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  • Is there any kind of established architecture for browser based games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that? EDIT: After reading the first answers I am under the impression of having made a mistake when including the "MMO" part into the title. The game will not be all fancy (i.e. 3D or such) on the client side and the logic will completely exist on the server. That is, apart from basic form validation for the user which will also be mirrored on the server side. So the target toolset will be HTML5, JavaScript, probably JQuery(UI). My question is more related to the software architecture/design of a system that enforces certain rules. Separation of ruleset and presentation One problem I am having is that I want to separate the game rules from the presentation. The first step would be to make an own module for the game "engine" that only exposes an interface that allows all actions to be taken in a clean way. If an action fails with regard to some pre/post condition, the engine throws an exception which is then presented to the user like "you cannot sell something you do not own" or "after that you would end up in a situation which is not a valid game state." The problem here is that I would like to be able to not even present invalid action in the first place or grey out the corresponding UI elements. Changing and tweaking the ruleset Another big thing is the ruleset. It will probably evolve over time and most definitely must be tweaked. What's more, it should be possible (to a certain extent) to build a ruleset that fits a specific game round, i.e. choosing different kinds of behaviours in different aspects of the game. This would do something like "we play it with extension A today but we throw out extension B." For me, this screams "Architectural/Design pattern" but I have no idea on who might have published on something like this, not even what to google for.

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  • CUDA Driver API vs. CUDA runtime

    - by Morten Christiansen
    When writing CUDA applications, you can either work at the driver level or at the runtime level as illustrated on this image (The libraries are CUFFT and CUBLAS for advanced math): I assume the tradeoff between the two are increased performance for the low-evel API but at the cost of increased complexity of code. What are the concrete differences and are there any significant things which you cannot do with the high-level API? I am using CUDA.net for interop with C# and it is built as a copy of the driver API. This encourages writing a lot of rather complex code in C# while the C++ equivalent would be more simple using the runtime API. Is there anything to win by doing it this way? The one benefit I can see is that it is easier to integrate intelligent error handling with the rest of the C# code.

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  • TDD - How to start really thinking TDD?

    - by user74825
    I have been reading about Agile, XP methodologies and TDDs. I have been in projects which states it needs to do TDD, but most of the tests are somehow integration tests or during the course of project TDD is forgotten in effort to finish codes faster. So, as far as my case goes, I have written unit tests, but I find myself going to start writing code first instead of writing a test. I feel there's a thought / design / paradigm change which is actually huge. So, though one really believes in TDD, you actually end up going back old style because of time pressure / project deliverables. I have few classes where I have pure unit tested code, but I can't seem to continue with the process, when mocks come into picture. Also, I see at times : "isn't it too trivial to write a test for it" syndrome. How do you guys think I should handle this?

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  • How can I programmatically unlock a Adobe DRM Epub?

    - by DEzra
    I am writing an ebook reader that supports the epub format (i have the parsing of open epub working), but I would like to support the reading of Adobe DRM locked epubs. I have read threw the adobe digital editions site (faq and support pages) and googled, but alas as yet I have not found any docs on the api to: authorise the pc using the users adobe id creds and decrypt the epub for parsing by my app. Does anyone have any pointers to docs or apis? I would prefer apis in Python, C++. But any api is better than nothing ;-) UPDATE1: i am writing my app on Desktops (linux, mac and windows)

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  • iPhone / Objective-C: NSMutableArray writeToFile won't write to file. Always returns NO

    - by Joel
    I'm trying to serialize two NSMutableArrays of NSObjects that implement the NSCoding protocol. However it works for one (stacks) and not the other (cards). I have the following block of code: -(void) saveCards { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* cardsFile = [documentsDirectory stringByAppendingPathComponent:@"cards.state"]; NSString* stacksFile = [documentsDirectory stringByAppendingPathComponent:@"stacks.state"]; BOOL c = [rootStack.cards writeToFile:cardsFile atomically:YES]; BOOL s = [rootStack.stacks writeToFile:stacksFile atomically:YES]; } I step through this method using the debugger, and after the last two lines of code run, I check the values of the two BOOLs. BOOL c is NO and BOOL s is YES. The stacks array is actually empty (which is probably why it works). The cards array has contents. Why is it that the array with contents is failing? I can't figure this out. I've looked through numerous threads on SOF, each of them say the problem is because the protection level of the files they were writing were preventing them from writing. This is not my problem, as I'm writing to the Documents folder. I've double and tripple checked that neither rootStack.cards nor rootStack.stacks is nil. And I've checked that cards does indeed have content. Here are the coder methods for my Notecard class (I added all the if statments as part of trying to solve this problem to make sure trying to encode nil values doesn't break something): -(void) encodeWithCoder:(NSCoder *)encoder { if(text) [encoder encodeObject:text forKey:@"text"]; if(backText) [encoder encodeObject:backText forKey:@"backText"]; if(x) [encoder encodeObject:x forKey:@"x"]; if(y) [encoder encodeObject:y forKey:@"y"]; if(width) [encoder encodeObject:width forKey:@"width"]; if(height) [encoder encodeObject:height forKey:@"height"]; if(timeCreated) [encoder encodeObject:timeCreated forKey:@"timeCreated"]; if(audioManagerTicket) [encoder encodeObject:audioManagerTicket forKey:@"audioManagerTicket"]; if(backgroundColor) [encoder encodeObject:backgroundColor forKey:@"backgroundColor"]; } -(id) initWithCoder:(NSCoder *)decoder { self = [super init]; if(!self) return nil; self.text = [decoder decodeObjectForKey:@"text"]; self.backText = [decoder decodeObjectForKey:@"backText"]; self.x = [decoder decodeObjectForKey:@"x"]; self.y = [decoder decodeObjectForKey:@"y"]; self.width = [decoder decodeObjectForKey:@"width"]; self.height = [decoder decodeObjectForKey:@"height"]; self.timeCreated = [decoder decodeObjectForKey:@"timeCreated"]; self.audioManagerTicket = [decoder decodeObjectForKey:@"audioManagerTicket"]; self.backgroundColor = [decoder decodeObjectForKey:@"backgroundColor"]; return self; } each field is either an NSString, NSNumber, or UIColor. Thanks for any help

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  • Facebook, iframe app, fb:request-form, action attribute problem

    - by Unreality
    Hi all, I'm making a facebook iframe application I'm making a request form with my own form data. What should I do in order to process the data? If I put action="http://apps.facebook.com/[appName]/abc.php" , i.e. <fb:serverfbml> <script type="text/fbml"> <fb:fbml> <fb:request-form action="http://apps.facebook.com/[appName]/abc.php" method="post" type="abc" content="abc"> <textarea name="pm" fb_protected="true" ></textarea> <fb:multi-friend-selector showborder="false" max="35" actiontext="test" email_invite="true" bypass="cancel" /> </fb:request-form> </fb:fbml> </script> </fb:serverfbml> Then the result is funny... A facebook page inside the facebook app's iframe ! but if I put action="http://[my own domain / facebook connect url]/abc.php" , i.e. <fb:serverfbml> <script type="text/fbml"> <fb:fbml> <fb:request-form action="http://[my own domain / facebook connect url]/abc.php" method="post" type="abc" content="abc"> <textarea name="pm" fb_protected="true" ></textarea> <fb:multi-friend-selector showborder="false" max="35" actiontext="test" email_invite="true" bypass="cancel" /> </fb:request-form> </fb:fbml> </script> </fb:serverfbml> Then the result page will be rendered WITHOUT facebook template (that means losing all top facebook banner and bottom facebook bar like the facebook chats etc) Anyone knows what's wrong? Thanks a lot for reading

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  • C# Implementing a custom stream writer-esque class

    - by Luke
    How would I go about writing my own stream manipulator class? Basically what I'm trying to wrap my head around is storing the reference to the underlying stream in the writer. For example, when writing to a memory stream using a StreamWriter, when a Write() is made, the underlying memory stream is written to. Can I store the reference to an underlying stream without using pointers or unsafe code? Even if it was just a string I wanted to "write" to. Really this has little to do with stream writers, and I'm just wondering how I could store references in a class. The StreamWriter was the best example I could come up with for this.

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  • Java 2D Game Frameworks

    - by Software Monkey
    I have been looking at frameworks for writing 2D games in Java - part of a growing desire to rediscover my roots in writing those simple but addictive video games. I have googled and found some possibilities, but it's hard to judge which is best without investing significant time in each. Does anyone out there have any recommendations from experience, preferably with a list of pro's and con's for the framework. NOTE: I am not looking so much for comparisons between frameworks but, rather, feedback on any given framework from actually having used it firsthand, or knowing someone who has. The other possibility I am considering is rolling my own, but would rather not. EDIT: I am targeting Java on the Desktop, and expect capable machines, though not state of the art. Some of the 2D engines I have found: Free PulpCore (License: BSD) Slick2D (License: BSD) GTGE - Golden T Game Engine JGame GAGE - Genuine Advantage Gaming Engine GameFrame for Java Basilisk (2D and 3D) Free for non-commercial use Genuts EasyWay - a high-level 2D engine

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  • Outer Join is not working in Linq Query: The method 'Join' cannot follow the method 'SelectMany' or is not supported

    - by Scorpion
    I am writing the Linq query as below: But on run its throwing the following error: The method 'Join' cannot follow the method 'SelectMany' or is not supported. Try writing the query in terms of supported methods or call the 'AsEnumerable' or 'ToList' method before calling unsupported methods. LINQ from a in AccountSet join sm in new_schoolMemberSet on a.AccountId equals sm.new_OrganisationId.Id into ps from suboc in ps.DefaultIfEmpty() join sr in new_schoolRoleSet on suboc.new_SchoolRoleId.Id equals sr.new_schoolRoleId where sr.new_name == "Manager" where a.new_OrganisationType.Value == 430870007 select new { a.AccountId, a.new_OrganisationType.Value } I am expecting the result as below: I never used the Outer join in Linq before. So please correct me if I am doing it wrong. Thanks

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  • Python dictionary: add or increment entry

    - by cursa
    Hi everyone, I'm currently re-engaging with Python after a long absence and loving it. However, I find myself coming across a pattern over and over. I keep thinking that there must be a better way to express what I want and that I'm probably doing it the wrong way. The code that I'm writing is in the following form: # foo is a dictionary if foo.has_key(bar): foo[bar] += 1 else: foo[bar] = 1 I'm writing this a lot in my programs. My first reaction is to push it out to a helper function, but so often the python libraries supply things like this already. Is there some simple little syntax trick that I'm missing? Or is this the way that it should be done?

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  • Moose and error messages, the sun and the moon [closed]

    - by xxxxxxx
    So again using Moose I write a role like this: package My::Role; use Moose::Role; use Some::Class::Consuming::My::Role; With the note that Some::Class::Consuming::My::Role consumes the role My::Role; And what do I get ? I get an error message like this: A role generator is required to generate roles at /usr/local/share/perl/5.10.0/MooseX/Role/Parameterized/Meta/Role/Parameterizable.pm line 79 MooseX::Role::Parameterized::Meta::Role::Parameterizable::generate_role('MooseX::Role::Parameterized::Meta::Role::Parameterizable=HASH...', 'consumer', 'Moose::Meta::Class=HASH(0x894e540)', 'parameters', 'HASH(0x86fc1e0)') called at /usr/local/share/perl/5.10.0/MooseX/Role/Parameterized/Meta/Role/Parameterizable.pm line 116 MooseX::Role::Parameterized::Meta::Role::Parameterizable::apply('MooseX::Role::Parameterized::Meta::Role::Parameterizable=HASH...', 'Moose::Meta::Class=HASH(0x894e540)', 'element_type', 'Tuple') called at /usr/local/lib/perl/5.10.0/Moose/Util.pm line 132 Moose::Util::_apply_all_roles('Moose::Meta::Class=HASH(0x894e540)', undef, 'Stuff', 'HASH(0x894e1d0)') called at /usr/local/lib/perl/5.10.0/Moose/Util.pm line 86 Moose::Util::apply_all_roles('Moose::Meta::Class=HASH(0x894e540)', 'Stuff', 'HASH(0x894e1d0)') called at /usr/local/lib/perl/5.10.0/Moose.pm line 57 Moose::with('Moose::Meta::Class=HASH(0x894e540)', 'Group', 'HASH(0x894e1d0)') called at /usr/local/lib/perl/5.10.0/Moose/Exporter.pm line 293 Moose::with('Group', 'HASH(0x894e1d0)') called at Some_path_on_disk line 6 require Some_other_path_on_disk called at Some_path_on_disk line 9 Group::BEGIN() called at Yet_another_path_on_disk line 0 eval {...} called at Yet_another_path_on_disk line 0 Compilation failed in require at some_path_on_disk line 9. BEGIN failed--compilation aborted at some_path_on_disk line 9. What am I to make of this ? As Dijkstra would concisely describe, this looks like "just a meaningless concatenation of words"(which is exactly what it is). Would a more appropriate error message be "You cannot use a class consuming the role that you are currently defining " ? What does the error message try to convey ? Can the author make the error message meaningful ? Will he ever make it so ? maybe this can be planned for version 3.14159265358979323846 ? In actuality I get one and a half pages of error which is completely unreadable and devoid of any logic or sense of respect for the user that is using Moose (in terms of intuitive error messages) just like the one above. What's to be done in this case ? I mean I get on my screen these error messages that are sometimes completely unrelated to the problem that I'm having (which I can assess after solving the problems that probably caused them, I say probably becuase I have no idea where these error messages came from because they look like they fell from the sky as they have no relation to the actual situation). Is this: the inexplicable dramatic destiny of the Perl programmer using Moose ? someone being extremely lazy and sloppy at writing error messages ? maybe on heavy drugs ? me not understanding basic english ? Gentlemen, when writing software, please please please, take care of the poor programmer that will use it and respect him by writing relevant error messages. (Except for error messages Moose is a pretty good piece of software)

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  • Code editor skins?

    - by Khalspi
    This is a kind of unorthodox question. Frankly, I won't lie to you. I am new to programming and am planning to improve myself. I enjoy coding but I need something to keep me going during the down times, so my question is: Is there such a thing as a code editor skin? A compiler skin? For example, you have the Command Prompt, it has a black background with white writing, it seems geeky, exactly what I want. I want a compiler that looks like command prompt...black with white writing (or green) or still has color coding (some compilers change color of text based on command). Yes, this is mainly for boasting, but I don't want to show someone something that basically looks like a text editor, I just want something that looks a little cooler. P.S (This question may seem a little unnecessary, it is because it is my first question, I'd like to warm up to this community before I start asking some real questions about code.)

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  • Why use Python interactive mode?

    - by mvid
    When I first started reading about Python, all of the tutorials have you use Python's Interactive Mode. It is difficult to save, write long programs, or edit your existing lines (for me at least). It seems like a far more difficult way of writing Python code than opening up a code.py file and running the interpreter on that file. python code.py I am coming from a Java background, so I have ingrained expectations of writing and compiling files for programs. I also know that a feature would not be so prominent in Python documentation if it were not somehow useful. So what am I missing?

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  • File extensions and MIME Types in .NET

    - by Marc Climent
    I want to get a MIME Content-Type from a given extension (preferably without accessing the physical file). I have seen some questions about this and the methods described to perform this can be resumed in: Use registry information. Use urlmon.dll's FindMimeFromData. Use IIS information. Roll your own MIME mapping function. Based on this table, for example. I've been using no.1 for some time but I realized that the information provided by the registry is not consistent and depends on the software installed on the machine. Some extensions, like .zip don't use to have a Content-Type specified. Solution no.2 forces me to have the file on disk in order to read the first bytes, which is something slow but may get good results. The third method is based on Directory Services and all that stuff, which is something I don't like much because I have to add COM references and I'm not sure it's consistent between IIS6 and IIS7. Also, I don't know the performance of this method. Finally, I didn't want to use my own table but at the end seems the best option if I want a decent performance and consistency of the results between platforms (even Mono). Do you think there's a better option than using my own table or one of other described methods are better? What's your experience?

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  • Pair programming tools that are not remote

    - by JonathanTech
    I am currently in a job where we practice serious pair programming on windows machines. We both have a set of keyboards, mice, and we have two monitors, which works well for switching who's the driver really easy, but there are some points in the session that I would like to start writing tests at the same time that my pair is writing implementation. I am wondering if there is any program that would allow me to have effectively two cursors and keyboard focuses on the same computer. If they don't exist then I am willing to experiment with my own solution, but I would like input as to how to best accomplish this. I am most familiar with .Net 3.5 technologies, but I also know Java and am willing to learn C++ to solve this problem. If I was creating the solution myself I would go down the road of being able to grab the input of one hardware device (i.e. a specific mouse that's installed) and prevent Windows from moving the pointer, and instead move my own programs pointer independently.

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  • Jini : single server with multiple clients

    - by user200340
    Hi all, I have a question about how to make multiple clients can access a single file located on server side and keep the file consistent. I have a simple PhoneBook server-client Jini program running at the moment, and server only provides some getter functions to clients, such as getName(String number), getNumber(String name) from a PhoneBook class(serializable), phonebook data are stored in a text file (phonebook.txt) at the moment. I have tried to implement some functions allowing to write a new records into the phonebook.txt file. If the writing record (name) is existing, an integer number will be added into the writing record. for example the existing phonebook.txt is .... John 01-01010101 .... if the writing record is "John 01-12345678",then "John_1 01-12345678" will be writen into phonebook.txt However, if i start with two clients A and B (on the same machine using localhost), and A tries to write "John 01-11111111", B tries to write "John 01-22222222". The early record will be overwritten later record. So, there must be something i did complete wrong. My client and server code are just like Jini HelloWorld example. My server side code is . 1. LookupDiscovery with parameter new String[]{""}; 2. DiscoveryListener for LookupDiscovery 3. registrations are saved into a HashTable 4. for every discovered lookup service, i use registrar to register the ServiceItem, ServiceItem contains a null attributeSets, a null serviceId, and a service. The client code has: 1. LookupDiscovery with parameter new String[]{""}; 2. DiscoveryListener for LookupDiscovery 3. a ServiceTemplate with null attributeSets, a null serviceId and a type, the type is the interface class. 4. for each found ServiceRegistrar, if it can find the looking for ServiceTemplate, the returned Object is cast into the type of the interface class. I have tried to google more details, and i found JavaSpace could be the one i missed. But i am still not sure about it (i only start Jini for a very short time). So any help would be greatly appreciated.

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  • What parts of .NET require administrative priviliges to be executed?

    - by Ruben Steins
    Which parts of the framework require a user to be more than a Standard User? The reason I'm asking is because I'm trying to compile a list of possible issues with our existing applications when migrating to Windows 7. Now, I can think of a few things myself: Writing to Eventlog Writing to Registry Keys outside of Current_User scope Getting an Environment variable etc... I really would like a more complete list and so far I've not come across a decent resource in which all this stuff is listed. Note that I'm not looking for ways of elevating the priviliges for the exsiting apps (which can be done by using a manifes), I'm simply idenitifying actions in code that might cause issues.

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  • Javascript to handle manipulating url anchor for bookmarking

    - by ajma
    Hello, I'd like to use the anchor part of the url (after the #) so that my page can have ajax/dhtml but still be able to have bookmarks work properly. I'm wondering is someone can help me get started on writing some javascript code for this. I'm using jQuery, but if the solution's a generic one, that's fine too. For my page, I could have settings like: "a" could be a number from 10-50 "b" is a 0 or 1 "c" is a 0 or 1 etc... I'd like some tips on writing optimized javascript code which could both parse and set something like #a=23&b=0&c=1 Also, I'd like to keep my url as short as possible, so if the default of "a" was 23, in the example above, the a=23 would be omitted. Is there a library that does all this stuff already?

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  • Facial recognition/detection PHP or software for photo and video galleries

    - by Peter
    I have a very large photo gallery with thousands of similar people, objects, locations, things. The majority of the people in the photos have their own user accounts and avatar photos to match. There are also logical short lists of people potentially in the photo based on additional data available for each photo. I allow users to tag photos with their friends and people they know but an automated process would be better. I've used photo tagger/finder from face.com integrating with Facebook photos and the Google Picasa photo tagger for personal albums also does the same thing and is exactly what I'm looking to do. Is there a PHP script, API for Google Picasa, face.com or other recognition service or any other open source project that provides server-side facial recognition and/or grouping photos by similarity? Examples: As you can see, various photo sharing sites offer the feature, but are there any that provide an API for images stored on my own server or something extensive enough to link into my own gallery and tagging system? viewdle - Face recognition/Tagging for video PHP - Face detection in pure PHP Xarg OpenCV Face.com - app for finding and tagging photos in Facebook Google Picasa - photo sharing TeraSnaps - photo sharing site Google Portrait - photo grouping from Google Image results FaceOnIt - Video face recognition PittPatt - Detection, Recognition, Video Face Mining BetaFace ChaosFace - Real-time Face Detector

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  • Boolean Expression Evaluation in Java

    - by Trilok
    Hey everyone, Is there a relatively simpler (when compared with writing a parser) way to evaluate boolean expressions in Java? I do not want to use the JEP library. I have a String expression something like: (x 4 || x < 8 && p 6) [ I will replace the variables with values. Is there a way by which I can evaluate this expression? The problem is, this can be any level deep. So, writing a parser would be really complex. Thanks

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  • SQL Server 2008 pivot without aggregate

    - by Bryan Lewis
    I have table to test score data that I need to pivot and I am stuck on how to do it. I have the data as this: gradelistening speaking reading writing 0 0.0 0.0 0.0 0.0 1 399.4 423.8 0.0 0.0 2 461.6 508.4 424.2 431.5 3 501.0 525.9 492.8 491.3 4 521.9 517.4 488.7 486.7 5 555.1 581.1 547.2 538.2 6 562.7 545.5 498.2 530.2 7 560.5 525.8 545.3 562.0 8 580.9 548.7 551.4 560.3 9 602.4 550.2 586.8 564.1 10 623.4 581.1 589.9 568.5 11 633.3 578.3 598.1 568.2 12 626.0 588.8 600.5 564.8 But I need it like this: gr0 gr1 gr2 gr3 gr4 gr5 gr6 gr7 ... listening 0.0 399.4 461.6 501.0 521.9 555.1 562.7 560.5 580.9... speaking 0.0 423.8... reading 0.0 0.0 424.2... writing 0.0 0.0 431.5... I don't need to aggregate anything, just pivot the data.

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  • Use bug tracker to get things done and manage personal tasks?

    - by Frank
    This is slightly off-topic, but can only be answered by programmers and is useful to many programmers: Do you think it is useful to use a bug tracking system to keep track of personal todo items and to Get Things Done? I have not tried that; in fact, I don't have much experience with bug tracking systems. For my todo lists, I have played around with Google Tasks and Remember The Milk, but both of them have shortcomings: Google Tasks: I like that you can create todo lists easily, can reorder items in the list and easily create hierarchies. But it is way too simplistic and does not allow to tag tasks or move tasks from one list to another. Remember The Milk: It is nice and sleek, but you cannot create hierarchies of tasks, cannot arbitrarily reorder tasks and cannot set dependencies of tasks. That's where a bug tracking system should come in: Since I think (maybe too much?) like a programmer, my tasks have a natural hierarchy and a tree of dependencies, like in a Makefile. Here are two examples: The task of writing my thesis is done when several milestones are done. Some of these milestones can run in parallel (writing background chapter, running experiments A, running experiments B), others depend on each other (writing main chapter depends on first getting results from experiments A). The same is true for more personal goals: I want to host a dinner party, which requires finding a good date, finishing the guest list, making invitations, finding nice recipes, cooking, ... For me, all these tasks involve hierarchical dependencies and milestones that bug tracking systems should be able to handle? Here is an article that explains how to do advanced GTD with Remember The Milk, but he has to use several workarounds: (1) add a general tag 'wait' to tasks that are waiting for others to be completed but you cannot enter the IDs of the tasks that they are waiting for, (2) starting some special tasks with "." so that they are at the top of the alphabetically sorted list and signal that others are 'below' it as subgoals. Bug tracking systems should be able to handle these things much more naturally? Does anyone have experience and can recommend a lightweight bug tracking system that might be good for this? Other requirements: Should run as web app, should allow me to tag a task with several tags (like 'work', 'fun', 'short-task', 'errands', ...).

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  • Named pipe is not flushing in Python

    - by BrainCore
    I have a named pipe created via the os.mkfifo() command. I have two different Python processes accessing this named pipe, process A is reading, and process B is writing. Process A uses the select function to determine when there is data available in the fifo/pipe. Despite the fact that process B flushes after each write call, process A's select function does not always return (it keeps blocking as if there is no new data). After looking into this issue extensively, I finally just programmed process B to add 5KB of garbage writes before and after my real call, and likewise process A is programmed to ignore those 5KB. Now everything works fine, and select is always returning appropriately. I came to this hack-ish solution by noticing that process A's select would return if process B were to be killed (after it was writing and flushing, it would sleep on a read pipe). Is there a problem with flush in Python for named pipes?

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  • Need help manipulating WAV (RIFF) Files at a byte level

    - by Eric
    I'm writing an an application in C# that will record audio files (*.wav) and automatically tag and name them. Wave files are RIFF files (like AVI) which can contain meta data chunks in addition to the waveform data chunks. So now I'm trying to figure out how to read and write the RIFF meta data to and from recorded wave files. I'm using NAudio for recording the files, and asked on their forums as well on SO for way to read and write RIFF tags. While I received a number of good answers, none of the solutions allowed for reading and writing RIFF chunks as easily as I would like. But more importantly I have very little experience dealing with files at a byte level, and think this could be a good opportunity to learn. So now I want to try writing my own class(es) that can read in a RIFF file and allow meta data to be read, and written from the file. I've used streams in C#, but always with the entire stream at once. So now I'm little lost that I have to consider a file byte by byte. Specifically how would I go about removing or inserting bytes to and from the middle of a file? I've tried reading a file through a FileStream into a byte array (byte[]) as shown in the code below. System.IO.FileStream waveFileStream = System.IO.File.OpenRead(@"C:\sound.wav"); byte[] waveBytes = new byte[waveFileStream.Length]; waveFileStream.Read(waveBytes, 0, waveBytes.Length); And I could see through the Visual Studio debugger that the first four byte are the RIFF header of the file. But arrays are a pain to deal with when performing actions that change their size like inserting or removing values. So I was thinking I could then to the byte[] into a List like this. List<byte> list = waveBytes.ToList<byte>(); Which would make any manipulation of the file byte by byte a whole lot easier, but I'm worried I might be missing something like a class in the System.IO name-space that would make all this even easier. Am I on the right track, or is there a better way to do this? I should also mention that I'm not hugely concerned with performance, and would prefer not to deal with pointers or unsafe code blocks like this guy. If it helps at all here is a good article on the RIFF/WAV file format.

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