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  • Identifying an empty text node with jQuery + Javascript

    - by b. e. hollenbeck
    You'd think this was easy - but I'm having the hardest time with it. Here's what I'm trying to identify: <span class="cw-value-one"></span> Here's what I'm using so far: $('span.cw-value-one').each(function(){ var textNode = $(this).text(); var type = typeof textNode; var len = textNode.length; if($(this).is(':empty')){ $(this).siblings('span.cw-value-two').css({"position": "relative", "left": "1em"}); } }); Ok, so textNode = "", type = string and len = 1 - none of which is helpful in identifying an empty text node, since a has a type of string and length of 1. The jQuery .is(':empty') is not working either. So whow do you identify an empty text node in JQuery or plain ol' Javascript?

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  • Javascript display property

    - by Nani
    In my form I have a textbox and a calendr along with other controls asp:TextBox ID="TextBox2" runat="server" onfocus="CalOpen()" asp:TextBox asp:Calendar ID="Calendar1" runat="server" style="display:none;" onselectionchanged="Calendar1_SelectionChanged" script type="text/javascript" function CalOpen() { var cal = document.getElementById('<%=Calendar1.ClientID%>'); cal.style.display='block'; } /script protected void Calendar1_SelectionChanged(object sender, EventArgs e) { TextBox2.Text = Calendar1.SelectedDate.ToLongDateString(); Calendar1.Visible = false; } protected void ImageButton1_Click(object sender, ImageClickEventArgs e) { Calendar1.Visible = true; } For the first time it worked fine, but, 2nd time when I click TextBox2, that is, after selecting date for the first time. Broeser is throwing error"object required" I am unable to know where I went wrong. Plz help me in making my code correct. Thank You.

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  • Is it possible to use JavaScript inside handlebars.js template

    - by Gleeb
    The description says it all. How to put a JavaScript script inside handlebars template. I want to make a dynamic Paypal button for my website. <script type="text/x-mustache-template" id="product-item-thumbnail-template"> <h2>{{title}}</h2> <p>{{message}}</p> <p><a class="btn" href="#">View details &raquo;</a></p> <p><script src="resources/js-frameworks/[email protected]" data-button="buynow" data-name="My product" data-amount="1.00"></script></p> </script> But this produces an error because of the tag. it closes the template script and not the paypal script Thanks

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  • JavaScript distributed computing project

    - by Ben L.
    I made a website that does absolutely nothing, and I've proven to myself that people like to stay there - I've already logged 11+ hours worth of cumulative time on the page. My question is whether it would be possible (or practical) to use the website as a distributed computing site. My first impulse was to find out if there were any JavaScript distributed computing projects already active, so that I could put a piece of code on the page and be done. Unfortunately, all I could find was a big list of websites that thought it might be a cool idea. I'm thinking that I might want to start with something like integer factorization - in this case, RSA numbers. It would be easy for the server to check if an answer was correct (simply test for modulus equals zero), and also easy to implement. Is my idea feasible? Is there already a project out there that I can use?

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  • Dynamically loading CSS and JavaScript using Prototype

    - by Salman A
    I have a classic ASP application that I've been constantly trying to modularize. Currently, almost all pages are divided in to two pages: an outer page that contains the layout, header, sidebar, footer an inner page that contains ASP code The outer pages use dreamweaver templates so updating layout and replicating changes is easy. The inner pages are managed by me. Now here is the problem: I had to add a lightbox to one page, I chose Lightbox 2 which requires Prototype. I ended up adding Prototype on every page, assuming that sooner or later I'll upgrade all pages, forms, ajax requests and other javascript to use Prototype. I've now added two other plugins -- Modalbox and Protofade; each with a pair of .JS and .CSS files. Since I'll be using these three plugins on specific set of pages I am wondering if I can load the required CSS and JS files dynamically. I do not want to access the document head and add include files there, I'll have to do this from inside a DIV where all ASP code is supposed to go.

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  • How to pass email from one form to another page's form with javascript

    - by zac
    I am trying to have an email signup form on one page populate the email block on another page by passing it through the url and pulling it out with document.write. The first form is something like: <form action="/sign-up"> <input type="text" name="passEmail"><input type="submit"></form> And the recieving form is like : <form name="theForm"> <input type='text' name='email'></form> And I am trying a script like this <SCRIPT LANGUAGE="javascript"> var locate = window.location document.theForm.email.value = locate var text = document.theForm.email.value function delineate(str) { theEmail = str.indexOf("=") + 1; return(str.substring(theEmail)); } document.write(delineate(text)); </SCRIPT> Instead of pulling the email after the = in the url it is pulling the entire url. Can someone help me accomplish this?

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  • Hard-coded 8191 10485 values in JavaScript rounding function

    - by Matthew Hegarty
    I've seen the following (bizarre) Javascript rounding function in some legacy code. After googling for it I can see that it crops up in a number of places online. However I can't work out why the hard-coded values 8191 and 10485 are present. Does anyone know if there's any sensible reason why these values are included? If not, hopefully we can kill off the meme! function roundNumber(num,dec) { var newnumber = 0; if (num > 8191 && num < 10485) { num = num-5000; newnumber = Math.round(num*Math.pow(10,dec))/Math.pow(10,dec); newnumber = newnumber+5000; } else { newnumber = Math.round(num*Math.pow(10,dec))/Math.pow(10,dec); } return newnumber; }

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  • Download estimator control using JavaScript and Ajax

    - by Anil Namde
    I would like to implement the download estimator using the JavaScript and the Ajax. I have gone trough Google to find the existing implementations for the download estimator and i found most of the time asking user bandwidth and then calculating the number is strategy. It good approach and there is hardly anything on reliable to get the estimated time right. What i would like to try is use Ajax to request file size 100KB - 200 KB and do the maths get the number and update the display. Now this is surrounded with so many questions like network, number of packets formed, proxies etc ? These all factors are sufficient to turn down the approach. But THIS IS HOW I HAVE TO DO THIS ? Now i would like here inputs from you all to make it better (as good discussion)? what all can be added to this ? Can we get to know bandwidth user using without asking ?

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  • Javascript ajax asynchronous question...

    - by Polaris878
    Hello, I'm wondering if anyone can help me understand some asynchronous javascript concepts... Say I make an asynch ajax call like so: xmlhttp=new XMLHttpRequest(); xmlhttp.onreadystatechange= myFoo; xmlhttp.open("GET",url,true); Here is my callback function: function myFoo() { if (xmlhttp.readyState==4) { if (xmlhttp.status==200) { // Success message } else { // some error message } } } Now, where and when does the execution path start again? Once I make the call to open(), does execution continue directly below the open() and another "thread" enters the asynch function once the ajax request has been completed? Or, does the browser wait for the request to complete, make the Asynch call, and then execution continues right after the open? Thanks!

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  • Should I unit test my JavaScript?

    - by Joseph Silvashy
    I'm curious to if it would be valuable, I'd like to start using QUnit, but I really don't know where to get started. Actually I'm not going to lie, I'm new to testing in general, not just with JS. I'm hoping to get some tips to how I would start using unit testing with an app that already has a large amount of JavaScript (ok so about 500 lines, not huge, be enough to make me wonder if I have regression that goes unnoticed). How would you recommend getting started and Where would I write my tests? (for example its rails app, where is a logical place to have my JS tests, it would be cool if they could go in the /test directory but it's outside the public directory and thus not possible... err is it?)

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  • how to get the top left coordinates of the screen with javascript on firefox

    - by artsince
    I have a <div> element with position: absolute and z-index something big. I would like to cover the entire screen with this div with javascript. This is what I do and it works: document.getElementById('mydiv').style.top = 0; document.getElementById('mydiv').style.left = 0; document.getElementById('mydiv').style.width = '100%'; document.getElementById('mydiv').style.height = '100%'; However, when I scroll down with long webpages, this code displays my div at the top of the page, so the div renders above the region I currently view. How can I change the top and left values so that my div always covers the active field I am viewing? I work on firefox 3.6.*. Thank you

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  • Double-Escaped Unicode Javascript Issue

    - by Jeffrey Winter
    I am having a problem displaying a Javascript string with embedded Unicode character escape sequences (\uXXXX) where the initial "\" character is itself escaped as "&#92;" What do I need to do to transform the string so that it properly evaluates the escape sequences and produces output with the correct Unicode character? For example, I am dealing with input such as: "this is a &#92;u201ctest&#92;u201d"; attempting to decode the "&#92;" using a regex expression, e.g.: var out = text.replace('/&#92;/g','\'); results in the output text: "this is a \u201ctest\u201d"; that is, the Unicode escape sequences are displayed as actual escape sequences, not the double quote characters I would like.

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  • Using JavaScript eval to parse JSON

    - by Quandary
    Question: I'm using eval to parse a JSON return value from one of my WebMethods. I prefer not to add jquery-json because the transfer volume is already quite large. So I parse the JSON return value with eval. Now rumors go that this is insecure. Why ? Nobody can modify the JSOn return value unless they hack my server, in which case I would have a much larger problem anyway. And if they do it locally, JavaScript only executes in their browser. So I fail to see where the problem is. Can anybody shed some light on this, using this concrete example? function OnWebMethodSucceeded(JSONstrWebMethodReturnValue) { var result=eval('(' + JSONstrWebMethodReturnValue + ')') ... // Adding result.xy to a table }

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  • ASP.NET Web User Control with Javascript used multiple times on a page - How to make javascript func

    - by Jason Summers
    I think I summed up the question in the title. Here is some further elaboration... I have a web user control that is used in multiple places, sometimes more than once on a given page. The web user control has a specific set of JavaScript functions (mostly jQuery code) that are containted within *.js files and automatically inserted into page headers. However, when I want to use the control more than once on a page, the *.js files are included 'n' number of times and, rightly so, the browser gets confused as to which control it's meant to be executing which function on. What do I need to do in order to resolve this problem? I've been staring at this all day and I'm at a loss. All comments greatly appreciated. Jason

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • Facebook Connect via Javascript doesn't close and doesn't pass session id

    - by ensnare
    I'm trying to authenticate users via Facebook Connect using a custom Javascript button: <form> <input type="button" value="Connect with Facebook" onclick="window.open('http://www.facebook.com/login.php?api_key=XXXXX&extern=1&fbconnect=1&req_perms=publish_stream,email&return_session=0&v=1.0&next=http%3A%2F%2Fwww.example.com%2Fxd_receiver.htm&fb_connect=1&cancel_url=http%3A%2F%2Fwww.example.com%2Fregister%2Fcancel', '_blank', 'top=442,width=480,height=460,resizable=yes', true)" onlogin='window.location="/register/step2"' /> </form> I am able to authenticate users. However after authentication, the popup window just stays open and the main window is not directed anywhere. In fact, it is the popup window that goes to "/register/step2" How can I get the login window to close as expected, and to pass the facebook session id to /register/step2? Thanks!

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  • Creating get/set method dynamically in javascript

    - by portoalet
    I am trying to create a UserDon object, and trying to generate the get and set methods programmatically ( based on Pro Javascript book by John Resig page 37 ), and am testing this on Firefox 3.5 The problem is: in function UserDon, "this" refers to the window object instead of the UserDon object. So after calling var userdon = new UserDon(...) I got setname and getname methods created on the window object (also setage and getage). How can I fix this? function UserDon( properties ) { for( var i in properties ) { (function(){ this[ "get" + i ] = function() { return properties[i]; }; this[ "set" + i ] = function(val) { properties[i] = val; }; })(); } } var userdon = new UserDon( { name: "Bob", age: 44 });

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  • Currency Math in JavaScript

    - by Jared
    Can someone please help me out with a JavaScript/jQuery solution for this arithmetic problem: I need to subtract one number from the other. The problem is that the numbers have a dollar sign (because its money), therefore jQuery is treating them as strings instead of numbers. I have created two variables - toalAssets and totalLiabilites. I would like to subtract the latter from the former and place the result into another variable called netWorth. Perhaps i need to use parseFloat()? But I'm not sure how - This is all a little over my head!

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  • Print out PDF with javascript [closed]

    - by Daniel Abrahamsson
    I have a need to print out multiple PDFs with the help of javascript. Is this even possible without rendering each PDF in a separate window and calling window.print()? Basically, I would like to be able to do something like print('my_pdf_url'). Edit After some searching, I have come to the conclusion that there are no other methods than the one I've described above. It is a far from perfect solution, but it works in simple cases. Edit I ended up merging the PDFs to a monster PDF on the server side and then send this single PDF to the user, who can then choose to print it out.

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  • Dealing with multiple Javascript IF statements.

    - by Joey
    Is it possible to put multiple IF statements in Javascript? If so, I'm having a fair amount of trouble with the statement below. I was wondering if you can put another IF statement in between if (data == 'valid') AND else? I want to add another if data =='concept') between the two. if (data == 'valid') { $("#file").slideUp(function () { $("#file").before('<div class="approvedMessage">WIN WIN WIN!</div>'); setTimeout(ApprovedProof, 5000); }); function ApprovedProof() { $("#file").slideDown(); $('.approvedMessage').fadeOut(); } } else { $("#file").slideUp(function () { $("#file").before('<div class="deniedMessage">NO NO NO!</div>'); setTimeout(DeniedProof, 5000); }); function DeniedProof() { $("#file").slideDown(); $('.deniedMessage').fadeOut(); } }

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  • Array value setting in javascript

    - by Dennis
    Hello. Again I'm still new to this javascript thing, so just would like to know if there is another way of setting the values of an array (just like declaring it); //correct way of declaring an array and reusing var adata = new Array('1','2','3'); //reusing of variable adata[0] = '4'; adata[1] = '5'; adata[2] = '6' ** This part is my question; I want to declare the values of the array just like declaring them to minimize the number of lines; //array declaration var data = new Array('1','2','3'); //reusing of variable data = ['4','5','6']; --- (as an example) I get an error msg "Invalid assignment left-hand side" is this possible? If so, what is the correct syntax? I hope I'm making sense. Thanking you in advance.

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  • deny iframe javascript to scroll parent window

    - by gucki
    I've a site with banner ads, loaded using iframes. The banner ads always scroll the parent window when the banner doesn't complety fit into the visible region. This is really annoying and I'd like to deny the javascript of the iframes to scroll the main window. Here is what I already tried: Move the iframe src code to another domain. Normally js from another domain should not be allowed to access the parent window, is it?! This doesn't work. Overwrite window.moveTo, window.scrollTo, window.scrollBy in parent with my own functions. This doesn't seem to work neither, as none of these functions seems to be called. :-( Any help would be really great :-)

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  • how to stop onChange in javascript

    - by shrimpy
    in one of my selection box, i have a onChange="..." specified... coz i want to change some other form value after any selection changes. however ... in the same page, some wired case i have to manually set the value.. so i have to use some javascript to set the value of the selection combox, but in this case, i don`t want that onChange event to be fired... how can i walk around it??? Forgot to mention that i am actually using dijit.form.comboBox. for normal HTML form comboBox, it won`t cause any issue. Only i use the dijit comboBox, and i try to set the value to some other value, dojo will trigger the onChange.

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  • Javascript image change causes embeded UserControls to flicker

    - by Sam Barham
    I have a n html page being displayed in IE. It has some buttons made up of images with mouseover/mouseout events on them in JavaScript, and a bunch of embedded .Net UserControls. When the mouseover/mouseout events fire, I change the images src to something else (simple rollover effect). The problem is that the UserControls often (but not always) flicker when this happens. To be clear, the images don't flicker, and the rest of the page doesn't flicker, just the embedded controls. This page is local, not coming from a server or anything. So, any ideas? More information : I've noticed that highlighting text does it too...

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  • Continuous Progress Bar in Javascript

    - by Goro
    Hello, I am trying to find the best option to create a simple progress bar that I need to be triggered periodically from within another JavaScript script. Every few minutes, a timer would cause the progress bar to start going from 0 to 100%. Once it reaches 100%, the bar would reset to 0. I am trying to implement a smooth animated version of the bar, like this one: http://www.webappers.com/progressBar/. (I tried adapting this particular one but I could not get it to work the way I described) I am looking into the jQuery UI ProgressBar: Is it possible to use it in the manner I have described? Thank you.

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