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  • custom control in DataGridTemplateColumn

    - by Johnsonlu
    Hi all, I'd like to add my custom control into a template column of data grid. The custom control is very similar to a text box, but has an icon in it. The user can click the icon, and selects an item from a prompted window, then the selected item will be filled into the text box. My problem is when the text box is filled, after I click the second column, the text will disappear. If I replace the custom control with a simple text box, the result is the same. Here is the sample code: //Employee.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SimpleGridTest { public class Employee { public string Department { get; set; } public int ID { get; set; } public string Name { get; set; } } } Mainwindow.xaml <Window x:Class="SimpleGridTest.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <DataGrid x:Name="grid" Grid.Row="1" Margin="5" AutoGenerateColumns="False" RowHeight="25" RowHeaderWidth="10" ItemsSource="{Binding}" CanUserAddRows="True" CanUserSortColumns="False"> <DataGrid.Columns> <DataGridTemplateColumn Header="Department" Width="150"> <DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBox Text="{Binding Department}" /> </DataTemplate> </DataGridTemplateColumn.CellTemplate> </DataGridTemplateColumn> <DataGridTextColumn Header="ID" Binding="{Binding Path=ID}" Width="100"/> <DataGridTextColumn Header="Name" Binding="{Binding Path=Name}" Width="200"/> </DataGrid.Columns> </DataGrid> </Grid> </Window> MainWindow.xaml.cs using System.Windows; using System.Collections.ObjectModel; namespace SimpleGridTest { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private ObservableCollection<Employee> _employees = new ObservableCollection<Employee>(); public ObservableCollection<Employee> Employees { get { return _employees; } set { _employees = value; } } public MainWindow() { InitializeComponent(); grid.ItemsSource = Employees; } } } How can I fix this problem? Or I need to write a DataGrid***Column as DataGridTextColumn? Thanks in advance! Best Regards, Johnson

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  • Windows authetication with Silverlight custom binding.

    - by sfx
    Hello, I am trying to set up security within a web.config file for a WCF service hosted in IIS but keep getting the error message: Security settings for this service require 'Anonymous' Authentication but it is not enabled for the IIS application that hosts this service. I have read Nicholas Allen’s blog (link text) and it appears that this is the route that I need to take. However, I am using “binaryMessageEncoding” in a customBinding for my Silverlight service, and as such, I’m not sure how to apply this type of security to such an element. This is how my custom binding looks in config at present: <customBinding> <binding name="silverlightBinaryBinding"> <binaryMessageEncoding /> <httpTransport /> </binding> </customBinding> Has anyone had any experience getting Windows authentication to work with a custom binding using binaryMessageEncoding? Cheers, sfx

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  • php zencart mod - having problems with attributes array

    - by user80151
    I inherited a zencart mod and can't figure out what's wrong. The customer selects a product and an attribute (model#). This is then sent to another form that they complete. When they submit the form, the product and the attribute should be included in the email sent. At this time, only the product is coming through. The attribute just says "array." The interesting part is, when I delete the line that prints the attribute, the products_options_names will print out. So I know that both the product and the products_options_names are working. The attribute is the only thing that is not working right. Here's what I believe to be the significant code. This is the page that has the form, so the attribute should already be passed to the form. //Begin Adding of New features //$productsimage = $product['productsImage']; $productsname = $product['productsName']; $attributes = $product['attributes']; $products_options_name = $value['products_options_name']; $arr_product_list[] = "<strong>Product Name:</strong> $productsname <br />"; $arr_product_list[] .= "<strong>Attributes:</strong> $attributes <br />"; $arr_product_list[] .= "<strong>Products Options Name:</strong> $products_options_name <br />"; $arr_product_list[] .= "---------------------------------------------------------------"; //End Adding of New features } // end foreach ($productArray as $product) ?> Above this, there is another section that has attributes: <?php echo $product['attributeHiddenField']; if (isset($product['attributes']) && is_array($product['attributes'])) { echo '<div class="cartAttribsList">'; echo '<ul>'; reset($product['attributes']); foreach ($product['attributes'] as $option => $value) { ?> Can anyone help me figure out what is wrong? I'm not sure if the problem is on this page or if the attribute isn't being passed to this page. TIA

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  • iPhone - Custom Tab Icons, Remove Highlight

    - by user269737
    I am creating a custom tab bar for my iPhone app and I need to change the images. I have changed the actual tab bar background, but I need to know how to add custom images for the icons and their respective "selected" icons. I also need to remove the square highlight that is default. Pretty much, it just needs to be my icons. Also wondering if the images can be coloured or not. I've looked a lot of this, but no one seems to have the solution. Someone please help.

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  • Trouble Copying custom class initialization

    - by Parad0x13
    I have a custom class of type NSObject that contains a single NSMutableArray. This class is called Mutable2DArray and is designed to emulate a 2 dimensional array of type NSMutableArray. There is a custom init method - (id)initWithX:(int)x Y:(int)y that asks for the dimensions for the array and allocates the required arrays within the only array the class owns. My issue is when I try to copy an instance of Mutable2DArray I get an error saying the copyWithZone is an unrecognized selector. I thought copy was a base method of NSObject so I'm confused why I cant create a copy of the instance like this: Mutable2DArray *Array1 = [[Mutable2DArray alloc] initWithX:10 Y:10]; Mutable2DArray *Array2 = [Array1 copy]; Am I missing something so obvious here?

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  • Custom control packaging

    - by CSharpened
    Quick question: You are building a setup for your application. The application contains a custom control developed by you, which will be shared across multiple applications. How should you package the custom control? Package the control in a Merge Module (.msm) and add the .msm file to a Windows Installer project. Package the control into a cabinet project (.cab) and add the .cab file to a Windows Installer project. Create a separate directory for the control and then package it in a Windows Installer project along with the rest of the project files. Package the control as a Web setup project and create a link to that project from the Windows Installer project. Any ideas?

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  • Modifying the Label Property(text and font) by a custom ComboBox

    - by BDotA
    I have created a custom combobox that has a LABEL property so when we drop it on a form, we can say the Label associated with this ComboBox is say Label2 this is what I wrote for its label property. The whole thing I want to do is that when I am assigning the Label property of my custom ComboBox to one of the labels on the form, I want that label to change its font to bold and also add an "*" to its Test property. thats it ... but it does not work! any ideas? private Label assignedLabelName; public Label AssignedLabelName { get { return assignedLabelName; } set { assignedLabelName = value; assignedLabelName.Text = "*" + assignedLabelName.Text; assignedLabelName.Font = new Font(AssignedLabelName.Font, FontStyle.Bold); } }

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  • How to use custom attributes over a web service?

    - by gfeli
    Hi. I am currently trying to add a custom "column name" to a property in a web service. Here is my class. public class OrderCost { public int OrderNum { get; set; } public int OrderLine { get; set; } public int OrderRel { get; set; } public DateTime OrderDate { get; set; } public string PartNum { get; set; } public string Description { get; set; } public decimal Qty { get; set; } public string SalesUM { get; set; } public decimal Cost { get; set; } public decimal Price { get; set; } public decimal Net { get; set; } public decimal Margin { get; set; } public string EntryPerson { get; set; } public string CustID { get; set; } public string Customer { get; set; } } Basically I have another class (on the Silverlight side) that loops through all the properties and creates a column for each property. Thing is, I want to use a different name other than the name of the property. For example, I would like to show "Order Number" instead of OrderNum. I have attempted to use custom attributes but that does not seem to work. Is there way I can provide a different name to these properties over a web service with a use of an attribute? Is there another way I can achieve what I am trying to do?

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  • Fast ArgumentNullException with attributes. It is possible?

    - by Fraga
    Hi. Is there any fast way to verify null arguments via attributes or something? Convert this: public void Method(type arg1,type arg2,type arg3) { if (arg1== null) throw new ArgumentNullException("arg1"); if (arg2== null) throw new ArgumentNullException("arg2"); if (arg3== null) throw new ArgumentNullException("arg3"); //Business Logic } Into something like this: [VerifyNullArgument("arg1","arg2","arg3")] public void Method(type arg1,type arg2,type arg3) { //Business Logic } Ideas? thanks guys.

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  • How to declare class attributes in swift, just like UITableViewCell reuse identifiers?

    - by martin
    I am trying to declare a reuse identifier associated to a UITableView subclass in swift. From my understanding I would like to declare an class stored property (not an instance one) so i have access via: MyCustomTableCell.ReuseIdentifer. Here is what I was trying: class MyCustomTableViewCell : UITableViewCell { class let ReuseIdentifier = "MyCustomTableViewCellReuseIdentifier" } The compiler mentions that class attributes are not supported yet. How to declare such kind of constants associated to a class type in a clean way?

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  • Creating Custom validation rule and register it

    - by FormsEleven
    What is Validation Rule? A validation rule is a piece of code that performs some check ensuring that data meets given constraints.In an enterprise application development environment, often it might require developers to have validation be performed based on some logic at several places across projects. Instead of redundant validation creation, a custom validation rule provides a library with a validation rules that can be registered and used across applications.A custom Validation is encapsulated in a reusable component so that you do not have to write it every time when you need to do input validation. Here is how we can easily implement a custom validation that checks for name of an employee to be "KING" For creating a custom Validation , 1.         Create Generic Application Workspace "CustomValidator" with the project "Model" 2.         Create an BC4J based on emp table. 3.         Create a custom validation rule.In EmpNamerule class, update the validateValue(..) method as follows:  public boolean validateValue(Object value) { EntityImpl emp = (EntityImpl)value; if(emp.getAttribute("Ename").toString().equals("KING")){ return false; } return true; } Create ADF Library: Next step would be to create ADF library. Create ADF library with name lets say testADFLibrary1.jarRegister ADF Library Next step is to register the ADF library , so that its available across the applications. Invoke the menu "Tools -> Preferences"Select the option "Business Components -> Registered Rules" from left paneClick on button "Pick Library". The dialog "Select Library" comes up with  the user library addedAdd new library' that points to the above jarCheck the checkbox "Register" and set the name for the rule Sample UsageHere is how we can easily implement a validation rule that restrict the name of the employee not to be "KING".Create new Application with BC4J based on EMP table.Create new validation under Business rule tab for Ename & select the above custom validation rule.Run the AppModule tester.

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  • Custom DateTime model binder in Asp.net MVC

    - by Robert Koritnik
    I would like to write my own model binder for DateTime type. First of all I'd like to write a new attribute that I can attach to my model property like: [DateTimeFormat("d.M.yyyy")] public DateTime Birth { get; set,} This is the easy part. But the binder part is a bit more difficult. I would like to add a new model binder for type DateTime. I can either implement IModelBinder interface and write my own BindModel() method inherit from DefaultModelBinder and override BindModel() method My model has a property as seen above (Birth). So when the model tries to bind request data to this property, my model binder's BindModel(controllerContext, bindingContext) gets invoked. Everything ok, but. How do I get property attributes from controller/bindingContext, to parse my date correctly? How can I get to the PropertyDesciptor of property Birth? Edit Because of separation of concerns my model class is defined in an assembly that doesn't (and shouldn't) reference System.Web.MVC assembly. Setting custom binding (similar to Scott Hanselman's example) attributes is a no-go here.

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  • OpenGLES GLSL Shader attributes always bound to 0

    - by codemonkey
    So I have a very simple vertex shader as follows #version 120 attribute vec3 position; attribute vec3 inColor; uniform mat4 mvp; varying vec3 fragColor; void main(void){ fragColor = inColor; gl_Position = mvp * vec4(position, 1.0); } Which I load, as well as the fragment shader: #version 120 varying vec3 fragColor; void main(void) { gl_FragColor = vec4(fragColor,1.0); } Which I then load, compile, and link to my shader program. I check for link status using glGetProgramiv(shaderProgram, GL_LINK_STATUS, &shaderSuccess); which returns GL_TRUE so I think its ok. However, when I query the active attributes and uniforms using #ifdef DEBUG int totalAttributes = -1; glGetProgramiv(shaderProgram, GL_ACTIVE_ATTRIBUTES, &totalAttributes); for(int i=0; i<totalAttributes; ++i) { int name_len=-1, num=-1; GLenum type = GL_ZERO; char name[100]; glGetActiveAttrib(shaderProgram, GLuint(i), sizeof(name)-1, &name_len, &num, &type, name ); name[name_len] = 0; GLuint location = glGetAttribLocation(shaderProgram, name); fprintf(stderr, "Attribute %s is bound at %d\n", name, location); } int totalUniforms = -1; glGetProgramiv(shaderProgram, GL_ACTIVE_UNIFORMS, &totalUniforms); for(int i=0; i<totalUniforms; ++i) { int name_len=-1, num=-1; GLenum type = GL_ZERO; char name[100]; glGetActiveUniform(shaderProgram, GLuint(i), sizeof(name)-1, &name_len, &num, &type, name ); name[name_len] = 0; GLuint location = glGetUniformLocation(shaderProgram, name); fprintf(stderr, "Uniform %s is bound at %d\n", name, location); } #endif I get: Attribute inColor is bound at 0 Attribute position is bound at 1 Uniform mvp is bound at 0 Which leads to failure when trying to use the shader to render the objects. I have tried switching the order of declaration of position & inColor, but still, only position is bound with the other two giving 0 Can someone please explain why this is happening? Thanks

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  • wpf custom control problem

    - by josika
    Hi! I have a problem, and I have not found the solution yet. I woud like to create a base custom control and use it in another custom control. The base control work fine when I use in a window, but when I use in the other custom control, the binding does not work. What's wrong with my code? Code: Model: public class ElementModel { public string Name { get; set; } public string FullName { get; set; } } The base control: public class ListControl : Control { static ListControl() { DefaultStyleKeyProperty.OverrideMetadata(typeof(ListControl), new FrameworkPropertyMetadata(typeof(ListControl))); } public ListControl() { SetValue(ElementListProperty, new List<ElementModel>()); } public static readonly DependencyProperty ElementListProperty = DependencyProperty.Register( "ElementList", typeof(List<ElementModel>), typeof(ListControl), new FrameworkPropertyMetadata(new List<ElementModel>()) ); public List<ElementModel> ElementList { get { return (List<ElementModel>)GetValue(ElementListProperty); } set { SetValue(ElementListProperty, value); } } } The Wrapper Control: public class ListWrapper : Control { static ListWrapper() { DefaultStyleKeyProperty.OverrideMetadata(typeof(ListWrapper), new FrameworkPropertyMetadata(typeof(ListWrapper))); } public ListWrapper() { SetValue(EMListProperty, new List<ElementModel>()); } public static readonly DependencyProperty EMListProperty = DependencyProperty.Register( "EMList", typeof(List<ElementModel>), typeof(ListWrapper), new FrameworkPropertyMetadata(new List<ElementModel>()) ); public List<ElementModel> EMList { get { return (List<ElementModel>)GetValue(EMListProperty); } set { SetValue(EMListProperty, value); } } } Generic.xaml <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:UIControl"> <Style TargetType="{x:Type local:ListControl}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:ListControl}"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"> <ListBox ItemsSource="{TemplateBinding ElementList}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <Label Content="Name:"/> <TextBlock Text="{Binding Path=Name}" /> <Label Content="Full name:"/> <TextBlock Text="{Binding Path=FullName}" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type local:ListWrapper}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:ListWrapper}"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"> <local:ListControl ElementList="{TemplateBinding EMList}" /> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> If I put the controls in the window and binding properties, than the ListControl works fine and shows the elements, but the WrapperList does not. <Window x:Class="MainApplication.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:ui="clr-namespace:UIControl;assembly=UIControl" Title="Window1" Height="304" Width="628"> <Grid> <ui:ListControl x:Name="listCtr" ElementList="{Binding Path=EList}" HorizontalAlignment="Left" Width="300" /> <ui:ListWrapper x:Name="listWrp" EMList="{Binding Path=EList}" HorizontalAlignment="Right" Width="300" Background="Gray"/> </Grid> Project archive

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  • how can I specify interleaved vertex attributes and vertex indices

    - by freefallr
    I'm writing a generic ShaderProgram class that compiles a set of Shader objects, passes args to the shader (like vertex position, vertex normal, tex coords etc), then links the shader components into a shader program, for use with glDrawArrays. My vertex data already exists in a VertexBufferObject that uses the following data structure to create a vertex buffer: class CustomVertex { public: float m_Position[3]; // x, y, z // offset 0, size = 3*sizeof(float) float m_TexCoords[2]; // u, v // offset 3*sizeof(float), size = 2*sizeof(float) float m_Normal[3]; // nx, ny, nz; float colour[4]; // r, g, b, a float padding[20]; // padded for performance }; I've already written a working VertexBufferObject class that creates a vertex buffer object from an array of CustomVertex objects. This array is said to be interleaved. It renders successfully with the following code: void VertexBufferObject::Draw() { if( ! m_bInitialized ) return; glBindBuffer( GL_ARRAY_BUFFER, m_nVboId ); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_nVboIdIndex ); glEnableClientState( GL_VERTEX_ARRAY ); glEnableClientState( GL_TEXTURE_COORD_ARRAY ); glEnableClientState( GL_NORMAL_ARRAY ); glEnableClientState( GL_COLOR_ARRAY ); glVertexPointer( 3, GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 0) ); glTexCoordPointer(3, GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 12)); glNormalPointer(GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 20)); glColorPointer(3, GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 32)); glDrawElements( GL_TRIANGLES, m_nNumIndices, GL_UNSIGNED_INT, ((char*)NULL + 0) ); glDisableClientState( GL_VERTEX_ARRAY ); glDisableClientState( GL_TEXTURE_COORD_ARRAY ); glDisableClientState( GL_NORMAL_ARRAY ); glDisableClientState( GL_COLOR_ARRAY ); glBindBuffer( GL_ARRAY_BUFFER, 0 ); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 ); } Back to the Vertex Array Object though. My code for creating the Vertex Array object is as follows. This is performed before the ShaderProgram runtime linking stage, and no glErrors are reported after its steps. // Specify the shader arg locations (e.g. their order in the shader code) for( int n = 0; n < vShaderArgs.size(); n ++) glBindAttribLocation( m_nProgramId, n, vShaderArgs[n].sFieldName.c_str() ); // Create and bind to a vertex array object, which stores the relationship between // the buffer and the input attributes glGenVertexArrays( 1, &m_nVaoHandle ); glBindVertexArray( m_nVaoHandle ); // Enable the vertex attribute array (we're using interleaved array, since its faster) glBindBuffer( GL_ARRAY_BUFFER, vShaderArgs[0].nVboId ); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, vShaderArgs[0].nVboIndexId ); // vertex data for( int n = 0; n < vShaderArgs.size(); n ++ ) { glEnableVertexAttribArray(n); glVertexAttribPointer( n, vShaderArgs[n].nFieldSize, GL_FLOAT, GL_FALSE, vShaderArgs[n].nStride, (GLubyte *) NULL + vShaderArgs[n].nFieldOffset ); AppLog::Ref().OutputGlErrors(); } This doesn't render correctly at all. I get a pattern of white specks onscreen, in the shape of the terrain rectangle, but there are no regular lines etc. Here's the code I use for rendering: void ShaderProgram::Draw() { using namespace AntiMatter; if( ! m_nShaderProgramId || ! m_nVaoHandle ) { AppLog::Ref().LogMsg("ShaderProgram::Draw() Couldn't draw object, as initialization of ShaderProgram is incomplete"); return; } glUseProgram( m_nShaderProgramId ); glBindVertexArray( m_nVaoHandle ); glDrawArrays( GL_TRIANGLES, 0, m_nNumTris ); glBindVertexArray(0); glUseProgram(0); } Can anyone see errors or omissions in either the VAO creation code or rendering code? thanks!

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  • Wordpress: Retriving posts of a specific custom category in a custom taxonomy

    - by Extrakun
    I am able to retrieve all the posts from a custom category with this call to WP_Query $q = new WP_Query(array( 'taxonomy' => 'jh-portfolio-category', 'term' => 0, 'post_type' => 'jh-portfolio' )); However, let say within the jh-portfolio-category taxonomy I have defined some sub-categories, how do I specify I wish to have posts from a specific sub-category? Changing the 'term' property to the term_id as presented in wp_term_taxonomy doesn't seem to work.

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  • Drupal Theming and custom variables in custom pages

    - by GaxZE
    hello, I have created a custom page which sits at site.com/user/me/soe now im trying to theme this page and have created a subsequent template file. however if i copy in any basic html into my template file, all it does is produce a white page with my text and abandons the sites structure i originally had. i was hoping somebody could help me understand preprocessing as i feel that is the way to solve this.

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  • Ubiquitous Language and Custom types

    - by EdvRusj
    Note that my question is referring to those attributes that even on their own already represent a concept ( ie on their own provide a cohesive meaning ). Thus such attribute needs no additional functional support and as such is self-contained. I'm also well-aware that even with self-contained attributes the custom types may prove beneficial ( for example, they give the ability to add new behavior later, when business requirements change ). Thus, my question focuses only on whether custom types for self-contained attributes really enrich Ubiquitous Language UL a) I've read that in most cases, even simple, self-contained attributes should have custom, more descriptive types rather than basic value types ( double, string ... ), because among other things, descriptive types add to the UL, while the use of basic types instead weakens the language. I understand the importance of UL, but how does having a basic type for a self-contained attribute weaken the language, since with self-contained attributes the name of the attribute already adequately describes the concept and thus contributes to the UL vocabulary? For example, the term person_age already adequately explains the concept of quantifying the number of years a person has: class Person { string person_age; } so what could we possibly gain by also introducing the term ThingAge to the UL: class person { ThingAge person_age; } thanks

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  • Multiple choice list with custom view?

    - by Po
    I've seen example com.example.android.apis.view.List11 from ApiDemos. In that example, each row takes the view android.R.simple_list_item_multiple_choice. Each such view has a TextView and a CheckBox. Now I want each view to have 2 TextView's and 1 CheckBox, somewhat similar to the List3 example. I tried creating a custom layout file row.xml like this: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <CheckBox android:id="@+id/checkbox" android:layout_alignParentRight="true" android:layout_width="wrap_content" android:layout_height="fill_parent" /> <TextView android:id="@+id/text_name" android:textSize="13px" android:textStyle="bold" android:layout_toLeftOf="@id/checkbox" android:layout_alignParentLeft="true" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <TextView android:id="@+id/text_phone" android:textSize="9px" android:layout_toLeftOf="@id/checkbox" android:layout_below="@id/text_name" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </RelativeLayout> Then in Activity.onCreate(), I do like this: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Query the contacts mCursor = getContentResolver().query(Phones.CONTENT_URI, null, null, null, null); startManagingCursor(mCursor); ListAdapter adapter = new SimpleCursorAdapter(this, R.layout.row, mCursor, new String[] { Phones.NAME, Phones.NUMBER}, new int[] { R.id.text_name, R.id.text_phone }); setListAdapter(adapter); getListView().setChoiceMode(ListView.CHOICE_MODE_MULTIPLE); } The result kind of looks like what I want, but it looks like the list doesn't know which item of it is selected. Also, I need to click exactly on the checkbox. In the List11 example, I only need to click on the item row. So what do I need to do to make a multiple choice list with my custom view for each row? Many thanks.

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  • Android Custom View Constructor

    - by Mitch
    I'm learning about using Custom Views from the following: http://developer.android.com/guide/topics/ui/custom-components.html#modifying The description says: Class Initialization As always, the super is called first. Furthermore, this is not a default constructor, but a parameterized one. The EditText is created with these parameters when it is inflated from an XML layout file, thus, our constructor needs to both take them and pass them to the superclass constructor as well. Is there a better description? I've been trying to figure out what the constructor(s) should look like and I've come up with 4 possible choices (see example at end of post). I'm not sure what these 4 choices do (or don't do), why I should implement them, or what the parameters mean. Is there a description of these? Thanks. Mitch public MyCustomView() { super(); } public MyCustomView(Context context) { super(context); } public MyCustomView(Context context, AttributeSet attrs) { super(context, attrs); } public MyCustomView(Context context, AttributeSet attrs, Map params) { super(context, attrs, params); }

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  • Custom Repeater with hiractial Databinding

    - by Dooie
    Im using a Custom NestedRepeater Control for ASP.NET which can be found on code project The source is in c# which i have converted to vb and plugged into my solution, so far so good. The problem, im having is databinding to the repeater, my code behind looks like this... '' get all pages Dim navPages As DataSet = Navigation.getMenuStructure() navPages.Relations.Add(navPages.Tables(0).Columns("ID"), navPages.Tables(0).Columns("ParentID")) NestedRepeaterNavigation.RelationName = RelationName NestedRepeaterNavigation.DataSource = navPages NestedRepeaterNavigation.RowFilterTop = "ParentID is null" NestedRepeaterNavigation.DataBind() Then in the item template of my custom repeater im trying the following... <ItemTemplate> <img src="/pix.gif" height="10" width="<%#(Container.Depth * 10)%>"> <%# (Container.DataItem as DataRow)["DESCRIPTION"]%> <%# (Container.NbChildren != 0 ? "<small><i>(" + Container.NbChildren.ToString() +")</i></small>" "") %><small><i></i></small> </ItemTemplate> The databinding falls over; firstly that 'as DataRow' says it was expecting an ')'. And secondly that '!=' identifier expected. Is this due to the translation from c#, should the databinding be different?

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