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  • Flash AS3 Mysterious Blinking MovieClip

    - by Ben
    This is the strangest problem I've faced in flash so far. I have no idea what's causing it. I can provide a .swf if someone wants to actually see it, but I'll describe it as best I can. I'm creating bullets for a tank object to shoot. The tank is a child of the document class. The way I am creating the bullet is: var bullet:Bullet = new Bullet(); (parent as MovieClip).addChild(bullet); The bullet itself simply moves itself in a direction using code like this.x += 5; The problem is the bullets will trace for their creation and destruction at the correct times, however the bullet is sometimes not visible until half way across the screen, sometimes not at all, and sometimes for the whole traversal. Oddly removing the timer I have on bullet creation seems to solve this. The timer is implemented as such: if(shot_timer == 0) { shoot(); // This contains the aforementioned bullet creation method shot_timer = 10; My enter frame handler for the tank object controls the timer and decrements it every frame if it is greater than zero. Can anyone suggest why this could be happening? EDIT: As requested, full code: Bullet.as package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var facing:int; private var speed:int; public function Bullet():void { trace("created"); speed = 10; addEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function addedHandler(e:Event):void { addEventListener(Event.ENTER_FRAME,enterFrameHandler); removeEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function enterFrameHandler(e:Event):void { //0 - up, 1 - left, 2 - down, 3 - right if(this.x > 720 || this.x < 0 || this.y < 0 || this.y > 480) { removeEventListener(Event.ENTER_FRAME,enterFrameHandler); trace("destroyed"); (parent as MovieClip).removeChild(this); return; } switch(facing) { case 0: this.y -= speed; break; case 1: this.x -= speed; break; case 2: this.y += speed; break; case 3: this.x += speed; break; } } } } Tank.as: package { import flash.display.MovieClip; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Tank extends MovieClip { private var right:Boolean = false; private var left:Boolean = false; private var up:Boolean = false; private var down:Boolean = false; private var facing:int = 0; //0 - up, 1 - left, 2 - down, 3 - right private var horAllowed:Boolean = true; private var vertAllowed:Boolean = true; private const GRID_SIZE:int = 100; private var shooting:Boolean = false; private var shot_timer:int = 0; private var speed:int = 2; public function Tank():void { addEventListener(Event.ADDED_TO_STAGE,stageAddHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function stageAddHandler(e:Event):void { stage.addEventListener(KeyboardEvent.KEY_DOWN,checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP,keyUps); removeEventListener(Event.ADDED_TO_STAGE,stageAddHandler); } public function checkKeys(event:KeyboardEvent):void { if(event.keyCode == 32) { //trace("Spacebar is down"); shooting = true; } if(event.keyCode == 39) { //trace("Right key is down"); right = true; } if(event.keyCode == 38) { //trace("Up key is down"); // lol up = true; } if(event.keyCode == 37) { //trace("Left key is down"); left = true; } if(event.keyCode == 40) { //trace("Down key is down"); down = true; } } public function keyUps(event:KeyboardEvent):void { if(event.keyCode == 32) { event.keyCode = 0; shooting = false; //trace("Spacebar is not down"); } if(event.keyCode == 39) { event.keyCode = 0; right = false; //trace("Right key is not down"); } if(event.keyCode == 38) { event.keyCode = 0; up = false; //trace("Up key is not down"); } if(event.keyCode == 37) { event.keyCode = 0; left = false; //trace("Left key is not down"); } if(event.keyCode == 40) { event.keyCode = 0; down = false; //trace("Down key is not down") // O.o } } public function checkDirectionPermissions(): void { if(this.y % GRID_SIZE < 5 || GRID_SIZE - this.y % GRID_SIZE < 5) { horAllowed = true; } else { horAllowed = false; } if(this.x % GRID_SIZE < 5 || GRID_SIZE - this.x % GRID_SIZE < 5) { vertAllowed = true; } else { vertAllowed = false; } if(!horAllowed && !vertAllowed) { realign(); } } public function realign():void { if(!horAllowed) { if(this.x % GRID_SIZE < GRID_SIZE / 2) { this.x -= this.x % GRID_SIZE; } else { this.x += (GRID_SIZE - this.x % GRID_SIZE); } } if(!vertAllowed) { if(this.y % GRID_SIZE < GRID_SIZE / 2) { this.y -= this.y % GRID_SIZE; } else { this.y += (GRID_SIZE - this.y % GRID_SIZE); } } } public function enterFrameHandler(Event):void { //trace(shot_timer); if(shot_timer > 0) { shot_timer--; } movement(); firing(); } public function firing():void { if(shooting) { if(shot_timer == 0) { shoot(); shot_timer = 10; } } } public function shoot():void { var bullet = new Bullet(); bullet.facing = facing; //0 - up, 1 - left, 2 - down, 3 - right switch(facing) { case 0: bullet.x = this.x; bullet.y = this.y - this.height / 2; break; case 1: bullet.x = this.x - this.width / 2; bullet.y = this.y; break; case 2: bullet.x = this.x; bullet.y = this.y + this.height / 2; break; case 3: bullet.x = this.x + this.width / 2; bullet.y = this.y; break; } (parent as MovieClip).addChild(bullet); } public function movement():void { //0 - up, 1 - left, 2 - down, 3 - right checkDirectionPermissions(); if(horAllowed) { if(right) { orient(3); realign(); this.x += speed; } if(left) { orient(1); realign(); this.x -= speed; } } if(vertAllowed) { if(up) { orient(0); realign(); this.y -= speed; } if(down) { orient(2); realign(); this.y += speed; } } } public function orient(dest:int):void { //trace("facing: " + facing); //trace("dest: " + dest); var angle = facing - dest; this.rotation += (90 * angle); facing = dest; } } }

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  • Jquery nested div .click event

    - by Sylph
    The link #loadContent will loads tree.html. Upon success loading the content, the script reinitialize some functions which is in tree.html. However, I am unable to get the .click event to function in the loaded content. Index.html <a href="#" id="loadContent">Load</a> <script type="text/javascript"> $(function() { $("#loadContent").click(function() { $.ajax({ url: "tree.html" ,success: function(data) { $('#result').html(data); $("#demo_1").tree({ rules : { use_max_children : false, use_max_depth : false }, callback : { onmove : function (NODE,REF_NODE,TYPE,TREE_OBJ,RB) { alert(TREE_OBJ.get_text(NODE) + " " + TYPE + " " + TREE_OBJ.get_text(REF_NODE)); } } }); } }); }); }); </script> <script type="text/javascript" class="source"> $(function () { $.tree.drag_start = function () { $("#log").append("<br />Drag start "); }; $.tree.drag = function () { $("#log").append(" ."); }; $.tree.drag_end = function () { $("#log").append(" Drag end<br />"); }; $("#demo_1").tree({ rules : { use_max_children : false, use_max_depth : false }, callback : { onmove : function (NODE,REF_NODE,TYPE,TREE_OBJ,RB) { alert(TREE_OBJ.get_text(NODE) + " " + TYPE + " " + TREE_OBJ.get_text(REF_NODE)); } } }); $("#demo_2").tree({ rules : { use_max_children : false, use_max_depth : false }, callback : { onmove : function (NODE,REF_NODE,TYPE,TREE_OBJ,RB) { alert(TREE_OBJ.get_text(NODE) + " " + TYPE + " " + TREE_OBJ.get_text(REF_NODE)); } } }); }); </script> <div class="demo" id="demo_2"> <ul> <li id="phtml_1" class="open"><a href="#"><ins>&nbsp;</ins>Root node 1</a> <ul> <li id="phtml_2"><a href="#"><ins>&nbsp;</ins>Child node 1</a></li> <li id="phtml_3"><a href="#"><ins>&nbsp;</ins>Child node 2</a></li> <li id="phtml_4"><a href="#"><ins>&nbsp;</ins>Some other child node with longer text</a></li> </ul> </li> <li id="phtml_5"><a href="#"><ins>&nbsp;</ins>Root node 2</a></li> </ul> </div> <div id="result"></div><br> <div id="log"></div> Tree.html <div class="demo" id="demo_1"> <ul> <li id="phtml_1" class="open"><a href="#"><ins>&nbsp;</ins>Root node 1</a> <ul> <li id="phtml_2"><a href="#"><ins>&nbsp;</ins>Child node 1</a></li> <li id="phtml_3"><a href="#"><ins>&nbsp;</ins>Child node 2</a></li> <li id="phtml_4"><a href="#"><ins>&nbsp;</ins>Some other child node with longer text</a></li> </ul> </li> <li id="phtml_5"><a href="#"><ins>&nbsp;</ins>Root node 2</a></li> <li><a class="preset_text" id="1">model 1</a> </li> <li><a class="preset_text" id="2">model 2</a></li> </ul> </div> <script type="text/javascript"> $(document).ready(function() { $('.preset_text').click(function(){ var target = $(this).attr("id"); alert(target); }); }); </script> In tree.html, I am unable to get the alert(target). However, If I moved this section out from the "div #demo_1" in tree.html, I am able to receive alert(target). <a class="preset_text" id="1">model 1</a> <a class="preset_text" id="2">model 2</a> How can I get to detect the item clicked in the div demo_1 ? Thanks

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  • how to find datakeys in oncheckedchanged event ?

    - by subodh
    <asp:Panel ID="pnlFocusAreaPanel" runat="server" GroupingText="Focus Area" Width="800"> <table cellspacing="0" cellpadding="0" width="750"> <tr> <td> <asp:GridView ID="dgFocusAreaDetails" runat="server" Width="100%" CssClass="dgStyle" AutoGenerateColumns="False" BorderColor="Silver" BorderWidth="1px" CellPadding="0" ShowHeader="False" OnSelectedIndexChanged="dgFocusAreaDetails_SelectedIndexChanged" DataKeyNames="PK_ID"> <FooterStyle Font-Underline="True" HorizontalAlign="Center" VerticalAlign="Middle"> </FooterStyle> <Columns> <asp:TemplateField HeaderText="Focus Area" HeaderStyle-BackColor="Silver"> <ItemStyle Width="90%" /> <ItemTemplate> <asp:Label runat="server" ID="lblFocusArea" Text='<%# DataBinder.Eval(Container.DataItem, "FOCUS_AREA_NAME").ToString()%>'> </asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Is Current Valid" HeaderStyle-BackColor="Silver"> <ItemStyle Width="10%" HorizontalAlign="Center" /> <ItemTemplate> <asp:CheckBox ID="chkFocusArea" runat="server" OnCheckedChanged="OnCheckChangedEvent" AutoPostBack="true" /> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> </td> </tr> <tr> <td align="left"> <asp:TextBox ID="txtFocusArea" runat="server" Width="300px" CausesValidation="true" CssClass="txtStyle" ValidationGroup="focusArea"> </asp:TextBox> <cc1:TextBoxWatermarkExtender ID="txtFocusAreaWaterMark" runat="server" TargetControlID="txtFocusArea" WatermarkText="Add Focus Area" WatermarkCssClass="WaterMarkStyle"> </cc1:TextBoxWatermarkExtender> <asp:Button ID="btnAddFocusArea" runat="server" Text="AddFocusArea" CssClass="btnStyle" OnClick="btnAddFocusArea_Click" CausesValidation="true" ValidationGroup="focusArea" /> <asp:RequiredFieldValidator ID="reqtxtFocusArea" runat="server" ControlToValidate="txtFocusArea" ErrorMessage="Please enter focus area" Display="Dynamic" ValidationGroup="focusArea"> </asp:RequiredFieldValidator> <asp:RegularExpressionValidator ID="regexFocusArea" runat="server" ErrorMessage="Invalid characters(<,>,#)" ControlToValidate="txtFocusArea" ValidationExpression="^([^&lt;#&gt;]*)$" ValidationGroup="focusArea" Display="Dynamic" SetFocusOnError="true"> </asp:RegularExpressionValidator> </td> </tr> </table> </asp:Panel> and in code behind protected void btnAddFocusArea_Click(object sender, EventArgs e) { string strFocusArea = txtFocusArea.Text; OleDbConnection myConnection = new OleDbConnection(ConfigurationSettings.AppSettings["SQLConnectionString"]); if (strFocusArea == string.Empty || strFocusArea == txtFocusAreaWaterMark.WatermarkText) { lblError.Text = "Focus area is not entered"; } else { string insertQuery = "INSERT INTO LK_CODECAT_FOCUS_AREA(FOCUS_AREA_NAME,FK_ADDED_BY,ADDED_ON) "+ " VALUES('" + strFocusArea + "', "+Session["UserID"] +", GETDATE())"; try { myConnection.Open(); OleDbCommand myCommandToInsert = new OleDbCommand(insertQuery, myConnection); myCommandToInsert.ExecuteNonQuery(); } catch(Exception exc) { ExceptionLogger.LogException(exc); } finally { if (myConnection != null) { myConnection.Close(); } } PopulateFocusArea(); } txtFocusArea.Text = txtFocusAreaWaterMark.WatermarkText; } private void PopulateFocusArea() { OleDbConnection myConnection = new OleDbConnection(ConfigurationSettings.AppSettings["SQLConnectionString"]); string selectQuery = "SELECT PK_ID, FOCUS_AREA_NAME, IS_CURRENT_FOCUS FROM LK_CODECAT_FOCUS_AREA LKCFA ORDER BY FOCUS_AREA_NAME"; if (Session["RoleID"].ToString() == "1" || ((Session["WorkID"].ToString() != "9") || (Session["WorkID2"].ToString() != "9") || (Session["WorkID3"].ToString() != "9"))) { try { myConnection.Open(); OleDbCommand myCommandFocusArea = new OleDbCommand(selectQuery, myConnection); OleDbDataAdapter myAdapter = new OleDbDataAdapter(myCommandFocusArea); DataSet ds = new DataSet(); myAdapter.Fill(ds); dgFocusAreaDetails.DataSource = ds; dgFocusAreaDetails.ShowHeader = true; dgFocusAreaDetails.DataBind(); } catch (Exception exc) { ExceptionLogger.LogException(exc); } finally { if (myConnection != null) { myConnection.Close(); } } } } protected void dgFocusAreaDetails_SelectedIndexChanged(object sender, EventArgs e) { string selectedCategory = dgFocusAreaDetails.SelectedRow.Cells[1].Text; int index = dgFocusAreaDetails.SelectedIndex; lblError.Text = dgFocusAreaDetails.DataKeys[index].Value.ToString(); } public void OnCheckChangedEvent(object sender, EventArgs e) { CheckBox chk = (CheckBox)sender; string chkfocusarea = ((Control)chk).ID; //string focusAreaDetails = dgFocusAreaDetails.SelectedRow.Cells[0].Text; int index =Convert.ToInt32(dgFocusAreaDetails.SelectedIndex); if (chk.Checked) { string updateQuery = "UPDATE [LK_CODECAT_FOCUS_AREA] SET [IS_CURRENT_FOCUS] = 1 WHERE PK_ID = " +Convert.ToInt32( dgFocusAreaDetails.DataKeys[index].Value)+" "; } else { lblError.Text = "unchecked"; } } i want to know how i find the datakeyvalue on checked event.

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  • Android - How to prevent the phone screen from turning on when volume or camera key is pressed?

    - by 2Real
    I have an activity that shows up when the phone screen goes to sleep/turns off ie turns black. For some reason, the phone turns on when the volume buttons or the camera buttons are pressed. By turns on, I mean the screen wakes up or comes back from the black screen state. I've tried using dispatchKeyEvent(KeyEvent event) and the buttons are disabled on the activity, but they still wake up the phone.

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  • Replacing jQuery.live() with jQuery.on()

    - by Rick Strahl
    jQuery 1.9 and 1.10 have introduced a host of changes, but for the most part these changes are mostly transparent to existing application usage of jQuery. After spending some time last week with a few of my projects and going through them with a specific eye for jQuery failures I found that for the most part there wasn't a big issue. The vast majority of code continues to run just fine with either 1.9 or 1.10 (which are supposed to be in sync but with 1.10 removing support for legacy Internet Explorer pre-9.0 versions). However, one particular change in the new versions has caused me quite a bit of update trouble, is the removal of the jQuery.live() function. This is my own fault I suppose - .live() has been deprecated for a while, but with 1.9 and later it was finally removed altogether from jQuery. In the past I had quite a bit of jQuery code that used .live() and it's one of the things that's holding back my upgrade process, although I'm slowly cleaning up my code and switching to the .on() function as the replacement. jQuery.live() jQuery.live() was introduced a long time ago to simplify handling events on matched elements that exist currently on the document and those that are are added in the future and also match the selector. jQuery uses event bubbling, special event binding, plus some magic using meta data attached to a parent level element to check and see if the original target event element matches the selected selected elements (for more info see Elijah Manor's comment below). An Example Assume a list of items like the following in HTML for example and further assume that the items in this list can be appended to at a later point. In this app there's a smallish initial list that loads to start, and as the user scrolls towards the end of the initial small list more items are loaded dynamically and added to the list.<div id="PostItemContainer" class="scrollbox"> <div class="postitem" data-id="4z6qhomm"> <div class="post-icon"></div> <div class="postitemheader"><a href="show/4z6qhomm" target="Content">1999 Buick Century For Sale!</a></div> <div class="postitemprice rightalign">$ 3,500 O.B.O.</div> <div class="smalltext leftalign">Jun. 07 @ 1:06am</div> <div class="post-byline">- Vehicles - Automobiles</div> </div> <div class="postitem" data-id="2jtvuu17"> <div class="postitemheader"><a href="show/2jtvuu17" target="Content">Toyota VAN 1987</a></div> <div class="postitemprice rightalign">$950</div> <div class="smalltext leftalign">Jun. 07 @ 12:29am</div> <div class="post-byline">- Vehicles - Automobiles</div> </div> … </div> With the jQuery.live() function you could easily select elements and hook up a click handler like this:$(".postitem").live("click", function() {...}); Simple and perfectly readable. The behavior of the .live handler generally was the same as the corresponding simple event handlers like .click(), except that you have to explicitly name the event instead of using one of the methods. Re-writing with jQuery.on() With .live() removed in 1.9 and later we have to re-write .live() code above with an alternative. The jQuery documentation points you at the .on() or .delegate() functions to update your code. jQuery.on() is a more generic event handler function, and it's what jQuery uses internally to map the high level event functions like .click(),.change() etc. that jQuery exposes. Using jQuery.on() however is not a one to one replacement of the .live() function. While .on() can handle events directly and use the same syntax as .live() did, you'll find if you simply switch out .live() with .on() that events on not-yet existing elements will not fire. IOW, the key feature of .live() is not working. You can use .on() to get the desired effect however, but you have to change the syntax to explicitly handle the event you're interested in on the container and then provide a filter selector to specify which elements you are actually interested in for handling the event for. Sounds more complicated than it is and it's easier to see with an example. For the list above hooking .postitem clicks, using jQuery.on() looks like this:$("#PostItemContainer").on("click", ".postitem", function() {...}); You specify a container that can handle the .click event and then provide a filter selector to find the child elements that trigger the  the actual event. So here #PostItemContainer contains many .postitems, whose click events I want to handle. Any container will do including document, but I tend to use the container closest to the elements I actually want to handle the events on to minimize the event bubbling that occurs to capture the event. With this code I get the same behavior as with .live() and now as new .postitem elements are added the click events are always available. Sweet. Here's the full event signature for the .on() function: .on( events [, selector ] [, data ], handler(eventObject) ) Note that the selector is optional - if you omit it you essentially create a simple event handler that handles the event directly on the selected object. The filter/child selector required if you want life-like - uh, .live() like behavior to happen. While it's a bit more verbose than what .live() did, .on() provides the same functionality by being more explicit on what your parent container for trapping events is. .on() is good Practice even for ordinary static Element Lists As a side note, it's a good practice to use jQuery.on() or jQuery.delegate() for events in most cases anyway, using this 'container event trapping' syntax. That's because rather than requiring lots of event handlers on each of the child elements (.postitem in the sample above), there's just one event handler on the container, and only when clicked does jQuery drill down to find the matching filter element and tries to match it to the originating element. In the early days of jQuery I used manually build handlers that did this and manually drilled from the event object into the originalTarget to determine if it's a matching element. With later versions of jQuery the various event functions in jQuery essentially provide this functionality out of the box with functions like .on() and .delegate(). All of this is nothing new, but I thought I'd write this up because I have on a few occasions forgotten what exactly was needed to replace the many .live() function calls that litter my code - especially older code. This will be a nice reminder next time I have a memory blank on this topic. And maybe along the way I've helped one or two of you as well to clean up your .live() code…© Rick Strahl, West Wind Technologies, 2005-2013Posted in jQuery   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Links to Slide Decks from IT Pro Bootcamps

    - by Blog Author
    Here are the links to the slide decks from the IT Pro Bootcamps I have been doing:   http://www.nhcomputerlearning.com/event/1hypervOverSMB.pdf http://www.nhcomputerlearning.com/event/2hypervReplica.pdf http://www.nhcomputerlearning.com/event/3hypervScale.pdf http://www.nhcomputerlearning.com/event/4fileshares.pdf http://www.nhcomputerlearning.com/event/5storage.pdf http://www.nhcomputerlearning.com/event/6hypervShared.pdf http://www.nhcomputerlearning.com/event/7azure.pdf

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  • How to handle screen orientation change when progress dialog and background thread active?

    - by Heikki Toivonen
    My program does some network activity in a background thread. Before starting, it pops up a progress dialog. The dialog is dismissed on the handler. This all works fine, except when screen orientation changes while the dialog is up (and the background thread is going). At this point the app either crashes, or deadlocks, or gets into a weird stage where the app does not work at all until all the threads have been killed. How can I handle the screen orientation change gracefully? The sample code below matches roughly what my real program does: public class MyAct extends Activity implements Runnable { public ProgressDialog mProgress; // UI has a button that when pressed calls send public void send() { mProgress = ProgressDialog.show(this, "Please wait", "Please wait", true, true); Thread thread = new Thread(this); thread.start(); } public void run() { Thread.sleep(10000); Message msg = new Message(); mHandler.sendMessage(msg); } private final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { mProgress.dismiss(); } }; } Stack: E/WindowManager( 244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): at android.view.ViewRoot.<init>(ViewRoot.java:178) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90) E/WindowManager( 244): at android.view.Window$LocalWindowManager.addView(Window.java:393) E/WindowManager( 244): at android.app.Dialog.show(Dialog.java:212) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:103) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:91) E/WindowManager( 244): at MyAct.send(MyAct.java:294) E/WindowManager( 244): at MyAct$4.onClick(MyAct.java:174) E/WindowManager( 244): at android.view.View.performClick(View.java:2129) E/WindowManager( 244): at android.view.View.onTouchEvent(View.java:3543) E/WindowManager( 244): at android.widget.TextView.onTouchEvent(TextView.java:4664) E/WindowManager( 244): at android.view.View.dispatchTouchEvent(View.java:3198) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1593) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1089) E/WindowManager( 244): at android.app.Activity.dispatchTouchEvent(Activity.java:1871) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1577) E/WindowManager( 244): at android.view.ViewRoot.handleMessage(ViewRoot.java:1140) E/WindowManager( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/WindowManager( 244): at android.os.Looper.loop(Looper.java:123) E/WindowManager( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/WindowManager( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/WindowManager( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/WindowManager( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/WindowManager( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/WindowManager( 244): at dalvik.system.NativeStart.main(Native Method) and: W/dalvikvm( 244): threadid=3: thread exiting with uncaught exception (group=0x4000fe68) E/AndroidRuntime( 244): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 244): java.lang.IllegalArgumentException: View not attached to window manager E/AndroidRuntime( 244): at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:331) E/AndroidRuntime( 244): at android.view.WindowManagerImpl.removeView(WindowManagerImpl.java:200) E/AndroidRuntime( 244): at android.view.Window$LocalWindowManager.removeView(Window.java:401) E/AndroidRuntime( 244): at android.app.Dialog.dismissDialog(Dialog.java:249) E/AndroidRuntime( 244): at android.app.Dialog.access$000(Dialog.java:59) E/AndroidRuntime( 244): at android.app.Dialog$1.run(Dialog.java:93) E/AndroidRuntime( 244): at android.app.Dialog.dismiss(Dialog.java:233) E/AndroidRuntime( 244): at MyAct$1.handleMessage(MyAct.java:321) E/AndroidRuntime( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/AndroidRuntime( 244): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/AndroidRuntime( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/AndroidRuntime( 244): at dalvik.system.NativeStart.main(Native Method) I/Process ( 46): Sending signal. PID: 244 SIG: 3 I/dalvikvm( 244): threadid=7: reacting to signal 3 I/dalvikvm( 244): Wrote stack trace to '/data/anr/traces.txt' I/Process ( 244): Sending signal. PID: 244 SIG: 9 I/ActivityManager( 46): Process MyAct (pid 244) has died. I have tried to dismiss the progress dialog in onSaveInstanceState, but that just prevents an immediate crash. The background thread is still going, and the UI is in partially drawn state. Need to kill the whole app before it starts working again.

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  • Proper way to Dispose of a BackGroundWorker

    - by galford13x
    Would this be a proper way to dispose of a BackGroundWorker? I'm not sure if it is necesary to remove the events before calling .Dispose(). Also is calling .Dispose() inside the RunWorkerCompleted delegate ok to do? public void RunProcessAsync(DateTime dumpDate) { BackgroundWorker worker = new BackgroundWorker(); worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted); worker.DoWork += new DoWorkEventHandler(worker_DoWork); worker.RunWorkerAsync(dumpDate); } void worker_DoWork(object sender, DoWorkEventArgs e) { // Do Work here } void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { BackgroundWorker worker = sender as BackgroundWorker; worker.RunWorkerCompleted -= new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted); worker.DoWork -= new DoWorkEventHandler(worker_DoWork); worker.Dispose(); }

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  • xpath query in a servlet gives exception

    - by user1401071
    I have a Document object initialized in the init() method of the servlet and use it in the doPost() method to service the requests. selectNodeList() xpath query gives exception when the servlet services many request at same time. The Exception is shown below: Caused by: javax.xml.transform.TransformerException: -1 at org.apache.xpath.XPath.execute(XPath.java:331) at org.apache.xpath.CachedXPathAPI.eval(CachedXPathAPI.java:328) at org.apache.xpath.CachedXPathAPI.selectNodeList(CachedXPathAPI.java:255) at org.apache.xpath.CachedXPathAPI.selectNodeList(CachedXPathAPI.java:235) at com.pro.bb.servlets.Controller.getDataOrPeriodForReport(Controller.java:511) ... 23 more Caused by: java.lang.ArrayIndexOutOfBoundsException: -1 at org.apache.xpath.XPathContext.pushCurrentNode(XPathContext.java:808) at org.apache.xpath.axes.PredicatedNodeTest.acceptNode(PredicatedNodeTest.java:447) at org.apache.xpath.axes.AxesWalker.nextNode(AxesWalker.java:409) at org.apache.xpath.axes.WalkingIterator.nextNode(WalkingIterator.java:176) at org.apache.xpath.axes.NodeSequence.nextNode(NodeSequence.java:320) at org.apache.xpath.axes.NodeSequence.runTo(NodeSequence.java:474) at org.apache.xpath.axes.NodeSequence.setRoot(NodeSequence.java:257) at org.apache.xpath.axes.LocPathIterator.execute(LocPathIterator.java:257) at org.apache.xpath.XPath.execute(XPath.java:308) Help me sort out the issue.

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  • Wpf progressbar not updating during method calculation

    - by djerry
    Hey guys, In my app, i have an import option, to read info from a .csv or .txt file and write it to a database. To test, i"m just using 200-300 lines of data. At the beginning of the method, i calculate number of objects/lines to be read. Every time an object is written to the database, i want to update my progressbar. This is how i do it : private void Update(string path) { double lines = 0; using (StreamReader reader = new StreamReader(path)) while ((reader.ReadLine()) != null) lines++; if (lines != 0) { double progress = 0; string lijn; double value = 0; List<User> users = new List<User>(); using (StreamReader reader = new StreamReader(path)) while ((line = reader.ReadLine()) != null) { progress++; value = (progress / lines) * 100.0; updateProgressBar(value); try { User user = ProcessLine(lijn); } catch (ArgumentOutOfRangeException) { continue; } catch (Exception) { continue; } } return; } else { //non relevant code } } To update my progressbar, i'm checking if i can change the ui of the progressbar like this : delegate void updateProgressbarCallback(double value); private void updateProgressBar(double value) { if (pgbImportExport.Dispatcher.CheckAccess() == false) { updateProgressbarCallback uCallBack = new updateProgressbarCallback(updateProgressBar); pgbImportExport.Dispatcher.Invoke(uCallBack, value); } else { Console.WriteLine(value); pgbImportExport.Value = value; } } When i!m looking at the output, the values are calculated correctly, but the progressbar is only showing changes after the method has been called completely, so when the job is done. That's too late to show feedback to the user. Can anyone help me solve this. EDIT : I'm also trying to show some text in labels to tell te user what is being done, and those aren't udpated till after the method is complete. Thanks in advance.

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  • Java JFrame EventQueue

    - by asmo
    In Java, to create and show a new JFrame, I simply do this: public static void main(String[] args) { new JFrame().setVisible(true); } However, I saw many people doing it like this: public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { new JFrame().setVisible(true); } }); } Why? Are there any advantages?

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  • How to manage the default Java SwingWorker thread pool?

    - by Guy Lancaster
    I've got an application that uses 2 long-running SwingWorker tasks and I've just encountered a couple of Windows computers with updated JVMs that only start one of the them. There are no errors indicated so I have to assume that the default thread pool has only a single thread and therefore the second SwingWorker object is getting queued when I try to execute it. So, (1) how do I check check how many threads are available in the default SwingWorker thread pool, and (2) how do I add threads if I'm going to need more? Anything else that I should know? This apparent single-thread thread-pool situation goes against all of my expectations. I'm setting up a ThreadPoolExecutor but this seems so wrong...

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  • How can I implement a proper counter bean with EJB 3.0?

    - by Aaron Digulla
    I have this entity bean: import javax.persistence.*; @Entity public class CounterTest { private int id; private int counter; @Id public int getId() { return id; } public void setId(int id) { this.id = id; } public int getCounter() { return counter; } public void setCounter(int counter) { this.counter = counter; } } and this stateful bean to increment a counter: import java.rmi.RemoteException; import javax.ejb.*; import javax.persistence.*; @Stateful public class CounterTestBean implements CounterTestRemote { @PersistenceContext(unitName = "JavaEE") EntityManager manager; public void initDB() { CounterTest ct = new CounterTest(); ct.setNr(1); ct.setWert(1); manager.persist(ct); } public boolean testCounterWithLock() { try { CounterTest ct = manager.find(CounterTest.class, 1); manager.lock(ct, LockModeType.WRITE); int wert = ct.getWert(); ct.setWert(wert + 1); manager.flush(); return true; } catch (Throwable t) { return false; } } } When I call testCounterWithLock() from three threads 500 times each, the counter gets incremented between 13 and 1279 times. How do I fix this code so that it is incremented 1500 times?

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  • If I'm updating a DataRow, do I lock the entire DataTable or just the DataRow?

    - by Dan Tao
    Suppose I'm accessing a DataTable from multiple threads. If I want to access a particular row, I suspect I need to lock that operation (I could be mistaken about this, but at least I know this way I'm safe): // this is a strongly-typed table OrdersRow row = null; lock (orderTable.Rows.SyncRoot) { row = orderTable.FindByOrderId(myOrderId); } But then, if I want to update that row, should I lock the table (or rather, the table's Rows.SyncRoot object) again, or can I simply lock the row?

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  • Writing re-entrant lexer with Flex

    - by Viet
    I'm newbie to flex. I'm trying to write a simple re-entrant lexer/scanner with flex. The lexer definition goes below. I get stuck with compilation errors as shown below (yyg issue): reentrant.l: /* Definitions */ digit [0-9] letter [a-zA-Z] alphanum [a-zA-Z0-9] identifier [a-zA-Z_][a-zA-Z0-9_]+ integer [0-9]+ natural [0-9]*[1-9][0-9]* decimal ([0-9]+\.|\.[0-9]+|[0-9]+\.[0-9]+) %{ #include <stdio.h> #define ECHO fwrite(yytext, yyleng, 1, yyout) int totalNums = 0; %} %option reentrant %option prefix="simpleit_" %% ^(.*)\r?\n printf("%d\t%s", yylineno++, yytext); %% /* Routines */ int yywrap(yyscan_t yyscanner) { return 1; } int main(int argc, char* argv[]) { yyscan_t yyscanner; if(argc < 2) { printf("Usage: %s fileName\n", argv[0]); return -1; } yyin = fopen(argv[1], "rb"); yylex(yyscanner); return 0; } Compilation errors: vietlq@mylappie:~/Desktop/parsers/reentrant$ gcc lex.simpleit_.c reentrant.l: In function ‘main’: reentrant.l:44: error: ‘yyg’ undeclared (first use in this function) reentrant.l:44: error: (Each undeclared identifier is reported only once reentrant.l:44: error: for each function it appears in.)

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  • What's wrong with my cross-thread call in Windows Forms?

    - by MainMa
    Hi, I encounter a problem with a Windows Forms application. A form must be displayed from another thread. So in the form class, I have the following code: private delegate void DisplayDialogCallback(); public void DisplayDialog() { if (this.InvokeRequired) { this.Invoke(new DisplayDialogCallback(DisplayDialog)); } else { this.ShowDialog(); } } Now, every time I run this, an InvalidOperationException is thrown on the line this.ShowDialog();: "Cross-thread operation not valid: Control 'SampleForm' accessed from a thread other than the thread it was created on." What's wrong with this piece of code? Isn't it a valid way to make cross-thread calls? Is there something special with ShowDialog()?

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  • Optimize code performance when odd/even threads are doing different things in CUDA

    - by Orion Nebula
    Hi all! I have two large vectors, I am trying to do some sort of element multiplication, where an even-numbered element in the first vector is multiplied by the next odd-numbered element in the second vector .... and where the odd-numbered element in the first vector is multiplied by the preceding even-numbered element in the second vector Ex. vector 1 is V1(1) V1(2) V1(3) V1(4) vector 2 is V2(1) V2(2) V2(3) V2(4) V1(1) * V2(2) V1(3) * V2(4) V1(2) * V2(1) V1(4) * V2(3) I have written a Cuda code to do this: (Pds has the elements of the first vector in shared memory, Nds the second Vector) //instead of using %2 .. i check for the first bit to decide if number is odd/even -- faster if ((tx & 0x0001) == 0x0000) Nds[tx+1] = Pds[tx] * Nds[tx+1]; else Nds[tx-1] = Pds[tx] * Nds[tx-1]; __syncthreads(); Is there anyway to further accelerate this code or avoid divergence ? Thanks

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  • Java problem with multiple threads when executing a runnable jar file

    - by Spi1988
    I have developed a Java Swing application, which uses the SwingWorker class to perform some long running tasks. When the application is run from the IDE (Netbeans), I can start multiple long running tasks simultaneously without any problem. I created a runnable jar file for the application, in order to be able to run it from outside the IDE. The application when run from this jar file works well with the only exception that it doesn't allow me to start 2 long running tasks simultaneously. When I start the first task (assume it takes 2 minitues to complete), every thing works fine, the UI does not freeze (it never freezes). However, when I try to run another task (assume it takes just 10 seconds, therefore it should finish before the first task) while the first task has not yet completed, nothing seems to happen. In reality, the second task would have started, and also finished its processing, however its results are only displayed once the first task completes. I dunno why this is happening. Is there some restriction on the number of threads which could run simultaneously on the JVM? Are there any jvm arguments which i could try to solve this problem. I hope i explained my problem well. Thanks in advance, Peter Bartolo

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  • Optimize code perfromance when odd/even threads are doing different things in CUDA

    - by Ashraf
    Hi all! I have two large vectors, I am trying to do some sort of element multiplication, where an even-numbered element in the first vector is multiplied by the next odd-numbered element in the second vector .... and where the odd-numbered element in the first vector is multiplied by the preceding even-numbered element in the second vector Ex. vector 1 is V1(1) V1(2) V1(3) V1(4) vector 2 is V2(1) V2(2) V2(3) V2(4) V1(1) * V2(2) V1(3) * V2(4) V1(2) * V2(1) V1(4) * V2(3) I have written a Cuda code to do this: (Pds has the elements of the first vector in shared memory, Nds the second Vector) //instead of using %2 .. i check for the first bit to decide if number is odd/even -- faster if ((tx & 0x0001) == 0x0000) Nds[tx+1] = Pds[tx] * Nds[tx+1]; else Nds[tx-1] = Pds[tx] * Nds[tx-1]; __syncthreads(); Is there anyway to further accelerate this code or avoid divergence .. Thanks

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