Search Results

Search found 19662 results on 787 pages for 'python module'.

Page 13/787 | < Previous Page | 9 10 11 12 13 14 15 16 17 18 19 20  | Next Page >

  • Python 2.6 -> Python 3 (ProxyHandler)

    - by blah
    Hallo, I wrote a script that works with a proxy (py2.6x): proxy_support = urllib2.ProxyHandler({'http' : 'http://127.0.0.1:80'}) But in py3.11x there is no urllib2 just a urllib... and that doesnt support the ProxyHandler How can I use a proxy with urllib? Isnt Python 3 newer then Python 2? Why did they remove urllib2 in a newer version?

    Read the article

  • Trying to find a match in two strings - Python

    - by Jacob Mammoliti
    I have a user inputting two strings and then I want to check if there are any similar characters and if there is, get the position where the first similarity occurs, without using the find or index function. Below is what I have so far but I doesn't fully work. With what I have so far, I'm able to find the similarities but Im not sure how to find the position of those similarities without using the index function. string_a = "python" string_b = "honbe" same = [] a_len = len(string_a) b_len = len(string_b) for a in string_a: for b in string_b: if a == b: same.append(b) print (same) Right now the output is: ['h', 'o', 'n'] So basically what I am asking is, how can I find the position of those characters without using the Python Index function?

    Read the article

  • installing Python application with Python under windows

    - by mack369
    My application uses many Python libraries (Django, Twisted, xmlrpc). I cannot expect that the end user has the Python installed with all needed libraries. I've created a fancy installer for my application using Inno Setup, but I don't think that it is a good solution to execute 5 other setup programs from my installer. It would be annoying to the user to click "Next" button 15 times. Is there any way to do that quietly?

    Read the article

  • python __getattr__ help

    - by Stefanos Tux Zacharakis
    Reading a Book, i came across this code... # module person.py class Person: def __init__(self, name, job=None, pay=0): self.name = name self.job = job self.pay = pay def lastName(self): return self.name.split()[-1] def giveRaise(self, percent): self.pay = int(self.pay *(1 + percent)) def __str__(self): return "[Person: %s, %s]" % (self.name,self.pay) class Manager(): def __init__(self, name, pay): self.person = Person(name, "mgr", pay) def giveRaise(self, percent, bonus=.10): self.person.giveRaise(percent + bonus) def __getattr__(self, attr): return getattr(self.person, attr) def __str__(self): return str(self.person) It does what I want it to do, but i do not understand the __getattr__ function in the Manager class. I know that it Delegates all other attributes from Person class. but I do not understand the way it works. for example why from Person class? as I do not explicitly tell it to. person(module is different than Person(class) Any help is highly appreciated :)

    Read the article

  • Setuptools Python namespace package in /opt

    - by Samuel Taylor
    I'm trying to get my app to install in /opt/[app_name] using setuptools. My app uses a namespace package. To install I run sudo python setup.py install --prefix=/opt/[app_name]/ --install-lib=/opt/[app_name]/ --install-scripts=/opt/[app_name]/ When I install it this was setuptools does not copy init.py in to my namespace package so when I come to run my app, python does not treat it as a package and I get import errors. if I create the init.py file my app works fine. How do I get setuptool to copy over the init.py file when using --install-lib and --prefix? Thanks Sam

    Read the article

  • Piping SoX in Python - subprocess alternative?

    - by Cochise Ruhulessin
    I use SoX in an application. The application uses it to apply various operations on audiofiles, such as trimming. This works fine: from subprocess import Popen, PIPE kwargs = {'stdin': PIPE, 'stdout': PIPE, 'stderr': PIPE} pipe = Popen(['sox','-t','mp3','-', 'test.mp3','trim','0','15'], **kwargs) output, errors = pipe.communicate(input=open('test.mp3','rb').read()) if errors: raise RuntimeError(errors) This will cause problems on large files hower, since read() loads the complete file to memory; which is slow and may cause the pipes' buffer to overflow. A workaround exists: from subprocess import Popen, PIPE import tempfile import uuid import shutil import os kwargs = {'stdin': PIPE, 'stdout': PIPE, 'stderr': PIPE} tmp = os.path.join(tempfile.gettempdir(), uuid.uuid1().hex + '.mp3') pipe = Popen(['sox','test.mp3', tmp,'trim','0','15'], **kwargs) output, errors = pipe.communicate() if errors: raise RuntimeError(errors) shutil.copy2(tmp, 'test.mp3') os.remove(tmp) So the question stands as follows: Are there any alternatives to this approach, aside from writing a Python extension to the Sox C API?

    Read the article

  • Python `.pth` files and using relative paths

    - by kRON
    I have a lot of development versions of packages installed with virtualenv under the default /src directory in the environment. Normally, I decided to do the development of my project under the /src directory afterwards. To add my directory to the Python path, I decided to eschew from using any absolute paths, since I'm going to have to move the project around with my friends. It's a Django application, so I was happy with putting environment.pth under the root that contained the path to my project and a wsgi in the same directory would call the sites module to parse environment.pth. All good. I was also looking to move the .pth file into site-packages, but I'm having trouble with relative paths that move up the directory tree. For: /env /lib /site-pacakges /src /myproject So, the .pth entry in site-packages to myproject should look like ../../src/myproject, but this doesn't seem to be working for me on Windows.

    Read the article

  • python - returns incorrect positive #

    - by tekknolagi
    what i'm trying to do is write a quadratic equation solver but when the solution should be -1, as in quadratic(2, 4, 2) it returns 1 what am i doing wrong? #!/usr/bin/python import math def quadratic(a, b, c): #a = raw_input("What\'s your `a` value?\t") #b = raw_input("What\'s your `b` value?\t") #c = raw_input("What\'s your `c` value?\t") a, b, c = float(a), float(b), float(c) disc = (b*b)-(4*a*c) print "Discriminant is:\n" + str(disc) if disc = 0: root = math.sqrt(disc) top1 = b + root top2 = b - root sol1 = top1/(2*a) sol2 = top2/(2*a) if sol1 != sol2: print "Solution 1:\n" + str(sol1) + "\nSolution 2:\n" + str(sol2) if sol1 == sol2: print "One solution:\n" + str(sol1) else: print "No solution!" EDIT: it returns the following... import mathmodules mathmodules.quadratic(2, 4, 2) Discriminant is: 0.0 One solution: 1.0

    Read the article

  • Python Class inherit from all submodules

    - by Dhruv Govil
    I'm currently writing a wrapper in python for a lot of custom company tools. I'm basically going to break each tool into its own py file with a class containing the call to the tool as a method. These will all be contained in a package. Then there'll be a master class that will import all from the package, then inherit from each and every class, so as to appear as one cohesive class. masterClass.py pyPackage - __ init__.py - module1.py --class Module1 ---method tool1 - module2.py --class Module2 ---method tool2 etc Right now, I'm autogenerating the master class file to inherit from the packages modules, but I was wondering if there was a more elegant way to do it? ie from package import * class MasterClass(package.all): pass

    Read the article

  • How do I install newer python on CentOS with minimal effort?

    - by Sorin Sbarnea
    I would like to install Python 2.6 and mod_python on CentOS 5 (x64). The system is delivered with old python 2.4 and I want the new one with minimal maintenance effort (compiling and having a different installation seams to be suboptimal solution). Is there a solution for this, other than starting to recompile lots of packages? If not should I switch to Ubuntu? Please remember that I'm talking about x64 - I found a repository on net with updated packages but it is not x64.

    Read the article

  • Python install issue on Mac OS X

    - by Michael Waterfall
    I have been using the standard python that comes with OS X Lion (2.7.2) but I wanted to build a UCS-4 version to handle 4-byte unicode characters better. I had already installed pip and packages like pytz, virtualenv and virtualenvwrapper, etc., and these are installed in /Library/Python/2.7/site-packages. My $PATH is /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin. To build a new version of python on the machine (outside of any project specific virtual environments, that will come later), I followed the instructions on this article and managed to build it in /usr/local/bin. The problem is that when I launched a new bash window, I got the following virtualenvwrapper error: Traceback (most recent call last): File "<string>", line 1, in <module> ImportError: No module named virtualenvwrapper.hook_loader virtualenvwrapper.sh: There was a problem running the initialization hooks. If Python could not import the module virtualenvwrapper.hook_loader, check that virtualenv has been installed for VIRTUALENVWRAPPER_PYTHON=/usr/local/bin/python and that PATH is set properly. The instructions said to move /usr/local/bin to the top of the /etc/paths file, and since then I've noticed some strange issues. I installed pip into /usr/local/bin and now I have assumed that since I'm working in /usr/local/bin, and the newly installed python's site packages is now located in /usr/local/lib/python2.7/site-packages, when I do pip freeze, it should be empty as nothing is installed there yet. However, pip freeze still reports things installed in the old (OS X) site-packages folder. Here's some info after the build: $ which python /usr/local/bin/python $ which pip /usr/local/bin/pip $ echo $PATH /usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin When I uninstall a python package with pip, it removes it from the old site-packages folder as expected. When I install it again, instead of installing it in /usr/local/lib/python2.7/site-packages, it installs it in /Library/Python/2.7/site-packages (verified by attempting to install it again and receiving Requirement already satisfied (use --upgrade to upgrade): pytz in /Library/Python/2.7/site-packages ). How is it getting that path for the old site-packages folder? Why won't it install it in the correct location for the python install it's using? I'm getting several other issues since promoting /usr/local/bin but I think if I understand this I'll be able to get somewhere. Can anyone see what's happening? If you need any more info I'll be happy to provide it.

    Read the article

  • Python default version errors

    - by Robus
    For a while I've been getting this error while doing anything apt-get related: Preparing to replace python-cairo 1.4.12-1.2 (using .../python-cairo_1.8.8-1+b1_i386.deb) ... Traceback (most recent call last): [...] File "/usr/share/pycentral-data/pyversions.py", line 172, in default_version raise ValueError, "/usr/bin/python does not match the python default version. It must be reset to point to %s" % debian_default ValueError: /usr/bin/python does not match the python default version. It must be reset to point to python2.6.6 Whereas robus:/# /usr/bin/python -V Python 2.6.6 How do I fix this? I did try fixing symlinks, but then I keep getting 'too many symlink levels' errors.

    Read the article

  • Problem with installing sqlite3 module for python 2.6 in ubuntu system

    - by Hoang
    Hi, I need to run sqlite3 module on python 2.6 in ubuntu system. How do I install this module for Python 2.6? Somehow I don't have this module, it raises the error: import sqlite3 Traceback (most recent call last): File "", line 1, in File "/usr/local/lib/python2.6/sqlite3/init.py", line 24, in from dbapi2 import * File "/usr/local/lib/python2.6/sqlite3/dbapi2.py", line 27, in from _sqlite3 import * ImportError: No module named _sqlite3

    Read the article

  • Python vs. Perl in ten years time

    - by Richard
    If you were starting learning a new language today, for scripting and doing "various stuff" with it (from making useful programs to it being glue to several command line programs), would you go with Python or Perl (or some third option, although the battle usually comes to these two)? I've never much used dynamic languages at all, having been able to do everything I needed in traditional static ones. Did some scripting in Perl a couple of years ago, but that was more of a momentary fling, than an attempt to learn it well. Now I've some free time, and have decided to go along with one of these two, and play a little with them. I like Perl's syntax, but Python does seem to be taking rather big steps on overtaking that area. What do you think, which one is more worth learning and why? Also, what do you think, what will be Python's future in about 10 years ... will it overtake Perl and other scripting languages's as a dominant tool for that kind of work (I more often than not find it being implemented in various applications I'm using - for internal scripting and automating loading of data and similar operations), or will it find a balance and coexist along others (Perl)? What is its current "momentum" - does it comes by default with Linux distributions, as Perl does, or does it needs to be installed separately every time? Is it a language which can be expected "to just be there"?

    Read the article

  • UBJsonReader (Libgdx) unable to to read UBJson from Python(Blender)

    - by daniel
    I am working on an export tool from Blender to Libgdx, exports like custom attributes and other information (Almost completed), this is a very cool tool that will speed up a lot your works, after I completed I will send to public to contribute forum, Export format is uses python's Standard Json module and readable text, it of course works fine, but I wanna also have a Binary Json export for faster load, so users can Export Straight to Libgdx, but after I search I found that UBJson with draft9.py (simpleubjson 0.6.1) encode is seems matches with one FBXConverter's UBJsonWriter( Xoppa wrote), but when I export, I am not able to read the file, and send this errors (Java heap space) seems this is a different between byte sizes in UBJson(python) and UBJsonReader. how can I write a correct one in python that matches with Libgdx's UBJsonReader, and would be cross-platform? Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.OutOfMemoryError: Java heap space at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120) Caused by: java.lang.OutOfMemoryError: Java heap space at com.badlogic.gdx.utils.UBJsonReader.readString(UBJsonReader.java:162) at com.badlogic.gdx.utils.UBJsonReader.parseString(UBJsonReader.java:150) at com.badlogic.gdx.utils.UBJsonReader.parseObject(UBJsonReader.java:112) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:59) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:52) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:36) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:45) at com.me.gdximportexport.GdxImportExport.create(GdxImportExport.java:43) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:136) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114) Tested on UbuntuStudio 13.10 with OpenJdk 7, and Windows 7 with jdk 7 Thanks for any guides.

    Read the article

  • Browser-based GUI for a python application

    - by ack__
    I want to create a web/browser-based GUI for a command-line python application. The goal is to make use of HTML/JS technologies to create this GUI. As the application itself, it needs to run on Linux and Windows, and the interface will be accessible only from localhost (not exposed to internet). The GUI will contain 5 to 10 pages. I don't want a traditional desktop GUI that includes HTML/JS, but just a bunch of html files and some kind of controller between those and the application. I also want to make use of asynchronous programming (ajax like) so I can load and print data in the GUI without refreshing the whole page. I'd probably use jQuery for that and a couple other things. How would you recommend to design this? Performance is not the key here, I'm rather looking at reliability, portability and simplicity. I'm thinking of using a lightweight python HTTP server / framework (like CherryPy) and maybe later a Python templating system (at the begining it will just be a couple pages). EDIT: I'm looking for ideas/recommendations how to build this, not for alternatives to browser/web-based GUI.

    Read the article

  • Python web frameworks comparisons

    - by stupidLearner
    I recently asked a question on SO about Python web frameworks: http://stackoverflow.com/questions/4909306/python-web-frameworks-vs-java-web-frameworks-how-is-web-development-in-python-do I want to learn one just for fun but it also has to be able to help me deliver a proper working application. I am looking for a framework with lots of features, powerful, mature, with large community, good documentation, books etc. I need something that will help me be more productive in developing my app and not waste time figuring out how to do a certain thing in the framework or how to write workaround around the limitations of the framework. I was thinking one of the following: django, zope, turbogears, pylons. Off course the war is raging out there and there are other alternatives but seems Django is at the top... or is it just hype? I am interested in pros and cons of each. What was the best feature you think the framework has? What is the thing it lacks? What could have been done differently. Help me chose one to learn for starters.

    Read the article

  • Duck checker in Python: does one exist?

    - by elliot42
    Python uses duck-typing, rather than static type checking. But many of the same concerns ultimately apply: does an object have the desired methods and attributes? Do those attributes have valid, in-range values? Whether you're writing constraints in code, or writing test cases, or validating user input, or just debugging, inevitably somewhere you'll need to verify that an object is still in a proper state--that it still "looks like a duck" and "quacks like a duck." In statically typed languages you can simply declare "int x", and anytime you create or mutate x, it will always be a valid int. It seems feasible to decorate a Python object to ensure that it is valid under certain constraints, and that every time that object is mutated it is still valid under those constraints. Ideally there would be a simple declarative syntax to express "hasattr length and length is non-negative" (not in those words. Not unlike Rails validators, but less human-language and more programming-language). You could think of this as ad-hoc interface/type system, or you could think of it as an ever-present object-level unit test. Does such a library exist to declare and validate constraint/duck-checking on Python-objects? Is this an unreasonable tool to want? :) (Thanks!) Contrived example: rectangle = {'length': 5, 'width': 10} # We live in a fictional universe where multiplication is super expensive. # Therefore any time we multiply, we need to cache the results. def area(rect): if 'area' in rect: return rect['area'] rect['area'] = rect['length'] * rect['width'] return rect['area'] print area(rectangle) rectangle['length'] = 15 print area(rectangle) # compare expected vs. actual output! # imagine the same thing with object attributes rather than dictionary keys.

    Read the article

  • Is C and Python enough?

    - by gruszczy
    I am very proficient in Python (including Django), which I use for most tasks. I am also quite confident with C; I am maintaining small file system in userspace written in C. Yet when I am browsing job offers I see everywhere Java/C# and sometimes C++. I have coded profesionally in C++ for half a year in a gaming company, but I don't consider myself a pro. Also I simply despise Java and C#, which I would prefer not to touch ever. But it seems to me, that I am at very unfavorable position, when it comes to career. I am browsing careers.stackoverflow.com and I don't see and pure python or C offers. I would like to find a new job abroad in about 6 months. If I find some python offer, it means doing web development (not my favorite job). Does it mean, that I have to quickly start improving my C++ skills, if I wish to find a satisfying job? What would you suggest me? EDIT Learning new technologies is not an issue. Company I am working in is an integrator. Basically every new project requires learning new technologies, sometimes custom made. During last two years I was writing SQLs by hand, using LDAP, writing GUI in Qt, working on large scale DBMS prototype, making our internal help desk system use gsm modem or writing own report system. In previous job I had to learn from basics everything what I could about games development, because I knew nothing and chose this job only because of the challene it posed. I am all about embracing new technologies. I have used Java in the past and simply didn't like it. It's dull and boring. Doesn't let me do anything cool. I have recently seen some C# in action and seems similar. I don't like it. It's like German. I don't like speaking German.

    Read the article

  • Experience of Python's “PEP-302 New Import Hooks”

    - by Koichi Sasada
    I'm one of the developers of Ruby (CRuby). We are working on Ruby 2.0 release (planned to release 2012/Feb). Python has "PEP302: New Import Hooks" (2003): This PEP proposes to add a new set of import hooks that offer better customization of the Python import mechanism. Contrary to the current import hook, a new-style hook can be injected into the existing scheme, allowing for a finer grained control of how modules are found and how they are loaded. We are considering introducing a feature similar to PEP302 into Ruby 2.0 (CRuby 2.0). I want to make a proposal which can persuade Matz. Currently, CRuby can load scripts from only file systems in a standard way. If you have any experience or consideration about PEP 302, please share. Example: It's a great spec. No need to change it. It is almost good, but it has this problem... If I could go back to 2003, then I would change the spec to... I'm sorry if such a question is not suitable for here. I posted here because I'm not sure that I can ask this question at python-dev (of course, the list is not for cruby development). This post is moved from http://stackoverflow.com/questions/11188229/experience-of-pythons-pep-302-new-import-hooks.

    Read the article

  • still about perl vs python but (to me) slightly different from what has been asked [closed]

    - by B Chen
    Being a newbie to coding, I read from this site that Perl is still as viable as it has been, while Python, quoted from someone else's post, is good but just "snake oil" (not sure what this refers to exactly though). So from the responses in that post, I got the gist that Perl is good and worthy to learn. My question is - pardon me for phrasing it in this "non-programmer's" way - Which one should I learn FIRST? (I am actually currently learning R) Here below is the background info - (a) I will be using it mostly for data mining and statistics analysis (b) Will there be this "first" and "later" issue with learning either Perl or Python? That is, after I become competent with one language, would there be a need to learn the second one (for a similar task??) (c) If there should be circumstances where I must learn the second one, would learning Perl FIRST be better than learning Python? I hope to learn as much from exchanging info here, so please help provide with more than just "it depends" type of info. Great many thanks to all who choose to respond to my query.

    Read the article

  • How to implement ctypes in IronPython

    - by Walter
    I need help. I have a code which is passing a script into a DLL and initialize the instrument. But, one of the code unable to use in IronPython beside python 2.7 and 3.3 I have attached the code as below enter code here import ctypes import time, sys DLLHANDLE=ctypes.cdll.LoadLibrary("C:\\INSTRDLL\\builds\\DCSOURCEDLL\\B2902A.dll") INPUTSCRIPT="SYSTEM{DCSOURCE1|INIT}" INPUTVOLTAGE=0.0 c_INPUTSCRIPT=ctypes.c_char_p(INPUTSCRIPT) c_INPUTVOLTAGE=ctypes.c_double(INPUTVOLTAGE) SOURCEHANDLE=DLLHANDLE.DCSOURCE(c_INPUTSCRIPT,c_INPUTVOLTAGE) time.sleep(1) Once "SOURCEHANDLE=DLLHANDLE.DCSOURCE(c_INPUTSCRIPT,c_INPUTVOLTAGE)" is triggered, Ironpython will crash automatically and no idea how to resolve it... or any workaround solution? Please advice..

    Read the article

  • In what situation should the built-in 'operator' module be used in python?

    - by apphacker
    I'm speaking of this module: http://docs.python.org/library/operator.html From the article: The operator module exports a set of functions implemented in C corresponding to the intrinsic operators of Python. For example, operator.add(x, y) is equivalent to the expression x+y. The function names are those used for special class methods; variants without leading and trailing __ are also provided for convenience. I'm not sure I understand the benefit or purpose of this module.

    Read the article

  • How to import a module from a directory?

    - by Roman
    On my system I have two versions of Python (to call them I type python and python2 in the command line). When I use the first version of Python, I cannot import sklearn module but I can do it in the second version of Python. I would like to use the first version of python (because other modules are available there) and, at the same time, I would like to be able to import sklearn from this version of Python. My solution was to use: import sys sys.path.append('location_of_the_sklearn_module') To find the location of the sklearn module I started a python session (using the second version of python, in which sklearn works). The I type: import sklearn sklearn.__file__ As a result I got: /home/name/my_name/numpy/local/lib/python2.7/site-packages/sklearn/__init__.pyc In the session of the first version of Python I tried: import sys sys.path.append('/home/name/my_name/numpy/local/lib/python2.7/site-packages/sklearn') import sklearn Unfortunately it did not work. As a result I got: ImportError: No module named sklearn Does anybody know what I am doing wrong and if it is possible to reach the goal in the way I try?

    Read the article

< Previous Page | 9 10 11 12 13 14 15 16 17 18 19 20  | Next Page >