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  • Prototype mouseleave for two elements

    - by TenJack
    I have created a small navigation element that is positioned right on top of another element. It is only shown when a user mousenters/mouseovers the main element. I am having some trouble with the prototype. I would like this small nav element to be hidden when a user mouses out of the main box, but I would also like the small nav element to remain visible if a user mouses out of the main box but mouses into the small nav at the same time. This is my attempt so far with some pseudo-code to hopefully explain: $('main_box').observe('mouseenter', function(){ $('small_div').show() }) $('main_box').observe('mouseleave', function(){ if this element is $('small_div') then Event.stop() $('small_div').observe('mouseleave', function(){ if this element is $('main_box') Event.stop observe $('main_box') mouseleave else $('small_div').hide(); }) else $('small_div').hide(); }) The main thing I'm having trouble with is figuring out what element the mouse is over at a given point in time. Is there a way to do something like: on mouseleave do blah unless the mouse is over a specific element then do not do blah?

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  • Why C++ virtual function defined in header may not be compiled and linked in vtable?

    - by 0xDEAD BEEF
    Situation is following. I have shared library, which contains class definition - QueueClass : IClassInterface { virtual void LOL() { do some magic} } My shared library initialize class member QueueClass *globalMember = new QueueClass(); My share library export C function which returns pointer to globalMember - void * getGlobalMember(void) { return globalMember;} My application uses globalMember like this ((IClassInterface*)getGlobalMember())->LOL(); Now the very uber stuff - if i do not reference LOL from shared library, then LOL is not linked in and calling it from application raises exception. Reason - VTABLE contains nul in place of pointer to LOL() function. When i move LOL() definition from .h file to .cpp, suddenly it appears in VTABLE and everything works just great. What explains this behavior?! (gcc compiler + ARM architecture_)

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  • global std::unordered_map com server init problems

    - by PrettyFlower
    I want to have a static global std::unordered_map in the cpp of my entry point for my COM server. relevant header code: typedef unordered_map<HWND,IMyInterface*> MyMapType; relevant body: static MyMapType MyMap; void MyFunction(HWND hWnd, IMyInterface* pObj){ MyMap[HWND] = pObj; } HINSTANCE g_hInstModule = NULL; BOOL WINAPI DllMain ( __in HINSTANCE hInstDLL, __in DWORD fdwReason, __in LPVOID lpvReserved ) { if( fdwReason == DLL_PROCESS_ATTACH ) { g_hInstModule = hInstDLL; return true; } else if( fdwReason == DLL_PROCESS_DETACH ) { return true; } return false; } MyCoClass::MyCoClass() { DRM_Refcount = 1; } HRESULT STDMETHODCALLTYPE MyCoClass::InitMyCoClass() { CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); //replace with make window code MyFunction(hWnd,ISomeInterface); return S_OK; } The only way I can get this to work is be making a map_type pointer and creating an instance of map_type on the heap and pointing at it with the global pointer. :/ WHY?

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  • Basic Custom String Class for C++

    - by wdow88
    Hey all, I'm working on building my own string class with very basic functionality. I am having difficulty understand what is going on with the basic class that I have define, and believe there is some sort of error dealing with the scope occurring. When I try to view the objects I created, all the fields are described as (obviously bad pointer). Also, if I make the data fields public or build an accessor method, the program crashes. For some reason the pointer for the object is 0xccccccccc which points to no where. How can a I fix this? Any help/comments are much appreciated. //This is a custom string class, so far the only functions are //constructing and appending #include<iostream> using namespace std; class MyString1 { public: MyString1() { //no arg constructor char *string; string = new char[0]; string[0] ='\0'; std::cout << string; size = 1; } //constructor receives pointer to character array MyString1(char* chars) { int index = 0; //Determine the length of the array while (chars[index] != NULL) index++; //Allocate dynamic memory on the heap char *string; string = new char[index+1]; //Copy the contents of the array pointed by chars into string, the char array of the object for (int ii = 0; ii < index; ii++) string[ii] = chars[ii]; string[index+1] = '\0'; size = index+1; } MyString1 append(MyString1 s) { //determine new size of the appended array and allocate memory int newsize = s.size + size; MyString1 MyString2; char *newstring; newstring = new char[newsize+1]; int index = 0; //load the first string into the array while (string[index] != NULL) { newstring[index] = string[index]; index++; } //load the second string while (s.string[index] != NULL) { newstring[index] = s.string[index]; index++; } //null terminate newstring[newsize+1] = '\0'; delete string; //generate the object for return MyString2.string=newstring; MyString2.size=newsize; return MyString2; } private: char *string; int size; }; int main() { MyString1 string1; MyString1 string2("Hello There"); MyString1 string3("Buddy"); string2.append(string3); return 0; }

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  • How to give the condition for EventTrigger?

    - by Prabu
    Is it possible to give the condition within the EventTrigger?? I have written a following EventTrigger (Mouse.MouseLeave) for Radio button. I want this should not be trigged for an item which is in Checked condition (IsChecked=True). <EventTrigger RoutedEvent="Mouse.MouseLeave" SourceName="border"> <BeginStoryboard Name="out_BeginStoryboard" Storyboard="{StaticResource out}" /> <RemoveStoryboard BeginStoryboardName="over_BeginStoryboard" /> </EventTrigger> Please let me know how can I achieve this? Thanks in advance.

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  • jQuery class adding and removing with click and mouseleave

    - by danixd
    I just want to control a div by toggling a class on click, as well as removing it when the mouse leaves the div. I had it working with mouseout, but when I entered over a child element, the mouseOut triggered, so I know I need to use mouseleave. I am just unsure how incorporate telling jQuery the mouse has entered. Yes I am new to this! Here is my code: $(function(){ $('.main').click(function() { $(this).toggleClass('activated'); }); }); $(function(){ $('.main').mouseleave(function() { $(this).removeClass('activated'); }); });

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  • Making a window pop in and out of the edge of the screen

    - by Brad
    I'm trying to re-write an application I have for Windows in Objective-C for my Mac, and I want to be able to do something like Mac's hot corners. If I move my mouse to the left side of the screen it will make a window visible, if I move it outside of the window location the window will hide again. (window would be pushed up to the left side of screen). Does anyone know where I can find some demo code (or reference) on how to do this, or at least how to tell where the mouse is at, even if the current application is not on top. (not sure how to word this, too used to Windows world). Thank you -Brad

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  • jquery: draggable plugin -> remove drag behaviour from html5 video controls?

    - by mathiregister
    hi guys, im working with the jquery ui draggable plugin and i have an html 5 video element with "preload controls" that acts kind of buggy. I $(".thumb").draggable(); if i drag the video by clicking on the video controls and i'm releasing the mouse again, the video still sticks with the mouse. <div class='thumb video'><video width='260' height='200' preload controls> i have no chance to release the video again if i started draggin it at the video controls. any idea how i could fix this! i probaply should script my own video controls to fix this.

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  • Viewing array of pointers to structures in Visual Studio in the debugger

    - by Fozi
    I'm having a problem displaying the contents of a pointer array with its contents in the debugger. If I just add the pointer to the watch only the fist entry is visible. But if I add the length to it the debugger assumes that I have something like array[length][length]. Picture The first entry is the broken one, looks the same with ,2 or with any ,2 x. The second one is what I would like to see, but for more entries. Edit: The two entries displayed as [x][1] are invalid. I'm using VS 2005 but I think I had this problem on 2008 as well. Is this a bug or am I doing something wrong?

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  • What is the safest way to pass strings around in C?

    - by chucknelson
    I have a program in C using Solaris with VERY ancient compatibility it seems. Many examples, even here on SO, don't work, as well as lots of code I've written on Mac OS X. So when using very strict C, what is the safest way to pass strings? I'm currently using char pointers all over the place, due to what I thought was simplicity. So I have functions that return char*, I'm passing char* to them, etc. I'm already seeing strange behavior, like a char* I passed having its value right when I enter a function, and then the value being mysteriously gone OR corrupted/overwritten after something simple like one printf() or an malloc to some other pointer. I was thinking maybe declaring a local char[] inside each function, using strcpy() immediately, and then eventually returning a pointer where char *returnval = strdup(localchar[]); This seems...sloppy. Can anyone point me in the right direction on a simple requirement?

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  • Custom Message Box: Windows' "Move Cursor to Default Button" Feature

    - by Andreas Rejbrand
    In Microsoft Windows, there is a (highly useful) feature that automatically moves the cursor to the default button of a modal dialog box (activated in Win+R, "control mouse"). Now I have created a custom dialog box in Delphi (basically a TForm), see below. But, quite naturally, the cursor does not automatically move to the default button ("Yes" in this case), even though the feature is turned on in "control mouse". How to implement this feature using Windows API? I guess it would be sufficient to obtain the settings as a boolean (true if feature activated, false if not), and then simply move the cursor programmatically using SetCursorPos if true. But how to obtain this setting?

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  • Convert NSData into Hex NSString

    - by Dawson
    With reference to the following question: Convert NSData into HEX NSSString I have solved the problem using the solution provided by Erik Aigner which is: NSData *data = ...; NSUInteger capacity = [data length] * 2; NSMutableString *stringBuffer = [NSMutableString stringWithCapacity:capacity]; const unsigned char *dataBuffer = [data bytes]; NSInteger i; for (i=0; i<[data length]; ++i) { [stringBuffer appendFormat:@"%02X", (NSUInteger)dataBuffer[i]]; } However, there is one small problem in that if there are extra zeros at the back, the string value would be different. For eg. if the hexa data is of a string @"3700000000000000", when converted using a scanner to integer: unsigned result = 0; NSScanner *scanner = [NSScanner scannerWithString:stringBuffer]; [scanner scanHexInt:&result]; NSLog(@"INTEGER: %u",result); The result would be 4294967295, which is incorrect. Shouldn't it be 55 as only the hexa 37 is taken? So how do I get rid of the zeros? EDIT: (In response to CRD) Hi, thanks for clarifying my doubts. So what you're doing is to actually read the 64-bit integer directly from a byte pointer right? However I have another question. How do you actually cast NSData to a byte pointer? To make it easier for you to understand, I'll explain what I did originally. Firstly, what I did was to display the data of the file which I have (data is in hexadecimal) NSData *file = [NSData dataWithContentsOfFile:@"file path here"]; NSLog(@"Patch File: %@",file); Output: Next, what I did was to read and offset the first 8 bytes of the file and convert them into a string. // 0-8 bytes [file seekToFileOffset:0]; NSData *b = [file readDataOfLength:8]; NSUInteger capacity = [b length] * 2; NSMutableString *stringBuffer = [NSMutableString stringWithCapacity:capacity]; const unsigned char *dataBuffer = [b bytes]; NSInteger i; for (i=0; i<[b length]; ++i) { [stringBuffer appendFormat:@"%02X", (NSUInteger)dataBuffer[i]]; } NSLog(@"0-8 bytes HEXADECIMAL: %@",stringBuffer); As you can see, 0x3700000000000000 is the next 8 bytes. The only changes I would have to make to access the next 8 bytes would be to change the value of SeekFileToOffset to 8, so as to access the next 8 bytes of data. All in all, the solution you gave me is useful, however it would not be practical to enter the hexadecimal values manually. If formatting the bytes as a string and then parsing them is not the way to do it, then how do I access the first 8 bytes of the data directly and cast them into a byte pointer?

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  • Using javascript on an HTML table?

    - by Michael McKay
    Hi, few questions, just wondering if anyone can help? I have a table with 1 long row (1000 pixels) and one single column, how do i go about creating a method whereby when the mouse cursor is on the leftmost side of the cell, a variable, lets say X is set to 0, the further right the mouse cursor moves in the cell, the value of X increases. I know that sounds like a strange question but im working on a project where this type of functionality is desired. Is there a javascript method to create this feature? Thanks for any help.

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  • WPF Show wait cursor before application fully loads

    - by e28Makaveli
    I want to show the wait cursor before my WPF application, composed using CAL, fully loads. In the constructor of the main window, I have the following code: public MainWindow([Dependency] IUnityContainer container) { InitializeComponent(); Cursor = System.Windows.Input.Cursors.Wait; Mouse.OverrideCursor = System.Windows.Input.Cursors.Wait; ForceCursor = true; //this.Cursor = System.Windows.Input.Cursors.AppStarting; // event subscriptions PresenterBase.EventAggregate.GetEvent<ModulesLoadedEvent>().Subscribe(OnModulesLoaded); } After all modules have been loaded, the following handler is invoked: private void OnModulesLoaded(EventArgs e) { allModulesLoaded = true; Mouse.OverrideCursor = null; Cursor = System.Windows.Input.Cursors.Arrow; } Problem is, I do not see this wait cursor. What I am missing here? FWIW, I got a hint from this post http://stackoverflow.com/questions/2078766/showing-the-wait-cursor TIA.

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  • Test, if object was deleted

    - by justik
    Look to the following code, please: class Node { private: double x, y; public: Node (double xx, double yy): x(xx), y(yy){} }; int main() { Node *n1 = new Node(1,1); Node *n2 = n1; delete n2; n2 = NULL; if (n1 != NULL) //Bad test { delete n1; //throw an exception } } There are two pointers n1, n2 pointed to the same object. I would like to detect whether n2 was deleted using n1 pointer test. But this test results in exception. Is there any way how to determine whether the object was deleted (or was not deleted) using n1 pointer ? Thanks for your help.

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  • Static source code analysis with LLVM

    - by Phong
    I recently discover the LLVM (low level virtual machine) project, and from what I have heard It can be used to performed static analysis on a source code. I would like to know if it is possible to extract the different function call through function pointer (find the caller function and the callee function) in a program. I could find the kind of information in the website so it would be really helpful if you could tell me if such an library already exist in LLVM or can you point me to the good direction on how to build it myself (existing source code, reference, tutorial, example...). EDIT: With my analysis I actually want to extract caller/callee function call. In the case of a function pointer, I would like to return a set of possible callee. both caller and callee must be define in the source code (this does not include third party function in a library).

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  • JQuery Autocomplete - Stop mouseover+Return submitting data

    - by ILT
    I'm using JQuery Autocomplete (bassistance) and have run into a problem. If the mouse rolls over one of the autocomplete suggestions and the user hits the return key (rather than clicking to make selection), the form is submitted and goes to whatever link was rolled over at the time. This is a problem as people click in the textbox, and when typing their search, leave the pointer where the autocomplete popup appears. So when they hit enter, it doesn't do the search for whatever they typed in the box but whatever was highlighted in the autocomplete suggestions. Is there a way to stop this? Using Google as the functionality I'm after... So just to clarify - I want selections via mouse and keyboard to go to the same place, but if the UP or DOWN arrow has not been pressed (user not selected an autocomplete option via the keyword), dont go to the URL specified in the autosuggest - instead submit the form (traditional method without JQuery) based on what has been typed in the textbox. I hope I'm explaining this clearly? :S

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  • Why doesn't this work?

    - by user146780
    I'v tried to solve a memory leak in the GLU callback by creating a global variable but now it dos not draw anything: GLdouble *gluptr = NULL; void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; if(gluptr == NULL) { gluptr = (GLdouble *) malloc(6 * sizeof(GLdouble)); } vertex = (GLdouble*)gluptr; vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } basically instead of doing malloc each time in the loop (thus the memory leak) im using a global pointer, but this doesn't work (drawing to the screen). Why would using malloc to a pointer created in the function work any different than a global variable? Thanks

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  • Access violation using LocalAlloc()

    - by PaulH
    I have a Visual Studio 2008 Windows Mobile 6 C++ application that is using an API that requires the use of LocalAlloc(). To make my life easier, I created an implementation of a standard allocator that uses LocalAlloc() internally: /// Standard library allocator implementation using LocalAlloc and LocalReAlloc /// to create a dynamically-sized array. /// Memory allocated by this allocator is never deallocated. That is up to the /// user. template< class T, int max_allocations > class LocalAllocator { public: typedef T value_type; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; pointer address( reference r ) const { return &r; }; const_pointer address( const_reference r ) const { return &r; }; LocalAllocator() throw() : c_( NULL ) { }; /// Attempt to allocate a block of storage with enough space for n elements /// of type T. n>=1 && n<=max_allocations. /// If memory cannot be allocated, a std::bad_alloc() exception is thrown. pointer allocate( size_type n, const void* /*hint*/ = 0 ) { if( NULL == c_ ) { c_ = LocalAlloc( LPTR, sizeof( T ) * n ); } else { HLOCAL c = LocalReAlloc( c_, sizeof( T ) * n, LHND ); if( NULL == c ) LocalFree( c_ ); c_ = c; } if( NULL == c_ ) throw std::bad_alloc(); return reinterpret_cast< T* >( c_ ); }; /// Normally, this would release a block of previously allocated storage. /// Since that's not what we want, this function does nothing. void deallocate( pointer /*p*/, size_type /*n*/ ) { // no deallocation is performed. that is up to the user. }; /// maximum number of elements that can be allocated size_type max_size() const throw() { return max_allocations; }; private: /// current allocation point HLOCAL c_; }; // class LocalAllocator My application is using that allocator implementation in a std::vector< #define MAX_DIRECTORY_LISTING 512 std::vector< WIN32_FIND_DATA, LocalAllocator< WIN32_FIND_DATA, MAX_DIRECTORY_LISTING > > file_list; WIN32_FIND_DATA find_data = { 0 }; HANDLE find_file = ::FindFirstFile( folder.c_str(), &find_data ); if( NULL != find_file ) { do { // access violation here on the 257th item. file_list.push_back( find_data ); } while ( ::FindNextFile( find_file, &find_data ) ); ::FindClose( find_file ); } // data submitted to the API that requires LocalAlloc()'d array of WIN32_FIND_DATA structures SubmitData( &file_list.front() ); On the 257th item added to the vector<, the application crashes with an access violation: Data Abort: Thread=8e1b0400 Proc=8031c1b0 'rapiclnt' AKY=00008001 PC=03f9e3c8(coredll.dll+0x000543c8) RA=03f9ff04(coredll.dll+0x00055f04) BVA=21ae0020 FSR=00000007 First-chance exception at 0x03f9e3c8 in rapiclnt.exe: 0xC0000005: Access violation reading location 0x01ae0020. LocalAllocator::allocate is called with an n=512 and LocalReAlloc() succeeds. The actual Access Violation exception occurs within the std::vector< code after the LocalAllocator::allocate call: 0x03f9e3c8 0x03f9ff04 > MyLib.dll!stlp_std::priv::__copy_trivial(const void* __first = 0x01ae0020, const void* __last = 0x01b03020, void* __result = 0x01b10020) Line: 224, Byte Offsets: 0x3c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::_M_insert_overflow(_WIN32_FIND_DATAW* __pos = 0x01b03020, _WIN32_FIND_DATAW& __x = {...}, stlp_std::__true_type& __formal = {...}, unsigned int __fill_len = 1, bool __atend = true) Line: 112, Byte Offsets: 0x5c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::push_back(_WIN32_FIND_DATAW& __x = {...}) Line: 388, Byte Offsets: 0xa0 C++ MyLib.dll!Foo(unsigned long int cbInput = 16, unsigned char* pInput = 0x01a45620, unsigned long int* pcbOutput = 0x1dabfbbc, unsigned char** ppOutput = 0x1dabfbc0, IRAPIStream* __formal = 0x00000000) Line: 66, Byte Offsets: 0x1e4 C++ If anybody can point out what I may be doing wrong, I would appreciate it. Thanks, PaulH

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  • Store return value of function in reference C++

    - by Ruud v A
    Is it valid to store the return value of an object in a reference? class A { ... }; A myFunction() { A myObject; return A; } //myObject goes out of scope here void mySecondFunction() { A& mySecondObject = myFunction(); } Is it possible to do this in order to avoid copying myObject to mySecondObject? myObject is not needed anymore and should be exactly the same as mySecondObject so it would in theory be faster just to pass ownership of the object from one object to another. (This is also possible using boost shared pointer but that has the overhead of the shared pointer.) Thanks in advance.

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  • How can i assign a two dimensional array into other temporary two dimensional array.....?? in C Programming..

    - by AGeek
    Hi I am trying to store the contents of two dimensional array into a temporary array.... How is it possible... I don't want looping over here, as it would add an extra overhead.. Any pointer notation would be good. struct bucket { int nStrings; char strings[MAXSTRINGS][MAXWORDLENGTH]; }; void func() { char **tArray; int tLenArray = 0; for(i=0; i<TOTBUCKETS-1; i++) { if(buck[i].nStrings != 0) { tArray = buck[i].strings; tLenArray = buck[i].nStrings; } } } The error here i am getting is:- [others@centos htdocs]$ gcc lexorder.c lexorder.c: In function âlexSortingâ: lexorder.c:40: warning: assignment from incompatible pointer type Please let me know if this needs some more explanaition...

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  • Duplicate Prefix Error in Jsp page with Struts

    - by Cricandcric.com
    Hi, i am creating and Configuring the Struts for the first time, when I place the following Code in my jsp page <%@ taglib uri="http://struts.apache.org/tags-bean" prefix="bean"%> <%@ taglib uri="http://struts.apache.org/tags-html" prefix="html"%> <%@ taglib uri="http://struts.apache.org/tags-logic" prefix="logic"%> <%@ taglib uri="http://struts.apache.org/tags-tiles" prefix="tiles"%> I am getting the error when i move the mouse over the 1st Line "Duplicate Prefix "html" When I move the mouse over the 2nd Line, I am getting as "Duplicate Prefix "html" Similarly for 3rd and 4th Line, Can any one tell me why is this error all about Thanks in advance

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  • Getting a popup help for an option in listview.

    - by Judy
    I have an interface with a listview of various options e.g 1)Asian 2) Euorpian 3)...... this listview is populated by calling JSP script that accesses this data (i.e. all options) from database. I want to have a small popup window (like any help window) to be displayed when I move mouse over( onmousemove function) any option. e.g when i put mouse over Asian then a small help sort of window display Indians,chinese,thai...etc. Can anyone suggest how to achieve this?

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