

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  • Don’t Miss The Top Exastack ISV Headlines – Week Of June 5

    - by Roxana Babiciu
    Smartsoft's OCEAN Payment Processing Solution achieves Oracle Exadata Optimized status. "Performance is the most important issue for our success in the market and running OCEAN on the Oracle Exadata Database Machine provides customers with extreme performance.” – Learn more Banking solution FORBIS Ltd’s FORPOST achieves Oracle Exadata, Exalogic and SuperCluster Ready Status. “We are glad to offer our current and future customers the newest features provided by Oracle Engineered Systems to achieve maximum reliability and speed operation.” – Learn more

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  • Ghost team foundation build controllers

    - by Martin Hinshelwood
    Quite often after an upgrade there are things left over. Most of the time they are easy to delete, but sometimes it takes a little effort. Even rarer are those times when something just will not go away no matter how much you try. We have had a ghost team build controller hanging around for a while now, and it had defeated my best efforts to get rid of it. The build controller was from our old TFS server from before our TFS 2010 beta 2 upgrade and was really starting to annoy me. Every time I try to delete it I get the message: Controller cannot be deleted because there are build in progress -Manage Build Controller dialog   Figure: Deleting a ghost controller does not always work. I ended up checking all of our 172 Team Projects for the build that was queued, but did not find anything. Jim Lamb pointed me to the “tbl_BuildQueue” table in the team Project Collection database and sure enough there was the nasty little beggar. Figure: The ghost build was easily spotted Adam Cogan asked me: “Why did you suspect this one?” Well, there are a number of things that led me to suspect it: QueueId is very low: Look at the other items, they are in the thousands not single digits ControllerId: I know there is only one legitimate controller, and I am assuming that 6 relates to “zzUnicorn” DefinitionId: This is a very low number and I looked it up in “tbl_BuildDefinition” and it did not exist QueueTime: As we did not upgrade to TFS 2010 until late 2009 a date of 2008 for a queued build is very suspect Status: A status of 2 means that it is still queued This build must have been queued long ago when we were using TFS 2008, probably a beta, and it never got cleaned up. As controllers are new in TFS 2010 it would have created the “zzUnicorn” controller to handle any build servers that already exist. I had previously deleted the Agent, but leaving the controller just looks untidy. Now that the ghost build has been identified there are two options: Delete the row I would not recommend ever deleting anything from the database to achieve something in TFS. It is really not supported. Set the Status to cancelled (Recommended) This is the best option as TFS will then clean it up itself So I set the Status of this build to 2 (cancelled) and sure enough it disappeared after a couple of minutes and I was then able to then delete the “zzUnicorn” controller. Figure: Almost completely clean Now all I have to do is get rid of that untidy “zzBunyip” agent, but that will require rewriting one of our build scripts which will have to wait for now.   Technorati Tags: ALM,TFBS,TFS 2010

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  • Keep website and webservices warm with zero coding

    - by oazabir
    If you want to keep your websites or webservices warm and save user from seeing the long warm up time after an application pool recycle, or IIS restart or new code deployment or even windows restart, you can use the tinyget command line tool, that comes with IIS Resource Kit, to hit the site and services and keep them warm. Here’s how: First get tinyget from here. Download and install the IIS 6.0 Resource Kit on some PC. Then copy the tinyget.exe from “c:\program files…\IIS 6.0 ResourceKit\Tools'\tinyget” to the server where your IIS 6.0 or IIS 7 is running. Then create a batch file that will hit the pages and webservices. Something like this: SET TINYGET=C:\Program Files (x86)\IIS Resources\TinyGet\tinyget.exe"%TINYGET%" -srv:dropthings.omaralzabir.com -uri:http://dropthings.omaralzabir.com/ -status:200"%TINYGET%" -srv:dropthings.omaralzabir.com -uri:http://dropthings.omaralzabir.com/WidgetService.asmx?WSDL - status:200 First I am hitting the homepage to keep the webpage warm. Then I am hitting the webservice URL with ?WSDL parameter, which allows ASP.NET to compile the service if not already compiled and walk through all the operations and reflect on them and thus loading all related DLLs into memory and reducing the warmup time when hit. Tinyget gets the servers name or IP in the –srv parameter and then the actual URI in the –uri. I have specified what’s the HTTP response code to expect in –status parameter. It ensures the site is alive and is returning http 200 code. Besides just warming up a site, you can do some load test on the site. Tinyget can run in multiple threads and run loops to hit some URL. You can literally blow up a site with commands like this: "%TINYGET%" -threads:30 -loop:100 -srv:google.com -uri:http://www.google.com/ -status:200 Tinyget is also pretty useful to run automated tests. You can record http posts in a text file and then use it to make http posts to some page. Then you can put matching clause to check for certain string in the output to ensure the correct response is given. Thus with some simple command line commands, you can warm up, do some transactions, validate the site is giving off correct response as well as run a load test to ensure the server performing well. Very cheap way to get a lot done.

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  • Disk errors on tty and syslog/dmesg

    - by Shoaibi
    Recently I have started to get a lot of these errors: Jun 18 08:57:42 abacus kernel: [ 401.554292] ata5: SError: { HostInt 10B8B } Jun 18 08:57:42 abacus kernel: [ 401.559346] sr 4:0:0:0: CDB: Test Unit Ready: 00 00 00 00 00 00 Jun 18 08:57:42 abacus kernel: [ 401.560191] ata5.00: cmd a0/00:00:00:00:00/00:00:00:00:00/a0 tag 0 Jun 18 08:57:42 abacus kernel: [ 401.560231] res 51/20:03:00:00:00/00:00:00:00:00/a0 Emask 0x40 (internal error) Jun 18 08:57:42 abacus kernel: [ 401.575310] ata5.00: status: { DRDY ERR } Jun 18 08:57:42 abacus kernel: [ 401.579801] ata5: hard resetting link Jun 18 08:57:42 abacus kernel: [ 401.929320] ata5: SATA link up 1.5 Gbps (SStatus 113 SControl 300) Jun 18 08:57:42 abacus kernel: [ 401.941936] ata5.00: configured for UDMA/100 Jun 18 08:57:42 abacus kernel: [ 401.969426] ata5: EH complete Jun 18 08:57:54 abacus kernel: [ 413.527699] ata5.00: exception Emask 0x40 SAct 0x0 SErr 0x80800 action 0x6 Jun 18 08:57:54 abacus kernel: [ 413.527779] ata5.00: irq_stat 0x40000001 Jun 18 08:57:54 abacus kernel: [ 413.527822] ata5: SError: { HostInt 10B8B } Jun 18 08:57:54 abacus kernel: [ 413.527901] sr 4:0:0:0: CDB: Test Unit Ready: 00 00 00 00 00 00 Jun 18 08:57:54 abacus kernel: [ 413.528103] ata5.00: cmd a0/00:00:00:00:00/00:00:00:00:00/a0 tag 0 Jun 18 08:57:54 abacus kernel: [ 413.528142] res 51/20:03:00:00:00/00:00:00:00:00/a0 Emask 0x40 (internal error) Jun 18 08:57:54 abacus kernel: [ 413.528184] ata5.00: status: { DRDY ERR } Jun 18 08:57:54 abacus kernel: [ 413.528303] ata5: hard resetting link Jun 18 08:57:54 abacus kernel: [ 413.875894] ata5: SATA link up 1.5 Gbps (SStatus 113 SControl 300) Jun 18 08:57:54 abacus kernel: [ 413.888267] ata5.00: configured for UDMA/100 Jun 18 08:57:54 abacus kernel: [ 413.916365] ata5: EH complete Jun 18 08:57:56 abacus kernel: [ 415.537834] ata5.00: exception Emask 0x40 SAct 0x0 SErr 0x80800 action 0x6 Jun 18 08:57:56 abacus kernel: [ 415.545253] ata5.00: irq_stat 0x40000001 Jun 18 08:57:56 abacus kernel: [ 415.549788] ata5: SError: { HostInt 10B8B } Jun 18 08:57:56 abacus kernel: [ 415.554840] sr 4:0:0:0: CDB: Test Unit Ready: 00 00 00 00 00 00 Jun 18 08:57:56 abacus kernel: [ 415.555201] ata5.00: cmd a0/00:00:00:00:00/00:00:00:00:00/a0 tag 0 Jun 18 08:57:56 abacus kernel: [ 415.555242] res 51/20:03:00:00:00/00:00:00:00:00/a0 Emask 0x40 (internal error) Jun 18 08:57:56 abacus kernel: [ 415.570483] ata5.00: status: { DRDY ERR } Jun 18 08:57:56 abacus kernel: [ 415.574695] ata5: hard resetting link Jun 18 08:57:56 abacus kernel: [ 415.924954] ata5: SATA link up 1.5 Gbps (SStatus 113 SControl 300) Jun 18 08:57:56 abacus kernel: [ 415.936831] ata5.00: configured for UDMA/100 Jun 18 08:57:56 abacus kernel: [ 415.965001] ata5: EH complete Jun 18 08:58:02 abacus kernel: [ 421.529784] ata5.00: exception Emask 0x40 SAct 0x0 SErr 0x80800 action 0x6 Jun 18 08:58:02 abacus kernel: [ 421.529904] ata5.00: irq_stat 0x40000001 Jun 18 08:58:02 abacus kernel: [ 421.530023] ata5: SError: { HostInt 10B8B } Jun 18 08:58:02 abacus kernel: [ 421.530104] sr 4:0:0:0: CDB: Test Unit Ready: 00 00 00 00 00 00 Jun 18 08:58:02 abacus kernel: [ 421.530425] ata5.00: cmd a0/00:00:00:00:00/00:00:00:00:00/a0 tag 0 Jun 18 08:58:02 abacus kernel: [ 421.530466] res 51/20:03:00:00:00/00:00:00:00:00/a0 Emask 0x40 (internal error) Jun 18 08:58:02 abacus kernel: [ 421.530583] ata5.00: status: { DRDY ERR } Jun 18 08:58:02 abacus kernel: [ 421.530705] ata5: hard resetting link Jun 18 08:58:02 abacus kernel: [ 421.873218] ata5: SATA link up 1.5 Gbps (SStatus 113 SControl 300) Jun 18 08:58:02 abacus kernel: [ 421.885040] ata5.00: configured for UDMA/100 Jun 18 08:58:02 abacus kernel: [ 421.913404] ata5: EH complete Are these critical error messages? What would be the cause and remedy?

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