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  • Retain information in cocoa?

    - by happyCoding25
    Hello, I'm still new to cocoa and don't know much about memory management. I read up on apples documentation but I'm still confused. My question is if I set the value of a variable in a - (void)dowhatever when the void ends, will the contents of the variable be erased? If so is there a method (without writing to a file) that I can use to retain the variable contents? Thanks for any help

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  • Hibernate - on the stack or on the heap?

    - by Stephano
    As a Java programmer, you usually keep two truths in your pocket: Instance variables and Objects lie on Heap. Local variables and methods lie on the Stack. Now that I use Hibernate in just about everything, I realize I'm not as sure of myself. Are there some good rules of thumb for using hibernate and knowing where your memory lives?

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  • Java -Xms initial size effects

    - by SyBer
    Hi. What is the benefit of setting the -Xms parameter, and having the initial memory larger for example, then the default calculated one (64 MB in my case, according to Java GC tunning: http://java.sun.com/javase/technologies/hotspot/gc/gc_tuning_6.html#par_gc.ergonomics.default_size)? Also, is there any good to setting both the initial and maximum memories to same size? Thanks.

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  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

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  • Impact of Multiple .ToUpper()'ing

    - by Kyle Rozendo
    Hi All, This is not a question of premature optimization per se. On the garbage collector and memory in general, what would hundreds of ToUpper() operations (many could be duplicated) do to a program, mainly in regard to the immutability of strings? Thanks, Kyle

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  • How efficient is Python substring extraction?

    - by Cameron
    I've got the entire contents of a text file (at least a few KB) in string myStr. Will the following code create a copy of the string (less the first character) in memory? myStr = myStr[1:] I'm hoping it just refers to a different location in the same internal buffer. If not, is there a more efficient way to do this? Thanks! Note: I'm using Python 2.5.

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  • Decompressing a very large serialized object and managing memory

    - by Mike_G
    I have an object that contains tons of data used for reports. In order to get this object from the server to the client I first serialize the object in a memory stream, then compress it using the Gzip stream of .NET. I then send the compressed object as a byte[] to the client. The problem is on some clients, when they get the byte[] and try to decompress and deserialize the object, a System.OutOfMemory exception is thrown. Ive read that this exception can be caused by new() a bunch of objects, or holding on to a bunch of strings. Both of these are happening during the deserialization process. So my question is: How do I prevent the exception (any good strategies)? The client needs all of the data, and ive trimmed down the number of strings as much as i can. edit: here is the code i am using to serialize/compress (implemented as extension methods) public static byte[] SerializeObject<T>(this object obj, T serializer) where T: XmlObjectSerializer { Type t = obj.GetType(); if (!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes; using (MemoryStream stream = new MemoryStream()) { serializer.WriteObject(stream, obj); initialBytes = stream.ToArray(); } return initialBytes; } public static byte[] CompressObject<T>(this object obj, T serializer) where T : XmlObjectSerializer { Type t = obj.GetType(); if(!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes = obj.SerializeObject(serializer); byte[] compressedBytes; using (MemoryStream stream = new MemoryStream(initialBytes)) { using (MemoryStream output = new MemoryStream()) { using (GZipStream zipper = new GZipStream(output, CompressionMode.Compress)) { Pump(stream, zipper); } compressedBytes = output.ToArray(); } } return compressedBytes; } internal static void Pump(Stream input, Stream output) { byte[] bytes = new byte[4096]; int n; while ((n = input.Read(bytes, 0, bytes.Length)) != 0) { output.Write(bytes, 0, n); } } And here is my code for decompress/deserialize: public static T DeSerializeObject<T,TU>(this byte[] serializedObject, TU deserializer) where TU: XmlObjectSerializer { using (MemoryStream stream = new MemoryStream(serializedObject)) { return (T)deserializer.ReadObject(stream); } } public static T DecompressObject<T, TU>(this byte[] compressedBytes, TU deserializer) where TU: XmlObjectSerializer { byte[] decompressedBytes; using(MemoryStream stream = new MemoryStream(compressedBytes)) { using(MemoryStream output = new MemoryStream()) { using(GZipStream zipper = new GZipStream(stream, CompressionMode.Decompress)) { ObjectExtensions.Pump(zipper, output); } decompressedBytes = output.ToArray(); } } return decompressedBytes.DeSerializeObject<T, TU>(deserializer); } The object that I am passing is a wrapper object, it just contains all the relevant objects that hold the data. The number of objects can be a lot (depending on the reports date range), but ive seen as many as 25k strings. One thing i did forget to mention is I am using WCF, and since the inner objects are passed individually through other WCF calls, I am using the DataContract serializer, and all my objects are marked with the DataContract attribute.

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  • .net 4.0 creating a MemoryMappedFile with global context throws exception

    - by Christoph
    Hi all, I want to create a global MemoryMappedFile in C# 4.0 using following call: string MemoryMappedFileName = "Global\\20E9C857-C944-4C35-B937-A5941034D073"; ioBuffer = MemoryMappedFile.CreateNew(MemoryMappedFileName, totalIoBufferSize); This always throws following exception "System.UnauthorizedAccessException: Access to the path is denied." If I remove the "Global\" identifier from the memorymapped filename it works but I need a memory mapped file existing accross terminal sessions. thanks, Christoph

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  • In C, do braces act as a stack frame?

    - by Claudiu
    If I create a variable within a new set of curly braces, is that variable popped off the stack on the closing brace, or does it hang out until the end of the function? For example: void foo() { int c[100]; { int d[200]; } //code that takes a while return; } Will d be taking up memory during the code that takes a while section?

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  • wx paste image into panel

    - by Moayyad Yaghi
    hello i need to find a way to copy an image from a software .. ( microsoft paint for example ) and paste it into my own pain tool that i made using wxpython .. how do i read the image that has been loaded into memory ? so i can paste it hope idea is clear enough thanks in advance

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  • Python: How efficient is subtring extraction?

    - by Cameron
    I've got the entire contents of a text file (at least a few KB) in string myStr. Will the following code create a copy of the string (less the first character) in memory? myStr = myStr[1:] I'm hoping it just refers to a different location in the same internal buffer. If not, is there a more efficient way to do this? Thanks!

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  • Threading in python: retrieve return value when using target=

    - by Philipp Keller
    I want to get the "free memory" of a bunch of servers like this: def get_mem(servername): res = os.popen('ssh %s "grep MemFree /proc/meminfo | sed \'s/[^0-9]//g\'"' % servername) return res.read().strip() since this can be threaded I want to do something like that: import threading thread1 = threading.Thread(target=get_mem, args=("server01", )) thread1.start() But now: how can I access the return value(s) of the get_mem functions? Do I really need to go the full fledged way creating a class MemThread(threading.Thread) and overwriting __init__ and __run__?

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  • iPhone - database reading method and memory leaks

    - by Do8821
    Hi, in my application, a RSS reader, I get memory leaks that I can't fix because I can't understand from where they come from. Here is the code pointed out by Instruments. -(void) readArticlesFromDatabase { [self setDatabaseInfo]; sqlite3 *database; articles = [[NSMutableArray alloc] init]; if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { const char *sqlStatement = "select * from articles"; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) { NSString *aName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; NSString *aDate = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; NSString *aUrl = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 3)]; NSString *aCategory = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 4)]; NSString *aAuthor = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 5)]; NSString *aSummary = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 6)]; NSMutableString *aContent = [NSMutableString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 7)]; NSString *aNbrComments = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 8)]; NSString *aCommentsLink = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 9)]; NSString *aPermalink = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 11)]; [aContent replaceCharactersInRange: [aContent rangeOfString: @"http://www.mywebsite.com/img/action-on.gif"] withString: @"hellocoton-action-on.gif"]; [aContent replaceCharactersInRange: [aContent rangeOfString: @"hhttp://www.mywebsite.com/img/action-on-h.gif"] withString: @"hellocoton-action-on-h.gif"]; [aContent replaceCharactersInRange: [aContent rangeOfString: @"hthttp://www.mywebsite.com/img/hellocoton.gif"] withString: @"hellocoton-hellocoton.gif"]; NSString *imageURLBrut = [self parseArticleForImages:aContent]; NSString *imageURLCache = [imageURLBrut stringByReplacingOccurrencesOfString:@":" withString:@"_"]; imageURLCache = [imageURLCache stringByReplacingOccurrencesOfString:@"/" withString:@"_"]; imageURLCache = [imageURLCache stringByReplacingOccurrencesOfString:@" " withString:@"_"]; NSString *uniquePath = [tmp stringByAppendingPathComponent: imageURLCache]; if([[NSFileManager defaultManager] fileExistsAtPath: uniquePath]) { imageURLCache = [@"../tmp/" stringByAppendingString: imageURLCache]; [aContent replaceCharactersInRange: [aContent rangeOfString: imageURLBrut ] withString: imageURLCache]; } Article *article = [[Article alloc] initWithName:aName date:aDate url:aUrl category:aCategory author:aAuthor summary:aSummary content:aContent commentsNbr:aNbrComments commentsLink:aCommentsLink commentsRSS:@"" enclosure:aPermalink enclosure2:@"" enclosure3:@""]; [articles addObject:article]; article = nil; [article release]; } } sqlite3_finalize(compiledStatement); } sqlite3_close(database); } ` I have a lot of "Article" leaked and NSString matching with these using : [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, X)]; I tried a lot of different code I always have these leaks. Anyone has got an idea to help me?

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  • Serious Memory Clash: Variables clashing in C

    - by Soham
    int main(int argc, char*argv[]) { Message* newMessage; Asset* Check; //manipulation and initialization of Check, so that it holds proper values. newMessage = parser("N,2376,01/02/2011 09:15:01.342,JPASSOCIAT FUTSTK 24FEB2011,B,84.05,2000,0,0",newMessage); // MessageProcess(newMessage,AssetMap); printf("LAST TRADE ADDRESS %p LAST TRADE TIME %s\n",Check->TradeBook,Check->Time); } Message* parser(char *message,Message* new_Message) { char a[9][256]; char* tmp =message; bool inQuote=0; int counter=0; int counter2=0; new_Message = (Message*)malloc(sizeof(Message)); while(*tmp!='\0') { switch(*tmp) { case ',': if(!inQuote) { a[counter][counter2]='\0'; counter++; counter2=0; } break; case '"': inQuote=!inQuote; break; default: a[counter][counter2]=*tmp; counter2++; break; } tmp++; } a[counter][counter2]='\0'; new_Message->type = *a[0]; new_Message->Time = &a[2][11]; new_Message->asset = a[3]; if(*a[4]=='S') new_Message->BS = 0; else new_Message->BS = 1; new_Message->price1=atof(a[5]); new_Message->shares1=atol(a[6]); new_Message->price2=atof(a[7]); new_Message->shares2=atol(a[8]); new_Message->idNum = atoi(a[1]); return(new_Message); } Here there is a serious memory clash, in two variables of different scope. I have investigated using gdb and it seems the address of new_Message->Time is equalling to the address of Check->Time. They both are structures of different types I am trying to resolve this issue, because, when parser changes the value of new_Message->Time it manipulates the contents of Check-Time Please do suggest how to solve this problem. I have lost(spent) around 10 hours and counting to resolve this issue, and tons of hair. Soham

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