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  • Flipping View transition becomes clunky when using UIPickerViews with a large number of elements

    - by user302246
    I have a very simple app created with the Utility Application project template on XCode. My MainView has two UIPickerView components and two buttons. The FlipSideView has another UIPickerView. The pickers on the main view each have 4 segments and each segment has 8 rows. The picker on the flip side has just 1 segment with 8 rows. All rows on all pickers are just text. With just this setup, pressing the button to flip the view back and forth displays a noticeable delay before the animation actually starts, and then the animation actually seems to go faster than what it should, like it's trying to make up for the lost time. I removed the pickers in interface builder and loaded the app on the phone and the animation now seems natural. I also tried just one picker (the flipside one) and things still seem normal. So my current theory is that the number of objects involved in the main view is the cause. The thing is that I don't think it's that many (4 x 8 x 2 = 64), but I could be completely wrong. This is pretty much my first app so maybe I'm just doing something grossly wrong, or maybe the phone is has a lot more limited processing than I thought. I am thinking of creating the picker views with pickerView:viewForRow:forComponent:reusingView: to see if this hopefully performs better, but I'm not sure if this is just a waste of time. Any suggestions? Thanks Ruy P.S.: Testing on a 3G phone on 3.1.2

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  • Serial: write() throttling?

    - by damian
    Hi everyone, I'm working on a project sending serial data to control animation of LED lights, which need to stay in sync with a sound engine. There seems to be a large serial write buffer (OSX (POSIX) + FTDI chipset usb serial device), so without manually restricting the transmission rate, the animation system can get several seconds ahead of the serial transmission. Currently I'm manually restricting the serial write speed to the baudrate (8N1 = 10 bytes serial frame per 8 bytes data, 19200 bps serial - 1920 bytes per second max), but I am having a problem with the sound drifting out of sync over time - it starts fine, but after 10 minutes there's a noticeable (100ms+) lag between the sound and the lights. This is the code that's restricting the serial write speed (called once per animation frame, 'elapsed' is the duration of the current frame, 'baudrate' is the bps (19200)): void BufferedSerial::update( float elapsed ) { baud_timer += elapsed; if ( bytes_written > 1024 ) { // maintain baudrate float time_should_have_taken = (float(bytes_written)*10)/float(baudrate); float time_actually_took = baud_timer; // sleep if we have > 20ms lag between serial transmit and our write calls if ( time_should_have_taken-time_actually_took > 0.02f ) { float sleep_time = time_should_have_taken - time_actually_took; int sleep_time_us = sleep_time*1000.0f*1000.0f; //printf("BufferedSerial::update sleeping %i ms\n", sleep_time_us/1000 ); delayUs( sleep_time_us ); // subtract 128 bytes bytes_written -= 128; // subtract the time it should have taken to write 128 bytes baud_timer -= (float(128)*10)/float(baudrate); } } } Clearly there's something wrong, somewhere. A much better approach would be to be able to determine the number of bytes currently in the transmit queue, and try and keep that below a fixed threshold. Any advice appreciated.

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  • how to update UI controls in cocoa application from background thread

    - by AmitSri
    following is .m code: #import "ThreadLabAppDelegate.h" @interface ThreadLabAppDelegate() - (void)processStart; - (void)processCompleted; @end @implementation ThreadLabAppDelegate @synthesize isProcessStarted; - (void)awakeFromNib { //Set levelindicator's maximum value [levelIndicator setMaxValue:1000]; } - (void)dealloc { //Never called while debugging ???? [super dealloc]; } - (IBAction)startProcess:(id)sender { //Set process flag to true self.isProcessStarted=YES; //Start Animation [spinIndicator startAnimation:nil]; //perform selector in background thread [self performSelectorInBackground:@selector(processStart) withObject:nil]; } - (IBAction)stopProcess:(id)sender { //Stop Animation [spinIndicator stopAnimation:nil]; //set process flag to false self.isProcessStarted=NO; } - (void)processStart { int counter = 0; while (counter != 1000) { NSLog(@"Counter : %d",counter); //Sleep background thread to reduce CPU usage [NSThread sleepForTimeInterval:0.01]; //set the level indicator value to showing progress [levelIndicator setIntValue:counter]; //increment counter counter++; } //Notify main thread for process completed [self performSelectorOnMainThread:@selector(processCompleted) withObject:nil waitUntilDone:NO]; } - (void)processCompleted { //Stop Animation [spinIndicator stopAnimation:nil]; //set process flag to false self.isProcessStarted=NO; } @end I need to clear following things as per the above code. How to interrupt/cancel processStart while loop from UI control? I also need to show the counter value in main UI, which i suppose to do with performSelectorOnMainThread and passing argument. Just want to know, is there anyother way to do that? When my app started it is showing 1 thread in Activity Monitor, but when i started the processStart() in background thread its creating two new thread,which makes the total 3 thread until or unless loop get finished.After completing the loop i can see 2 threads. So, my understanding is that, 2 thread created when i called performSelectorInBackground, but what about the thrid thread, from where it got created? What if thread counts get increases on every call of selector.How to control that or my implementation is bad for such kind of requirements? Thanks

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  • UIButton receives touches at the wrong position after CABasicAnimaton applied

    - by Dmitry
    I need to add an animation to UIButton - simple moving animation. When I do this, the button moves, but the click area of that button remains at old position: UIButton *slideButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [slideButton addTarget:self action:@selector(clicked:) forControlEvents:UIControlEventTouchUpInside]; [slideButton setFrame:CGRectMake(50, 50, 50, 50)]; [self.view addSubview:slideButton]; CABasicAnimation *slideAnimation = [CABasicAnimation animationWithKeyPath:@"position"]; [slideAnimation setRemovedOnCompletion:NO]; [slideAnimation setDuration:1]; [slideAnimation setFillMode:kCAFillModeBoth]; [slideAnimation setAutoreverses:NO]; slideAnimation.fromValue = [NSValue valueWithCGPoint:CGPointMake(50, 50)]; slideAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(100, 100)]; [slideButton.layer addAnimation:slideAnimation forKey:@"slide"]; I already saw an answer to change the frame of the button at the end of the animation (like here UIButton receives touchEvents at the wrong position after a CABasicAnimaton) But it's not my case because I should give possibility to user to click on the button while it's moving... Also, I can't use another approaches (like NSTimer) as a replacement for CABasicAnimation because I will have a complex path to move the object... Thanks for Your help!

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  • jquery animate background-position firefox

    - by Ohnegott
    I got this background image slider thing working in chrome and safari, but it doesnt do anything in firefox. any help? $(function(){ var image= ".main-content"; var button_left= "#button_left"; var button_right= "#button_right"; var animation= "easeOutQuint"; var time= 800; var jump= 800; var action= 0; $(button_left).click(function(){ right(); }); $(button_right).click(function(){ left(); }); $(document).keydown(function(event){ if(event.keyCode == '37'){ right(); } }); $(document).keydown(function(event){ if(event.keyCode == '39'){ left(); } }); function left(){ if(action == 0){ action= 1; $(image).animate({backgroundPositionX: '-='+jump+'px'}, {duration: time, easing: animation}); setTimeout(anim, time); } } function right(){ if(action == 0){ action= 1; $(image).animate({backgroundPositionX: '+='+jump+'px'}, {duration: time, easing: animation}); setTimeout(anim, time); } } function anim(){ action= 0; } }); I also tried this but it also does nothing $(image).animate({backgroundPosition: '500px 0px'}, 800);

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • Measuring time spent in application / thread

    - by Adamski
    I am writing a simulation in Java whereby objects act under Newtonian physics. An object may have a force applied to it and the resulting velocity causes it to move across the screen. The nature of the simulation means that objects move in discrete steps depending on the time ellapsed between the current and previous iteration of the animation loop; e.g public void animationLoop() { long prev = System.currentTimeMillis(); long now; while(true) { long now = System.currentTimeMillis(); long deltaMillis = now - prev; prev = now; if (deltaMillis > 0) { // Some time has passed for (Mass m : masses) { m.updatePosition(deltaMillis); } // Do all repaints. } } } A problem arises if the animation thread is delayed in some way causing a large amount of time to ellapse (the classic case being under Windows whereby clicking and holding on minimise / maximise prevents a repaint), which causes objects to move at an alarming rate. My question: Is there a way to determine the time spent in the animation thread rather than the wallclock time, or can anyone suggest a workaround to avoid this problem? My only thought so far is to contstrain deltaMillis by some upper bound.

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  • Animate and form rows, arrays, AS3

    - by VideoDnd
    Question How can I animate and form rows together? Explanation One 'for loop' is for animation, the other 'for loop' is for making rows. I want to understand how to use arrays and create a row of sprite animations. 'for loop' for animation //FRAMES ARRAY //THIS SETS UP MY ANIMATION FOR TIMER EVENT var frames:Array = [ new Frame1(), new Frame2(), new Frame3(), new Frame4(), new Frame5(), new Frame6(), new Frame7(), new Frame8(), new Frame9(), new Frame0(), ]; for each (var frame:Sprite in frames) { addChild(frame); } 'for loop' for rows //THIS MAKES A ROW OF DISPLAY OBJECTS var numberOfClips:Number = 11; var xStart:Number = 0; var yStart:Number = 0; var xVal:Number = xStart; var xOffset:Number = 2; for (var $:Number=0; $<numberOfClips; $++) { //DUDE ARRAY var dude:Array = frames; dude.y = yStart +11; dude.x = xVal +55; xVal = dude.x + dude.width + this.xOffset; } timer var timer:Timer = new Timer(100); timer.addEventListener(TimerEvent.TIMER, countdown); function countdown(event:TimerEvent) { var currentFrame:int = timer.currentCount % frames.length; for (var i:int = 0; i < frames.length; ++i) { frames[i].visible = (i == currentFrame); } } timer.start(); counter experiment My new class I'm working on loops through 10 different display objects that are numbers. For those following, I'm trying to make something like NumbersView.

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  • JQuery with css3 keydown keyCode = 37 and 39

    - by rayrule
    I have tested both ways. jquery animation and css3 transition, and css3 is a little bit faster. But i have a problem with the following code: $(document).keydown(function(e){ if (e.keyCode == 39) { var DocHeight = $(document).height(); $('.container').css("margin-top","-="+DocHeight) } }); if i hit twice on keyCode 39 (arrow to the right) than my transition is outer space. Does anyone has an solution for this thing? outer space maybe not the correct word. But the problem is. if i hit twice the arrow key i'll get the last request, in other words... animation is started, and another animation start from the position that i don't want. example: hit #1 margin-top is at 0px and goes to 1024px. but when i hit it twice the margin-top is at 23px, and it stops at 1047px. This is not what i want. It has to stop at 1024px. I hope so.

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  • JQuyer slide and stop issues: animated element freezes with quick mouse movement

    - by sherlock
    Here is Zi JsFiddle. In order to replicate my issue you have to hover over the link that says 'javascript', then mouseout that, then mouseback in. If you do this before the animation is complete, the pink slidedown #subMenu will freeze midway through sliding. Is there a way to prevent this from happening? I have tried some .stop()s , but i really don't want the animation to re-start every time you mouseenter or leave the .navLink . The animation should begin from where it left off. In other words, if the pink section is halfway down, and a slideDown() gets executed, the pink should not dissappear and then slide down, it should slide down from where it is. Thanks!! JS: $('header#subHeader').hide(); $('.navLink').hover(function () { if ($(this).children('div').length > 0) { var subMenu = $(this).find('.subMenu').html(); $('header#subHeader').empty().append('<div>' + subMenu + '</div>').stop().slideDown(); } else { $('header#subHeader').stop().slideUp(); } }); $('hgroup:first').on('mouseleave', function(){ $('header#subHeader').slideUp(); });

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  • iPhone HUD style progress bar

    - by Alexander
    I've been wanting to create a HUD style loading bar like the SMS app on the iPhone used to have (http://www.jonokane.com/images/blog/iphoneFixProblem.jpg) but don't know how. I was wondering if anyone has done this before or if there is a tutorial somewhere for it? I just think it looks so nice and would like to use it rather than the built in loading progress bar. Thanks a bunch!

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  • Can't see why JavaMail doesn't work in a Spring MVC application on Tomcat

    - by Kartoch
    I have wrote a small web application using Spring MVC. It runs on tomcat and use the JavaMail library. At the present time I can't find why the mails are not sent. But I have no pertinent log messages in tomcat log files to find where is the problem. At the present time, my logging is configured in a log4j.properties file in the root of my CLASSPATH: log4j.rootLogger= DEBUG, CONSOLE log4j.appender.CONSOLE=org.apache.log4j.ConsoleAppender log4j.appender.CONSOLE.layout=org.apache.log4j.PatternLayout log4j.appender.CONSOLE.layout.ConversionPattern=%-4r [%t] %-5p %c %x - %m%n How can i see the java mail log message in debug mode ? I think it is related to JDK logging system (as I'm using Sun's JavaMail) but I don't know how to configure it. Edit: Well, one problem solves and another arises. I change my bean definition to include debug support for javamail: mail.debug=true But still no pertinent info in it: DEBUG: JavaMail version 1.4.1ea-SNAPSHOT DEBUG: not loading file: /usr/lib/jvm/java-6-sun-1.6.0.12/jre/lib/javamail.providers DEBUG: java.io.FileNotFoundException: /usr/lib/jvm/java-6-sun-1.6.0.12/jre/lib/javamail.providers (No such file or directory) DEBUG: !anyLoaded DEBUG: not loading resource: /META-INF/javamail.providers DEBUG: successfully loaded resource: /META-INF/javamail.default.providers DEBUG: Tables of loaded providers DEBUG: Providers Listed By Class Name:{com.sun.mail.smtp.SMTPSSLTransport=javax.mail.Provider[TRANSPORT,smtps,com.sun.mail.smtp.SMTPSSLTransport,Sun Microsystems, Inc], com.sun.mail.smtp.SMTPTransport=javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc], com.sun.mail.imap.IMAPSSLStore=javax.mail.Provider[STORE,imaps,com.sun.mail.imap.IMAPSSLStore,Sun Microsystems, Inc], com.sun.mail.pop3.POP3SSLStore=javax.mail.Provider[STORE,pop3s,com.sun.mail.pop3.POP3SSLStore,Sun Microsystems, Inc], com.sun.mail.imap.IMAPStore=javax.mail.Provider[STORE,imap,com.sun.mail.imap.IMAPStore,Sun Microsystems, Inc], com.sun.mail.pop3.POP3Store=javax.mail.Provider[STORE,pop3,com.sun.mail.pop3.POP3Store,Sun Microsystems, Inc]} DEBUG: Providers Listed By Protocol: {imaps=javax.mail.Provider[STORE,imaps,com.sun.mail.imap.IMAPSSLStore,Sun Microsystems, Inc], imap=javax.mail.Provider[STORE,imap,com.sun.mail.imap.IMAPStore,Sun Microsystems, Inc], smtps=javax.mail.Provider[TRANSPORT,smtps,com.sun.mail.smtp.SMTPSSLTransport,Sun Microsystems, Inc], pop3=javax.mail.Provider[STORE,pop3,com.sun.mail.pop3.POP3Store,Sun Microsystems, Inc], pop3s=javax.mail.Provider[STORE,pop3s,com.sun.mail.pop3.POP3SSLStore,Sun Microsystems, Inc], smtp=javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc]} DEBUG: successfully loaded resource: /META-INF/javamail.default.address.map DEBUG: !anyLoaded DEBUG: not loading resource: /META-INF/javamail.address.map DEBUG: not loading file: /usr/lib/jvm/java-6-sun-1.6.0.12/jre/lib/javamail.address.map DEBUG: java.io.FileNotFoundException: /usr/lib/jvm/java-6-sun-1.6.0.12/jre/lib/javamail.address.map (No such file or directory)

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  • Key Coder/Observer example for Iphone

    - by ReduxDJ
    I'm trying to implement KVO into an application, yet, I've followed the documentation provided by Apple, however I can't get it to work. I'm hoping to see a bare minimal example of how to use this with my NSObjects. My use case, is I want one item in a table-cell to update without loading the entire data in a tableView because I am loading images from URLs and I don't want to reload all of the image, while I am polling a server. Thanks,

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  • FBML elements rendering delay

    - by jeffreyveon
    I am using FBML for rendering certain elements on the page such as the name of the user, profil pic, etc. However when there are many FBML elements on page, there is a slight delay which occurs before they are rendered - that's fine since AJAX calls are made to the server to fetch the data by the JS FB library. However, I want to hide the container DIV holding these element till the elements have finished loading, so is there any way to specify a JS callback function which gets fired when the FBML data has finished loading?

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  • does red5 read tomcat-users.xml

    - by baba
    Hi, I have been busy creating an app for Red5. Imagine what was my surprise when I tried to configure basic/digest authentication and I couldn't. What struck me as strange is that I have a running tomcat instance that works and authenticates correctly with the following xmls: web.xml (part of) <security-constraint> <web-resource-collection> <web-resource-name>A Protected Page</web-resource-name> <url-pattern>/stats.jsp</url-pattern> </web-resource-collection> <auth-constraint> <description/> <role-name>tomcat</role-name> </auth-constraint> </security-constraint> <login-config> <auth-method>DIGEST</auth-method> <realm-name>BLAAAAAAAAAAAAAAAAA</realm-name> </login-config> <security-role> <description/> <role-name>tomcat</role-name> </security-role> and a tomcat-users.xml in /conf that looks kinda like this: <?xml version="1.0" encoding="UTF-8"?> <tomcat-users> <role rolename="tomcat"/> <user username="ide" password="bogus" roles="tomcat"/> </tomcat-users> The annoying thing is that configuration authenticates correctly when on tomcat's servlet container, but on the red5's modified one, it just keeps asking for authentication. Am I becoming mad or it should work like a charm? Red5 is version 0_9_1 The stats.jsp is accessible in both servlet containers, the only difference is that when you input the correct password and username in tomcat, you are logged in, and in red5 you are not, it just keeps asking you for the password. Any pointers? Am I missing something? Here is a stack trace of the error I receive AT the moment I try the login: Caused by: java.io.IOException: Unable to locate a login configuration at com.sun.security.auth.login.ConfigFile.init(ConfigFile.java:250) [na:1.6.0_22] at com.sun.security.auth.login.ConfigFile.<init>(ConfigFile.java:91) [na:1.6.0_22] ... 27 common frames omitted [ERROR] [http-127.0.0.1-5080-1] org.apache.catalina.realm.JAASRealm - Cannot find message associated with key jaasRealm.unexpectedError java.lang.SecurityException: Unable to locate a login configuration at com.sun.security.auth.login.ConfigFile.<init>(ConfigFile.java:93) [na:1.6.0_22] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) [na:1.6.0_22] at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) [na:1.6.0_22] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) [na:1.6.0_22] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [na:1.6.0_22] at java.lang.Class.newInstance0(Class.java:355) [na:1.6.0_22] at java.lang.Class.newInstance(Class.java:308) [na:1.6.0_22] at javax.security.auth.login.Configuration$3.run(Configuration.java:247) [na:1.6.0_22] at java.security.AccessController.doPrivileged(Native Method) [na:1.6.0_22] at javax.security.auth.login.Configuration.getConfiguration(Configuration.java:242) [na:1.6.0_22] at javax.security.auth.login.LoginContext$1.run(LoginContext.java:237) [na:1.6.0_22] at java.security.AccessController.doPrivileged(Native Method) [na:1.6.0_22] at javax.security.auth.login.LoginContext.init(LoginContext.java:234) [na:1.6.0_22] at javax.security.auth.login.LoginContext.<init>(LoginContext.java:403) [na:1.6.0_22] at org.apache.catalina.realm.JAASRealm.authenticate(JAASRealm.java:394) [catalina-6.0.24.jar:na] at org.apache.catalina.realm.JAASRealm.authenticate(JAASRealm.java:357) [catalina-6.0.24.jar:na] at org.apache.catalina.authenticator.DigestAuthenticator.findPrincipal(DigestAuthenticator.java:283) [catalina-6.0.24.jar:na] at org.apache.catalina.authenticator.DigestAuthenticator.authenticate(DigestAuthenticator.java:176) [catalina-6.0.24.jar:na] at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:523) [catalina-6.0.24.jar:na] at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) [catalina-6.0.24.jar:na] at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) [catalina-6.0.24.jar:na] at org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:555) [catalina-6.0.24.jar:na] at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) [catalina-6.0.24.jar:na] at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) [catalina-6.0.24.jar:na] at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) [tomcat-coyote-6.0.24.jar:na] at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) [tomcat-coyote-6.0.24.jar:na] at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) [tomcat-coyote-6.0.24.jar:na] at java.lang.Thread.run(Thread.java:662) [na:1.6.0_22] Caused by: java.io.IOException: Unable to locate a login configuration at com.sun.security.auth.login.ConfigFile.init(ConfigFile.java:250) [na:1.6.0_22] at com.sun.security.auth.login.ConfigFile.<init>(ConfigFile.java:91) [na:1.6.0_22] ... 27 common frames omitted In addition, here is the configuration of red5-web.properties webapp.contextPath=/project Even futher information: Seems to me like it is using the right realm: MemoryRealm [INFO] [main] org.red5.server.tomcat.TomcatLoader - Setting connector: org.apache.catalina.connector.Connector [INFO] [main] org.red5.server.tomcat.TomcatLoader - Address to bind: /127.0.0.1:5080 [INFO] [main] org.red5.server.tomcat.TomcatLoader - Setting realm: org.apache.catalina.realm.MemoryRealm [INFO] [main] org.red5.server.tomcat.TomcatLoader - Loading tomcat context [INFO] [main] org.red5.server.tomcat.TomcatLoader - Server root: C:/Program Files/Red5 [INFO] [main] org.red5.server.tomcat.TomcatLoader - Config root: C:/Program Files/Red5/conf [INFO] [main] org.red5.server.tomcat.TomcatLoader - Application root: C:/Program Files/Red5/webapps [INFO] [main] org.red5.server.tomcat.TomcatLoader - Starting Tomcat servlet engine [INFO] [main] org.apache.catalina.startup.Embedded - Starting tomcat server [INFO] [main] org.apache.catalina.core.StandardEngine - Starting Servlet Engine: Apache Tomcat/6.0.26 However, immediately after bootstraping Tomcat, I am presented with the following error: Exception in thread "Launcher:/administration" org.springframework.beans.factory.BeanDefinitionStoreException: Could not resolve bean definition resource pattern [/WEB-INF/red5-*.xml]; nested exception is java.io.FileNotFoundException: ServletContext resource [/WEB-INF/] cannot be resolved to URL because it does not exist at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:190) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:149) at org.springframework.web.context.support.XmlWebApplicationContext.loadBeanDefinitions(XmlWebApplicationContext.java:124) at org.springframework.web.context.support.XmlWebApplicationContext.loadBeanDefinitions(XmlWebApplicationContext.java:93) at org.springframework.context.support.AbstractRefreshableApplicationContext.refreshBeanFactory(AbstractRefreshableApplicationContext.java:130) at org.springframework.context.support.AbstractApplicationContext.obtainFreshBeanFactory(AbstractApplicationContext.java:458) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:388) at org.red5.server.tomcat.TomcatLoader$1.run(TomcatLoader.java:594) Caused by: java.io.FileNotFoundException: ServletContext resource [/WEB-INF/] cannot be resolved to URL because it does not exist at org.springframework.web.context.support.ServletContextResource.getURL(ServletContextResource.java:132) at org.springframework.core.io.support.PathMatchingResourcePatternResolver.isJarResource(PathMatchingResourcePatternResolver.java:414) at org.springframework.core.io.support.PathMatchingResourcePatternResolver.findPathMatchingResources(PathMatchingResourcePatternResolver.java:343) at org.springframework.core.io.support.PathMatchingResourcePatternResolver.getResources(PathMatchingResourcePatternResolver.java:282) at org.springframework.context.support.AbstractApplicationContext.getResources(AbstractApplicationContext.java:1156) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:177) ... 7 more This error is kinda strange, because after this it seems that /WEB-INF/ is found by the rest of the program by the following output: [INFO] [Launcher:/SOSample] org.springframework.beans.factory.config.PropertyPlaceholderConfigurer - Loading properties file from ServletContext resource [/WEB-INF/red5-web.properties] [INFO] [Launcher:/installer] org.springframework.beans.factory.config.PropertyPlaceholderConfigurer - Loading properties file from ServletContext resource [/WEB-INF/red5-web.properties] [INFO] [Launcher:/] org.springframework.beans.factory.config.PropertyPlaceholderConfigurer - Loading properties file from ServletContext resource [/WEB-INF/red5-web.properties] [INFO] [Launcher:/LiveMedia] org.springframework.beans.factory.config.PropertyPlaceholderConfigurer - Loading properties file from ServletContext resource [/WEB-INF/red5-web.properties] What really annoys me is that, as you can see in the output, when I try to login, I get a JAASRealm-related exception, but in the debug output when Tomcat is loading, it is clear to me that it expects a MemoryRealm. I was wondering where and how in red5.xml should I specify bean properties such that I force red5 to use MemoryRealm that is under /conf/tomcat-users.xml, because it certainly doesn't do so now. It seems like the biggest question I have posted so far, but I tried to explain it as fully as possible as to avoid confusion.

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