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  • Multithreaded game fails on SwapBuffers in render thread at exit

    - by user782220
    The render loop and windows message loop run on separate threads. The way the program exits is that after PostQuitMessage is called in WM_DESTROY the message loop thread signals the render loop thread to exit. As far as I can tell before the render loop thread can even process the signal it tries SwapBuffers and that fails. My question, is there something about how Windows processes WM_DESTROY and WM_QUIT, in maybe DefWindowProc that causes various objects associated with rendering to go away even though I haven't explicitly deleted anything? And that would explain why the rendering thread is making bad calls at exit?

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  • Multiple sites redirected to one main site

    - by mattgcon
    I have a client who insists of having multiple website domains all being redirected to one main website domain. It is getting out of hand and his server has become conveluted and riddled with garbage because of it, not to mention confusing at times. Each of these domains that he is setting up has no content, they simply redirect the user to the main website domain. Is this practice of having multiple domains pointing to one main website common? And does anyone know where I can get information to give to this client to let him know this is a bad practice if it is a bad practice?

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  • [C# Thread] I'd like access to a share on the network!

    - by JustLooking
    Some Details I am working with VisualWebGUI, so this app is like ASP.NET, and it is deployed on IIS 7 (for testing) For my 'Web Site', Anonymous Authentication is set to a specific user (DomainName\DomainUser). In my web.config, I have impersonation on. This is how I got my app to access the share in the first place. The Problem There is a point in the the app where we use the Thread class, something similar to: Thread myThread = new Thread(new ThreadStart(objInstance.PublicMethod)); myThread.Start(); What I have noticed is that I can write to my logs (text file on the share), everywhere throughout my code, except in the thread that I kicked off. I added some debugging output and what I see for users is: The thread that's kicked off: NT AUTHORITY\NETWORK SERVICE Everywhere else in my code: DomainName\DomainUser (described in my IIS setup) OK, for some reason the thread gets a different user (NETWORK SERVICE). Fine. But, my share (and the actual log file) was given 'Full Control' to the NETWORK SERVICE user (this share resides on a different server than the one that my app is running). If NETWORK SERVICE has rights to this folder, why do I get access denied? Or is there a way to have the thread I kick off have the same user as the process?

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  • Is this use of PreparedStatements in a Thread in JAVA correct?

    - by Gormcito
    I'm still an undergrad just working part time and so I'm always trying to be aware of better ways to do things. Recently I had to write a program for work where the main thread of the program would spawn "task" threads (for each db "task" record) which would perform some operations and then update the record to say that it has finished. Therefore I needed a database connection object and PreparedStatement objects in or available to the ThreadedTask objects. This is roughly what I ended up writing, is creating a PreparedStatement object per thread a waste? I thought static PreparedStatments could create race conditions... Thread A stmt.setInt(); Thread B stmt.setInt(); Thread A stmt.execute(); Thread B stmt.execute(); A´s version never gets execed.. Is this thread safe? Is creating and destroying PreparedStatement objects that are always the same not a huge waste? public class ThreadedTask implements runnable { private final PreparedStatement taskCompleteStmt; public ThreadedTask() { //... taskCompleteStmt = Main.db.prepareStatement(...); } public run() { //... taskCompleteStmt.executeUpdate(); } } public class Main { public static final db = DriverManager.getConnection(...); }

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  • How to create a thread in XNA for pathfinding?

    - by Dan
    I am trying to create a separate thread for my enemy's A* pathfinder which will give me a list of points to get to the player. I have placed the thread in the update method of my enemy. However this seems to cause jittering in the game every-time the thread is called. I have tried calling just the method and this works fine. Is there any way I can sort this out so that I can have the pathfinder on its own thread? Do I need to remove the thread start from the update and start it in the constructor? Is there any way this can work? Here is the code at the moment: bool running = false; bool threadstarted; System.Threading.Thread thread; public void update() { if (running == false && threadstarted == false) { thread = new System.Threading.Thread(PathThread); //thread.Priority = System.Threading.ThreadPriority.Lowest; thread.IsBackground = true; thread.Start(startandendobj); //PathThread(startandendobj); threadstarted = true; } } public void PathThread(object Startandend) { object[] Startandendarray = (object[])Startandend; Point startpoint = (Point)Startandendarray[0]; Point endpoint = (Point)Startandendarray[1]; bool runnable = true; // Path find from 255, 255 to 0,0 on the map foreach(Tile tile in Map) { if(tile.Color == Color.Red) { if (tile.Position.Contains(endpoint)) { runnable = false; } } } if(runnable == true) { running = true; Pathfinder p = new Pathfinder(Map); pathway = p.FindPath(startpoint, endpoint); running = false; threadstarted = false; } }

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  • Create a thread in xna Update method to find path?

    - by Dan
    I am trying to create a separate thread for my enemy's A* pathfinder which will give me a list of points to get to the player. I have placed the thread in the update method of my enemy. However this seems to cause jittering in the game every-time the thread is called. I have tried calling just the method and this works fine. Is there any way I can sort this out so that I can have the pathfinder on its own thread? Do I need to remove the thread start from the update and start it in the constructor? Is there any way this can work. Here is the code at the moment: bool running = false; bool threadstarted; System.Threading.Thread thread; public void update() { if (running == false && threadstarted == false) { thread = new System.Threading.Thread(PathThread); //thread.Priority = System.Threading.ThreadPriority.Lowest; thread.IsBackground = true; thread.Start(startandendobj); //PathThread(startandendobj); threadstarted = true; } } public void PathThread(object Startandend) { object[] Startandendarray = (object[])Startandend; Point startpoint = (Point)Startandendarray[0]; Point endpoint = (Point)Startandendarray[1]; bool runnable = true; // Path find from 255, 255 to 0,0 on the map foreach(Tile tile in Map) { if(tile.Color == Color.Red) { if (tile.Position.Contains(endpoint)) { runnable = false; } } } if(runnable == true) { running = true; Pathfinder p = new Pathfinder(Map); pathway = p.FindPath(startpoint, endpoint); running = false; threadstarted = false; } }

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  • When to unload graphics object from main memory?

    - by piotrek
    I writing my resource mangaer, and I consider about how it can work for graphics objects (like textures, meshes). I think about this : I want to load texture (in pseudocode): Texture t = resMgr.GetTex("image.png"); and GetTex make something like this: load texture from disk to main memory create texture object (load it to gpu memory) unload texture from main memory I consider about 3 step, does game engines that you know unload meshes/textures after load them into gpu memory ?

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  • How can I remove the head of a main function?

    - by Nathan McDavitt-Van Fleet
    I am trying to move some code from a seperate binary and have it inside my main program. Unfortunately I can't mimic the initialization variables for the main function. How can I create argc and argv by hand? Can someone give me some example assignments. since it looks like this: int main(int argc, char *argv[]) I figured I could assign them like this: int argc=1; char *argv[0]="Example"; But it doesn't work. Can anyone tell me how this might be done?

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  • Hibernate : load and

    - by Albert Kam
    According to the tutorial : http://jpa.ezhibernate.com/Javacode/learn.jsp?tutorial=27hibernateloadvshibernateget, If you initialize a JavaBean instance with a load method call, you can only access the properties of that JavaBean, for the first time, within the transactional context in which it was initialized. If you try to access the various properties of the JavaBean after the transaction that loaded it has been committed, you'll get an exception, a LazyInitializationException, as Hibernate no longer has a valid transactional context to use to hit the database. But with my experiment, using hibernate 3.6, and postgres 9, it doesnt throw any exception at all. Am i missing something ? Here's my code : import org.hibernate.Session; public class AppLoadingEntities { /** * @param args */ public static void main(String[] args) { HibernateUtil.beginTransaction(); Session session = HibernateUtil.getSession(); EntityUser userFromGet = get(session); EntityUser userFromLoad = load(session); // finish the transaction session.getTransaction().commit(); // try fetching field value from entity bean that is fetched via get outside transaction, and it'll be okay System.out.println("userFromGet.getId() : " + userFromGet.getId()); System.out.println("userFromGet.getName() : " + userFromGet.getName()); // fetching field from entity bean that is fetched via load outside transaction, and it'll be errornous // NOTE : but after testing, load seems to be okay, what gives ? ask forums try { System.out.println("userFromLoad.getId() : " + userFromLoad.getId()); System.out.println("userFromLoad.getName() : " + userFromLoad.getName()); } catch(Exception e) { System.out.println("error while fetching entity that is fetched from load : " + e.getMessage()); } } private static EntityUser load(Session session) { EntityUser user = (EntityUser) session.load(EntityUser.class, 1l); System.out.println("user fetched with 'load' inside transaction : " + user); return user; } private static EntityUser get(Session session) { // safe to set it to 1, coz the table got recreated at every run of this app EntityUser user = (EntityUser) session.get(EntityUser.class, 1l); System.out.println("user fetched with 'get' : " + user); return user; } } And here's the output : 88 [main] INFO org.hibernate.annotations.common.Version - Hibernate Commons Annotations 3.2.0.Final 93 [main] INFO org.hibernate.cfg.Environment - Hibernate 3.6.0.Final 94 [main] INFO org.hibernate.cfg.Environment - hibernate.properties not found 96 [main] INFO org.hibernate.cfg.Environment - Bytecode provider name : javassist 98 [main] INFO org.hibernate.cfg.Environment - using JDK 1.4 java.sql.Timestamp handling 139 [main] INFO org.hibernate.cfg.Configuration - configuring from resource: /hibernate.cfg.xml 139 [main] INFO org.hibernate.cfg.Configuration - Configuration resource: /hibernate.cfg.xml 172 [main] WARN org.hibernate.util.DTDEntityResolver - recognized obsolete hibernate namespace http://hibernate.sourceforge.net/. Use namespace http://www.hibernate.org/dtd/ instead. Refer to Hibernate 3.6 Migration Guide! 191 [main] INFO org.hibernate.cfg.Configuration - Configured SessionFactory: null 237 [main] INFO org.hibernate.cfg.AnnotationBinder - Binding entity from annotated class: EntityUser 263 [main] INFO org.hibernate.cfg.annotations.EntityBinder - Bind entity EntityUser on table MstUser 293 [main] INFO org.hibernate.cfg.Configuration - Hibernate Validator not found: ignoring 296 [main] INFO org.hibernate.cfg.search.HibernateSearchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. 300 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - Using Hibernate built-in connection pool (not for production use!) 300 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - Hibernate connection pool size: 20 300 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - autocommit mode: false 309 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - using driver: org.postgresql.Driver at URL: jdbc:postgresql://localhost:5432/hibernate 309 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - connection properties: {user=sofco, password=****} 354 [main] INFO org.hibernate.cfg.SettingsFactory - Database -> name : PostgreSQL version : 9.0.1 major : 9 minor : 0 354 [main] INFO org.hibernate.cfg.SettingsFactory - Driver -> name : PostgreSQL Native Driver version : PostgreSQL 9.0 JDBC4 (build 801) major : 9 minor : 0 372 [main] INFO org.hibernate.dialect.Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect 382 [main] INFO org.hibernate.engine.jdbc.JdbcSupportLoader - Disabling contextual LOB creation as createClob() method threw error : java.lang.reflect.InvocationTargetException 383 [main] INFO org.hibernate.transaction.TransactionFactoryFactory - Transaction strategy: org.hibernate.transaction.JDBCTransactionFactory 384 [main] INFO org.hibernate.transaction.TransactionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) 384 [main] INFO org.hibernate.cfg.SettingsFactory - Automatic flush during beforeCompletion(): disabled 384 [main] INFO org.hibernate.cfg.SettingsFactory - Automatic session close at end of transaction: disabled 384 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC batch size: 15 384 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC batch updates for versioned data: disabled 384 [main] INFO org.hibernate.cfg.SettingsFactory - Scrollable result sets: enabled 384 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC3 getGeneratedKeys(): enabled 384 [main] INFO org.hibernate.cfg.SettingsFactory - Connection release mode: auto 385 [main] INFO org.hibernate.cfg.SettingsFactory - Default batch fetch size: 1 385 [main] INFO org.hibernate.cfg.SettingsFactory - Generate SQL with comments: disabled 385 [main] INFO org.hibernate.cfg.SettingsFactory - Order SQL updates by primary key: disabled 385 [main] INFO org.hibernate.cfg.SettingsFactory - Order SQL inserts for batching: disabled 385 [main] INFO org.hibernate.cfg.SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory 385 [main] INFO org.hibernate.hql.ast.ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory 385 [main] INFO org.hibernate.cfg.SettingsFactory - Query language substitutions: {} 385 [main] INFO org.hibernate.cfg.SettingsFactory - JPA-QL strict compliance: disabled 385 [main] INFO org.hibernate.cfg.SettingsFactory - Second-level cache: enabled 385 [main] INFO org.hibernate.cfg.SettingsFactory - Query cache: disabled 385 [main] INFO org.hibernate.cfg.SettingsFactory - Cache region factory : org.hibernate.cache.impl.NoCachingRegionFactory 386 [main] INFO org.hibernate.cfg.SettingsFactory - Optimize cache for minimal puts: disabled 386 [main] INFO org.hibernate.cfg.SettingsFactory - Structured second-level cache entries: disabled 388 [main] INFO org.hibernate.cfg.SettingsFactory - Echoing all SQL to stdout 389 [main] INFO org.hibernate.cfg.SettingsFactory - Statistics: disabled 389 [main] INFO org.hibernate.cfg.SettingsFactory - Deleted entity synthetic identifier rollback: disabled 389 [main] INFO org.hibernate.cfg.SettingsFactory - Default entity-mode: pojo 389 [main] INFO org.hibernate.cfg.SettingsFactory - Named query checking : enabled 389 [main] INFO org.hibernate.cfg.SettingsFactory - Check Nullability in Core (should be disabled when Bean Validation is on): enabled 402 [main] INFO org.hibernate.impl.SessionFactoryImpl - building session factory 549 [main] INFO org.hibernate.impl.SessionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured Hibernate: select entityuser0_.id as id0_0_, entityuser0_.name as name0_0_, entityuser0_.password as password0_0_ from MstUser entityuser0_ where entityuser0_.id=? user fetched with 'get' : 1:Albert Kam xzy:abc user fetched with 'load' inside transaction : 1:Albert Kam xzy:abc userFromGet.getId() : 1 userFromGet.getName() : Albert Kam xzy userFromLoad.getId() : 1 userFromLoad.getName() : Albert Kam xzy

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  • WebLogic Server Performance and Tuning: Part II - Thread Management

    - by Gokhan Gungor
    WebLogic Server, like any other java application server, provides resources so that your applications use them to provide services. Unfortunately none of these resources are unlimited and they must be managed carefully. One of these resources is threads which are pooled to provide better throughput and performance along with the fast response time and to avoid deadlocks. Threads are execution points that WebLogic Server delivers its power and execute work. Managing threads is very important because it may affect the overall performance of the entire system. In previous releases of WebLogic Server 9.0 we had multiple execute queues and user defined thread pools. There were different queues for different type of work which had fixed number of execute threads.  Tuning of this thread pools and finding the proper number of threads was time consuming which required many trials. WebLogic Server 9.0 and the following releases use a single thread pool and a single priority-based execute queue. All type of work is executed in this single thread pool. Its size (thread count) is automatically decreased or increased (self-tuned). The new “self-tuning” system simplifies getting the proper number of threads and utilizing them.Work manager allows your applications to run concurrently in multiple threads. Work manager is a mechanism that allows you to manage and utilize threads and create rules/guidelines to follow when assigning requests to threads. We can set a scheduling guideline or priority a request with a work manager and then associate this work manager with one or more applications. At run-time, WebLogic Server uses these guidelines to assign pending work/requests to execution threads. The position of a request in the execute queue is determined by its priority. There is a default work manager that is provided. The default work manager should be sufficient for most applications. However there can be cases you want to change this default configuration. Your application(s) may be providing services that need mixture of fast response time and long running processes like batch updates. However wrong configuration of work managers can lead a performance penalty while expecting improvement.We can define/configure work managers at;•    Domain Level: config.xml•    Application Level: weblogic-application.xml •    Component Level: weblogic-ejb-jar.xml or weblogic.xml(For a specific web application use weblogic.xml)We can use the following predefined rules/constraints to manage the work;•    Fair Share Request Class: Specifies the average thread-use time required to process requests. The default is 50.•    Response Time Request Class: Specifies a response time goal in milliseconds.•    Context Request Class: Assigns request classes to requests based on context information.•    Min Threads Constraint: Limits the number of concurrent threads executing requests.•    Max Threads Constraint: Guarantees the number of threads the server will allocate to requests.•    Capacity Constraint: Causes the server to reject requests only when it has reached its capacity. Let’s create a work manager for our application for a long running work.Go to WebLogic console and select Environment | Work Managers from the domain structure tree. Click New button and select Work manager and click next. Enter the name for the work manager and click next. Then select the managed server instances(s) or clusters from available targets (the one that your long running application is deployed) and finish. Click on MyWorkManager, and open the Configuration tab and check Ignore Stuck Threads and save. This will prevent WebLogic to tread long running processes (that is taking more than a specified time) as stuck and enable to finish the process.

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  • "Thread-Safe Calls" with "Invoke" method to Winform control leads very heavy memory leak!!

    - by konnychen
    In the following link: "Make Thread-Safe Calls to Windows Forms Controls http://msdn.microsoft.com/en-us/library/ms171728.aspx" We can see an example which provide cross tread access to a winform control. But if the thread is in a while loop, it will cause the heavy memory leak. As I use taskmanage I can see the memory is increasing. Can anyone help me to solve the problem? oThread2 = new Thread(new ThreadStart(Cyclic_Call)); oThread2.Start(); delegate void SetText_lab_Statubar(string text); private void m_SetText_lab_Statubar(string text) { if (this.lab_Statubar.InvokeRequired) { SetText_lab_Statubar d = new SetText_lab_Statubar(m_SetText_lab_Statubar); this.Invoke(d, new object[] { text }); } else { this.lab_Statubar.Text = text; } } private void Cyclic_Call() { do { this.m_SetText_lab_Statubar("This string is set from thread"); Thread.Sleep(100); } while (!b_AbortThraed); }

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  • Initializing OpenFeint for Android outside the main Application

    - by Ef Es
    I am trying to create a generic C++ bridge to use OpenFeint with Cocos2d-x, which is supposed to be just "add and run" but I am finding problems. OpenFeint is very exquisite when initializing, it requires a Context parameter that MUST be the main Application, in the onCreate method, never the constructor. Also, the main Apps name must be edited into the manifest. I am trying to fix this. So far I have tried to create a new Application that calls my Application to test if just the type is needed, but you do really need the main Android application. I also tried using a handler for a static initialization but I found pretty much the same problem. Has anybody been able to do it? This is my working-but-not-as-intended code snippet public class DerpHurr extends Application{ @Override public void onCreate() { super.onCreate(); initializeOpenFeint("TestApp", "edthedthedthedth", "aeyaetyet", "65462"); } public void initializeOpenFeint(String appname, String key, String secret, String id){ Map<String, Object> options = new HashMap<String, Object>(); options.put(OpenFeintSettings.SettingCloudStorageCompressionStrategy, OpenFeintSettings.CloudStorageCompressionStrategyDefault); OpenFeintSettings settings = new OpenFeintSettings(appname, key, secret, id, options); //RIGHT HERE OpenFeint.initialize(***this***, settings, new OpenFeintDelegate() { }); System.out.println("OpenFeint Started"); } } Manifest <application android:debuggable="true" android:label="@string/app_name" android:name=".DerpHurr">

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  • Tomcat6 getting crashed at regular intervals installed in Ubuntu

    - by Milesh Rout
    I have installed Tomcat6 in Ubuntu OS and when I run my web application the server gets crashed at regular intervals. I have tried a lot but not getting the solution. I have increased the memory upto 2048mb but still getting such error. Following is the error I am getting. Any help would be really appreciated. org.apache.tomcat.util.http.Parameters processParametersINFO: Invalid chunk starting at byte [312] and ending at byte [312] with a value of [null] ignoredException in thread "Timer-1" Exception in thread "com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread-#0" Exception in thread "com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread-#2" Exception in thread "com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread-#1" Exception in thread "Timer-2" Exception in thread "http-8080-4" Exception in thread "http-8080-8" Exception in thread "http-8080-17" Exception in thread "org.hibernate.cache.StandardQueryCache.data" Exception in thread "org.hibernate.cache.UpdateTimestampsCache.data" Exception in thread "org.hibernate.cache.StandardQueryCache.data" Exception in thread "org.hibernate.cache.StandardQueryCache.data" Exception in thread "org.hibernate.cache.UpdateTimestampsCache.data" Exception in thread "org.hibernate.cache.StandardQueryCache.data" Exception in thread "org.hibernate.cache.StandardQueryCache.data" Exception in thread "org.hibernate.cache.UpdateTimestampsCache.data" Exception in thread "com.safenet.usermgmt.User.data" Exception in thread "http-8080-7" Exception in thread "http-8080-12" Exception in thread "http-8080-16" Exception in thread "http-8080-14" Exception in thread "http-8080-13" Exception in thread "http-8080-15" Exception in thread "http-8080-6" OpenJDK Client VM warning: Exception java.lang.OutOfMemoryError occurred dispatching signal SIGTERM to handler- the VM may need to be forcibly terminated

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  • Maintaining a main project line with satellite projects

    - by NickLarsen
    Some projects I work on have a main line of features, but are customizable per customer. Up until now those customizations have been implemented as preferences, but now there are 2 problems with the system... The settings page is getting out of control with features. There are probably some improvements that could be made to the settings UI, but regardless, it is quite cumbersome setting up new instances for new customers. Customers have started asking for customizations which would be more easily maintained as separate threads instead of having tons of customizations code. Optimally I am envisioning some kind of source control in which features are either in the main project line and customizations per customer are maintained in a repo per customer set up. The customizations per project would need to remain separate but if a bug is found and fixed in a particular project, I would need to percolate the fix back to the main line and into all of the other customer repos. The problem is I have never seen this done before, and before spending time trying to find source control that can accommodate this scenario and implement it, I figure it best to ask if anyone has something less complicated or knows of a source control product which can handle this with very little hair pulling.

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  • java.util.ConcurrentModificationException when serializing non thread-safe maps

    - by [email protected]
    We have got some questions related to exceptions thrown during a map serialization like the following one (in this example, for a LRUMap): java.util.ConcurrentModificationExceptionat org.apache.commons.collections.SequencedHashMap$OrderedIterator.next(Unknown Source)at org.apache.commons.collections.LRUMap.writeExternal(Unknown Source)at java.io.ObjectOutputStream.writeExternalData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java(Inlined CompiledCode))at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java(Inlined CompiledCode))at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java(Inlined CompiledCode))at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java(Compiled Code))at com.tangosol.util.ExternalizableHelper.writeSerializable(ExternalizableHelper.java(InlinedCompiled Code))at com.tangosol.util.ExternalizableHelper.writeObjectInternal(ExternalizableHelper.java(Compiled Code))at com.tangosol.util.ExternalizableHelper.serializeInternal(ExternalizableHelper.java(Compiled Code))at com.tangosol.util.ExternalizableHelper.toBinary(ExternalizableHelper.java(InlinedCompiled Code))at com.tangosol.util.ExternalizableHelper.toBinary(ExternalizableHelper.java(InlinedCompiled Code))at com.tangosol.coherence.servlet.TraditionalHttpSessionModel$OptimizedHolder.serializeValue(TraditionalHttpSessionModel.java(Inlined Compiled Code))at com.tangosol.coherence.servlet.TraditionalHttpSessionModel$OptimizedHolder.getBinary(TraditionalHttpSessionModel.java(Compiled Code)) This is caused because LRUMap is not thread safe, so if another thread is modifying the content of that same map while serialization is in progress, then the ConcurrentModificationException will be thrown. Also, the map must be synchronized. Other structures like java.util.HashMap are not thread safe too. To avoid this kind of problems, it is recommended to use a thread-safe and synchronized map such as java.util.Map, java.util.Hashtable or com.tangosol.util.SafeHashMap. You may also need to use the synchronizedMap(Map) method from Class java.util.Collections.  

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  • How to properly multi thread an RPG

    - by Nagrom_17
    I am working on an RPG type game in Java and I would like to know a few things relating to threading, What is the best way to implement a "wait for this then do this" without hanging the whole thread? Like waiting for a player to move to a location then pick up an item? or to wait one second then attack? Currently I am spawning new threads every time I need to wait for something, but that doesn't feel like the best solution. Any help is appreciated. EDIT: Clarification and an example of how I currently do things. User clicks on an item The function walkToAndPickUp(item) is called which is basically this: Make a new thread so we don't freeze the thread handling input while the player moves. Tell player to move to the item While the player is not at the item(The player moves through an update() function called in a different thread, I don't know how else to do it without freezing threads) Repeat until the player is at the item If the player is at the item then call delete item from map and add to inventory.

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  • How do I get my Windows Forms application to use a custom main function and get access to the Applic

    - by burble
    Hi Folks I am trying to use a Main () function in a class to control the program flow in my vb .net Windows Forms application. I have added a splash screen component and a login screen, and customised my main sdi form. I have set the startup form to be my main function in the Application Page of the Project Designer, and everything seems to work fine(ish). However, I would like to use: Me.MinimumSplashScreenDisplayTime = 5000 to ensure that the splash screen is visible, but it is not recognised by the system unless I tick the Enable Application Framework check box on the Project Designer. If I do this, on startup the program ignores the login and splash screens and all my customisation and just displays a default Form1, even though I have also specified my splash screen in the AF dropdown list. Of course, there are alternative ways to delay a splash screen, such as putting the thread temporarily to sleep (which didn't seem to work), but I suspect that there are other things in the AF that I may want to use. Any suggestions on how I can get round this please, and get a sensible means of controlling program flow? Any thoughts on the best overall structure for organising program flow would also be helpful too. I am concerned both about going down a Microsoft or an alternative custom route that may cause me problems later, as the application becomes more complex. Thankses.

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  • Thread won't stop when I want it to? (Java)

    - by Stuart
    I have a thread in my screen recording application that won't cooperate: package recorder; import java.awt.AWTException; import java.awt.Insets; import java.io.IOException; import javax.swing.JFrame; public class RepeatThread extends Thread { boolean stop; public volatile Thread recordingThread; JFrame frame; int count = 0; RepeatThread( JFrame myFrame ) { stop = false; frame = myFrame; } public void run() { while( stop == false ) { int loopDelay = 33; // 33 is approx. 1000/30, or 30 fps long loopStartTime = System.currentTimeMillis(); Insets insets = frame.getInsets(); // Get the shape we're recording try { ScreenRecorder.capture( frame.getX() + insets.left, frame.getY() + insets.top, frame.getWidth() - ( insets.left + insets.right ), frame.getHeight() - ( insets.top + insets.bottom ) ); } catch( AWTException e1 ) { // TODO Auto-generated catch block e1.printStackTrace(); } catch( IOException e1 ) { // TODO Auto-generated catch block e1.printStackTrace(); } // Add another picture long loopEndTime = System.currentTimeMillis(); int loopTime = (int )( loopEndTime - loopStartTime ); if( loopTime < loopDelay ) { try { sleep( loopDelay - loopTime ); // If we have extra time, // sleep } catch( Exception e ) { } // If something interrupts it, I don't give a crap; just // ignore it } } } public void endThread() { stop = true; count = 0; ScreenRecorder.reset(); // Once I get this annoying thread to work, I have to make the pictures // into a video here! } } It's been bugging me for ages. It periodically takes screenshots to the specified area. When you start recording, it hides (decativates) the window. On a Mac, when you give an application focus, any hidden windows will activate. In my class WListener (which I have confirmed to work), I have: public void windowActivated(WindowEvent e) { if(ScreenRecorder.recordingThread != null) { ScreenRecorder.recordingThread.endThread(); } } So what SHOULD happen is, the screenshot-taking thread stops when he clicks on the application. However, I must be brutally screwing something up, because when the thread is running, it won't even let the window reappear. This is my first thread, so I expected a weird problem like this. Do you know what's wrong?

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  • Delphi - Help calling threaded dll function from another thread

    - by cloudstrif3
    I'm using Delphi 2006 and have a bit of a problem with an application I'm developing. I have a form that creates a thread which calls a function that performs a lengthy operation, lets call it LengthyProcess. Inside the LengthyProcess function we also call several Dll functions which also create threads of their own. The problem that I am having is that if I don't use the Synchronize function of my thread to call LengthyProcess the thread stops responding (the main thread is still responding fine). I don't want to use Synchronize because that means the main thread is waiting for LengthyProcess to finish and therefore defeats the purpose of creating a separate thread. I have tracked the problem down to a function inside the dll that creates a thread and then calls WaitFor, this is all done using TThread by the way. WaitFor checks to see if the CurrentThreadID is equal to the MainThreadID and if it is then it will call CheckSychronization, and all is fine. So if we use Synchronize then the CurrentThreadID will equal the MainThreadID however if we do not use Synchronize then of course CurrentThreadID < MainThreadID, and when this happens WaitFor tells the current thread (the thread I created) to wait for the thread created by the DLL and so CheckSynchronization never gets called and my thread ends up waiting forever for the thread created in the dll. I hope this makes sense, sorry I don't know any better way to explain it. Has anyone else had this issue and knows how to solve it please?

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  • Access denied from another thread

    - by Lobuno
    Hello! In a program I span a thread ("the working thread"). Hera I copy some files write some data to a database and eventually, delete some other files or directories. Everything works fine. The problem is now, that I decided to move the deleting operation to some other thread. So the working thread now copies the files or directories, writes to the database, and , if there is a need to delete some other files this thread spans another thread and that second thread deleted the needed files or directories. The problem is that,the deletion used to work 100% when done in the working thread, now when the same is done in the secondary thread, I sometimes get an "Access denied" error and the files cannot be deleted. And no, the working thread is definitely NOT acceding the files and directories to delete at this moment. Sometimes (but not always) the main thread is impersonating some user, so if needed , the deleting thread is also running under impersonation just to grant the needed permissions to delete the files, so that should not be the problem. Anybody has a clue why this could be happening?

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  • Does the managed main UI thread stay on the same (unmanaged) Operation System thread?

    - by Daniel Rose
    I am creating a managed WPF UI front-end to a legacy Win32-application. The WPF front-end is the executable; as part of its startup routines I start the legacy app as a DLL in a second thread. Any UI-operation (including CreateWindowsEx, etc.) by the legacy app is invoked back on the main UI-thread. As part of the shutdown process of the app I want to clean up properly. Among other things, I want to call DestroyWindow on all unmanaged windows, so they can properly clean themselves up. Thus, during shutdown I use EnumWindows to try to find all my unmanaged windows. Then I call DestroyWindow one the list I generate. These run on the main UI-thread. After this background knowledge, on to my actual question: In the enumeration procedure of EnumWindows, I have to check if one of the returned top-level windows is one of my unmanaged windows. I do this by calling GetWindowThreadProcessId to get the process id and thread id of the window's creator. I can compare the process id with Process.GetCurrentProcess().Id to check if my app created it. For additional security, I also want to see if my main UI-thread created the window. However, the returned thread id is the OS's ThreadId (which is different than the managed thread id). As explained in this question, the CLR reserves the right to re-schedule the managed thread to different OS threads. Can I rely on the CLR to be "smart enough" to never do this for the main UI thread (due to thread-affinity of the UI)? Then I could call GetCurrentThreadId to get the main UI-thread's unmanaged thread id for comparison.

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  • Google shows subdomain of main site instead of add on domain URL

    - by Welsher
    I have my host (lunarpages) set up with a few add on domains to my main account. These show up as sub-domains of my main account, but they can be reached by using the new domain I've created. So: subdomain1.domain.com -- www.mynewsite.com subdomain2.domain.com -- www.myothersite.com etc. The problem is, mynewsite.com shows up in google with that domain, but myothersite.com shows up with subdomain2.domain.com. I don't have a clue what might be causing this to happen. If anyone has an advice or can point me in the right direction, I'd really appreciate it! Thanks.

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  • Thread-safety in Cocos2d-iPhone?

    - by Malax
    After tinkering a bit with cocos2d, I discovered that there is no classic game loop and everything is more-or-less event driven. I guess I can wrap my head around that, no problem. But I cannot find anything about thread safety. Say, I schedule something to occur every two seconds, which Thread will run the code? Given that I cannot find anything about that, I guess there is just one Cocos2d Thread and everything will be fine. Nevertheless, this implicit assumption does not give me a good feeling. Knowing is better than guessing. ;-) Can anyone shed some light onto that topic?

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  • Google shows subdomain of main site instead of add on domain URL

    - by Welsher
    I have my host (lunarpages) set up with a few add on domains to my main account. These show up as sub-domains of my main account, but they can be reached by using the new domain I've created. So: subdomain1.domain.com -- www.mynewsite.com subdomain2.domain.com -- www.myothersite.com etc. The problem is, mynewsite.com shows up in google with that domain, but myothersite.com shows up with subdomain2.domain.com. I don't have a clue what might be causing this to happen. If anyone has an advice or can point me in the right direction, I'd really appreciate it! Thanks.

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