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  • Collapse span when input button is hidden

    - by Evan
    I have a style that wraps around an input button, so the button can be styled very creatively. When the button is hidden in .Net, i would like the style to collapse so it renders like its hidden as well. What the style does, as a result of no value in the button or its hidden, is it keeps a small shape. Click to see a demo: http://media.apus.edu/it/evan-testing/button.htm <style> .button { cursor:pointer; text-decoration:none; background:url(button_bg.gif) no-repeat right top; padding-right:10px; display:inline-block; line-height:29px; height:29px; font-size:12px; color:#FFFFFF; font-weight:bold; } span.button { vertical-align: middle; } .button span { background:url(button_bg.gif) no-repeat left top; padding-left:10px; line-height:20px; height:29px; display:inline-block; } .button span span { background:transparent; padding:0; font-size:12px; } .button span input { cursor:pointer; font-weight:bold; background:transparent; border:0; padding-top:.4em; font-size:12px; font-family:verdana; color:#FFFFFF; } .button:hover { background-position:right -39px; } .button:hover span { background-position:left -39px; } .button:active { background-position:right -78px; } .button:active span { background-position:left -78px; } </style> Input button wrapped in a span with no value: <span class="button"><span><input type="button" value=""></span></span> <P> Input button wrapped in a span with a value: <span class="button"><span><input type="button" value="test"></span></span> <P> Span with no data value: <span class="button"><span></span>

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  • How to make multiple Popups using Jquery

    - by Rajasekar
    For pop up im using the following code style : a.selected { background-color:#1F75CC; color:white; z-index:100; } .messagepop { background-color:#FFFFFF; border:1px solid #999999; cursor:default; display:none; margin-top: 15px; position:absolute; text-align:left; width:394px; z-index:50; padding: 25px 25px 20px; } label { display: block; margin-bottom: 3px; padding-left: 15px; text-indent: -15px; } .messagepop p, .messagepop.div { border-bottom: 1px solid #EFEFEF; margin: 8px 0; padding-bottom: 8px; } JavaScript : $(function() { $("#contact").live('click', function(event) { $(this).addClass("selected").parent().append('<div class="messagepop pop"><form method="post" id="new_message" action="/messages"><p><label for="email">Your email or name</label><input type="text" size="30" name="email" id="email" /></p><p><label for="body">Message</label><textarea rows="6" name="body" id="body" cols="35"></textarea></p><p><input type="submit" value="Send Message" name="commit" id="message_submit"/> or <a class="close" href="/">Cancel</a></p></form></div>'); $(".pop").slideFadeToggle() $("#email").focus(); return false; }); $(".close").live('click', function() { $(".pop").slideFadeToggle(); $("#contact").removeClass("selected"); return false; }); }); $.fn.slideFadeToggle = function(easing, callback) { return this.animate({ opacity: 'toggle', height: 'toggle' }, "fast", easing, callback); }; and finally <a href="/contact" id="contact">Contact Us</a> I need to include another pop up when the register link is clicked. Whether i should use the same function with modifications or seperate functions. Please provide me the code with modifications. Im so weird. Help me.

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  • Unable to get simple ruby on rails Search to work :/

    - by edu222
    I am new to RoR, any help would be greatly appreciated :) I have a basic scaffolding CRUD app to add customers. I am trying to search by first_name or last_name fields. The error that I am getting is: NoMethodError in Clientes#find You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.each Extracted source (around line #9): 6: <th>Apellido</th> 7: </tr> 8: 9: <% for cliente in @clientes %> 10: <tr> 11: <td><%=h cliente.client_name %></td> 12: <td><%=h cliente.client_lastname %></td> Application Trace C:/Rails/clientes/app/views/clientes/find.html.erb:9:in `_run_erb_app47views47clientes47find46html46erb' My find function in controllers/clientes_controlee.rb is: # Find def find @cliente = Cliente.find(:all, :conditions=>["client_name = ? OR client_lastname = ?", params[:search_string], params[:search_string]]) end My views/layouts clientes.html.erb form code fragment is: <span style="text-align: right"> <% form_tag "/clientes/find" do %> <%= text_field_tag :search_string %> <%= submit_tag "Search" %> <% end %> </span> The search template I created in views/clientes/find.html.erb: <h1>Listing clientes for <%= params[:search_string] %></h1> <table> <tr> <th>Nombre</th> <th>Apellido</th> </tr> <% for cliente in @clientes %> <tr> <td><%=h cliente.client_name %></td> <td><%=h cliente.client_lastname %></td> <td><%= link_to 'Mostrar', cliente %></td> <td><%= link_to 'Editar', edit_cliente_path(cliente) %></td> <td><%= link_to 'Eliminar', cliente, :confirm =>'Estas Seguro de que desear eliminar a este te cliente?', :method => :delete %></td> </tr> <% end %> </table> <%= link_to 'Atras', clientes_path %

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  • Andorid - Display HTML Formatted String

    - by Soren
    I need an example how to display the strings that I have marked up with simple html into a TextView. I have found "Spanned fromHtml(String source)", but I don't know how to plug it into my java code. Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,R.layout.historylistlayout,HistoryList); setListAdapter(adapter); } } Here is a sample of history: <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="history"> <item><b>1883</b><br/>Some stuff happened</item> <item><b>1884</b><br/>Some more stuff happened <i>before</i> the other stuff </item> <resources> Here is my historylistlayout.xml: <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textAppearance="?android:attr/textAppearanceLarge" android:gravity="center_vertical" android:textColor="#ffffff" android:background="#000050" android:layout_marginTop="5px" android:minHeight="?android:attr/listPreferredItemHeight" android:padding="3px" android:textSize="8pt" android:layout_gravity="top|left"/> And here is my main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:textColor="#ffffff" android:background="#000080" android:isScrollContainer="true" android:layout_height="fill_parent" android:layout_width="fill_parent" android:scrollbarStyle="insideOverlay"> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px"/> </LinearLayout>

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos; }

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos;

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  • jquery plus minus sign on collaps and expand

    - by user295189
    hi I am using the code below. What I wanted is to have a + or - sign on expanded or collapsed view. How can I do that. Here is the code Thanks in advance! XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX <!--//---------------------------------+ // Developed by Roshan Bhattarai | // http://roshanbh.com.np | // Fell Free to use this script | //---------------------------------+--> <title>Collapsible Message Panels</title> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> $(document).ready(function(){ //hide the all of the element with class msg_body $(".msg_body").show(); //toggle the componenet with class msg_body $(".msg_head").click(function(){ $(this).next(".msg_body").slideToggle(100); }); }); </script> <style type="text/css"> body { margin: 10px auto; width: 570px; font: 75%/120% Verdana,Arial, Helvetica, sans-serif; } p { padding: 0 0 1em; } .msg_list { margin: 0px; padding: 0px; width: 383px; } .msg_head { padding: 5px 10px; cursor: pointer; position: relative; background-color:#FFCCCC; margin:1px; } .msg_body { padding: 5px 10px 15px; background-color:#F4F4F8; } </style> </head> <body> <div align="center"> <p>Click on the each news head to toggle </p> </div> <div class="msg_list"> <p class="msg_head">Header-1 </p> <div class="msg_body"> orem ipsum dolor sit amet, consectetuer adipiscing elit orem ipsum dolor sit amet, consectetuer adipiscing elit </div> <p class="msg_head">Header-2</p> <div class="msg_body"> orem ipsum dolor sit amet, consectetuer adipiscing elit orem ipsum dolor sit amet, consectetuer adipiscing elit </div> </div> </body> </html>

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  • How can I move the close button to the top-right corner of the box in slimbox (jQuery)

    - by janoChen
    I want to have my button in the top-right corner, I tried position: absolute, but I think the position of the box is not relative so I can't use top: 0;. Any suggestions? CSS: /* SLIMBOX */ #lbOverlay { position: fixed; z-index: 9999; left: 0; top: 0; width: 100%; height: 100%; background-color: #000; cursor: pointer; } #lbCenter, #lbBottomContainer { position: absolute; z-index: 9999; overflow: hidden; background-color: #fff; } .lbLoading { background: #fff url(slimbox2/loading.gif) no-repeat center; } #lbImage { position: absolute; left: 0; top: 0; border: 10px solid #fff; background-repeat: no-repeat; } #lbPrevLink, #lbNextLink { display: block; position: absolute; top: 0; width: 50%; outline: none; } #lbPrevLink { left: 0; } #lbPrevLink:hover { background: transparent url(slimbox2/prevlabel.gif) no-repeat 0 15%; } #lbNextLink { right: 0; } #lbNextLink:hover { background: transparent url(slimbox2/nextlabel.gif) no-repeat 100% 15%; } #lbBottom { font-family: Verdana, Arial, Geneva, Helvetica, sans-serif; font-size: 10px; color: #666; line-height: 1.4em; text-align: left; border: 10px solid #fff; border-top-style: none; } #lbCloseLink { display: block; float: right; width: 31px; height: 32px; background: transparent url(slimbox2/closelabel.gif) no-repeat center; margin: 5px 0; outline: none; } #lbCloseLink:hover { background: transparent url(slimbox2/closelabel_hover.gif) no-repeat center; border-bottom: 0px; } #lbCaption, #lbNumber { margin-right: 71px; } #lbCaption { font-weight: bold; }

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  • Any way to simulate MouseOver in WPF

    - by jpierson
    I'm working on a link control in WPF which fits the text with icon links case in the Windows UX Guide. What I want is to have some text within a hyperlink that appears to the right of some image. In my case I started off by using a TextBlock that contained a Hyperlink which then contained my image and some text. <TextBlock> <Hyperlink> <Rectangle Height="16" Width="16" Fill="{StaticResource MyIconBrush}" Stretch="UniformToFill" VerticalAlignment="Center" HorizontalAlignment="Left" /> <Run>My link text</Run> </Hyperlink> </TextBlock> The problem with this however was that the image being taller than my text produced an effect where the text was aligned to the bottom. Unfortunately I haven't found any way to control the vertical alignment within the TextBlock or within the Hyperlink so I've resorted to attempting an alternative layout where the Hyperlink and the Rectangle that represent my vector icon are separated in order to get them to align properly like shown below. <TextBlock> <Hyperlink> <StackPanel Orientation="Horizontal"> <Rectangle Height="16" Width="16" Fill="{StaticResource MyIconBrush}" Stretch="UniformToFill" VerticalAlignment="Center" HorizontalAlignment="Left" /> <TextBlock VerticalAlignment="Center"><Hyperlink>My link text<Hyperlink></TextBlock> </StackPanel> </Hyperlink> </TextBlock> The problem with this however is that now that my Icon and my Hyperlink are separated I don't get my MouseOver appearance of my link when I the mouse is over my icon and vise-versa. So this got me to thinking, how do I simulate MouseOver for a given control such with a checkbox where you get the MouseOver effect on the box when you actually mouse over it's associated text. I know in the HTML world the label element has a for attribute that can be used to specify which control it is labeling which will basically do what I'm looking for. Also I can imagine that in other scenarios it may be nice to have a label that when you mouse over shows a corresponding text box as if the mouse is over it and possibly when clicked focus is given to the corresponding text box as well. For now though I'm interested mainly in how to to get a label or label like element in WPF to act as a proxy for a given control in terms of it's MouseOver state. Also I would like to do this purely in XAML if possible.

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  • Android: SlidingDrawer disappears under SurfaceView

    - by ykrasik
    Hi, I'm trying to create a SlidingDrawer with LinearLayout content over a FrameLayout. At first it all seems fine, I get my SlidingDrawer's handle at the bottom of the screen. But then, if I start dragging the handle up and the content starts showing, it gets clipped by the border rectangle of the handle. If I drag the handle all the way up the entire content eventually gets shown, however if I now drag the handle down, it will be clipped by the border rectangle of the content. Also, if the handle is all the way up, as soon as I start dragging it the whole content disappears. I can still click on where the handle should be on the screen, drag it and the content would show, but I need to guess where the handle is. What seems to be causing this is the fact that I have a SurfaceView in the xml file just before SlidingDrawer. Removing the view from the xml solves this problem, however I need this view. Here's the xml: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- Removing this DrawView from here solves the problem --> <com.package.DrawView android:id="@+id/main" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <SlidingDrawer android:id="@+id/SlidingDrawer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:allowSingleTap="true" android:animateOnClick="true" android:handle="@+id/slideHandleButton" android:content="@+id/contentLayout" android:padding="10dip"> <Button android:id="@+id/slideHandleButton" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@drawable/sliding_button"> </Button> <LinearLayout android:id="@+id/contentLayout" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="vertical"> <Button android:id="@+id/clearButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Test"> </Button> </LinearLayout> </SlidingDrawer> </FrameLayout> Java: package com.package; import android.app.Activity; import android.os.Bundle; public class SlideTest extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } package com.package; import android.content.Context; import android.util.AttributeSet; import android.view.SurfaceView; public class DrawView extends SurfaceView { public DrawView(Context context, AttributeSet attrs) { super(context, attrs); } } Edit: I just noticed that if DrawView extends View and not SurfaceView this problem goes away. However, I'm using a dedicated drawing thread and according to the documentation (and LunarLander example) when using a dedicated drawing thread, it should draw to a SurfaceView. Any help would be greatly appreciated!

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  • jQuery tools modal overlay display problem in IE6-8

    - by Michael Stone
    I'm trying to enable the overlay to be modal. It works perfectly fine in FireFox, but the window object is behind the mask when it becomes modal. This prevents any interaction with it and the page is actually useless. I've tried debugging this for a while and can't figure it out. Here is a link to the example on their site: http://flowplayer.org/tools/demos/overlay/modal-dialog.html $.fn.cfwindow = function(btnEvent,modal,draggable){ //error checking if(btnEvent == ""){ alert('Error in window :\n Please provide an id that instantiates the window. '); } if(!modal && !draggable){ $('#'+btnEvent+'[rel]').overlay(); $('#content_overlay').css('cursor','default'); } if(!modal && draggable){ $('#'+btnEvent+'[rel]').overlay(); $('#content_overlay').css('cursor','move'); $('#custom').draggable(); } if(modal){ $('#'+btnEvent+'[rel]').overlay({ // some mask tweaks suitable for modal dialogs mask: { color: '#646464', loadSpeed: 200, opacity: 0.6 }, closeOnClick: false }); $('#content_overlay').css('cursor','default'); //$('#custom').addClass('modal'); } }; That's what I'm referencing when I call through: <script type="text/javascript"> $(document).ready(function(){ $(document).pngFix(); var modal = <cfoutput>#attributes.modal#; var drag = #attributes.draggable#; var btn = '#attributes.selector#'; var src = '#attributes.source#'; var wid = '#attributes.width#'; $('##custom').width(parseInt(wid)); $('div##load_content').load(src); $('##custom').cfwindow(btn,modal,drag,wid); }); </script> CSS for the modal: <style type="text/css"> .modal { display:none; text-align:left; background-color:#FFFFFF; -moz-border-radius:6px; -webkit-border-radius:6px; } </style> Exclude the and the additional pound signs, IE. "##". Screen shot of the problem: http://twitpic.com/1tak06 Note: IE6 and IE8 have the same problem. Any help would be appreciated.

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  • Autocomplettextview filtered by input keys

    - by soclose
    Hi I use autocompletetextview with SimpleCursorAdapter to get data from sqlite. I'd like to get its drop down list started by the entered key. In my autocompletetextview, the list is not shown or filtered by input text. eg, If user enter "an", all text started with "an" will be seen in this list. In Java public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.new); txtPNo = (AutoCompleteTextView) findViewById(R.id.txtSTo); mDbHelper = new DBAdapter(this); mDbHelper.open(); SimpleCursorAdapter notes = fillToData(); txtPhoneNo.setAdapter(notes); } private SimpleCursorAdapter fillToData() { Cursor c = mDbHelper.getName(); startManagingCursor(c); String[] from = new String[] {DBAdapter.Name,DBAdapter.No1}; int[] to = new int[] {R.id.txtName,R.id.txtNo1}; Log.d(TAG, "cursor.getCount()=" + c.getCount()); SimpleCursorAdapter notes = new SimpleCursorAdapter(this, R.layout.autocomplete, c, from, to); return notes; } In new.xml <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" android:background="#ffffff" > <AutoCompleteTextView android:id="@+id/txtSTo" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="18sp" android:textColor="#000000" android:hint="To" android:completionThreshold="1" android:selectAllOnFocus="true" android:layout_alignParentTop = "true" android:layout_alignParentLeft="true"/> </RelativeLayout> In autocomplete.xml <?xml version="1.0" encoding="utf-8"?> <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:stretchColumns="0" android:padding="5dp"> <TableRow android:padding="5dp"> <LinearLayout android:orientation="vertical"> <TextView android:id="@+id/txtName" xmlns:android="http://schemas.android.com/apk/res/android" android:textColor="#000000" android:layout_width="wrap_content" android:layout_height="wrap_content"/> <TextView android:id="@+id/txtNo1" xmlns:android="http://schemas.android.com/apk/res/android" android:textColor="#000000" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </LinearLayout> </TableRow> </TableLayout> How to implement to get just filtered list?

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  • CSS class not having an effect on a div

    - by ETFairfax
    Hi Peeps, The following is an section of my css file plus some HTML. Can anyone tell me when I put class="containerHeader selected" (as is on Test Header A) the background colour is not being set to Red??? Cheers, ET Fairfax. div#builderContainer { margin-top: 15px; width: 390px; height: 700px; border: solid 0px #CCCCCC; background-repeat: no-repeat; } div#builderContainer .container { display: none; -moz-border-radius: 4px; -webkit-border-radius: 4px; border-radius: 4px; /* Corner radius */ border: solid 1px #999999; } div#builderContainer .container div:hover { background-color: #EEEEEE; } div#builderContainer .containerHeader { -moz-border-radius: 4px; -webkit-border-radius: 4px; border-radius: 4px; background: #93c3cd url(images/ui-bg_diagonals-small_50_93c3cd_40x40.png) 50% 50% repeat; border-bottom: solid 0px #999999; margin: 0px; margin-top: 25px; padding: 10px; /* display: none; */ border: solid 1px #999999; font-weight: bold; font-family: Verdana; background-color: #FFF; cursor: pointer; vertical-align: middle; } div#builderContainer .containerHeader:hover { background: #ccd232 url(images/ui-bg_diagonals-small_75_ccd232_40x40.png) 50% 50% repeat; } div#builderContainer .containerHeader:active { background: #db4865 url(images/ui-bg_diagonals-small_40_db4865_40x40.png) 50% 50% repeat; } div#builderContainer .containerHeader .selected { background-color: Red; } <div id="builderContainer"> <div class="containerHeader selected" id="CHA">Test Header A</div> <div class="container" id="CA"></div> <div class="containerHeader" id="CHB">Test Header B</div> <div class="container" id="CB"></div> </div>

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  • WPF Datagrid zoom issue

    - by David Osborn
    I'm working with the WPF DataGrid from the WPFToolkit and I'm having issues with trying to zoom the entire datagrid. My initial thought was that it was going to be really easy and I would just apply a scale transform to the grid and animate the ScaleX, ScaleY properties when the used clicked a button. This did not work however because the scrollbar was zoomed in making it larger. I need fixed headers and fixed columns on the datagrid so I can't simple use a scrollviewer outside of the datagrid to handle the scrolling. The second thing I tried was to just scale the font size in the grid, but this failed because on shrinking the font size the columns stay at the original width and do not shrink. Finally I thought I had it working by using the below code which goes into the view tree for the datagrid and adds a scale transform to the Scroll Content Presenter. (Also not shown in this code, I apply a transform to the visual tree item for the headers in the same manner so that it scales as well). I thought this was working great until I tested out the horizontal scrolling after zooming. (Vertical scrolling works perfectly.) Before zooming at all the horizontal scrolling is fine, but after zooming, when I scroll horzonitally the display freaks out. It is hard to tell exactly what it is doing, but it sort of looks like the content that is scrolling off the left of the screen is "folding over" and coming back in on the left. Maybe it is just all smashing up on the left side. Does anyone have any ideas how I can get this working, hopefully without throwing out my whole datagrid that is already working quite well otherwise. ScrollContentPresenter sp = (ScrollContentPresenter) VisualTreeHelper.GetChild( VisualTreeHelper.GetChild( VisualTreeHelper.GetChild(VisualTreeHelper.GetChild(dgMatrix, 0), 0), 0),2); ScaleTransform st = new ScaleTransform(1, 1); sp.LayoutTransform = st; DoubleAnimation a = new DoubleAnimation(); a.By = 1.5; a.AutoReverse = false; a.Duration = new Duration(TimeSpan.Parse("0:0:0.25")); st.BeginAnimation(ScaleTransform.ScaleXProperty, a); st.BeginAnimation(ScaleTransform.ScaleYProperty, a);

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  • UIScrollView works as expected but scrollRectToVisible: does nothing

    - by mahboudz
    HI. I have used UIScrollView before, and am using it now, and never had a problem. I'm now adding it to an old app, and while it works as expected (I can look at the contents, scroll around with my finger, all the bounds and sizes are setup right so there is no empty space in the content, etc.), I just can't get scrollToRectVisible to work. I have even simplified the call so that it merely moves to the 0,0 position: [scrollView scrollRectToVisible:CGRectMake(0, 0, 10, 10) animated:YES]; or move it to 0,200: [scrollView scrollRectToVisible:CGRectMake(0, 200, 10, 10) animated:YES]; I even made a quick app to test this and I can get scrollRectToVisible to work there as I expect. But in my old app, I can't seem to make it do anything. I can make the scrollView scroll with setContentOffset:, but that's not what I want. This scrollView and its contents are defined in the nib by IB and used with an IBOutlet. The only code I am using in my app to handle the scrollView is [scrollView setContentSize:CGSizeMake(scrollView.contentSize.width, imageView.frame.size.height)]; (I'm only interested in vertical scrolling not horizontal). Has anyone run into a problem like this? I have compared the scrollView attributes in both apps and they are identical. ADDENDUM: My scrollViews frame is: 0.000000 0.000000 480.000000 179.000000 My scrollViews contentSize is: 0.000000 324.000000 It still acts like the rect I want to scroll to is already visible and no scrolling is needed. Not sure if that is what is happening. This is just the darnest thing. Seems like such an easy thing to resolve... ADDENDUM #2: This is how I am making do without scrollRectToVisible: CGPoint point = myRect.origin; if (![clefScrollView pointInside:point withEvent:nil]) { point.x = 0; if (point.y > clefScrollView.contentSize.height - clefScrollView.bounds.size.height) point.y = clefScrollView.contentSize.height - clefScrollView.bounds.size.height; [clefScrollView setContentOffset:point animated: YES]; } Everything else about this scrollView works as expected, but scrollRectToVisible. WHY?!? Any wild guesses?

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  • JFace ApplicationWindow: createContents isn't working

    - by jasonh
    I'm attempting to create a window that is divided into three parts. A non-resizable header and footer and then a content area that expands to fill the remaining area in the window. To get started, I created the following class: public class MyWindow extends ApplicationWindow { Color white; Font mainFont; Font headerFont; public MyWindow() { super(null); } protected Control createContents(Composite parent) { Display currentDisplay = Display.getCurrent(); white = new Color(currentDisplay, 255, 255, 255); mainFont = new Font(currentDisplay, "Tahoma", 8, 0); headerFont = new Font(currentDisplay, "Tahoma", 16, 0); // Main layout Composites and overall FillLayout Composite container = new Composite(parent, SWT.NO_RADIO_GROUP); Composite header = new Composite(container, SWT.NO_RADIO_GROUP); Composite mainContents = new Composite(container, SWT.NO_RADIO_GROUP);; Composite footer = new Composite(container, SWT.NO_RADIO_GROUP);; FillLayout containerLayout = new FillLayout(SWT.VERTICAL); container.setLayout(containerLayout); // Header Label headerLabel = new Label(header, SWT.LEFT); headerLabel.setText("Header"); headerLabel.setFont(headerFont); // Main contents Label contentsLabel = new Label(mainContents, SWT.CENTER); contentsLabel.setText("Main Content Here"); contentsLabel.setFont(mainFont); // Footer Label footerLabel = new Label(footer, SWT.CENTER); footerLabel.setText("Footer Here"); footerLabel.setFont(mainFont); return container; } public void dispose() { cleanUp(); } @Override protected void finalize() throws Throwable { cleanUp(); super.finalize(); } private void cleanUp() { if (headerFont != null) { headerFont.dispose(); } if (mainFont != null) { mainFont.dispose(); } if (white != null) { white.dispose(); } } } And this results in an empty window when I run it like this: public static void main(String[] args) { MyWindow myWindow = new MyWindow(); myWindow.setBlockOnOpen(true); myWindow.open(); Display.getCurrent().dispose(); } What am I doing wrong that I don't see three labels the way I'm trying to display them? The createContents code is definitely being called, I can step through it in Eclipse in debug mode.

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  • EditText doesn't fill the whole height of the window

    - by user565447
    EditText doesn't fill the whole height of the window. Here is the code: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical"> <LinearLayout android:id="@+id/LinearLayout02" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" > <Button android:id="@+id/bItalic" android:layout_width="wrap_content" android:layout_height="wrap_content" ></Button> <Button android:id="@+id/bBold" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <Button android:id="@+id/bUnderline" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <Button android:id="@+id/bStrike" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="S" /> <Button android:id="@+id/bSub" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <Button android:id="@+id/bSup" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <ImageButton android:id="@+id/bInsertImage" android:src="@drawable/insertimage" android:layout_width="wrap_content" android:layout_height="wrap_content"/> <ImageButton android:id="@+id/bInsertTable" android:src="@drawable/table" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </LinearLayout> <FrameLayout android:id="@+id/FrameLayout02" android:layout_height="fill_parent" android:layout_width="fill_parent" > <TabHost android:id="@+id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingTop="62px"> <ScrollView android:id="@+id/scroll01" android:layout_width="fill_parent" android:layout_height="fill_parent"> <HorizontalScrollView android:id="@+id/scroll_hor01" android:layout_width="fill_parent" android:layout_height="fill_parent"> <EditText android:id="@+id/VisualPane" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </HorizontalScrollView> </ScrollView> <ScrollView android:id="@+id/scroll02" android:layout_width="fill_parent" android:layout_height="fill_parent"> <HorizontalScrollView android:id="@+id/scroll_hor02" android:layout_width="fill_parent" android:layout_height="fill_parent"> <EditText android:id="@+id/HTMLPane" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </HorizontalScrollView> </ScrollView> </FrameLayout> </TabHost> </FrameLayout> </LinearLayout> Here is a screenshot: Why doesn't EditText fill the whole height of the window?

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  • Web Safe Area (optimal resolution) for web app design

    - by M.A.X
    I'm in the process of designing a new web app and I'm wondering for what 'web safe area' should I optimize the app layout and design. I did some investigation and thinking on my own but wanted to share this to see what the general opinion is. Here is what I found: Optimal Display Resolution: w3schools web stats seems to be the most referenced source (however they state that these are results from their site and is biased towards tech savvy users) http://www.w3counter.com/globalstats.php (aggregate data from something like 15,000 different sites that use their tracking services) StatCounter Global Stats Display Resolution (Stats are based on aggregate data collected by StatCounter on a sample exceeding 15 billion pageviews per month collected from across the StatCounter network of more than 3 million websites) NetMarketShare Screen Resolutions (marketshare.hitslink.com) (a web analytics consulting firm, they get data from browsers of site visitors to their on-demand network of live stats customers. The data is compiled from approximately 160 million visitors per month) Display Resolution Summary: There is a bit of variation between the above sources but in general as of Jan 2011 looks like 1024x768 is about 20%, while ~85% have a higher resolution of at least 1280x768 (1280x800 is the most common of these with 15-20% of total web, depending on the source; 1280x1024 and 1366x768 follow behind with 9-14% of the share). My guess would be that the higher resolution values will be even more common if we filter on North America, and even higher if we filter on N.American corporate users (unfortunately I couldn't find any free geographically filtered statistics). Another point to note is that the 1024x768 desktop user population is likely lower than the aforementioned 20%, seeing as the iPad (1024x768 native display) is likely propping up those number. My recommendation would be to optimize around the 1280x768 constraint (*note: 1280x768 is actually a relatively rare resolution, but I think it's a valid constraint range considering that 1366x768 is relatively common and 1280 is the most common horizontal resolution). Browser + OS Constraints: To further add to the constraints we have to subtract the space taken up by the browser (assuming IE, which is the most space consuming) and the OS (assuming WinXP-Win7): Win7 has the biggest taskbar footprint at a height of 40px (XP's and Vista's is 30px) The default IE8 view uses up 25px at the bottom of the screen with the status bar and a further 120px at the top of the screen with the windows title bar and the browser UI (assuming the default 'favorites' toolbar is present, it would instead be 91px without the favorites toolbar). Assuming no scrollbar, we also loose a total of 4px horizontally for the window outline. This means that we are left with 583px of vertical space and 1276px of horizontal. In other words, a Web Safe Area of 1276 x 583 Is this a correct line of thinking? I tried to Google some design best practices but most still talk about designing around 1024x768 which seems to be quickly disappearing. Any help on this would be greatly appreciated! Thanks.

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  • Bottom button bar overlaps the last element of Listview!!

    - by elto
    I have a listview which is part of an Activity. I want user to have a choice for batch deleting the items in the listview, so when he chooses the corresponding option from the menu, every list item gets a checkbox next to it. When user clicks any checkbox, a button bar is to slide up from bottom (as in gmail app) and clicking delete button deletes the selected items, however clicking cancel button on the bar would uncheck all the checked items. This is my page layout.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@android:color/transparent" > <FrameLayout android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:id="@+id/list_area" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1" > <ListView android:id="@+id/mylist" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@android:color/transparent" android:drawSelectorOnTop="false" android:layout_weight="1" /> <TextView android:id="@+id/empty_list_message" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#FFFFFF" android:layout_gravity="center_vertical|center_horizontal" android:text="@string/msg_for_emptyschd" android:layout_margin="14dip" android:layout_weight="1" /> </LinearLayout> <RelativeLayout android:id="@+id/bottom_action_bar" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@drawable/schedule_bottom_actionbar_border" android:layout_marginBottom="2dip" android:layout_gravity="bottom" android:visibility="gone" > <Button android:id="@+id/delete_selecteditems_button" android:text="Deleted Selected" android:layout_width="140dip" android:layout_height="40dip" android:layout_alignParentLeft="true" android:layout_marginLeft="3dip" android:layout_marginTop="3dip" /> <Button android:id="@+id/cancel_button" android:text="Cancel" android:layout_width="140dip" android:layout_height="40dip" android:layout_alignParentRight="true" android:layout_marginRight="3dip" android:layout_marginTop="3dip" /> </RelativeLayout> </FrameLayout> </LinearLayout> so far, I have got everything working except that when the bottom bar becomes visible upon checkbox selection, it overlaps the last element of the list. All other list items can be scrolled up, but you cant scroll up the very last item of the list, therefore user can not select that item if he intends to. Here is the screenshot of the overlap. I have tried using the listview footer option, but that appends the bar to the end of the list instead of keeping it fixed at the bottom of the screen. Is there a way I could "raise" the listview enough so that the overlap wont happen?? BTW, I have already tried adding the bottom-margin to the listview itself, or the LinearLayout wrapping the listview right before making the button-bar visible, but it introduces other bugs like clicking one checkbox checks some another checkbox in listview.

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  • CodeGolf: Brothers

    - by John McClane
    Hi guys, I just finished participating in the 2009 ACM ICPC Programming Conest in the Latinamerican Finals. These questions were for Brazil, Bolivia, Chile, etc. My team and I could only finish two questions out of the eleven (not bad I think for the first try). Here's one we could finish. I'm curious to seeing any variations to the code. The question in full: ps: These questions can also be found on the official ICPC website available to everyone. In the land of ACM ruled a greeat king who became obsessed with order. The kingdom had a rectangular form, and the king divided the territory into a grid of small rectangular counties. Before dying the king distributed the counties among his sons. The king was unaware of the rivalries between his sons: The first heir hated the second but not the rest, the second hated the third but not the rest, and so on...Finally, the last heir hated the first heir, but not the other heirs. As soon as the king died, the strange rivaly among the King's sons sparked off a generalized war in the kingdom. Attacks only took place between pairs of adjacent counties (adjacent counties are those that share one vertical or horizontal border). A county X attacked an adjacent county Y whenever X hated Y. The attacked county was always conquered. All attacks where carried out simultanously and a set of simultanous attacks was called a battle. After a certain number of battles, the surviving sons made a truce and never battled again. For example if the king had three sons, named 0, 1 and 2, the figure below shows what happens in the first battle for a given initial land distribution: INPUT The input contains several test cases. The first line of a test case contains four integers, N, R, C and K. N - The number of heirs (2 <= N <= 100) R and C - The dimensions of the land. (2 <= R,C <= 100) K - Number of battles that are going to take place. (1 <= K <= 100) Heirs are identified by sequential integers starting from zero. Each of the next R lines contains C integers HeirIdentificationNumber (saying what heir owns this land) separated by single spaces. This is to layout the initial land. The last test case is a line separated by four zeroes separated by single spaces. (To exit the program so to speak) Output For each test case your program must print R lines with C integers each, separated by single spaces in the same format as the input, representing the land distribution after all battles. Sample Input: Sample Output: 3 4 4 3 2 2 2 0 0 1 2 0 2 1 0 1 1 0 2 0 2 2 2 0 0 1 2 0 0 2 0 0 0 1 2 2 Another example: Sample Input: Sample Output: 4 2 3 4 1 0 3 1 0 3 2 1 2 2 1 2

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  • Justifying UIVIews on the iPhone: Algorithm Help

    - by coneybeare
    I have been messing around with a way to justify align a collection of UIView subclasses within a containing view. I am having a little bit of trouble with the algorithm and was hoping someone could help spot my errors. Here is pseudocode of where I am now: // 1 see how many items there are int count = [items count]; // 2 figure out how much white space is left in the containing view float whitespace = [containingView width] - [items totalWidth]; // 3 Figure out the extra left margin to be applied to items[1] through items[count-1] float margin = whitespace/(count-1); // 4 Figure out the size of every subcontainer if it was evenly split float subcontainerWidth = [containingView width]/count; // 5 Apply the margin, starting at the second item for (int i = 1; i < [items count]; i++) { UIView *item = [items objectAtIndex:i]; [item setLeftMargin:(margin + i*subcontainerWidth)]; } The items do not appear to be evenly spaced here. Not even close. Where am I going wrong? Here is a shot of this algorithm in action: EDIT: The code above is pseudocode. I added the actual code here but it might not make sense if you are not familiar with the three20 project. @implementation TTTabStrip (JustifiedBarCategory) - (CGSize)layoutTabs { CGSize size = [super layoutTabs]; CGPoint contentOffset = _scrollView.contentOffset; _scrollView.frame = self.bounds; _scrollView.contentSize = CGSizeMake(size.width + kTabMargin, self.height); CGFloat contentWidth = size.width + kTabMargin; if (contentWidth < _scrollView.size.width) { // do the justify logic // see how many items there are int count = [_tabViews count]; // 2 figure out how much white space is left float whitespace = _scrollView.size.width - contentWidth; // 3 increase the margin on those items somehow to reflect. it should be (whitespace) / count-1 float margin = whitespace/(count-1); // 4 figure out starting point float itemWidth = (_scrollView.size.width-kTabMargin)/count; // apply the margin for (int i = 1; i < [_tabViews count]; i++) { TTTab *tab = [_tabViews objectAtIndex:i]; [tab setLeft:(margin + i*itemWidth)]; } } else { // do the normal, scrollbar logic _scrollView.contentOffset = contentOffset; } return size; } @end

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  • Hello-World-grade landscape Android app fails to start (complete code included)

    - by WingedCat
    I'm trying to develop a simple Android app, fixed in landscape mode. I am using Eclipse 1.3, compiling for Android SDK version 7 (OS version 2.1). When I try to run it in the emulator, it crashes on boot. (It gets as far as the unlock slider, but shortly after that when trying to launch the application itself, I get "The application Failtest (process com.wcs.failtest) has stopped unexpectedly. Please try again.".) Here is main.xml (with the tags escaped so this displays properly): <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="480px" android:layout_height="320px" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="96px" android:layout_height="320px" android:id="@+id/action_menu" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="96px" android:layout_height="48px" > <Button android:layout_width="48px" android:layout_height="48px" android:background="#f00" android:id="@+id/action_button_11" /> </LinearLayout> </LinearLayout> </LinearLayout> Here is AndroidManifest.xml (again with the tags escaped so this displays properly): <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.wcs.failtest" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> <activity android:name=".FailtestActivity" android:screenOrientation="landscape" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="7" /> </manifest> And here is FailtestActivity.java: package com.wcs.failtest; import android.app.Activity; import android.os.Bundle; import android.widget.Button; import android.view.View.OnClickListener; import android.view.View; public class FailtestActivity extends Activity { private OnClickListener action11Listener = new OnClickListener() { public void onClick(View v) { } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button button; button = (Button)findViewById(R.id.action_button_11); button.setOnClickListener(action11Listener); setContentView(R.layout.main); } } I suspect it is something simple I'm overlooking. What is it?

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  • changing image on listview at runtime in android

    - by Raj
    Hi, I am using a LinearLayout to display some Text and image. I have the images at drawable/ and i am implimenting this with ListActivity with some onListItemClick functionality. now i wants to change the image for the rows which are processed by onclick functionality to show the status as processed. can some one help me in this issue to change the image at runtime. the following is my implimentation. public class ListWithImage extends ListActivity { /** Called when the activity is first created. */ private SimpleCursorAdapter myAdapter; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // raj setContentView(R.layout.main); Cursor cursor = getContentResolver().query(People.CONTENT_URI, null, null, null, null); startManagingCursor(cursor); String[] columns = new String[] {People.NAME, People.NUMBER}; int[] names = new int[] {R.id.contact_name, R.id.contact_number}; myAdapter = new SimpleCursorAdapter(this, R.layout.main, cursor, columns, names); setListAdapter(myAdapter); } @Override protected void onListItemClick(ListView listView, View view, int position, long id) { super.onListItemClick(listView, view, position, id); Intent intent = new Intent(Intent.ACTION_CALL); Cursor cursor = (Cursor) myAdapter.getItem(position); long phoneId = cursor.getLong(cursor.getColumnIndex(People.PRIMARY_PHONE_ID)); intent.setData(ContentUris.withAppendedId(Phones.CONTENT_URI, phoneId)); startActivity(intent); } } and main.xml is : <LinearLayout android:layout_height="wrap_content" android:orientation="vertical" android:layout_width="250px"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Name: " /> <TextView android:id="@+id/contact_name" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Phone: " /> <TextView android:id="@+id/contact_number" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout>

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  • LinearLayout - How to get text to be on the right of an icon?

    - by RED_
    Hi there, Bit of a newbie when it comes to android, only been working on it properly for a few days but even after all the searching I've done im stumped and nobody seems to know how to help me. I have this so far: http://img263.imageshack.us/i/sellscreen.jpg How can I move the text to be besides each icon rather than underneath it? Hoping the gallery won't be moved either. Here is the code i have: <?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/scroller" android:layout_width="fill_parent" android:layout_height="fill_parent" android:fillViewport="true" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Gallery xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gallery" android:layout_width="fill_parent" android:layout_height="wrap_content"/> <ImageView android:id="@+id/test_image" android:src="@drawable/icon" android:layout_width="wrap_content" android:layout_height="wrap_content"/> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="The offcial UK driving theory test application. Over 190 questions." /> <ImageView android:id="@+id/test_image" android:src="@drawable/icon" android:layout_width="wrap_content" android:layout_height="wrap_content"/> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="The offcial UK driving theory test application. Over 190 questions."/> <ImageView android:id="@+id/test_image" android:src="@drawable/icon" android:layout_width="wrap_content" android:layout_height="wrap_content"/> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="The offcial UK driving theory test application. Over 190 questions."/> <ImageView android:id="@+id/test_image" android:src="@drawable/icon" android:layout_width="wrap_content" android:layout_height="wrap_content"/> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="The offcial UK driving theory test application. Over 190 questions."/> <ImageView android:id="@+id/test_image" android:src="@drawable/icon" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="The offcial UK driving theory test application. Over 190 questions." /> </LinearLayout> </ScrollView> Top half of my code doesn't seem to be showing for some reason but it's just the opening of the linear layout. I will be forever grateful to anyone that can help, i've been racking my brains for days and getting nowhere. Really getting stressed out by it. Thanks in advance!!

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  • Scriptaculous Draggable/Droppable script not working properly when dragging into a scrolling div

    - by George
    I am using the Scriptaculous Draggable/Droppable scripts and have a problem when dragging into a scrolling div. I have the following layout (based on this question): #grid-container { left:33px; position:relative; width:300px; } #grid { width:310px; height:400px; overflow:auto; margin-bottom: 15px; } #grid-container ul { width:400px; list-style-type:none; white-space: nowrap; } #grid-container li { display:inline; list-style-type:none; padding:5px 15px 5px 15px; height:88px; text-align:center } .image-row { margin-left: 10px; } .grid-image { height:50px; margin-left:-20px; } Here is the html: <div id="grid-container"> <div id="grid"> <div id="row1" class="image-row"> <ul> <li><img id="img1" class="grid-image" src="images/img1.jpg"></li> <li><img id="img2" class="grid-image" src="images/img2.jpg"></li> <li><img id="img3" class="grid-image" src="images/img3.jpg"></li> <li><img id="img4" class="grid-image" src="images/img4.jpg"></li> </ul> </div> <div id="row2" class="image-row"> <ul> <li><img id="img5" class="grid-image" src="images/img5.jpg"></li> <li><img id="img6" class="grid-image" src="images/img6.jpg"></li> </ul> </div> </div> </div> I have another div with draggable items, while all of the img elements are droppable. This works very well for most cases, but when there are too many images for the grid and it has to scroll, I run into issues. I can still drag/drop into most items in that div, but when I scroll down and then try to drag onto an item in the bottom of the list, it drops on the row that was at the bottom before I scrolled the div. Even if I set the scroll attribute when creating the Draggable items, it will scroll the grid div, but not use the proper Droppable item. Is there any way to make the Draggable items drop onto the proper Droppable element regardless of if the containing div is scrolled or not?

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