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  • yahoo media player not working

    - by luca590
    I have a yahoo media player embedded in my webpage. I am currently using Ruby on Rails to create/edit my web page. When i click the play button next to a track the YMP waits a while and then goes to the next track without playing the first one. I then get a warning on my second (last) track that its file could not be found. Does anyone has a better recommendation for an audio player or a way to fix this one?

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  • Yahoo media player not working with Ruby on rails

    - by luca590
    I have a yahoo media player embedded in my webpage. I am currently using Ruby on Rails to create/edit my web page. When i click the play button next to a track the YMP waits a while and then goes to the next track without playing the first one. I then get a warning on my second (last) track that its file could not be found. Does anyone has a better recommendation for an audio player or a way to fix this one?

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  • 301 redirect to different directory on Yahoo Small Business Hosting without .htaccess

    - by Vinay
    I have a website hosted with Yahoo Small Business Hosting, and I don't have access to use a .htaccess file. I have around 220 pages in a folder mysubfolder (http://example.com/myfolder/mysubfolder) and the age of website is around 3 years. I am planning to move all 220 pages in mysubfolder to myfolder (one level up). All the pages in mysubfolder are indexed. What is the best way to do this, so that it wouldn't affect my SEO.

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  • Gmail & yahoo - offline mail viewer for mac osx

    - by sagar
    Hello ! Every one. My question are divided into two parts ----------------------- 1 ---------------------------- I am having a difficulty regarding receiving my mails. I have 3 gmail accounts & 1 yahoo account. In windows, I use Microsoft outlook or microsoft outlook express. But In mac is there any inbuilt software for it ? If not, is that any freely available mail client for mac osx ? ----------------------- 2 ---------------------------- One more thing, My system administrators has banned regular gmail & yahoo sites. Means I can't use gmail or yahoo site for mailing. Ok. I don't want to break my office rules - but what about my mails on gmail & yahoo, they are really very important for me. Means that - I just want to access incoming mails nothing more than that.

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  • GMail and Yahoo Mail servers not accepting mails from my slicehost slice

    - by Lakshmanan
    Hi, I have a rails in one of the slices at Slicehost. I've setup postfix (sendmail) to send emails from my rails app. All emails to Google Apps domain (to company setup google hosted paid email id) are getting delivered properly (but to spam folder). But all emails to [email protected], [email protected], .. @hotmail.com are not getting delivered and this is the line from my /var/log/mail.log Dec 21 17:33:56 staging postfix/smtp[32295]: 5EB4810545B: to=<[email protected]>, relay=j.mx.mail.yahoo.com[66.94.237.64]:25, delay=1.6, delays=0.02/0.01/1.5/0, dsn=4.0.0, status=deferred (host j.mx.mail.yahoo.com[66.94.237.64] refused to talk to me: 553 Mail from 173.203.201.186 not allowed - 5.7.1 [BL21] Connections not accepted from IP addresses on Spamhaus PBL; see http://postmaster.yahoo.com/errors/550-bl21.html [550]) and this is what i got for gmail Dec 21 17:29:17 staging postfix/smtp[32216]: 0FA3310545B: to=<[email protected]>, relay=gmail-smtp-in.l.google.com[74.125.65.27]:25, delay=0.59, delays=0.02/0.01/0.09/0.47, dsn=5.7.1, status=bounced (host gmail-smtp-in.l.google.com[74.125.65.27] said: 550-5.7.1 [173.203.201.186] The IP you're using to send mail is not authorized 550-5.7.1 to send email directly to our servers. Please use the SMTP relay at 550-5.7.1 your service provider instead. Learn more at 550 5.7.1 http://mail.google.com/support/bin/answer.py?answer=10336 v49si11176750yhc.16 (in reply to end of DATA command)) Please help. I have very little knowledge about setting dns, servers and stuff.

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  • Disable iPhone Yahoo contacts sync

    - by User
    Every time I plug in my iPhone, iTunes pops up a dialog asking for sync with Yahoo contacts. after I cancel, it pops up again, for 4-5 more times. But the 'Sync Yahoo!Address Book contacts' option is disabled in iTunes and I definitely don't want this to happen. If there any way to tell iTunes to stop trying to sync with Yahoo?

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  • Ray Tracing concers: Efficient Data Structure and Photon Mapping

    - by Grieverheart
    I'm trying to build a simple ray tracer for specific target scenes. An example of such scene can be seen below. I'm concerned as to what accelerating data structure would be most efficient in this case since all objects are touching but on the other hand, the scene is uniform. The objects in my ray tracer are stored as a collection of triangles, thus I also have access to individual triangles. Also, when trying to find the bounding box of the scene, how should infinite planes be handled? Should one instead use the viewing frustum to calculate the bounding box? A few other questions I have are about photon mapping. I've read the original paper by Jensen and many more material. In the compact data structure for the photon they introduce, they store photon power as 4 chars, which from my understanding is 3 chars for color and 1 for flux. But I don't understand how 1 char is enough to store a flux of the order of 1/n, where n is the number of photons (I'm also a bit confused about flux vs power). The other question about photon mapping is, if it would be more efficient in my case to store photons per object (or even per Object's triangle) instead of using a balanced kd-tree. Also, same question about bounding box of the scene but for photon mapping. How should one find a bounding box from the pov of the light when infinite planes are involved?

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  • Setting MSN or Yahoo! Messenger status to Invisible or Offline when idle for an hour

    - by Jian Lin
    Where, or how, do I set it up in MSN Messenger or Yahoo! Messenger to automatically switch my status to either "Invisible" or "Offline" when idle for a half hour, or an hour? I know how to set my status as "Away" or "Busy" after 10 minutes, but can't seem to find a way to set the offline status options without manual intervention. Back story As a software developer, I am very used to turning the computer on for the whole day and not turning it back off. (For example, checking email for urgent fixes, fix issue and push to web server). It's not even turned off when heading to sleep in case I might find it hard to fall asleep and come back to check on the computer. Or to have it there ready in the morning to check that everything is okay. If I'm seen as being online for 24 hours of a day, some people see me as weird. Their perception of my value decreases as I'm always there (hard to get = high value; always there = low value). Leaving it on makes everyone in my contacts list think I have nothing better to do all day than sit in front of the computer. Even though it's my job and I do admittedly spend more time online than other people. That's why I'd like to find a way to set my status as Invisible or Offline.

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  • Omni-directional light shadow mapping with cubemaps in WebGL

    - by Winged
    First of all I must say, that I have read a lot of posts describing an usage of cubemaps, but I'm still confused about how to use them. My goal is to achieve a simple omni-directional (point) light type shading in my WebGL application. I know that there is a lot more techniques (like using Two-Hemispheres or Camera Space Shadow Mapping) which are way more efficient, but for an educational purpose cubemaps are my primary goal. Till now, I have adapted a simple shadow mapping which works with spotlights (with one exception: I don't know how to cut off the glitchy part beyond the reach of a single shadow map texture): glitchy shadow mapping<<< So for now, this is how I understand the usage of cubemaps in shadow mapping: Setup a framebuffer (in case of cubemaps - 6 framebuffers; 6 instead of 1 because every usage of framebufferTexture2D slows down an execution which is nicely described here <<<) and a texture cubemap. Also in WebGL depth components are not well supported, so I need to render it to RGBA first. this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_CUBE_MAP, this.texture); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR); for (var face = 0; face < 6; face++) gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.RGBA, this.size, this.size, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, null); this.framebuffer = []; for (face = 0; face < 6; face++) { this.framebuffer[face] = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer[face]); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, this.texture, 0); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthbuffer); var e = gl.checkFramebufferStatus(gl.FRAMEBUFFER); // Check for errors if (e !== gl.FRAMEBUFFER_COMPLETE) throw "Cubemap framebuffer object is incomplete: " + e.toString(); } Setup the light and the camera (I'm not sure if should I store all of 6 view matrices and send them to shaders later, or is there a way to do it with just one view matrix). Render the scene 6 times from the light's position, each time in another direction (X, -X, Y, -Y, Z, -Z) for (var face = 0; face < 6; face++) { gl.bindFramebuffer(gl.FRAMEBUFFER, shadow.buffer.framebuffer[face]); gl.viewport(0, 0, shadow.buffer.size, shadow.buffer.size); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); camera.lookAt( light.position.add( cubeMapDirections[face] ) ); scene.draw(shadow.program); } In a second pass, calculate the projection a a current vertex using light's projection and view matrix. Now I don't know If should I calculate 6 of them, because of 6 faces of a cubemap. ScaleMatrix pushes the projected vertex into the 0.0 - 1.0 region. vDepthPosition = ScaleMatrix * uPMatrixFromLight * uVMatrixFromLight * vWorldVertex; In a fragment shader calculate the distance between the current vertex and the light position and check if it's deeper then the depth information read from earlier rendered shadow map. I know how to do it with a 2D Texture, but I have no idea how should I use cubemap texture here. I have read that texture lookups into cubemaps are performed by a normal vector instead of a UV coordinate. What vector should I use? Just a normalized vector pointing to the current vertex? For now, my code for this part looks like this (not working yet): float shadow = 1.0; vec3 depth = vDepthPosition.xyz / vDepthPosition.w; depth.z = length(vWorldVertex.xyz - uLightPosition) * linearDepthConstant; float shadowDepth = unpack(textureCube(uDepthMapSampler, vWorldVertex.xyz)); if (depth.z > shadowDepth) shadow = 0.5; Could you give me some hints or examples (preferably in WebGL code) how I should build it?

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  • Exim log and send all mail for a given domain through another server

    - by Josh
    I administer a handful of shared web hosting servers. Recently, Yahoo has been deprioritizing/greylising all email sent from these servers. I am getting the dereaded 421 4.7.0 [TS02] Messages from my.ip.address temporarily deferred message from Yahoo and their postmaster has been unresponsive. I am unable to find any way to set up a feedback loop like AOL has for my IP address -- I did find a way to set up a feedback loop for a given domain, but we host hundreds of domains, and don't have the time to set up that many feedback loops. So what I'd like to do is twofold: Configure Exim to send all email destined to an @yahoo.com address to a relay, a new server which has an IP that yahoo is not blocking. Configure Exim (or maybe the relay) to log all emails sent to @yahoo.com, so I can review them and, in case one of my uses is violating ToS and sending SPAM to yahoo users, take the appropriate action. How could I accomplish these? Or, does anyone have any other advice for how to get mail to flow through Yahoo and ensure that any email generating complaints is brought to my attention? (For what it's worth, these servers are not listed on any major blacklists)

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  • Hosted version of Yahoo! answers

    - by Neil
    Hi all. Does anyone know of a hosted version of Yahoo! Answers (or Stackoverflow/Superuser) that I could integrate with my site? I know that there are some open-source implementations (see http://meta.stackoverflow.com/questions/2267/stack-overflow-clones?page=1&tab=votes#tab-top) but I'd rather have some hosted if possible. I know there is http://stackexchange.com/ as well, but I really want some tight integration with the rest of my site. Failing that, has anyone got any experience with the open source versions? Some of them look a little, erm, unfinished... Thanks. Neil.

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  • Facebook est désormais valorisé à 50 milliards de dollars, et dépasse Yahoo, eBay et Time Warner

    Facebook est désormais valorisé à 50 milliards de dollars, et dépasse Yahoo, eBay et Time Warner La valeur de Facebook vient de faire un grand bond en avant, malgré que la firme ne soit toujours pas présente en bourse du fait des réticences de son fondateur. En effet, la banque d'affaires Goldman Sachs vient d'investir 450 millions de dollars dans le site communautaire de Mark Zuckerberg. Mais ce n'est pas tout, le conglomérat russe Digital Sky Technologies a aussi apporté sa pierre à l'édifice en y injectant 50 millions de dollars. Deux opérations financières qui permettent à Facebook d'être désormais valorisé à hauteur de... 50 milliards de dollars ! L'entreprise ne cesse de croître, tout en s'appr...

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  • Greepeace évalue l'impact du Cloud Computing sur l'environnement : Google et Yahoo félicités, Apple

    Greenpeace évalue l'impact du Cloud Computing sur l'environnement L'association félicite Google et Yahoo et rappelle Apple et Facebook à l'ordre GreenPeace vient de sortir son traditionnel rapport sur l'impact écologiques des nouvelles technologies. Cette fois-ci l'association militante s'est particulièrement intéressée au Cloud Computing. La consommation électrique des data-centers jugée trop élevée est montrée du doigt. Chiffres à l'appui, Greenpeace croit savoir que dans 10 ans, les infrastructures liées à "l'informatique dans les nuages" (réseaux, et data-centers donc) consommeront autant que l'Allemagne, le Brésil, le Canada et la France réunis. L'associatio...

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  • Abstract mapping with custom JiBX marshaller

    - by aweigold
    I have created a custom JiBX marshaller and verified it works. It works by doing something like the following: <binding xmlns:tns="http://foobar.com/foo" direction="output"> <namespace uri="http://foobar.com/foo" default="elements"/> <mapping class="java.util.HashMap" marshaller="com.foobar.Marshaller1"/> <mapping name="context" class="com.foobar.Context"> <structure field="configuration"/> </mapping> </binding> However I need to create multiple marshallers for different HashMaps. So I tried to reference it with abstract mapping like this: <binding xmlns:tns="http://foobar.com/foo" direction="output"> <namespace uri="http://foobar.com/foo" default="elements"/> <mapping abstract="true" type-name="configuration" class="java.util.HashMap" marshaller="com.foobar.Marshaller1"/> <mapping abstract="true" type-name="overrides" class="java.util.HashMap" marshaller="com.foobar.Marshaller2"/> <mapping name="context" class="com.foobar.Context"> <structure map-as="configuration" field="configuration"/> <structure map-as="overrides" field="overrides"/> </mapping> </binding> However when doing so, when I attempt to build the binding, I receive the following: Error during code generation for file "E:\project\src\main\jibx\foo.jibx" - this may be due to an error in your binding or classpath, or to an error in the JiBX code My guess is that either I'm missing something I need to implement to enable my custom marshaller for abstract mapping, or custom marshallers do not support abstract mapping. I have found the IAbstractMarshaller interface in the JiBX API (http://jibx.sourceforge.net/api/org/jibx/runtime/IAbstractMarshaller.html), however the documentation seems unclear to me on if this is what I need to implement, as well as how it works if so. I have not been able to find an implementation of this interface to work off of as an example. My question is, how do you do abstract mapping with custom marshallers (if it's possible)? If it is done via the IAbstractMarshaller interface, how does it work and/or how should I implement it?

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  • Nhibernate/Hibernate, lookup tables and object design

    - by Simon G
    Hi, I've got two tables. Invoice with columns CustomerID, InvoiceDate, Value, InvoiceTypeID (CustomerID and InvoiceDate make up a composite key) and InvoiceType with InvoiceTypeID and InvoiceTypeName columns. I know I can create my objects like: public class Invoice { public virtual int CustomerID { get; set; } public virtual DateTime InvoiceDate { get; set; } public virtual decimal Value { get; set; } public virtual InvoiceType InvoiceType { get; set; } } public class InvoiceType { public virtual InvoiceTypeID { get; set; } public virtual InvoiceTypeName { get; set; } } So the generated sql would look something like: SELECT CustomerID, InvoiceDate, Value, InvoiceTypeID FROM Invoice WHERE CustomerID = x AND InvoiceDate = y SELECT InvoiceTypeID, InvoiceTypeName FROM InvoiceType WHERE InvoiceTypeID = z But rather that having two select queries executed to retrieve the data I would rather have one. I would also like to avoid using child object for simple lookup lists. So my object would look something like: public class Invoice { public virtual int CustomerID { get; set; } public virtual DateTime InvoiceDate { get; set; } public virtual decimal Value { get; set; } public virtual InvoiceTypeID { get; set; } public virtual InvoiceTypeName { get; set; } } And my sql would look something like: SELECT CustomerID, InvoiceDate, Value, InvoiceTypeID FROM Invoice INNER JOIN InvoiceType ON Invoice.InvoiceTypeID = InvoiceType.InvoiceTypeID WHERE CustomerID = x AND InvoiceDate = y My question is how do I create the mapping for this? I've tried using join but this tried to join using CustomerID and InvoiceDate, am I missing something obvious? Thanks

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