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  • RiverTrail - JavaScript GPPGU Data Parallelism

    - by JoshReuben
    Where is WebCL ? The Khronos WebCL working group is working on a JavaScript binding to the OpenCL standard so that HTML 5 compliant browsers can host GPGPU web apps – e.g. for image processing or physics for WebGL games - http://www.khronos.org/webcl/ . While Nokia & Samsung have some protype WebCL APIs, Intel has one-upped them with a higher level of abstraction: RiverTrail. Intro to RiverTrail Intel Labs JavaScript RiverTrail provides GPU accelerated SIMD data-parallelism in web applications via a familiar JavaScript programming paradigm. It extends JavaScript with simple deterministic data-parallel constructs that are translated at runtime into a low-level hardware abstraction layer. With its high-level JS API, programmers do not have to learn a new language or explicitly manage threads, orchestrate shared data synchronization or scheduling. It has been proposed as a draft specification to ECMA a (known as ECMA strawman). RiverTrail runs in all popular browsers (except I.E. of course). To get started, download a prebuilt version https://github.com/downloads/RiverTrail/RiverTrail/rivertrail-0.17.xpi , install Intel's OpenCL SDK http://www.intel.com/go/opencl and try out the interactive River Trail shell http://rivertrail.github.com/interactive For a video overview, see  http://www.youtube.com/watch?v=jueg6zB5XaM . ParallelArray the ParallelArray type is the central component of this API & is a JS object that contains ordered collections of scalars – i.e. multidimensional uniform arrays. A shape property describes the dimensionality and size– e.g. a 2D RGBA image will have shape [height, width, 4]. ParallelArrays are immutable & fluent – they are manipulated by invoking methods on them which produce new ParallelArray objects. ParallelArray supports several constructors over arrays, functions & even the canvas. // Create an empty Parallel Array var pa = new ParallelArray(); // pa0 = <>   // Create a ParallelArray out of a nested JS array. // Note that the inner arrays are also ParallelArrays var pa = new ParallelArray([ [0,1], [2,3], [4,5] ]); // pa1 = <<0,1>, <2,3>, <4.5>>   // Create a two-dimensional ParallelArray with shape [3, 2] using the comprehension constructor var pa = new ParallelArray([3, 2], function(iv){return iv[0] * iv[1];}); // pa7 = <<0,0>, <0,1>, <0,2>>   // Create a ParallelArray from canvas.  This creates a PA with shape [w, h, 4], var pa = new ParallelArray(canvas); // pa8 = CanvasPixelArray   ParallelArray exposes fluent API functions that take an elemental JS function for data manipulation: map, combine, scan, filter, and scatter that return a new ParallelArray. Other functions are scalar - reduce  returns a scalar value & get returns the value located at a given index. The onus is on the developer to ensure that the elemental function does not defeat data parallelization optimization (avoid global var manipulation, recursion). For reduce & scan, order is not guaranteed - the onus is on the dev to provide an elemental function that is commutative and associative so that scan will be deterministic – E.g. Sum is associative, but Avg is not. map Applies a provided elemental function to each element of the source array and stores the result in the corresponding position in the result array. The map method is shape preserving & index free - can not inspect neighboring values. // Adding one to each element. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.map(function inc(v) {     return v+1; }); //<2,3,4,5,6> combine Combine is similar to map, except an index is provided. This allows elemental functions to access elements from the source array relative to the one at the current index position. While the map method operates on the outermost dimension only, combine, can choose how deep to traverse - it provides a depth argument to specify the number of dimensions it iterates over. The elemental function of combine accesses the source array & the current index within it - element is computed by calling the get method of the source ParallelArray object with index i as argument. It requires more code but is more expressive. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.combine(function inc(i) { return this.get(i)+1; }); reduce reduces the elements from an array to a single scalar result – e.g. Sum. // Calculate the sum of the elements var source = new ParallelArray([1,2,3,4,5]); var sum = source.reduce(function plus(a,b) { return a+b; }); scan Like reduce, but stores the intermediate results – return a ParallelArray whose ith elements is the results of using the elemental function to reduce the elements between 0 and I in the original ParallelArray. // do a partial sum var source = new ParallelArray([1,2,3,4,5]); var psum = source.scan(function plus(a,b) { return a+b; }); //<1, 3, 6, 10, 15> scatter a reordering function - specify for a certain source index where it should be stored in the result array. An optional conflict function can prevent an exception if two source values are assigned the same position of the result: var source = new ParallelArray([1,2,3,4,5]); var reorder = source.scatter([4,0,3,1,2]); // <2, 4, 5, 3, 1> // if there is a conflict use the max. use 33 as a default value. var reorder = source.scatter([4,0,3,4,2], 33, function max(a, b) {return a>b?a:b; }); //<2, 33, 5, 3, 4> filter // filter out values that are not even var source = new ParallelArray([1,2,3,4,5]); var even = source.filter(function even(iv) { return (this.get(iv) % 2) == 0; }); // <2,4> Flatten used to collapse the outer dimensions of an array into a single dimension. pa = new ParallelArray([ [1,2], [3,4] ]); // <<1,2>,<3,4>> pa.flatten(); // <1,2,3,4> Partition used to restore the original shape of the array. var pa = new ParallelArray([1,2,3,4]); // <1,2,3,4> pa.partition(2); // <<1,2>,<3,4>> Get return value found at the indices or undefined if no such value exists. var pa = new ParallelArray([0,1,2,3,4], [10,11,12,13,14], [20,21,22,23,24]) pa.get([1,1]); // 11 pa.get([1]); // <10,11,12,13,14>

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  • Looking for app to work fluidly with CSV data in graph form

    - by Aszurom
    It often occurs to me that if I had a good tool for viewing CSV data in graphical format, and comparing two sets of numbers to each other, I could do a great deal of meaningful trend watching and data interpretation. For example, perfmon can output quite a lot of data about a server into a CSV file, but there's no good way to view it. A lot of scripts could/have been written that would populate CSV files. I could write these all day long. My problem is that I need a great viewer. I've seen quite a few things that will take a CSV file and after a lot of tweaking and user adjustment produce a static gif/png image. A static image doesn't do me a lot of good, because I have to look at it, then re-calibrate the parameters of the program, regenerate the image, repeat. That sucks. I could do this in Excel. Ideally, I would want a FLUID graph viewer. On the fly, I can adjust how much of my timeline I'm viewing. I could adjust the scaling so that one big spike doesn't make 99.9% of the data an unreadable line across the bottom of the X axis. Stuff like that. I should be able to say "show me CSV column 3 and column 5 as graphs. Show me the data scaled for 20 or 150 entries, and let me slide that window up and down the column of data. Auto scale to fit 95% of data within the Y axis and let crazy spikes go off the screen." Maybe I'm terribly spoiled by how you can drag, zoom, and slide data around on my iPad. I want to be able to view a spreadsheet of data with that fluidity and not have to guess at what sort of static snapshot I want to create from it. I don't want to have to make a study of how to tweak some data plotting program to let me import my file and do what I could just do in Excel. I want to scale, zoom, and transform my graph on the fly and then export a snapshot of it once I have it the way I want it. Is there anything out there that fills this need? I'll take linux, osx, win32 or even iOS suggestions.

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  • Spotlight Infinite Indexing issue (external data drive)

    - by Manca Weeks
    This is an external drive, formerly a boot drive which is now in use only to access music files (sibelius, audio, midi, live, logic etc.) without transferring the data into a new boot system, partly because of the issue I am about to describe, but mostly because the majority of the data is mainly there for archival purposes. The user is a composer and prominent musician and needs to be able to rehash the data at will. I have tried several things - here is a list: - make complete filesystem clone with antonio diaz's ddrescue - run Disk Warrior on copy, repair whatever errors occurred - wipe out all ACLs on entire drive - set all permissions to the same value - wide open 777 - remove any system data (applications, system files, including hidden files to the best of my knowledge) by selecting only non-system/app data and using Carbon Copy Cloner to put only the data of interest onto a newly formatted drive - transfer data to newly formatted drive folder by folder, resetting the spotlight index in between adding each to observe for issues (interesting here is that no issues occurred except for in Documents folder - when I transferred only the Documents folder to a newly formatted drive on its own - no trouble. It appears almost as thought it may not be the content but the quantity or specific combination of data that results in problems) - use DataRescue to transfer the data to yet another newly formatted drive to expose any missed hidden files Between each of the above steps I stopped Spotlight (search for anything beginning with md in Activity Monitor - All Processes and quitting it), deleted the .Spotlight-V100 directory from the affected drive. Restart Splotlight indexing by adding drive to Spotlight privacy list and removing it. In each case the same issue occurs - Spotlight begins indexing normally (or so it seems), then the index estimated time increases, usually to 4 hours remaining. This is where it gets stuck and continues to predict 4 hours remaining but never finishes. Sometimes I can't eject the drive and have to quit the md.. processes from Activity Monitor to be able to eject the drive without Force Eject. Once I disconnect the drive after the 4 hours remaining situation - if I reattach it, Spotlight forever estimates remaining time and never gets going again. So there it is. It is apparently not a filesystem issue, not a permissions issue and not tied to any particular piece of hardware or protocol (used USB and FW drives). I have tried this on several machines (3 to be precise) and in 10.5.8 and 10.6.5. Simply disabling Spotlight on this volume is not an option because the owner has no clue where things are as the data on the volume dates back to music projects and compositions from 2003 and before. He needs to be able to query for results. Anyone got any ideas? Thanks, M

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  • Change number in last row in data seperated with commas in NotePad++

    - by user329311
    I have rows of data all separated with commas. How can I replace the last numbers after the last commas with the number 5 in NotePad++? For example: How do I replace 9, 17 and 124 with 5 in the below data? I have millions of rows though of data and Excel doesn't have enough rows for all the data. Sample data: 2009.10.21,05:31,1.49312,1.49312,1.49306,1.49306,9 2009.10.21,05:32,1.49306,1.49308,1.49303,1.49305,17 2009.10.21,05:33,1.49305,1.4931,1.49305,1.49309,124 Thank you for your help.

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  • Accessing temperature data on ESXi5.1?

    - by Ovesh
    For ESXi5.1 (VMWare vSphere) images, I can see temperature data on the vSphere user interface (under Monitor / Hardware Status). I tried scouring the available snmp data using snmpwalk, but can't find the data anywhere in there. Maybe I'm missing something. Does anybody know the right MIB for temperature data? Otherwise, ow can that data be accessed? By the way, this is a machine installed from an image provided by HP.

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  • New HandleProcessCorruptedStateExceptions attribute in .Net 4

    - by Yaakov Davis
    I'm trying to crash my WPF application, and capture the exception using the above new .Net 4 attribute. I managed to manually crash my application by calling Environment.FailFast("crash");. (Also managed to crash it using Hans's code from here: http://stackoverflow.com/questions/2950130/how-to-simulate-a-corrupt-state-exception-in-net-4). The app calls the above crashing code when pressing on a button. Here are my exception handlers: protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); AppDomain.CurrentDomain.FirstChanceException += CurrentDomain_FirstChanceException; AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; DispatcherUnhandledException += app_DispatcherUnhandledException; } [HandleProcessCorruptedStateExceptions] void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { //log.. } [HandleProcessCorruptedStateExceptions] void CurrentDomain_FirstChanceException(object sender, System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs e) { //log.. } [HandleProcessCorruptedStateExceptions] void app_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e) { //log.. } The //log... comment shown above is just for illustration; there's real logging code there. When running in VS, an exception is thrown, but it doesn't 'bubble' up to those exception handler blocks. When running as standalone (w/o debugger attached), I don't get any log, despite what I expect. Does anyone has an idea why is it so, and how to make the handling code to be executed? Many thanks, Yaakov

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  • Matplotlib pick event order for overlapping artists

    - by Ajean
    I'm hitting a very strange issue with matplotlib pick events. I have two artists that are both pickable and are non-overlapping to begin with ("holes" and "pegs"). When I pick one of them, during the event handling I move the other one to where I just clicked (moving a "peg" into the "hole"). Then, without doing anything else, a pick event from the moved artist (the peg) is generated even though it wasn't there when the first event was generated. My only explanation for it is that somehow the event manager is still moving through artist layers when the event is processed, and therefore hits the second artist after it is moved under the cursor. So then my question is - how do pick events (or any events for that matter) iterate through overlapping artists on the canvas, and is there a way to control it? I think I would get my desired behavior if it moved from the top down always (rather than bottom up or randomly). I haven't been able to find sufficient enough documentation, and a lengthy search on SO has not revealed this exact issue. Below is a working example that illustrates the problem, with PathCollections from scatter as pegs and holes: import matplotlib.pyplot as plt import sys class peg_tester(): def __init__(self): self.fig = plt.figure(figsize=(3,1)) self.ax = self.fig.add_axes([0,0,1,1]) self.ax.set_xlim([-0.5,2.5]) self.ax.set_ylim([-0.25,0.25]) self.ax.text(-0.4, 0.15, 'One click on the hole, and I get 2 events not 1', fontsize=8) self.holes = self.ax.scatter([1], [0], color='black', picker=0) self.pegs = self.ax.scatter([0], [0], s=100, facecolor='#dd8800', edgecolor='black', picker=0) self.fig.canvas.mpl_connect('pick_event', self.handler) plt.show() def handler(self, event): if event.artist is self.holes: # If I get a hole event, then move a peg (to that hole) ... # but then I get a peg event also with no extra clicks! offs = self.pegs.get_offsets() offs[0,:] = [1,0] # Moves left peg to the middle self.pegs.set_offsets(offs) self.fig.canvas.draw() print 'picked a hole, moving left peg to center' elif event.artist is self.pegs: print 'picked a peg' sys.stdout.flush() # Necessary when in ipython qtconsole if __name__ == "__main__": pt = peg_tester() I have tried setting the zorder to make the pegs always above the holes, but that doesn't change how the pick events are generated, and particularly this funny phantom event.

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  • Application Errors vs User Errors in PHP

    - by CogitoErgoSum
    So after much debate back and forth, I've come up with what I think may be a valid plan to handle Application/System errors vs User Errors (I.e. Validation Issues, Permission Issues etc). Application/System Errors will be handled using a custom error handler (via set_error_handler()). Depending on the severity of the error, the user may be redirected to a generic error page (I.e. Fatal Error), or the error may simply be silently logged (i.e E_WARNING). These errors are ones most likely caused by issues outside the users control (Missing file, Bad logic, etc). The second set of errors would be User Generated ones. These are the ones may not automatically trigger an error but would be considered one. In these cases i"ve decided to use the trigger_error() function and typically throw a waning or notice which would be logged silently by the error handler. After that it would be up to the developer to then redirect the user to another page or display some sort of more meaningful message to the user. This way an error of any type is always logged, but user errors still allow the developer freedom to handle it in their own ways. I.e. Redirect them back to their form with it fully repopulated and a message of what went wrong. Does anyone see anything wrong with this, or have a more intuitive way? My approach to error handling is typically everyone has their own ways but there must be a way instituted.

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  • Is android's motion event handling accurate??

    - by Peterdk
    Bug I have a weird bug in my piano app. Sometimes keys (and thus notes) hang. I did a lot of debugging and narrowed it down to what looks like androids inaccuracy of motion event handling: DEBUG/(2091): ACTION_DOWN A4 DEBUG/(2091): KeyDown: A4 DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_UP B4 //HOW CAN THIS BE???? DEBUG/(2091): KeyUp: B4 DEBUG/(2091): Stream is null, can't stop DEBUG/(2091): Hanging Note: A4 X=240-287 EventX=292 Y=117-200 EventY=164 DEBUG/(2091): KeyUp Note: B4 X=288-335 EventX=292 Y=117-200 EventY=164 Clearly it can be seen here that out of nowhere I suddenly have an ACTION_UP for another note. Shouldn't I definitely get a ACTION_MOVE first? As shown in the end of the log, it's definitely not an error in region detection, since the ACTION_UP event is clearly in the B4 region. Logging Implementation details Every onTouchEvent() call is logged, so the log is accurate. The relevant pseudo-code for the ACTION_MOVE logging is: Key oldKey = Key.get(event.getHistoricalX(), event.getHistoricalY()); Key newKey = Key.get(event.getX(), event.getY()); Question Is this normal behaviour for Android (the jumping in coordinates)? Am I missing something?

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  • What is best strategy to handle exceptions & errors in Rails?

    - by Nick Gorbikoff
    Hello. I was wondering if people would share their best practices / strategies on handling exceptions & errors. Now I'm not asking when to throw an exception ( it has been throroughly answered here: SO: When to throw and Exception) . And I'm not using this for my application flow - but there are legitimate exceptions that happen all the time. For example the most popular one would be ActiveRecordNotFound. What would be the best way to handle it? The DRY way? Right now I'm doing a lot of checking within my controller so if Post.find(5) returns Nil - I check for that and throw a flash message. However while this is very granular - it's a bit cumbersome in a sense that I need to check for exceptions like that in every controller, while most of them are essentially the same and have to do with record not found or related records not found - such as either Post.find(5) not found or if you are trying to display comments related to post that doesn't exist, that would throw an exception (something like Post.find(5).comments[0].created_at) I know you can do something like this in ApplicationController and overwrite it later in a particular controller/method to get more granular support, however would that be a proper way to do it? class ApplicationController < ActionController::Base rescue_from ActiveRecord::RecordInvalid do |exception| render :action => (exception.record.new_record? ? :new : :edit) end end

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  • Java: dangerous self-returning-recursive function by IOException?

    - by HH
    I had very errorsome Exception handling with if-clauses. An exception occurs if not found path. An exception returns the function again. The function is recursive. Safe? $ javac SubDirs.java $ java SubDirs Give me an path. . HELLO com TOASHEOU google common annotations base collect internal Give me an path. IT WON'T FIND ME, SO IT RETURNS ITSELF due to Exception caught Give me an path. $ cat SubDirs.java import java.io.*; import java.util.*; public class SubDirs { private List<File> getSubdirs(File file) throws IOException { List<File> subdirs = Arrays.asList(file.listFiles(new FileFilter() { public boolean accept(File f) { return f.isDirectory(); } })); subdirs = new ArrayList<File>(subdirs); List<File> deepSubdirs = new ArrayList<File>(); for(File subdir : subdirs) { deepSubdirs.addAll(getSubdirs(subdir)); } subdirs.addAll(deepSubdirs); return subdirs; } public static void search() { try{ BufferedReader in = new BufferedReader(new InputStreamReader(System.in)); String s; System.out.println("Give me an path."); while ((s = in.readLine()) != null && s.length() != 0){ SubDirs dirs = new SubDirs(); List<File> subDirs = dirs.getSubdirs(new File(s)); for ( File f : subDirs ) { System.out.println(f.getName()); } System.out.println("Give me an path."); } }catch(Exception e){ // Simple but is it safe? search(); } } public static void main(String[] args) throws IOException { search(); } }

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  • Problems when handling orientation changes

    - by nixau
    Hi all, I need to handle orientation changes in my Android application. For this purpose I decided to use OrientationEventListener convenience class. But his callback method is given somewhat strange behavior. My application starts in the portrait mode and then eventually switches to the lanscape one. I have some custom code executing in the callback onOrientationChanged method that provides some additional UI handling logic - it has a few calls to findViewById. What is strange is that when switching back from landscape to portrait mode onOrientationChanged callback is called twice, and what's even worse - the second call is dealing with bad Context - findViewById method starts returning null. These calls are made right from the MainThread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); listener = new OrientationListener(); } @Override protected void onResume() { super.onResume(); // enabling listening listener.enable(); } @Override protected void onPause() { super.onPause(); // disabling listening listener.disable(); } I've replicated the same behavior with a dummy Activity without any logic except for one that deals with orientation hadling. I initiate orientation switch from the Android 2.2 emulator by pressing Ctrl+F11 What could be wrong? Upd: Inner class that implements OrientationEventListener private class OrientationListener extends OrientationEventListener { public OrientationL() { super(getBaseContext()); } @Override public void onOrientationChanged(int orientation) { toString(); } } }

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  • Exception handling in biztalk 2006 R2

    - by IB
    Hello I have a Biztalk 2006 R2 project (used with ESB Guidance 1) I am calling from orchstration to a static method in c# code, this method uses a class to load a file data into xlang message body at part 0 When i pass filepath which doesnt exists the inside class catch the exception but dont throw it up (in the static method there is a catch block and in the orchstration there is the real handling of the exception) The static method is : public static XLANGMessage LoadFileIntoMessage(XLANGMessage message, string filePath,Encoding encoding) { try { IStreamFactory sf = new FileStreamFactory(filePath,encoding); message[0].LoadFrom(sf); return message; } catch (Exception ex) { throw ex; } } The Class which load the file stream is : private class FileStreamFactory : IStreamFactory { string _fname; Encoding _encoding; public FileStreamFactory(string fname,Encoding encoding) { _fname = fname; _encoding = encoding; } public Stream CreateStream() { try { StreamReader sr; sr = new StreamReader ( _fname, _encoding ); return sr.BaseStream; } catch (Exception ex) { throw ex; } } } I call the static method from the orchstration and expect to catch the exception in my orchstration after the class and the emthod gets it

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  • Handling XMLHttpRequest to call external application

    - by Ian
    I need a simple way to use XMLHttpRequest as a way for a web client to access applications in an embedded device. I'm getting confused trying to figure out how to make something thin and light that handles the XMLHttpRequests coming to the web server and can translate those to application calls. The situation: The web client using Ajax (ExtJS specifically) needs to send and receive asynchronously to an existing embedded application. This isn't just to have a thick client/thin server, the client needs to run background checking on the application status. The application can expose a socket interface, with a known set of commands, events, and configuration values. Configuration could probably be transmitted as XML since it comes from a SQLite database. In between the client and app is a lighttpd web server running something that somehow handles the translation. This something is the problem. What I think I want: Lighttpd can use FastCGI to route all XMLHttpRequest to an external process. This process will understand HTML/XML, and translate between that and the application's language. It will have custom logic to simulate pushing notifications to the client (receive XMLHttpRequest, don't respond until the next notification is available). C/C++. I'd really like to avoid installing Java/PHP/Perl on an embedded device. So I'll need more low level understanding. How do I do this? Are there good C++ libraries for interpreting the CGI headers and HTML so that I don't have to do any syntax processing, I can just deal with the request/response contents? Are there any good references to exactly what goes on, server side, when handling the XMLHttpRequest and CGI interfaces? Is there any package that does most of this job already, or will I have to build the non-HTTP/CGI stuff from scratch? Thanks for any help! I am really having trouble learning about the server side of these technologies.

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  • protecting COM interfaces from exceptions

    - by rmeador
    I have several dozen objects exposed through COM interfaces, each of which with many methods, totaling a few hundred methods. These interfaces expose business objects from my app to a scripting engine. I have been given the task of protecting every single one of these methods from exceptions being thrown (to catch them and return an error using COM's Error() function, which incidentally I can find no documentation on because it's impossible to google). To my understanding, this requires that I add a try/catch around the guts of each one of these methods. The catch blocks are going to be similar or identical for each and every one of these hundreds of methods, which strongly smells of a problem (massively violates the DRY principle), but I can't think of any way to avoid changing every method. As far as I can tell, these methods are invoked directly by COM, with no intervening code that I can hook into to catch the exceptions. My current best idea is to make a macro for the catch block, but that has it's own sort of code-smell. Can anyone come up with a better approach? BTW, my app's exceptions do not derive from std::exception, so if there is some way of COM automatically handling standard exceptions, it won't help. And I sadly cannot change the existing exceptions to derive from std::exception.

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  • Use of 'this keyword' javascript in IE ?

    - by Ron
    Is there a workaround for Internet Explorer to implement the functionality offered by 'this' javascript keyword to get the dom element that triggered the event? My problem scenario is : I have a variable number of text fields in the html form, like input type="text" id="11" input type="text" id="12" .. I need to handle the "onchange" event for each text field, and the handling is dependent on the 'id' of the field that triggered the event. So far I understand that my options are: 1) attach a dedicated event handler for each text field. so if I have n fields, i have n different functions, something like: input type="text" id="11" onchange="function11();" input type="text" id="12" onchange="function12();" but the text fields are added and removed dynamically, so a better way would be to have one generic function instead. 2) use the 'this' keyword like: input type="text" id="11" onchange="functionGeneric(this);" input type="text" id="12" onchange="functionGeneric(this);" But this option does not work with Internet Explorer. Can anyone suggest a work around for getting it work in IE or some other solution that can be applied here? Thanks.

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  • AS3 variables handling by AVM/compiler/scope

    - by jchmielewski
    I have couple of questions about AS3 variables handling by AVM/compiler/scope .1. This code in Flash will throw an error: function myFunction() { var mc:MovieClip=new MovieClip(); var mc:MovieClip=new MovieClip(); } but it won`t throw an error in Flex (only warning in Editor). Why? .2. How Flash sees variables in loops? Apparently this: for (var i:int=0; i<2; i++) { var mc:MovieClip=new MovieClip(); } isn`t equal to just: var mc:MovieClip=new MovieClip(); var mc:MovieClip=new MovieClip(); because it will throw an error again as earlier in Flash, but in Flex in function not? Is Flash changing somehow my loop before compilation? .3. Where in a class in equivalent to timeline in Flash - where in class I would put code which I put normally on timeline (I assume it is not constructor because of what I have written earlier, or maybe it`s a matter of Flash/Flex compiler)?

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  • Weird Qt SSL issue -- error "No Error" shows up, nothing else, and if I ignore it, everything works

    - by houbysoft
    The issue is as follows : in my Qt app, I have a QWebView, which I use to load a HTTPS page. Everything worked fine on my development machine, so I'm now trying to get it to run on a test machine. I ran the app, but the page didn't load (the QWebView was blank). After much debugging, I found the problem is that an SSL error shows up, and the sslErrors() signal is fired. Here is my sslErrors() handling code: void blah::sslErrors(QNetworkReply *reply, const QList<QSslError> &errors) { foreach(QSslError error, errors) { qDebug() << error.errorString() << endl; } reply->ignoreSslErrors(); } The only thing the above code prints is: "No error" So there's no error, but unless I call reply->ignoreSslErrors(), the page doesn't load (on the test machine, on my developer computer no error is reported). Huh? Is this a bug? Is it safe to ignore the error, if I make sure it's of the type "No error"?

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  • Should java try blocks be scoped as tightly as possible?

    - by isme
    I've been told that there is some overhead in using the Java try-catch mechanism. So, while it is necessary to put methods that throw checked exception within a try block to handle the possible exception, it is good practice performance-wise to limit the size of the try block to contain only those operations that could throw exceptions. I'm not so sure that this is a sensible conclusion. Consider the two implementations below of a function that processes a specified text file. Even if it is true that the first one incurs some unnecessary overhead, I find it much easier to follow. It is less clear where exactly the exceptions come from just from looking at statements, but the comments clearly show which statements are responsible. The second one is much longer and complicated than the first. In particular, the nice line-reading idiom of the first has to be mangled to fit the readLine call into a try block. What is the best practice for handling exceptions in a funcion where multiple exceptions could be thrown in its definition? This one contains all the processing code within the try block: void processFile(File f) { try { // construction of FileReader can throw FileNotFoundException BufferedReader in = new BufferedReader(new FileReader(f)); // call of readLine can throw IOException String line; while ((line = in.readLine()) != null) { process(line); } } catch (FileNotFoundException ex) { handle(ex); } catch (IOException ex) { handle(ex); } } This one contains only the methods that throw exceptions within try blocks: void processFile(File f) { FileReader reader; try { reader = new FileReader(f); } catch (FileNotFoundException ex) { handle(ex); return; } BufferedReader in = new BufferedReader(reader); String line; while (true) { try { line = in.readLine(); } catch (IOException ex) { handle(ex); break; } if (line == null) { break; } process(line); } }

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  • handling pointer to member functions within hierachy in C++

    - by anatoli
    Hi, I'm trying to code the following situation: I have a base class providing a framework for handling events. I'm trying to use an array of pointer-to-member-functions for that. It goes as following: class EH { // EventHandler virtual void something(); // just to make sure we get RTTI public: typedef void (EH::*func_t)(); protected: func_t funcs_d[10]; protected: void register_handler(int event_num, func_t f) { funcs_d[event_num] = f; } public: void handle_event(int event_num) { (this->*(funcs_d[event_num]))(); } }; Then the users are supposed to derive other classes from this one and provide handlers: class DEH : public EH { public: typedef void (DEH::*func_t)(); void handle_event_5(); DEH() { func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile ........ } }; This code wouldn't compile, since DEH::func_t cannot be converted to EH::func_t. It makes perfect sense to me. In my case the conversion is safe since the object under this is really DEH. So I'd like to have something like that: void EH::DEH_handle_event_5_wrapper() { DEH *p = dynamic_cast<DEH *>(this); assert(p != NULL); p->handle_event_5(); } and then instead of func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile in DEH::DEH() put register_handler(5, &EH::DEH_handle_event_5_wrapper); So, finally the question (took me long enough...): Is there a way to create those wrappers (like EH::DEH_handle_event_5_wrapper) automatically? Or to do something similar? What other solutions to this situation are out there? Thanks.

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  • How do I use Core Data with the Cocoa Text Input system?

    - by the Joel
    Hobbyist Cocoa programmer here. Have been looking around all the usual places, but this seems relatively under-explained: I am writing something a little out of the ordinary. It is much simpler than, but similar to, a desktop publishing app. I want editable text boxes on a canvas, arbitrarily placed. This is document-based and I’d really like to use Core Data. Now, The cocoa text-handling system seems to deal with a four-class structure: NSTextStorage, NSLayoutManager, NSTextContainer and finally NSTextView. I have looked into these and know how to use them, sort of. Have been making some prototypes and it works for simple apps. The problem arrives when I get into persistency. I don't know how to, by way of Cocoa Bindings or something else, store the contents of NSTextStorage (= the actual text) in my managed object context. I have considered overriding methods pairs like -words, -setWords: in these objects. This would let me link the words to a String, which I know how to store in Core Data. However, I’d have to override any method that affects the text - and that seems a little much. Thankful for any insights.

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  • Exception handling in Spring MVC with 3 layer architecture

    - by Chorochrondochor
    I am building a simple web applications with 3 layers - DAO, Service, MVC. When in my Controller I want to delete menu group and it contains menus I am getting ConstraintViolationException. Where should I handle this exception? In DAO, Service, or in Controller? Currently I am handling the exception in Controller. My code below. DAO method for deleting menu groups: @Override public void delete(E e){ if (e == null){ throw new DaoException("Entity can't be null."); } getCurrentSession().delete(e); } Service method for deleting menu groups: @Override @Transactional(readOnly = false) public void delete(MenuGroupEntity menuGroupEntity) { menuGroupDao.delete(menuGroupEntity); } Controller method for deleting menu groups in Controller: @RequestMapping(value = "/{menuGroupId}/delete", method = RequestMethod.GET) public ModelAndView delete(@PathVariable Long menuGroupId, RedirectAttributes redirectAttributes){ MenuGroupEntity menuGroupEntity = menuGroupService.find(menuGroupId); if (menuGroupEntity != null){ try { menuGroupService.delete(menuGroupEntity); redirectAttributes.addFlashAttribute("flashMessage", "admin.menu-group-deleted"); redirectAttributes.addFlashAttribute("flashMessageType", "success"); } catch (Exception e){ redirectAttributes.addFlashAttribute("flashMessage", "admin.menu-group-could-not-be-deleted"); redirectAttributes.addFlashAttribute("flashMessageType", "danger"); } } return new ModelAndView("redirect:/admin/menu-group"); }

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  • Any guidelines for handling the Headset and Bluetooth AVRC transport controls in Android 2.2

    - by StefanK
    I am trying to figure out what is the correct (new) approach for handling the Intent.ACTION_MEDIA_BUTTON in Froyo. In pre 2.2 days we had to register a BroadcastReceiver (either permanently or at run-time) and the Media Button events would arrive, as long as no other application intercepts them and aborts the broadcast. Froyo seems to still somewhat support that model (at least for the wired headset), but it also introduces the registerMediaButtonEventReceiver, and unregisterMediaButtonEventReceiver methods that seem to control the "transport focus" between applications. During my experiments, using registerMediaButtonEventReceiver does cause both the bluetooth and the wired headset button presses to be routed to the application's broadcast receiver (the app gets the "transport focus"), but it looks like any change in the audio routing (for example unplugging the headset) shits the focus back to the default media player. What is the logic behind the implementation in Android 2.2? What is correct way to handle transport controls? Do we have to detect the change in the audio routing and try to re-gain the focus? This is an issue that any 3rd party media player on the Android platform has to deal with, so I hope that somebody (probably a Google Engineer) can provide some guidelines that we can all follow. Having a standard approach may make headset button controls a bit more predictable for the end users. Stefan

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  • How to use interfaces in exception handling

    - by vikp
    Hi, I'm working on the exception handling layer for my application. I have read few articles on interfaces and generics. I have used inheritance before quite a lot and I'm comfortable with in that area. I have a very brief design that I'm going to implement: public interface IMyExceptionLogger { public void LogException(); // Helper methods for writing into files,db, xml } I'm slightly confused what I should be doing next. public class FooClass: IMyExceptionLogger { // Fields // Constructors } Should I implement LogException() method within FooClass? If yes, than I'm struggling to see how I'm better of using an interface instead of the concrete class... I have a variety of classes that will make a use of that interface, but I don't want to write an implementation of that interface within each class. In the same time If I implement an interface in one class, and then use that class in different layers of the application I will be still using concrete classes instead of interfaces, which is a bad OO design... I hope this makes sense. Any feedback and suggestions are welcome. Please notice that I'm not interested in using net4log or its competitors because I'm doing this to learn. Thank you Edit: Wrote some more code. So I will implement variety of loggers with this interface, i.e. DBExceptionLogger, CSVExceptionLogger, XMLExceptionLogger etc. Than I will still end up with concrete classes that I will have to use in different layers of my application.

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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