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  • Wireless Network Performance Issues

    - by colithium
    My brand new Dell XPS system has been running flawlessly except its abysmal download speeds. I have tried isolating every variable I could possibly think of but I can't figure out the problem. I've talked to Dell and Belkin without making progress (thought I'd try). Here are the speeds: Note that most of the time, upload speeds are actually much faster than download speeds (around 4.0 Mb/s which is better than most other devices on the network) It's not the ISP. The slowdown happens even when transferring files inside the network. Plus every other wireless device gets approximately this: It's not the wireless router. It's a Lynksis WRT160N v1 with the latest firmware (1.02.2). Plus everything else connected to it has normal speeds. It's not the browser. Speeds are the same in IE, FF, and when transferring files with Windows between computers. It's not the wireless adapter. I've tried a Belkin N Wireless USB Adapter (which works fine on another computer) and a Dell Wireless Draft 802.11n WLAN Mini-Card. They have the same slow speeds when connected to the problem computer. It's not the adapter connection. One adapter used USB and the other is a Mini-Card. It's not antenna placement. With the same antenna position and the same device, I get different speeds when connected to the problem computer vs a good computer. Plus everything reports the connection speed as at least 11Mbps and good signal strength. I've tried disabling IPv6 since it sometimes causes weird problems. I've tried disabling Windows Firewall/anti-virus. I've ensured the computer has updated drivers for both adapters. I've ensured that Windows is up to date and so is the BIOS. For the USB adapter I ensured that that USB port functioned at normal speeds with other USB devices. What else could it possibly be? I finally received my copy of Windows 7 and will be trying that. I'd rather not install Windows 7 because of a particular program that will stop working so a solution besides that is welcome. Specs: Vista x64 Core i7 920 6GB RAM 500GB HD GTX 260

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  • Are high office partitions as effective as private offices?

    - by CraigS
    I'm currently reading DeMarco and Lister's Peopleware, and I've been struck (as everyone is) by their comments about noise reduction via using private offices, and the effect this has on productivity. Private offices are probably not going to happen at my workplace, but I'm wondering if high cubicle partitions (say, 6 feet) might be nearly as good? I imagine they wouldn't deflect quite as much noise, but they would have some effect. One down-side is that the center cubicles would have less natural light. That seems quite a big downer to me. I'd be interested to hear what peoples experiences are.

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  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

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  • Multiple Instances Of The Same Computer Under Network

    - by Reafidy
    Can anyone tell me why we have multiple instances of the same computer (SALLY) under network in the open file dialog. Please see the image below. This is not an issue in itself, however I am wondering if it is related to some file corruption issues we have been having lately. All pc's are windows 7. Server is Windows Server 2008 R2. We are using folder redirection, roaming profiles and offline files.

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  • Computer name not appearing on network

    - by stib
    I can connect to other computers on my home network (ubuntu + OSX machines) using the IP address, but I can't connect using the netbios name. On the mac the name appears in Finder but if I try to connect (goconnect to server smb://[email protected]) it doesn't work, while smb://[email protected] does. Same with ssh, ping and afp between the macs. This is a intermittent problem. It has worked in the past.

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  • Why is network utilization so low

    - by dean20007
    My network utilization in windows never seems to get above 1%. This seems absolutely tiny, does anyone know why it is so low and if there is anyway to increase it(or if it indeed does need increased) FYI: I use a D-LINK USB wireless adaptor

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  • Network and Server Management Tools

    - by jessieE
    We are building a farm of test servers. Currently we have 8 servers. We are planning to use the servers to test the following Mysql Cluster Xen or KVM virtualization Heartbeat/Pacemaker/DRDB What tools do experienced sysads use for: Initial installation of operating system( installing centos 5 or ubuntu server manually 8 times seems like a tedious task that just begs for automation) Centralized Configuration Management and Software Updates for Host and possibly Guest(virtualized) servers Hardware, Services and Network Monitoring

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  • Setup VPN network for PS3

    - by L Franco
    Getting informed on setting up a home network so i can use VPN on my PS3, i live in Mexico but want the programming available in the US. Getting a little confused as every sites gives you different options, both in hardware and software. specially on subjects like dd-wrt, dns or vpn options... i know there is no "best" setup, but are there any tried and true?? Options in hardware and software would be apreciated...

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  • My network manager stop running very shotly when installed VirtualBox-4.0, reporting network manager not running

    - by wangolo joel
    I fell into a snare when i downloaded and install virtual box 4.0 on my ubuntu 10.4, when i started the virtualbox i tried i saw that my network icon on my desktop showed my red x showing iam disconnected and this happened shortily when i installed virtual box 4.0 I have searched through the web and found some people who have faced some problem. but the solution they gave them i tried but it coudn't work, of restarting,starting ,stoping the netowrk manager, i was even thinking of uninstalling this virutalbox but not netowrk connection truely i need your help

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  • Unable to ping to outside network from behind a Linux router

    - by Supratik
    Hi My system is behind a Linux firewall, where eth0 is connected to internet and eth1 is connected to my LAN. The issue is I am not able to ping to outside my network. The iptables rule I have used here as below. iptables -t nat -A POSTROUTING -s 192.168.1.0/24 -p icmp -j SNAT --to-source $PUBLICIP Please correct me if I am doing anything wrong here. Warm Regards Supratik

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  • Network Interface Lost Functionality after Firewall Installation Hung

    - by Sadeq Dousti
    I tried to install Agnitum Outpost firewall, but the setup hung while installing network drivers. Oddly, the NIC properties shows no connect string whatsoever, nor any services: http://pic-ups.com/images/1fjf.png Device Manager shows problematic drivers as well: www.pic-ups.com/images/2aqa.png Any suggestions? PS: I'm using Windows XP SP3. PS2: I applied instructions below, but all were in vein: www.agnitum.com/support/kb/article.php?id=1000041 www.agnitum.com/support/kb/article.php?id=1000159

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  • Creating a network link between 2 very close buildings

    - by Daniel Johnson
    I have a charity who have two adjacent medium sized modern detached houses (in the UK): the buildings stand next to each other and are less than 5 metres apart. They have DSL connected to a single computer in one of the buildings. They want to add a network with wireless, and want it to work across both buildings. Being a charity they need to keep costs down. The network would be used for sharing Word documents, e-mail, browsing and skyping. My initial thoughts were to connect the buildings with fibre. So: Option 1 Use fibre between the buildings. Sufficient cable and two TP-LINK MC100CM Fast Ethernet Media Converters. Cost ~£80.00. But there is the extra cost and hassle of running the cable down and up the external walls, lifting and relaying paving, and burying underground. Never having fitted fibre I'm also a little worried about going up the wall and then bending the cable at 90 degrees to go through the wall and into the building. Option 2 Use two TP-Link TL-WA7510N High Powered Outdoor 5Ghz 15dBi Wireless antennas to connect the buildings. There is a clear line of sight at first floor level. Cost ~£100. And much easier to fit than fibre! Is using the TL-WA7510Ns overkill? Is there something more suitable? I had hoped to use some Netgear stuff, e.g. two DGN2200, one in each house and also use them to provide the wireless link between the buildings. However, in bridge mode wireless client association is not available and repeater mode with client association only supports WEP security which isn't strong enough. Is there something similar that would be up to the job? Option 3 Connect the buildings with UTP cable. My concerns here are risk of electric shock due to a difference of potential between the buildings (or are they so close this shouldn't be an issue) and protection from lightning strikes. Is fitting lighting arrestors expensive? And what can be done to ameliorate against the risk of shock? This all falls outside my area of expertise so I would really appreciate some advice.

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  • dnsmasq local network works for some but hostnames are not resolving for others

    - by prggmr
    I have set up a local network and it seems that some of us can use it properly while others can't. The problem seems to be that the local hostnames I setup don't get resolved for everyone. To overview how the network is setup: I am running an Ubuntu 10.01 server using dnsmasq, this server is setup to act as our primary DNS server, configured via our router. dnsmasq is configured using the options of domain-needed bogus-priv I use the /etc/hosts file to determain the hostnames 192.168.1.10 ra.xsi 192.168.1.10 test.xsi From my machine: If I dig the hostnames they resolve properly ; <<>> DiG 9.4.3-P1 <<>> ra.xsi ;; global options: printcmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 61671 ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;ra.xsi. IN A ;; ANSWER SECTION: ra.xsi. 0 IN A 192.168.1.10 ;; Query time: 9 msec ;; SERVER: 192.168.1.10#53(192.168.1.10) ;; WHEN: Wed Nov 9 12:28:34 2011 ;; MSG SIZE rcvd: 40 Ping also works: PING ra.xsi (192.168.1.10): 56 data bytes 64 bytes from 192.168.1.10: icmp_seq=0 ttl=64 time=0.834 ms 64 bytes from 192.168.1.10: icmp_seq=1 ttl=64 time=0.699 ms ^C --- ra.xsi ping statistics --- 2 packets transmitted, 2 packets received, 0% packet loss round-trip min/avg/max/stddev = 0.699/0.766/0.834/0.068 ms And login via SSH works using the hostname. For those that cannot connect using hostnames, if I dig from their machine it appears the name is being resolved, but they cannot ping, SSH or http access the hostname. ; <<>> DiG 9.6.0-APPLE-P2 <<>> ra ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 12554 ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;ra.xsi. IN A ;; ANSWER SECTION: ra.xsi. 0 IN A 192.168.1.10 ;; Query time: 8 msec ;; SERVER: 192.168.1.10#53(192.168.1.10) ;; WHEN: Wed Nov 9 12:05:50 2011 ;; MSG SIZE rcvd: 36 I've been banging my head at this and just can't seem to figure it out.

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  • Streaming audio from microphone to network

    - by Janusz
    I have the following problem: I want to stream the audio I record with one machine to another machine in the same network. It seems that vlc is the best shot at the moment. I was able to stream a music file via vlc but streaming the audio from the microphone the same doesn't work. EDIT If I enable play locally the captured sound is played. Even streaming to another instance of VLC on the same machine doesn't work.

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  • snmpd.conf network range not accepted

    - by Stefan
    I am using snmpd on CentOS 6.3 and was giving a network range to the source for mapping community to security group. com2sec mynetwork 192.168.0.0/23 centreon Anyhow it is not working and I always get a timeout from the polling server. When I enter the exact ip of the polling server it works (192.168.3.180) It even works if I enter the whole netmask (255.255.252.0) Anyhow it should work according to documentation. Did I do anything wrong?

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  • OpenDNS-like 404 page in home network

    - by Dmbekker
    People who use OpenDNS and go to a non-existing domain are getting a nice fancy search page telling them that the domain doesn't exists instead of the browser error page. Here in my home network we have a Windows 2008 R2 server with the DNS role enabled. Is there any way to make my own fancy looking error page to show up at all computers when they enter a domain not found by the local DNS server and the forwarders / root hints servers?

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  • Cannot increase MTU on gigabit network

    - by RayQuang
    Hi, I have just set up my new gigabit network and when I was about to increase the MTU to use jumbo frames, I get this error: root@rayquang-desktop:~# ifconfig eth1 mtu 9000 SIOCSIFMTU: Invalid argument Could anyone help me to increase the MTU. Details: NIC: NETGEAR GA311; Switch: NETGEAR GS105, running Ubuntu 10.10 and Debian Lenny on desktop, server respectively. Help would be greatly appreciated, RayQuang

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  • PCIe network card deactivate DVI output (but NOT VGA output) on Shuttle SG41J1+

    - by wazoox
    It's all in the title :) Inserting a network card (or any other PCIe card, RAID controller, SAS, etc ) in the PCIe 16x slot of the Shuttle SG41J1 deactivate the DVI output. The VGA output still works fine. Shuttle support says that it's a chipset limitation (G41 + ICH7), but that doesn't make sense to me : the VGA and DVI share the same hardware but the D/A converter stage. Does anyone think that there may be some solution to this conundrum? Can a future BIOS update solve the problem?

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