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  • Ubuntu Suspend won't wake by mouse

    - by corsen
    I just installed Ubuntu 11.04 and realized that suspend would not wake by either keyboard or mouse. After following instructions from here: http://ubuntuforums.org/showthread.php?t=1642817 The system will now wake by keyboard. I have a USB mouse it is a logitech G5. Even if I enable all of the USB devices listed in /proc/acpi/wakeup, my computer will still not wake up via mouse. I'd really prefer to wake by mouse instead of keyboard due to cats. Does anyone know why my mouse won't wake the machine even after enabling all USB devices listed? Thanks, Bryan

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  • Trouble with AABB collision response and physics

    - by WCM
    I have been racking my brain trying to figure out a problem I am having with physics and basic AABB collision response. I am fairly close as the physics are mostly right. Gravity feels good and movement is solid. The issue I am running into is that when I land on the test block in my project, I can jump off of it most of the time. If I repeatedly jump in place, I will eventually get stuck one or two pixels below the surface of the test block. If I try to jump, I can become free of the other block, but it will happen again a few jumps later. I feel like I am missing something really obvious with this. I have two functions that support the detection and function to return a vector for the overlap of the two rectangle bounding boxes. I have a single update method that is processing the physics and collision for the entity. I feel like I am missing something very simple, like an ordering of the physics vs. collision response handling. Any thoughts or help can be appreciated. I apologize for the format of the code, tis prototype code mostly. The collision detection function: public static bool Collides(Rectangle source, Rectangle target) { if (source.Right < target.Left || source.Bottom < target.Top || source.Left > target.Right || source.Top > target.Bottom) { return false; } return true; } The overlap function: public static Vector2 GetMinimumTranslation(Rectangle source, Rectangle target) { Vector2 mtd = new Vector2(); Vector2 amin = source.Min(); Vector2 amax = source.Max(); Vector2 bmin = target.Min(); Vector2 bmax = target.Max(); float left = (bmin.X - amax.X); float right = (bmax.X - amin.X); float top = (bmin.Y - amax.Y); float bottom = (bmax.Y - amin.Y); if (left > 0 || right < 0) return Vector2.Zero; if (top > 0 || bottom < 0) return Vector2.Zero; if (Math.Abs(left) < right) mtd.X = left; else mtd.X = right; if (Math.Abs(top) < bottom) mtd.Y = top; else mtd.Y = bottom; // 0 the axis with the largest mtd value. if (Math.Abs(mtd.X) < Math.Abs(mtd.Y)) mtd.Y = 0; else mtd.X = 0; return mtd; } The update routine (gravity = 0.001f, jumpHeight = 0.35f, moveAmount = 0.15f): public void Update(GameTime gameTime) { Acceleration.Y = gravity; Position += new Vector2((float)(movement * moveAmount * gameTime.ElapsedGameTime.TotalMilliseconds), (float)(Velocity.Y * gameTime.ElapsedGameTime.TotalMilliseconds)); Velocity.Y += Acceleration.Y; Vector2 previousPosition = new Vector2((int)Position.X, (int)Position.Y); KeyboardState keyboard = Keyboard.GetState(); movement = 0; if (keyboard.IsKeyDown(Keys.Left)) { movement -= 1; } if (keyboard.IsKeyDown(Keys.Right)) { movement += 1; } if (Position.Y + 16 > GameClass.Instance.GraphicsDevice.Viewport.Height) { Velocity.Y = 0; Position = new Vector2(Position.X, GameClass.Instance.GraphicsDevice.Viewport.Height - 16); IsOnSurface = true; } if (Collision.Collides(BoundingBox, GameClass.Instance.block.BoundingBox)) { Vector2 mtd = Collision.GetMinimumTranslation(BoundingBox, GameClass.Instance.block.BoundingBox); Position += mtd; Velocity.Y = 0; IsOnSurface = true; } if (keyboard.IsKeyDown(Keys.Space) && !previousKeyboard.IsKeyDown(Keys.Space)) { if (IsOnSurface) { Velocity.Y = -jumpHeight; IsOnSurface = false; } } previousKeyboard = keyboard; } This is also a full download to the project. https://www.box.com/s/3rkdtbso3xgfgc2asawy P.S. I know that I could do this with the XNA Platformer Starter Kit algo, but it has some deep flaws that I am going to try to live without. I'd rather go the route of collision response via an overlay function. Thanks for any and all insight!

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  • Trouble Setting up Open SSH with Putty

    - by warpstack
    I for the life of me can't seem to get openSSH to work on Ubuntu Server 10.10 with keys I generated in PuttyGen on my Windows machine. After hours of trial and error and web searches I can't get my ssh service to accept my private key! Here is my sshd_config. I generated my public and private keys using Putty in Windows then used a ssh connection to paste my key from putty directly into my authorized_keys2 file located in */etc/ssh/publickeys/authorized_keys2* The authorized_keys2 file looks something like: ssh-rsa AAAAB3NzaC1yc2EAAAA... with no email or anything at the end of it. I just pasted it straight from PuttyGen without using a key comment. I feel like it's not working because of some nuance I am not understanding or some unusual setting or incompatibility. I've restarted the ssh service (and the machine) to no avail. What are some common pitfalls I might have gotten myself into? Is there a simpler way to generate ssh keys that putty can use in windows?

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  • The Dreaded Startup Repair Loop on Win 7

    - by HighAltitudeCoder
    For most people, upgrading to Windows 7 has been a relatively painless process.  Not me.  I am in the unlucky 1% or less who had a somewhat less pleasant experience.  First, I cloned my entire onto a larger (and much faster) solid state hard drive, only experiencing minimal problems. Then, I bought the Retail version of Windows 7 Ultimate, took a deep breath and... oh yeah, I almost forgot - BACK UP THE COMPUTER.  The next morning I upgraded to Win 7 and everything seemed fine, until... I rebooted the system, the nice Windows 7 launch graphics come up, it's about to launch and AWWW, are you kidding me?!?!  Back to the BIOS splash screen?  Next comes the sequence of failure - attempt repair - unable to repair - do you want to wipe your hard drive decisions. Because I purchased the retail version, a number is provided where I could call Microsoft Tech support.  When I did, they instructed me to click "Install" from my installation CD, which did not work.  When I tried the "Upgrade" option, it reaches an impasse, telling you that yoiu have a newer version of Win 7, and thus cannot Upgrade.  If you choose "Install" you willl lose everything... files, programs, EVERYTHING.  Or at least this is what it tells you.  I was not willing to take the risk. To make things worse, I had installed a new antivirus software application before I realized my system was unstable (Trend Micro Titanium Internet Security), and this was causing additional problems. One interesting thing, and the only saving grace as it turns out, was that my system WOULD successfully reboot into the OS if I chose to restart it, rather than shut it down.  If I chose to shut down, I would have to go through the loop again until I was given the option to restart. As it turned out, I needed to update my BIOS.  I assumed that since I had updated my BIOS a long time ago to settings that were stable under Windows Vista Ultimate x64, I incorrectly expected Win 7 to adopt the same settings and didn't expect there to be any problems.  WRONG. My BIOS had a setting to halt the boot cycle if various kinds of errors were detected.  Windows Vista didn't care about this, but forget it under Windows 7.  I turned immediately corrected that BIOS setting.  Next, there were the two separate BIOS settings: enable USB mouse and enable USB keyboard.  The only sequence of events that would work were to start my reboot process over from stratch with a hard-wired non-usb keyboard and mouse.  Whent the system booted under these settings, it doesn't detect any errors due to either the mouse or keyboard, and actually booted for the first time in a long while (let me tell ya, that's an amazing experience after fiddling with settings for two entire weekends!) Next step: leave your old mouse and keyboard connected, but also connect your other two devices (mouse, keyboard) that use USB connections.  During the boot cycle, the operating system will not fail due to missing requirements during startup, and it will then pick up the new drivers necessary to use your new hardware. If you think you are in the clear here, you are wrong.  The next VERY IMPORTANT step is to remember to change your settings in the BIOS upon next startup.  Specifically, yoiu will need ot change your BIOS to enable USB mouse and enable USB keyboard input.  If you don't, Windows will detect an incompatibility upon the next startup, and you will be stuck once again in the endless cycle of reboot/Startup Repair/reboot/Startup Repair, without ever reaching a successful boot. Here's the thing - the BIOS and the drivers registered in Win 7 need to match.  If they don't, you're going to lose another weekend worrying and fiddling, all the while wondering if you've permanently damaged your hard drive beyond repair. (Sigh).  In the end, things worked out.  I must note that it is saddening to see how many posts there are out there that recommend just doing a clean install, as if it's the only option.  How many countless poor souls have lost their data, their backups, their pictures and videos, all for nothing other than the fact that the person giving advice just didn't know what to do at that point? My advice to you, try having a look at your BIOS settings first and making sure Win 7 can find your BIOS settings, and also disabling in your BIOS anything that might halt your system boot-up process if it encounters errors.

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  • Lost volume control OSD for Ubuntu

    - by Vultan
    I've been happily chugging along with Ubuntu 14.04 (love it), and something I must have done removed the on screen notification when I change the volume via keyboard buttons. When I change the volume via the keyboard, it works, I can hear the alert telling me I've done it, and the small volume indicator in the panel does show the change, but I used to see a pop up rounded rectangle in the top right of the screen that showed me clearer feedback when I changed volume via the keyboard. It's now gone. Can anyone offer any help in bringing it back?

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  • Alt + # shorcut, how to remove?

    - by Qocko
    Being a World of Warcraft player, I use keyboard combinations to cast spells and "alt + #" is one of the combination, # being the key just before the 1 2 3 4 [...], under "escape" and on top of "tab" (I have a "French(canada)" keyboard). I've searched in the keyboard options, the shorcuts parts and I found nothing, I even tried to assign it randomly, hopping it'll overwrite the real shorcut but it didn't. When I press "alt + #" I have a "alt + tab" like but just for one type of window. For exemple it'll make me navigate through many instances of folder, but it won't switch to another application. It just cycle through the open windows of one application. Help me get rid of this annoying shorcut please ! Thanks in advance.

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  • How to convert pitch and yaw to x, y, z rotations?

    - by Aaron Anodide
    I'm a beginner using XNA to try and make a 3D Asteroids game. I'm really close to having my space ship drive around as if it had thrusters for pitch and yaw. The problem is I can't quite figure out how to translate the rotations, for instance, when I pitch forward 45 degrees and then start to turn - in this case there should be rotation being applied to all three directions to get the "diagonal yaw" - right? I thought I had it right with the calculations below, but they cause a partly pitched forward ship to wobble instead of turn.... :( So my quesiton is: how do you calculate the X, Y, and Z rotations for an object in terms of pitch and yaw? Here's current (almost working) calculations for the Rotation acceleration: float accel = .75f; // Thrust +Y / Forward if (currentKeyboardState.IsKeyDown(Keys.I)) { this.ship.AccelerationY += (float)Math.Cos(this.ship.RotationZ) * accel; this.ship.AccelerationX += (float)Math.Sin(this.ship.RotationZ) * -accel; this.ship.AccelerationZ += (float)Math.Sin(this.ship.RotationX) * accel; } // Rotation +Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.J)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * accel; } // Rotation -Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.K)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * -accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * -accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * -accel; } // Rotation +X / Pitch if (currentKeyboardState.IsKeyDown(Keys.F)) { this.ship.RotationAccelerationX += accel; } // Rotation -X / Pitch if (currentKeyboardState.IsKeyDown(Keys.D)) { this.ship.RotationAccelerationX -= accel; } I'm combining that with drawing code that does a rotation to the model: public void Draw(Matrix world, Matrix view, Matrix projection, TimeSpan elsapsedTime) { float seconds = (float)elsapsedTime.TotalSeconds; // update velocity based on acceleration this.VelocityX += this.AccelerationX * seconds; this.VelocityY += this.AccelerationY * seconds; this.VelocityZ += this.AccelerationZ * seconds; // update position based on velocity this.PositionX += this.VelocityX * seconds; this.PositionY += this.VelocityY * seconds; this.PositionZ += this.VelocityZ * seconds; // update rotational velocity based on rotational acceleration this.RotationVelocityX += this.RotationAccelerationX * seconds; this.RotationVelocityY += this.RotationAccelerationY * seconds; this.RotationVelocityZ += this.RotationAccelerationZ * seconds; // update rotation based on rotational velocity this.RotationX += this.RotationVelocityX * seconds; this.RotationY += this.RotationVelocityY * seconds; this.RotationZ += this.RotationVelocityZ * seconds; Matrix translation = Matrix.CreateTranslation(PositionX, PositionY, PositionZ); Matrix rotation = Matrix.CreateRotationX(RotationX) * Matrix.CreateRotationY(RotationY) * Matrix.CreateRotationZ(RotationZ); model.Root.Transform = rotation * translation * world; model.CopyAbsoluteBoneTransformsTo(boneTransforms); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } mesh.Draw(); } }

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  • openvpn WARNING: No server certificate verification method has been enabled

    - by tmedtcom
    I tried to install openvpn on debian squeez (server) and connect from my fedora 17 as (client). Here is my configuration: server configuration ###cat server.conf # Serveur TCP ** proto tcp** port 1194 dev tun # Cles et certificats ca /etc/openvpn/easy-rsa/keys/ca.crt cert /etc/openvpn/easy-rsa/keys/server.crt key /etc/openvpn/easy-rsa/keys/server.key dh /etc/openvpn/easy-rsa/keys/dh1024.pem # Reseau #Adresse virtuel du reseau vpn server 192.170.70.0 255.255.255.0 #Cette ligne ajoute sur le client la route du reseau vers le serveur push "route 192.168.1.0 255.255.255.0" #Creer une route du server vers l'interface tun. #route 192.170.70.0 255.255.255.0 # Securite keepalive 10 120 #type d'encryptage des données **cipher AES-128-CBC** #activation de la compression comp-lzo #nombre maximum de clients autorisés max-clients 10 #pas d'utilisateur et groupe particuliers pour l'utilisation du VPN user nobody group nogroup #pour rendre la connexion persistante persist-key persist-tun #Log d'etat d'OpenVPN status /var/log/openvpn-status.log #logs openvpnlog /var/log/openvpn.log log-append /var/log/openvpn.log #niveau de verbosité verb 5 ###cat client.conf # Client client dev tun [COLOR="Red"]proto tcp-client[/COLOR] remote <my server wan IP> 1194 resolv-retry infinite **cipher AES-128-CBC** # Cles ca ca.crt cert client.crt key client.key # Securite nobind persist-key persist-tun comp-lzo verb 3 Message from the host client (fedora 17) in the log file / var / log / messages: Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> Starting VPN service 'openvpn'... Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN service 'openvpn' started (org.freedesktop.NetworkManager.openvpn), PID 7470 Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN service 'openvpn' appeared; activating connections Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN plugin state changed: starting (3) Dec 6 21:56:01 GlobalTIC NetworkManager[691]: <info> VPN connection 'Connexion VPN 1' (Connect) reply received. Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: OpenVPN 2.2.2 x86_64-redhat-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [eurephia] built on Sep 5 2012 Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]:[COLOR="Red"][U][B] WARNING: No server certificate verification method has been enabled.[/B][/U][/COLOR] See http://openvpn.net/howto.html#mitm for more info. Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]:[COLOR="Red"] WARNING: file '/home/login/client/client.key' is group or others accessible[/COLOR] Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: UDPv4 link local: [undef] Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: UDPv4 link remote: [COLOR="Red"]<my server wan IP>[/COLOR]:1194 Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: [COLOR="Red"]read UDPv4 [ECONNREFUSED]: Connection refused (code=111)[/COLOR] Dec 6 21:56:03 GlobalTIC nm-openvpn[7472]: [COLOR="Red"]read UDPv4[/COLOR] [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:07 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:15 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:31 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:41 GlobalTIC NetworkManager[691]: <warn> VPN connection 'Connexion VPN 1' (IP Conf[/CODE] ifconfig on server host(debian): ifconfig eth0 Link encap:Ethernet HWaddr 08:00:27:16:21:ac inet addr:192.168.1.6 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:fe16:21ac/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:9059 errors:0 dropped:0 overruns:0 frame:0 TX packets:5660 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:919427 (897.8 KiB) TX bytes:1273891 (1.2 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:192.170.70.1 P-t-P:192.170.70.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ifconfig on the client host (fedora 17) as0t0: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.0.1 netmask 255.255.252.0 destination 5.5.0.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t1: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.4.1 netmask 255.255.252.0 destination 5.5.4.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t2: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.8.1 netmask 255.255.252.0 destination 5.5.8.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t3: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.12.1 netmask 255.255.252.0 destination 5.5.12.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 **p255p1**: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500 inet 192.168.1.2 netmask 255.255.255.0 broadcast 192.168.1.255 inet6 fe80::21d:baff:fe20:b7e6 prefixlen 64 scopeid 0x20<link> ether 00:1d:ba:20:b7:e6 txqueuelen 1000 (Ethernet) RX packets 4842070 bytes 3579798184 (3.3 GiB) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 3996158 bytes 2436442882 (2.2 GiB) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 device interrupt 16 p255p1 is label for eth0 interface and on the server : root@hoteserver:/etc/openvpn# tree . +-- client ¦** +-- ca.crt ¦** +-- client.conf ¦** +-- client.crt ¦** +-- client.csr ¦** +-- client.key ¦** +-- client.ovpn ¦* ¦** +-- easy-rsa ¦** +-- build-ca ¦** +-- build-dh ¦** +-- build-inter ¦** +-- build-key ¦** +-- build-key-pass ¦** +-- build-key-pkcs12 ¦** +-- build-key-server ¦** +-- build-req ¦** +-- build-req-pass ¦** +-- clean-all ¦** +-- inherit-inter ¦** +-- keys ¦** ¦** +-- 01.pem ¦** ¦** +-- 02.pem ¦** ¦** +-- ca.crt ¦** ¦** +-- ca.key ¦** ¦** +-- client.crt ¦** ¦** +-- client.csr ¦** ¦** +-- client.key ¦** ¦** +-- dh1024.pem ¦** ¦** +-- index.txt ¦** ¦** +-- index.txt.attr ¦** ¦** +-- index.txt.attr.old ¦** ¦** +-- index.txt.old ¦** ¦** +-- serial ¦** ¦** +-- serial.old ¦** ¦** +-- server.crt ¦** ¦** +-- server.csr ¦** ¦** +-- server.key ¦** +-- list-crl ¦** +-- Makefile ¦** +-- openssl-0.9.6.cnf.gz ¦** +-- openssl.cnf ¦** +-- pkitool ¦** +-- README.gz ¦** +-- revoke-full ¦** +-- sign-req ¦** +-- vars ¦** +-- whichopensslcnf +-- openvpn.log +-- openvpn-status.log +-- server.conf +-- update-resolv-conf on the client: [login@hoteclient openvpn]$ tree . |-- easy-rsa | |-- 1.0 | | |-- build-ca | | |-- build-dh | | |-- build-inter | | |-- build-key | | |-- build-key-pass | | |-- build-key-pkcs12 | | |-- build-key-server | | |-- build-req | | |-- build-req-pass | | |-- clean-all | | |-- list-crl | | |-- make-crl | | |-- openssl.cnf | | |-- README | | |-- revoke-crt | | |-- revoke-full | | |-- sign-req | | `-- vars | `-- 2.0 | |-- build-ca | |-- build-dh | |-- build-inter | |-- build-key | |-- build-key-pass | |-- build-key-pkcs12 | |-- build-key-server | |-- build-req | |-- build-req-pass | |-- clean-all | |-- inherit-inter | |-- keys [error opening dir] | |-- list-crl | |-- Makefile | |-- openssl-0.9.6.cnf | |-- openssl-0.9.8.cnf | |-- openssl-1.0.0.cnf | |-- pkitool | |-- README | |-- revoke-full | |-- sign-req | |-- vars | `-- whichopensslcnf |-- keys -> ./easy-rsa/2.0/keys/ `-- server.conf the problem source is cipher AES-128-CBC ,proto tcp-client or UDP or the interface p255p1 on fedora17 or file authentification ta.key is not found ????

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  • multiple key ranges as parameters to a couchdb view

    - by kolosy
    is there a way to send multiple startKey/endKey pairs to a view, akin to the keys: [] array that can be posted for keys? the underlying problem - let's say my documents have "categories" and timestamps. if i want all documents in the "foo" category that have a timestamp that's within the last two hours, it's simple: function (doc) { emit([doc.category, doc.timestamp], null); } and then query as GET server:5894/.../myview?startKey=[foo, |now - 2 hours|]&endkey=[foo, |now|] the problem comes when i want something in categories foo or bar, within the last two hours. if i didn't care about time, i could just pull directly by key through the keys collection. unfortunately, i have no such option with ranges. what i ended up doing in the meantime is rounding the timestamp to two-hour blocks, and then multiplexing the query out: POST server:5894/.../myview keys=[[foo, 0 hours], [foo, 2 hours], [bar, 0 hours], [bar, 2 hours]] it works, but will get messy if i want to go back a large amount of time (in relationship to the blocksize)

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  • Using a UITextView in a UITableViewCell with a UIKeyboard

    - by Luther Baker
    I have a simple UITableView that has two cells. Cell 0:0 consists of a UITextField we'll call the title and Cell 0:1 consists of a UITextView we'll simply call a note. Cell 0:0 (the text field) is a standard size, one row cell. I'm therefore trying to fill the rest of the screen up with Cell 0:1 so I return a larger height for it. This all displays just fine and I'm using most of the iPhone real estate pretty efficiently at this point. Now, when a user wants to edit one of these cells, he need only click in the appropriate textfield or textview. If a user clicks in the textfield of Cell 0:0, all is well and the keyboard slides up from the bottom. My problem occurs when a user clicks into the the textview (Cell 0:1). No matter what I try, the UITableView wants to slide the entire table view up and that generally put the UITextView in Cell 0:1 halfway out of sight. What I want to do is two fold, I'm registered for when the keyboard will appear and in that method, I'd like to shrink the UITextView in Cell 0:1 as well as shrink the UITableViewCell itself so that the keyboard doesn't have to be smart and think it has to slide the UITableViewCell into view. Unfortunately, no matter what I try, the UITableView slides up. I just want the UITableView to stand still and I want the cell to animate up/shorter with the keyboard. It appears that, by the time the keyboard is actually animating into the screen - it is to late to adjust the cell size. The UIKit has already made up it's mind that it is going to scroll the UITableView.

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  • Atomic UPSERT in SQL Server 2005

    - by rabidpebble
    What is the correct pattern for doing an atomic "UPSERT" (UPDATE where exists, INSERT otherwise) in SQL Server 2005? I see a lot of code on SO (e.g. see http://stackoverflow.com/questions/639854/tsql-check-if-a-row-exists-otherwise-insert) with the following two-part pattern: UPDATE ... FROM ... WHERE <condition> -- race condition risk here IF @@ROWCOUNT = 0 INSERT ... or IF (SELECT COUNT(*) FROM ... WHERE <condition>) = 0 -- race condition risk here INSERT ... ELSE UPDATE ... where will be an evaluation of natural keys. None of the above approaches seem to deal well with concurrency. If I cannot have two rows with the same natural key, it seems like all of the above risk inserting rows with the same natural keys in race condition scenarios. I have been using the following approach but I'm surprised not to see it anywhere in people's responses so I'm wondering what is wrong with it: INSERT INTO <table> SELECT <natural keys>, <other stuff...> FROM <table> WHERE NOT EXISTS -- race condition risk here? ( SELECT 1 FROM <table> WHERE <natural keys> ) UPDATE ... WHERE <natural keys> (Note: I'm assuming that rows will not be deleted from this table. Although it would be nice to discuss how to handle the case where they can be deleted -- are transactions the only option? Which level of isolation?) Is this atomic? I can't locate where this would be documented in SQL Server documentation.

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  • Importing Thawte trial certificates into a Java keystore

    - by lindelof
    Hello, I'm trying to configure a Tomcat server with SSL. I've generated a keypair thus: $ keytool -genkeypair -alias tomcat -keyalg RSA -keystore keys Next I generate a certificate signing request: $ keytool -certreq -keyalg RSA -alias tomcat -keystore keys -file tomcat.csr Then I copy-paste the contents of tomcat.csr into a form on Thawte's website, asking for a trial SSL certificate. In return I get two certificates delimited with -----BEGIN ... -----END, that I save under tomcat.crt and thawte.crt. (Thawte calls the second certificate a 'Thawte Test CA Root' certificate). When I try to import either of them it fails: $ keytool -importcert -alias tomcat -file tomcat.crt -keystore keys Enter keystore password: keytool error: java.lang.Exception: Failed to establish chain from reply $ keytool -importcert -alias thawte -file thawtetest.crt -keystore keys Enter keystore password: keytool error: java.lang.Exception: Input not an X.509 certificate Adding the -trustcacerts option to either of these commands doesn't change anything either. Any idea what I am doing wrong here?

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  • Assignment in python for loop possible?

    - by flyingcrab
    I have a dictionary d (and a seperate sorted list of keys, keys). I wanted the loop to only process entries where the value is False - so i tried the following: for key in keys and not d[key]: #do foo I suppose my understanding of python sytax is not what i thought it was - because the assignment doesnt suppose to have happened above, and a i get an instanciation error. The below works of course, but I'd really like to be able to use something like the code above.. possible? for key in keys: if d[key]: continue #foo time! Thanks!

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  • JPA merge fails due to duplicate key

    - by wobblycogs
    I have a simple entity, Code, that I need to persist to a MySQL database. public class Code implements Serializable { @Id private String key; private String description; ...getters and setters... } The user supplies a file full of key, description pairs which I read, convert to Code objects and then insert in a single transaction using em.merge(code). The file will generally have duplicate entries which I deal with by first adding them to a map keyed on the key field as I read them in. A problem arises though when keys differ only by case (for example: XYZ and XyZ). My map will, of course, contain both entries but during the merge process MySQL sees the two keys as being the same and the call to merge fails with a MySQLIntegrityConstraintViolationException. I could easily fix this by uppercasing the keys as I read them in but I'd like to understand exactly what is going wrong. The conclusion I have come to is that JPA considers XYZ and XyZ to be different keys but MySQL considers them to be the same. As such when JPA checks its list of known keys (or does whatever it does to determine whether it needs to perform an insert or update) it fails to find the previous insert and issuing another which then fails. Is this corrent? Is there anyway round this other than better filtering the client data? I haven't defined .equals or .hashCode on the Code class so perhaps this is the problem.

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  • USB Barcode Scanner and WM_KEYDOWN

    - by Bryce Fischer
    I am trying to write a program that can will read a barcode scanner. In addition, I need it to read the input even when the application is not the window in focus (i.e., running in system tray, etc). I found this article, titled Distinguishing Barcode Scanners from the Keyboard in WinForms, that seems to solve the exact problem. It is working pretty good, it detects my device and handles the WM_INPUT message. However, it is checking to see if the RAWINPUT.keyboard.Message is WM_KEYDOWN (0x100). It never seems to receive this. The only line of code I've altered in the code provided in the article is adding a Console.Out.WriteLine to output the actual values of that message: Console.Out.WriteLine("message: {0}", raw.keyboard.Message.ToString("X")); if (raw.keyboard.Message == NativeMethods.WM_KEYDOWN) { .... Here is what it outputs: message: B message: 1000B message: 3 message: 10003 message: 8 message: 10008 message: 3 message: 10003 message: 5 message: 10005 message: 3 message: 10003 message: 8 message: 10008 message: 8 message: 10008 message: 4 message: 10004 message: 9 message: 10009 message: 9 message: 10009 message: 3 message: 10003 The value I'm expecting to receive when this completes correctly is: 257232709 Which I verified by scanning to notepad. I don't know if the Operation System is relevant here, but I figured I should mention that I'm running this in Windows 7 64 and Visual Studio 2010 and .NET Framework 3.5. Scanner is a USB Barcode Scanner, Symbol LS2208, setup as "HID KEYBOARD EMULATION"

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  • Qt::X11BypassWindowManagerHint functionality on Windows

    - by Hector
    Hi I'm currently developing a cross-plataform virtual keyboard. In linux i was able to do whatever i want, but in Windows i'm having problems to prevent the widget to obtain the keyboard focus. In linux, using the window flag Qt::X11BypassWindowManagerHint the widget never gets the keyboard input, but of course, that flag does not work on Windows Is there something equivalent to that flag or some method i can use instead? any ideas would be appreciated thanks in advance

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  • Android: How to get a custom view to redraw partially?

    - by Peterdk
    I have a custom view that fills my entire screen. (A piano keyboard) When a user touches the key, it would cause a invalidate() to be called and the whole keyboard gets redrawn to show the new state with a touched key. Currently the view is very simple, but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought, let's look into partial redrawing. Now I call invalidate(Rect dirty) with the correct dirty region. I set my onDraw(Canvas canvas) method to only draw the keys in the dirty region if I do indeed want a partial redraw. This results in those keys being drawn, but the rest of the keyboard is totally black/not drawn at all. Am I wrong in expecting that calling invalidate(Rect dirty) would "cache" the current canvas, and only "allows" drawing in the dirty region? Is there any way I can achieve what I want? (A way to "cache" the canvas and only redraw the dirty area?"

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  • Git - ssh key / ip address

    - by Steve
    When I set up Git, I did it while using a dsl modem, and my ip isn't static, so when I generated the ssh keys for Git, it was based on that ip. When I'm assigned an ip other than the one used to generate the ssh Git keys, I can manually change the ip address to the one used to generate the keys. What are my other options to bypass this step? Dynamic DNS? Is there another way?

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  • how do I copy UITextField data into a UILabel

    - by orangecl4now
    I have a textfield and a label. When you touch the textfield, the keyboard appears In IB, the textfield's properties are Keyboard: ASCII Capable Return Key: Done I wired the IBOutlet to the label and the textfield. How do I get the keyboard to go away when I'm done entering text. How do I get to copy the text to the UIlabel? thanks

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  • SQL Select * from multiple tables

    - by zaf
    Using PHP/PDO is it possible to use a wildcard for the columns when a select is done on multiple tables and the returned array keys are fully qualified to avoid column name clash? example: SELECT * from table1, table2; gives: Array keys are 'table1.id', 'table2.id', 'table1.name' etc. I tried "SELECT table1.*,table2.* ..." but the returned array keys were not fully qualified so columns with the same name clashed and were overwritten.

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  • Setting attributes of a class during construction from **kwargs

    - by Carson Myers
    Python noob here, Currently I'm working with SQLAlchemy, and I have this: from __init__ import Base from sqlalchemy.schema import Column, ForeignKey from sqlalchemy.types import Integer, String from sqlalchemy.orm import relationship class User(Base): __tablename__ = "users" id = Column(Integer, primary_key=True) username = Column(String, unique=True) email = Column(String) password = Column(String) salt = Column(String) openids = relationship("OpenID", backref="users") User.__table__.create(checkfirst=True) #snip definition of OpenID class def create(**kwargs): user = User() if "username" in kwargs.keys(): user.username = kwargs['username'] if "email" in kwargs.keys(): user.username = kwargs['email'] if "password" in kwargs.keys(): user.password = kwargs['password'] return user This is in /db/users.py, so it would be used like: from db import users new_user = users.create(username="Carson", password="1234") new_user.email = "[email protected]" users.add(new_user) #this function obviously not defined yet but the code in create() is a little stupid, and I'm wondering if there's a better way to do it that doesn't require an if ladder, and that will fail if any keys are added that aren't in the User object already. Like: for attribute in kwargs.keys(): if attribute in User: user.__attribute__[attribute] = kwargs[attribute] else: raise Exception("blah") that way I could put this in its own function (unless one hopefully already exists?) So I wouldn't have to do the if ladder again and again, and so I could change the table structure without modifying this code. Any suggestions?

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  • MySQL auto increments disappeared

    - by Lizard
    I have a mysql database with 60 tables most of the tables have primary keys (expect pivot tables) all these primary keys had the attribute AUTO INCREMENT Then over night some how all the primary keys had that attribute removed, and the default value set to 0. I have no idea how this may have been caused. Any suggestions?

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  • UIKeyboard slides from wrong coordinates when in landscape, why?

    - by Horatiu Paraschiv
    Hi I have an app that starts in Landscape Right mode. When I tap a textField the keyboard should slide up, however first time when the keyboard slides it slides from the right (where the home button is). After that it slides up and down as expected. So only the first time when I call the keyboard in it comes from where it would come if the app would be in portrait mode. Does anyone know how can I fix this?

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