Search Results

Search found 31013 results on 1241 pages for 'dictionary to object'.

Page 127/1241 | < Previous Page | 123 124 125 126 127 128 129 130 131 132 133 134  | Next Page >

  • C# Using Reflection to Get a Generic Object's (and its Nested Objects) Properties

    - by Jimbo
    This is a scenario created to help understand what Im trying to achieve. I am trying to create a method that returns the specified property of a generic object e.g. public object getValue<TModel>(TModel item, string propertyName) where TModel : class{ PropertyInfo p = typeof(TModel).GetProperty(propertyName); return p.GetValue(item, null); } The code above works fine if you're looking for a property on the TModel item e.g. string customerName = getValue<Customer>(customer, "name"); However, if you want to find out what the customer's group's name is, it becomes a problem: e.g. string customerGroupName = getValue<Customer>(customer, "Group.name"); Hoping someone can give me some insight on this way out scenario - thanks.

    Read the article

  • Serialze an Object to a String

    - by Vaccano
    I have the following method to save an Object to a file: // Save an object out to the disk public static void SerializeObject<T>(this T toSerialize, String filename) { XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType()); TextWriter textWriter = new StreamWriter(filename); xmlSerializer.Serialize(textWriter, toSerialize); textWriter.Close(); } I confess I did not write it (I only converted it to a extension method that took a type parameter). Now I need it to give the xml back to me as a string (rather than save it to a file). I am looking into it, but I have not figured it out yet. I thought this might be really easy for someone familiar with these objects. If not I will figure it out eventually.

    Read the article

  • Force result for empty() test on an object

    - by hsz
    Hello ! Simple class for example: class Foo { protected $_bar; public function setBar( $value ) { $this->_bar = $value; } } And here is the question: $obj = new Foo(); var_dump( empty( $obj ) ); // true $obj->setBar( 'foobar' ); var_dump( empty( $obj ) ); // false Is it possible to change class's behaviour with testing it with empty() function so it will returns true when object is not filled with data ? I know about magic function __isset( $name ) but it is called only when we test specific field like: empty( $obj->someField ); but not when test whole object.

    Read the article

  • Need recommendation for object serialization library in c++

    - by michael
    Hi, I am looking for recommendation for object serialization/deserialization library in c++? Which one are the most advanced and open-sourced? Can it handle Any class that users defined? Object hierarchy (parent and child classes)? A Tree of objects? Class A has an attribute of Class B which has an attribute of Class C? STL containers? Class A has a vector of Class B? A cyclic of objects? Class A has a pointer pointing to B which has a pointer to A? I find boost serialization library. I am not sure what is its limitation from http://www.boost.org/doc/libs/1_42_0/libs/serialization/doc/tutorial.html

    Read the article

  • Iterating Through a jQuery Object Array

    - by DeltaFox
    I know this has been asked and answered a couple times already, but I'm still confused about how to reference the current object when iterating over a jQuery array. For example, the following code gives me the error "TypeError: genH3Array[i].next is not a function". What is the right way to reference the current array object? var genH3Array = $('#Generation_II').parent(); genH3Array.push($('#Generation_III').parent());; genH3Array.push($('#Generation_IV').parent()) $.each(genH3Array, function(i, value) { if(genH3Array[i].next().attr("align") == "center") { genH3Array[i].next().next().next().insertBefore(heading.next()) } genH3Array[i].next().next().insertBefore(heading.next()) genH3Array[i].next().insertBefore(heading.next()) })

    Read the article

  • looping through object properties in actionscript

    - by asawilliams
    I have a dynamic class that I have created public dynamic class SiteZoneFileUploadVO { public var destination:String = "sitezone"; public var siteZoneId:uint; public var fileType:String; public var fileContents:String; public function SiteZoneFileUploadVO() { } } when I try to iterate over this object's properties it only iterates the dynamically added properties. parameters.dynVar= "value"; for(var name:String in parameters) { trace(name); } Even though the object has all the properties equal to a value (ive checked this in the debugger) the only property that will be traced is dynVar. How can I iterate over all the properties and not just the dynamically added ones?

    Read the article

  • Having trouble applying style to SVG using JavaScript upon object creation

    - by Jack Roscoe
    Hi, I have a function which creates an SVG text object using JavaScript. As soon as the object is created, I want it to have the style attribute which in CSS would be text-anchor: left. Currently, it doesn't work. I have tried many variations, and I also read that when using styles in JavaScript you must remove any '-' dashes and format the attribute name in camel casing (is this true?). Can anybody spot my mistake? Here's my code: RenderTextBox:function() { this.textBox = paper.text(this.x, this.y, this.htmlTextBox); this.textBox.style.textAnchor="left"; }

    Read the article

  • Pass C++ object to Lua function

    - by peterdemin
    Hello there. I have a C++ project, where 1 method of a 1 class changes very often. So I want to take that code from C++ to Lua. Note, I'm novice to Lua. The whole task: Bind some class methods to Lua state machine; Pass reference to class object to a function, written in Lua; Operate with passed C++ object in Lua function. I've found how to make first step with Lunar, and can't cope with second and third. I can't use SWIG and boost.

    Read the article

  • Is it possible to create an enum whose instance can't be created but can be used for readonly purpos

    - by Shantanu Gupta
    I created an enum where I stored some table names. I want it to be used to get the name of the table like ds.Tables[BGuestInfo.TableName.L_GUEST_TYPE.ToString()]. public class a { public enum TableName : byte { L_GUEST_TYPE = 0 ,L_AGE_GROUP = 1 ,M_COMPANY = 2 ,L_COUNTRY = 3 ,L_EYE_COLOR = 4 ,L_GENDER = 5 ,L_HAIR_COLOR = 6 ,L_STATE_PROVINCE = 7 ,L_STATUS = 8 ,L_TITLE = 9 ,M_TOWER = 10 ,L_CITY = 11 ,L_REGISTER_TYPE = 12 } } class b { a.TableName x; //trying to restrict this ds.Tables[a.TableName.L_GUEST_TYPE] //accessible and can be used like this } This is my enum. Now I have not created any instance of this enum so that no one can use it for other than read only purpose. For this enum to be accessible in outer classes as well I have to make it public which means some outer class can create its object as well. So what can i do so as to restrict its instance creation.

    Read the article

  • Add columnname and data from datatable to a dictionary? C#

    - by Nick
    Hi, I am looping through a datatable and currently I do string customerId = row["CustomerId"].ToString(); string companyName = row["Company Name"].ToString(); Instead of declaring every variable how do I add these do a dictionary? I was thinking something like: foreach (DataRow row in customerTbl.Rows) { Dictionary<string, string> customerDictionary = new Dictionary<string, string>(); customerDictionary.Add(row[].ToString(), row[].ToString()); so yeah, how do I get the row name and value into there? Thanks in advance.

    Read the article

  • What's the best way to store custom objects in relational database?

    - by user342610
    I have my objects with their properties. Objects could change their structure: properties may be added/removed/changed. Objects could be absolutely dropped. So object's metadata (description, classes, call them like you want :) )could be changed. The database should store objects schemas and instances of these objects. What's the best way to organise a relational database structure to store data mentioned above? Currently I see only two ways: 1) Store objects schemas in a few tables: schema general data,schema properties, possible properties types. Store instances in their tables: instance general data, a few tables - per each type from possible properties types table to store instance properties data. And so on. 2) store objects schemas like in p1 but store instances like XML files in one table: one table for general instance info and one table with instance XML. please, don't ask why/for what I need this. Just need to store custom objects and DB should work fast :)

    Read the article

  • Can I bypass an intermediate object in hibernate

    - by Jherico
    I have top level entities TRACK, MEDIA_GROUP and MEDIA, each with an integer primary key. I also have a join table from TRACK to MEDIA_GROUP which is 1:1 and MEDIA has a FK column into MEDIA_GROUP. I'm trying to find a way in hibernate to map a collection of Media directly into the Track object, bypassing the creation of a MediaGroup object. Basically I want to turn this: TRACK <-> MEDIA_TRACK_MAP <-> MEDIA_GROUP <-> MEDIA into this: TRACK <-> MEDIA_TRACK_MAP <-> MEDIA But the join column between MEDIA_TRACK_MAP and MEDIA isn't the primary key of MEDIA.

    Read the article

  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

    Read the article

  • ActionScript - Automatic containment and repositioning of object bounds

    - by TheDarkIn1978
    when adding objects arbitrarily to the stage with mouse clicks, is there a more simple way to making sure the object's bounds do not exceed those of the stage? currently i'm calling something like this before adding the object to the display list: var newSwatchRect:Rectangle = newSwatch.getBounds(this); if (newSwatchRect.x < stage.x) {newSwatchRect.x = stage.x;} if (newSwatchRect.y < stage.y) {newSwatchRect.y = stage.y;} if (newSwatchRect.x + newSwatchRect.width > stage.stageWidth) {newSwatchRect.x = stage.stageWidth - newSwatchRect.width;} if (newSwatchRect.y + newSwatchRect.height > stage.stageHeight) {newSwatchRect.y = stage.stageHeight - newSwatchRect.height;}

    Read the article

  • finding last loop through a jQuery object

    - by DA
    Sample jquery. Assume $cog is a cached selector of multiple items. $cog.fadeOut('slow',function(){ alert('hey'); }) In that example, of $cog is a jQuery object of 4 DOM elements, the above will fade each element out one by one, and trigger an alert each time on the callback (4 alerts). I'd like to only call the alert when all 4 elements are done with their fadeOut function. This: $cog.fadeOut('slow',function(){ }) alert('hey'); when run, will show an alert, then the $cog elements disappear (I'm guessing due to timing issues with the fadeOut animation) Is there a way when calling a function against multiple DOM objects in a jQuery object to know when it's done with the last item?

    Read the article

  • Saving a modified object from ASP.NET MVC View Using Entity-Franework 4

    - by Dani
    I retrieve an object graph from DB using EF4. The context is closed as soon as the data retrieve and the data passes to the controller, and then to the view. in the view the data is modified, and then the controller gets it back. From the controller I run Repository.Update(MyEmp); and in my repository the code goes: using (var context = new mydb()) { if (myEmp.ID != 0) // Checking if it's modified or new { context.Emp.Attach(MyEmp); int result = context.SaveChanges(); return myEmp.ID; } } The problem - once attached, the object entityState goes to unchanged, and not modified, and of course - nothing is saved to the database. What am I doing wrong ?

    Read the article

  • How to get value from Java object

    - by JSF User
    I have this Java object private List<NewAccountObj> dataList; public class NewAccountObj { private int userid; public NewAccountObj(int userid) { this.userid = userid; } public int getUserid() { return userid; } public void setUserid(int userid) { this.userid = userid; } public List<NewAccountObj> getdataList() { return dataList; } What is the proper way to access a value from the object? Is this correct? <h:inputText id="userid" value="#{NewAccountController.dataList.userid}" validator="#{ValidatorAccountController.validateUserID}" autocomplete="off"> <f:ajax event="blur" render="useridvalidator" /> </h:inputText> Is there any other solution?

    Read the article

  • simulate what native object is not exist

    - by Naitro
    Here is the situation: I have checking on existing class like: ('Promise' in window) // true/false` And I wanna force return false or true on it, can I do it? Yes, I can check it by some other way, like ` window.Promise = undefined; window.Promise === undefined; Or something like this, but can I somehow delete this object or simulate something for 'in' operator? I check specification and v8 code, there is 'in' operator just call 'HasProperty' operator, which realization on c++.. I know 'hack' with faking toString/valueOf methods: obj = { toString: function(){ return 'myName'; } }, obj2 = {}; obj2[obj] = 1; // Object {myName: 1} May be I can use it in some way? But, as I send string 'Promise' I can't just fake it like this way.. may be exist some way to fake 'HasProperty'?

    Read the article

  • Calling a method on an object a bunch of times versus constructing an object a bunch of times

    - by Ami
    I have a List called myData and I want to apply a particular method (someFunction) to every element in the List. Is calling a method through an object's constructor slower than calling the same method many times for one particular object instantiation? In other words, is this: for(int i = 0; i < myData.Count; i++) myClass someObject = new myClass(myData[i]); slower than this: myClass someObject = new myClass(); for(int i = 0; i < myData.Count; i++) someObject.someFunction(myData[i]); ? If so, how much slower?

    Read the article

  • Getting error "Activex Component cannot create Object" while using .NET dll in VB 6 Code

    - by ssman321
    HI, I am deploying a VB6 application on client machine. The Application need to access code from a C#.NET dll. I created a COM object of the .NET dll and used it VB 6 using the side by side versioning (Registration free COM). It is running fine on the development machine but on the client machine it is throwing an error "ActiveX Component cannot create Object" I created two manifest files one for the VB application and the other one for the C# application. I embedded the C# manifest file in the C#.NET dll through visual studio 2008. Am I missing some step. Please help me out. Thanks in advance.

    Read the article

  • Singelton restricted to instance of dll

    - by codeySmurf
    If I create a singleton class in the context of a dll, the singleton class is instantiated once and used by all instances of the dll. I am using a dll as a plug-in for an application. Now the following thing came to my mind: If I use a singleton Class, it will be shared across multiple instances of the plug-in. However, this makes it difficult to manage the lifetime of the singleton class efficiently. The only way I could think of would be to use a reference count and to make the singleton delete its self when the reference count is 0. Does anyone have any better ideas on that? Is there any good way to restrict the singleton object to one instance of the dll? Language is c++

    Read the article

  • How to cast/convert form Object in an byte[] array

    - by maddash
    I've got a maybe simple problem, but at the moment I am not able to solve it. I have an Object and I need to convert it into a byte[]. public byte[] GetMapiPropertyBytes(string propIdentifier) { return (byte[])this.GetMapiProperty(propIdentifier); //InvalidCastException } Exception: Unable to cast COM object of type 'System.__ComObject' to class type 'System.Byte[]'. Instances of types that represent COM components cannot be cast to types that do not represent COM components; however they can be cast to interfaces as long as the underlying COM component supports QueryInterface calls for the IID of the interface. So far so good - I've tried to serialize it, but I got another exception - NOT serializable Could someone help me? I need a method to convert it...

    Read the article

< Previous Page | 123 124 125 126 127 128 129 130 131 132 133 134  | Next Page >