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  • Why my website doesn't appear in Google search results? [duplicate]

    - by cyrfandli
    This question already has an answer here: What are the best ways to increase a site's position in Google? 20 answers Why aren't search engines indexing my content? 1 answer I've made a simple website for a friend's bakery and it doesn't appear in Google's search results even if I search for the whole domain name of the site. What can be the problem? How to make it appear? (The site)

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  • After a domain change, what can I do to recover lost traffic, rankings, impressions etc? [duplicate]

    - by Felix
    This question already has an answer here: How do I rename a domain and preserve PageRank? 3 answers I moved my site to a legacy exact-match domain I purchased about a couple of months ago. I have seen significant reduction in traffic, impressions, and rankings. I did all the right steps/best practices: change of address in GWT, map old site hierarchy and match to new site for 301 redirects etc. Indexation has gone through the Google process: old site has all but dissappeared from he index and new site is indexed, albeit with some 404 errors which I am addressing. Does anyone else who has gone through eh domain change process have any thoughts/advice? Thanks!

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  • Visual Studio 2012 C# web application to hostgator? [duplicate]

    - by Trevor
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers I have a web application I developed in visual studio and I am looking to get it hosted on a domain I registered. The server side of the application is in C#. Is there a way I can get this application hosted on hostgator? How would I go about doing that? If not, what are some options I have?

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  • What are steps in making an operating system in C ? [duplicate]

    - by ps06756
    This question already has an answer here: Compiler/OS Design - Where to start [closed] 3 answers I am trying to make an my own OS. This is for educational purpose only, so that I get to understand the internals as well as get a good idea of low level programming. I have some prior application development experience in C#/python/C++/C. I am a noob in assembly language(very less experience and knowledge). I understand that in writing an operating system,we can't go without assembly language. Currently, I have just printed a string in assembly language in the boot sector using qemu and BIOS interrupts. What I want is that, can someone specifically point out the steps that I need to follow to make my operating systems run C programs. So that, I can start writing my OS in C. Any other piece of advice to help a newbie, regarding the same is also welcome. Although, I have looked into many os development related tutorials/websites, I can't seem to find this information anywhere.

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  • How do I duplicate a Box2d simulation, mid-simulation?

    - by Whyte
    I want to serialize the state mid-game, send it over the network to an identical computer (same CPU, same OS, same binary), load it there, and have the two games run in tandem doing the exact same simulation, without one of them drifting off and going haywire. In short: I want pop-in, pop-out networking support on my HIGHLY physics-intensive game, where sending object coordinates every few seconds is impossible, due to having thousands of objects, and many clients. I tried this with Box2D, and saving an object's location/velocity/etc wasn't enough... there's internal state that's not accessible through any public methods. My current workaround is to force EVERY client to save its entire worldstate and reload it from scratch, whenever a new player connects... but this is obviously bad practice, because it hangs the game for everyone whenever someone new connects. However, it works, with zero desynchronization. So, anyone know of any other techniques that can help me? Or should I just kiss my project goodbye?

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  • Do teams get more productive by adding more developers? [duplicate]

    - by jgauffin
    This question already has an answer here: Why does adding more resource to a late project make it later? 12 answers Suppose you've got a project that is running late. Is there any proof or argument that teams become much more productive by adding more people? I am looking for answers that can be supported by facts and references if possible. What I'm thinking about is that existing devs have to teach the new ones (thus losing overall development time), and then the new developers have to study the code (and tasks) before they can become fully productive.

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  • Which of the following is better optimized for search engines, namely, Google? [duplicate]

    - by Carnotaurus
    This question already has an answer here: How should I structure my URLs for both SEO and localization? 7 answers I'm about to configure my routes. Which of the following is better optimized for search engines, namely, Google: a) /pubs/12337/Crown_Inn/Stockport b) /pubs/12337/Crown_Inn_Stockport c) /pubs/12337/Stockport/Crown_Inn d) /pubs/Stockport/Crown_Inn.html e) /Stockport/Crown_Inn.html f) Some other variant

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  • How can I redirect the contents of a file to the pastebinit command? [duplicate]

    - by Tim
    This question already has an answer here: How to submit a file to paste.ubuntu.com without graphical interface? 2 answers Whenever I was to store something to show someone here, I run command-with-output | pastebinit. That returns the link to the paste online. For example: echo timtjtim | pastebinit gave me the link paste.ubuntu.com/8010000 Which I can share. How can I do this with a file - for example a log file. Surely I don't have to open - > copy all - > open paste.ubuntu.com -> paste it?

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  • How can I get rid of the motd message "*** /dev/sdb1 will be checked for errors at next reboot ***"? [duplicate]

    - by kmm
    This question already has an answer here: Persistent “disk will be checked…” in the message of the day (motd) even after reboot 3 answers My motd persistently has: *** /dev/sdb1 will be checked for errors at next reboot *** The problem is that I don't have /dev/sdb1 on my system. I only have /dev/sdb2 (mouted as /) and /dev/sda1 which mounts to /media/backup. I delete that line from /etc/motd, but it reappears after reboot. Here's my df output: Filesystem Size Used Avail Use% Mounted on /dev/sdb2 73G 3.7G 66G 6% / udev 490M 4.0K 490M 1% /dev tmpfs 200M 760K 199M 1% /run none 5.0M 0 5.0M 0% /run/lock none 498M 0 498M 0% /run/shm /dev/sda1 1.9T 429G 1.4T 25% /media/backup Update Here is the output of sudo fdisk -l Disk /dev/sda: 2000.4 GB, 2000398934016 bytes 255 heads, 63 sectors/track, 243201 cylinders, total 3907029168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0003dfc2 Device Boot Start End Blocks Id System /dev/sda1 63 3907024064 1953512001 83 Linux Disk /dev/sdb: 80.0 GB, 80026361856 bytes 255 heads, 63 sectors/track, 9729 cylinders, total 156301488 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00049068 Device Boot Start End Blocks Id System /dev/sdb1 152301568 156301311 1999872 82 Linux swap / Solaris /dev/sdb2 * 2048 152301567 76149760 83 Linux Partition table entries are not in disk order I guess /dev/sdb1 is my swap space.

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  • Does Googlebot (and/or search engines) index a forwarded page? [duplicate]

    - by user2889419
    This question already has an answer here: HTTP and HTTPS impacts on SEO 1 answer Let's say I have example.com domain, and I force the user to use the HTTPS over HTTP. The question is as browsers just accept and load the forwarded/new page (when the request for http://example.com - https://example.com), does the Googlebot (or other search engines) accept the forwarded page and index the new page and just ignore the old page? In other word, does search engines accept HTTPS beside the HTTP?

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  • Help! Problem dual boot ubuntu windows8 (can't start ubuntu) [duplicate]

    - by a35
    This question already has an answer here: Installing Ubuntu on a Pre-Installed Windows 8 (64-bit) System (UEFI Supported) 5 answers EDIT: I know that there are many topics about dual boot ubuntu windows8, i have read them, my problem is that i cant boot ubuntu neither from HDD nor from live USB. I know about boot repairing, but how can I use it, If i cant boot ubuntu?? I heard about terrible problems with windows 8-linux dual boot, but I really need ubuntu because of school. I read many tutorials how to install ubuntu next to windows8, but despite that a problem accured. Here is what I have done. I have MSI GE60, windows(64bit) is running on mSATA SSD C drive. HDD is divided to two partitions for windows and I left there 50GB for ubuntu. I downloaded ubuntu 12.04.3desktop-amd64(64bit), created bootable USB using Universal USB Installer (recommended on Ubuntu site). I disabled USB legacy support (that Ubuntu could be installed in EFI mode- I was following instructions on Ubuntu site), and also Secure Boot (windows is now angry with me because I turned it off- when I start windows it informs me I should enable that). I inserted USB rebooted computer and chose install ubuntu, divided free 50GB space to swap(2000MB) and rest as ext4 main storage space for ubuntu. Installation passed normally, Ubuntu then asked me to reboot computer. After reboot windows 8 started. Now I can't start ubuntu. When I restart win8 to uefi there is possibility to boot ubuntu, but when I choose it, it crashes. When I choose try ubunfu from connected USB, nothing happend, still dark screed. What is wrong? Can you help me? I am in hurry to do it because of school. Thanks.

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  • Is Google indexing pages that has no connection with other pages? [duplicate]

    - by Grkmksk
    This question already has an answer here: How did Google find my unlinked newly created pages? 3 answers I am working on a web project that has nearly 100 thousand instant users and there is a webpage that we are using for test cases. There are no links pointing to it from other pages. It shouldn't be indexed by Google or any other search engines. "noindex" can be used in this situation, I know but I wonder if Google (or any others) indexes this page, if I don't do anything to prevent it.

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  • What is the difference between installing Ubuntu on a USB device and a laptop hardisk? [duplicate]

    - by Max
    This question already has an answer here: Difference between LiveCD, LiveUSB, full-install, and persistence? 1 answer Now, I have a laptop with Windows 8. For various reasons, I want to install Ubuntu that I can carry with me on the various PCs I work with. The same installation so that I don't have to constantly take care of installing new things and dependencies. Can I do a full installation of Ubuntu in a USB? Can I install softwares and other things in the USB itself so that I can boot it anywhere I want? What is the difference of this installation from full installation on a laptop harddisk? What features will and will not work with the USB option? Thanks!

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  • Why "./" is used to run ".sh" scripts in Unix? [duplicate]

    - by user283502
    This question already has an answer here: Why do I need to type `./` before executing a program in the current directory? 10 answers I am executing a .sh script today. It is executed with prefix "./.sh,I am a bit confuse because it is also executed without ./.but why this is required to use ./ Could you please explain me that why ./ is used to run .sh scripts?

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  • how to stop enemies from moving to one point when lots of them are chasing one object [duplicate]

    - by BBgun
    This question already has an answer here: Is there a simple way to stop enemies standing in the same spot? 8 answers i am making a top down game which lots of enemies are chasing one guy. then,enemies would move to one point without any collision,they just overlay each other. so ,is there any simple way to make them feel more real? make them not overlay with each other? ================================= i have tried the solution using boundbox to check collision, but i still very puzzled about what to do with the collision. i have a bad solution.it doesn't work well. my solution in simple: foreach(around_enemy_arr in other) { vector a = normalize(self.positionvector - other.positionvector); self.move_vector = self.move_vector + a; } this can work,but when plenty of enemies come very close to each other,they would shake. i am sooooo confused. please help.

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  • What is Duplicate Content and Why Can it Hurt My Website Ranking?

    So you've got you new website, your domain name is registered and you've got your hosting sorted out - now all you need are visitors! But hold on - there are millions of websites out there, so how are people going to find yours? It is a fact that the majority of people use a search engine in order to find what they're looking for online and there is a great deal of speculation about the best way of attracting them to your website rather than your competitors.

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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