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  • Java problem with multiple threads when executing a runnable jar file

    - by Spi1988
    I have developed a Java Swing application, which uses the SwingWorker class to perform some long running tasks. When the application is run from the IDE (Netbeans), I can start multiple long running tasks simultaneously without any problem. I created a runnable jar file for the application, in order to be able to run it from outside the IDE. The application when run from this jar file works well with the only exception that it doesn't allow me to start 2 long running tasks simultaneously. When I start the first task (assume it takes 2 minitues to complete), every thing works fine, the UI does not freeze (it never freezes). However, when I try to run another task (assume it takes just 10 seconds, therefore it should finish before the first task) while the first task has not yet completed, nothing seems to happen. In reality, the second task would have started, and also finished its processing, however its results are only displayed once the first task completes. I dunno why this is happening. Is there some restriction on the number of threads which could run simultaneously on the JVM? Are there any jvm arguments which i could try to solve this problem. I hope i explained my problem well. Thanks in advance, Peter Bartolo

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  • Update a tableView with a plist took from another table

    - by Pheel
    Background: I have a tab bar application, which has a tableView as the "heart" of the app. It loads data from a plist and, through a button that checks if there are any updates on the remote plist file, updates the local plist with the remote contents. Then, i have another tableView, that should display only those plist items that have a bool value set to YES. Now i want to add a button to the second table that reloads the plist took from the first table. Expected: When i update the local plist from the first table and when i press the button on the second table, the 2nd table is supposed to update and show the cells with that bool value set to YES. (Note: I set YES as default to some items on plist). What happens: The first table updates its content from remote. The second table shows the old items with the value set to YES. When i press the button to refresh data, it reads the plist fine (by logging it, it has the same contents of the first table -only those set to YES-),but it doesn't update data even if i have [self.tableView reloadData];. When i close the app and open it again, the second table is filled with the right items. :\ Code i'm using: //Reading Plist { NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *plistPath = [[documentPaths lastObject] stringByAppendingPathComponent:@"myPlist.plist"]; NSFileManager *fMgr = [NSFileManager defaultManager]; if (![fMgr fileExistsAtPath:plistPath]) { plistPath = [[NSBundle mainBundle] pathForResource:@"myPlist" ofType:@"plist"]; } NSMutableArray *returnArr = [NSMutableArray arrayWithContentsOfFile:plistPath]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"isFav == YES"]; for (NSDictionary *sect in returnArr) { NSArray *arr = [sect objectForKey:@"Rows"]; [sect setValue:[arr filteredArrayUsingPredicate:predicate] forKey:@"Rows"]; } [self.tableView reloadData]; } //Refresh data button - (void) refreshTable:(id)sender { NSLog(@"plist read"); [self readPlist]; NSLog(@"refreshed plist:%@",[self readPlist]); [self.tableView reloadData]; } Does anyone know why the table is not updating?

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  • populating one checkedlistbox with another (checkedlistbox)

    - by 8thWonder
    I am having difficulties populating a checkedlistbox (CLB) based on the selection(s) made in another. It should also be noted that I have a "Select All" checkbox at the top that checks/unchecks all of the items in the first CLB. Here's the code: Private Sub chkSelectAll_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles chkSelectAll.CheckedChanged For i As Integer = 0 To clb1.Items.Count - 1 clb1.SetItemChecked(i, chkSelectAll.Checked) Next End Sub Private Sub clb1_ItemCheck(ByVal sender As System.Object, ByVal e As System.Windows.Forms.ItemCheckEventArgs) Handles clb1.ItemCheck Dim i As Integer = clb1.SelectedIndex For j As Integer = 0 To al_2.Count - 1 If i = -1 Then For k As Integer = 0 To al_2.Count - 1 If Not clb2.Contains(al_2(k).sDate) Then clb2.Items.Add(al_2(k).sDate) Else : k += 1 End If Next ElseIf (e.NewValue = CheckState.Checked And al_2(j).sName = al_1(i)) Then clb2.Items.Add(al_2(j).sDate) ElseIf (e.NewValue = CheckState.Unchecked And al_2(j).sName = al_1(i)) Then clbProdBkups.Items.Remove(al_2(j).sDate) End If Next End Sub The first CLB is populated with an arraylist of values on the button click event. Based on whatever is checked in the first CLB, corresponding values from an arraylist of structures should fill the second CLB. The following code partially works until the "Select All" checkbox is clicked at which point one of two things happens: If other values have been selected before "Select All" is checked, the second CLB is filled with the correct number of corresponding values BUT only those of the most recently selected item of the first CLB instead of all of corresponding values of all of the items that were not already selected. When "Select All" is unchecked, the most recently incorrect values are removed, everything in CLB 1 is unchecked but the values in CLB 2 that were selected before "Select All" was checked remain. If "Select All" is checked before anything else is selected, I get an "unable to cast object of type 'System.String' to type 'System.Windows.Forms.Control'" error that points to the following statement from the itemcheck event: If Not clb2.Contains(al_2(k).sDate) Then Any insights will be greatly appreciated. ~8th

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  • Why do my CouchDB databases grow so fast?

    - by konrad
    I was wondering why my CouchDB database was growing to fast so I wrote a little test script. This script changes an attributed of a CouchDB document 1200 times and takes the size of the database after each change. After performing these 1200 writing steps the database is doing a compaction step and the db size is measured again. In the end the script plots the databases size against the revision numbers. The benchmarking is run twice: The first time the default number of document revision (=1000) is used (_revs_limit). The second time the number of document revisions is set to 1. The first run produces the following plot The second run produces this plot For me this is quite an unexpected behavior. In the first run I would have expected a linear growth as every change produces a new revision. When the 1000 revisions are reached the size value should be constant as the older revisions are discarded. After the compaction the size should fall significantly. In the second run the first revision should result in certain database size that is then keeps during the following writing steps as every new revision leads to the deletion of the previous one. I could understand if there is a little bit of overhead needed to manage the changes but this growth behavior seems weird to me. Can anybody explain this phenomenon or correct my assumptions that lead to the wrong expectations?

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  • How can I distinguish between overlapping segments of text using HTML?

    - by Siracuse
    Easy question, it is valid to have overlapping spans in html? Example: <span id="1">This is <span id="2"> some text </span> some other text </span> ^ ^ End1 End2 Edit: I see now that the spans closing tag would be ambiguous about which one it is closing, and that first </span> would close span id = 2, not 1 like I intended. My problem is, I have a block of text which I'm trying to highlight based on what the mouse hovers over. This block of text is composed of sections, some of which "overlap" eachother. I'm trying to use some jQuery and HTML to present this document so when I hover over the sections, the appropriate one will be highlighted. So, in my example above, the first span is meant to be ended with the first span close tag, and the second span is meant to be ended to with the second span close tag. This is because of the semantics of my document, these are two overlapping segments. I want it so when I hover to the left, it will only highlight up to span id = 1 and the first span close, if I hover between the two "overlapping" spans, it will highlight both of them, and if I hover to the right, it will highlight from span id=2 to the last span close. However, I'm starting to think this isn't possible. Is there any way I can distinguish segments of text in HTML that allows overlapping? So my jQuery script that highlights when I hover over different spans will highlight the correct portions. Should I alternate between div's and spans? Would that disambiguate what I'm closing then and allow me the do the proper highlighting with my jQuery hover script? I'm wondering about more than 2 segments overlapping now. Sigh, I wish I could just be explicate about what I'm closing.

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  • How can I distinguish between overlapping segments of text using HTML / jQuery?

    - by Siracuse
    Easy question, it is valid to have overlapping spans in html? Example: <span id="1">This is <span id="2"> some text </span> some other text </span> ^ ^ End1 End2 Edit: I see now that the spans closing tag would be ambiguous about which one it is closing, and that first </span> would close span id = 2, not 1 like I intended. My problem is, I have a block of text which I'm trying to highlight based on what the mouse hovers over. This block of text is composed of sections, some of which "overlap" eachother. I'm trying to use some jQuery and HTML to present this document so when I hover over the sections, the appropriate one will be highlighted. So, in my example above, the first span is meant to be ended with the first span close tag, and the second span is meant to be ended to with the second span close tag. This is because of the semantics of my document, these are two overlapping segments. I want it so when I hover to the left, it will only highlight up to span id = 1 and the first span close, if I hover between the two "overlapping" spans, it will highlight both of them, and if I hover to the right, it will highlight from span id=2 to the last span close. However, I'm starting to think this isn't possible. Is there any way I can distinguish segments of text in HTML that allows overlapping? So my jQuery script that highlights when I hover over different spans will highlight the correct portions. Should I alternate between div's and spans? Would that disambiguate what I'm closing then and allow me the do the proper highlighting with my jQuery hover script? I'm wondering about more than 2 segments overlapping now. Sigh, I wish I could just be explicate about what I'm closing.

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  • JQuery load help

    - by mtwallet
    Hi. I am trying to use load() to place some html into a div on a page. I have a bunch of links like this: <div id="slideshow"> <div id="slides"> <div class="projects"> <a href="work/mobus.html" title="Mobus Fabrics Website"> <img src="images/work/mobus.jpg" alt="Mobus Fabrics Website" width="280" height="100" /> </a> <a href="work/eglin.html" title="Eglin Ltd Website"> <img src="images/work/eglin.jpg" alt="Eglin Ltd Website" width="280" height="100" /> </a> <a href="work/first-brands.html" title="First Brands Website"> <img src="images/work/first-brands.jpg" alt="First Brands Website" width="280" height="100" /> </a> </div> <a id="prev"></a> <a id="next"></a> </div> and my jquery code looks like this: $('.projects a').click(function() { $('#work').load(this.href); }); The problem is when clicked the html is placed in the #work div the html is loaded in another page. Please can anyone help?

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  • jQuery tabs - multiple sets on on page

    - by Jonny Wood
    This is kind of a follow on from a previous question I posted but I've not been able to get it to work.. I'm trying to use multiple sets of tabs (jQuery) on one page. This is the code I had for one set of tabs which works great: $('div.tabs div.tab').hide(); $('div.tabs div:first').show(); $('div.tabs ul.htabs li:first a').addClass('current'); $('div.tabs ul.htabs li a').click(function(){ $('div.tabs ul.htabs li a').removeClass('current'); $(this).addClass('current'); var currentTab = $(this).attr('href'); $('div.tabs div.tab').hide(); $(currentTab).show(); return false; }); To use more than one set on the page I assigned #id's to each tab-set and tried to impliment this with: $.each(['#tabs-1', '#tabs-2', '#tabs-3' ], function(id) { $(id + 'div.tab').hide(); $(id + 'div:first').show(); $(id + 'ul.htabs li:first a').addClass('current'); $(id + 'ul.htabs li a').click(function(){ $(id + 'ul.htabs li a').removeClass('current'); $(this).addClass('current'); var currentTab = $(this).attr('href'); $(id + 'div.tab').hide(); $(currentTab).show(); return false; }); }); Obviously I'm doing something wrong here but as a jQuery newcomer I'm stumped!

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  • Need help to make link active with change background-position onClick

    - by Erik
    I can't figure out how to make my image links change background-position onClick on ACTIVE. Nothing works: .active { background-position-y: -96px 0px; } <script type="text/javascript"> $(document).ready(function() { //Default Action $(".tab_content").hide(); //Hide all content $("ul.tabs li:first").addClass("active").show(); //Activate first tab $(".tab_content:first").show(); //Show first tab content //On Click Event $("ul.tabs li").click(function() { $("ul.tabs li").removeClass("active"); $(this).addClass("active"); $(".tab_content").hide(); var activeTab = $(this).find("a").attr("href"); $(activeTab).fadeIn(); return false; }); }); </script> <ul class="tabs"> <li><a class="a1" href="#tab1"></a></li> <li><a class="a22" href="#tab22"></a></li> <li><a class="a23" href="#tab23"></a></li> <li><a class="a24" href="#tab24"></a></li> <li><a class="a25" href="#tab25"></a></li> <li><a class="a26" href="#tab26"></a></li> </ul>

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  • Attaching event on the fly with prototype

    - by andreas
    Hi, I've been scratching my head over this for an hour... I have a list of todo which has done button on each item. Every time a user clicks on that, it's supposed to do an Ajax call to the server, calling the marking function then updates the whole list. The problem I'm facing is that the new list has done buttons as well on each item. And it doesn't attach the click event anymore after first update. How do you attach an event handler on newly updated element with prototype? Note: I've passed evalScripts: true to the updater wrapper initial event handler attach <script type="text/javascript"> document.observe('dom:loaded', function() { $$('.todo-done a').each(function(a) { $(a).observe('click', function(e) { var todoId = $(this).readAttribute('href').substr(1); new Ajax.Updater('todo-list', $.utils.getPath('/todos/ajax_mark/done'), { onComplete: function() { $.utils.updateList({evalScripts: true}); } }); }); }) }); </script> updateList: <script type="text/javascript"> var Utils = Class.create({ updateList: function(options) { if(typeof options == 'undefined') { options = {}; } new Ajax.Updater('todo-list', $.utils.getPath('/todos/ajax_get'), $H(options).merge({ onComplete: function() { $first = $('todo-list').down(); $first.hide(); Effect.Appear($first, {duration: 0.7}); new Effect.Pulsate($('todo-list').down(), {pulses: 1, duration: 0.4, queue: 'end'}); } }) ); } }) $.utils = new Utils('globals'); </script> any help is very much appreciated, thank you :)

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  • Using Array Controllers to restrict the view in one popup depending on the selection in another. Not

    - by mjohnh
    I am working on an app that is not core data based - the data feed is a series of web services. Two arrays are created from the data feed. The first holds season data, each array object being an NSDictionary. Two of the NSDictionary entries hold the data to be displayed in the popup ('seasonName') and an id ('seasonID') that acts as a pointer (in an external table) by matches defined for that season. The second array is also a collection of NSDictionaries. Two of the entries hold the data to be displayed in the popup ('matchDescription') and the id ('matchSeasonId') that points to the seasonId defined in the NSDictionaries in first array. I have two NSPopUps. I want the first to display the season names and the second to display the matches defined for that season, depending on the selection in the first. I'm new at bindings, so excuse me if I've missed something obvious. I've tried using ArrayControllers as follows: SeasonsArrayController: content bound to appDelegate seasonsPopUpArrayData. seasonsPopup: content bound to SeasonsArrayController.arrangedObjects; content value bound to SeasonsArrayController.arrangedObjects.seasonName I see the season names fine. I can obviously follow a similar route to see the matches, but I then see them all, instead of restricting the list to the matches for the season highlighted. All the tutorials I can find seem to revolve around core data and utilise the relationships defined therein. I don't have that luxury here. Any help very gratefully received.

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  • Why compiling in Flash IDE I cannot access stage in a Sprite constructor before addChild while if I

    - by yuri
    I've created this simple class (omissing package directive and imports) public class Viewer extends Sprite { public function Viewer():void { trace(stage); } } then in Flash IDE I import in first frame this AS: import Viewer var viewer = new Viewer(); stage.addChild(viewer); trace(viewer.stage); and this works as I expected: the first trace called in constructor say stage is "null" because I haven't yet add viewer to a DisplayObjectContainer. The second one output the stage object. So I created a project using AXDT eclipse plugin, I've recreated and compiled only the first class (trashed the AS init script used in Flash IDE because is not needed) and on the first trace ... wow ... the stage is filled with the stage Object. I seems to me that the compiler used by AXDT (Flex4 SDK open source) add the class... before construct it (!?).. to a DisplayObjectContainer already attached to a Stage. I want to understand how can reproduce this behaviour using compiler in Flash IDE so I can directrly access Stage in construction.

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  • zoomfactor value in CGAffineTransformMakeScale in iPhone

    - by suse
    Hello, 1) I'm doing pinch zoom on the UIImageView , how should i decide upon the zoomfactor value, because when the zoomfactor value goes beyond 0[i.e negative value]the image is gettig tilted, which i dont want it to happen. how to avoid this situation. 2) Y is the flickring kind of rotationis happening, Y not the smooth rotation? ll this be taken care by CGAffineTransformMakeScale(zoomfactor,zoomfactor);method? This is what i'm doing in my code: zoomFactor = 0;// Initially zoomfactor is set to zero - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ NSLog(@" Inside touchesBegan .................."); NSArray *twoTouches = [touches allObjects]; UITouch *first = [twoTouches objectAtIndex:0]; OPERATION = [self identifyOperation:touches :first]; NSLog(@"OPERATION : %d",OPERATION); if(OPERATION == OPERATION_PINCH){ //double touch pinch UITouch *second = [twoTouches objectAtIndex:1]; f_G_initialDistance = distanceBetweenPoints([first locationInView:self.view],[second locationInView:self.view]); } NSLog(@" leaving touchesBegan .................."); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@" Inside touchesMoved ................."); NSArray *twoTouchPoints = [touches allObjects]; if(OPERATION == OPERATION_PINCH){ CGFloat currentDistance = distanceBetweenPoints([[twoTouchPoints objectAtIndex:0] locationInView:self.view],[[twoTouchPoints objectAtIndex:1] locationInView:self.view]); int pinchOperation = [self identifyPinchOperation:f_G_initialDistance :currentDistance]; G_zoomFactor = [self calculateZoomFactor:pinchOperation :G_zoomFactor]; [uiImageView_G_obj setTransform:CGAffineTransformMakeScale(G_zoomFactor, G_zoomFactor)]; [self.view bringSubviewToFront:resetButton]; [self.view bringSubviewToFront:uiSlider_G_obj]; f_G_initialDistance = currentDistance; } NSLog(@" leaving touchesMoved .................."); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@" Inside touchesEnded .................."); NSArray *twoTouches = [touches allObjects]; UITouch *first = [twoTouches objectAtIndex:0]; if(OPERATION == OPERATION_PINCH){ //do nothing } NSLog(@" Leaving touchesEnded .................."); } Thank You.

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  • php paging class

    - by Stick it to THE MAN
    Can anyone recommend a good PHP paging class? I have searched google, but have not seen anything that matches my requirements. Rather than "rolling my own" (and almost surely reinventing the wheel), I decided to check in here first. First some background: I am developing a website using Symfony 1.3.2 with Propel ORM on Ubuntu 9.10. I am currently using the Propel pager, which is OK, but I recently started using memcache to speed things up a little. At this point, the Propel pager is of little use, as it (AFAIK), only works with Propel objects. What I need is a class th:t meets the following requirents Has clean interface, with separation of concerns, so that the logic to retrieve records from the datasource (e.g. database) is encapsulated in a class (or at least a separate file). Can work with arrays of objects Provides pagination links, and only fetches the data required for the current page. Also, the pagination should 'split' the available page links if there are too many. For example, if there are potentially 1000 possible page links, the pages displayed should be something like FIRST 2,3 ....999 LAST Can return the number of all the records in the table being queried, so that the following links are available FIRST, LAST (this requirement is actually already covered in the previous requirement - but I just wanted to re-emphasise it). Can anyone recommend such a library, if they have used it succesfully in the past? Alternatively, someobe may have 'hacked' (e.g. derived from) the current Propel pager, to get it to do the things I listed about - please let me know.

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  • How to include many "sub"-queries in a SQL statement to generate file paths for images?

    - by Zachary
    Greetings, I have three fields in legacy MySQL database/application. image_type image_of_bush image_prefix I need to extract the data into a full image file path, into a .CSV file, where each combination (mentioned below) is a column. Can it all be done in SQL? Or can you recommend a better way? Currently using PHP to display the combinations on the product page. this is also part of a larger query, which is extracting data from an OS Commerce mySQL database. CASE ONE One Horizontal Image image_type = "Horizontal Image" image_of_bush = "No Image of Bush" IMAGE NAME: image_prefix + _s + .jpg (Example: Albertine_s.jpg) CASE TWO One Vertical Image image_type = "Vertical Image" image_of_bush = "No Image of Bush" IMAGE NAME: image_prefix + _v + .jpg (Example: Albertine_v.jpg) CASE THREE Two Horizontal Images image_type = "Horizontal Image" image_of_bush = "Horizontal Image of Bush" FIRST IMAGE NAME: image_prefix + _s + .jpg (Example: Albertine_s.jpg) SECOND IMAGE NAME: image_prefix + _bs + .jpg (Example: Albertine_bs.jpg) CASE FOUR Two Vertical Images image_type = "Vertical Image" image_of_bush = "Vertical Image of Bush" FIRST IMAGE NAME: image_prefix + _v + .jpg (Example: Albertine_v.jpg) SECOND IMAGE NAME: image_prefix + _bv + .jpg (Example: Albertine_bv.jpg) CASE FOUR One Horizontal and One Vertical Image image_type = "Horizontal Image" image_of_bush = "Vertical Image of Bush" FIRST IMAGE NAME: image_prefix + _s + .jpg (Example: Albertine_s.jpg) SECOND IMAGE NAME: image_prefix + _bv + .jpg (Example: Albertine_bv.jpg) CASE FIVE One Vertical and One Horizontal Image image_type = "Vertical Image" image_of_bush = "Horizontal Image of Bush" FIRST IMAGE NAME: image_prefix + _v + .jpg (Example: Albertine_v.jpg) SECOND IMAGE NAME: image_prefix + _bs + .jpg (Example: Albertine_bs.jpg)

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  • Prolog check if

    - by NickLee
    I'm creating a text adventure game on SWI-Prolog and I want to include (some kind of) dialogs. What I have so far is: dialog1(1):- nl,write('blah blah'),nl write('a: this is answer a'),nl, write('b: this is answer b'),nl. a:- write('respond to answer a'),nl. b:- write('respond to answer b'),nl. That's pretty much the first dialog. Now I want to create a second dialog similar to the first one. dialog1(2):- nl,write('blah blah'),nl, write('a: this is answer a'),nl, write('b: this is answer b'),nl. a:- write('respond to answer a'),nl. b:- write('respond to answer b'),nl. How can I check if the dialog is the first or the second one? I want to do that because when the user types a., I need the right answer a to be shown. I thought I could use something like a(1):- write('respond to answer a'),nl. b(1):- write('respond to answer b'),nl. /* and on the second dialog*/ a(2):- write('respond to answer a'),nl. b(2):- write('respond to answer b'),nl. But still, if the user is on dialog 2 and he types a(1),the first answer will appear.

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  • jQuery image fader slow in IE6 & 7

    - by Jamie
    Hi guys, I'm using the following jQuery script to rotate through a series of images pulled into an unordered list using PHP: function theRotator() { $('#rotator li').css({opacity: 0.0}); $('#rotator li:first').css({opacity: 1.0}); setInterval('rotate()',5000); }; function rotate() { var current = ($('#rotator li.show') ? $('#rotator li.show') : $('#rotator li:first')); var next = ((current.next().length) ? ((current.next().hasClass('show')) ? $('#rotator li:first') :current.next()) : $('#rotator li:first')); next.css({opacity: 0.0}).addClass('show').animate({opacity: 1.0}, 2000); current.animate({opacity: 0.0}, 2000).removeClass('show'); }; $(document).ready(function() { theRotator(); }); It works brilliantly in FF, Safari, Chrome and even IE8 but IE6 & 7 are really slow. Can anyone make any suggestions on making it more efficient or just work better in IE6 & 7? The script is from here btw. Thanks.

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  • Populate tableView with more than one array

    - by Ewoods
    The short version: Is there a way to populate one specific row in a tableView with one value from one array, then populate another row in that same tableView with one value from a different array? For example, cell 1 would have the first value from Array A, cell 2 would have the first value from Array B, cell 3 would have the first value from Array C, etc. The long version: I hope this isn't too confusing. I've got an array of names, and then three more arrays with actions associated with those people. For example, the names array has Jim, Bob, and Sue, and then there's an array for eating, reading, and sleeping that records every time each person does one of these things (all of these arrays are populated from a MySQL database). The names array is used to populate a root tableView. Tapping on one of the names brings up a detail view controller that has another tableView that only has three rows. This part is all working fine. What I want to happen is when I tap on a name, it moves to the detail view and the three cells would then show the last event for that person for each of the three activities. Tapping on one of those three events then moves to a new view controller with a tableView that shows every event for that category. For example, if I tapped on Bob, the second page would show the last time Bob ate, read, and slept. Tapping on the first row would bring up a table that showed every time Bob has eaten. So far I've only been able to populate the second tableView with all of the rows from one of the arrays. I need it the other way around (one row from all of the arrays).

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  • Compilation errors calling find_if using a functor

    - by Jim Wong
    We are having a bit of trouble using find_if to search a vector of pairs for an entry in which the first element of the pair matches a particular value. To make this work, we have defined a trivial functor whose operator() takes a pair as input and compares the first entry against a string. Unfortunately, when we actually add a call to find_if using an instance of our functor constructed using a temporary string value, the compiler produces a raft of error messages. Oddly (to me, anyway), if we replace the temporary with a string that we've created on the stack, things seem to work. Here's what the code (including both versions) looks like: typedef std::pair<std::string, std::string> MyPair; typedef std::vector<MyPair> MyVector; struct MyFunctor: std::unary_function <const MyPair&, bool> { explicit MyFunctor(const std::string& val) : m_val(val) {} bool operator() (const MyPair& p) { return p.first == m_val; } const std::string m_val; }; bool f(const char* s) { MyFunctor f(std::string(s)); // ERROR // std::string str(s); // MyFunctor f(str); // OK MyVector vec; MyVector::const_iterator i = std::find_if(vec.begin(), vec.end(), f); return i != vec.end(); } And here's what the most interesting error message looks like: /usr/include/c++/4.2.1/bits/stl_algo.h:260: error: conversion from ‘std::pair, std::allocator , std::basic_string, std::allocator ’ to non-scalar type ‘std::string’ requested Because we have a workaround, we're mostly curious as to why the first form causes problems. I'm sure we're missing something, but we haven't been able to figure out what it is.

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  • TicTacToe strategic reduction

    - by NickLarsen
    I decided to write a small program that solves TicTacToe in order to try out the effect of some pruning techniques on a trivial game. The full game tree using minimax to solve it only ends up with 549,946 possible games. With alpha-beta pruning, the number of states required to evaluate was reduced to 18,297. Then I applied a transposition table that brings the number down to 2,592. Now I want to see how low that number can go. The next enhancement I want to apply is a strategic reduction. The basic idea is to combine states that have equivalent strategic value. For instance, on the first move, if X plays first, there is nothing strategically different (assuming your opponent plays optimally) about choosing one corner instead of another. In the same situation, the same is true of the center of the walls of the board, and the center is also significant. By reducing to significant states only, you end up with only 3 states for evaluation on the first move instead of 9. This technique should be very useful since it prunes states near the top of the game tree. This idea came from the GameShrink method created by a group at CMU, only I am trying to avoid writing the general form, and just doing what is needed to apply the technique to TicTacToe. In order to achieve this, I modified my hash function (for the transposition table) to enumerate all strategically equivalent positions (using rotation and flipping functions), and to only return the lowest of the values for each board. Unfortunately now my program thinks X can force a win in 5 moves from an empty board when going first. After a long debugging session, it became apparent to me the program was always returning the move for the lowest strategically significant move (I store the last move in the transposition table as part of my state). Is there a better way I can go about adding this feature, or a simple method for determining the correct move applicable to the current situation with what I have already done?

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  • how to submit a from with validation in PHP?

    - by jitendra
    I want to submit this form through PHP. with validation for required field and validation for phone number and email field also <form action="" method="" id="get-protected"> <div class="row requiredRow"> <label for="txt_FirstName"> First Name</label> <input id="txt_FirstName" type="text" class="required" title="First Name. This is a required field" /> </div> <div class="row"> <label for="txt_LastName"> Last Name</label> <input id="txt_LastName" type="text" title="First Name. This is a required field" /> </div> <div class="row"> <label for="txt_Phone"> Phone</label> <input id="txt_Phone" type="text" title="First Name. This is a required field" /> </div> <div class="row requiredRow"> <label for="txt_Email"> Email</label> <input id="txt_Email" type="text" class="required" title="Email. This is a required field" /> </div> <div class="row"> <input type="submit" value="" class="button" /> </div> </form>

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • How does mercurial's bisect work when the range includes branching?

    - by Joshua Goldberg
    If the bisect range includes multiple branches, how does hg bisect's search work. Does it effectively bisect each sub-branch (I would think that would be inefficient)? For instance, borrowing, with gratitude, a diagram from an answer to this related question, what if the bisect got to changeset 7 on the "good" right-side branch first. @ 12:8ae1fff407c8:bad6 | o 11:27edd4ba0a78:bad5 | o 10:312ba3d6eb29:bad4 |\ | o 9:68ae20ea0c02:good33 | | | o 8:916e977fa594:good32 | | | o 7:b9d00094223f:good31 | | o | 6:a7cab1800465:bad3 | | o | 5:a84e45045a29:bad2 | | o | 4:d0a381a67072:bad1 | | o | 3:54349a6276cc:good4 |/ o 2:4588e394e325:good3 | o 1:de79725cb39a:good2 | o 0:2641cc78ce7a:good1 Will it then look only between 7 and 12, missing the real first-bad that we care about? (thus using "dumb" numerical order) or is it smart enough to use the full topography and to know that the first bad could be below 7 on the right-side branch, or could still be anywhere on the left-side branch. The purpose of my question is both (a) just to understand the algorithm better, and (b) to understand whether I can liberally extend my initial bisect range without thinking hard about what branch I go to. I've been in high-branching bisect situations where it kept asking me after every test to extend beyond the next merge, so that the whole procedure was essentially O(n). I'm wondering if I can just throw the first "good" marker way back past some nest of merges without thinking about it much, and whether that would save time and give correct results.

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  • Providing less than operator for one element of a pair

    - by Koszalek Opalek
    What would be the most elegant way too fix the following code: #include <vector> #include <map> #include <set> using namespace std; typedef map< int, int > row_t; typedef vector< row_t > board_t; typedef row_t::iterator area_t; bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; int main( int argc, char* argv[] ) { int row_num; area_t it; set< pair< int, area_t > > queue; queue.insert( make_pair( row_num, it ) ); // does not compile }; One way to fix it is moving the definition of less< to namespace std (I know, you are not supposed to do it.) namespace std { bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; }; Another obvious solution is defining less than< for pair< int, area_t but I'd like to avoid that and be able to define the operator only for the one element of the pair where it is not defined.

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