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  • Javascript regex returning true.. then false.. then true.. etc

    - by betamax
    I have a strange problem with the validation I am writing on a form. It is a 'Check Username' button next to an input. The input default value is the username for example 'betamax'. When I press 'Check Username' it passes the regex and sends the username to the server. The server behaves as expected and returns '2' to tell the javascript that they are submitting their own username. Then, when I click the button again, the regex fails. Nothing is sent to the server obviously because the regex has failed. If I press the button again, the regex passes and then the username is sent to the server. I literally cannot figure out what would be making it do this! It makes no sense to me! This is my code: $j("#username-search").click(checkUserName); function checkUserName() { var userName = $j("#username").val(); var invalidUserMsg = 'Invalid username (a-zA-Z0-9 _ - and not - or _ at beginning or end of string)'; var filter = /^[^-_]([a-z0-9-_]{4,20})[^-_]$/gi; if (filter.test(userName)) { console.log("Pass") $j.post( "/account/profile/username_check/", { q: userName }, function(data){ if(data == 0) { $j("#username-search-results").html("Error searching for username. Try again?"); } else if(data == 5) { $j("#username-search-results").html(invalidUserMsg); } else if(data == 4) { $j("#username-search-results").html("Username too short or too long."); } else if(data == 2) { $j("#username-search-results").html("This is already your username."); } else if(data == 3) { $j("#username-search-results").html("This username is taken."); } else if(data == 1){ $j("#username-search-results").html("This username is available!"); } }); } else { console.log("fail") $j("#username-search-results").html(invalidUserMsg); } return false; } The HTML: <input name="username" id="username" value="{{ user.username }}" /> <input type="button" value="Is it taken?" id="username-search"> <span id="username-search-results"></span>

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  • How to efficently build an interpreter (lexer+parser) in C?

    - by Rizo
    I'm trying to make a meta-language for writing markup code (such as xml and html) wich can be directly embedded into C/C++ code. Here is a simple sample written in this language, I call it WDI (Web Development Interface): /* * Simple wdi/html sample source code */ #include <mySite> string name = "myName"; string toCapital(string str); html { head { title { mySiteTitle; } link(rel="stylesheet", href="style.css"); } body(id="default") { // Page content wrapper div(id="wrapper", class="some_class") { h1 { "Hello, " + toCapital(name) + "!"; } // Lists post ul(id="post_list") { for(post in posts) { li { a(href=post.getID()) { post.tilte; } } } } } } } Basically it is a C source with a user-friendly interface for html. As you can see the traditional tag-based style is substituted by C-like, with blocks delimited by curly braces. I need to build an interpreter to translate this code to html and posteriorly insert it into C, so that it can be compiled. The C part stays intact. Inside the wdi source it is not necessary to use prints, every return statement will be used for output (in printf function). The program's output will be clean html code. So, for example a heading 1 tag would be transformed like this: h1 { "Hello, " + toCapital(name) + "!"; } // would become: printf("<h1>Hello, %s!</h1>", toCapital(name)); My main goal is to create an interpreter to translate wdi source to html like this: tag(attributes) {content} = <tag attributes>content</tag> Secondly, html code returned by the interpreter has to be inserted into C code with printfs. Variables and functions that occur inside wdi should also be sorted in order to use them as printf parameters (the case of toCapital(name) in sample source). I am searching for efficient (I want to create a fast parser) way to create a lexer and parser for wdi. Already tried flex and bison, but as I am not sure if they are the best tools. Are there any good alternatives? What is the best way to create such an interpreter? Can you advise some brief literature on this issue?

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  • xslt or php for rendering output

    - by Arsenal
    I'm creating something where users can upload an xml and data get's imported to the database. Now I'm building some kind of a preview page where users will get to see how their input will look once it's stored. What would be the fastest (in execution time), using XSL to transform the xml to a html page, or using php to render the output? My guess is XSL is far more suitable (+ faster) for this (and by using a DTD there's no need for code written validation, right?)

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  • Display ny website source code for copy/paste

    - by AlexGuz
    Hi everyone... I have a website displaying data from MySQL in a php file (/something.php).... i want to copy the source code of that page as HTML so i can use it in a textfield box so users can copy paste that code... It's almost like an HTML generator using info from mySQL, so users can custimize each HTML code. I have everything covered... except the display HTML thing. Please Help

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  • Display any website source code for copy/paste

    - by AlexGuz
    Hi everyone... I have a website displaying data from MySQL in a php file (/something.php).... i want to copy the source code of that page as HTML so i can use it in a textfield box so users can copy paste that code... It's almost like an HTML generator using info from mySQL, so users can custimize each HTML code. I have everything covered... except the display HTML thing. Please Help

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  • How to add a new page in Lift framework

    - by portoalet
    How can I add a new page in the webapp directory in lift that can be accessed by users? Currently only the index.html can be accessed through http://localhost:8080/ or http://localhost:8080/index.html Say I add a static file newpage.html into webapp dir, then what can I do so users can access it through http://localhost:8080/newpage.html ?

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  • Rendering ExtJs components without panels?

    - by Tower
    Hi, Take a look at this example: http://www.extjs.com/deploy/dev/examples/multiselect/multiselect-demo.html On it, there are components rendered against a panel. I've been searching for a way to render components without a panel, so that they are laid out against empty background directly, without any window-like panels. Is there a way to accomplish this?

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  • Track only iframe history

    - by evanwong
    I have a page which contains an iframe and I want to track the history of the iframe only. I tried to use the history object like this: <!DOCTYPE html> <html> <head> <title></title> <script type="text/javascript"> function checkFrameHistory() { alert(window.frames["test2"].history.length); } function checkThisHistory() { alert(history.length); } </script> </head> <body> <iframe name="test2" src="test2.html"></iframe> <div> <input type="button" onclick="checkFrameHistory()" value="Frame history"/> <input type="button" onclick="checkThisHistory()" value="This history"/> </div> </body> </html> test2.html <!DOCTYPE html> <html> <head> <title></title> <script type="text/javascript"> function checkMyHistory() { alert(history.length); } </script> </head> <body> <div> Test2 </div> <div> <input type="button" onclick="checkMyHistory()" value="My history"/> </div> </body> </html> but it actually gave me the history including the parent window. For instance, I went to another site in the main window and came back to my iframe test site. Both window.frames["test2"].history.length and history.length still gave me the same count by increasing the length by 2. Did I do it wrong? Is there a way to track only the iframe history?

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  • Add color to selected <li> item / override <ul> style

    - by Alana
    I have navigation for which I need to set a color for the selected item. It's flat HTML and CSS. Here's the menu code: <ul id="top_navigation"> <li class="border_red"><a href="index.html">Home</a></li> <li class="border_red"><a href="about.html">About</a></li> <li class="border_red"><a href="services.html"><font color="#cf3533">Services</font></a></li> <li class="border_red"><a href="careers.html">Careers</a></li> <li class="border_red"><a href="news.html">News</a></li> <li class="border_red"><a href="sitemap.html">Sitemap</a></li> <li><a href="contact.html">Contact</a></li> </ul> And here's the CSS - there's the basic set up and then a class to put the pipe between the items: #top_navigation { width: 696px; margin: 0px; padding: 0 0 0 4px; list-style-type: none; overflow: hidden; } #top_navigation li { width: auto; height: 17px; margin: 0px; padding: 1px 10px 0 10px; float: left; } #top_navigation li a { margin: 0px; padding: 0px; display: block; font-size: 12px; text-align: center; text-decoration: none; } #top_navigation li a:hover { color: #cf3533; } This sets the pipe on the right. .border_red { border-right: 1px solid #d7d7d7; } I tried combining the two and creating a _selected style, and the pipe shows up, but I can't get the color to change for the selected. I have to be WCAG Priorities 1,2,3-compliant, so I can't just set it manually with .

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  • ABCpdf7 Not Rendering Images using AddImageUrl

    - by ddango
    Fairly exotic it seems to me. We recently upgraded/migrated from Windows Server 2003 to 2008, and now it seems that images cannot be rendered when using Doc.AddImageUrl(). (when the pdf is saved, the images appear at the correct dimensions, but the IE8 missing image x shows up). If I understand correctly, ABCpdf uses IE rendering internally for this sort of thing. We thought it might be a permission issue, but we've check IE ESC and that seems to be configured as they suggest. Has anyone else run into a similar problem? Perhaps a code configuration is needed? Not the entire snippet, but the ABCpdf7 stuff: using (Doc doc = new Doc()) { doc.HtmlOptions.PageCacheEnabled = false; doc.HtmlOptions.UseNoCache = true; doc.HtmlOptions.PageCacheClear(); doc.HtmlOptions.PageCachePurge(); doc.HtmlOptions.UseResync = true; doc.HtmlOptions.ImageQuality = 25; int pageID = doc.AddImageUrl(url + "&guid=" + url.GetHashCode()); while (true) { if (!doc.Chainable(pageID)) break; doc.Page = doc.AddPage(); pageID = doc.AddImageToChain(pageID); } // file saving etc. }

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  • WinForms ReportViewer: slow initial rendering

    - by Bryan Roth
    UPDATE 2.4.2010 Yeah, this is an old question but I thought I would give an update. So, I'm working with the ReportViewer again and it's still rendering slowly on the initial load. The only difference is that the SQL database is on the reporting server. UPDATE 3.16.2009 I have done profiling and it's not the SQL that is making the ReportViewer render slowly on the first call. On the first call, the ReportViewer control locks up the UI thread and makes the program unresponsive. After about 5 seconds the ReportViewer will unlock the UI thread and display "Report is being generated" and then finally show the report. I know 5 seconds is not much but this shouldn't be happening. My coworker does the same thing in a program of his and the ReportViewer immediately displays the "Report is being generated" upon any request. The only difference is that the reporting server is on one server and the data is on another server. However, when I am developing the reports within SSRS, there is no delay. UPDATE I have noticed that only the first load of the ReportViewer takes a long time; each subsequent load of the same or different reports loads fast. I have a WinForms ReportViewer that I'm using in Remote processing mode that can take up to 30 seconds to render when the ReportViewer.RefreshReport() method is called. However, the report itself runs fast. This is the code to setup my ReportViewer: rvReport.ProcessingMode = ProcessingMode.Remote rvReport.ShowParameterPrompts = False rvReport.ServerReport.ReportServerUrl = New Uri(_reportServerURL) rvReport.ServerReport.ReportPath = _reportPath This is where the ReportViewer can take up to 30 seconds to render: rvReport.RefreshReport()

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  • PDF rendering crashes app Core Graphics

    - by Felixyz
    EDIT: The memory leaks turned out to be unrelated to the crashes. Leaks are fixed but crashes remain, still mysterious. My (iPhone) app does lots of PDF loading and rendering, some of it threaded. Sometime, it seems always after I flush a page cash after getting a memory warning, the app crashes with a bad access when trying to draw a pdf page stored in an NSData object. Here is one example trace: #0 0x3016d564 in CGPDFResourcesGetResource () #1 0x3016d58a in CGPDFResourcesGetResource () #2 0x3016d94e in CGPDFResourcesGetExtGState () #3 0x3015fac4 in CGPDFContentStreamGetExtGState () #4 0x301629a8 in op_gs () #5 0x3016df12 in handle_xname () #6 0x3016dd9e in read_objects () #7 0x3016de6c in CGPDFScannerScan () #8 0x30161e34 in CGPDFDrawingContextDraw () #9 0x3016a9dc in CGContextDrawPDFPage () But sometimes I get this instead: Program received signal: “EXC_BAD_ACCESS”. (gdb) bt #0 0x335625fa in objc_msgSend () #1 0x32c04eba in CFDictionaryGetValue () #2 0x3016d500 in get_value () #3 0x3016d5d6 in CGPDFResourcesGetFont () #4 0x3015fbb4 in CGPDFContentStreamGetFont () #5 0x30163480 in op_Tf () #6 0x3016df12 in handle_xname () #7 0x3016dd9e in read_objects () #8 0x3016de6c in CGPDFScannerScan () #9 0x30161e34 in CGPDFDrawingContextDraw () #10 0x3016a9dc in CGContextDrawPDFPage () Is this an indication that I've mistakenly deallocated an object? It's hard for me to decode what's happening here. This is how I create and retain the various objects involved: // Some data was just loaded from the network and is pointed to by "data" self.pdfData = data; _dataProviderRef = CGDataProviderCreateWithData( NULL, [_pdfData bytes], [_pdfData length], NULL ); _documentRef = CGPDFDocumentCreateWithProvider(_dataProviderRef); _pageRef = CGPDFDocumentGetPage(_documentRef, 1); CGPDFPageRetain(_pageRef); _pdfFrame = CGPDFPageGetBoxRect(_pageRef, kCGPDFArtBox); So the NSData object is retained, and I explicitly retain the page reference. The data provider and the document are already retained by the create-functions. And here is my dealloc method: -(void)dealloc { if (_pageRef) CGPDFPageRelease(_pageRef); if (_documentRef) CGPDFDocumentRelease(_documentRef); if (_dataProviderRef) CGDataProviderRelease(_dataProviderRef); self.pdfData = nil; [super dealloc]; } Am I doing anything wrong? Even an assurance that I'm not, with explanation, would be a help.

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  • Custom xsl rendering for lookup field in list view (SharePoint 2010)

    - by Luc
    I'm trying to change rendering of a list column on list view page. After a few tutorials and some hair pulling I managed to create an xslt for a calculated and currency field (from fldtypes_XXXXXX.xsl): <xsl:template match ="FieldRef[@Name='MarkCalc']" mode="Text_body"> <xsl:param name="thisNode" select="."/> <xsl:value-of select="$thisNode/@*[name()=current()/@Name]" disable-output-escaping ="yes"/> </xsl:template> <xsl:template match="FieldRef[@Name='CurrencyTest']" mode="Number_body"> <xsl:param name="thisNode" select="."/> <b><xsl:value-of disable-output-escaping="yes" select="$thisNode/@*[name()=current()/@Name]" /></b> </xsl:template> Then I tried to do the same for a lookup field, but it just won't work. This is my last attempt (I copied it from SharePoint designer). What am I missing? <xsl:template match="FieldRef[(@Encoded) and @Name='Lookup1']" mode="Lookup_body"> <xsl:param name="thisNode" select="."/> <b><xsl:value-of select="$thisNode/@*[name()=current()/@Name]" disable-output-escaping="yes" /></b> </xsl:template>

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  • User Control SiteMap Provider Rendering Error

    - by Serexx
    I have created a Custom Server Control that renders the SiteMap as a pure UL for CSS styling. At run-time it renders properly but in VS2008 Design View VS shows this error: Error Rendering Control - menuMainAn unhandled exception has occurred. The provider 'AspNetXmlSiteMapProvider' specified for the defaultProvider does not exist in the providers collection. I have 'AspNetXmlSiteMapProvider' specified in web.config as per here : link text While I am happy that the code runs properly, the Designer error is bothersome if the underlying issue might cause the code to break in some circumstances so I need to understand what is going on... The code explicitly references the sitemap in the Render Method with : int level = 1; string ul = string.Format("<div class='{0}' id='{1}'>{2}</div>", CssClassName, this.ID.ToString(), EnumerateNodesRecursive(SiteMap.RootNode, level)); output.Write(ul); and the recursive method called referrences SiteMap.CurrentNode. Otherwise there are no explicit sitemap references in the code. Does anyone have any ideas why Deisgner is complaining?

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  • AndEngine VS Android's Canvas VS OpenGLES - For rendering a 2D indoor vector map

    - by Orchestrator
    This is a big issue for me I'm trying to figure out for a long time already. I'm working on an application that should include a 2D vector indoor map in it. The map will be drawn out from an .svg file that will specify all the data of the lines, curved lines (path) and rectangles that should be drawn. My main requirement from the map are Support touch events to detect where exactly the finger is touching. Great image quality especially when considering the drawings of curved and diagonal lines (anti-aliasing) Optional but very nice to have - Built in ability to zoom, pan and rotate. So far I tried AndEngine and Android's canvas. With AndEngine I had troubles with implementing anti-aliasing for rendering smooth diagonal lines or drawing curved lines, and as far as I understand, this is not an easy thing to implement in AndEngine. Though I have to mention that AndEngine's ability to zoom in and pan with the camera instead of modifying the objects on the screen was really nice to have. I also had some little experience with the built in Android's Canvas, mainly with viewing simple bitmaps, but I'm not sure if it supports all of these things, and especially if it would provide smooth results. Last but no least, there's the option of just plain OpenGLES 1 or 2, that as far as I understand, with enough work should be able to support all the features I require. However it seems like something that would be hard to implement. And I've never programmed in OpenGL or anything like it, but I'm willing very much to learn. To sum it all up, I need a platform that would provide me with the ability to do the 3 things I mentioned before, but also very important - To allow me to implement this feature as fast as possible. Any kind of answer or suggestion would be very much welcomed as I'm very eager to solve this problem! Thanks!

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  • Rendering LaTeX on third-party websites

    - by A. Rex
    There are some sites on the web that render LaTeX into some more readable form, such as Wikipedia, some Wordpress blogs, and MathOverflow. They may use images, MathML, jsMath, or something like that. There are other sites on the web where LaTeX appears inline and is not rendered, such as the arXiv, various math forums, or my email. In fact, it is quite common to see an arXiv paper's abstract with raw LaTeX in it, e.g. this paper. Is there a plugin available for Firefox, or would it be possible to write one, that renders LaTeX within pages that do not provide a rendering mechanism themselves? Some notes: It may be impossible to render some of the code, because authors often copy-paste code directly from their source TeX files, which may contain things like "\cite{foo}" or undefined commands. These should be left alone. This question is a repost of a question from MathOverflow that was closed for not being related to math. I program a lot, but Javascript is not my specialty, so comments along the lines of "look at this library" are not particularly helpful to me (but may be to others).

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  • trying to draw scaled UIImage in custom view, but nothing's rendering

    - by Ben Collins
    I've created a custom view class and right now just want to draw an image scaled to fit the view, given a UIImage. I tried just drawing the UIImage.CGImage, but as others have attested to on this site (and in the docs), that renders the image upside down. So, at the suggestion of an answer I found to another question, I'm trying to draw it directly, but nothing is rendering in the view and I'm not sure why. Here's my drawing code: - (void)drawRect:(CGRect)rect { // Drawing code [super drawRect:rect]; if (self.originalImage) { [self drawImage]; } } - (void) drawImage { if (CGSizeEqualToSize(originalImage.size, self.frame.size) == NO) { CGFloat scaleFactor = 1.0; CGFloat scaledWidth = 0.0; CGFloat scaledHeight = 0.0; CGPoint thumbPoint = CGPointMake(0.0, 0.0); CGFloat widthFactor = self.frame.size.width / originalImage.size.width; CGFloat heightFactor = self.frame.size.height / originalImage.size.height; if (widthFactor < heightFactor) { scaleFactor = widthFactor; } else { scaleFactor = heightFactor; } scaledWidth = originalImage.size.width * scaleFactor; scaledHeight = originalImage.size.height * scaleFactor; if (widthFactor < heightFactor) { thumbPoint.y = (self.frame.size.height - scaledHeight) * 0.5; } else if (widthFactor > heightFactor) { thumbPoint.x = (self.frame.size.width - scaledWidth) * 0.5; } UIGraphicsBeginImageContext(self.frame.size); CGRect thumbRect = CGRectZero; thumbRect.origin = thumbPoint; thumbRect.size.width = scaledWidth; thumbRect.size.height = scaledHeight; [originalImage drawInRect:thumbRect]; self.scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } else { self.scaledImage = originalImage; } } My understanding (after studying this a bit) is that the UIGraphicsBeginImageContext function creates an offscreen for me to draw into, so now how do I render that context on top of the original one?

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  • Issue with clipping rectangles and back to front rendering

    - by Milo
    Here is my problem. My rendering algorithm renders from back to front. But logically, clipping rectangles need to be applied from front to back. Hence why the following does not work: void AguiWidgetManager::recursiveRender(const AguiWidget *root) { //recursively calls itself to render widgets from back to front AguiWidget* nonConstRoot = (AguiWidget*)root; if(!nonConstRoot->isVisable()) { return; } //push the clipping rectangle if(nonConstRoot->isClippingChildren()) { graphicsContext->pushClippingRect(nonConstRoot->getClippingRectangle()); } if(nonConstRoot->isEnabled()) { nonConstRoot->paint(AguiPaintEventArgs(true,graphicsContext)); for(std::vector<AguiWidget*>::const_iterator it = root->getPrivateChildBeginIterator(); it != root->getPrivateChildEndIterator(); ++it) { recursiveRender(*it); } for(std::vector<AguiWidget*>::const_iterator it = root->getChildBeginIterator(); it != root->getChildEndIterator(); ++it) { recursiveRender(*it); } } else { nonConstRoot->paint(AguiPaintEventArgs(false,graphicsContext)); for(std::vector<AguiWidget*>::const_iterator it = root->getPrivateChildBeginIterator(); it != root->getPrivateChildEndIterator(); ++it) { recursiveRenderDisabled(*it); } for(std::vector<AguiWidget*>::const_iterator it = root->getChildBeginIterator(); it != root->getChildEndIterator(); ++it) { recursiveRenderDisabled(*it); } } //release clipping rectangle if(nonConstRoot->isClippingChildren()) { graphicsContext->popClippingRect(); } } I could ofcourse go to the top of the tree, then apply clipping rectangles inward until I get to the currently rendered widget, but that would involve lots of clipping rectangles @ 60 frames per second. I want to minimize calls to pushing and popping rectangles. What could I do, Thanks

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  • How to avoid game rendering component circular references?

    - by CodexArcanum
    I'm working on a simple game design, and I wanted to break up my game objects into more reusable components. But I'm getting stuck on how exactly to implement the design I have in mind. Here's an example: I have a Logger object, whose job is simply to store a list of messages and render them to screen. You know, logging. Originally the Logger just held the list, and the game loop rendered it's contents. Then I moved the rendering logic into the Logger.Draw() method, and now I want to move it further into a LoggerRenderer object. In effect, I want to have the game loop call RenderAll, which will then call Logger.Render, which will in turn call the LoggerRenderer.Render and finally output the text. So the Logger needs to contain a Renderer object, but the Renderer needs access to the Logger's state (the message queue) in order to render. How do I resolve that? Should I be passing in the message queue and other state information explicitly to the Render method? Or should the game loop be calling the Renderer directly and it links back to the logger, but the RenderAll method never actually sees the logger object itself? This feels kind of like Command pattern, but I'm botching it up terribly.

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  • suggestions for a 3D graph rendering library?

    - by Sandro
    Hello coders! So I'm not sure how stackoverflow friendly this question is since it doesn't have a quick clear cut answer but here we go... I have a java program that generates data for a directed graph. Now I need to render this graph. The data needs to be laid out in 3D, and I want to be able to define which plane an edge lives in. (Each edge will only need to occupy 1 plane of the 3D space). I also need the ability to navigate around the graph. Since I know that this kind of stuff is hard, I'm going shopping. So far I've looked into (In no particular order): JUNG: lacks 3D support Cytoscape: not sure how much I'll be able to define edge drawing, haven't seen a non bio-informatics application of it yet JGraph: I didn't see any 3D applications yet Perfuse: looks promising, does anyone know anything else about it? Gephi: Documentation looks scarce Processing: does this play well with java? I'm also considering doing some combination of opengl + swing rendering to create a 3D graph from multiple 2D graphs. I am also not adverse to the idea of linking from another language Any Ideas? Thank you.

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  • Progressive MP4 video issues in Flash- Video stops rendering

    - by Conor
    I'm currently working on a flash project that has an intro video that plays before heading into the main app. This video is an H.264 .mp4, 1550x540, and around 10MB. The problem thats currently driving me insane is that when I test it, occasionally the video will begin playing, and then suddenly stop rendering the video frames, leaving the audio playing in the background with nothing on screen. Once the file is played through fully (based on listening to the audio), my playback complete event fires like it should, but I can't find any info of people having similar issues. Attached is a trace of the .mp4 metadata in case that helps. videoframerate : 24 audiochannels : 2 audiocodecid : mp4a audiosamplerate : 48000 trackinfo: 0: length : 608000 timescale : 24000 language : eng sampledescription: 0: sampletype : avc1 1: length : 1218560 timescale : 48000 language : eng sampledescription: 0: sampletype : mp4a duration : 25.386666666666667 width : 1540 videocodecid : avc1 seekpoints: 0: time : 0 offset : 13964 1: time : 0.333 offset : 16893 2: time : 0.667 offset : 34212 ... 73: time : 24.333 offset : 9770329 74: time : 24.667 offset : 9845709 75: time : 25 offset : 9895215 moovposition : 32 height : 540 avcprofile : 77 avclevel : 51 aacaot : 2 This has been driving me absolutely insane... any help would be much appreciated!

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  • Rendering LaTeX on third-party websites?

    - by A. Rex
    There are some sites on the web that render LaTeX into some more readable form, such as Wikipedia, some Wordpress blogs, and MathOverflow. They may use images, MathML, jsMath, or something like that. There are other sites on the web where LaTeX appears inline and is not rendered, such as the arXiv, various math forums, or my email. In fact, it is quite common to see an arXiv paper's abstract with raw LaTeX in it, e.g. this paper. Is there a plugin available for Firefox, or would it be possible to write one, that renders LaTeX within pages that do not provide a rendering mechanism themselves? (The LaTeX would be enclosed within dollar signs, e.g. $\pi$. See the arXiv link above.) Some notes: It may be impossible to render some of the code, because authors often copy-paste code directly from their source TeX files, which may contain things like "\cite{foo}" or undefined commands. These should be left alone. This question is a repost of a question from MathOverflow that was closed for not being related to math. There is one answer there, which is helpful, but perhaps Stack Overflow can provide better answers. I program a lot, but Javascript is not my specialty, so comments along the lines of "look at this library" are not particularly helpful to me (but may be to others).

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